Thursday, March 28, 2019

All the latest from GameSpot - All Content On 03/29/2019

Updates from

GameSpot - All Content

GameSpot's Everything Feed! All the latest from GameSpot

In the 03/29/2019 edition:

New Gotham Poster Gives First Look At Batman

By Anonymous on Mar 29, 2019 12:30 am

There are only two episodes left until the end of Gotham, and the show is going out on a high note. In the series finale, Batman will finally make his way to the beleaguered city, thanks to a 10-year time jump. Why wait until then to see the Dark Knight, though?

Fox and Warner Bros. TV have released the first look at Gotham's Batman via a promotional poster that shows the Caped Crusader from behind. Sadly, we can't see his face just yet. But finally seeing that cowl on Gotham is exciting. It also gives us an interesting look at the details of this particular Batman costume.

No Caption Provided

We can't wait to see the Bat in all his glory in the final episode of Gotham. Meanwhile, there's still one more installment before that happens. A description of the April 18 episode reads, "As Bane enacts his final plan for Gotham's destruction, Gordon rallies his former enemies to save the city. Meanwhile, Nyssa al Ghul kidnaps Barbara's newborn daughter with ambitions to raise her as her own. Then, Bruce's decision to leave Gotham points him to his destiny, while devastating Selina."

That's a lot to pack into an hour of TV, but given that most of the series finale will feature the flash forward to Batman's arrival in Gotham, there's really no other alternative. Gotham returns for its penultimate episode on April 18, before the series finale airs Thursday, April 25 on Fox.


Borderlands 3 Finally Revealed At PAX East

By Anonymous on Mar 29, 2019 12:27 am

Borderlands 3 was believed to be in the works for years now, and recent teases from series developer Gearbox only intensified that belief. Today, during the company's PAX East panel, it finally confirmed it: Borderlands 3 is real.

The Gearbox panel is ongoing, but we'll report back with more details as they're shared.

Developing...


Bulletstorm Is Coming To Switch, And Duke Nukem Will Be Included

By Anonymous on Mar 29, 2019 12:25 am

During Gearbox's PAX East keynote presentation, the company revealed Bulletstorm: Duke of Switch Edition, a Switch port of Bulletstorm: Full Clip Edition that also includes the Duke Nukem DLC. This way, you can play the game with original protagonist Grayson Hunt or the titular protagonist of the Duke Nukem franchise.

Releasing in 2011, Bulletstorm is a first-person shooter that focuses on rewarding players for killing enemies in the most creative way possible. A remaster for Xbox One, PS4, and PC, titled Bulletstorm: Full Clip Edition, released in April 2017, adding the option of playing as Duke Nukem--who fits in perfectly with the game's rather crass humor. The Switch port is scheduled for Summer 2019.

In our Bulletstorm: Full Clip Edition review, Scott Butterworth gave the game an 8/10, writing, "For longtime fans, Full Clip Edition doesn't offer much to be excited about. Additions like Overkill Mode and the upgraded visuals are certainly welcome, but fundamentally, this is the same game they already played in 2011. That said, the experience absolutely holds up: the skillshot system remains wildly fun and inventive, the weapons are still a gruesome joy, and the writing...well, it's as distinctive as ever. If you missed Bulletstorm when it originally released--and based on sales numbers, you probably did--now's the time to treat yourself to a clever if cringe-worthy blockbuster."

Gearbox made several other announcements during its keynote presentation. We Happy Few is getting a new DLC, titled They Came From Below, that will launch next week as a part of the game's season pass. TinyBuild also has a new horror game coming out on May 23 called Pathologic 2.

Further details about the upcoming Borderlands game was announced as well, but there wasn't anything new revealed (yet anyway, as the keynote is still going). Gearbox confirmed the identities of some of the characters included in the teaser trailer for the new game, including an older Tiny Tina, Hammerlock, Ellie, and Marcus.


Borderlands: Game Of The Year Edition Re-Releasing With New Improvements

By Anonymous on Mar 29, 2019 12:21 am

Gearbox teased that it would have multiple announcements during its PAX East panel, and one of them has turned out to center around the original Borderlands. The studio has announced a re-released version of Borderlands: Game of the Year Edition. It releases on April 3.

