Monday, February 20, 2017

The latest News from GameSpot News On 02/21/2017

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In the 02/21/2017 edition:

Rainbow Six Siege Patch Notes Revealed, See All The Changes And Fixes Here

By Eddie Makuch on Feb 20, 2017 11:42 pm

A new patch for the team-based shooter Rainbow Six Siege is coming out tomorrow, February 21, on PC, Xbox One, and PlayStation 4. Ubisoft has now released the patch notes for the update.

As posted in the game's forums, Patch 2.1.1 fixes lots and lots of issues, including a wacky-sounding one where players would spawn with the point of view of a "distant camera." The patch also fixes a problem where, in some circumstances, it was impossible to crouch and melee simultaneously.

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The new Siege patch also makes a lot of changes and fixes for operators, maps, modes, and more. You can see the complete patch notes below, as written by Ubisoft.

In other news about Siege, the game's $15 Starter Edition has returned--and this time for good. Earlier this month, Siege got its next big expansion, Velvet Shell, which introduces new character and a map, among other things. You can get the full rundown on that in the video above, and see an overview of the upcoming year of content here.

Siege Patch 2.1.1 (February 21)

High Impact Fixes

Fixed – Players sometimes spawn with the point of view of a distant camera.

Fixed – Player sometimes spawns as immobile drone, which carries over to the action phase.

Fixed – Black Mirror can be activated from the front.

Fixed – When Mira's OWM is placed on a reinforced wall, defenders can melee X-KAIROS pellets, exothermic charge or any other gadgets on the other side of the glass.

Fixed – Teammates killing themselves on Exothermic Charges, X-KAIROS charges, and claymores registered as a team kill.

Fixed – Operators' skin textures in headgear pictures and character model preview are low-resolution.

Fixed – Diamond weapon skin can only be applied to Mira and Jackal.

Fixed – Diamond weapon skin unavailable in Shop.

Gameplay

Fixed – The "heavy breathing" from DBNO Operators lingers after being revived.

Fixed – The client will crash at the splash screen when signing out from an account in the switch profile menu.

Fixed – Players teleport briefly after joining a game in progress.

Fixed – Team kills recorded incorrectly if a teammate leaves a match then rejoins.

Fixed – When afflicted by Yokai's drone while using a camera, player could no longer switch back.

Fixed – It's impossible to crouch and melee at the same time.

Fixed – Players are able to spot enemies with jammed drones.

Game Mode

Terrorist Hunt

Fixed – Bomb A and Bomb B icons do not appear at the top of the HUD.

Fixed – Bombers are missing waist level textures.

Fixed – Location Pings persist on the map after the Terrorist has died.

Fixed – Bomber pathing is obstructed by Barricades.

Fixed – One squad member doesn't follow the others when joining a Terrorist Hunt match.

Bomb

Fixed – The sound propagation from Defuser planting is too low.

Fixed – When disabling the Defuser, Operator's hands are offset.

Hostage

Fixed – Timer and infinite time symbol are missing on the HUD.

Secure Area

Fixed – The final Defender cannot remain in a DBNO state while contesting the objective.

Caster Camera

Fixed – Operator Icons turn white after switching between players in 1st person view.

Fixed – Teammates are not highlighted if the player had previously spectated a custom game session.

Fixed – Caster View can appear broken depending on which floor is being viewed.

Fixed – Surrender option remains on the scoreboard if the caster previously initiated a surrender vote.

Custom Game

Fixed – Error "4-0xFFF0BDC0" was received when a player attempted to join an Online Custom Game.

Fixed – Error 3-0x000A0002 was received when a player attempted to create a Custom Dedicated Match.

Operators

Mira

Fixed – Black Mirror is sometimes able to be placed in a way that blocks a nearby doorway.

Fixed – The Black Mirror canister cannot be interacted with.

Fixed – Improper behavior of wall during destruction of walls with metal beams in the middle when using the Black Mirror device.

Fixed – Weapon Charms clip through Mira's hand.

Jackal

Fixed – While the Eyenox device is active, Jackal is unable to see the red light on active Cameras.

Fixed – Eyenox prevents Jackal from seeing red lights on active cameras.

Fixed – Grouping system on "C7E" rifle inaccurate on PS4 versus PC.

Fuze

Fixed – Knee passes through Operator's shield when crouched.

Fixed – Breaching charges can fail to detonate if detonated immediately after a Cluster Charge.

Fixed – Cluster Charge grenades have no collision with Operators when the player is positioned near the wall where the gadget is deployed.

Fixed – Cluster Charge is able to be destroyed by Thatcher's EMP Grenade.

Fixed – Player is no longer able to control Fuze after detonating two cluster charges.

Hibana

Fixed – The operator will lose the functionality for the X-KAIROS launcher if the reload action is interrupted by a "Welcome Mat" being triggered.

