Tuesday, August 22, 2017

All the latest from GameSpot On 08/23/2017

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In the 08/23/2017 edition:

Intel's First Batch Of 8th Generation CPUs Revealed, Desktop Version Coming In Fall

By Anonymous on Aug 23, 2017 12:20 am

Intel's 8th generation of processors should excite PC gamers as it's the company's response to the recent resurgence of AMD's Ryzen CPUs. However, desktop users are going to have to wait a little while longer; the new CPU family will kick off with four different mobile processors. These were the only SKUs Intel detailed for the first reveal of its new generation of CPUs, although desktop version are scheduled to release sometime in the fall.

The CPUs that were revealed are said to be a refresh of the 7th-generation Kaby Lake architecture, but still pack a large performance boost in the laptop space. Intel claims a 40% overall improvement over the previous generation, which can be attributed to the fact that these new U-series processors come with four cores and eight threads--the 7th-generation U-series CPUs were only dual-core and four-thread chips.

The following chart outlines the specifications for the four new processors:

CPUCores / ThreadsBase ClockBoost Clock
i7-8650U4 / 81.9 GHz4.2 GHz (1, 2 cores)
3.9 GHz (all cores)
i7-8550U4 / 81.8 GHz4.0 GHz (1, 2, cores)
3.7 GHz (all cores)
i5-8350U4 / 81.7 GHz3.6 GHz (1, 2, all cores)
i5-8250U4 / 81.6 GHz3.4 GHz (1, 2, all cores)

As for the integrated graphics processor, all four CPUs will continue to use the Intel HD 620 but is being rebranded as the Intel UHD 620 to indicate its 4K video capability. The integrated GPU will also sport a slightly higher maximum clock speed at 1150 MHz for the Core i7 and 1100 MHz for the Core i5.

Intel states that over 145 products will feature these new CPUs in early September. And although details were scarce on what the new desktop versions will look like, Intel confirmed that some SKUs will be built with the more efficient 10nm manufacturing process, which would be a first for the company.


SNES Classic Pre-Orders Available In-Store At GameStop

By Anonymous on Aug 23, 2017 12:05 am

Numerous retailers in the United States have brought their SNES Classic Edition pre-orders online today, only for them to sell out right away. GameStop is among those offering pre-orders right now, but you may have to head into a store to secure one.

As of this writing, GameStop's website is completely offline, no doubt as it's hammered by people refreshing in the hopes of pre-ordering a system. (It's now redirecting visitors to the website of ThinkGeek, which GameStop owns, and not offering any easy way to refresh GameStop's homepage.) But it's also announced on Twitter that it will be taking orders in its physical stores. Given the limited quantities that are sure to be available, however, you still may not have any luck that way. Several stores we checked with were unsure of how many units they would receive and, as a result, said they were not yet taking pre-orders.

We managed to get to a GameStop store in LA that had them in stock, only to find out that it was only offering bundles. One bundle costs $120 and comes with the Playing With Super Power paperback book and an extra, third-party controller. The controller, in particular, is a curious inclusion given that the SNES Classic already comes with two controllers. Other options ranged in price up to $190 for a bundle with a hardcover book, wireless third-party controller, and other unrelated physical items (like a puzzle).

Both Best Buy and Amazon brought SNES Classic pre-orders online overnight--and despite the hour, they sold out quickly. Walmart and Target followed during the day today, and those have also disappeared. Toys R Us is also expected to offer pre-orders at some point, possibly in the near future.

We'll continue to update out SNES Classic pre-order guide with the latest details on availability. It's unclear if additional pre-orders will be offered from these retailers before launch on September 29. Nintendo has said it will only offer the system during 2017, but it claims it will offer far more units than it did of the hard-to-find NES Classic Edition.

The SNES Classic consists of 21 games, including the never-released Star Fox 2. It also has a newly revealed Rewind feature that allows you to replay a portion of a game. We got our hands on one recently and were sure to compare its size with the original SNES and a banana, among other things.

This story has been updated.


