E3 2019 is fast approaching and there's going to be a ton of PS4 games. While Sony won't be attending this year, that doesn't stop other developers from bringing PS4 games to the show. Big name publishers like Bethesda, Electronic Arts, and more are showcasing some of their biggest new games.
Sony decided against appearing at E3 2019 out of a desire to showcase its games in new and different ways compared to previous years. "As the industry evolves, Sony Interactive Entertainment continues to look for inventive opportunities to engage the community," the company said in a statement to GameSpot. "PlayStation fans mean the world to us and we always want to innovate, think differently and experiment with new ways to delight gamers. As a result, we have decided not to participate in E3 in 2019. We are exploring new and familiar ways to engage our community in 2019 and can't wait to share our plans with you."
Death Stranding, Ghost of Tsushima, and The Last of Us Part II are still the company's biggest upcoming tentpole releases. We've gotten a few updates since last year. Developer Hideo Kojima did tease via Twitter that he was working on a new trailer for Death Stranding. On the other hand, The Last of Us Part II co-director Anthony Newman said on Twitter that developer Naughty Dog is looking to hire people to help "close out" the long-awaited game. Unfortunately, Ghost of Tsushima hasn't received any recent development updates.
E3 will last about three days going from June 11-13. A handful of press conferences from the industry's biggest companies are scheduled to precede the show. Read on for the full list of confirmed PS4 games so far, and check back as we continue to update this article with more in the coming days.
By Anonymous on May 18, 2019 06:46 am Before you start tearing into Rage 2's wasteland on PS4, Xbox One, and PC, check out these key tips to get you raging.
When the John Wick series introduces a villain, they usually fall into one of two categories: They're either a gun-toting badass like John Wick 2's Cassian (Common) and Ares (Ruby Rose) or John Wick 3's Zero (Mark Dacascos), or a spineless crime boss like the original's Iosef Tarasov (Alfie Allen) or 2's Santino D'Antonio (Riccardo Scamarcio). John Wick Chapter 3: Parabellum introduces one new antagonist who absolutely crushes this mold: The Adjudicator, played by Asia Kate Dillon.
The Adjudicator is a high level enforcer sent to New York by the High Table to exact punishment against those who aided John Wick in his defiance of the organization's laws throughout John Wick 2. The character is also non-binary in gender, according to Dillon, and goes by "they"--a detail you might not pick up on in the film, but which informed how Dillon, who is non-binary in real life, approached playing them.
Throughout John Wick 3, the Adjudicator recruits Zero and his gang of sushi-carving ninjas, cuts the Bowery King (Laurence Fishburne) down to size, and delivers Winston an ultimatum to step down as the Continental's manager or risk facing the consequences. And the Adjudicator manages to do it all without ever lifting a finger, raising their voice, or picking up a gun.
"I feel like there was a really clear vision that started from Keanu [Reeves], who had the idea for the character, and then [director Chad Stahelski] shared that vision," Dillon told GameSpot. "We talked about the fact that they really wanted a character who could walk into a room and unsettle everyone, and intimidate everyone, with a quiet power and a quiet confidence. Because the vision was so clear, I felt really confident stepping into the role."
"I love the idea of a character who doesn't have to take up physical arms in order to be intimidating, and to be maybe the most intimidating person," they continued.
That idea makes the Adjudicator unique in the High Table's clandestine world of god-like assassins and crime bosses. The character's authority stems partially from power itself; they speak for the High Table and carry out its will. But other powerful figures in John Wick's world have picked up a gun and taken shots at John Wick when necessary, from John Wick 1's Viggo Tarasov (Michael Nyqvist) to Santino in John Wick 2. The Adjudicator never once personally threatens another character with physical violence, yet they command more authority just by virtue of their presence than any other villain in the series so far.
Dillon said they played the character with quiet intimidation in mind. "I think it was really important for The Adjudicator to be really grounded physically, which for me involves a lot of stillness, and that their emotion isn't lost in physical gestures--that it's really coming through the articulation of their words, and the emotional intention of the scene--someone who has a quiet confidence, a quiet power, and is quietly intimidating," the actor said. "I don't see that person as someone who is sort of like, running around and bouncing off the walls physically. That is someone who, I think, is going to stand and deliver, so to speak."
Dillon played the character like a "sheriff" to John Wick's "cowboy"--a "force of justice," or at least what the High Table views justice to be, in that world.
As for being non-binary, Dillon said that aspect wasn't originally written into the character, but it was a natural fit.