Fixed – Sidearm recoil is higher than desired, and accuracy is lower than desired.

Fixed – On night maps, Hibana's X-KAIROS pellets create a glittering effect when triggered. Party's over everybody.

Echo

Fixed – The Hovering Drone is unable to enter Weapon Mode if placed underneath the torso of any operator.

Fixed – Yokai Drone will sometimes lose signal when attacking to some parts of the roof on Oregon.

Fixed – Sidearm recoil is higher than desired, and accuracy is lower than desired.

Fixed – EDD's laser vanishes if Kapkan is hit by Yokai's disrupt while picking up gadget.

Fixed – PDA has incorrect reflection visual effects.

Montagne

Fixed – The extended shield of Montagne disappears while in prone and looking from a certain angle.

Fixed – Once Montagne made a melee attack, his right hand clips trough his shield while deploying it.

Fixed – Knee passes through Operator's shield when crouched.

Thermite

Fixed – The Legendary Texan Dynamite charge persists for several seconds after it has been destroyed.

Jager

Fixed – Magpie is missing audio and visual effects when a grenade is thrown towards it.

Blackbeard

Fixed – Destructible shield is not destroyable when Friendly fire is set to off in a Custom Match.

Valkyrie

Fixed – Black Eyes are not properly attaching to walls when tossed at a frame.

Tachanka

Fixed – Destructible shield is not destroyable when Friendly fire is set to off in a Custom Match.

Blitz

Fixed – Knee passes through Operator's shield when crouched.

IQ

Fixed – EDF detects Fuze's Cluster Charge pucks.

Smoke

Fixed – A flickering prompt appears in the upper left corner of the screen.

Level Design

Coastline

Fixed – Various LOD fixes.

Bank

Fixed – Various LOD fixes.

Skyscraper

Fixed – Vaulting does not work on the 1F Outside (South side).

Fixed – Various LOD fixes.

University

Fixed – Various LOD fixes.

Fixed – Narrow wall in Kitchen Spawn that requires two reinforced walls to cover.

Border

Fixed – Various LOD fixes.

Oregon

Fixed – Various LOD fixes.

Fixed – Door frame in Dorm Main Hall disappears at range.

Fixed – Sofa disappears at ranged in Master Bedroom.

Fixed – Metal information plates disappear at range in Watch Tower.

Fixed – Plates hanging on the walls disappear at range.

House

Fixed – Various LOD fixes.

Fixed – Jacuzzi is not fully skinned.

Clubhouse

Fixed – Various LOD fixes.

Fixed – Blue flickering after player's spawn in on Terrorist Hunt.

Fixed – LOD on amplifier and candles at Chapel.

Kafe

Fixed – Various LOD fixes.

Fixed – River Docks is not fully skinned.

Hereford Base

Fixed – Various LOD fixes.

Chalet

Fixed – Various LOD fixes.

Favela

Fixed – Small gap in the floor next to the door frame.

Fixed – Various LOD fixes.

User Experience

Fixed – Gradient is applied over top of the tabs in the menu.

Fixed – There is no error message displayed when offline and selecting "Multiplayer".

Fixed – Inconsistency between thumbnail picture and the preview for headgear on Thatcher.

Fixed – Missing thumbnail picture for Doc's uniform.

Fixed – Menu's disappear after changing the menu language and accepting a party invite at the same time.

Fixed – Inconsistency between thumbnail picture and the preview for multiple Blackbeard headgears.

Fixed – Information about Doc's Unique Gadget is incomplete.

Fixed – Inconsistency between thumbnail picture and preview on Creneau headgear for Rook.

Fixed – Inconsistency between thumbnail picture and preview on Robin headgear for Blitz.

Fixed – Scrolling through the shop with the mouse wheel only works when hovering over an item.

Fixed – When running with a weapon, Operator's arms are misplaced.

Fixed – Tokeiso and Gunba Weapon Charm names and descriptions are swapped.

Fixed – Players sometimes encounter their MMR reading as 4294267187 when they are a Copper 3.

Fixed – Previewing Universal Charms zooms into the wrong part of a weapon.

Fixed – Under rare circumstances, the main menu will disappear.

Fixed – Players are not able to confirm their spot in Dedicated Custom Matches.

Fixed – Ryuko Weapon Skin does not properly apply to the UMP 45.

Fixed – Aki No Tsuru Weapon Skin does not properly apply to certain weapons.

Fixed – Inconsistencies between time played and time registered by the game statistics.

Fixed – "Full Roster" achievement not awarded after unlocking all Operators.

Fixed – Icons appearing as placeholder for certain charms.

Fixed – The "Ralphie" Christmas skin not appearing properly for players who completed the event.

Fixed – Operator's facial expression animations in headgear and preview were incorrect. (BDU view will be fixed in 2.1.2)

Fixed – Mira's chibi charm appeared low quality.

