Tuesday, January 8, 2019

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In the 01/09/2019 edition:

The Game Of Thrones Prequel Adds 8 To Its Cast And Finds A Director

By Anonymous on Jan 09, 2019 12:07 am

The Game of Thrones prequel still doesn't have a proper name, but its cast is getting bigger. The show, which will star Naomi Watts and Josh Whitehouse in leading roles, has added eight more names to its roster of stars.

According to The Hollywood Reporter, the newly revealed cast includes Naomi Ackie (Star Wars: Episode IX), Toby Regbo (Fantastic Beasts: The Crimes of Grindelwald), Denise Gough (Angels in America), Ivanno Jeremiah (Black Mirror), Jamie Campbell Bower (The Twilight Saga: Breaking Dawn), Georgie Henley (The Chronicles of Narnia), and Alex Sharp (To the Bone). Much like everything else about the series, all character details are a tightly held secret.

What we do know is that the new show is set long before the events of Game of Thrones. A logline, per THR, reads "Only one thing is for sure: From the horrifying secrets of Westeros' history to the true origin of the White Walkers, the mysteries of the East to the Starks of legend--it's not the story we think we know."

George R.R. Martin, who wrote the novels the franchise is based on, teased on his blog that the prequel would be called The Long Night. He later noted that HBO says a name has not been given to the series. In Game of Thrones lore, the Long Night refers to a time roughly 8,000 years before the events of the series during the Age of Heroes. It's during this time that the White Walkers make their first appearance in Westeros in the middle of a particularly brutal winter.

Directing the pilot episode for the series will be SJ Clarkson, who is also signed on to helm the next Star Trek film. Clarkson has an impressive TV resume, that includes directing episodes of Orange Is the New Black, Jessica Jones, Bates Motel, and Dexter, among others.

Jane Goldman, who wrote the pilot script and collaborated with Martin on the story, will serve as showrunner on the prequel. A production start date has yet to be revealed, though THR says more casting announcements should be announced at a later date. The final season of Game of Thrones will premiere in April.


Because It Isn't "Outstanding" Yet, Tropico 6's Release Delayed

By Anonymous on Jan 08, 2019 11:44 pm

Tropico 6 will not be available on PC later this month, as previously announced. In a frank message, developer Kalypso Media Group's owner, Simon Hellwig, announced a delay for the upcoming strategy game, explaining that it isn't yet great.

"Over the holidays, I have played Tropico 6 for many hours and really liked what I saw," he said in an open letter on Kalypso's website. "But, in my humble opinion, it is not enough to like a game--I want to love it! And Tropico 6 is good, but not very good, or outstanding. Yet.

"Combining my own opinion and the response we had from thousands of dedicated beta players around the world, Kalypso has decided to postpone the release of the game for another couple of months to March 29, 2019."

Hellwig said the extra time will be used to introduce more requests the developer has received from the community. "But we cannot do this overnight, and want to present the best possible Tropico experience to the fans of the franchise," he said. "Features like pathfinding, a challenging multiplayer and the comprehensive simulation not only of each individual Tropican, but of the whole economy, are already implemented well, but could benefit from more balancing, testing and enhancement to meet our very high quality standards for Tropico 6."

Hellwig went on to apologize to fans, though he did offer some good news to make up for the delay. Those who pre-order the game by a deadline on January 10 through certain digital platforms (including Steam and Kalypso's own store) will get the game's first DLC pack for free. That content is due out sometime in the second quarter of 2019.

Tropico 6 introduces some brand-new features to the series, such as the ability to play across archipelagos; you can even connect the various islands using bridges. As seen in a previous trailer, you can also steal well-known landmarks from around the world, such as the Eiffel Tower and Statue of Liberty. In addition to the PC release now coming in March, PS4 and Xbox One versions are on the way later in the year.