This news isn't a complete surprise, as a Korean ratings board listing from last year suggested this game was coming to PC, PS4, and Xbox One. Gearbox tried to run the trailer revealing the news during its panel, but it seemingly ran into technical issues. Despite that, the trailer was rolled out on YouTube anyway, and you can see it below.

"With new weapons, visual upgrades, character heads, gold chests and keys, plus all 4 add-on packs, you can enjoy all of the content from one of the Most Acclaimed Games of its era, now in one sweet and deliciously modern package!" a description reads.

Borderlands was originally released in 2009, so this announcement comes just ahead of the series' 10-year anniversary. The Game of the Year version followed that in 2010, bundling the base game with its four DLC packs.

Developing...


Google Stadia: Hands-On Impressions With The New Cloud Streaming Service

By Anonymous on Mar 28, 2019 11:13 pm

Google Stadia, a cloud-based platform that streams games from a remote data center to nearly any device, is designed to work on laptops, phones, tablets, PCs, Macs, Chromebooks, and TVs with Chromecast. All graphics processing is relegated to off-site hardware, so all you need is a strong internet connection. It's a technologically impressive concept, and we were eager to be one of the first to experience it on the GDC 2019 showroom floor. Both Assassin's Creed Odyssey and 2016's Doom were playable at the event, and though they ran and looked great, I couldn't help but notice one significant shortcoming.

Keep in mind, my hands-on time was at the Google stations on the GDC show floor, so your mileage may vary. There are a lot variables at play in addition to the internet connection, and these are early playable builds under unknown conditions. Display response time is another factor that we couldn't account for during the hands-on demo, and it's an important spec to consider, especially for a PC-like experience--these were not gaming-grade monitors at the demo stations.

Input lag was the worst offender during my time with Doom; this was readily apparent when swiping the mouse around to aim. The aiming reticule would trail behind my mouse movements ever so slightly, and for a game like Doom--a hyper-fast first-person shooter that relies on precision aiming--it can be a deal-breaker. Playing on a controller mitigated the emphasis on speed and precision and made input lag a little less of a factor, but it doesn't negate the issue altogether. Another thing to note is that Google staff told me the Doom demo in particular was running in a low-latency mode available on Stadia itself. From a fidelity standpoint, the game ran at a consistent frame-rate using medium-high settings with adequate overall image quality; artifacting (or compression) didn't affect the experience. However, it's a bit disappointing that input lag could hold this back from being the ideal way to play a game as fast as Doom.

[Update: Google, for its part, insists latency wouldn't be an issue for Stadia. This claim came from Phil Harrison, who sat down with GameSpot to discuss a range of Stadia questions, including exclusive games, pricing, and data caps. Not long after Stadia's reveal, Apple announced its new foray into games with Apple Arcade. That service works like Xbox Game Pass and is not cloud-based, as Apple made it clear that--in an apparent nod toward Stadia concerns--its games can be played offline.]

I also got to revisit Assassin's Creed Odyssey with Stadia and it felt very similar to Google's early cloud-gaming beta that called Project Stream. Of course, Odyssey doesn't have the same emphasis on speed and accuracy as Doom, so naturally the experience translated better to the cloud-based platform. When peeking at some of the settings, the demo was running at 1080p, 60 FPS, with a 20 Mbps bit rate. The game had decent visual quality with some discernible artifacting, but we were playing up-close on large TVs which isn't a typical setup.

At launch, it'll be capable of delivering up to 4K resolution and 60 FPS thanks to a brand-new AMD GPU rated at 10.7 TFLOPs that powers the data center hardware--remember, the Xbox One X, currently the most powerful console to date, has 6.0 TFLOPs. Stadia will come with a whole roster of features in addition to the convenience of playing games over a powerful cloud-based platform.

Google will also offer its own controller for Stadia which has integrated Google Assistant, its voice-controlled AI technology--developers will be able to incorporate this capability into their games. Additionally, Stadia will have seamless streaming to YouTube with plenty of features change how people will able to jump into multiplayer games (Crowd Play), and share specific gameplay moments for other players to jump into (State Share).