Fixed – Buying the GEO Traje De Luces bundle doesn't unlock the Chaquetilla skin for the PDW9.

Fixed – Doc and Rook have identical Red Crow headgear and were embarrassed to show up at parties wearing the same accessories.

Fixed – Placeholder texture spotted on Castle's default headgear glasses.

Fixed – Rook's Red Crow headgear is identical to his default headgear when previewed or equipped in the Album and Shop.

Fixed – Name incorrect for the Y1 – 8 Operators bundle on the Russian client.

Fixed – Inconsistency between characters' eyes in headgear preview and thumbnails.

Fixed – Pro League All Gold Sets Uniforms textures not applied to Operators in first person view.

Fixed – If 15 items are present in Digital Content, the last one will appear cut off.

Fixed – Weapons with certain sights are not aligned.

Fixed – The M590A1 iron sight is not properly aligned with the red dot.

Fixed – The AR33 reflex sight is misaligned.

Fixed – The AR33 holo sight is misaligned.

Fixed – Girih weapon skin is missing across all weapons.

Fixed – During game data installation process, the Operators tab is inactive although it has a yellow notification dot underneath it, teasing you.

Fixed – Resolution inconsistencies with DJ GSG9 bundle.

Fixed – Broken selection control in the Currency Packs menu.

Fixed – Fade is missing on both sides of the screen when viewing Operators in full-screen in Album and Shop.

Fixed – Valkyrie's Overlord headgear has a placeholder thumbnail image.

Fixed – KT Banshee P.D. headgear for Doc has the same texture as the Dust Line headgear.

Fixed – The text written on the Mix Tape charm is in low resolution.

Fixed – The Saint-Jean Bundle description doesn't mention the name of the charm.

Fixed – Several Bushido payment confirmation pop-ups have placeholder banners.

Fixed – Several Bundles have placeholder presentation images.

Fixed – The Headgear preview shows a headgear that is not in the game.

Fixed – Black textures visible on Fuze KT Raid Camo Uniform's thumbnail.

Fixed – Players are able to circumvent certain intended functionality through the use of the Quick Join button.


The Predator Starts Shooting, First Cast Picture Revealed

By Dan Auty on Feb 20, 2017 11:37 pm

The Predator has started filming in Vancouver, with Iron Man 3 director Shane Black behind the camera for the latest part in the sci-fi action franchise. To mark the start of production, Black shared a cast picture on Twitter--check it out below:

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The image shows Black with Sterling K. Brown (The People v. OJ Simpson), Trevante Rhodes (Moonlight), Boyd Holbrook (Narcos, Logan), Olivia Munn (X-Men: Apocalypse), Keegan-Michael Key (Keanu, Key & Peele), and 10-year-old Jacob Tremblay (Room).

Black also confirmed that the movie will have an R rating, tweeting: "And, just to be clear... PG-13 is for p***ies. Spines bleed... a lot."

In a recent interview, Holbrook explained that The Predator would be more than just another movie in the long-running franchise. "It's not a sequel," he said. "Shane has made something totally new. [It] somehow keeps within the realm of Predator [while also being] absolutely new in terms of the story that we're talking about today, and rooted in something real."

"It's real fresh. I don't think you're going to see [Arnold] Schwarzenegger. It would kind of make it a gimmick. It's horror, science-fiction, and a western."

Last year Black explained that The Predator would have a much larger scale than the previous films in the franchise. "I think the first one was great, and it was contained, and it was a perfect little gem for what it was. I think there's an expansion that needs to take place, and also just a love for that era, that movie, and the mythology of the Predator.

"I think that they came to me knowing pretty much that... they said, basically, if I wanted to make Predator but treat it like it was Iron Man 3 instead of just another little movie. I said, 'Let's really do it right this time.'"

The Predator hits theaters on March 2, 2018.


Everything We Saw At Toy Fair 2017

By Tony Wilson on Feb 20, 2017 11:06 pm

Toy Fair 2017 was packed with new merch spread across tons of properties like Marvel, DC, Lego, and the hottest video games. With that much to see, it's tough to get eyes on all the coolest collectibles. Lucky for you, we've compiled everything we saw into galleries right here.

Below you'll find each gallery organized by category. Feel free to click through the links to see even more sweet stuff. Otherwise, you can check out the best of Toy Fair right here!

Best Marvel Collectibles Of Toy Fair 2017

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For the rest, check out the full gallery right here!

Best DC Collectibles Of Toy Fair 2017

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For the rest, check out the full gallery right here!

Best Star Wars Collectibles Of Toy Fair 2017

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For the rest, check out the full gallery right here!

Legend of Zelda, The Witcher, And All The Best Video Games Collectibles Of Toy Fair 2017

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For the rest, check out the full gallery right here!