"The character wasn't written as non-binary, but through the discussions that I had with Keanu and Chad, and after reading the script, you know, it was just evident that this character didn't need to be a cis person," Dillon said. "It's a credit to Chad and Keanu and everyone at Lionsgate that for them it was just, I mean, it wasn't even something I had to convince them of. They just immediately said, like, 'Yes, of course, no brainer.'
"The films have always been incredibly diverse, from the first one through this one," they continued. "You have people of all different shapes, sizes, colors, ethnic backgrounds. There's cultural diversity. I mean, there's even diversity when it comes to the martial arts, you know--there's Capoeira, and Muay Thai, and Jiu Jitsu. So adding gender diversity to the third film was just seamless."
Like everything and everyone in these movies, the Adjudicator has a unique look. Dillon described it as "high femme, fashion foward." The garments draped around the character's shoulders, the gloves held in one outstretched hand--their clothes also contribute to the aura of authority, suggesting the Adjudicator never expects to be threatened physically or to need to defend themselves.
There's one other aspect that makes the Adjudicator unique in the world of John Wick: Unlike almost every other character who challenges the assassin or stands against him, the Adjudicator actually makes it through John Wick 3 alive. There's a good chance they'll come back for the inevitable John Wick 4, although with the all-out war brewing between Wick and the High Table--judging by John Wick 3's ending, at least--the Adjudicator might not make it through the next one.
By Anonymous on May 18, 2019 05:41 am "Point of Origin" is the eighth episode of Jordan Peele's revival of Rod Serling's classic series The Twilight Zone which focuses on immigration and xenophobia. After her family loses its Guatemalan housekeeper to immigration officers, Eve learns a dark secret about her own past. Greg & Ryan are here to share their thoughts and point out all of the easter eggs they found while watching the episode.
The biggest gaming showcase of the year, E3 2019, is only a few weeks away. This year's expo kicks off on Tuesday, June 11, and while it's shaping up to be a bit quieter than past years (thanks in large part to Sony's decision to sit this E3 out), some big games have already been confirmed for the event, with even more surprises undoubtedly waiting to be announced.
While Microsoft is reportedly gearing up to unveil its next-generation Xbox console(s) during its E3 2019 briefing, Nintendo will be looking to continue the Switch's impressive sales momentum by highlighting some upcoming games for the hybrid system in a pre-recorded Nintendo Direct presentation, which is scheduled to air at 9 AM PT / 12 PM ET / 5 PM BST on June 11, just before the expo proper begins.
As for what Switch games Nintendo will show off, the company has been characteristically tight-lipped, although it does have a number of titles in the pipeline this year. Luigi's Mansion 3, Fire Emblem: Three Houses, Pokemon Sword and Shield, and Animal Crossing--to name a few--are coming to the system in 2019, and we'll likely get another look at some or all of them during next month's Direct. Splatoon 2, Super Smash Bros. Ultimate, and Super Mario Maker 2 will also be featured this year as part of Nintendo's pre-E3 tournaments on June 8, and we may get some details on new content for those games--although that has not been confirmed.
One thing we do know, however, is that Nintendo won't be revealing any hardware at this year's show. Rumors of a new, cheaper Switch model have been making the rounds in recent weeks, with Bloomberg reporting the system could launch by the end of June, which would make E3 the perfect venue at which to unveil it. However, Nintendo president Shuntaro Furukawa denied that possibility, saying the company has "no plans to announce [new hardware] at this year's E3 in June."
Still, while Nintendo is playing its cards close to its chest, a few other developers and publishers have confirmed a handful of Switch games for this year's E3 already. You can take a look at the list so far below. For more E3 coverage, be sure to check out the full E3 conference schedule and our running list of every single game confirmed to appear at E3 2019.
All The Nintendo Switch Games Confirmed For E3 2019
Bee Simulator
Doom Eternal
FIFA 20
Fortnite (Summer Block Party)
Splatoon 2 (Nintendo World Championships)
Super Mario Maker 2 (Nintendo World Championships)
Super Smash Bros. Ultimate (Nintendo World Championships)
G. Willow Wilson and Xermanico are continuing to explore the trials and tribulations of Princess Diana in the pages of DC Entertainment's Wonder Woman with issue #71, the third part of the "Love Is A Battlefield" story arc that began with April's Wonder Woman #69. Below you can take an early exclusive look at the first four pages of the comic book before it's released next week.
"Love Is A Battlefield" continues the story of Atlantiades, the androgynous child of Aphrodite, the Greek goddess of love. Cast out of Olympus, Atlantiades has made their home in the small town of Summergrove and done what gods and goddess are wont to do--inspired a cult of love-crazed townsfolk. Entranced by Atlantiades, desire personified, the otherwise quiet townspeople have succumbed to fervor in which nothing--not work, not family, not health or safety--can stand in the way of their hedonistic drives for happiness and pleasure. For Atlantiades, Summergrove is a utopia--but for Diana and her companions, the town stands at a dangerous tipping point with lives and livelihoods at stake.