Google isn't the only one staking a claim in cloud-based gaming, however. Microsoft's Project xCloud, which also streams games from hardware at a data center to devices via an internet connection, will be having test runs later this year as well. For more on the game streaming landscape, be sure to read our quick rundown of all the gaming companies investing in cloud gaming and what they're offering.

If Google can improve key aspects, namely the apparent issues with input lag, Stadia would be a serious competitor in the gaming landscape. Otherwise, there may be limitations as to which games would work best on this new platform. Regardless, the accessibility that Google will offer is unprecedented. While cloud gaming itself is not new, the combination of accessibility and convenience could help this service to establish a foothold. We'll all be able to see for ourselves when Stadia launches sometime in 2019.


Every Major Apple Keynote Announcement: Apple Arcade, Streaming Services, And More

By Anonymous on Mar 28, 2019 10:59 pm

Apple's latest keynote, the Show Time event, brought with it news on an array of products and services coming to the company's slew of devices. However, unlike most Apple events, the focus was not on new hardware, but instead on subscription-based services--all designed to deliver entertainment, video game, and magazine content.

We've condensed all of the major news for you below, and we also have a roundup of everything we know about Apple Arcade.

Apple TV Channels and TV Plus

The centerpiece of the announcements was Apple TV, which came in two major ways. The Apple TV app is getting a major revision called Apple TV Channels that will allow users to directly access shows from providers like HBO, Starz, Amazon, and Hulu. You'll also be able to purchase shows on demand. It's coming this May, and the app will also expand to smart TVs and players like Roku and Amazon Fire TV in the spring.

Most of Apple's time was spent on Apple TV Plus, a premium subscription service offering new original programming akin to Netflix. Several Hollywood directors and actors appeared on stage to debut their upcoming projects, including Steven Spielberg, Jennifer Aniston, Jason Momoa, Big Bird, and Oprah. It will launch in the fall, and the price has not been announced. Apple showed off a backdrop full of creators currently making exclusives for Apple TV Plus.

Apple Arcade

Apple TV Plus wasn't the only subscription service announced during the presentation, though. The company also announced a new game product, Apple Arcade, which will get its own tab in the App Store when it launches this fall. It will include roughly 100 games with more being rotated regularly, and the list of publishers includes lots of recognizable names. In a seeming shot at Google's Stadia service, Apple was sure to mention that these games can be downloaded and played offline. One key detail we don't yet have is a price--we have no idea what access to these games will cost, but that in a market largely dominated by free-to-play titles, that could make or break the service.

Apple News Plus

But wait, there's another subscription service. Apple also announced Apple News Plus, an expansion to its News service that adds a wide selection of magazine subscriptions. It will cost $10 per month for unlimited access to more than 300 periodicals. App fans may recognize this as similar to Texture, the magazine subscription service acquired by Apple last year. Apple has added its own bells and whistles by integrating the functionality into its News service, as well as adding more search functions and neat features like "live covers."

Apple Credit Card

Finally, Apple announced its own credit card. It works similarly to Apple Pay, and the digital version actually runs through the Apple Pay app. But this is its own card with its own security features, financial tools, and cash-back rewards--which are delivered daily. A separate physical titanium card will be available too. Those cards launch this summer.

You can still see the full presentation through Apple's website.


Apple Arcade Detailed: New Game Subscription Service Coming 2019

By Anonymous on Mar 28, 2019 10:54 pm

Apple is expanding its presence in the games industry with its own game subscription service called Apple Arcade--designed to provide access to a variety of titles whether you want to play on mobile, desktop, or in the living room. Unlike Google's Stadia, Apple Arcade won't be a cloud streaming service, though. A brief overview trailer of Apple Arcade is linked below, and if you're looking for more details, check out everything we know about Apple Arcade.

Essentially, Apple's service takes the form of a monthly subscription that provides unlimited access to a curated selection of paid titles on the App Store; it sounds sort of like Xbox Game Pass. Development partners include Sega, Konami, Disney, Sumo Digital, and Cartoon Network, among others, and more than 100 exclusive games will become part of the service. Additional games will also be added "all the time," the company said, although an exact cadence for new releases was not shared.