Protect Ya Neck: Wu-Tang's Rza Is Bringing A Samurai Series To Starz

By Anonymous on Aug 23, 2017 12:04 am

Up from the 36 Chambers comes a new venture between Starz and Wu-Tang Clan's Rza for the new series Black Samurai, starring Common (John Wick 2). Starz announced the series was in development today and is an adaptation of the Marc Olden novel and 1977 film of the same name.

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Black Samurai follows Robert Sand (Common), an Army Ranger who meets a Japanese master that trains him to be a samurai. The master is killed, and Sands goes on a mission seeking revenge. The show will mix martial arts and spy genres and will be accompanied by the music of Common and Wu-Tang Clan.

"I've been a fan of the Robert Sand character since I was a kid, Black Samurai being one of the films that got me into the martial art genre," explained Rza. "A chance to combine with Jerry Bruckheimer, Common, and Andre Gaines to reintroduce this character to a new generation makes myself and my partner Mitchell Diggs at Wu Films super stoked. With the Wibbs leading the writing team and Starz as our outlet, I'm certain the series will find its fan base."

While Rza spends plenty of time working on soundtracks for major motion pictures like Django Unchained, he still has a strong connection to martial arts films, both writing and starring in 2012's The Man With the Iron Fists and its 2015 sequel. Rza has always had a passion for martial arts and their films. If you've ever heard a single song by Wu-Tang Clan, you knew this already.

Also joining Black Samurai are Jerry Bruckheimer and Wu Films' Mitchell Diggs. Both will be executive producing the series.

As of now, Black Samurai remains in development, and there is no information regarding when it will air.


New Game In Acclaimed Anno City-Builder Series Revealed, And Yes, The Digits In Its Title Add Up To Nine

By Anonymous on Aug 23, 2017 12:01 am

The Anno city-builder series has gone to many different eras--both past and future--and today, Ubisoft announced that it's coming to another one. Anno 1800 was revealed today as the next entry in the series, and it'll let players build civilizations set in the nineteenth century. And, as with every Anno game in the series, the digits in the title add up to nine.

This is quite the leap backward in history from the most recent Anno game; Anno 2205 gave players a lot of hyperfuturistic tech and structures to build with. From the short announcement trailer, it looks like Anno 1800 will feature mostly early-industrial technology, such as rudimentary steamships. In addition, as you might expect, it has a Victorian aesthetic. Check out the trailer below.

According to a press release, the game will have a full single-player story mode, a sandbox mode, and multiplayer. "Players will have the chance to prove their skills as a ruler, as they create huge metropolises, plan efficient logistic networks, explore and settle new lands and dominate their opponents by diplomacy, trade or warfare," Ubisoft stated.

Ubisoft and developer Blue Byte also announced that Anno 1800 will have something resembling an Early Access period. The service is called Anno Union, and it's meant to let players give feedback during the game's development. Registered Anno Union members will have opportunities to try out the game early. You can register here. Ubisoft and Blue Byte currently plan to launch Anno 1800 by the end of 2018 for PC.


Dragon Ball FighterZ Special Edition And Pre-Order Bonuses Announced

By Anonymous on Aug 22, 2017 11:37 pm

Bandai Namco has unveiled a special Collector's Edition for Dragon Ball FighterZ, the upcoming Dragon Ball fighting game from Guilty Gear developer Arc System Works. The publisher also announced what bonus items players will receive by pre-ordering the title.

The Dragon Ball FighterZ Collector's Edition retails for $140. Along with a copy of the game, the package includes a 7-inch statue of series hero Goku with "exclusive 'manga-dimension' coloring," a steelbook case, and three art boards, all of which is housed in a special CollectorZ box. You can take a look at the items below.

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Those who pre-order the physical version will get two early unlockable characters: the recently revealed Super Saiyan Blue Goku and Super Saiyan Blue Vegeta. You can see screenshots of the two fighters above. Additionally, pre-ordering the game will net players two "exclusive lobby avatars."

Dragon Ball FighterZ is releasing for PlayStation 4, Xbox One, and PC via Steam in early 2018. A closed beta is set to begin for PS4 and Xbox One on September 16. Xbox One players can register for a chance to participate in the beta through the Xbox Insider program, while PS4 players can sign up at Bandai Namco's website, though as of this writing it appears to be down.

This story has been updated.


