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In the 05/16/2015 edition:

E3 2015 Press Conference Schedule

By Anonymous on May 16, 2015 12:03 am

With Sony announcing its E3 briefing time and date and Square Enix shifting its show today, the E3 2015 press conference schedule is now finalized. And it's going to be a busier year than normal.

Bethesda is hosting its first-ever briefing, while the aforementioned Square Enix returns with its own dedicated conference for the first time since 2012.

In addition, there will be the inaugural PC Gaming Show, bringing the total number of briefings to eight over the course of three days.

GameSpot will be on the ground at E3 2015 in Los Angeles. We'll liveblog most of the briefings and bring you all the news as it's announced.

E3 proper begins June 16 and runs through June 18. We'll also have previews, opinion pieces, image galleries, interviews, and more.

For now, check out the full E3 2015 press conference schedule below. What are you hoping to see this year? Let us know in the comments below.

E3 2015 Press Conference Schedule

Sunday, June 14

  • Bethesda - 6:30 PM PDT

Monday, June 15

  • Microsoft - 9:30 AM PDT
  • Electronic Arts - 1 PM PDT
  • Ubisoft - 3 PM PDT
  • Sony - 6 PM PDT

Tuesday, June 16

  • Nintendo - 9 AM PDT
  • Square Enix - 10 AM PDT
  • PC Gaming Show - 5 PM PDT

To Avoid Nintendo Conflict, Square Enix Moves Its E3 Press Conference

By Anonymous on May 15, 2015 11:52 pm

Square Enix has moved the time of its E3 press briefing, avoiding a conflict with Nintendo.

The Final Fantasy publisher will now host its briefing on June 16 at 10 AM PDT. That's an hour later than the 9 AM start time it had previously announced--something that immediately raised questions, considering that is traditionally the spot occupied by Nintendo.

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Nintendo this week confirmed it will broadcast its E3 digital event at 9 AM. Companies typically avoid hosting E3 events at the same time as each other, and with Square Enix now moving its event, there will be no overlap.

Square Enix hasn't yet announced everything we'll be seeing during its briefing; among the projects it has in the works are Deus Ex: Mankind Divided, Final Fantasy XV, Rise of the Tomb Raider, and a new Hitman.

Sony today announced it will occupy its usual timeslot on June 15, giving us a full E3 press briefing schedule, which you can see below. GameSpot will be reporting live from E3 all week.

E3 2015 Press Conference Schedule

Sunday, June 14

  • Bethesda - 6:30 PM PDT

Monday, June 15

  • Microsoft - 9:30 AM PDT
  • Electronic Arts - 1 PM PDT
  • Ubisoft - 3 PM PDT
  • Sony - 6 PM PDT

Tuesday, June 16

  • Square Enix - 10 AM PDT
  • Nintendo - 9 AM PDT
  • PC Gaming Show - 5 PM PDT

Gaming Deals: $54 Witcher 3, $300 Xbox One Halo Bundle

By Anonymous on May 15, 2015 11:41 pm

Today's best deal comes from eBay, where you can get the Xbox One Halo Master Chief Collection bundle for $300.

Dell also has an excellent Xbox One deal, offering the Master Chief Collection bundle with copies of State of Decay and Killer Instinct, Halo dogtags, and a $100 Dell gift card for only $380.

Digital copies of The Witcher 3 can be had for $54 on the PlayStation 4 and Xbox One online stores. You can also get the digital PS4 version for $54 on Amazon.

Amazon is offering the collector's edition of The Order: 1886 as a freebie alongside The Last of Us Remastered PS4 bundle for $400.

Green Man Gaming has kicked off a big PC game sale to celebrate its fifth birthday. Among the highlights are Sleeping Dogs: Definitive Edition, Tomb Raider: Definitive Edition, and Thief for $6 each.

Meanwhile, The Humble Store's big spring sale continues, with new PC game deals being introduced every day over the next week. Currently, you can get Skullgirls for $3.74, Trine 2: Complete Story for $2, South Park: The Stick of Truth for $13.33, and much more.

You can preorder a number of games through Dell--Splatoon, The Elder Scrolls Online, and Batman: Arkham Knight--and receive a $15 Dell gift card.

Below you'll find the rest of today's best deals divided by platform:

PlayStation 4

EBay has seller-refurbished PS4s for $324.