Fortnite Patch Finally Nerfs The Stormwing Plane, Here's What's New

By Anonymous on Jan 08, 2019 10:58 pm

Since its debut late last year, Fortnite: Battle Royale's X-4 Stormwing--the game's first flying vehicle--has been a source of complaints from many who feel it's overpowered. Now, with the release of the first and final content update of the 7.10 patch, Epic Games is making some changes to reduce its impact.

Epic has approached this in a variety of ways, as outlined in 7.10's update #3 patch notes. Perhaps most notably, its spawn chance has been reduced--it's no longer a guaranteed 100%, instead appearing only 80% of the time.

When you do encounter one, you'll receive significantly less knockback (down 70%) if a Stormwing collides with you. Meanwhile, when one hits a structure, it'll take 50% more damage. Additionally, its machine gun will now be less effective, with its spread increased by 75%.

You can see the full list of Stormwing-specific changes in the patch notes excerpt below. Whether these changes are sufficient (or have even gone too far) remains to be seen, but many will likely be happy just to see Epic made some attempt to address the Stormwing's power.

Besides these adjustments, the latest update introduces a new weapon, the Suppressed Sniper Rifle, which deals less damage but allows you to remain stealthy while using it. The patch also vaults the Six Shooter, meaning the weapon has been removed from the game for the time being, though it could always return in the future.

All of this comes as the 14 Days of Fortnite event returns. While it was scheduled to have ended by now (and did come to a close), Epic miscommunicated the end date for the event, leading to frustration from some who missed out on the chance to complete its challenges and earn rewards.

Fortnite 7.10 Patch - Content Update 3 Patch Notes

Stormwing Changes

  • The knockback a player receives after being hit by a Stormwing has been decreased by 70%.
  • Damage done to the Stormwing from colliding with structures has been increased by 50%.
  • Impact damage reduction while boosting through structures reduced from 50% to 25%
  • Increased the spread of the Stormwing machine gun by 75%.
  • Stormwing spawn chance has been decreased to 80% from 100%.

Destiny 2 Ascendant Challenge Location (January 8-15) Week 1: Where To Go And What To Do Guide

By Anonymous on Jan 08, 2019 10:31 pm

The latest weekly reset for Destiny 2 brings the new Niobe Labs content drop for The Black Armory expansion, but with it also comes another Ascendant Challenge. We've completed the Dreaming City's six-week cycle on Ascendant Challenges, which means that this week, we're back to the beginning. Here's where to go and what to do to complete the challenge.

As always, the Ascendant Challenge starts out with acquiring the corresponding bounty from Petra in the Dreaming City. You'll also need a Tincture of Queensfoil, a consumable item you can earn by taking part in certain activities in the Dreaming City (or you can outright buy one). Once you have both the bounty and a Tincture, you'll head to a Lost Sector, Aphelion's Rest, which is located in The Strand, just beneath the area where Petra is sometimes found. Using a Tincture will grant you a buff, Ascendance, that allows you to see a Taken portal. This one is located partway through the Lost Sector, atop a hill--it's hard to miss if you've used your Tincture.

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Jumping into the portal takes you to the Ascendant Plane's Ouroborea. There, you'll have to explore the area to find four different blights. Enter the dome and destroy its core; you'll know you've done it when it disappears and the text "a seal breaks" pops up in the bottom-left corner. Once you've dealt with all the blights, you'll go back toward the center to destroy crystals (whose protective shield has been temporarily dropped). Just beware the knights who will chase you around as you do this--your best bet is to keep moving in a circle, which should let you destroy the crystals without allowing the knights to get too close.

Although the chest is unlikely to have much in the way of worthwhile rewards, finishing the Ascendant Challenge also completes the bounty you picked up from Petra. That rewards you with a piece of Powerful gear that is highly desirable and can increase your level, making this all worth the trouble, provided you're capable of getting it done. With The Black Armory expansion in full swing, players are back to the gear grind to get to the new level cap of 650.

Although this Ascendant Challenge is not a new one, there is a lot happening in Destiny 2 right now. Niobe Labs means the fourth of The Black Armory's new Forges to unlock, as well as a new step in the Mystery Box Exotic quest we've been tracking since the expansion released last month.