Kingdom Hearts, Stranger Things, And All The New Funko Pops Of Toy Fair 2017

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For the rest, check out the full gallery right here!

The Marvel, DC, And Disney Lego Sets Of Toy Fair 2017

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For the rest, check out the full gallery right here!


Watch Dogs 2's Second DLC Expansion Launches Very Soon On PS4

By Oscar Dayus on Feb 20, 2017 11:01 pm

Watch Dogs 2's second big expansion will launch for PlayStation 4 on February 21, publisher Ubisoft has announced.

The DLC, called Human Conditions, will come to Xbox One and PC on March 23, free to season pass holders on all platforms. A price has not been announced for non-season pass owners; GameSpot has contacted Ubisoft to find out and will update if we hear back. Take a look at some gameplay here, or the expansion's launch trailer below.

Human Conditions includes three new story missions: Automata, Bad Medicine, and Caustic Progress. Automata sees Marcus go up against in-game internet company Nudle and its new biometric, self-driving cars.

In Bad Medicine, meanwhile, Marcus partners-up with a hitman against a common enemy that is holding the city's hospitals to ransom.

Lastly, in Caustic Progress, DedSec set out to combat the dangerous nanotech that's terrorising San Francisco's homeless community.

Also included in the DLC are new Elite co-op missions, which test more experienced players with "bigger layouts" and "advanced challenges," as well as a new enemy type called the Jammer. These enemies' anti-hack devices are capable of disabling your own hacking abilities, meaning you'll have to switch up your strategies from time to time.

The events of Human Conditions can occur during or after the Watch Dogs 2 main story, meaning you can jump into the DLC no matter how far you are through the game.

Ubisoft recently said Watch Dogs 2's launch was "not as dynamic as expected," but that "momentum [is] now positive" for the open-world game. In the UK, the hacking game's initial sales were down 80 percent on its predecessor, though it has consistently charted well since.

Ubisoft has previously stated that it was "incredibly happy with critics' and players' very positive reception of Watch Dogs 2, which should bolster support for the long-term success of the game." The company also said before the original Watch Dogs' launch that the franchise has the power to become a "longstanding brand."


Wonder Woman: This Harry Potter Actor Might Play The Main Villain

By Eddie Makuch on Feb 20, 2017 10:47 pm

According to a new report, Harry Potter actor David Thewlis may play the main antagonist in the upcoming Wonder Woman movie. Batman News (via Collider) is reporting that Thewlis--who played Lupin in the Harry Potter series--will portray Ares in the film; the character is reportedly a mixture of CGI and practical effects.

Last month, it was reported that Ares, the God of War, might be the main bad guy for Wonder Woman, but at the time there was no word on casting.

The image above, shared by Twitter user Stitch Kingdom, reveals what Ares may look like in Wonder Woman, thanks to the character's figure from the New York Toy Fair. You can see more images here at ToyArk.

In DC's Wonder Woman comic books, Ares has been a major adversary since the very first issue was published in 1942. Onscreen, he was previously played by Alfred Molina in the 2009 animated Wonder Woman film.

Wonder Woman stars Gal Gadot as the Amazonian princess-turned-superhero, alongside Chris Pine, Robin Wright, and Connie Nielsen. It is directed by Patty Jenkins and hits theaters on June 2, 2017.


Daisy Ridley Avoids Even More Star Wars Questions In This Star-Studded Video

By Eddie Makuch on Feb 20, 2017 10:37 pm

Actor Josh Gad has again tried to get Daisy Ridley to reveal Star Wars secrets.

In this latest and potentially final video, Gad recruits a lot of famous people to help him grill Ridley for answers. Chris Pratt, Bryce Dallas Howard, and Penelope Cruz, as well as The Force Awakens director JJ Abrams and Episode IX director Colin Trevorrow, show up in the video. Check out the video below.

"This has been a battle of attrition. #daisyridley has been a force to be reckoned with," Gad wrote in the Instagram video's description. "In many ways she is the Vader to my Luke or the Taylor to my Katy. But like any good opponent, I have tried to outmaneuver her at every turn. This will be her final judgement. May the force be with her, because kids, she is going to need it. All I ask is that you don't ruin the surprise for others."

Gad has been trying to get answers out of Ridley for a long time; he even recruited Judi Dench once to help.

The Last Jedi arrives in theaters on December 15, 2017. It also Mark Hamill, John Boyega, Laura Dern, Domhnall Gleeson, Anthony Daniels, Gwendoline Christie, and Andy Serkis. Carrie Fisher filmed her Leia scenes for the movie before she passed away in December.

In other news, we learned recently that The Last Jedi's title is plural. Additionally, newly released art for the movie showed Ridley's character, Rey, wielding a lightsaber and sporting a new hairstyle.