Preorder the Batman: Arkham Knight PS4 bundle at Dell and get three free months of PlayStation Plus and a $25 Dell gift card. Additionally, you can bring the price down from $420 to $400 by using the promo code: 6980X63DCJNXSP

Buy a PS4 (including the Last of Us Remastered bundle) and get a free copy of Destiny at Best Buy. Alternatively, you can get a free PlayStation TV.

My Best Buy Gamers Club members can save $10 on Bloodborne or MLB 15 right now. Combined with the 20 percent discount that Gamers Club Unlocked members get, that brings either game's price down to $40.

Other PS4 game deals:

PlayStation Plus' free games for May are now available and include Guacamelee, Murasaki Baby, Hohokum, The Unfinished Swan, and more.

Xbox One

Best Buy is offering a free Turtle Beach XO One headset with the purchase of an Xbox One. That's a $70-$80 headset you're getting for free with the $350 Assassin's Creed and Halo Master Chief Collection bundles.

Walmart is offering the Halo Master Chief Collection Xbox One bundle with a free second controller for $349.

Cowboom is selling used Xbox Ones (without controllers) for $210.

You can also buy a year of Xbox Live Gold on eBay for $39.

Best Buy will take $20 off the price of a one-year Xbox Live Gold membership when you buy any Xbox 360 or Xbox One.

Microsoft's latest Deals With Gold promotion is on, discounting a handful of Xbox One and Xbox 360 games. You can check out all the deals here.

Other Xbox One game deals:

May's free Games With Gold games are now available on Xbox One and Xbox 360 and include CastleStorm and Mafia II. Today, May 15, is the last day to grab the latter.

PC

Steam has launched a Capcom weekend sale, discounting various games from its franchises, including Resident Evil, Devil May Cry, and Dead Rising.

GOG has a weekend promotion going on that offers The Vanishing of Ethan Carter for $8, Grim Fandango Remastered for $10, Wasteland 2 for $20, and more.

Buy a GeForce GTX 980 or GTX 970 and you'll get free copies of The Witcher 3 and Batman: Arkham Knight.

The newest Humble Bundle features Paradox games. Paying any price gets you games like Magicka and Knights of Pen and Paper, while paying $15 or more also gets you Europa Universalis IV, Crusader Kings II, and more. Alternatively, check out the new Humble Weekly Bundle.

Ultima VIII: Gold Edition is free on Origin.

Other PC game deals:

Wii U

If you don't mind a refurbished system, Nintendo's online store has a Wii U bundle with Nintendo Land for $200, or Nintendo Land and Super Mario 3D World for $225.

3DS

Walmart is offering a New 3DS XL bundle with Super Smash Bros. for 3DS and your choice of select Amiibo figurines for $229. Alternatively, the retailer has a New 3DS XL bundle with your choice of select games and a Pokemon figurine for $229-$237. Eligible games include Monster Hunter 4 Ultimate, Code Name: Steam, and quite a few more.

You can get a 3DS XL (the original version) and a carrying case for $150 at Best Buy.

PS Vita

Amazon is selling the Wi-Fi PlayStation Vita for $170.

Hardware

Amazon prices are accurate as of publishing, but can fluctuate occasionally throughout the day.

GameSpot's gaming deals posts always highlight the best deals we can find regardless of retailer. We also occasionally use retailer affiliate links, which means that purchasing goods through those links helps support all the great content (including the deals posts) you find for free here on the site.


15 of the best games nurtured on Kickstarter

By Anonymous on May 15, 2015 11:39 pm

1. Broken Age



Developed as Double Fine Adventure, Broken Age helped put Kickstarter on the map in 2012. The point-and-click adventure game brought in a ridiculous 87,000 backers and surpassed the original $400,000 goal by more than $3 million. Fans were treated to a documentary that accompanied the two-act game.


2. FTL: Faster Than Light



FTL: Faster Than Light was developed by two former 2K Games employees who needed just $10,000 to finish the real-time strategy adventure. Faster Than Light lets you command a space ship like you've always wanted to. But watch out, FTL is extremely difficult!


3. Kentucky Route Zero



Kentucky Route Zero is an episodic game in the same vein as TellTale's Game of Thrones and Walking Dead installments. Developed as a five-act game, Kentucky Route Zero follows Conway, a truck driver in Kentucky, and the people he meets along the way on this creepy adventure. The Game Developer Choice Awards named the third episode the best narrative in 2015.


4. Elite: Dangerous



The fourth installment in the Elite video game series was brought to Kickstarter in 2012 for crowdfunding. The space adventure was the first in the series to introduce massive multiplayer gameplay.