Luckily, Aphrodite herself is more than happy to step in to help put a stop to her child's careless meddling in the affairs of humanity--even if that means stirring up some serious familial drama along the way.
One part mythological epic, one part quaint American drama, "Love Is A Battlefield" explores the complicated, confusing intersections between finding happiness and maintaining order which might just be the most challenging lesson a desire-powered demigod will ever have to learn.
Wonder Woman #71 hits shelves next Wednesday, May 22.
E3 2019 may still be several weeks away, but there are already quite a few PC games confirmed for the show. We've compiled all the ones we know about below. If you're looking for games coming to Xbox One, PS4, Switch, or VR, we've also outlined every single game confirmed to appear at E3 2019.
As per tradition, E3 will host a PC Gaming Show. The live stream is scheduled to start Monday, June 10 at 10:00 AM PT / 1:00 PM ET / 6:00 PM BST. The show will once again stream on Twitch and is the only press conference at E3 2019 solely devoted to showcasing PC game announcements, trailers, and gameplay reveals. The PC Gaming Show has not confirmed which games will be shown off during the stream, but chances are several of the ones listed below will make an appearance.
Pretty much every game confirmed for E3 2019 is coming to PC. Based on what's been confirmed already, the major names to keep an eye on are Cyberpunk 2077, Doom Eternal, Halo Infinite, and Ghost Recon Breakpoint. Activision is scheduled to reveal the new Call of Duty game as well, and Gearbox will probably showcase the skill trees of FL4K the Beastmaster and Moze the Gunner, the two Borderlands 3 Vault Hunters that have still not been fully detailed.
Several previously released PC games will be at E3 2019 as well. For example, during EA Play, the publisher will discuss the upcoming plans for both the multiplayer-focused shooter Anthem and battle royale Apex Legends. Iceborne, a major future expansion for Monster Hunter World, will also be at E3.
A new wave of Gen 4 Pokemon has arrived in Pokemon Go. Gible, Cherubi, Hippopotas, Burmy, and more can now either be found in the wild or hatched from Eggs, and developer Niantic has introduced a handful of new items that enable some more Gen 4 evolutions, including Glaceon and Leafeon.
As revealed in a recent leak, three new kinds of Lure Modules have been added to Pokemon Go: Glacial, Mossy, and Magnetic. These can be purchased from the in-game store, and placing them in a Poke Stop will attract certain kinds of Pokemon to that area; the Glacial Lure, for instance, draws in Ice- and Water-types, while the Mossy Lure attracts Grass, Bug, and Poison Pokemon.
Moreover, activating the Lure Modules will allow certain Pokemon to evolve; the Glacial and Mossy Lures let Eevee evolve into Glaceon or Leafeon, respectively, while the Magnetic Lure lets Magneton and Nosepass evolve into Magnezone and Probopass. Niantic says the new Lure Modules will also be given out as rewards for completing Special Research tasks "later this season." You can read more details about the Pokemon and Lures on the Pokemon Go website.
In other Pokemon Go news, the game's next Community Day takes place this Sunday, May 19. The featured Pokemon this month is Torchic, the Fire-type starter from the series' Gen 3 games, Pokemon Ruby and Sapphire. If you're able to evolve Torchic into its final form, Blaziken, up to an hour after the Community Day ends, it'll learn Blast Burn. You'll also receive three times the usual amount of Stardust for capturing Pokemon during the event.
Shortly after May's Community Day ends, Niantic is kicking off an Extraordinary Raid Week event. From May 21-28, new Pokemon will appear as Raid bosses, including Bronzor, whose Shiny form also has a chance of appearing. On Saturday, May 25, the developer is also holding a special Lapras Raid, which will feature an appearance by Shiny Lapras.
At the end of John Wick 2, with what looked like the entire city of New York about to take up arms against Keanu Reeves' titular hero, it seemed like the next chapter in the assassin's saga would have to wrap things up one way or another. We were pretty surprised, then, when John Wick Chapter 3: Parabellum concluded not with John's death or his triumph over the High Table, but basically where it began: with John Wick on the run, out of friends, the whole world against him. But was Winston's betrayal of John real, or is there more to it than that?