Power Rangers-Inspired RPG Launching Soon On PS4/Xbox One, But PS Vita Version Canceled

By Oscar Dayus on Feb 20, 2017 10:17 pm

Chroma Squad, the RPG heavily inspired by Power Rangers, will launch on PlayStation 4 and Xbox One in May 2017, publisher Bandai Namco has announced.

The previously-announced PlayStation Vita version has been canceled, however, while there is no word on the PlayStation 3 version we reported on last year.

Chroma Squad sees players take control of a team comprised of five stunt actors who have quit their day jobs to create their own Power Rangers-esque television show. You'll have to purchase and upgrade equipment, craft weapons, and build giant mechs to engage in battles against monsters--all for the goal of achieving high TV viewer ratings.

The game, which is developed by Brazilian studio Behold, previously launched on PC in April 2015 following a successful Kickstarter campaign. It will cost $15 to download, with international pricing currently unknown.

In official Power Rangers news, the new movie adaptation, starring Dacre Montgomery, Naomi Scott, and Bryan Cranston, recently received a new trailer. The film is produced by Lionsgate, the film company behind big-name franchises such as The Hunger Games and John Wick, among others.

A multiplayer fighting game called Power Rangers: Legacy Wars is coming out alongside the movie for mobile devices in March. Another game, Mighty Morphin Power Rangers: Mega Battle, launched in January for PS4, Xbox One, and PC with basically no fanfare.


Overwatch's Next Hero Isn't Who You Think

By Oscar Dayus on Feb 20, 2017 09:01 pm

Overwatch's 24th Hero has been the subject of much intrigue, with many supposing it will be Doomfist, a name mentioned multiple times in-game.

However, Overwatch director Jeff Kaplan has addressed the rumors by writing on the game's forum, "24 is not who you think it is." Of course, this doesn't mean that Doomfist won't be in the game, simply that the next hero may not be this specific character.

The rumors that Doomfist will come to the game soon have been circling for some time now. Actor and presenter Terry Crews even started a campaign to let him voice Doomfist, saying he would "love to play Doomfist." The Rock has also lent his support to the campaign, tweeting, "Fans would luv it."

Other DLC characters to be added to Overwatch include the hacker Sombra and sniper Ana. More are coming, according to Kaplan: "We have multiple new heroes being worked on right now plus numerous events and event-related content."

The latest update tweaks the way Roadhog's hook works. Other heroes including D.Va and Mercy have also been the subject of change.

On February 9, Activision Blizzard reported earnings for its fourth quarter and full-year ended December 31. As part of this, it was revealed that Blizzard's monthly active users was 36 million, which is up 37 percent from 2015. For the fourth quarter alone, Blizzard had 41 million monthly active users.


Here's How Mission: Impossible 6 Is Different From Its Predecessors

By Dan Auty on Feb 20, 2017 07:56 pm

After a few delays, the next movie in the Mission: Impossible series starts production this spring. Now director Christopher McQuarrie has spoken about Mission: Impossible 6 and how it will differ from its predecessors.

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In a new interview with Empire, McQuarrie revealed that M:I 6 will break with tradition by not opening with a big action sequence. "It starts in a very unconventional way," he said. "It does not start with action. That was the hardest pitch of this movie."

McQuarrie went on to explain that the movie will involve an "emotional journey" for Ethan Hunt, played by Tom Cruise. "I've seen five of these movies and I don't know who Ethan Hunt is," he said. "One movie sort of dealt with his personal life; the other movies are about people speculating what's really going on in Ethan's head. I want to know who Ethan is in this movie, I want an emotional journey for this character, and Tom really embraced it.

"I don't want to string together a bunch of action scenes, I want to actually deal with character. So I put Ethan in a bunch of complicated moral quandaries, and I'm trying to find ways to connect them--and then, ironically, the way to connect them was through giant action scenes."

M:I 6 was due to start filming last year, but a pay dispute between Cruise and the studio led to pre-production being paused while negotiations took place. It now kicks off in April.

The last movie in the series, 2015's Rogue Nation, was also directed by McQuarrie and made $682 million at the worldwide box office. Mission: Impossible 6 arrives in theaters on July 27, 2018.


Nintendo Switch Digital Game File Sizes Revealed

By Tamoor Hussain on Feb 20, 2017 06:08 pm

Nintendo has revealed file sizes for a number of Switch games that can be downloaded digitally to the hardware's internal storage.

The information can be found on Nintendo's Japanese website, and while the majority of the games will fit comfortably on the Switch's 32 GB internal memory, Dragon Quest Heroes I & II will require a separate SD card.

This is because it weighs in at a hefty 32 GB, and given that some of the Switch's internal memory will be allotted to the operating system, extra space will be needed. Nintendo's website advises "a microSD card of 32GB or more is required separately."

Take a look at list of games and their file sizes below.

As previously announced, you can expand Nintendo Switch's memory with Micro SDXC cards. Nintendo has said the Switch will support cards of up to 2 TB. However, cards of this size aren't currently available.

