Thursday, May 31, 2018

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Best PC Games Right Now (2013 To Present)

By Kallie Plagge on May 31, 2018 06:42 am

Top Tier


PC gaming has been around for quite a while, but it only continues to improve as technology gets more advanced and as more and more great games come out. But because so many games do come out on PC (especially Steam) all the time, it can be hard to know what to play. To help you out, we went back a few years and rounded up the best PC-exclusive games.

For this feature, we included some (but not all) of the PC games that received a score of 8 or higher on GameSpot, with priority going to games that were nominated for awards at the end of their release years. To narrow the scope further, we only picked games that released in 2013 or later--sorry, CS:GO.

Many of the games that released during this period are some the best release on the platform. You can spend tons of hours in classic CRPG-style games or immerse yourself in more narrative-driven indie adventure games. Suffice to say it, there's plenty of high-quality options available to you.

What PC games from 2013 onward do you love the most? Let us know in the comments below. And for more PC recommendations, be sure to check out our new show, Steam Punks, where we pick out a few hidden gems on Steam for you to try each week. You can also see our list of the biggest PC games to play in 2018 for more of what's to come.


Battletech -- 8/10


"Battletech is a game that selfishly takes its time to be meticulous in every respect, and pushing through the density and idiosyncrasies of its many, slow-moving parts can be tough. But if you have the will to decipher it, albeit, at a deliberate and punishingly plodding pace, you can find yourself completely engrossed in its kinetic clashes. Battletech's intricate components ultimately foster a fascinating wealth of nuanced systems that build a uniquely strenuous, detailed, and thoroughly rewarding tactical strategy game." [read the full review]

-- Edmond Tran


Total War: Thrones of Britannia -- 8/10


"Thrones of Britannia is an exciting experience despite the cuts to integral components of the Total War series, such as city planning hinging on military needs, specific building customization, and expanded intrigue options. But this has given Creative Assembly room to focus on enhancing parts of the strategy experience that aren't quite as impenetrable to newcomers, and to allow the series to return to some of the beloved parts of previous historical games to balance out its newer, slimmer form. While there are minor issues with AI, and pacing suffers when you've comfortably gotten the upper hand, this is still a worthy and engaging contribution to the Total War stable that has successfully taken its cues from history's winners and losers alike." [read the full review]

-- Ginny Woo


Far: Lone Sails -- 8/10


"Lone Sails is a transfixing, lovely experience, one that takes recurring indie game tropes and does something unique and fun with them. It's short enough that you could play through it in a single two or three-hour session, but it will likely stick with you for a long time. I can see myself going back in a few months just to revisit the ship, like checking in on an old friend." [read the full review]

-- James O'Connor


Pillars of Eternity II: Deadfire -- 8/10


"Deadfire is dense, and it isn't a small game, easily dwarfing its predecessor in terms of scale. There's a lot to do, and it's easier than ever to get lost in the little stories you find, without following the arcs that the game has specially set out for you. Still, it's worth taking your time. The richness of Deadfire takes a while to appreciate, and like the brined sailors that call it home, you'll be left with an indelible attachment to these islands when you do finally step away." [read the full review]

-- Daniel Starkey


Frostpunk -- 9/10


"Frostpunk is among the best overall takes on the survival city builder to date. Its theming and consistency create a powerful narrative through line that binds your actions around the struggle to hold onto humanity in uncertain times. Hope is a qualified good, but you may not always be strong enough (or clever enough) to shelter that flame from the cold." [read the full review]

-- Daniel Starkey


Into the Breach -- 9/10


"There is so much strategic joy in seeing the potential destruction a swarm of giant monsters is about to unleash on a city, then quickly staging and executing elaborate counter maneuvers to ruin the party. Into The Breach's focus on foresight makes its turn-based encounters an action-packed, risk-free puzzle, and the remarkable diversity of playstyles afforded by unique units keeps each new run interesting. It's a pleasure to see what kind of life-threatening predicaments await for you to creatively resolve in every new turn, every new battle, and every new campaign. Into The Breach is a pristine and pragmatic tactical gem with dynamic conflicts that will inspire you to jump back in again, and again, and again." [read the full review]

-- Edmond Tran, AU Editor / Senior Video Producer


Divinity: Original Sin II -- 10/10


"From lonely farmhouses through pitched battles with gods in far-flung dimensions, Divinity: Original Sin II is one of the most captivating role-playing games ever made. Its immaculately conceived and emotion-wrought fantasy world, topped by brilliant tactical combat, make it one of the finest games of the year thus far, and it has to be regarded as an instant classic in the pantheon of RPG greats." [read the full review]

-- Brett Todd

Note: Divinity: Original Sin II is coming to PS4 and Xbox One in August.


Total War: Warhammer II -- 9/10


"With Warhammer II, Total War doesn't reinvent anything so much as it iterates on the ideas that made the first so special. At its heart there's still the marriage of Total War's big-scale strategy and Warhammer's precise tactical play. But, through a thousand tiny tweaks, they've refined the experience into one of the most intriguing and exciting strategy games ever." [read the full review]

-- Daniel Starkey


The Red Strings Club -- 9/10


"From the game's opening piano chords, The Red String Club's futuristic exploration of themes regarding human emotion, strong writing, and exciting situations create an experience that is deeply gratifying. The cast of relatable, three-dimensional characters elevate the stakes of every bullet fired, secret divulged and cocktail poured. They are flawed and dangerous, but also convey admirable human characteristics that feel inspirational. The Red Strings Club is a tense adventure about a cast of characters that endanger themselves for goals that aren't necessarily guaranteed, a rewarding journey into the human soul, and a game that pushes the limits of what a point-and-click adventure can do." [read the full review]

-- David Rayfield


Civilization VI -- 9/10


"Civ 6 has a few rough edges, but they're pushed far into the periphery by spectacular strategic depth and intricate interlocking nuances. Any frustrations I experienced were immediately eclipsed by my desire to continue playing. Just one more turn, every turn, forever." [read the full review]

-- Scott Butterworth

Note: Civilization VI's latest expansion, Rise and Fall, received an 8/10 on GameSpot and adds "several key features that both complement and change up the base game." You can read our full review for more.


Endless Space 2 -- 8/10


"4X space sims have long been known as the territory of the serious strategy gamer, but Amplitude has broken away from the pack here. Outstanding depth and tactical challenge have been preserved, although not at the expense of the strong storytelling needed to emphasize the sense of awe and wonder in galactic exploration that's always been a huge part of the genre's appeal. Amplitude has done a masterful job combining these two elements into a single game, where the quests and strategy and politics and economy are all tied into a whole much greater than the sum of its parts." [read the full review]

-- Brett Todd


Warhammer 40,000: Dawn of War III -- 8/10


"An odd chimera of its forebears, there's a lot in this fast-paced RTS that's a little bit off. Parts of the interface don't work sometimes, inter-match army management is half-baked, and the micromanagement needed to use the game's signature hero units effectively doesn't jibe with the extensive base-building you'll need to support them. But those problems fall away when you're in the heat of battle. Dawn of War III builds and maintains an organic tension that yields huge pay-offs, and there's nothing else quite like it." [read the full review]

-- Daniel Starkey


Hacknet - Labyrinths -- 8/10


"The feeling of playing Hacknet in a dark room with headphones on and being absorbed by its engrossing puzzles and soundtrack--full of heavy beats and filthy synth sounds--feels as close as you can get to the Hollywood hacker experience. The puzzles are uniquely challenging without feeling inaccessible, and the Labyrinths expansion takes the formula further by integrating deeper investigations and adding more puzzle variety. Despite the stumbling climax and steady learning curve, Hacknet - Labyrinths is one hell of a ride that leads you down the rabbit hole and back again." [read the full review]

-- James Swinbanks


Orwell -- 8/10


"Orwell is a hard experience to pull back from, even as the dirtiness of your job sinks in. It uses simple mechanics to tell a complex and engaging story, one that feels particularly relevant right now. This is a game where your choices matter and resonate, and which will leave you with plenty to think about once it's over." [read the full review]

-- James O'Connor


World of Warcraft: Legion -- 9/10


"With Legion, it's hard to remember when WoW's narrative and questing were ever this strong before. Time will tell if Blizzard will serve up a healthy dose of new content to keep the expansion and game alive (a la Mists or Lich King) or if it will suffer the fate of Warlords of Draenor, but right now (about a month after the expansion's release) Blizzard has proven it can still craft an MMO experience as well as--if not better--than anyone else." [read the full review]

-- Don Saas


Quadrilateral Cowboy -- 9/10


"Quadrilateral Cowboy succeeds in astonishing ways: It makes you feel like an incredibly accomplished computer hacker and agent of espionage. It creates an eccentric, thorough world that feels good to exist in and creates characters you can empathise with, despite the lack of a clear plot thread. Quadrilateral Cowboy presents you with a spectrum of moments, and each moment makes you feel great." [read the full review]

-- Edmond Tran, AU Editor / Senior Video Producer


Total War: Warhammer -- 9/10


"When you're in the middle of a siege and you're coordinating an assault with a friend, Total War: Warhammer approaches perfection. You'll be tested on all fronts and asked to manage complex battles with broad, nuanced outcomes. Every system and piece feeds into others, and your choices make all the difference. It's a triumph of real-time strategy design, and the best the Total War series has ever been." [read the full review]

-- Daniel Starkey


Offworld Trading Company -- 9/10


"It's a bit chilling to think that in Offworld you're playing out the same obsessive pursuit of capitalism that led to the fall of its finctional Earth--an event hinted at in tutorial dialogue--yet it's so recklessly entertaining and biting with its satire that I couldn't help but get lost. When combined with truly deep and intricate strategic options, Offworld is a revelation. It's almost unparalleled in the genre. Each and every game is thrilling. Every moment is a challenge. And the brutality of the free market ensures that you can never rest on your laurels, less you be quashed by the invisible hand." [read the full review]

-- Daniel Starkey


Devil Daggers -- 8/10


"Most of the time, Devil Daggers finds elegance in its simplicity. By stripping the pomp of many modern shooters, it reveals the complexity beneath, molding the fundamentals into something exhilarating, something always worth one more try." [read the full review]

-- Mike Mahardy, Video Producer


Homeworld: Deserts of Kharak -- 9/10


"Homeworld was always about loneliness. It was always about clarity and focus. Kharak isn't new in that regard, but it is special. It shows us that when you get things right--and excel--that formula isn't easy to exhaust. Kharak does its part to add to that, though. Its use of voice acting and efficient visuals is a brilliant addition that's far from superficial. It helps narrow the scope of what you need to manage, so that it can load you up with as much as your brain can handle. It's a fast, daunting experience that's tough to shake, making Kharak as intoxicating as Homeworld has ever been." [read the full review]

-- Daniel Starkey


That Dragon, Cancer -- 9/10


"It's virtually impossible to not bring one's own biases into That Dragon, Cancer, because death and disease are universal. Just as it's impossible to quantify whether the exploration of those two heavy topics is worth the time and considerable emotional energy, it's impossible to truly quantify the immeasurable value of being able to not just forever present the best version of a person to the world, but being able to earn his presence in every way his parents did." [read the full review]

-- Justin Clark


The Beginner's Guide -- 8/10


"The Beginner's Guide is an absorbing journey into the thoughts and processes involved during the creation of a video game. It succeeds in helping you understand and sympathize with game developers as artists and people. It equips you with important tools to perceive and think about both video games and other mediums in intelligent ways. It's a game that lives up to its namesake--it's the beginner's guide to the meaning of video games." [read the full review]

-- Edmond Tran, AU Editor / Senior Video Producer


Her Story -- 8/10


"We have an intimate level of knowledge about this woman in the wake of her own personal tragedy, and the strength of Her Story as a narrative experience is that even as the right clips put the truth in sharp relief, your ability to uncover it is both satisfying and horrifying. This feat of intelligence and insight sticks with you long after the credits roll." [read the full review]

-- Justin Clark


Interloper -- 8/10


"Interloper distills the core elements of every good RTS and adds a little extra to put it over the top. No matter if you love or loathe traditional real-time strategy, the deep tactics and puzzle solving crammed into a nicely condensed package here come highly recommended." [read the full review]

-- Brett Todd


The Stanley Parable -- 9/10


"The Stanley Parable is both a richly stimulating commentary on the nature of choice in games (and in other systems, too, like our workplaces and our families) and a game that offers some of the most enjoyable, surprising, and rewarding choices I've ever been confronted with in a game. Going the wrong way has never felt so right." [read the full review]

-- Carolyn Petit


Arma 3 -- 8/10


"ARMA III is a game with few modern counterparts. The influence of Operation Flashpoint isn't felt in many current games, even the modern OF, leaving the ARMA series to lead a charge accompanied by Red Orchestra, Iron Front, and too few others. With that uniqueness comes a dedicated community willing to overlook the flaws because they crave a kind of tension and large-scale teamwork unavailable anywhere else. You should consider joining that crowd. ARMA III is a beast. It occasionally flails and moans, but once you learn how to balance yourself upon it, it gives you a marvelous, turbulent, and memorable ride." [read the full review]

-- Kevin VanOrd


Dota 2 -- 9/10


"The original Dota was an unexpectedly powerful blend of clashing genres and disparate elements that ended up taking over the world, and Valve's successor retains the original rules and characters while adding in a cheery free-to-play model and slick production values. The experience of playing Dota changes day by day--some evenings will be exhilarating, while others will kick your morale to the curb--but there are few games as worthy of your time investment as this. Those who choose to commit to Dota 2 will find many happy hours within this immaculate update." [read the full review]

-- Martin Gaston


Antichamber -- 8.5/10


"There are moments in Antichamber that remain with you long after you've uncovered your last clue and solved your last puzzle. What has been created within its barren walls is supremely intelligent and wildly inventive, and Antichamber doesn't give up its ideals for the sake of accessibility. The few spells of frustration are fleeting and never compromise Antichamber's powerful achievements in design and style. 'Every journey is a series of choices,' you're told at the beginning of your adventure. You should choose to begin yours in Antichamber: it really is quite unlike anything else." [read the full review]

-- Mark Walton



The Best Xbox One Games Out Now (Updated May 2018)

By Kallie Plagge on May 31, 2018 06:41 am

Best of the Best


It's been over four years since the launch of Xbox One, which means over four years of games! As such, it can be hard to decide what to play. From exclusives to the top multi-platform games to indies, there's a lot to choose from--and even though people joke that the Xbox One has no games, that's just not true!