Apple Arcade covers more than just iOS games, although these will work on devices like iPhones and iPads. Beyond that, you'll be able to play on MacOS and Apple TV, meaning these games span mobile, laptops, and TV. And these versions won't operate independently of each other; your progress transfers between the different platforms. In other words, you can move from playing something on your phone to your TV or laptop, for instance, which is not entirely dissimilar from the vision Google recently outlined with Stadia.

Apple went on to state that every game would be playable offline, while future game updates and DLC would be included at no extra cost. Apple Arcade will have its own tab on the App Store, and the games will be free of ads and microtransactions.

Apple Arcade will be available in 150 countries "this fall." One key bit of information--how much it will cost--has not yet been shared. Apple says pricing and more details are still to come.

During the event, we got a brief look at a few of the games coming to the service, with more being confirmed afterward in a press release. Among the confirmed games are Sonic Racing, Lego Brawls, Oceanhorn 2, Overland, Fantasian (from Final Fantasy creator Hironobu Sakaguchi), and Beyond the Steel Sky (which is being worked on by Dave Gibbons of Watchmen fame). We also got a list of Apple Arcade developers and publishers, including names like Lego, Disney, Sega, and Konami.

Apple says it will be "contributing to the development costs and working closely with creators to bring the games to life," suggesting it will do more than just pay developers for their games to be included.

"The App Store is the world's biggest and most successful game platform. Now we are going to take games even further with Apple Arcade, the first game subscription service for mobile, desktop and the living room," said Apple marking boss Phil Schiller. "We are working with some of the most innovative game developers in the world to create over 100 new and exclusive games to play across iPhone, iPad, Mac, and Apple TV. Apple Arcade games will be great for families, respect user privacy and will not have ads or require any additional purchases. We think players of all ages are going to love Apple Arcade."

Unlike the recently announced Google Stadia, or PlayStation Now and Microsoft's xCloud, Apple's service is not cloud-based. The company also unveiled its new Apple TV+ service and a variety of exclusive original shows.


New Godzilla: King Of The Monsters Trailer Delivers Stunning Monster Action

By Anonymous on Mar 28, 2019 10:36 pm

Godzilla might be one of the most famous movie monsters of all time, but there are plenty of other incredible creatures in this long-running franchise. King Ghidorah, Rodan, and Mothra are all classic monsters from Japanese Godzilla movies, and they will make their Hollywood debut this summer in Godzilla: King of the Monsters. A new trailer has now been released.

The latest promo features loads of new footage. It opens with some stunning shots of three-headed King Ghidorah, the winged Rodan, and moth-like Mothra. The trailer reveals that scientists from monster-tracking agency Monarch plan to set Godzilla free from his aquatic prison to fight these giant threats--as one character says, "It's a good thing he's on our side." The movie looks absolutely stunning--check the trailer out below.

Godzilla: King of the Monsters is directed by Michael Dougherty, whose previous credits include the Christmas monster movie Krampus. It stars Vera Farmiga (The Conjuring), Kyle Chandler (Game Night), and Millie Bobbie Brown (Stranger Things), plus Sally Hawkins (The Shape of Water), Ken Watanabe (Inception), and O'Shea Jackson Jr (Straight Outta Compton). It hits theaters on May 31, 2019. For more check out everything we know about Godzilla: King of the Monsters, plus this recent trailer.

In a recent interview with Collider, Dougherty spoke about how his movie will differ from its predecessor, Gareth Edwards' 2014 hit Godzilla. "I hesitate to say it, but I would call it the Aliens to Gareth's Alien," he said. "So it's a bit more on an ensemble film. The first movie was really about Brody's character kind of weaving his way through that adventure and Monarch kind of was the backdrop for that. Here Monarch is the focus, because I find that concept really fascinating. The idea that there is a secret agency that tracks giant monsters--that is a dream come true for me too. I think if the government said to me, 'Tomorrow you have to fake your own death and abandon everyone you know to go hunt the paranormal,' I would be gone in a heartbeat."

Godzilla: King of the Monsters is the latest entry in Legendary Pictures' so-called MonsterVerse, following Godzilla and 2017's Kong: Skull Island. The fourth movie in the series will be Godzilla vs Kong, which is now in production and scheduled for a May 2020 release.