5. Homestuck Adventure Game



The Homestuck Adventure Game started as a lengthy webcomic about a gaggle of teenagers who unknowingly start the apocalypse. The campaign to transition to a video game went rather well. Homestuck became the fifth Kickstarter game to rake in more than seven figures after raising nearly $2.5 million.


6. Pillars of Eternity



Created as a spiritual sequel to Baldur's Gate, Icewind Dale and Planescape: Torment, Pillars of Eternity surpassed its goal of $1.1 million in a little more than a day. Released in 2015, Pillars of Eternity has been showered with great reviews.


7. Divinity: Original Sin



The prequel to the 2002 game Divine Divinity, Larian Studios took to Kickstarter to get Divinity: Original Sin to the masses. The RPG earned stellar reviews and even comes with an editor that allows players to create different adventures and publish them online.


8. The Banner Saga



You'd be crazy not to want to play as a viking in The Banner Saga RPG, created by former Bioware developers. Originally conceived as a trilogy, The Banner Saga reached its goal on Kickstarter in a day. The combat system takes inspiration from the turn-based Final Fantasy games.


9. Defense Grid 2



Defense Grid 2 is the highly-anticipated follow-up to Defense Grid: Awakening. DG2 builds on the previous installment with new game modes, online PvP and a single-player mode with 21 interactive maps.


10. Wasteland 2



Released 16 years after its predecessor, Wasteland 2 was a sight for sore eyes when the project was officially launched on Kickstarter. The post-apocalyptic RPG game won PCWorld's Game of the Year in 2014.


11. Shadowrun Returns



With an original goal of $400,000, Shadowrun Returns raised nearly $2 million during its Kickstarter campaign. The RPG offers turn-based combat with a linear storyline.


12. Shovel Knight



Borrowing from popular 8-bit games, Shovel Knight is a scrolling 2D game that unsurprisingly features a knight who uses a shovel to attack or dig for treasure. The first release by Yacht Club Games has been praised by critics since its release.


13. Don't Starve



Don't Starve lets players control a scientist named Wilson who must survive the odds while staying sane and, obviously, fed. Don't Starve uses aesthetic elements from Tim Burton movies to make it even more creepy!


14. Chivalry: Medieval Warfare



Chivalry: Medieval Warfare was inspired by Age of Chivalry, but improves on the gameplay by using the Unreal Engine. This game is good gory fun for the medieval warrior inside of you.


15. Cards Against Humanity



Cards Against Humanity isn't your normal card game. CAH is the dirtier version of Apples to Apples, just a lot more entertaining. The game was successfully funded on Kickstarter in just two weeks.



The Ultimate Geek's Guide to Theme Parks

By Anonymous on May 15, 2015 11:39 pm

Tomorrowland



You don't have to be a geek to enjoy Disney World and Disneyland, but if you are, chances are high you'll make a beeline for Tomorrowland. Because, let's face it: The future is cool. In addition to inspiring the upcoming film, Tomorrowland features some of Disney's best rides and attractions.


Buzz Lightyear's Space Ranger Spin



Also known as Buzz Lightyear's Astro Blasters, this attraction at Disney World and Disneyland takes place on the tiny scale of the Toy Story hero. You pilot an Omnimover space vehicle equipped with laser pistols in an arcade-style shooting gallery showdown. Dripping in neon and nostalgia, it's a love letter to Pixar fans.


Space Mountain



Chief among Tomorrowland's highlights is the venerable Space Mountain, an institution of a roller coaster. The lines are often gargantuan, but you're treated to space-age decor that only Disney can deliver. It's a ride so fun you almost don't mind the wait. Most people exit its sleek steel tubes reborn with a brighter smile and hope for the future.


Star Tours (and more!)



Disney and Star Wars have long had an amiable relationship, but now that Disney owns the franchise outright, you can expect a much larger Star Wars presence at their parks coinciding with the sequels. Until then, there's always the delightfully quaint motion simulator ride Star Tours.


Indiana Jones Adventure



You've always wanted to blast through dangerous caves on an expedition with Indy, and this ride at Disneyland finally lets you fulfill that dream. You're even treated to an iconic boulder chase. If you want to hang onto your memories, Indiana Jones artist Drew Struzan sells prints of the original ride poster featured above.


The Twilight Zone Tower of Terror



Disneyland's sister park California Adventure offers up a Rod Serling-inspired surprise for guests willing to explore this haunted hotel. If you've got the stomach for a 13-story drop, you don't want to miss this weird and wonderful homage.