We've picked out the best Xbox One games so far. This includes many of the games that received an 8 or higher on GameSpot, and we've prioritized games that were nominated for our Best Xbox One Game list in the years those games released. It also includes Assassin's Creed: Origins, which was one of GameSpot's top Xbox One games of 2017 due to its performance on the Xbox One X.

While there are plenty of new games, we haven't included the hundreds of backwards compatible games on Xbox One, which includes many original Xbox and Xbox 360 favorites. Xbox also has a subscription service called which lets you download and play a selection of over 100 games that varies slightly from month to month.

For more Xbox One games, see our roundups of the best cheap games on Xbox One, and make sure to check out our gallery of the Xbox One exclusive games confirmed for 2018 as well as the biggest Xbox One games of 2018 for everything coming to the console.


Monster Hunter: World -- 8/10


"Ever since the title was first announced last year, it was clear that Capcom was gunning for something grander than Monster Hunter Generations. It has succeeded, and this is likely the biggest and best that the franchise has ever been. It's not just the comparative depth of the narrative; it also boasts almost seamless integration between combat systems that were previously incomprehensible for amateurs. The Monster Hunter formula has definitely honed its claws, and all the above factors play their part in making Monster Hunter World a meaningful evolution for the series at large." [read the full review]

-- Ginny Woo


Celeste -- 9/10


"It's a testament to convincing writing and ingenious design that after playing Celeste I felt like I'd been on the same journey as Madeline. Her struggle is one made easy to empathize with, her low points painful to watch, and her high notes exhilarating to experience. Her tale is delicately told and beautifully illustrated, confidently coalescing with the satisfying, empowering game it lies within. Not bad for a game about climbing a mountain." [read the full review]

-- Oscar Dayus, Staff Writer


What Remains of Edith Finch -- 9/10


"Developer Giant Sparrow managed to strike the delicate balance between joy and sorrow in 2012's The Unfinished Swan, but What Remains of Edith Finch transcends even the latent sadness of that game, finding the beauty--even sometimes the fun--in what's always fundamentally a tragedy. It's not often that a game's plot slips past the bitterness of grief to finally get to the acceptance, but that's the triumph in What Remains of Edith Finch. Ultimately, if the game has any resemblance of a moral, it's that the bravest, most beautiful thing every one of us does is choose to keep going, despite knowing what's coming." [read the full review]

-- Justin Clark


Wolfenstein II: The New Colossus -- 9/10


"The New Colossus never lets you forget who and why you're fighting. Nazi brutality is on full display, from the blown-out, irradiated remains of Manhattan to each of the resistance members, who all carry mental scars if not physical ones. You're never given a chance between cutscenes, missions, and even downtime on the U-boat to lose sight of the Reich's cruelty. Wolfenstein's tense gameplay elevates this further by giving you the power to truly resist--and come out of each battle ready for another fight." [read the full review]

-- Kallie Plagge, Associate Editor


Sonic Mania -- 9/10


"Sonic Mania methodically uses its sentimental appeal to great effect, but in the process, it heals the wounds inflicted by its most disappointing predecessors and surpasses the series' best with its smart and interpretive design. An excellent 2D platformer, Sonic Mania goes beyond expectations, managing to be not only a proper evolution of the series' iconic formula, but the best Sonic game ever made." [read the full review]

-- Matt Espineli, Associate Editor


Cuphead -- 8/10


"Everything you've heard about Cuphead is true. It is a difficult side-scrolling shooter with relentless boss battles that demand rapid-fire actions and reactions. Think for too long, and you won't stand a chance against the game's toughest enemies. Battles may only last three minutes at most, but they feel far longer when you know that you can only absorb three hits before you have to start from scratch. When you are navigating your way around bullets, smaller enemies, and pitfalls, while simultaneously trying to damage your primary target, toppling Cuphead's imposing bosses is both a monumental and rewarding task." [read the full review]

-- Peter Brown, Reviews Editor


Assassin's Creed Origins -- 7/10


"Assassin's Creed has undergone many changes in its long and storied history, and Origins feels like the first step in the start of a new journey. It has its fair share of problems, but the vision for its future is one worth pursuing." [read the full review]

-- Alessandro Fillari, Editor


Stardew Valley -- 9/10


"On the surface, Stardew Valley is a game about farming, but there are more adventures awaiting curious players beyond cultivating a rich and bountiful garden. From mining and fishing to making friends and falling in love, Stardew Valley's Pelican Town is stuffed with rewarding opportunities. As modern day woes give way to pressing matters on the farm and within your newfound community, Stardew Valley's meditative activities often lead to personal reflection in the real world. It's a game that tugs at your curiosity as often as it does your heart." [read the full review]

-- Mary Kish


Resident Evil 7: Biohazard -- 8/10


"By the end of the campaign, I was ready for the game to be over, but that's okay. RE7 ends just as it starts to outstay its welcome, and after the fact, I felt like I'd survived a truly harrowing journey. The boss fights may be slightly inconsistent and certain sections might drag after a while, but RE7 is still a remarkable success. It has a clear vision and executes it with impressive patience and precision. By returning to horror, Resident Evil has once again become something special." [read the full review]

-- Scott Butterworth


Night in the Woods -- 9/10


"Both intensely personal and widely relatable, Night in the Woods doesn't just tell a story--it gracefully captures complex, often unpleasant feelings and experiences. From the quiet melancholy of doing nothing on a rainy day to the emotional vacuum of severe depression, I felt deeply, sometimes too deeply, while wandering through the cartoon-animal version of a small Midwestern town. Its witty writing and character development keep its crushing existential themes grounded, making Night in the Woods one of the most evocative games I've played in a long time." [read the full review]

-- Kallie Plagge, Associate Editor


Overwatch -- 9/10


"Overwatch is an exercise in refined chaos. There are multitudes of layers hiding beneath the hectic surface, and they emerge, one after another, the more you play. This is a shooter that knows how to surprise, one that unfolds at a frantic pace, one that takes a handful of great ideas, and combines them into something spectacular." [read the full review]

-- Mike Mahardy, Video Producer


Battlefield 1 -- 9/10


"EA DICE splendidly interprets the early 20th century as a world in technological transition while humanizing the war's participants through well crafted, albeit fictional, narrative vignettes. Combined with an enthralling multiplayer component, the overall result is the studio's best work since Battlefield: Bad Company 2." [read the full review]

-- Miguel Concepcion


Titanfall 2 -- 9/10


"Titanfall 2 demonstrates a vitality that its predecessor couldn't. Whereas the first Titanfall kept up its breakneck pace throughout the entirety of every match, Titanfall 2 understands that sometimes, dialing things back for a few moments can make the long run much more enjoyable. In many ways, Titanfall 2 feels like the game Respawn should have made in 2013. It's a fantastic sequel. It's a fluid shooter. It's a spectacular game." [read the full review]

-- Mike Mahardy, Video Producer


Dishonored 2 -- 8/10


"Any time I'm given a choice between stealth and action, I go stealth. I love the hold-your-breath tension of hoping a guard didn't spot you and the hard-earned triumph of executing a perfectly timed plan. Dishonored 2 delivers that sneaky satisfaction, arming you with stealth essentials like hiding bodies, peering through keyholes, and silent takedowns. But it's also an incredible engine for gleeful chaos, one so engrossing and amusing that I kind of accidentally beat the entire campaign raining hilarious, elaborate death on my enemies." [read the full review]

-- Scott Butterworth


Forza Horizon 3 -- 9/10


"With Forza Horizon 3, Turn 10 and Playground Games affirm the series' status as the driving game for everyone. The new emphasis on off-road options isn't at the expense of traditional races, thanks to the sheer volume of activities. All the while, Playground Games' calculated kitchen-sink design philosophy and rich reward system persistently tempt you to explore beyond your comfort zone, whether it's gifting your first Ariel Nomad buggy or reminding you that stunt races can impress thousands of fans. Enhancing your own brand might feel like a strange motivation to hit the road, but pulling off sick e-drifts on a mile-long series of curves makes the PR work worthwhile." [read the full review]

-- Miguel Concepcion


Inside -- 8/10


"This is a beautiful, haunting, and memorable game, a worthy follow-up to Limbo. Its puzzles, although rarely difficult, are engaging complements to the story. The real achievement of this game, though, is the way that it crafts its narrative: detailed environments convey the bizarre world that you travel through; introspective moments are filled with minimalist sound design and just the barest touches of music; and the things you must do to complete your journey force you to confront the realities of humanity, freedom, and existence." [read the full review]

-- Alex Newhouse


Dark Souls III -- 8/10


"Dark Souls III is a game of valleys and peaks, down through dungeons and up over castle walls. It's a plummet into places we shouldn't be--an escape from places we don't belong.

But of course, we fight our way through the darkness, and find our way out. There are a few stumbles along the way, but in the end, Dark Souls III is well worth the riveting climb." [read the full review]

-- Mike Mahardy, Video Producer


The Witcher 3: Wild Hunt -- 10/10


"Where the Witcher 2 sputtered to a halt, The Witcher 3 is always in a crescendo, crafting battle scenarios that constantly one-up the last, until you reach the explosive finale and recover in the glow of the game's quiet denouement. But while the grand clashes are captivating, it is the moments between conflicts, when you drink with the local clans and bask in a trobairitz's song, that are truly inspiring." [read the full review]

-- Kevin VanOrd


Halo 5: Guardians -- 8/10


"Halo 5: Guardians is fueled by new ideas and propelled by some of the boldest changes to this storied franchise yet. Some of these changes fail, but others succeed, and although Halo 5 falters at times, it whisks us through black holes and across war torn tropical islands at a rapid pace. We can only surrender to its velocity." [read the full review]

-- Mike Mahardy, Video Producer


Rise of the Tomb Raider -- 9/10


"Rise of the Tomb Raider's first shot pans over the vast, foreboding landscape we'll soon come to know. In many ways, it functions as a promise on the part of Crystal Dynamics: there are big things ahead of us. And at the end of Lara's journey, after we've seen her through this adventure, and experienced everything the world has to offer, it's clear that promise was kept." [read the full review]

-- Mike Mahardy, Video Producer


Ori and the Blind Forest -- 9/10


"It consistently surprises you with new tricks: gravitational divergences, new ways to move through its spaces, and carefully designed levels that require you to think quickly and respond. It is not as snappy as, say, a typical Mario platformer, seeking instead a broader gameplay arc stretching across a single, interconnected world. It's a superb and thematically consistent approach that allows Ori and the Blind Forest to build joy on a bed of heartache, adding a new layer of mechanical complexity with each ray of hope." [read the full review]

-- Kevin VanOrd


Metal Gear Solid V: The Phantom Pain -- 10/10


"There has never been a game in the series with such depth to its gameplay, or so much volume in content. The best elements from the past games are here, and the new open-world gameplay adds more to love on top. When it comes to storytelling, there has never been a Metal Gear game that's so consistent in tone, daring in subject matter, and so captivating in presentation. The Phantom Pain may be a contender for one of the best action games ever made, but is undoubtedly the best Metal Gear game there is." [read the full review]

-- Peter Brown, Reviews Editor


Fallout 4 -- 9/10


"Fallout 4 is an engrossing game that lures you in with mystery and the promise of adventure. Its wretched wasteland can be captivating, and you never know what odd person or settlement lies around the next bend. Fallout 4 uses its dark world as a canvas for exciting combat and gripping stories, and when you dig deeper into its post-nuclear-apocalypse version of Boston--defending yourself from violent scavengers and using your wits to climb social ladders--you become attached to the new you, and ultimately invested in the fate of your new world." [read the full review]

-- Peter Brown, Reviews Editor


Middle-earth: Shadow of Mordor -- 8/10


"This is a great game in its own right, narratively disjointed but mechanically sound, made up of excellent parts pieced together in excellent ways. I already knew what future lay in store for Middle-earth as I played Shadow of Mordor; I'm hoping that my own future might one day bring another Lord of the Rings adventure as stirring as this one." [read the full review]

-- Kevin VanOrd


Dragon Age: Inquisition -- 9/10


"Inquisition's characters and world recall the grand gestures of the original Dragon Age, even though the game as a whole is so structurally different to its predecessors. It offers the thrill of discovery and the passion of camaraderie. It features a glee club called The Sing-Quisition, and a dwarf with writer's block. It establishes connections with its world in big ways and small, with the sight of a titanous temple and the smirk of an Orlesian commander in love. Dragon Age: Inquisition is a wonderful game and a lengthy pilgrimage to a magical world with vital thematic ties to one we already know." [read the full review]

-- Kevin VanOrd


Tomb Raider: Definitive Edition -- 8/10


"Lara herself is so well crafted that I grew attached to her exploits and was sad to say goodbye when the credits rolled. And the exquisite visual design is so breathtaking that I continually found myself staring at the scenery instead of pushing onward. Tomb Raider is a great reinvention of this enduring franchise that made me eager to see where Lara goes in her future." [read the full review]

-- Tom McShea


Forza Motorsport 5 -- 9/10


"All of this combined makes Forza Motorsport 5 an outstanding improvement to an already excellent racing franchise. It's far more than just a great racing sim, or a gorgeous showcase for the types of feats the Xbox One hardware is capable of. This is a game built on the romantic thrill of motorsport in all its forms, and that love for its subject matter is all but impossible to resist." [read the full review]

-- Shaun McInnis


Assassin's Creed IV: Black Flag -- 9/10


"There's an incredible scope to what you can do in Black Flag, with a level of harmony between its component parts that encourages you to try it all, and a story that keeps you invested throughout the whole thing. If there was ever any question that Assassin's Creed needed something ambitious to get the series back on track, Black Flag is that game and then some." [read the full review]

-- Shaun McInnis



Best PS4 Games Now Available (As Of May 2018)

By Matt Espineli on May 31, 2018 06:32 am

The Best Around


It feels just like yesterday, but PS4 launched over four years ago, and a ton of games have come out in that time. As such, it can be tough to sort through all of them and decide what to play. Luckily, we at GameSpot have played tons of PS4 over the years and have more than a few recommendations to start you off with--whether you're a new PS4 owner or have had the console and are just looking for something you might've missed.