The largest commonly available SDXC card has a capacity of 512 GB, but these retail for upwards of USD $200 / £200 in their respective territories.

Nintendo Switch launches on March 3, priced at US $300/£280/AU $470. The console's touchscreen was recently shown off for the first time, using Skylanders Imaginators. The toys-to-life game is one of 10 confirmed Switch launch titles.

The other nine games are: 1-2-Switch, The Binding of Isaac: Afterbirth+, Just Dance 2017, The Legend of Zelda: Breath of the Wild, I Am Setsuna, Human Resource Machine, Little Inferno, World of Goo, and Super Bomberman R.

For all the games confirmed to be coming to Switch--but not necessarily at launch--take a look at our roundup.


Final Fantasy 15's PS4 Pro Update Out Now, Improves Frame Rate And More

By Oscar Dayus on Feb 20, 2017 06:05 pm

PS4 Pro owners can enjoy a much-improved frame rate in Final Fantasy XV from now on: the game's new update introduces an increased frame rate mode to the popular JRPG.

The patch, which is out now, also introduces limited-time quests and raises the level cap to 120. You'll also be able to take more photos using Prompto's camera now, and you can even listen to music while riding Chocobos.

Publisher Square Enix had reportedly said in November that the update would offer two modes: one targeting 1080p 60 FPS and one aiming for 4K / 30FPS. It is unclear if these targets are reached; Square Enix has not confirmed the resolution or frame rate of the game post-patch.

In addition, Final Fantasy XV's Booster Pack+ DLC launched today. The expansion includes three new combat items: Ragnarok, a powerful one-handed sword; Dragon Drain, a fishing rod that slows fish down, making them easier to catch; and Avior, a reel that pulls fish in with "greater strength."

A free content update, simply called Booster Pack, will launch at a later date.

Square Enix recently reached out to ask fans what they wanted from Final Fantasy XV in the future. Announced updates include a change to the controversial Chapter 13 and a new character creation tool, while Japanese players recently received some wacky cup noodle hat DLC. Really.

In our Final Fantasy XV review, critic Peter Brown called it "a fascinating game" with a "beautiful world and exciting challenges," even though its "characters fail to impress."

For more on Sony's upgraded console, meanwhile, check out our complete list of every PS4 Pro game that is and isn't getting an upgrade patch.


Fallout Boss On What He Likes About Overwatch And An Update On Fallout 4 VR

By Eddie Makuch on Feb 20, 2017 05:23 pm

Bethesda Game Studios director Todd Howard recently spoke to GameSpot about a number of things in advance of his induction into the Academy of Interactive Arts & Sciences Hall of Fame later this week. In our interview, Howard told us he's been playing a lot of Blizzard's Overwatch lately and why he enjoys its story. He also discussed the VR version of Fallout 4, which is one of the seven projects that Bethesda Game Studios currently has in development.

On Overwatch And Its Story:

"I play a lot of Overwatch. I think it's a phenomenal game. That's an interesting one. I think Blizzard has done a masterful job with how they've given you the characters in this world that you love through their short videos and in the game. Overwatch is a game you would not--it shouldn't have a good story. But it does. And it's very compelling."

On Fallout 4's VR Version:

"It's been incredibly exciting. The challenges have more to do with how you move through the world. What we're doing right now is we've taken the entirety of Fallout 4 into VR and there is still work to do. But the promise of that, the 'OK, I'm standing in this vast world and I can go do what I want.' It really is--when it's working well, it's one of the most incredible experiences I've had in a game."

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Howard received a Lifetime Achievement award in 2016. Later this week, he'll become the 22nd inductee to the Academy of Interactive Arts & Science' Hall of Fame.

As a college student in the early '90s, Howard literally knocked on Bethesda's door to ask for a job. He officially started with the company in 1994, and The Terminator: Future Shock was his first credit at Bethesda.

He was a designer on The Elder Scrolls II -- Daggerfall (1996) and then became a project lead for 1998's The Elder Scrolls Adventures: Redguard, before continuing with the franchise with The Elder Scrolls III: Morrowind, The Elder Scrolls IV: Oblivion, and Skyrim.


The Rock's Rampage Movie Is Actually Happening

By Dan Auty on Feb 20, 2017 05:05 pm

Dwayne 'The Rock' Johnson has no fewer than three movies lined up for release in 2017--Baywatch, The Fate of the Furious, and Jumaji. He's about to start work on the next--the big screen adaptation of the classic arcade game Rampage, which begins shooting in April.

Johnson took to Instagram to reveal the production start date, and stated that he had gathered with the movie's director, producers, and writers for an epic meeting to go through the movie's script. He posted the following image:

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In his post, Johnson stressed the importance of his audience to the movies he makes. He wrote: "My fave moment from this merciless six hour meeting was when I shared with this group that there's an equity and trust I've built with my audience that they trust me to take them on an epic ride, and [we] always do our best to send them home happy.