Final Fantasy 15: Pocket Edition Repackages The Game In A Much Different, Cuter Form

By Anonymous on Aug 22, 2017 11:28 pm

If you're tired of being tethered to your console while playing Final Fantasy XV, you'll soon have a new way to experience the game on the go. Square Enix today announced Final Fantasy XV: Pocket Edition, a mobile adaptation of the RPG.

Pocket Edition is an "all-new adventure that retells the beloved story of Final Fantasy XV," Square Enix said in a press release. The characters and story from the existing version of the game are carried over but with some key adjustments made to other areas of the game. Most obviously, it gets a makeover to provide the game with a cute, chibi-esque art style.

Gameplay has also changed to what looks almost like an isometric action RPG, with "casual touch controls optimized for mobile devices." The video above shows off Pocket Edition's recreation of the early scene where Noctis and company have to push the Regalia to a garage after it breaks down. Later, it shows off what navigating the world and combat look like--and we also see that Ignis is still happy to cook the gang a meal.

Pocket Edition will split Final Fantasy XV's main story into ten separate episodes. These will all be available at the same time later this year, with Episode 1 being a free download.

While Pocket Edition's reveal may come as a surprise, Square Enix also had some more expected news to share this week. Final Fantasy XV is officially coming to PC and is due out next year.


Check Out Call Of Duty: WW2's Headquarters Trailer Showing Off Its Bizarre Social Space

By Anonymous on Aug 22, 2017 11:27 pm

One of the more intriguing features coming to Call of Duty: WWII is Headquarters, the game's weird new social space. Today, Activision gave us a first glimpse at what we can expect when the game launches.

Headquarters functions somewhat similarly to Destiny's Tower; you and a handful of other players will be running and jumping around a space designed for interaction, not for combat. For example, you'll be able to Prestige in front of everyone in the social space. You get up on a cliff overlooking the whole area and celebrate your new Prestige level with a whole lot of fanfare.

Although it's a social space, Headquarters will still be competitive. It'll have a firing range where you can test out weapons and compete against other players for high scores, and it'll also have a scorestreak range where you can try out all the streaks. Finally, it'll have a one-vs.-one arena where players can challenge each other to duels. From the trailer, it actually appears that other players will be able to spectate while these fights unfold.

Headquarters won't be available in Call of Duty: WWII's upcoming beta, but it will launch with the full game. Call of Duty will be released on November 3 for PS4, Xbox One, and PC; the beta test goes live for those who've preordered the game on PS4 from August 25-28, and on PS4 and Xbox One from September 1-4.


Final Fantasy 15's VR Fishing Game Coming In November

By Anonymous on Aug 22, 2017 11:13 pm

Square Enix has announced a release date for its PSVR Final Fantasy XV spin-off, Monster of the Deep. The virtual reality fishing game releases for PlayStation 4 on November 21.

In Monster of the Deep, players embark on a fishing expedition across Eos with Noctis and his friends. The game features two modes. Story mode drops players "in the middle of an exhilarating and action-packed showdown with a menace that lurks in the depths." Those who'd prefer to do some more leisurely angling, meanwhile, can tackle other fishing challenges in Free Fishing mode. You can see new screenshots of the game below.

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Square Enix also announced a pre-order bonus for the title. Beginning August 23, those who pre-purchase it from the PlayStation Store will receive a custom Monster of the Deep dynamic theme for their console, as well as a special samurai outfit for their in-game avatar.

Monster of the Deep isn't the only VR Final Fantasy spin-off Square Enix had planned; at E3 2016, the publisher showcased Final Fantasy XV: VR Experience, a lightgun-style demo that put players in the shoes of Prompto. However, the publisher recently confirmed that project will never be released.

In addition to Monster of the Deep's release date, Square Enix also announced a new Pocket Edition of Final Fantasy XV during Gamescom today. This new version reimagines the acclaimed RPG for mobile devices, featuring an isometric viewpoint, touch controls, and a cuter, chibi-esque visual style. Its story is divided into 10 episodes that will be released simultaneously, the first of which will be available to download for free.