In this feature, we've collected the best PS4 games so far. This includes many of the games that have received an 8 or higher on GameSpot, and we've prioritized games that were nominated for our end-of-year Best PS4 Game lists. Check out our choices for the best games released on the PS4. And with the console's library continuing to expand, make sure to check back often as we update this feature over the coming weeks and months.

For more PS4 games on a budget, see our roundups of the best cheap games on PS4, and make sure to check out our gallery of the PS4 exclusive games confirmed for 2018 as well as the biggest PS4 games of 2018 for everything coming to the console.


Yakuza 6: The Song of Life -- 8/10


"Yakuza 6 reins in its scope, but doubles down on what has made the series great. It's a unique and fascinating representation of the modern Japanese experience, worth playing even if you're a newcomer. The narrative is dramatic and sincere, and the game's endearing characters--coming from all walks of life--are interesting studies. The world is dense and rewarding to exist in, the dynamic combat system stays exciting even after you've kicked the crap out of five thousand enemies, and perhaps most importantly, Yakuza 6: The Song Of Life serves as a fulfilling conclusion to the turbulent, decade-long saga of its beloved icon, Kazuma Kiryu." [read the full review]

-- Edmond Tran, Senior Editor and Video Producer


God Of War -- 9/10


"In many ways God of War is what the series has always been. It's a spectacular action game with epic set pieces, big-budget production values, and hard-hitting combat that grows more feverish and impressive as you progress. What may surprise you is how mature its storytelling has become. Like Kratos, God of War recalls the past while acknowledging the need to improve. Everything new it does is for the better, and everything it holds onto benefits as a result. Kratos is no longer a predictable brute. God of War is no longer an old-fashioned action series. With this reboot, it confidently walks a new path that will hopefully lead to more exciting adventures to come." [read the full review]

-- Peter Brown, Reviews Editor


Bloodborne -- 9/10


"The finest treasures are found within the city of Yharnam and the forests, lakes, and purgatories beyond it. Only Bloodborne would be so bold as to bury an entire factional player-versus-player mechanic within an optional region, which is in turn buried within a series of oblique steps you might miss if you aren't exploring every nook and cranny, or ignore the game's enigmatic hints. I finished Bloodborne in less time than I did Dark Souls II, yet I treasure it more in spite of its few missteps. In death there is life, and in blood, there is redemption. More hyperbole, yes, but for a game this theatrical, only hyperbole will do." [read the full review]

-- Kevin VanOrd



Monster Hunter: World -- 8/10


"Ever since the title was first announced last year, it was clear that Capcom was gunning for something grander than Monster Hunter Generations. It has succeeded, and this is likely the biggest and best that the franchise has ever been. It's not just the comparative depth of the narrative; it also boasts almost seamless integration between combat systems that were previously incomprehensible for amateurs. The Monster Hunter formula has definitely honed its claws, and all the above factors play their part in making Monster Hunter World a meaningful evolution for the series at large." [read the full review]

-- Ginny Woo


Celeste -- 9/10


"It's a testament to convincing writing and ingenious design that after playing Celeste I felt like I'd been on the same journey as Madeline. Her struggle is one made easy to empathize with, her low points painful to watch, and her high notes exhilarating to experience. Her tale is delicately told and beautifully illustrated, confidently coalescing with the satisfying, empowering game it lies within. Not bad for a game about climbing a mountain." [read the full review]

-- Oscar Dayus, Staff Writer


What Remains of Edith Finch -- 9/10


"Developer Giant Sparrow managed to strike the delicate balance between joy and sorrow in 2012's The Unfinished Swan, but What Remains of Edith Finch transcends even the latent sadness of that game, finding the beauty--even sometimes the fun--in what's always fundamentally a tragedy. It's not often that a game's plot slips past the bitterness of grief to finally get to the acceptance, but that's the triumph in What Remains of Edith Finch. Ultimately, if the game has any resemblance of a moral, it's that the bravest, most beautiful thing every one of us does is choose to keep going, despite knowing what's coming." [read the full review]

-- Justin Clark


Wolfenstein II: The New Colossus -- 9/10


"The New Colossus never lets you forget who and why you're fighting. Nazi brutality is on full display, from the blown-out, irradiated remains of Manhattan to each of the resistance members, who all carry mental scars if not physical ones. You're never given a chance between cutscenes, missions, and even downtime on the U-boat to lose sight of the Reich's cruelty. Wolfenstein's tense gameplay elevates this further by giving you the power to truly resist--and come out of each battle ready for another fight." [read the full review]

-- Kallie Plagge, Associate Editor


Sonic Mania -- 9/10


"Sonic Mania methodically uses its sentimental appeal to great effect, but in the process, it heals the wounds inflicted by its most disappointing predecessors and surpasses the series' best with its smart and interpretive design. An excellent 2D platformer, Sonic Mania goes beyond expectations, managing to be not only a proper evolution of the series' iconic formula, but the best Sonic game ever made." [read the full review]

-- Matt Espineli, Associate Editor


Stardew Valley -- 9/10


"On the surface, Stardew Valley is a game about farming, but there are more adventures awaiting curious players beyond cultivating a rich and bountiful garden. From mining and fishing to making friends and falling in love, Stardew Valley's Pelican Town is stuffed with rewarding opportunities. As modern day woes give way to pressing matters on the farm and within your newfound community, Stardew Valley's meditative activities often lead to personal reflection in the real world. It's a game that tugs at your curiosity as often as it does your heart." [read the full review]

-- Mary Kish


Resident Evil 7: Biohazard -- 8/10


"By the end of the campaign, I was ready for the game to be over, but that's okay. RE7 ends just as it starts to outstay its welcome, and after the fact, I felt like I'd survived a truly harrowing journey. The boss fights may be slightly inconsistent and certain sections might drag after a while, but RE7 is still a remarkable success. It has a clear vision and executes it with impressive patience and precision. By returning to horror, Resident Evil has once again become something special." [read the full review]

-- Scott Butterworth


Night in the Woods -- 9/10


"Both intensely personal and widely relatable, Night in the Woods doesn't just tell a story--it gracefully captures complex, often unpleasant feelings and experiences. From the quiet melancholy of doing nothing on a rainy day to the emotional vacuum of severe depression, I felt deeply, sometimes too deeply, while wandering through the cartoon-animal version of a small Midwestern town. Its witty writing and character development keep its crushing existential themes grounded, making Night in the Woods one of the most evocative games I've played in a long time." [read the full review]

-- Kallie Plagge, Associate Editor


Overwatch -- 9/10


"Overwatch is an exercise in refined chaos. There are multitudes of layers hiding beneath the hectic surface, and they emerge, one after another, the more you play. This is a shooter that knows how to surprise, one that unfolds at a frantic pace, one that takes a handful of great ideas, and combines them into something spectacular." [read the full review]

-- Mike Mahardy, Video Producer


Titanfall 2 -- 9/10


"Titanfall 2 demonstrates a vitality that its predecessor couldn't. Whereas the first Titanfall kept up its breakneck pace throughout the entirety of every match, Titanfall 2 understands that sometimes, dialing things back for a few moments can make the long run much more enjoyable. In many ways, Titanfall 2 feels like the game Respawn should have made in 2013. It's a fantastic sequel. It's a fluid shooter. It's a spectacular game." [read the full review]

-- Mike Mahardy, Video Producer


Dishonored 2 -- 8/10


"Any time I'm given a choice between stealth and action, I go stealth. I love the hold-your-breath tension of hoping a guard didn't spot you and the hard-earned triumph of executing a perfectly timed plan. Dishonored 2 delivers that sneaky satisfaction, arming you with stealth essentials like hiding bodies, peering through keyholes, and silent takedowns. But it's also an incredible engine for gleeful chaos, one so engrossing and amusing that I kind of accidentally beat the entire campaign raining hilarious, elaborate death on my enemies." [read the full review]

-- Scott Butterworth


Dark Souls III -- 8/10


"Dark Souls III is a game of valleys and peaks, down through dungeons and up over castle walls. It's a plummet into places we shouldn't be--an escape from places we don't belong.

But of course, we fight our way through the darkness, and find our way out. There are a few stumbles along the way, but in the end, Dark Souls III is well worth the riveting climb." [read the full review]

-- Mike Mahardy, Video Producer


The Witcher 3: Wild Hunt -- 10/10


"Where the Witcher 2 sputtered to a halt, The Witcher 3 is always in a crescendo, crafting battle scenarios that constantly one-up the last, until you reach the explosive finale and recover in the glow of the game's quiet denouement. But while the grand clashes are captivating, it is the moments between conflicts, when you drink with the local clans and bask in a trobairitz's song, that are truly inspiring." [read the full review]

-- Kevin VanOrd


Rise of the Tomb Raider -- 9/10


"Rise of the Tomb Raider's first shot pans over the vast, foreboding landscape we'll soon come to know. In many ways, it functions as a promise on the part of Crystal Dynamics: there are big things ahead of us. And at the end of Lara's journey, after we've seen her through this adventure, and experienced everything the world has to offer, it's clear that promise was kept." [read the full review]

-- Mike Mahardy, Video Producer


Metal Gear Solid V: The Phantom Pain -- 10/10


"There has never been a game in the series with such depth to its gameplay, or so much volume in content. The best elements from the past games are here, and the new open-world gameplay adds more to love on top. When it comes to storytelling, there has never been a Metal Gear game that's so consistent in tone, daring in subject matter, and so captivating in presentation. The Phantom Pain may be a contender for one of the best action games ever made, but is undoubtedly the best Metal Gear game there is." [read the full review]

-- Peter Brown, Reviews Editor


Fallout 4 -- 9/10


"Fallout 4 is an engrossing game that lures you in with mystery and the promise of adventure. Its wretched wasteland can be captivating, and you never know what odd person or settlement lies around the next bend. Fallout 4 uses its dark world as a canvas for exciting combat and gripping stories, and when you dig deeper into its post-nuclear-apocalypse version of Boston--defending yourself from violent scavengers and using your wits to climb social ladders--you become attached to the new you, and ultimately invested in the fate of your new world." [read the full review]

-- Peter Brown, Reviews Editor


Middle-earth: Shadow of Mordor -- 8/10


"This is a great game in its own right, narratively disjointed but mechanically sound, made up of excellent parts pieced together in excellent ways. I already knew what future lay in store for Middle-earth as I played Shadow of Mordor; I'm hoping that my own future might one day bring another Lord of the Rings adventure as stirring as this one." [read the full review]

-- Kevin VanOrd


Dragon Age: Inquisition -- 9/10


"Inquisition's characters and world recall the grand gestures of the original Dragon Age, even though the game as a whole is so structurally different to its predecessors. It offers the thrill of discovery and the passion of camaraderie. It features a glee club called The Sing-Quisition, and a dwarf with writer's block. It establishes connections with its world in big ways and small, with the sight of a titanous temple and the smirk of an Orlesian commander in love. Dragon Age: Inquisition is a wonderful game and a lengthy pilgrimage to a magical world with vital thematic ties to one we already know." [read the full review]

-- Kevin VanOrd


NBA 2K17 -- 9/10


"Despite its few drawbacks, NBA 2K17's excitement for basketball is contagious, and it's hard not to get wrapped up in it. Apart from the lacking 2KU mode and stiff recreations of commentators, the rest of the game looks great and plays even better. After finally devoting a significant amount of time to one of these games, I now see why it's such a well-regarded series, and it makes me wish that every sport got the same treatment that basketball does in NBA 2K17."