There are actually five new Exotic weapons in The Black Armory to find, four of which we know about (and one of which we can take a guess at). There's also a lot more happening in January and beyond: Bungie laid out its content calendar for the rest of Year 2, which is pretty extensive.


Captain Marvel Blasts Into Space In Stylish New Posters

By Anonymous on Jan 08, 2019 09:28 pm

Captain Marvel is the latest movie in the Marvel Cinematic Universe and it's set to hit theaters in March. Following the trailer that premiered earlier this week, we have a series of stylish new posters to promote the Dolby, IMAX, and 3D releases of the movie

Two of the posters are a variation on the same design, which shows Captain Marvel--aka Carol Danvers--blasting into the sky. The Dolby poster has a wartime propaganda feel, while the IMAX one takes a more cosmic approach. The 3D poster is a more regular design and shows star Brie Larson without the helmet she's wearing in the others. Check them out below:

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The movie is directed by Anna Boden and Ryan Fleck. It also stars Samuel L. Jackson as SHIELD boss Nick Fury, plus Ben Mendelsohn (Star Wars: Rogue One), Jude Law (Sherlock Holmes), DeWanda Wise (She's Gotta Have It), and Gemma Chan (Fantastic Beasts and Where To Find Them). It hits theaters on March 8.

In a recent interview with Collider, Larson spoke about headlining Marvel's first female hero-led movie. "I don't know how it's any different," she admitted. "To be honest, I don't want it to feel different. Kind of over the first female blah, blah, blah. And like, 'Wow, maybe women can actually do the same things that dudes can do. Like, what a crazy concept!' I feel like the more we talk about it, the more we perpetuate the myth that it's an impossible task. If it wasn't like that before it's because it was wrong. That was just wrong. Now we're just doing what's natural."

Fans won't have to wait long to see more of the character after her debut movie, as Larson is set to play Captain Marvel again in April's Avengers: Endgame. The first trailer for the hugely anticipated follow-up to Avengers: Infinity War was released in December--check out our breakdown of the trailer here.


Xbox One Games On Sale This Week On XBL: Battlefield 5, FIFA 19, And More

By Anonymous on Jan 08, 2019 09:27 pm

Xbox One owners looking to save some money on games this week have a number of good options. That's because a new set of deals is now available on Xbox Live, dropping prices on digital titles from all genres. Read on for a peek at what's on sale between now and January 14.

If competitive online gaming is your thing, you have some appealing options available. Battlefield V, one of the biggest shooters of recent months, is already on sale for half price, bringing it down to $30 / £30. Those who prefer melee combat over firearms can pick up For Honor for $10 / £8.25. And if a vehicular version of indoor soccer sounds like a good time, pick up Rocket League for $10 / £8.

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The recent launch of Darksiders III might have gotten you in the mood for some action-adventuring. Anyone who wants to catch up on the series can save money on every installment this week, with Darksiders Warmastered Edition down to $6 / £4.80, Darksiders II Deathinitive Edition on sale for $9 / £7.20, and Darksiders III discounted to $54 / £40.50 (just try to ignore the puns in those titles). Speaking of puns, you can pick up Red Faction: Guerrilla Re-Mars-tered right now for $12 / £9.60.

Anyone who only wants to spend a small sum on games this week can grab a few fine titles on the cheap. The digital version of the card game Uno is down to $3 / £4. The colorful platformer Rayman Legends is only $5 / £6. And if you don't mind a challenge, Hollow Knight: Voidheart Edition is on sale for $9 / £7.50.

You'll find more of our picks in the list below, or you can check out the full set of discounts here.


Resident Evil 2 Remake "1-Shot" Demo Coming Soon, And It's An Unusual One

By Anonymous on Jan 08, 2019 09:10 pm

The release of the Resident Evil 2 remake is creeping closer and closer, and soon you'll get a taste of the action. But true to the tense survival-horror tone of the series, it's going to be a race against the clock that tests your skills and wits, and once time has expired you're out of luck. A demo will be available to download from January 11 through January 31.