Rainbow Six Siege's Blood Orchid Update Releasing Later Than Expected

By Anonymous on Aug 22, 2017 11:07 pm

We continue to learn more about the upcoming Operation Blood Orchid update for Rainbow Six Siege, but it turns out that it won't be available to everyone as soon as expected. The previously announced August 29 release date has now been revealed as the start date for its launch on PC's Technical Test Server.

The news was shared in a press release today announcing a free weekend event that's coming up (more details on that below). PC players will be able to check out the new Blood Orchid content on the TTS starting on August 29. Ubisoft says it's "targeting" September 5 as a full release for all platforms, suggesting that date is not yet set in stone.

Although it's become tremendously popular, Rainbow Six Siege has dealt with some significant technical issues in the past. That prompted the cancellation of an expansion in favor of Operation Health, which saw Ubisoft focus on addressing various issues. With that deemed a success, Ubisoft likely doesn't want the first post-Health expansion to suffer from problems at launch, though it is still disappointing to learn that we'll have to wait longer than we thought.

Blood Orchid includes a new map for all players called Theme Park. It also introduces three new Operators, two of which have been teased so far: Lesion and Ying. Ubisoft plans to fully reveal Blood Orchid during a livestream at the Rainbow Six Pro League Finals. The stream is scheduled for August 26 at 9:15 AM PT / 12:15 PM ET / 5:15 PM BST on Twitch. The Finals themselves will be broadcast over that weekend, August 25-26, as part of Gamescom.

Coinciding with the Finals, PS4, Xbox One, and PC owners will be able to play Siege in its entirety for free. A free weekend event will take place from August 24-27, and from August 24-September 4, you'll be able to purchase Siege for 50% off. Any progress made in the free weekend will carry over if you decide to buy Siege.


SNES Classic Pre-Orders Continue To Rapidly Sell Out

By Anonymous on Aug 22, 2017 11:06 pm

Update: As expected, more retailers have brought their pre-orders online in the US, only for them to sell out almost instantly. Target and Walmart pre-orders are gone, at least for the time being, while GameStop's website is down as of this writing, although the store is also offering in-store pre-orders. We'll continue to update our SNES Classic Edition pre-order guide with the latest details.

Original Story: Unless you happened to be awake late in the night, there's a good chance you missed out on the opportunity to pre-order the SNES Classic Edition in the US from two retailers. More stores are still set to launch their pre-orders, and it looks like that might be happening very soon.

Both Amazon and Best Buy brought their pre-orders online in the middle of the night and, despite the hour, quickly sold out. Best Buy's listing showed the system in and out of stock for a period of time, but as of this morning, it appears to be completely gone. It's unclear if either store will offer more in advance of launch on September 29.

Nintendo had previously said that US pre-orders would launch by the end of August. The official SNES Classic website states that you can "pre-order now from these retailers," listing Amazon and Best Buy alongside four others: GameStop, Walmart, Target, and Toys R Us. None of these stores' listings appear to have gone live yet, however, though Nintendo's website makes it sound as if that is imminent. We'll continue to update our guide on how and where to pre-order a SNES Classic with all of the latest details, but you'll likely need to act quickly in order to secure a pre-order.

As previously announced, the SNES Classic will only be sold through the end of the year. However, Nintendo has said it will deliver far more units than it did with the NES Classic, which was notoriously difficult to find following its launch last year. US pre-orders went live at Walmart in July, only for those to be canceled because they had been available due to a mistake.

The SNES Classic consists of 21 games, including the never-released Star Fox 2. It also has a newly revealed Rewind feature that allows you to replay a portion of a game. We got our hands on one recently and were sure to compare its size with the original SNES and a banana, among other things.


Call Of Duty: WW2's New Multiplayer Mode: War - Gameplay

By Anonymous on Aug 22, 2017 11:00 pm
Here are some Call Of Duty: WW2 gameplay highlights of the new game mode called, War. Check out perspectives of both the German and American army as they try to defend and attack objectives.

GTA 5 Online Adds More Content, Here's Everything That's Included

By Anonymous on Aug 22, 2017 10:58 pm

It's a new week, which means that there's new Grand Theft Auto V Online content out now. This update includes a pretty sweet weaponized car, discounts, and more.