-- Mat Paget


Assassin's Creed IV: Black Flag -- 9/10


"There's an incredible scope to what you can do in Black Flag, with a level of harmony between its component parts that encourages you to try it all, and a story that keeps you invested throughout the whole thing. If there was ever any question that Assassin's Creed needed something ambitious to get the series back on track, Black Flag is that game and then some." [read the full review]

-- Shaun McInnis


Uncharted 4: A Thief's End -- 10/10


"Uncharted 4's gameplay pushes the narrative forward, the narrative feeds off its gameplay, and every detail coalesces to create something bigger. Uncharted 4 bounces between set pieces and personal moments with such grace, with such skill and poise and affection for its characters, that you don't mind when the guns stop firing, and the smoke clears, and Nathan gets a moment to breathe." [read the full review]

-- Mike Mahardy, Video Producer


Until Dawn -- 8/10


"I didn't expect to have so much fun with Until Dawn, and the depth with which my choices mattered and affected the final outcome encouraged repeat playthroughs. The visuals can be wonky at times, but in the end Until Dawn succeeds in being a thoughtful use of familiar mechanics, a great achievement in player-driven narrative, and a horror game you shouldn't miss." [read the full review]

-- Alexa Ray Corriea


The Last Guardian -- 9/10


"It isn't clear whether or not The Last Guardian means to be frustrating at times--if it's a concerted effort to test your patience for a lovable-yet-stubborn creature. Your affection for Trico and sympathy for both characters blossom nonetheless, culminating in an enrapturing series of revelations that cements your attachment to their personalities. Trico is the undeniable star of the show, exhibiting believable physicality and emotional range, but the boy is a valuable lesson in how to be patient and resilient when faced with unforeseen challenges.

When the book closes on their story, it's hard not to open it up again and begin anew. The trials you overcome endear you to both characters, but the emotions Trico elicits make you want to give it another chance--to be the patient, effective partner it truly deserves." [read the full review]

-- Peter Brown, Reviews Editor


Rocket League -- 9/10


"The joy of Rocket League rests on the countless plans that are conceived and discarded every other second in any given match. Trying to predict where and how the ball will bounce next is a game within the game. Despite the use of cars, Rocket League emulates the emotional surges typical of The Beautiful Game, such as the rush of an unexpected fast break or a well-timed header into a goal. With Rocket League, the promising concept of combining two wonderful things--cars and soccer--is equally magnificent in execution. You can't say the same thing about, say, combining cake and fruit to make fruitcake, as the comedian Jim Gaffigan observed." [read the full review]

-- Miguel Concepcion


Hellblade: Senua's Sacrifice -- 8/10


"Hellblade's most notable achievement is the handling of an incredibly sensitive subject matter within an engaging and well-crafted action/adventure game. At its heart, the story is about Senua's struggle to come to terms with her illness. In the process, she learns to find the strength within herself to endure, and to make peace with her past. And in a profound and physical way, we go through those same struggles with her, and come away with a better understanding of a piece of something that many people in the world struggle with." [read the full review]

-- Alessandro Fillari, Editor


MLB The Show 18 -- 9/10


"Sony's flagship baseball franchise has never been better. With its best-in-class controls and visuals, and impeccable attention to detail for the small stuff, MLB The Show 18 is worth catching for any baseball fan." [read the full review]


Horizon: Zero Dawn -- 9/10


"This is the first departure from the Killzone series for developer Guerrilla Games, and though you might think the team took a risk by stepping out of its FPS comfort zone to create a third-person open-world action game, you'd never know it was their first rodeo. For every minor imperfection, there's an element of greatness that recharges your desire to keep fighting and exploring Zero Dawn's beautiful and perilous world. Guerrilla Games has delivered one of the best open-world games of this generation, and redefined its team's reputation in the process." [read the full review]

-- Peter Brown, Reviews Editor


Nier: Automata -- 9/10


"Thanks to Platinum Games' knack for riveting and gratifying combat, Automata is Yoko Taro's most exciting game to date. The combat mechanics click after hurdling a low learning curve, and the end result is a skillful dance where balletic dodges complement wushu-inspired aggression. Moreover, this multi-ending trip is generously peppered with surprises and revelations, as well as easter eggs that call back to the first game and the Drakengard series from which Nier spun off. It's a meaty, often exhilarating trek that showcases Platinum Games' and Yoko Taro's unique blend of genius." [read the full review]

-- Miguel Concepcion


Persona 5 -- 9/10


"Within Persona 5 is a complex set of interconnected gameplay mechanics, and in almost every aspect Atlus has executed on its vision exceptionally, barring the pacing issues towards the end. At every turn, it presents something to marvel at, whether it's the fluid combat, vibrant world, or the many memorable characters. It's a game I could talk about for hours; I haven't mentioned the ability to connect to the Thieves Guild, which lets you see how other players spent their day or ask them for help answering questions at school. Or the thumping acid-jazz-infused soundtrack that I've not been able to get out of my head. Or even just the joy of seeing how it stylishly transitions between menus. But that encapsulates why Persona 5 is a game that shouldn't be missed. It's stuffed to bursting point with gameplay ideas and presentation flourishes--there's an overwhelming level of artistry in every part of Persona 5, making it a truly standout entry in the series. It's a refined, effortlessly stylish RPG that will be talked about for years to come." [read the full review]

-- Lucy James, Video Producer


Madden NFL 18 -- 9/10


"Overall, Madden 18 marks an unusually large shakeup in a series that, due to its annualized releases, rarely features much more than small, iterative changes. The Frostbite engine allows the game to reach new levels of realism in its visuals, and EA has put a lot of effort into constantly evolving the game to keep it in line with real-world events. But it is the Longshot story mode that defines Madden 18. Some of Longshot is unnecessary spectacle, but its lasting value comes from the humanity that it brings to the game. The moments of vulnerability and sincerity between Devin Wade and Colt Cruise during the story are worthy of celebration and give the overall game a weight that Madden hasn't had before. And if that's not enough to entice you, it's also simply a terrific football game." [read the full review]

-- Alex Newhouse


Far Cry 5 -- 9/10


"Despite some brief irritations and missed opportunities with its narrative, spending time in the world of Hope County remains absolutely delightful. Far Cry 5 boasts a wonderfully harmonious flow to its adventure, with its smart changes to exploration, discovery, and progression distinctly bolstering the enjoyment of creatively engaging and experimenting with its spectacular open world." [read the full review]

-- Edmond Tran, Senior Producer/Editor


Transistor -- 8/10


"Transistor is always a good-looking game, but in these instances, it demonstrates a rare knack for combining its visuals and music to powerfully convey both narrative information and tone, driving the story forward with Red's own unwavering resolve. So in the end, yes, Transistor is a fun action role-playing game with a neat combat system, but beautiful moments like these make it more than that. They make it a game with a soul." [read the full review]

-- Carolyn Petit


Yakuza 0 -- 8/10


"Unless you have a strong aversion to violence, sex, or middling graphics, you owe it to yourself to give Zero a chance. Its story will surprise you, its inhabitants will make you laugh at every turn, and its ambitious scope will redefine how you think about open-world games. It's a fascinating adventure no matter how you approach it, and it's proof positive that a game can be wildly inconsistent yet remain a great experience." [read the full review]


Inside -- 8/10


"This is a beautiful, haunting, and memorable game, a worthy follow-up to Limbo. Its puzzles, although rarely difficult, are engaging complements to the story. The real achievement of this game, though, is the way that it crafts its narrative: detailed environments convey the bizarre world that you travel through; introspective moments are filled with minimalist sound design and just the barest touches of music; and the things you must do to complete your journey force you to confront the realities of humanity, freedom, and existence." [read the full review]

-- Alex Newhouse



Best Nintendo Switch Games Now Available (As Of May 2018)

By Matt Espineli on May 31, 2018 06:30 am

The Best Switch Games So Far


After the Wii U, the release of the Nintendo Switch marked the beginning of an new generation for Nintendo. The universally praised The Legend of Zelda: Breath of the Wild launched alongside it, giving the Switch all it needed to quickly rise to the top of console sales charts and dramatically increase Nintendo's revenue. In the year since its launch, there has been no shortage of fantastic games coming to the hybrid console, from huge first-party games like Mario and Kirby to indie darlings like Owlboy and Celeste. The library only seems to be expanding and improving with every consecutive release.

In this feature, we're taking a look back at the best Switch games so far. This includes games that have received a score of 8 or higher on GameSpot since the console's release, as well as reviews for new games and updates to reviews of older games that were ported to Switch. Check out our choices for the best games released on the Switch. And with the console's library continuing to expand, make sure to check back often as we update this feature over the coming weeks and months.

For an analysis of Nintendo Switch's first year, be sure to read our retrospective feature discussing the console's various successes and failures. In addition, you can also check out our features detailingall the Wii U games we ported to Switch, 13 things we want to see from the console.


Street Fighter 30th Anniversary Collection -- 8/10


"That's more or less the story of the 30th Anniversary Collection. It won't satisfy every specific demand, but it's still a big collection of awesome games and behind-the-scenes content that no Street Fighter fan should miss. Street Fighter is a series worth celebrating and Digital Eclipse has managed to do so in a manner that feels respectful to the series and to the people who keep the spirit of arcade battles alive." [Read the full review]

-- Peter Brown, Reviews Editor


Hyrule Warriors: Definitive Edition -- 8/10


"Those returning to the fray will likely be a little disappointed as there just isn't enough new content to rouse fresh excitement. For newcomers, though, Hyrule warriors is a delightful, bizarre outing that opens up the Zelda series, taking us places we've been before, just with thousands of monsters and awesome, screen-clearing magical attacks." [Read the full review]

-- Daniel Starkey


Battle Chasers: Nightwar -- 8/10


"Beyond the challenge of combat, Battle Chasers is sustained through the strength of its story, a rollicking tale that takes our heroes literally to hell and back. It's bolstered by some sharp dialogue, gorgeous artwork, and an ensemble that plays extremely well off of each other. Lots of work has gone into Nightwar since its first release, and the balancing improvements make it an easy game to recommend on all platforms." [Read the full review]

-- Justin Clark


Donkey Kong: Tropical Freeze -- 9/10


"Tropical Freeze isn't a heavy-hitter from Nintendo in the same way Breath of the Wild or Super Mario Odyssey are, but it's a fantastic platformer that's bursting with creativity and expertly designed challenges. It's tuned just right--always tough but rarely frustrating--to ensure that even the most common moments feel great. If you missed out when the game first debuted back in 2014, give it a shot today. It easily stands the test of time." [Read the full review]

-- Peter Brown, Reviews Editor


Bayonetta 2 -- 10/10


"But it's a challenge you'll want to experience again as soon as you put down the controller. Bayonetta 2's combat is so expertly constructed, and its presentation so joyously insane, that you'd have to try so very hard to get bored of it all. In a year filled with the promise of ever more elaborate experiences on all the shiny new hardware, that Bayonetta 2--a homage to classic game design and escapism--should be the most fun I've had playing a game all year is unexpected. But maybe it shouldn't have been. After all, its predecessor still stands as one of the finest games of its genre. To have surpassed that with Bayonetta 2, and to have created a game that will be remembered as an absolute classic, is nothing short of astonishing." [Read the review]

-- Mark Walton


Celeste -- 9/10


"It's a testament to convincing writing and ingenious design that after playing Celeste I felt like I'd been on the same journey as Madeline. Her struggle is one made easy to empathize with, her low points painful to watch, and her high notes exhilarating to experience. Her tale is delicately told and beautifully illustrated, confidently coalescing with the satisfying, empowering game it lies within. Not bad for a game about climbing a mountain." [Read the full review]

-- Oscar Dayus, Staff Writer


Dragon Quest Builders -- 8/10


"The excellence of Dragon Quest Builders illustrates the versatility of this 30-year-old franchise as much as it speaks to the engrossing appeal of Minecraft-inspired creation. The story-advancing draw of quests goes hand-in-hand with the depth of a crafting system that cleverly uses monster drops as some of the game's building tools. Whether you want to focus on completing assignments or build with no specific purpose, the game is feature-rich enough to suck up untold hours, even if this happens to be your first Dragon Quest experience." [Read the review]

-- Miguel Concepcion, Editor


The Elder Scrolls V: Skyrim -- 8/10


"The original version of Skyrim is still an immense, engrossing RPG, and the quality, number, and variety of its quests makes it as easy to become lost in its world as ever. With the addition of Zelda-themed gear that's actually useful--and the fact that you can play anywhere--the Switch version of Skyrim is a great excuse to revisit a much-loved RPG." [Read the full review]

-- Kallie Plagge, Associate Editor


Golf Story -- 8/10


"It can take a little while for the narrative to ramp up in Golf Story and for you to feel like you've really cultivated the skills of a champion, but based on the sheer scope of what the game delivers, there's likely something for everyone to enjoy whether their shtick is mini-golfing or terrorising delinquents with frisbees. It has successfully captured the trappings of yesteryear's RPGs, and the witticisms and idiosyncrasies of the characters you encounter are a great palate cleanser between rounds. Switch has had a swathe of indies hit its eShop recently, but if you're looking for something that'll give you satisfaction in terms of an interesting story and a rewarding mechanic, then Golf Story is certainly par for the course." [Read the full review]

-- Ginny Woo


Gorogoa -- 8/10


"Few games take the concept of altering reality to as artistic a level as Gorogoa. This labor of love made chiefly by one developer is a gorgeous and intriguing puzzle game that works because of its stunning art and intelligent puzzle design. Far from a traditional game, Gorogoa is a slow and methodical trip into the surreal." [Read the full review]

-- Jason D'Aprile


Kirby Star Allies -- 8/10


"Star Allies is yet another Kirby game, but it's up there with some of the best. It's an artistic showcase, and a great opportunity for co-op platforming. The one real complaint you can levy at it is that it gates off its more challenging aspects, but the fact that they are present to begin with will please anyone who's grown weary of the series' painless platforming." [Read the full review]