At the end of John Wick 2, Winston (Ian McShane) gave John an hour's head start. He was still on the assassin's side, despite the reality of John's affront against the High Table's laws when he spilled blood on Continental grounds. By John Wick 3's conclusion, Winston has fully turned on John, shooting him repeatedly and sending him careening over the edge of the Continental's roof. But are things really that black and white?
The Continental vs. The High Table
First off, let's talk about the conflict that served as John Wick 3's climax: the fight between the Continental (well, really John and Charon (Lance Reddick), since Winston mostly hid in a vault with John's dog), and the High Table's elite strike team. The High Table doesn't take lightly to being defied, and the hour Winston gave John at the end of 2 was enough to get the NY Continental manager in deep trouble with his overlords. They sent the Adjudicator (Asia Kate Dillon) to negotiate Winston's "retirement," and the High Table's Elder (Saïd Taghmaoui) sent John back to New York to kill Winston.
Obviously, the High Table's plans in this case didn't work out, largely thanks to the bond that Winston and John share after years of working together. Winston had no interest in stepping down, and John didn't really want to kill him. John may have gone through with it in order to survive, had Winston not offered him an alternative--teaming up to fight the High Table.
The Continental and John won the initial skirmish, but both sides knew this fight was just the beginning. When they met for a parley, Winston and the Adjudicator agreed to a ceasefire, under the shared revision that Winston had only risen up in the first place in order to prove his strength and devotion to the High Table. It was a simple show of force--at least, according to the version of events Winston and the Adjudicator settled on in the end.
Either way, that left one loose end: John Wick himself. Winston shoots John several times, seemingly taking the assassin by surprise, and John plummets off the Continental's roof.
If you take this scene at face value, it seems that Winston betrayed John in order to reaffirm his loyalty to the High Table. But that may not necessarily be the case. Throughout these movies, the friendship and trust between John and Winston have seemed genuine. When Winston said he'd rather be killed by a friend, he appeared to mean it.
Another Possibility
In light of that, there's another possibility: Winston was just doing what he had to in order to make it seem like he'd turned on John, while actually trying his best to ensure John walked away from the situation with his life. Winston shot John in the torso, where he knew John's magic bulletproof suit would prevent the bullets from killing him, and he may have even known that John would hit some obstacles on his way down, breaking his fall, if he hurtled off the roof in that exact place. Winston never looked over the edge to make sure John was dead, and he didn't seem too concerned about the fact that the boogeyman-assassin he'd just seemingly betrayed had apparently gotten up and walked away.
At the very end of the movie, Jason Mantzoukas's character (the Tick Tock Man, who we didn't get nearly enough of) finds John and takes him to the Bowery King (Laurence Fishburne), who apparently lived through his seven slashes. Like John, the Bowery King isn't looking so hot--but given both characters' current standing with the High Table, that's not the only thing the two now have in common.
Is there a real rebellion against the High Table brewing for the inevitable John Wick 4? Will Winston and John reconcile, or was that betrayal the last straw? We'll have to wait and see, but the foundation is certainly there for a fourth chapter in John Wick's saga.
Bandai Namco has announced the dates for the upcoming Network Test for Code Vein. As we previously speculated, the test will begin at the end of May and continue into the first days of June.
For the US, Code Vein's Network Test begins May 30 at 8:00 PM PT / 11:00 PM ET and continues until June 3 at 12:00 AM PT / 3:00 AM ET. In Europe, the test starts May 31 at 4:00 AM BST / 5:00 AM CEST and ends June 3 at 8:00 AM BST / 9:00 AM CEST. Though Code Vein is releasing on Xbox One, PS4, and PC, the Network Test will only be live on consoles. To participate in the Code Vein Network Test, sign-up on Bandai Namco's website. You'll receive your Xbox One or PS4 code on May 29, allowing you to preload the demo before the test goes live.
Fight for survival with fellow Revenants during our #CODEVEIN Network Test! Take on select quests with your friends in online co-op from May 30th - June 3rd. Follow the link to find out how: https://t.co/sxtfkYK8afpic.twitter.com/PYAytIyb8Q
In the Network Test, you'll be able to play through the opening chapter of Code Vein and try the game's multiplayer. In Code Vein, you usually travel throughout the world with an NPC companion. If you want, you can also team up with one other human-controlled character for a three-person party. Though Code Vein takes inspiration from Dark Souls--both thematically and mechanically--Bandai Namco's game does not feature invasions. Multiplayer in Code Vein is entirely supportive.
We played through Code Vein's opening chapter during a preview event and had the chance to try the game's revamped Blood Code system. After delaying the game in July 2018, Bandai Namco changed how Code Vein's build system works. Now, thanks to Code Vein's eight unique Blood Codes, you can quickly respec your vampiric character with new stats and abilities in seconds whenever you want. Most of the eight Blood Codes are too melee-focused, but a few do provide interesting abilities, such as a teleporting backstab called Phantom Assault.