Spaceship Earth



If you're the kind of person who gets a kick out of browsing through vintage issues of Popular Mechanics, then Spaceship Earth will be your retro-future kitsch metropolis. Housed inside Epcot's trademark sphere, Spaceship Earth is a waltz down a memory lane of human technological dreams and accomplishments.


Mission: SPACE



Despite its utopian space-age vibe, Disney's Mission: Space (located in Epcot Park) puts you through a very real physical gauntlet in this astronaut training simulation. Finally you can experience the g-force of liftoff in the pit of your own stomach.


The Wizarding World of Harry Potter



Unless you're a complete muggle, you'll delight in the meticulous recreation of Harry Potter's world at Islands of Adventure and Universal Studios in Florida. Hollywood is also getting its own version in 2016, filled (we hope) with dragons, hippogriffs and wand shops.


The Incredible Hulk Roller Coaster



The fabled Marvel Superheroes Theme Park has yet to open in Dubai, but Islands of Adventure in Florida has a healthy array of comic book coasters, including this one featuring The Incredible Hulk. After hurtling through its launched lift hill, your face might turn a shade of green too.


Transformers: The Ride



Frequently cited as one of the best theme park attractions in the world, Transformers: The Ride is a thrilling combo of a 3D cinematic experience and a traditional vehicle-mounted expedition. You can find it at Universal Studios Hollywood and Florida, but unfortunately, Tyrese Gibson is not included.


Legoland California



Legoland's heavy on the theme and a little light on the thrill rides. But if you go expecting an atmospheric family outing among some of the most gigantic Lego monuments humans have ever built, you'll come away satisfied.


Jurassic Park: The Ride



The upcoming release of Jurassic World already has reignited Jurassic Park fever, and the only prescription is more dinosaurs. Get yourself over to Universal Studios Hollywood for a boat ride through a vicious velociraptor picnic.


Clarence's Coaster from True Romance



Quentin Tarantino's first screenplay remains his most charming and sincere film. If you've got a soft spot for Clarence, a fellow comic book shop geek, you'll want to catch The Viper at Six Flags Magic Mountain to recreate his infamous drug deal with Bronson Pinchot.


Batman: The Ride



Batman may hide out in a cave, but that hasn't stopped him from showing up at more than a half-dozen theme parks across the country, like this breackneck coaster ride at Six Flags Over Texas. You can even ride the whole thing backwards this year at Six Flags Over Georgia and Six Flags Great Adventure in New Jersey!


Battlestar Galactica: Human vs Cyborg



If you're willing to travel, you can find decent geek-culture-inspired rides overseas, like this Battlestar Galactica set of dueling roller coasters at Universal Studios Singapore. Because of intentional near-misses that are mere inches apart, the ride has been under an extended safety review. But if you're brave enough to hack it, it's scheduled to reopen this year.


Back to the Future: The Ride



It used to be a staple at Universal Studios in Hollywood and Florida, but now that those attractions have shut down, Universal Studios Japan is the only place to find this Delorean simulator that hurtles you back through time to the prehistoric age. Great Scott!


Sega's Joypolis in Yokohama



While it doesn't have the scale of some of its American counterparts, the Joyopolis theme park is still worthy of any video game lovers who find themselves in Tokyo. It's stuffed with cute Sonic attractions, Hatsune Miku holograms, and haunted hallways overflowing with J-Horror tropes.


Ace Attorney Investigations



Diligent travelers can find a special treat hiding on the third floor of Sega's Tokyo amusement park, Joypolis. A life-size Miles Edgeworth from Phoenix Wright fame invites guests to investigate clues strewn about a crime scene. Expect cameos by fan favorites across the classic adventure series.


Coming Soon ... Nintendo at Universal Theme Parks



Nintendo has remained a notable absence from theme parks over the past three decades, even though its famous characters have always seemed like a natural fit. Universal recently announced a partnership with Nintendo to bring its roster of characters to life in amusement parks around the world. "Please look forward to it."



Watch Rock Band 4's Gameplay Debut, as First Six Songs Revealed

By Anonymous on May 15, 2015 11:00 pm

Harmonix revealed Rock Band 4's first six songs earlier today, and we'll see the gameplay debut in just a few more hours.

Rock Band 4's first gameplay will be showcased in the Twitch stream below at 12 PM PT / 3 PM ET. To date, we've yet to see the game in action since it was revealed in early March.