-- Peter Brown, Reviews Editor


The Legend of Zelda: Breath of the Wild -- 10/10


"No matter how gorgeous its environments are, how clever its enemies are, and how tricky its puzzles get, the fact that Breath of the Wild continues to surprise you with newfound rules and possibilities after dozens of hours is by far its most valuable quality. It's a game that allows you to feel gradually more and more empowered yet simultaneously manages to retain a sense of challenge and mystery--which, together, creates a steady, consistent feeling of gratification throughout the entire experience. Breath of the Wild is a defining moment for The Legend of Zelda series, and the most impressive game Nintendo has ever created." [Read the full review]

-- Peter Brown, Reviews Editor


Mario + Rabbids: Kingdom Battle -- 9/10


"Mario + Rabbids: Kingdom Battle exudes off-beat optimism that never dissolves. It's a consistent delight, no matter how challenging the road becomes, because Kingdom Battle's unique turn-based tactics system is in every way a pleasure to engage with. Coupled with the annoyingly infectious allure of Rabbids, and the always delightful, colorful world of the Mushroom Kingdom, Mario + Rabbids: Kingdom Battle is an implausibly engrossing formula that is positively challenging and endlessly charming." [Read the full review]

-- Edmond Tran, Editor


Mario Kart 8 Deluxe -- 9/10


"For Mario Kart fans, Mario Kart 8 Deluxe might look like more of the same with small Double Dash-inspired tweaks. But thanks to a series of updates both big and almost unseen, it's the version of Mario Kart to get. If you don't own a Wii U or skipped out on Mario Kart 8 the first time around--or even if you've played it before--Mario Kart 8 Deluxe is worth your time. It plays beautifully on Switch in both handheld and docked mode, and its core racing is as exciting as ever. And, most notably, it completely revamps the original's lackluster Battle Mode, rounding out an already great racing game." [Read the full review]

-- Kallie Plagge, Associate Editor


Mr. Shifty -- 8/10


"Mr. Shifty isn't a huge game in terms of length, but the three- to four-hour campaign is ample. It's like a shot of adrenalin, offering an exciting, intense experience, and it's easy to forgive the game's performance flaws when it so consistently makes you feel like a badass." [Read the full review]

-- James O'Connor


NBA 2K18 -- 8/10


"NBA 2K18 is a hardcore sports simulation. If you want to get good, you have to put in the work. Fortunately, there are plenty of ways to improve your skills no matter how you want to play. And the fact that there's so much to do is a bonus, because on the court, NBA 2K18 is also an amazingly well-crafted experience." [Read the full review]

-- Seth Macy


Night in the Woods -- 9/10


"From beginning to end to epilogue, Night in the Woods is ultimately open to individual interpretation. How you relate to it depends on your own experiences and choices, including Mae's dialogue and who you decide to spend time with. Though its charming and angsty story works well on its own merits, it's special because of how it prioritizes conveying emotion over telling a straight narrative." [Read the review]

-- Kallie Plagge, Associate Editor


Owlboy -- 9/10


"Owlboy is consistently charming and surprising, and when its final act doubles down on every front, it's bittersweet to see it end. As you relish the outcome of the final battle and watch the closing cutscene, you can't help but reflect on the beginning of your adventure and how far the world and its inhabitants have come. You'll never be able to play Owlboy for the first time again, but the memories of its magic moments stick with you. This is more than a treat for fans of old-school games; Owlboy is a heartfelt experience that will touch anyone with an affinity for great art and storytelling." [Read the review]

-- Peter Brown, Senior Reviews Editor


Pac-Man: Championship Edition 2 Plus -- 8/10


"Pac-Man: Championship Edition 2 creates an exciting dynamic where ghosts are still dangerous, but the overall game is more forgiving than the original--and it's more entertaining as a result. Arcade ports tend to be games we play in short bursts--mostly for the nostalgia factor. Pac-Man: Championship Edition 2 certainly relies on that nostalgia to a point, but it handles the classic game in a way that plays with expectations to surprise you. It's the same game enhanced in the right directions to be make an old concept fun, innovative, and challenging all over again." [Read the review]

-- Jason D'Aprile


Puyo Puyo Tetris -- 8/10


"Overflowing with colorful personality, Puyo Puyo Tetris revels in its weirdness. It provides solid versions of both puzzle games and merges the two in bizarre, frantic ways that adds a fresh dash of style to these long-running series. With an array of game variations spanning single-player, along with on- and offline multiplayer, it's an incredibly meaty package that should satisfy gamers for a long time to come." [Read the full review]

-- Jason D'Aprile


Rive -- 8/10


"Rive is demanding, but it pushes the kind of near-thoughtless play that shoot-em-ups strive to achieve. When faced with an onslaught of enemies and environmental hazards, you'll have to think fast or die. Rive also doesn't run all that long, but what's here is excellent, top-notch action, and the game delivers some of the most memorable moments in a shoot-em-up in years." [Read the full review]

-- Daniel Starkey


Rocket League -- 9/10


"For people new to the game, they have a lot to look forward to regardless, as it's one of the most fascinating sports games in memory. Nevermind if you don't like soccer or couldn't care less about the growing esports community. Rocket League is a unique game that redefines the concept of what a sports game can be, and Psyonix continues to support it with new content on a regular basis. It's been around for a while, but now that it's on Switch, there's no better time to give it a shot." [Read the full review]

-- Peter Brown, Reviews Editor


Shovel Knight: Specter of Torment -- 8/10


"Specter of Torment is a finely-crafted 2D platformer that is satisfying in all respects. Simply controlling Specter Knight--flying through the air and slicing through enemies--is a joy in itself, and being able to push your ability to control these skills in overcoming the game's cleverly-designed and challenging levels is always an exhilarating feeling. Specter of Torment is a focussed, polished, and satisfyingly challenging game that's well worth experiencing whether or not you've had the pleasure of playing Shovel Knight." [Read the full review]

-- Edmond Tran, Editor


Sonic Mania -- 9/10


"Sonic Mania methodically uses its sentimental appeal to great effect, but in the process, it heals the wounds inflicted by its most disappointing predecessors and surpasses the series' best with its smart and interpretive design. An excellent 2D platformer, Sonic Mania goes beyond expectations, managing to be not only a proper evolution of the series' iconic formula, but the best Sonic game ever made." [Read the full review]

-- Matt Espineli, Associate Editor


Splatoon 2 -- 8/10


"At first glance, Splatoon 2 seems very similar to the first game. But all the small changes, and even the bigger ones in single player and League Battles, make for a fresh take on the already unique shooter. If you played a lot of the original, the sequel has enough to keep you coming back, and if you're new to the game, it's a fantastic place to jump in." [Read the full review]

-- Kallie Plagge, Associate Editor


Stardew Valley -- 9/10


"The sheer number of things to accomplish in Stardew Valley can keep you interested beyond the original three in-game years you need to reach the end of your story--you may just want to start over rather than continue on. You'll work quite hard to gather enough money for your first horse, so that you can quickly move to the mines to get a mineral to complete a bundle at the community center. It's all centered around whatever it is you want to accomplish that day. And that's truly what makes Stardew Valley such a lovely experience, it encourages you to go out and be the best you can be, in whichever task that brings you the most joy. Stardew Valley motivates naturally, with blissful optimism." [Read the full review]

-- Mary Kish


SteamWorld Dig 2 -- 9/10


"Every advancement Dig 2 makes to its story and mechanics strengthens your initiative to progress. There's an overwhelming sense of momentum that runs through the adventure; as if developer Image & Form sifted the original in a pan, removing its redundancies while expanding upon what made it so fun to persistently play. In your quest to acquire every upgrade and explore every nook and cranny, there's no shortage of hidden collectables to discover. And with post-game content that unlocks after you unearth every secret, the desire to keep digging intensifies. Dig 2 manages to not only be an exceptional successor, but a great adventure in its own right. Where the first game was a diamond in the rough, Dig 2 is a polished jewel." [Read the full review]

-- Matt Espineli, Associate Editor


Super Mario Odyssey -- 10/10


"Odyssey is sustained beyond its major milestones not only through colorful worlds and hidden challenges, but through the sheer joy of controlling Mario, who's never felt more responsive or dynamic in action. Even with everything new that's been introduced, Nintendo's forward-thinking platformer retains the series' classic handcrafted appeal, which is even more impressive when you realize how densely packed each kingdom is. Mario's latest outing is big, bold, and bursting with new ideas, and like Breath of the Wild, is another instance of Nintendo going above and beyond to redefine our expectations. It's a shining example of refined creativity, and another crown jewel for Switch that is without equal." [Read the full review]

-- Peter Brown, Reviews Editor



14 Biggest Battle Royale Games Releasing In 2018

By Matt Espineli on May 31, 2018 06:25 am

Going Battle Royale


After the smash success of PlayerUnknown's Battlegrounds and Fortnite, battle royale games are quickly evolving, moving past the genre's humble beginnings as mods for large-scale survival games, like ARMA 2 and Minecraft, and into new territory. This year alone is packed with a slew of new battle royale games that aim to push the genre further by expanding its most well established tenets. To keep you informed of all the latest games in the genre, we've compiled 14 of the biggest battle royale games releasing in 2018.

While there's plenty of battle royale games out there, we've decidedly narrowed it down to the ones most worth looking into this year. Many of the latest battle royale games are expanding upon it by throwing new mechanics into the mix. Some games add in spectator elements and dynamic environmental effects, while others are taking the experience to VR. It's exciting to see how some developers are pushing the genre to entirely new directions.

There are also battle royale games this year are opting for a more traditional approach. Games like Europa and Mavericks: Proving Grounds are sticking to the last person standing approach but across different scales and with additional mechanics, like dynamic environmental effects and higher player counts. These games offer veteran players fascinating situations to test their skills.

Even the biggest gaming franchises are incorporating battle royale into its repertoire. The upcoming Call of Duty: Black Ops 4 has a battle royale-like mode. We can only imagine what other popular franchises plan to introduce the mode at E3 2018.

Regardless of what you prefer, it's safe to say that there is likely a new battle royale game for you. But which one are you looking forward to the most? Let us know in the comments below. And be sure to check back often as we update this feature with even more new battle royale games as they get announced.


Call of Duty: Black Ops 4 | PS4, Xbox One, PC


The upcoming Call of Duty: Black Ops 4 is going to feature a battle royale mode. Dubbed Blackout, the new mode pits players against each other in a fight to be the last one standing. Where it differs from other battle royale games, however, is that it draws heavily on previous Black Ops titles. Developer Treyarch says it wanted to create a battle royale mode "the Black Ops way," and to that end, it has incorporated elements from the entire series into the mode.

Release Date: October 12


Battlerite Royale | PC


Battlerite Royale is an upcoming mode for the team-based arena brawler where 20 players fight on a map 30 times larger than the game's standard arena mode map. You can play solo or as a pair, with 27 distinct heroes to choose from. The rules are standard fair as a battle royale game: drop in, gather supplies, kill people, and come out as the last person alive.

Platforms: PC | Release Date: Summer 2018 (Standard Game is Available Now)


Maelstorm


Maelstorm offers an interesting spin on the battle royale genre. Rather than take on the format of a first-person or third-person shooter, the game focuses on naval combat in a fantasy setting. You're pitted against 15 other players in a a battle to be the last "ship" standing. While you fight off other players and NPC ships, there are also sea monsters to worry about that'll attempt to sink you. And if the game's premise isn't enough to pull you in, it also offers progression and loot systems to keep you invested in and outside of battle.

Release Date: Available Now via Steam Early Access


Egress


Egress is an RPG battle royale game with a Soulsborne-like combat system. It's set in an alternate universe that combines visuals elements from Victorian-era architecture, Lovecraftian mythology, and Retrowave.

Release Date: TBA 2018


H1Z1 | PC (PS4 and Xbox One Versions Coming Soon)


Formerly known as H1Z1: King of the Kill, H1Z1 is the battle royale version of the zombie-survival sandbox game, Just Survive. It pits 150 players against each other in a last-man-standing deathmatch; players can choose to play solo, with a partner, or in groups of five. In addition to the game's standard battle royale mode, H1Z1 features a mode called Auto Royale, where four players drive a car into battle, collecting power-ups in order to emerge the last team driving.

Platforms: PC | Release Date: Available Now


Proxima Royale


Proxima Royale is a sci-fi-themed battle royale where up to 60 players duke it out in a last "robot" standing conflict on an alien planet. The game is in early access, having had a few closed alphas over the past month or so.

Release Date: TBA


SOS | PC


SOS offers something unique: it requires a microphone, and your social skills and sense of showmanship will be put to the test. Each player has to present themselves in an interesting way to stand out and earn the favor of a live audience. Each game is broadcast live online via the social gaming platform Hero, with spectators voting on possible in-game events like supply drops or bombing runs. The main goal is to find one of four relics spread across the map, and then signal for extraction and make it onto a helicopter. This sounds simple on paper, but 15 other players are also striving to accomplish the same goal, and with only a few seats on the helicopter, you're going to need to be clever and ruthless if you want to survive.

Release Date: Available Now via Steam Early Access


Paladins: Battlegrounds | PC, PS4, Xbox One


Paladins: Battlegrounds is a 100-player battle royale standalone expansion of Paladins: Champions of the Realm. It takes on qualities similar to other battle royale games, but attempts to redefine them by introducing mechanics from hero shooters, with myriad playable characters, each with their own unique skills and abilities.