The "1-Shot demo" for PC, PlayStation 4, and Xbox One will last just 30 minutes. You'll be put into the shoes of Leon with a set of objectives to complete. If you finish them before the timer is up you can restart the mission to explore Raccoon City again to fill out the rest of the time. If you become a zombie snack, you'll be able to continue as much as you'd like until you hit the time limit.

Once you complete the demo, you'll get to view an exclusive new cinematic trailer. You won't be able to play the demo again once the time has expired, but you can view the trailer as much as you'd like.

Just like the original, the full game will feature dual perspectives between Leon S. Kennedy and Claire Redfield. It's an ambitious project that goes far beyond a simple reskin, though, as Capcom is designing it from the ground up with new scares and a more modern control scheme.

Resident Evil 2 will release on January 25. It's among our most anticipated games of 2019, in large part because it appears to be doing justice to a bona fide classic. Capcom has been teasing bonus extras like classic costumes and other special looks for the remake. For details on how to get all of their clothing options, along with several other special edition goodies, check out everything we know.


Dragon's Dogma: Dark Arisen Coming To Nintendo Switch

By Anonymous on Jan 08, 2019 07:58 pm

Dragon's Dogma: Dark Arisen, the special edition release of the 2012 RPG, is coming to Nintendo Switch. Capcom released an announcement trailer that shows the game as it runs on Nintendo's handheld, and dropped a release date of April 23. It will cost $30.

Dragon's Dogma received a positive reception upon its release in 2012, and Capcom quickly produced the enhanced "Dark Arisen" version with extra content and features on PS3 and Xbox 360. It was later ported to PC and then to PS4 and Xbox One. Dark Arisen included a new Bitterblack Isle dungeon for end-game adventurers, high-level weapons and armor, and visual enhancements. This Switch version will include a tweaked UI to improve visability on the Switch screen, and you can use the online functionality (Pawn trading system) without a Nintendo Switch Online membership.

The high skill ceiling and engrossing larger-than-life battles drew comparisons to the Dark Souls series, among others. It became a cult classic among fans of the emerging subgenre that has become known as Souls-likes. But it was also a uniquely risky game that tried new twists, some of which worked better than others.

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"These are the moments that stand out in a role-playing game destined to be remembered by anyone who plays it," wrote Kevin VanOrd in GameSpot's original Dragon's Dogma review. "Dragon's Dogma takes chances, and it's that riskiness that makes this role-playing game so unique among its peers. Of course, some of those risks will have you groaning in frustration. Dragon's Dogma is many things: a flawed classic, an exciting disaster, a triumphant mess. One thing it isn't is a generic rehash. Dragon's Dogma will remain with you, frustrations and victories alike, when your memories of other games have long since faded."


Fortnite Patch Notes (7.10 Update 3): Suppressed Sniper Rifle Added, Stormwing Nerfed

By Anonymous on Jan 08, 2019 06:48 pm

Epic Games has detailed the content of Fortnite's third content update for version 7.10 of the battle royale title. Although the patch makes a number of tweaks, the headline feature is the introduction of the Suppressed Sniper Rifle. "Trade power for stealth with the Suppressed Sniper Rifle," reads the weapon's description. "Drop in now and sneak up on your enemies."

The Suppressed Sniper comes in both Epic and Legendary rarities, and you'll find it as floor loot and in chests, vending machines, and supply drops. It first a single shot that doesn't deals lower damage but comes with the added benefit of letting you remain stealthy.

Another significant change is a nerf to the game's lone flying vehicle, the X-4 Stormwing. Players receive significantly less knockback when hit by the plane, while the plane takes more damage when it hits a structure. The spread of its machinegun has also increased significantly, and the Stormwing itself now has an 80% spawn rate, rather than 100%. It's a notable nerf overall to the plane, which has been the source of some complaints for weeks.