New Free Pokemon Available Now For Ultra Sun And Moon

By Anonymous on Mar 28, 2019 10:15 pm

Pokemon Sword and Shield may be on the horizon, but The Pokemon Company isn't done giving away freebies for the series' latest 3DS installments, Ultra Sun and Ultra Moon. Players with a Pokemon Bank subscription can now claim two more free Pokemon in the seventh-gen games, and these are a little different from the ones you can normally catch.

For a limited time, you'll be able to receive a free Oranguru and Passimian by signing into Pokemon Bank. What makes these particular Pokemon special is they come with their Hidden Abilities, which normally aren't obtainable in the games. Passimian's is Defiant, which raises its Attack any time one of its stats is lowered by the opponent, while Oranguru's is Symbiosis, which will pass the item it's holding to an ally in Double or Triple Battles when that Pokemon consumes its own held item.

You can claim Oranguru and Passimian in either of the Ultra games or the original Sun and Moon versions. To download them, you'll need to insert your game of choice in the 3DS and access the Pokemon Bank app. After you see a notification that the gifts are available, you'll need to open the game, then pick the Pokemon up from the deliveryman waiting inside any Pokemon Center. It's unclear how long this distribution will run, so you'll want to act fast.

Pokemon Bank is a paid cloud service that allows you to easily store and move Pokemon between all of the series' sixth- and seventh-generation 3DS Pokemon games. Subscriptions cost $5 / £4.49 per year. As an added bonus, The Pokemon Company regularly distributes free Pokemon to subscribers; last year, for instance, it gave away all three Alola starters with their Hidden Abilities. You can also store Pokemon from the 3DS Virtual Console versions of Red/Blue/Yellow and Gold/Silver/Crystal on Pokemon Bank.

Oranguru and Passimian aren't the only freebies still available for 3DS players. You also have until September 2 to claim an assortment of rare Berries via Mystery Gift. You can see all of the freebies available for Ultra Sun and Ultra Moon in our roundup.

Pokemon Sword and Shield are the next "core" installments in the Pokemon series, and they're slated to launch for Nintendo Switch in late 2019. The Pokemon Company hasn't revealed many details about the games yet, but we got our first look at their new setting and starter Pokemon. You can read everything we know about Pokemon Sword and Shield so far here.


Creature In The Well: The First 10 Minutes Of Pinball Action

By Anonymous on Mar 28, 2019 08:50 pm
Creature in the Well combines hack-and-slash gameplay with pinball for a fun, fast-paced experience on PC and Nintendo Switch.

Dreams PS4 Early Access Release Date Revealed

By Anonymous on Mar 28, 2019 08:01 pm

Media Molecule has announced that early access to Dreams, its upcoming PS4 exclusive, will be available from April 16. Like the studio's Little Big Planet series, Dreams enables players to create unique gameplay experiences as well as play what Media Molecule and other players have created. The early access part of Dreams will be limited to the creative tools, the studio said on the PlayStation Blog.

"The core of Dreams--the creation bit--is ready," explained studio director Siobhan Reddy. "There is so much we want to do with and add to Dreams--but to start, we want players to be able to see their creations on their own TV screen and be able to have all the tools they need to make games or stories or art or music accessible from their couch.

No Caption Provided

"[Early access] won't feature everything that the full release will have (our story mode being a big piece of that) but you'll get our full tool set for creating, our interactive tutorials and arcade games, templates and additional content created by Media Molecule and access to what you, the CoMmunity, made during our Dreams Creator Beta. You'll also be getting the first hands-on with new features and content as we add them."

Early access is an opportunity for players to offer feedback to the developer, and Reddy said Media Molecule plans to make Dreams "an amazing space for creators and players alike for years to come." Anything created in the early access will carry over to the full game.

The early access version of Dreams will cost $30/£25/CAD$40. It will be available in the US, Canada, and all European territories. Those that purchase the early access version of Dreams will get the full version when it is released. Media Molecule and publisher Sony have not yet provided a release date for the full version, however.

Media Molecule has also said that early access is limited, in terms of the amount of people that can purchase it. Although it added that "it's a big limit," the studio suggested players purchase as soon as possible to avoid disappointment.

Dreams had a beta in January and players were immediately coming up with interesting ways to use the game. One person, for example, created a battle royale-style game inside Dreams. Another remade Konami's P.T. within the game.