Code Vein is a perfect example of how Dark Souls has had a lasting impact on the gaming industry. In our The Most Influential Games Of The 21st Century series, Tamoor Hussain wrote, "Dark Souls' impact on gaming is undeniable. Such is its influence that the term Souls-like has become a genre in and of itself. But describing a game as 'Souls-like' can mean so many things, from challenging gameplay to emergent storytelling, or even a distinct sense of place. The fact that the term can be used in such a diverse way to explain facets of action games, RPGs, puzzle games, or even text adventures is the strongest indication of just how important the game was and is to this day."
A major PC game sale already launched this week in the form of Epic's Mega Sale, but for those who may prefer to own games on Steam, another major sale just kicked off that you'll want to keep your eye on. Digital store Green Man Gaming, which sells licensed digital game keys, is celebrating its ninth year in business with a week of flash deals.
A new wave of games will be available every day and stick around for 48 hours, so you'll want to grab the deals you want quickly. In addition to the discounted games, Green Man Gaming is offering free bonus gifts with certain deals, including DLC and sometimes even a full game or two. All the deals that have been posted so far are for PC and/or Mac, and you'll have to have a free Steam account to redeem them.
Browse the full offering of deals at Green Man Gaming, and see some of the current deals below! We'll be updating this story as more deals become available, so stay tuned.
As ever, Bungie is continuing to tweak Destiny 2 with balancing changes through live updates, but the next one hasn't garnered much excitement from fans. With the Season of the Drifter coming to a close at the end of the month, Bungie used a blog post to detail its next slate of changes to the game, and they're all of the "nerf" variety--weakening some of the game's most-used, best-loved equipment.
On its blog, Bungie detailed some of the upcoming changes coming with its next content season, the Season of Opulence, which starts on June 4. The new tweaks focus on ratcheting down the power of several Exotic weapons and pieces of armor. According to the post, through the Season of the Drifter, Bungie saw a lot of Exotics becoming "must-pick" items for various loadouts, and the changes are meant to get other items back into the rotation a bit more. Most of the changes focus on players' Super abilities, which charge up over time but which can be fast-tracked with certain pieces of armor and "Orbs of Light" created by other players.
"Primarily, we're paying attention to pieces of Exotic armor that grant back Super energy," the post reads. "We felt they are increasingly becoming 'must-pick gear choices. Orb generation from teammates is meant to be the best way to accelerate your Super generation. These Exotics are allowing players to bypass this teamwork mechanic by generating a large amount of Super energy without relying on other players' orbs."
Exotics like the Skull of Dire Ahamkara helmet for Warlocks and the Ursa Furiosa gauntlets for Titans give Super energy back to players when they use their Super abilities, and under the right circumstances, can almost fully fill up a player's energy bar--which means they can launch several Supers in succession. That's great if you're enjoying wrecking a lot of enemies all at once, but apparently, it's not really what Bungie is going for.
Several weapons are also receiving nerfs in the update, most notably the Whisper of the Worm. The Exotic sniper rifle currently sports infinite ammo if you can manage to land only critical hits with it on enemies. The change will remove the infinite ammo perk; Bungie says it's hoping to make other sniper rifles more viable with the change, instead of Whisper being the de facto choice in all circumstances. It's worth noting that Bungie made this same change in Destiny 1 to Black Spindle, an Exotic sniper rifle that's very similar to Whisper.
Players haven't responded too well to the upcoming slate of changes, even though they're not actually in the game yet. Bungie's Twitter post pointing to its blog was awash in memes mocking the changes as fans protested the weakening of armor and weapons that have become staples in the game.
Destiny community: Shards of Galanor are useless Bungie: Got it, nerfing the good super exotics to be useless as well
— Rob - Dredgen Scathe (@Black_Knight_7) May 16, 2019
It's worth noting that Bungie hasn't released the full patch notes for the Season of Opulence update, so there will probably be others to go with these changes that might change how players feel about them. And Bungie is constantly making adjustments to Destiny 2 in order to make weapons, armor, Supers, and abilities more or less viable. It's very likely we'll see further adjustments to a lot of these things as the game continues to evolve.
But it's undeniable that much of the Destiny community is pretty upset with Bungie's upcoming changes, with some even threatening to defect before the next content drop. That seems like a major overreaction, but Destiny has a pretty vocal community, and Bungie often talks about how much it's paying attention to what players want. The question now is whether the developer responds to those complaints, and how it might do so.
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