Additionally, The Block--a space where creations from the community are showcased--has been updated with an arena created by community member KojackNumber2. The custom area is focused on acrobatics, and as such features lots of bounce pads to launch players around.

The Six Shooter, meanwhile, has been vaulted, as has the Uncommon, Common, and Rare variants of the Burst Assault Rifle. This means these weapons will no longer drop in the game. As with most items that are thrown into the vault, it may show up again in the future. The Dual Pistols have been pulled out of the vault and are available to use in-game once again.

Take a look below for the full patch 7.10 Content Update 3 notes, along with details on what it does to the Creative Mode. To see what's changed with Fortnite's Save The World mode, head to Epic's official website.

Battle Royale

Weapons + Items

  • Suppressed Sniper Rifle added.
    • Available in Epic and Legendary variants.
    • Can be found from chests, floor loot, Vending Machines, and Supply Drops.
    • A single shot, scoped sniper rifle.
    • The suppressor makes for a quieter shot, trading stealth for power.
      • Deals 100/105 base damage
  • Six Shooter has been vaulted.
  • The following variants of the Burst Assault Rifle have been vaulted:
    • Uncommon, Common, Rare
  • Dual Pistols have been unvaulted.
  • Dynamite drop rate reduced by 40%.
  • Boom Box adjustments:
    • Drop rate reduced by 33%.
    • Health reduced from 600 to 400.
    • Duration reduced from 25 seconds to 18 seconds.

Gameplay

  • X-4 Stormwing adjustments:
    • The knockback a player receives after being hit by a Stormwing has been decreased by 70%.
    • Damage done to the Stormwing from colliding with structures has been increased by 50%.
      • Impact damage reduction while boosting through structures reduced from 50% to 25%
    • Increased the spread of the Stormwing machine gun by 75%.
    • Stormwing spawn chance has been decreased to 80% from 100%.
  • Supply Drop health has been reduced to 250/500/750 (Solo/Duo/Squad).

Bug Fixes

  • The X-4 Stormwing is no longer able to fly above the max build limit.

Creative

Weapons + Items

  • Suppressed Sniper Rifle added to Creative Inventory Weapons
    • Available in Epic and Legendary variants.
    • A single shot, scoped sniper rifle.
    • The suppressor makes for a quieter shot, trading stealth for power.
      • Deals 100/105 base damage

Fortnite's iOS version reportedly made over $455 million in 2018, according to Sensor Tower. The mobile app insights company also states that the Android version, which bypasses Google's Play Store, made even more. By comparison, PUBG Mobile is believed to have brought in $100 million worldwide on iOS in 2018. The figure is impressive for Fortnite, but is much less than less than the reported nearly $800 million that Pokemon Go brought in 2018.


Bury Me, My Love Review - Trials And Tribulations

By Anonymous on Jan 08, 2019 06:16 pm

Take a group of people and you'll find numerous differences between each and every one of them. The one undeniable truth is that they're all human, and yet this fact can be all-too-easily forgotten when that same group of people are refugees. Certain politicians, media outlets, and xenophobic hate groups like to wash that individuality away, painting refugees and migrants in monolithic terms as something to fear. It's a harmful and blatant lie, but this emphasis on fear has proven successful throughout history in shaping people's opinions. Bury Me, My Love, a text-based adventure game from French developer The Pixel Hunt, presents a much more honest and truthful look at the human beings involved in the migrant crisis, taking inspiration from actual refugee stories to tell an eye-opening tale that's equal parts heartbreaking, terrifying, and inspiring.

The entirety of Bury Me, My Love plays out on a WhatsApp-style messaging app, with your character, Majd, texting back and forth with his wife, Nour, as she makes the perilous journey from war-torn Syria to the relative safety of Europe. There's an immediate sense of familiarity in those texts that's emboldened by Bury Me, My Love's excellent writing. Both characters are wonderfully realised, and the banter between the two feels authentic from the get-go. They'll poke fun at each other, develop in-jokes over the course of the game, argue, lift each other up, and trade selfies. Harrowing moments of prejudice, traumatic nautical journeys, and tense border problems are often broken up by satisfying levity, as Nour excitedly discovers a KFC or teases Majd over his not-so-subtle habit of sneaking historical lessons into their conversations. You might only be witnessing Majd and Nour talk to each other a few words at a time, but their interactions are comfortable and believable, leaving you with no doubt as to the intimacy of their relationship.