Fortnite Challenge List: Bouncy Ball, Mushroom Shields, And More (Season 8, Week 5)

By Anonymous on Mar 28, 2019 05:59 pm

Fortnite Season 8 seems to be whizzing by, as we're already in Week 5. For those with hopes of unlocking everything the Battle Pass has to offer, the clock is ticking. Luckily for you, there's a way to speed the whole process up: doing challenges. Every week developer Epic Games updates Fortnite with a fresh set of tasks for you to complete. Doing so unlocks Battle Stars which levels up your Battle Pass and makes cosmetics available.

As always, there are two categories of challenges. The first is available to everyone playing the game, while the second is exclusive to those that have spent V-Bucks on a battle pass. Below you'll find a list of everything that you need to do in both categories.

First up is the free challenges. As part of this players will need to deal damage with scoped weapons, search chests in Paradise Palms or Shifty Shafts, and complete a lap of the race track in Happy Hamlet. If you've got the premium Battle Pass, you'll need to use the Bouncy Ball toy and get 15 bounces with it.

You'll also have to complete a three-stage challenge that begins with getting shields from Mushrooms, and once that's done further stages will be revealed. You'll also need to use a Volcano Vent, a zipline, and a vehicle all in the same match, and head to pirate camps to take out three enemies. Take a look at the full list of challenges below.

No Caption Provided

Fortnite Season 8, Week 5 Challenges

Free

  • Deal damage with Scoped Weapons to opponents (200) -- 5 Battle Stars
  • Search chests at Paradise Palms or Shifty Shafts (7) -- 5 Battle Stars
  • Complete a lap of the Race Track in Happy Hamlet (1) -- 10 Battle Stars

Battle Pass

  • Get 15 bounces in a single throw with the Bouncy Ball toy (1) -- 5 Battle Stars
  • Stage 1 of 3: Gain shields from Mushrooms (50) -- 5 Battle Star
  • Use a Volcano Vent, a zipline, and a vehicle in the same match (3) -- 10 Battle Stars
  • Eliminate opponents at Pirate Camps -- 3 Battle Stars

Deal Damage With Scoped Weapons

This one is fairly obvious: grab yourself a weapon and make sure it has a scope. Once you've got one of those you'll need to land 200 points of damage on opponents, and in return you'll be rewarded with five Battle Stars. Fortnite has scoped sniper rifles, assault rifles, and a scoped revolver. For our money, we recommend looking for an assault rifle, as it's the most common and also much easier to land shots with.

Search Chests At Paradise Pals or Shifty Shafts

Again, another fairly obvious one. Drop into one of those two locations and, to speed things up, look for an elevated position. From there you should be able to spot nearby treasure chests that you can search. However, be careful as both these areas will likely be crawling with other players also looking to complete the challenge. If you're able to get there with a scoped rifle and are feeling confident, you could engage enemies and kill two birds with one stone.

Complete A Lap Of The Race Track In Happy Hamlet

This is a nice, easy breezy challenge that lets you have a bit of fun. Happy Hamlet is located at grid reference D9 on the Fortnite map. Drop there, hop into a vehicle, and do a quick lap. Done!

Get 15 Bounces With Bouncy Ball Toy

If you head to your emote locker you'll be able to select the bouncy ball and throw it for a good time. The easiest way to complete this challenge is to grab the resources necessary to build a high ramp, build up, and once you're relatively high in the sky, just throw down the bouncy ball and let physics take care of all the hard work for you. Alternatively, just build a 1x1 structure around yourself and throw the ball--even easier.

Gain Shields From Mushrooms

Mushrooms are consumable items in Fortnite that you're most likely to encounter in the dense forest areas of the map. We recommend heading to Wailing Woods, Dusty Divot, and Shifty Shafts to find them. However, given that they're relatively prevalent throughout the map, it's probably easier to just get on with the other challenges and keep your eyes peeled for them as you're out on your adventures.

Epic Games also recently released update 8.20 for Fortnite. It introduces a new limited-time mode that tasks players with avoiding lava that is constantly rising. There's also a new trap weapon and a number of other tweaks to the way the game plays. Check out the full Fortnite 8.20 patch notes to see everything included in it.