"[It was] very cool moment to see everyone's eyes light and heads start to nod. To win on any level you gotta have teamwork and collaboration and can't thank everyone enough in this room for their energy and focus. More to come. Start shooting this April. "

Johnson also hinted at the character he will playing the movie: "Next stop for me in my research--the primate division at the Atlanta Zoo (my character's a Primatologist and head of an anti poaching unit in Rwanda). [He's a] really informative and educational character to play."

Brad Peyton (San Andreas) is set to direct Rampage. In January, Peyton explained that the movie might "surprise" audiences. "We're going to build a movie, like San Andreas, that is really going to surprise people in what it delivers," he said. "It's going to be a lot more emotional, a lot scarier, and a lot more real than you'd expect."

Rampage was originally released in arcades back in 1986 before being ported to more than a dozen other platforms--it's appeared on everything from the Commodore 64 to the PS2. It's also seen a number of sequels produced, though by the time the movie comes out, it will have been more than a decade since the last of these, Total Destruction, was released.


Horizon Zero Dawn Review Roundup

By Oscar Dayus on Feb 20, 2017 03:54 pm

Horizon Zero Dawn's launch is just around the corner; as such, reviews have started to surface ahead of the game's February 28 (March 1 in Europe) release date.

Horizon Zero Dawn is a PlayStation 4-exclusive action-RPG from Guerrilla Games, developer of the Killzone series. It features some pretty cool cyborg animals, and a beautiful open world. To see Horizon in action, check out some brand-new gameplay here, or the game's most recent trailer here. Take a look at some more details about the game in the links below:

As for critics' opinions, GameSpot has a Horizon Zero Dawn review up now. For a wider view on what reviewers think of the game, you can take a look at GameSpot sister site Metacritic, or check out our quick roundup below.

  • Game: Horizon Zero Dawn
  • Developer: Guerrilla Games
  • Platform: PS4
  • Release: February 28 (North America), March 1 (Europe, Australia)
  • Price: US $60 / £45 / AU $100

GameSpot -- 9/10

"This is first departure from the Killzone series for developer Guerrilla Games, and though you might think the team took a risk by stepping out of its FPS comfort zone to create a third-person open-world action game, you'd never know it was their first rodeo. For every minor imperfection, there's an element of greatness that recharges your desire to keep fighting and exploring Zero Dawn's beautiful and perilous world. Guerrilla Games has delivered one of the best open-world games of this generation, and redefined its team's reputation in the process." -- Peter Brown [Full review]

Giant Bomb -- 5/5

"Horizon Zero Dawn is familiar but also really refreshing. It's not a short game (I spent around 30 hours with it), but the storytelling still feels concise and efficient. The combat has some nice options that make encounters fun, even when you're just stacking up stealth kills from the relative safety of a bush. And the presentation end of the game holds up its end of things with a solid soundtrack, great voice acting, and a cohesive design that makes all its disparate parts fit together. All in all, it's a great game, it's Guerrilla's strongest release to date, and I suspect I'll go back in after the fact to clean up whatever side quests and errands I have remaining, if only to spend a little more time in that world." -- Jeff Gerstmann [Full review]

USgamer -- 2.5/5

"Horizon Zero Dawn is disappointing. It has a story that I struggled to care about (complete with massive expository dumps--yay), a bland protagonist, and overtly repetitive and constraining missions that worked against its open-world sensibilities. When Horizon Zero Dawn hit its rare strides--from its gloomy cauldrons to traveling across its sprawling vistas--it only made me wish the rest of the game were as worthwhile." -- Caty McCarthy [Full review]

IGN -- 9.3/10

"Across a vast and beautiful open world, Horizon Zero Dawn juggles many moving parts with polish and finesse. Its main activity--combat--is extremely satisfying thanks to the varied design and behaviors of machine-creatures that roam its lands, each of which needs to be taken down with careful consideration. Though side-questing could have been more imaginative, its missions are compelling thanks to a central mystery that led me down a deep rabbit hole to a genuinely surprising--and moving--conclusion." -- Lucy O'Brien [Full review]

Eurogamer -- No score

"Horizon Zero Dawn is a work of considerable finesse and technical bravado, but it falls into the trap of past Guerrilla games in being all too forgettable. For all its skin-deep dynamism it lacks spark; somewhat like the robotic dinosaurs that stalk its arrestingly beautiful open world, this is a mimic that's all dazzle, steel and neon yet can feel like it's operating without a heart of its own." -- Martin Robinson [Full review]


Top 10 UK Sales Chart: For Honor Gives Ubisoft First No.1 Since The Division

By Tamoor Hussain on Feb 20, 2017 03:43 pm

Ubisoft's For Honor takes the No.1 spot on the UK sales chart for the week ending February 18. According to sales monitor Chart-Track, this is Ubisoft's first No.1 since the release of Tom Clancy's The Division in March 2016.