Release Date: TBA 2018


The Darwin Project | PC, Xbox One


The Darwin Project is a third-person competitive multiplayer battle royale game with more of an emphasis on survival than its competitors. In order to win, you must endure extreme weather conditions, while tracking opponents and setting up traps in order to be the last one left alive. It's most noteworthy quality is that it incorporates reality TV show elements into its gameplay, like spectator interaction and a show director who controls varying aspects of the arena.

Release Date: Available Now via Steam Early Access and Xbox One Game Preview program


Mavericks: Proving Grounds | PC


Mavericks: Proving Grounds is an first-person battle royale game where up to 400 players do battle in a highly dynamic environment. For example, you can set fire to a map, tactically spreading it to others parts of the map to either damage other players or cut them off. In addition, the game promises more intelligent mission systems, social hubs, and a player-driven narrative that informs your experiences playing the game.

Release Date: TBA 2018 (Beta opens Summer 2018)


Islands of Nyne | PC


Islands of Nyne is a sci-fi-themed first-person battle royale game that's more skill-driven than its competitors. Based on how well you play, you'll earn special armor sets and weapon skins for your character. There's also a player betting system, which allows you to use in-game credits to place bets on individual players or teams during a match to win more equipment or skins.

Release Date: TBA 2018 (Currently in Closed Alpha, which you can get into by pre-ordering the game)


Dying Light: Bad Blood | PC, PS4, Xbox One


Dying Light: Bad Blood is a standalone battle royale-esque expansion of the critically acclaimed Dying Light. It seems an almost unexpected release, but apparently it was made by developer Techland due to numerous fan requests. In Bad Blood, six players are dropped into random locations around the map in a race to acquire enough samples from several powerful infected zombies. As you take down these special zombies, you'll collect samples and potentially level up your character--boosting their health, agility, and attack power. The first one to acquire all the samples and escape in the evac chopper wins.

Release Date: TBA 2018 (a Global Playtest is schedule for sometime this year, which you can sign up for via the Dying Light website)


Europa | PC


Europa is Chinese publisher Tencent's contribution to the battle royale genre. Unlike its competitors, the game will feature real-time weather, underwater exploration, environmental kills, and destructible cover. Whether Europa releases anywhere besides China remains to be seen.

Release Date: TBA 2018 in China only


Survival Games: Battle Royale | PC


Survival Games: Battle Royale retains the genre's tried and true premise, but provides some twists of its own. Maps are procedurally generated and you must keep track of your stats and hunger as you fight to be the last one standing. In addition, the game sports a map editor that allows you design your own custom battle royale arenas.

Release Date: Available Now via Steam Early Access


Stand Out: VR Battle Royale | PC (Oculus Rift, HTC Vive)


Playing a battle royale game in VR sounds like a huge challenge, but developer raptor lab is looking to make it happen with Standout: Battle Royale VR. In order to survive a match, you'll literally have to crouch down to avoid enemy and lean in and out of cover to get a clear line of sight on opponents; you can even reach out and snatch a magazine from a player's hands.

Release Date: Available Now via Steam Early Access



19 Things We Learned About Westworld In Season 2, Episode 6, "Phase Space"

By Michael Rougeau on May 31, 2018 06:07 am

Westworld Season 2, Episode 6 spoilers ahead!


If you're the type of Westworld fan who likes to theorize and speculate, then each new episode is an ongoing succession of disappointments and vindications. Some hunches play out, while others prove dead wrong. Sometimes you're right, and sometimes you're wrong, in other words.

In Westworld Season 2, Episode 6, "Phase Space," a lot of theories turned out to be right. Read through all the new things we learned this week, then check out our new theories from this episode, as well as our full "Phase Space" breakdown, when you're done.


1. Bernard IS Arnold?


Ford didn't simply design Bernard's personality based on Arnold. Judging by this episode's opening scene, it seems Ford really did implant part of Arnold in Bernard's "mind," like William's Jim Delos golem. Maybe Bernard is Papa Delos 2.0, and Ford used Dolores to test Bernard's "fidelity," just like Bill did with Jim.


2. Dolores created a monster in Teddy.


This definitely won't come back to bite her. Not a chance.


3. It's been almost a week.


Nearly a week has passed since the massacre began, according to Charlotte. We're catching up to the "present" in which all or most of the hosts are facedown in a lake.


4. There are engineers in the Mesa dissecting hosts.


What are they hoping to gain from this?


5. Stubbs has a soft spot for the hosts still.


Even after everything he's seen over the past week.


6. Maeve has mastered her mind control commands.


This must have something to do with the "neural network" Bernard described much earlier in this season, right?


7. Musashi forgot to wipe the blood off his sword before sheathing it.


Does this drive anyone else crazy?


8. Bill thinks Emily is a host created by Ford.


It seems ridiculous at first, since we saw her journey here (or parts of it, at least). But then again, this is Westworld. Are we sure this isn't just another part of Ford's game?


9. Emily is apparently there to rescue her dad.


We speculated after an earlier episode about why Emily didn't seem eager to leave the parks after the s*** hit the fan. Apparently, she wasn't willing to leave without her father. Isn't that sweet?


10. Emily is savvy as hell.


"Those aren't real Ghost Nation arrows. Your men are looting a honey pot." Badass.


11. The park's climate control is up and running.


Phew. We were worried.


12. The "cradle" is blocking attempts to regain control.


The cradle is what holds the hosts' backups. Have the backups themselves become sentient? Or is there something else in there, as Elsie suggests?


13. The Man in Black is sober in the real world.


"Glad to see you can still tell the difference." Ouch, emily.


14. Emily is only there because Charlotte invited her to Ford's gala.


Did Charlotte have an ulterior motive, or was it an unfortunate coincidence for Emily that she was there when the hosts attacked?


15. Bernard is a total badass.


"The pain is just a program." Would you volunteer for this? Didn't think so.


16. Those little balls are indeed host brains.


Exhibit A.


17. Maeve's daughter has a new mom.


No one saw that coming. No one.


18. The cradle is a VR Westworld.


Or at least, that's how it seems when Bernard gets plugged in. If these are the hosts' backups, it makes sense that they'd be running on their default settings. But aren't they about to be erased too?


19. And look who's there.


This may not answer the question of whether Ford is really alive or dead, but it does seem, at least, that he managed to upload a version of himself into the Cradle.



Star Wars: Every Different Type Of Trooper

By Mat Elfring on May 31, 2018 01:52 am


While there's a lot to love about the Star Wars Universe, there's one thing that comes to mind when you think about the Empire: Stormtroopers. The one constant throughout these movies is this memorable military force, and they've evolved quite a bit throughout the series, from the Galactic Republic's Clone Troopers to the Empire's Stormtroopers to the First Order's Stormtoopers.

Each movie and television series in the current Star Wars canon has developed their own unique trooper over the years, and because of that, there are many different types of these faceless cannon fodders. From Phantom Menace to The Last Jedi even to Rebels, we're going through the history of Star Wars and taking a look at all the troopers from the ten films and two television series.

If you want to know more about the latest Star Wars movie, check out our Solo review. Additionally, if you want to learn more about the movie, check out the Easter eggs you may have missed.

If you just want to see the new Troopers from Solo, click here to jump ahead.


Clone Trooper: Phase 1


Appearances: Attack of the Clones, Clone Wars


Advanced Recon Commando (ARC Troopers)


Appearances: Clone Wars


Clone Trooper Pilot


Appearances: Attack of the Clones, Clone Wars, Revenge of the Sith


Flame Trooper


Appearances: Clone Wars


Biker Advanced Recon Commando


Appearances: Clone Wars


Clone Cold Assault Trooper


Appearances: Clone Wars


Clone Republic Commandos


Appearances: Clone Wars


Clone Gunner


Appearances: Clone Wars


Clone Ordnance Specialist


Appearances: Clone Wars


Clone SCUBA Trooper


Appearances: Clone Wars


Riot Clone Trooper


Appearances: Clone Wars


Special Operations Trooper


Appearances: Clone Wars


Clone Trooper: Phase 2


Appearances: Clone Wars, Revenge of the Sith


Advanced Recon Force Trooper (Scout Trooper)


Appearances: Clone Wars, Revenge of the Sith


Shock Trooper


Appearances: Clone Wars, Revenge of the Sith


Galactic Marine


Appearance: Revenge of the Sith


Clone Paratrooper


Appearances: Revenge of the Sith


Stormtrooper


Appearances: Rogue One, A New Hope, Empire Strikes Back, Return of the Jedi, Rebels, Solo


Patrol Trooper


Appearances: Solo


Mudtrooper


Appearances: Solo


Mimban Stormtrooper


Appearances: Solo


Ranger Trooper


Appearances: Solo


Death Squad


Appearances: Rogue One


Hover Tank Trooper


Appearances: Rogue One


Shoretrooper


Appearances: Rogue One


Spacetrooper


Appearances: A New Hope


Sandtrooper


Appearances: A New Hope


Tie Fighter Pilot


Appearances: A New Hope, Empire Strikes Back, Return of the Jedi


Imperial Combat Driver


Appearances: Rebels, Empire Strikes Back, Return of the Jedi


AT-AT Pilot


Appearances: Rebels, Empire Strikes Back


Snowtrooper


Appearances: Empire Strikes Back


Scout Trooper


Appearances: Rebels, Return of the Jedi


First Order Stormtrooper


Appearances: The Force Awakens, The Last Jedi


First Order Riot Control Stormtrooper


Appearances: The Force Awakens, The Last Jedi


First Order Tie Fighter Pilot


Appearances: The Force Awakens, The Last Jedi


First Order Snowtrooper


Appearances: The Force Awakens, The Last Jedi


First Order Flametrooper


Appearances: The Force Awakens, The Last Jedi


First Order Megablaster Heavy Assault Trooper


Appearances: The Force Awakens, The Last Jedi


First Order Executioner Stormtrooper


Appearances: The Last Jedi


Honorable Mention: Captain Phasma


Appearances: The Force Awakens, The Last Jedi


Honorable Mention: Emperor's Royal Guard


Appearances: Clone Wars, Revenge of the Sith, Rebels, Rogue One, Return of the Jedi


Honorable Mention: Elite Praetorian Guard


Appearances: The Last Jedi



Overwatch Anniversary Skins From 2018 Event Look Pretty Great

By Kevin Knezevic on May 31, 2018 01:13 am

Tracer, Brigitte, and more get new looks for Overwatch's second Anniversary


Blizzard's popular hero shooter Overwatch is celebrating its second birthday, and the developer is commemorating the milestone with the return of the Overwatch Anniversary event. The event is underway now on all platforms--PS4, Xbox One, and PC--and introduces a variety of new content to the game, but as always, the most exciting additions are all the new skins.

Blizzard has added 11 new Legendary skins to Overwatch, a number of which were revealed in the days leading up to the game's second anniversary event. We got early peeks at new looks for Tracer and Soldier 76, but Doomfist, McCree, and Overwatch's latest hero, Brigitte, are all also the recipients of new outfits. You can take a look at all of the new skins above.

The skins can be obtained in Anniversary Loot Boxes, which contain over 190 Anniversary event items, more than 60 of which are brand-new. Everyone who logs in during the Anniversary Event will receive one Anniversary Loot Box for free, which is guaranteed to contain at least one Legendary item. Additional Anniversary Loot Boxes can be earned by playing the game or purchased with real-world money.

In addition to the new skins, Blizzard has introduced a new free-for-all Deathmatch map called Petra. The developer has also made past seasonal brawls available to play again in Arcade for the duration of the Overwatch Anniversary Event.

The event runs from now until June 11.


Tracer Lightning Skin


Tracer Lightning Weapon


Bastion Stealth Skin


Brigitte Shieldmaiden Skin


Doomfist Formal Skin


Junkrat Buccaneer Skin


Junkrat Buccaneer Weapon


Junkrat Buccaneer Detonator


Lucio Bitrate Skin


Lucio Bitrate Weapon


McCree Sherlock Skin


McCree Sherlock Weapon


Orisa Forest Spirit Skin


Orisa Forest Spirit Weapon


Soldier 76 Venom Skin


Soldier 76 Venom Weapon


Symmetra Magician Skin


Symmetra Magician Weapon


Symmetra Magician Turret


Torbjorn Cybjorn Skin


Torbjorn Cybjorn Weapon


Torbjorn Cybjorn Mallet



Star Wars Movies, Ranked

By Anonymous on May 31, 2018 01:13 am

These Are The Best And Worst Reviews For Every Star Wars Movie


The newest Star Wars film, Solo: A Star Wars Story, has polarized movie critics. It's far from the first Star Wars movie to do so. Even the most beloved Star Wars films have had their detractors.

Join GameSpot as we rank all 11 major Star Wars movies, sharing the best and most positive -- along with the most negative and vicious -- takes on the legendary film franchise.

(Image credit: Lucasfilm)


11. Star Wars: The Clone Wars


This film, really just the first three episodes of the Cartoon Network animated series, was absolutely savaged by critics as a shallow money grab.

The positive: Said The Philadelphia Inquirer's Carrie Rickey in one of the movie's more positive reviews: "The Clone Wars is to Star Wars what karaoke is to pop music."

Metascore: 35

(Image credit: Lucasfilm)


A movie with "turgid video game anonymity"


The negative: In his review that gives The Clone Wars an "F" grade, Entertainment Weekly's Owen Gleiberman panned the movie's repetitive combat sequences and turgid video game anonymity.

"George Lucas is turning into the enemy of fun," he adds.