Former Sony And PlayStation Exec Kaz Hirai Is Retiring

By Anonymous on Mar 28, 2019 05:56 pm

In February it was announced that Kaz Hirai, who led the PlayStation business before being promoted to CEO of Sony, would step down and transition to the role of director, chairman. Now, Sony has announced that Hirai will be retiring from those roles effective June 18. Hirai will serve as senior advisor for the company and "will continue to provide counsel as requested by Sony's management team."

In a statement, Hirai lent his support to Kenichiro Yoshida, who replaced him as CEO of Sony on April 1. "Since passing the baton of CEO to Yoshida-san last April, as Chairman of Sony, I have had the opportunity to both ensure a smooth transition and provide support to Sony's management. I am confident that everyone at Sony is fully aligned under Yoshida-san's strong leadership, and are ready to build an even brighter future for Sony.

"As such, I have decided to depart from Sony, which has been a part of my life for the past 35 years. I would like to extend my warmest gratitude to all our employees and stakeholders who have supported me throughout this journey."

Yoshida added: "Hirai-san and I have been working on management reforms together since December 2013. While he will be retiring from both Chairman and our Board of Directors, we look forward to his continuing high-level support to Sony's management that encompasses a breadth of diverse businesses."

Hirai was instrumental in launching the PlayStation 2 and PlayStation 3, and went on to become CEO and president of Sony. In February, the PlayStation business had a management reshuffle, with Jim Ryan being appointed president and CEO of Sony Interactive Entertainment.

2019 is set to be quite a different year for the PlayStation division, particularly in the way it communicates and promotes its products to its audience and the wider gaming community. The company has pulled out of E3, where it traditionally debuted and showed off its biggest upcoming games.

Fans are looking to PlayStation Experience to be the tentpole PlayStation event for 2019. Sony opted to skip PlayStation Experience in 2018, so many are hoping to see it return this year. However, as of yet Sony hasn't indicated it has plans to host the show.

Sony has kicked off State of Play, however. This is a series of smaller, streamed showcases in the same vein as Nintendo's Directs. The first one yielded a new Iron Man VR title, as well as information on No Man's Sky VR and Mortal Kombat 11. You can read all the news from Sony's first State of Play to catch up on what happened.

Sony has said State of Play will return throughout the year to deliver updates on key titles. While the first episode wasn't exactly a barnstormer, the company has a number of big games on the way, including Death Stranding, The Last of Us: Part II, and Ghost of Tsushima, so upcoming episodes stand to be much more exciting.


Yoshi's Crafted World Review Roundup

By Anonymous on Mar 28, 2019 05:04 pm

Over the Nintendo Switch's two year life so far, owners of the hybrid device have been spoiled with a number of great platformers, with Super Mario Odyssey, Donkey Kong Country: Tropical Freeze, New Super Mario Bros. U Deluxe, and more all gracing the console. Now, Switch owners get another new platforming game with Yoshi's Crafted World--but can it live up to its peers on the system?

In our Yoshi's Crafted World review, critic Kallie Plagge says the game is a worthy addition to the Switch catalog, awarding it an 8/10. You can take a take a glimpse at more reviews below, or check out the full picture on the game's critical reception on GameSpot sister site Metacritic.

  • Game: Yoshi's Crafted World
  • Developer / Publisher: Nintendo
  • Platform: Nintendo Switch
  • Release date: March 29
  • Price: $60 / £50 / AU $80

GameSpot -- 8/10

"Yoshi's Crafted World is at its best when it's relaxing and pleasant. The 2D-to-3D level design keeps you curious while the go-at-your-own-pace approach keeps the pressure off and leaves you to appreciate the small, imaginative details. Its most interesting ideas never evolve past their first introductions and are frequently confined to one or two levels, but individually, those levels both reward your curiosity and your willingness to slow down and look at what's around you--and it's those simple pleasures that provide the most joy." -- Kallie Plagge [Full review]

IGN -- 7.8/10

"Yoshi's Crafted World is an engaging and charming platformer that is absolutely worth playing, but it misses a clear opportunity to be more than that by not taking full advantage of its most clever ideas. It has enough creative collectibles to make completionists want to hunt down every last one, but I'm disappointed Crafted World didn't challenge me more in the way its last few levels proved it could have. Of course, I still thoroughly enjoyed every adorable hour I spent with it." -- Tom Marks [Full review]