Rock Band 4's first half-dozen songs, as revealed to IGN, will be showcased during the hour-long stream. Those songs are as follows:

  • Avenged Sevenfold - "Hail to the King"
  • Fleetwood Mac - "You Make Loving Fun"
  • Jack White - "Lazaretto"
  • The Killers - "Somebody Told Me"
  • Spin Doctors - "Little Miss Can't Be Wrong"
  • The Who - "The Seeker"

You can listen to all six in the Spotify playlist below.

Harmonix hasn't yet announced exactly how many songs the final game will include, though it has promised the soundtrack will be "top-tier." You'll be able to import all of your past Rock Band DLC tracks, but if there's something that's never been a part of your virtual library that you'd like to see included, Harmonix has set up a site for submitting song requests.

Rock band 4 is scheduled for release later this year on Xbox One and PlayStation 4. It'll again compete with the returning Guitar Hero Live; head here for a look at its first 24 songs.


Top 5 Video Game Explosions!

By Anonymous on May 15, 2015 07:30 pm
We examine what makes a killer video game explosion and rundown our five favorites. Plus, we really just wanted a video where we could composite in explosions around our staff. Mission accomplished?

Phantasmal: City of Darkness - GameSpot Plays

By Anonymous on May 15, 2015 07:30 am
Horror? Lovecraftian monsters? Procedural generation? You got it. Zorine and Jess check out the latest in Early Access Indie Horror games, Phantasmal!

Galactic Civilizations III Review

By Anonymous on May 15, 2015 05:33 am

It's difficult to wrap your head around how large the universe is. It's one thing to say that the distance from the here to the moon is ten times the circumference of the Earth, but that figure is incomprehensible. It's hard enough to wrap our tiny minds around the notion that our planet, our home, is finite, much less the preposterous distances between the stars. Galactic Civilizations III understands and fluently wields those disparate perspectives--the mundane and human as well as the astronomical--to craft a game that manages to bring the tiniest shuttlecraft, the mightiest quasar, and all the distant mysteries that lie between into a single coherent vision.

As you might suspect from the name, Galactic Civilizations is a game that, while inspired by Sid Meier's seminal masterpiece, Civilization, opts for the cosmos as its stage. Matching the stellar scope is the potential to have up to 128 additional players. That alone should give any fan of the strategy game genre pause. For most games of its type, such massive games would bog themselves down in micromanagement, construction, and empire maintenance. But Galactic Civilization III's greatest strength is its ability to manage its momentum. Play starts quickly, with everyone having enough resources at the outset to begin crafting a basic strategy. There's no waiting around for your first few workers here; instead, you can buy up some colony ships, kick-start your military, or roll out some research labs to start cranking out PhDs.

After that initial burn, it's a couple dozen more turns before you have quite so many decisions to make. You can use that down time to secure what you have and develop your territory, design some custom ships, or fine-tune your government to suit your most pressing goals. After a bit, you have another burst brought on by a new technology allowing your ships greater range from their home planet or a new pile of credits to be spent on supercharging development.

Galactic Civilizations follows this pattern of punctuated equilibrium until the end of the game--regardless of which specific strategy or victory condition you're seeking. It helps guide and reinforce the infamous "one more turn"-style play that 4X games are known for, as well, as you never know when that next burst will hit. You could find some special resource that, if tapped, could unlock a new prototype hyperdrive. That, in turn, can get your colonists to the next star system over, where a new planet and new resources lie waiting. As soon as you've mastered what you own and what you know, you'll face a fresh batch of challenges.

The dotted line on the upper left marks the maximum range of my early ships.

The burst-secure-develop-burst loop also solves one of the genre's longest-running problems--militaristic powers. As with any proper 4X game, Galactic Civilizations has a variety of win conditions. You can be elected the leader of the galaxy, you can ascend to a new plane of existence, or you can steam-roll your opponents with the biggest, baddest ships around. The caveat here is that it's rare that you'll encounter someone whose war machines completely outclass your own. Expansion requires a great deal of investment in engineering and supply chains. Supporting dreadnoughts far from any habitable planets requires chains of star bases or advanced life support systems--both of which can take resources away from a massive military campaign. Military victories are still possible, but blocking off large chunks of the map to the people with the most advanced technology or those that can daisy-chain supply lines keeps anyone's fun from ending prematurely or without proper warning.