This week's most significant addition is the Ocelot Ardent, a muscle car that also comes mounted with front-facing machine guns. There are also big discounts on Vehicle Cargo Warehouses, the Smoke Tree Road Bunker, all Executive Offices, and three vehicles: the Rocket Voltic, the Cognoscenti 55, and the Schafter LWB. These are all 25% off until August 28.

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On top of that, Rockstar is giving double GTA$ and RP in the Bunker Series playlist, Bunker-based Adversary Modes, and the Vehicle Vendetta Adversary Mode. You can get double payouts in Vehicle Cargo Sell Missions, as well.

Finally, this week's premium events are the Pulse race, which is only available if you own the Rocket Voltic car, and the Coast to Coast Time Trial. Premium Races give triple RP to anyone who completes them and GTA$ rewards to those who finish in the top three, and the Time Trial comes with GTA$ and RP rewards for those who beat the par time.

Parent company Take-Two revealed recently that GTA Online continues to perform well, despite the fact that it's several years old. All-time records for monthly active users were set in June and July, and Take-Two has said that it isn't concerned that Red Dead Redemption 2 will cannibalize GTA Online's performance.


No Man's Sky Update Out Now; Here's What It Does

By Anonymous on Aug 22, 2017 10:28 pm

With the launch of the Atlas Rises update a week and a half ago, No Man's Sky is a dramatically different game than it was at release. But with such a huge overhaul comes an assortment of bugs and issues that need to be fixed. Today, developer Hello Games released a patch on PS4 and PC that serves to address some of those problems.

The update includes a number of quality-of-life improvements, including better binocular scanning, tweaked audio cues, and fixes for grave and landing icons. It also features some small changes to the game's procedural generation algorithms, such as preventing trees from spawning so that they clip through buildings.

This is the third patch since Atlas Rises was released; Hello Games appears to be fixing the game at a much faster cadence now. You can see the full patch notes at the bottom of this article.

Atlas Rises dramatically changed the structure, appearance, and content of No Man's Sky. Among many other things, it added a new story, portals, better visuals, and a basic form of multiplayer. You can read about everything that Atlas Rises includes here.

Patch 1.33 Notes:

  • Fixed issue where player bases were given the name "Unknown Base" rather than a generated name
  • Fixed S-class ships having incorrect pricing and numbers of slots
  • Added rockets to starting ship in creative default save game
  • Added new icon for solo difficulty AI ships
  • Fixed Albumen Pearl plants using the wrong name on their interaction labels
  • Fixed the landing marker being visible in some fighter cockpits
  • Fixed texturing issue seen with some combinations of AMD GPU and drivers
  • Added and improved audio at the ending of the Atlas path
  • Added and improved audio for terrain editing
  • Improved audio for missions
  • Improvement to vehicle boost timings
  • Made marker for rare graves stay up for the same time as other object markers
  • Prevented trees in frozen biomes spawning close to or intersecting buildings
  • Fixed issue where travelling through the centre of the galaxy could sometimes take you back to the same galaxy
  • Fixed issue where mission waypoints on the galactic map would not be for your current mission
  • Improved UI error messages relating to missions on the galactic map
  • Improved ship speed output on ship HUD
  • Increased guidance for finding Convergence Cubes as part of the scientist mission
  • Prevented some tutorials (for example for life support) from being shown in your log
  • Prevented Artemis being visible in the holohub after they should have left
  • Protected against some cases where missions can send you to depot which has already been destroyed
  • Improved binocular scanning for background objects
  • Prevented binocular scanning flicking between multiple objects
  • Added ability to scan all building types and fixed their displayed names
  • Added ability to scan ships
  • Fixed text truncation on binocular HUD
  • Added the option to display temperatures in Celcius, Fahrenheit or Kelvin regardless of locale
  • Fixed display of longer planet names on the discovery page UI
  • Added ability to cancel in progress missions
  • Added faction icons on the galactic map
  • Improved ship handling when booster upgrades are installed
  • Fixed mission notifications showing an incorrect icon for Electron Vapour
  • Fixed an issue where portals you've returned through could not be updated to a different address
  • Improved visuals around icons for different inventories
  • Added joypad and keyboard controls for switching between inventories
  • Fixed galactic map showing joypad prompts for changing filters when playing on mouse and keyboard
  • Fixed issue where players could lose the teleport destination they needed to complete the Mind Arc mission
  • Fixed players getting stuck in an interaction with the armourer if they hadn't yet built a terminal
  • Fix for visual artifacts from transparent objects showing through the warp effect
  • Reduced cases where terrain editing changes are lost when reloading a save
  • Reduced difficulty of the final armourer mission
  • Improved low flight mode handling
  • Fixed crash in string translation when loading certain saves
  • Added missing scan event icon to the Antimatter tutorial
  • Fixed terrain editor being built with full charge
  • Fixed occasional hang in displaying some multi-byte characters
  • Improved saving and loading of terrain edits
  • Fixed issue where upgrading from a previous save would cause player bases to be floating or underground
  • Fixed very occasional crash in rendering
  • Fixed occasional crash relating to destructible objects
  • Prevented the interaction camera occasionally triggering at inappropriate times
  • Fixed the Farmer displaying the wrong text for their final mission
  • Prevented pinned missions occasionally being deselected on warp
  • Fixed issue where players could become stuck in the final atlas station
  • Improved automatically selecting missions from NPCs in your base when they begin
  • Improved pricing of base building parts in normal mode