(Image credit: Lucasfilm)


10. The Phantom Menace


Though many of its scenes feel cringeworthy two decades later, reviewers of The Phantom Menace praised its visuals, imagination, and craftsmanship.

The positive: "Phantom may not be the best entry in the series, but it's the most technically accomplished," Shawn Levy wrote for the Portland Oregonian.

Metascore: 51

(Image credit: Lucasfilm)


Who's the real villain: Darth Maul or the CGI?


The negative: Variety's Todd McCarthy had harsh words for Episode I, calling it eye candy without nutrients for the heart or mind. Slate's David Edelstein dismissed the film as pallid, while Film.com's Robert Horton noted that "computer technology may be the actual phantom menace, after all."

(Image credit: Lucasfilm)


9. Attack of the Clones


The positive: Michael Wilmington of the Chicago Tribune applauded Episode II's youthful spirit, calling it "the most visually spectacular and exciting of all Star Wars movies to date."

Lou Lumenick of The New York Post, meanwhile, praised the film as "a technological landmark that couldn't look or sound better."

Metascore: 54

(Image credit: Lucasfilm)


What about the attack on not just the men, but the women and children too?


The negative: In Roger Ebert's Chicago Sun-Times review, the famed critic wrote that by the end of the movie, "I had not heard one line of quotable, memorable dialogue." Little did Ebert know how well "I don't like sand" would age.

(Image credit: Lucasfilm)


8. Return of the Jedi


Though it has a relatively low combined Metascore overall, Episode VI soaked up plenty of praise upon its release in 1983.

The positive: Said Shiela Benson of The Los Angeles Times: "With Jedi, George Lucas may have pulled off the first triple crown of motion pictures," closing the circle with weight, maturity and fun.

Metascore: 58

(Image credit: Lucasfilm)


As if "the stuff of comic books" is a bad thing...


Critics hated the Ewoks and rebuked the fuzzy creatures as a juvenile toy store money grab.

The negative: Wrote The Hollywood Reporter: "The stuff of legend that inspired and elevated the earlier episodes has here been replaced largely by the stuff of comic books."

(Image credit: Lucasfilm)


7. Rogue One


The positive: In his Rolling Stone review, Peter Travers wrote that Rogue One has the same primitive, emotional spirit as the original trilogy -- a movie that's "alive and bursting with the euphoric joy of discovery." He also praised Jyn as a female warrior who ranks with the greats.

Metascore: 65

(Image credit: Lucasfilm)


A morally tangled downer with depressed characters


The negative: Using visual effects to superimpose the faces of characters from A New Hope onto other actors' bodies was a controversial move. Bill Goodykoontz of the Arizona Republic wrote of those scenes, "at least one cameo is unnecessary and one is kind of … odd."

The San Francisco Chronicle's Mick LaSalle was even more harsh, overall: "It's a downer. It's morally tangled. The characters are as depressed as the scenario, and Michael Giacchino's music can't make it better."

(Image credit: Lucasfilm)


6. Solo: A Star Wars Story


The newest film in the franchise lands right in the middle of the pack.

The positive: Dan Jolin of Empire Online wrote, "It's a slick, swift-footed adventure which plays like a planet-hopping heist movie, and one which glides a long way on the charm of its leading man."

GameSpot's own Michael Rougeau says there's a bit too much fan service in the movie, but overall praised its cast (especially Donald Glover as Lando), costumes and environments.

Metascore: 63

(Image credit: Lucasfilm)


A film that desperately needs more Lando Calrissian


The negative: Not everyone is a fan of this origin story flick. Johnny Oleksinski wrote "Solo, sadly, should be frozen forever in carbonite," in his review for the New York Post.

Screencrush's Matt Singer, meanwhile, criticized the movie's lack of personality and importance. "If the goal here was to really understand how a brash kid from a backwater planet became an amoral smuggler, Solo failed."

(Image credit: Lucasfilm)


5. Revenge of the Sith


The positive: Both Premiere and Variety heralded the final prequel as the greatest Star Wars film since Empire Strikes Back.

"The most energetic of the prequels," wrote Los Angeles Times' Kenneth Turan. "The only one worth watching."

Metascore: 68

(Image credit: Lucasfilm)


Not to spoil the ending, but Anakin makes it out of Mustafar alive


The negative: Anthony Lane of the New Yorker described the movie as an improvement on its predecessors "only in the same way that dying from natural causes is preferable to crucifixion." Ouch.

(Image credit: Lucasfilm)


4. The Force Awakens


The positive: After a 10 year drought without a new Star Wars film, critics were ready to be wowed. The St. Louis Post-Dispatch's Calvin Wilson says The Force Awakens justifies its enormous hype, praising it as commercial American moviemaking at its best.

The Seattle Times' Soren Anderson, meanwhile, praised Daisy Ridley's turn as the fearless, forceful and resourceful Rey.

Metascore: 81

(Image credit: Lucasfilm)


Critics loved this movie more than fans did


The negative: Most movie critics gave The Force Awakens high marks, though a few were more faint in their praise. Time's Stephanie Zacharek called the movie "perfectly adequate," while Salon's Andre O'Hehir said the retreat into formula was both deeply satisfying ... and oddly empty.

Metacritic users were less impressed by the fan service in Episode VII, rating the film a 6.9/10.

(Image credit: Lucasfilm)


3. Empire Strikes Back


Empire is the source of some of the franchise's most memorable lines. It's also the ranking favorite among Metacritic users.

The positive: Episode VI is "a tense and pictorially dazzling science-fiction chase melodrama that sustains two hours of elaborate adventure while sneaking up on you emotionally," said Gary Arnold of The Washington Post.

Metascore: 82

(Image credit: Lucasfilm)


OK, but these 35-year-old special effects actually hold up pretty well


The negative: Not everyone was thrilled by the first-ever Star Wars sequel. Chicago Reader's Dave Kehr says the movie mainly marks time: "The characters take a definite backseat to the special effects, and much of the action seems gratuitous, leading nowhere."

Metascore: 85

(Image credit: Lucasfilm)


2. The Last Jedi


Critics were very receptive to the time spent developing the character complexities of Rey and Kylo Ren.

The positive: Said Steve Persall of the Tampa Bay Times, "The Last Jedi launches the franchise to another level of action and humor thanks to incoming writer-director Rian Johnson, whose imagination seems boundless as George Lucas' 40 years ago."

Metascore: 85

(Image credit: Lucasfilm)


Ben Swolo, a disappointment?


The negative: But some felt that the script fell short of the emotional impact of Empire Strikes Back. Variety's Peter Debruge wrote, "Johnson's effort is ultimately a disappointment."

Richard Brody of The New Yorker wrote that the script "has the feel of the compulsory, of homework done elaborately, with extreme labor."

(Image credit: Lucasfilm)


1. Star Wars: A New Hope


Lucasfilm

The very first Star Wars film is still the leading favorite among critics. It was plain to see that George Lucas had created something entirely new that would impact movie-making forever.

The positive: Wrote Roger Ebert of The Chicago Sun-Times: "If I were asked to say with certainty which movies will still be widely known a century or two from now, I would list 2001, The Wizard of Oz, Keaton and Chaplin, Astaire and Rogers, and probably Casablanca ... and Star Wars, for sure."

Metascore: 90

(Image credit: Lucasfilm)


How could anyone not like A New Hope?!


Lucasfilm

The negative: But not all critics were caught up in the zeitgeist of the Rebel Alliance. John Simon of New York Magazine infamously said the film, filled with "dialogue of overwhelming banality," is "as exciting as last year's weather reports."

(Image credit: Lucasfilm)



Biggest PS4 Games Of E3 2018

By GameSpot Staff on May 31, 2018 01:05 am


We're five years into the the life cycle of PS4, which means it's going to be all about the games at E3 2018. While there's always the possibility of some of kind of big tech or hardware tease, it's more likely that Sony will save any of those types of announcements for another time. The focus is going to be on gameplay and trailers for many of the games we already know are releasing this holiday, as well as a slate of new and unannounced games.

Here, in alphabetical order, are some of the biggest PS4 games we're pretty sure are going to be at E3 in some form another. Hopefully most of them are playable, but even if some only show up as a trailer, it's another chance to get a feel for what lies ahead. Many of these titles have been announced, but others are titles we're guessing based on the list of companies on the official E3 homepage.

The first potential look we'll get at most of these games will be during the press conferences before E3 even begins. To if make sure you're up to date with the times as well as the location for our E3 video streams, we have a hub rounding up all of that info as well.

The following games are only a potential sampling of all the exciting titles that will come out of E3, and in the coming weeks, we'll also reveal our editor's picks for the games we're personally hyped to hear more about. But in the meantime, what games do you hope to learn more about at the show? Let us know in the comments below!


Ace Combat 7: Skies Unknown


Ace Combat 7: Skies Unknown is the latest in Namco Bandai's arcade jet-fighting franchise, and as the first numbered series entry in over a decade, it marks a return to the series' roots in military and political melodrama. The lead writer from beloved entries Ace Combat 4 and 5, Sunao Katabuchi, is back for Skies of Liberation, which is a very good sign.

Ace Combat 7 was first revealed at PlayStation Experience in 2015, and we've seen a little bit about its story, had a brief hands-on with its campaign demo, and heard a lot about its VR mode. It's a beautiful-looking game, with a lot of new technological work going into its clouds. But after a delay last year, we just want to know when it's coming out. Hopefully, Bandai Namco will tell us during E3 2018.


Anthem


BioWare is one of the most beloved developers in the industry. It's best known for single-player RPGs, but with Anthem, it appears to be trying its hand at crafting a competitor to Destiny. That's an intriguing prospect in its own right, although at this point BioWare and EA have shared very little about what we can actually expect.

Destiny appears to be the best comparison based on what we know, which is that you're playing in a shared world as a "freelancer" wearing an exosuit. One thing BioWare has offered reassurances about is that multiplayer is optional. It promises "you can choose to play through the story with only your friends, or even on your own." Games have often struggled with making the story in a multiplayer game feel like you are truly the central character, but BioWare is "taking this problem head-on and structuring the entire game design to provide a specific solution for this."

Again, that's extremely vague, but BioWare is at least saying the right things. EA Play should provide us with a much better sense of how the studio is blending open-world action and third-person shooter gameplay, as well as whether it can avoid the pratfalls that have held Destiny back. Anthem is due out early in 2019.


The Avengers Project


We don't know much about the upcoming Avengers Project, but there are plenty of reasons to be excited about this mysterious collaboration between Marvel and publisher Square Enix. With a terrific-looking Spider-Man game coming up soon and back-to-back blockbuster entries in the Marvel Cinematic Universe, anything even tangentially related to the Avengers sounds like a sure bet.

And Crystal Dynamics in particular has been earned plenty of good will. After the very good Tomb Raider, then the even better Rise of the Tomb Raider, it's exciting to imagine what might come about from the combination of Crystal Dynamics' development cachet and the Avengers' effortless mix of humor and blockbuster action.

The website for the Avengers Project says it will have a "completely original story," but it'd be great if there was some kind of crossover with the movies, especially in this post-Infinity War world. Maybe the game could offer a glimpse into stories that'd be too far-reaching for a three-hour movie to tackle.


Battlefield V


We now have a ton of information around the next Battlefield game set in WWII. Although we haven't been able to play yet in order to confirm what was shown in the first reveal trailer, we have an extensive breakdown of what we know so far. Battlefield V introduces a large number of new mechanics that drive squads together and get them playing objectives. This includes the idea of ammo scarcity, the ability to build and fortify objectives, the ability to tow weapons with vehicles, and a new squad commander radio in order to call in powerful attacks. The campaign will focus on more personal stories from WWII, and some locations already shown are the mountains of Norway, French Countryside, and North Africa. The game will also have a co-op campaign with randomly generated elements called Combined Arms.

Battlefield V will launch for everyone on October 19 and will not have a premium pass. New content is planned to roll out on a regular schedule through the Tides of War live service starting in November. Players will be able to participate in timed events and challenges to unlock a large variety of customization for their soldiers not seen in previous Battlefield games, including individual items of clothing. We should get our first hands-on at E3.


Beyond Good and Evil 2


Beyond Good and Evil 2 is the long-awaited successor to the 2003 original by acclaimed developer Michel Ancel. Revealed at Ubisoft's E3 2017 press conference, the game was long believed to never come out after having been stuck in development for since as early as 2007. The game takes place several generations prior to the events of the first game. You play as a space pirate of who starts the game at the bottom of the world's social ladder.

Unlike the original, Beyond Good and Evil 2 plays more as a traditional RPG where you complete activities and increase your stats. As you progress, you assemble a crew, explore various planets, and create your own society of like-minded pirates. The game also features multiplayer elements, though not much has been revealed about how it'll work.

Unlike recent games in its catalog, Ubisoft has been focused on involving people in Beyond Good and Evil 2's development via the Space Monkey Program, a community forum where people can contribute ideas and offer feedback to developers. While Beyond Good and Evil 2 only entered active development only just before its reveal at E3 2017, we're hoping that Ancel will offer another look at how the game is shaping up at this year's big show.


Bloodstained: Ritual of the Night


Renowned Castlevania developer Koji Igarashi is almost ready to launch his first project after striking out from Konami, and if you're familiar with his past, Bloodstained: Ritual of the Night shouldn't come as too much of a surprise. This side-scrolling action game is set in an anime-tinged gothic world built on top of a sprawling map, with plenty of puzzles, boss battles, and upgrades to uncover.