VentureBeat -- 65/100

"Yoshi's Crafted World may be a good fit for young children or other gamers interested in the cute-factor. But as someone who prefers more fast-paced sidescrollers, I was too bored to let the clever, crafted world put a smile on my face. This is yet another Yoshi game that doesn't come close to reaching Yoshi's Island greatness." -- Mike Minotti [Full review]

Game Informer -- 8.25/10

"After a fun adventure through a world made of wool, Yoshi's transition to arts and crafts is a delight. With satisfying exploration, fun platforming, and a charming art style, Yoshi's Crafted World gives the Switch yet another strong platformer." -- Brian Shea [Full review]

USGamer -- 4/5

"The visuals in Yoshi's Crafted World speak for themselves. Every corner you turn presents something new to wonder at. The game's a bit on the easy side, but that's not necessarily a bad thing if you accept Yoshi titles are more about exploration and collecting than serious platforming. It's a great little "spring game" that should fill out your Switch library nicely." -- Nadia Oxford [Full review]

GamesRadar -- 3.5/5

"The difficulty in recommending this game is that it's an absolutely solid Nintendo platformer, but it doesn't really do anything ambitious or use its conceit to great effect. I consistently wanted to soldier on to see what the next gorgeous world would entail, but when all was said and done, the experience felt slightly hollow, even if I'd had my eyes bleached by Yoshi's cute capers." -- Jordan Oloman [Full review]


Xenoblade Dev Hiring For New Legend Of Zelda Project

By Anonymous on Mar 28, 2019 04:37 pm

Monolith Soft, the developer of the Xenoblade Chronicles series, is working on a new Legend of Zelda title. The studio's website is putting the call out for developers to join the project, and recruiting for programmers, designers, and artists, among other roles.

Although Monolith Soft is known primarily for its work on the Xenoblade Chronicles titles, it's no stranger to Zelda. The studio previously co-developed The Legend of Zelda: Skyward Sword and, more recently, The Legend of Zelda: Breath of the Wild, where it no doubt leveraged its expertise in creating vast open-worlds that players can explore.

No Caption Provided

It's unclear what this new game is at this stage or whether it will fit the open-world mould established by Breath of the Wild. However, Monolith Soft's involvement with the project does certainly suggest it could be another grand adventure in the same vein as the Switch launch title.

Nintendo has a number of other Zelda projects in the pipeline. Excitingly, one of those is a remake of the Game Boy classic The Legend of Zelda: Link's Awakening, which is being "reborn as a new experience" for Switch and is expected to launch in 2019. Nintendo has also announced Cadence of Hyrule, a crossover between its Legend of Zelda series and Brace Yourself Games' Crypt of the Necrodancer.

Of course, if you're really in the mood for Zelda, there's probably still plenty left for your to do in the vast world of Breath of the Wild. In GameSpot's review, Peter Brown awarded the game a 10, saying it is "the most impressive game Nintendo has ever created."

He added: "No matter how gorgeous its environments are, how clever its enemies are, and how tricky its puzzles get, the fact that Breath of the Wild continues to surprise you with newfound rules and possibilities after dozens of hours is by far its most valuable quality. It's a game that allows you to feel gradually more and more empowered yet simultaneously manages to retain a sense of challenge and mystery--which, together, creates a steady, consistent feeling of gratification throughout the entire experience. Breath of the Wild is a defining moment for The Legend of Zelda series."


Recent Articles:

You are receiving this email because you opted in at our website.

https://Gamefeed.us10.list-manage.com/unsubscribe?u=b01828b2bfdd2acf079c9de40&id=55a5ab23e0&e=96854223cb&c=b5ecc93c8c

Gamefeed

https://Gamefeed.us10.list-manage.com/profile?u=b01828b2bfdd2acf079c9de40&id=55a5ab23e0&e=96854223cb

demo-mailchimp-gamefeed15032015@mailcatch.com

VCard:

Gamefeed
Gamefeed
Mumbai, Mh 400001

Add us to your address book

Email Marketing Powered by Mailchimp

No comments:

Post a Comment