In creating this cycle, Galactic Civilizations encourages careful, directed thinking. You always want to be in control of your next boon, ready to capitalize on the next step out, no matter where that leads. Thought and investment are rewarded. When you colonize a new planet, the order and placement of the buildings and projects you undertake will determine their effectiveness. Placing factories adjacent to a refinery will boost both their output. Tourism centers next to ports will yield dividends. It's not about doing everything you can but about efficient use of the space you have. The production of new ships and star bases is also decoupled from planetary improvements. Instead, you can assign several planets to support a shipyard. Any manufacturing output dedicated to military development will go to building new weapons. Colony ships and troop transports for invasions will pull population from contributing planets as well. This too emphasizes the cyclic pace. Hooking a few planets up to a dry dock won't net you much until they've been built up with appropriate factories, academies, and the like. But in a few short turns, you'll have a mega factory that can turn out battlecruisers with ease, and then you're ready for your next expansion.

Heh, of course it does nothing.

If it sounds like I'm placing a lot of emphasis on that loop, it's because Galactic Civilizations forces you to view it through that narrow lens. This is strange, indeed, in no small part because it is a game about the bigness of galactic warfare, about the farthest reaches of the stars, and yet it comes down to a long series of manageable steps. When you're first starting a round, space, as it does here in the world, is incomprehensibly vast. Instead of letting your first few explorers wander to the ends of the map, you're given a small starting area. This, the game says, is as far as you can go. When you've conquered or at least explored that sector, you're trusted with more. These steps helped me develop relationships, memories even, with each new area. I remembered which regions I saw after I developed my first prototype warp drives or when I built a deep space station so I could see what was on the other side of a black hole. It's odd, but it's sentimental.

Toward the end of my first game, I remember the map all the way out, astonished by how far my people had come. It was a special feeling, one I've since come to cherish, because I've realized that it's one that no other game has given me. Not even Civilization brought me this close to the progress of my empire without letting me get lost in the grandeur of it all.

Those yellow cylinders may look like lasers, but they are hyper drives. I wanted to make it fly very, very fast, and it did.

I have to attribute that, at least in part, to the fact that Galactic Civilizations not only lets you craft your own alien species and their technology but incentivizes you to do so. No matter what race you pick or which one you create, you'll have a few basic ships to choose from. Each is there to fill a specific role, but you won't get anything particularly special there. However, if you want to take the schematics for the latest and greatest antimatter missile launcher and use them for an otherwise vulnerable cargo ship, you can do that. You can also make a mega-carrier holding dozens of assault drones that can sweep through any defense around. These creations will usually cost a little more than the usual fare, but the degree of control you have over them is worth the time and the money, especially when paired with a well-crafted strategy playing to the strengths of a custom-made race. It ties micro- and macromanagement together in a way that pushes you to win with your own creations and your own ideas.

That's also where Galactic Civilizations begins to break down. Much as Elder Scrolls games are expected to have a lot of bugs because they are so open, Galactic Civilizations has a lot of rough edges. I played a final build of the game, and there were still some missing textures, odd graphical glitches, poorly edited music, and one missing technology description. They were all cosmetic, but they were common enough to be distracting.

Galactic Civilizations has always had a comedic bent, but III takes dry humor in games to a new level.

The bigger problems come from how unrefined some of the ancillary features are. One of the biggest additions is the ideology system. As you make choices about how the shape of your civilization progresses, you'll build up points in Benevolence, Pragmatism, or Malevolence. This is intended to be a morality system, but in practice, its effects are loose and intangible. Picking a new step on one of the three trees will usually grant you a one-time bonus, but they aren't substantial, and they don't represent play style. In my second game, I was ruthless and declared war on everyone, but I was able to maintain a façade of altruism by picking certain dialogue options. As a method of embodying the kind of civilization you want to be, the Ideology system doesn't work.

Taken as a whole, Galactic Civilization's failings are minor. For most games, a few major pieces that don't quite fit together would be a death knell. Galactic Civilizations keeps its focus right where it needs to--on excellent fundamentals. Progressive pacing makes the enormity of space amenable and paradoxically personal, while the sheer number and variety of tools and options at your disposal allow you to succeed and win if you can out-think everyone else.


GS News - Swery's Next Game "Too Perverted"; Konami Goes Mobile?!

By Anonymous on May 15, 2015 04:30 am
Konami say mobile is the future of gaming, Sony fully back No Man's Sky, and Deadly Premonition dev Swery's next game is deemed "too perverted."

The Witcher 3: Wild Hunt [Xbox ONE] - Now Playing

By Anonymous on May 15, 2015 01:23 am
Join us as we take a look at the early hours of The Witcher 3: Wild Hunt and more.

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