Chart-Track also states that it is the biggest "entirely new IP to launch at No.1 since No Man's Sky." It reports 57 percent of For Honor sales were on PS4, with the remaining 43 percent on Xbox One.

Sniper Elite 4 makes its top 10 debut at No.2, knocking chart mainstay Grand Theft Auto V down to No.3. Further down, Forza Horizon 3 re-enters the top 10 by moving from No.12 to No.9.

You can take a look at the full top ten below. This table does not include digital sales data, and thus should not be considered representative of all UK game sales.

  1. For Honor
  2. Sniper Elite 4
  3. Grand Theft Auto V
  4. FIFA 17
  5. Battlefield 1
  6. Resident Evil 7: Biohazard
  7. Call of Duty: Infinite Warfare
  8. Rocket League
  9. Forza Horizon 3
  10. Watch Dogs 2


Culdcept Revolt Coming to 3DS This Year

By Jason Imms on Feb 20, 2017 12:36 pm

It has been 20 years since the original Sega Saturn collectible card game/board game Culdcept was released, so to celebrate Omiya Soft and NIS America have announced that a sequel is coming to Nintendo 3DS in summer 2017.

Culdcept Revolt is "bigger and better than ever," according to the announcement press release, with more than 400 unique cards, and new game boards to add to old favorites.

The game will include a quest-based story mode, a solo match mode, leaderboards, and both local and online multiplayer.

Culdcept Revolt will be available in North America and Europe as a physical 3DS release, and on the Nintendo eShop.


Skyrim, Fallout Dev Has 7 Projects In The Works, Including "Bigger" Games

By Eddie Makuch on Feb 20, 2017 08:59 am

[UPDATE] Todd Howard told IGN that Bethesda Game Studios has seven projects in various phases of development right now. Two of the games, Fallout 4 for VR and Skyrim for Nintendo Switch, have already been announced, leaving five to be revealed.

The original story is below.

Bethesda Game Studios is one of gaming's most veteran and esteemed developers, known for its open-world franchises like Fallout and The Elder Scrolls. The developer's last two games, Fallout 4 and Skyrim, were well-received and sold well, so there is a good amount of interest in what the Maryland studio is making next.

No Caption Provided

In an interview with Glixel, director Todd Howard confirmed that Bethesda Game Studios has at least three games in development right now. Two of them are "more classically" of the scale that Bethesda is known for, and the other is a mobile game.

"We've got a good number of projects on the go," he said. "We're bigger now and we do want to be putting out more stuff. We have two larger projects that are more classically the scale of what we do, but even bigger. We overlap the projects so we're working on them at the same time, but they're staggered," he said. "I can't talk a lot about them, but I can say that they're bigger than anything we've ever done. They're a bit different, but definitely in the wheelhouse that people are used to from us."

As for the new mobile game, which will be a follow up to Fallout Shelter, Howard said this will be a "different style game" that is "unique in the space."

"We need to not look too hard at what's working well for other people," he said. "The game we're doing is a very different style game, unique in the space. There isn't something else we're looking at for style."

Also in the interview, Howard revealed that Fallout Shelter has reached 75 million downloads, up from 50 million in June 2016.

You can read the full interview here at Glixel.


Top 10 Movies At The US Box Office This Weekend

By Eddie Makuch on Feb 20, 2017 03:51 am

The Lego Batman Movie ruled the weekend at the US box office, making $34.2 million to become the No. 1 film for the second week in a row, according to estimates posted by Entertainment Weekly.

Rounding out the top five films for the February 17-19 weekend were Fifty Shades Darker ($21 million), The Great Wall ($18.1 million), John Wick: Chapter 2 ($16.5 million), and Fist Fight ($12 million).

No Caption Provided

The Lego Batman Movie and Fifty Shades Darker repeated as No. 1 and No. 2, respectively, as they held those spots last weekend as well.

A notable miss this weekend was Pirates of the Caribbean director Gore Verbinski's new thriller, A Cure For Wellness, which opened to only $4.2 million. The movie had a reported budget of $40 million.

Tomorrow, February 20, is a holiday in the United States (President's Day). We'll update this post with figures for Monday when they become available.

February 17-19 US Box Office Estimates

Via: EW

  1. The Lego Batman Movie – $34.2 million
  2. Fifty Shades Darker – $21 million
  3. The Great Wall – $18.1 million
  4. John Wick: Chapter 2 – $16.5 million
  5. Fist Fight – $12 million
  6. Hidden Figures – $7.1 million
  7. Split – $7 million
  8. A Dog's Purpose – $5.6 million
  9. La La Land – $4.5 million
  10. A Cure For Wellness – $4.2 million


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