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While you mostly watch Majd and Nour's conversations unfold, you'll occasionally chime in by choosing between various dialogue options. Some of these might revolve around simply offering moral support by comforting Nour during a particularly difficult situation or encouraging her to push on. Other times she'll ask for advice on practical issues, like whether she should buy a flimsy lifejacket in a local market in case there aren't any available on the boat, or spend her ever-dwindling funds on a hotel room instead of spending the night in a migrant camp during a thunderstorm. However, just because you've offered her advice doesn't mean she's going to take it. You can try to dissuade her from a decision, but if she's already made up her mind there's not much you can do. Because of this, there's a tangible feeling that you're talking to a real person on the other side of this messaging app, and Majd and Nour are both so affable and charming that the constant, foreboding sense of danger is significantly heightened.

The end of Nour's journey is signified by a voice message that's usually haunting and heart-wrenching. There are 19 endings in total, with your dialogue choices shaping how Nour reaches each conclusion. As a result, there's a fair amount of replayability involved, compelling you to go back and explore how your decisions affected Nour's fate and diverged the story. The problem with this, however, is that there are no checkpoints in Bury Me, My Love. You have to start from the beginning each time you want to try alternative choices, and that means reading through the same lines of dialogue over and over again. Having the option to save at certain junctures would alleviate this problem, so it's disheartening that seeing more of the game is as tedious as it is.

The only other issue with the Switch version of Bury Me, My Love revolves around the Nintendo Switch not being a mobile phone. This might sound ludicrous and overly harsh, but the pseudo-real-time nature of the game on mobile adds a significant amount to the experience. On mobile devices, when Nour's being followed by a group of neo-Nazis, it's anxiety-inducing when she suddenly stops messaging for a few minutes and you're left worrying about what happened to her. On the Switch, the real-time delay isn't featured, so you just get the image of a clock rapidly advancing time before you're back in the conversation. Without push notifications and the physical act of using a messaging app on an actual phone, the Switch version loses some of the tension and immersion afforded to its mobile counterpart. You can still rotate the screen vertically in handheld mode and use touch controls to try and capture an ounce of that authenticity, but the touch controls are disappointingly erratic and rarely work.

Bury Me, My Love might share a similar structure to other mobile text-based adventure games like Lifeline and Mr. Robot:1.5.1exfiltrati0n.apk, but the story it tells and the themes it delves into are relatively unexplored within the medium. It shines a light on a situation people are all too eager to ignore and humanizes the stories of those most commonly relegated to ticker text on news reports, and for that reason alone it's an essential experience. That the story it tells is so engaging and believable, with wonderfully well-rounded characters, only elevates its exploration of the realities of war, and it manages to successfully elicit a genuine human connection. Switch might not be the ideal platform to play Bury Me, My Love on, but whatever your system options are, it's well worth following Nour on this all-too-real journey.


Deadpool Director Making New Mature Animated Series For Netflix

By Anonymous on Jan 08, 2019 04:51 pm

Over the past year Netflix has been increasing its focus on animated content, and there are some high-profile projects set to hit the service. Directors Tim Miller (Deadpool, the upcoming Terminator sequel) and David Fincher (The Social Network, Seven) are the latest names to work a new animated series for the company.