Special Edition PS4 Gran Turismo Sport Console Releasing With The Game

By Anonymous on Aug 22, 2017 10:26 pm

Sony and Polyphony Digital have just announced a new, special edition PlayStation 4 console to celebrate the release of Gran Turismo Sport in October. The 1 TB system sports a silver faceplate with the Gran Turismo Sport logo. It also comes with a silver DualShock wireless controller with the same logo on the touchpad.

The system has been announced for the UK, Europe, Australia, and New Zealand only, and may be the "something new" Sony teased yesterday on its European PlayStation account. You can check out the new trailer below.

The system comes with the Day One edition of Gran Turismo Sport, which gives you access to $250,000 worth of in-game credits, livery sticker packs, a chrome racing helmet, and 60 PS4 avatars. Polyphony is also releasing a standalone, limited-edition version of the bundle's controller. Additionally, the controller will be sold in a bundle with a standard copy of the game.

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If you don't like the look of the silver PS4, there are even more bundles that include the standard game and a Jet Black version of the console. Here are the options.

  • Jet Black PS4 1 TB edition
  • Jet Black PS4 500GB edition
  • Jet Black PS4 1TB, plus extra Jet Black DualShock 4 edition
  • Jet Black PS4 Pro edition

The special edition console and other versions will launch on October 18, the same day Gran Turismo Sport comes out in the UK, Europe, and Australasia (it launches in North America the day before). For the latest news on Gran Turismo Sport, check out our full coverage here.


Dragon Ball FighterZ Closed Beta Registration Open Now

By Anonymous on Aug 22, 2017 10:14 pm

Fans eager to try out the anticipated new Dragon Ball fighting game, Dragon Ball FighterZ, will soon have an opportunity. Registration for the game's closed beta is open now for PlayStation 4 and Xbox One players.

The closed beta runs the weekend of September 16-17. Xbox One players who'd like a chance to participate in the test can sign up through the Xbox Insider program; PS4 players can register by visiting Bandai Namco's website and following the steps listed there.

Dragon Ball FighterZ's closed beta was first announced last month during the fighting game tournament Evo. Registration was originally set to begin on July 26; however, Bandai Namco postponed it in order to "expand the capacity of the closed beta."

Bandai Namco shared a new trailer for Dragon Ball FighterZ at Gamescom 2017 today. The video shows off the first footage of the game's newest fighters, including Android 16, Android 18, Piccolo, and Krillin. It also gives fans a glimpse at the game's dark story mode, which sees a resurrected Android 16 attack the Z-Fighters.

Dragon Ball FighterZ launches for PS4, Xbox One, and PC in early 2018. Those who pre-order the physical version will get two early unlockable characters as a bonus: Super Saiyan Blue Goku and Super Saiyan Blue Vegeta. The publisher also announced a $140 Collector's Edition that includes a Goku statue, steelbook case, and other collectible items.

This story has been updated.


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