According to The Hollywood Reporter, Miller and FIncher will executively produce a series titled Love, Death & Robots for Netflix. It's an 18-part anthology show aimed at an mature audience that will span several genres, such as sci-fi, fantasy, horror, and comedy. The animation styles will vary too, from traditional 2D to more modern CG styles, and each episode will run from 5 to 15 minutes. While it does not yet have a premiere date, Netflix has released some images from the show. Check them out below:

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In a statement, Miller said: "Love, Death & Robots is my dream project. It combines my love of animation and amazing stories. Midnight movies, comics, books, and magazines of fantastic fiction have inspired me for decades, but they were relegated to the fringe culture of geeks and nerds of which I was a part. I'm so f***ing excited that the creative landscape has finally changed enough for adult-themed animation to become part of a larger cultural conversation."

As the producer of House of Cards, Fincher has been involved with Netflix since the company started producing original content in 2012, and more recently made the acclaimed Mindhunter for the service. Miller has previously worked with Fincher, and created the spectacular animated title sequence for his 2011 movie The Girl with the Dragon Tattoo.

In October, it was announced that Guillermo del Toro is working on a new animated movie version of Pinocchio for Netflix, and there are also a further six major animated projects in the works. The company continues to push into this area ahead of the launch of Disney's streaming service Disney+ next year. Netflix also reportedly plans to launch its own animation studio, which will enable it to make projects in-house without having to outsource much of the technical work to existing animation companies.


Best 2018 Video Game Writing Nominees Announced, See Them All Here

By Anonymous on Jan 08, 2019 10:24 am

2018 might be over and done with, but we're not done just yet celebrating the year's games. The Writers Guild of America has announced the nominees for "Outstanding Achievement In Video Game Writing," and titles like Assassin's Creed Odyssey, God of War, and Spider-Man made the cut.

The five nominees this year are:

To be eligible, a game must have been released between December 1, 2017 and December 31, 2018, and also feature on-screen writing credits. Additionally, the credited writers must have already been or applied for membership in the WGA Video Game Writers Caucus. This incurs a $100 fee. However, WGA said it also considered games that were not developed "under WGA jurisdiction."

The winner will be decided by panels made up of Caucus members and others Writers Guild members who are "active in video game writing." The announcement of the winning title will come during the 2019 Writers Guild Awards on February 17.

Horizon: Zero Dawn took home the award last year, beating out Madden 18, Futurama: Worlds of Tomorrow, and Dishonored: Death of the Outsider.

What do you make of the nominees for 2018? Let us know in the comments below!

Outstanding Achievement In Video Game Writing

Assassin's Creed Odyssey:

  • Associate Narrative Directors: Matthew Zagurak, Joel Janisse, James Richard Mittag
  • Narrative Director: Melissa MacCoubrey
  • Story by: Jonathan Dumont, Melissa MacCoubrey, Hugo Giard
  • Scriptwriters: Madeleine Hart, Betty Robertson, Jesse Scoble, Diana Sherman, Kelly Bender, Jojo Chia, Ian Fun, Zachary M. Parris, Ken Williamson, Daniel Bingham, Jordan Lemos, Simon Mackenzie, Katelyn MacMullin, Susan Patrick, Alissa Ralph, Stephen Rhodes
  • Team Lead Writer: Sam Gill
  • AI Writers: Jonathan Flieger, Kimberly Ann Sparks

Batman: Enemy Within, Episode 5 - Same Stitch

  • Lead Writer: James Windeler
  • Written by: Meghan Thornton, Ross Beeley, Lauren Mee
  • Story by: Meghan Thornton, Michael Kirkbride

God of War

  • Written by: Matt Sophos, Richard Zangrande Gaubert, Cory Barlog
  • Story and Narrative Design Lead: Matt Sophos
  • Story and Narrative Design: Richard Zangrande Gaubert
  • Narrative Design: Orion Walker, Adam Dolin

Spider-Man

  • Story Lead: Jon Paquette
  • Writers: Benjamin Arfmann, Kelsey Beachum
  • Co-Written by: Christos Gage
  • Additional Story Contributions by: Dan Slott

Pillars of Eternity II: Deadfire

  • Narrative Designers: Alex Scokel, Eric Fenstermaker, Kate Dollarhyde, Megan Starks, Olivia Veras, Paul Kirsch
  • Additional Writing: Tony Evans, John Schmautz, Casey Hollingshead, Nitai Poddar
  • Narrative Design Leads: Carrie Patel, Josh Sawyer

Fortnite Made More Than $450 Million In 2018 On iOS Alone - Report

By Anonymous on Jan 08, 2019 09:39 am

Fortnite is one of the most popular games on this dear planet Earth right now, and now a new report provides new insight into how much money the game made in 2018.

According to Sensor Tower, the free-to-play game banked $455 million in revenue in 2018 on iOS alone following its launch in March this year. The total figure is surely significantly higher given the game is also on Android. The Android edition bypassed the Google Play Store, and is available exclusively through Epic, so revenue figures are unavailable.

Fortnite made $69 million in December alone on iOS, according to Sensor Tower, and this works out to the game's biggest month ever for revenue. On average in 2018, Fortnite on iOS brought in $1.6 million every day.

The Sensor Tower report also claims Fortnite was downloaded 5.2 million times in December on iOS, which is up 59 percent compared to November. All up, Fortnite has now been downloaded an estimated 82.6 million times on iOS alone.

Fortnite is a free-to-play game that is supported by various microtransactions. The game is also available on PS4, Xbox One, Nintendo Switch, and PC, so the game's total revenue figure is surely significantly higher.

By comparison, Sensor Tower reports that Fortnite's main competitor, PUBG Mobile, brought in $100 million worldwide on iOS in 2018.

Fortnite's $455 million on iOS in 2018 is a massive figure, but it's less than the reported nearly $800 million that Pokemon Go brought in last year. Notably, however, this figure covers iOS and Android, and Pokemon Go has been out since 2016 while Fortnite only launched for iOS in March 2018.


New Captain Marvel "Special Look" Trailer Released As Tickets Go On Sale

By Anonymous on Jan 08, 2019 09:00 am

The new Captain Marvel movie starring Brie Larson hits theatres in March, and now a new "special look" trailer for the superhero film has landed. This new trailer, which premiered during the College Football National Championship on Monday night, contains footage from previous trailers as well as a number of brand-new scenes.

The trailer deals further with further explaining who the Skrulls are, as Larson's Carol Danvers explains to Nick Fury that they are invading Earth. She attempts to prove that she isn't a Skrull by firing off a photon blast, which she says Skrulls are not capable of. (You'll have to take her word for that.)

Captain Marvel also stars Jude Law, Gemma Chan, Samuel L. Jackson, Lee Pace, Ben Mendelsohn, Annette Bening, and Djimon Hounsou. You can see a full breakdown of who's in the movie here.

The new movie lands in theaters on March 8. With that release date fast approaching, tickets are now on sale in the US, including those for early showings on the night of Thursday, March 7.

Captain Marvel fans won't have to wait long to see more of the character after her debut movie, as Larson is set to play Captain Marvel again in April's Avengers: Endgame.


Dead Or Alive 6 Delayed, But Thankfully Not By A Lot

By Anonymous on Jan 08, 2019 08:06 am

Fighting game Dead or Alive 6 won't launch on time. Developer Team Ninja and publisher Koei Tecmo announced today that the title has been delayed to March 1, 2019. It was previously scheduled to be released on February 15, so the delay is only a couple of weeks.

Producer and director Yohei Shimbori said in a statement that the team needed more time to focus on polishing "balance, gameplay, and expressivity."

"The title's development is already near complete; however, we would like to take more time to further polish its balance, gameplay, and expressivity," Shimbori said. "In return for your patience, we commit to bringing you the best Dead or Alive gaming experience.

"I am truly sorry for the inconvenience caused by the release delay of Dead or Alive 6."

Dead or Alive 6 will launch for PS4, Xbox One, and PC. In other news, a tweet from the game's channel might be teasing that a demo for Dead or Alive 6 is in the works. The message states, "Perhaps the time has come to give our fighters a chance to TEST their skills." The mention of "test" might be in reference to a demo, but no official announcements have been made at this stage.


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