Originally pitched on Kickstarter back in 2015 (a campaign that was fully funded in a single day), Bloodstained is currently set to launch on Switch, PS4, Xbox One, and PC sometime in 2018. Igarashi and his co-developers from Inti Creates might as well take advantage of E3 to keep spreading the word, but a recent surprise announcement has already captured the attention of fans of old-school side-scrollers. A few weeks before E3, an original 8-bit Castlevania-esque game was given to backers and put up on most digital storefronts for about $10.

Anyone interested in Bloodstained's ongoing development can follow the latest announcements over at the game's Kickstarter page. Be sure to keep an eye on the date next to the posts! Igarashi and co pulled a fast one when they announced that Bloodstained would passively mine digital currencies. Thankfully, this one was just an April fool's joke.


Call of Duty: Black Ops 4


As part of the Black Ops 4's big announcement event in May, we learned that this year's entry in the juggernaut shooter series does not have a traditional campaign. In lieu of that, the game will offer an assortment of solo missions that revolve around each of the game's Specialist characters. Activision says these missions--which are set between Black Ops 2 and 3--will deliver the franchise's iconic set-piece moments, while also diving into some backstory.

In another first for the series, Black Ops 4 will offer a Battle Royale-type mode called Blackout where players will fight to the death to become the last person or squad standing. We don't know all the details yet, but Activision is promising to do battle royale "the Black Ops way," and we're likely to hear more about that soon. Traditional head-to-head multiplayer is also back, along with an all-new Zombies experience. Developer Treyarch created the fan-favourite mode, and this year it looks bigger and better than ever with three distinct maps offering experiences that pull from wildly different things like the ill-fated Titanic and Roman battle arenas. Black Ops 4 launches on October 12 for PS4, Xbox One, and PC (through Battle.net).


Code Vein


Yes, the Dark Souls comparison for any game that vaguely resembles the series might be a little tired, but Code Vein is most certainly in the vein of the iconic, brutal third-person action-RPG games. From early gameplay footage it seems that Bandai Namco (which also publishes the Souls franchise) is using the same foundation beat for beat in Code Vein, and we see that as a good thing. Terrifying beasts that deal heavy damage occupy the open world, but at least you'll have a set of supernatural abilities in addition to hulking swords and spears. A key difference here is the anime-inspired art style for character designs and post-apocalyptic setting with a vampiric theme that offers its own distinct flavor.

Code Vein is set to release sometime in 2018, and we expect Bandai Namco to feature the game at E3 this year. Bandai Namco has been trickling out new screenshots and teasing story elements throughout the year, so we have our fingers crossed for a release date announcement.


Cyberpunk 2077


It seems like CD Projekt Red has been working on this game forever. First announced in 2012, Cyberpunk 2077 is the developer's next major game after The Witcher 3--which means it has some big shoes to fill. It, too, is a massive open-world RPG, but this one is set in the future, just like Cyberpunk 2020, the tabletop game it's based on. The game takes place in Night City, California, a fictional metropolis between San Francisco and Los Angeles.

The developer has been fairly tight-lipped about Cyberpunk 2077 since the initial announcement, but we do know it's aiming to be even bigger in scope than The Witcher 3 and will support some kind of multiplayer component. But CD Projekt Red has been clear that fans of Witcher-style solo campaigns don't need to worry--it will still feature a meaty single-player experience. CD Projekt Red is confirmed as an E3 2018 attendee, so we hope to learn more soon.


Days Gone


We first learned about Days Gone during Sony's press conference at E3 2016. The publisher showed an announce trailer and a gameplay demo that revealed a somber game about a biker trying to make his way in a post-apocalyptic Pacific Northwest. You play as Deacon St. John, a bounty hunter traveling through a broken world that's infested with zombie-like creatures called Freakers.

What caused the apocalypse is a mystery, as is much of the game's plot. But we've seen plenty of the enemies, which sure do look like zombies, despite developer Bend Studios swearing up and down that they're not. These creatures lust for blood and have a tendency to group together in fast-moving hordes, just like the zombies in World War Z.

Though it was originally set to release in 2018, Sony announced in March that Days Gone would be delayed until 2019. That's where we stand now, but we hope to see more of the game at E3 2018.


Death Stranding


Hideo Kojima is in a class of his own when it comes to making you want something you know next to nothing about. Ever since the debut of Death Stranding at E3 2016, the year following his very public post-Metal Gear Solid V departure from Konami, we've been trying to understand what exactly is going on with Norman Reedus and the enigmatic and near-lifeless world where the laws of time and space are in flux. So far we've seen only three incredibly cryptic trailers that showcase some amazing visuals, but they have left us even more confused.

According to Kojima, his upcoming game--published by Sony and running on the same engine as Horizon: Zero Dawn--is an open-world action game with online elements. Other than that, we have next to no clue regarding how it will play. What we do know is that Norman Reedus plays a character named Sam who's exploring a world where the very rain--known as Timefall--will cause people to rapidly age upon exposure. Oh yeah, and there's a baby in a high-tech container, and Mads Mikkelsen--who can control a group of skeleton soldiers wielding weapons from World War II--may or may not be the villain. It's really bizarre stuff, yet all of it is strangely alluring.

It was recently confirmed that Death Stranding will be one of the four major titles to be presented at Sony's E3 2018 press conference, and Kojima himself has even been sharing some teases of the game on social media. We'll likely see some actual gameplay of Death Stranding this time around, and we'll probably be just as confused as before. And that's OK. The three trailers have left a spellbinding effect on the audience, and we're looking forward to Kojima sharing some even more ridiculous and grotesque footage with everyone.


Dragon Quest XI: Echoes of an Elusive Age


Will the eleventh core entry in the Dragon Quest saga finally be the one to break through to mainstream western success? The last major DQ game was back in 2010--Sentinels of the Starry Skies on the Nintendo DS--and Nintendo's 3DS handhelds have gotten reissues of the earlier entries in the series since. But outside of the offshoot Dragon Quest Heroes games, this'll be the first entry on home consoles since the PS2 era and the first time the series will be available on PC (in the West) ever.

The alliterative title illustrates Dragon Quest's playful nature, and the colorful enemies and turn-based combat are mainstays of the series. But longtime fans know that Dragon Quest's charm comes from its endearing stories and puns that rival Monster Hunter's loquacious wordplay. And the possibility of yet another great game on Switch makes the wait for DQ11 all the more difficult.


The Division 2


2016's The Division got off to a hot start, but it quickly fell off the map due to lingering issues and other problems that pushed players to different games. To its credit, Ubisoft kept updating The Division to make it better, releasing more content to keep existing players pleased. Many would agree that the game eventually got to a better place. But for many others, that ship had sailed. With The Division 2, which is in the works at the same developer--Massive Entertainment--fans will be hoping for a better-realised, more fully fleshed out multiplayer shooter experience. The first game did many things well, from its intuitive co-op and matchmaking, to its tense and thrilling Dark Zone. It was set in a post-disaster Manhattan and offered a faithfully recreated version of the iconic city. We don't know yet if The Division 2 will also be set in Manhattan or what other advancements it may make, but it's definitely one of our most anticipated games.


Just Cause 4


Just Cause 4 has yet to be revealed, but its name did show up in a recent Walmart leak. The same was true of Rage 2, which has already proven to be real and lends some credence to the possibility that Just Cause 4 exists. With a movie happening (with Aquaman/Khal Drogo himself, Jason Momoa, set to star), it's not hard to imagine there being plans for a game to go along with it.

Series developer Avalanche Studios has been fairly quiet since the release of its big 2015 open-world games, Just Cause 3 and Mad Max. Just where it could go with a potential Just Cause 4 is unclear, but we do know multiplayer mods for the last two entries have proven popular, and that multiplayer is something Avalanche has discussed. With GTA Online proving to be such a success for Rockstar, some kind of way to play Just Cause with friends would make for an exciting reveal.


Final Fantasy VII Remake


Since it was announced in 2015, the most notable headline regarding the Final Fantasy VII Remake was that Square Enix's partner studio on the project, Cyberconnect2 (.Hack, Asura's Wrath, Naruto Shippuden) would be relegated to the sidelines. This shift was the result of a decision to make the remake a multi-game project in order to avoid making cuts to the original story. The current aim is to make each game roughly the same size as Final Fantasy XIII.

The best look we've had at the game thus far was the PSX 2015 trailer, which landed a mere few months after the game's announcement. In that two-minute-plus trailer, we got a look at the opening scene where Cloud, Barret, Biggs, and Wedge infiltrate an energy plant, as well as a glimpse at the real-time combat system. By all appearances, Final Fantasy VII Remake will play a bit like Final Fantasy XV, but it's difficult to say without hands-on experience, and there's no telling what's changed since Cyberconnect2 handed over key development to Square-Enix. Hopefully, if we end up seeing Final Fantasy VII Remake at E3, we will have more definitive answers.


Ghost of Tsushima


Since Infamous: First Light released in 2014, the public has been kept in the dark as to what developer Sucker Punch Productions has been working on. Sony had confirmed in 2015 that the studio was working on a new game and that it was playable. We finally learned what it has in development at Paris Games Week 2017 when Sucker Punch Productions unveiled Ghost of Tsushima, an open-world samurai-themed action game.

Ghost of Tsushima is set on the island of Tsushima during the Mongol invasions of Japan in 1294. You play as a lone samurai turned vengeful assassin--likely fighting to drive out the Mongol army from Japan. The game appears to take you to numerous locales across Tsushima, which includes rural villages, bamboo forests, and wide-open fields. A brief instance at the end of the teaser showcased the ability to throw bombs and surprising enemies with a jumping attack from above.

Sony hasn't said much about Ghost of Tsushima since its initial reveal trailer half a year ago. However, the company has confirmed that it'll talk more about Ghost of Tsushima at its E3 2018 press conference.


Kingdom Hearts III


It's important to remember that the original Kingdom Hearts came out in 2002. Back then, the absurd premise was initially laughed off as a too-weird-to-work idea, but upon playing it, players were introduced to an incredibly heartfelt and charming story that coupled the cheerfulness of classic Disney with some engaging action-RPG gameplay. While exploring several classic Disney worlds with Sora, Donald Duck, and Goofy, they'd battle some well-known Disney villains and discover the almighty power of friendship. As cheesy as that sounds, it all worked, and Kingdom Hearts is a game that stuck with many fans over the years.

Its direct-sequel was released in 2006, and while we've had a number of games that covered several side-stories and events with Sora and his friends, Kingdom Hearts III was officially announced at E3 2013. It's been many years since we've seen Sora and crew in a mainline entry of the series, and their time away has shown us some remarkable growth. We recently had the chance to play some of Kingdom Hearts III, and we were surprised at how much the game has not only kept its charm, but its story and characters have gotten a bit better with age. With many of Kingdom Hearts' most diehard fans growing into adulthood, Sora has grown up as well, showing a newfound level of maturity.

It'll interesting to see how E3 2018 will turn out for Kingdom Hearts III. We'll likely see more gameplay and the reveal of some upcoming worlds at the show, but there is one thing coming up that will excite fans even more. During a recent event, Kingdom Hearts' director, Tetsuya Nomura, stated that the official release date will be revealed at the upcoming show. It's been a long time coming for the next major game in the series, and it now looks like the end is in sight.


The Last of Us Part II


Naughty Dog's follow-up to 2013's The Last of Us may be one of the most highly anticipated games of E3 2018. The Last of Us Part II sees the return of Ellie and Joel, with Ellie as the main playable character. A brutal trailer unveiled at last year's Paris Games Week didn't show Joel or Ellie at all, though; it instead featured an unknown young woman who is tortured by a mysterious group of people, and it concluded with Infected rushing the scene.

We haven't seen much of the game itself, but we do know some background details. The first game's director, Bruce Straley, isn't returning to direct the sequel. Naughty Dog's Neil Druckmann has also stated that if the first game's theme is love, the theme of Part II is hate--and that neither Joel nor Ellie is safe from harm.


Left Alive


Square Enix caught many people off-guard with the surprise announcement of Left Alive at Tokyo Game Show 2017, and while details remain scarce, an eye-catching trailer and list of notable developers was all it took to grab our attention.

Both the teaser trailer and gameplay trailer released at the show set the stage for a sci-fi epic with war as a central theme. With Metal Gear artist Yoji Shinkawa on board, it's no surprise that Left Alive bears some resemblance to Hideo Kojima's iconic stealth series. But don't confuse it for a spiritual successor, as the brief glimpse of gameplay we've seen so far is solely focused on gunplay, and there's another series known for examining the realities of war that's confirmed to be the basis for Left Alive's setting.

According to producer Shinji Hashimoto, a longtime Square Enix employee with a long list of beloved games under his belt, Left Alive is connected to Square Enix's Front Mission series. The typical grid-based mechanics are out, obviously, but the series' iconic Wanzer mechs are back. Chances are you will eventually get to pilot one (we hope) but in an interesting twist, we know for sure that at some point in the game you will have to face towering mechs as a soldier on the ground. The odds aren't in your favor, but this is part of the appeal thus far: What will it take to come out on top? Hopefully, Square Enix intends to tell us at E3 2018.


Madden NFL 19


Madden Season may still be a few months off, but it's never too early to get excited about the next instalment in EA Sports' football series. Last year's Madden 18 was generally great, praised for its advancements to gameplay and visuals along with its brand-new single-player mode, Longshot, featuring Oscar winner Mahershala Ali. The game's Franchise mode lacked significant updates and improvements, so hopefully EA can give more attention to it with this year's game. Another interesting wrinkle is that Madden's creative director for the past half-decade, Rex Dickson, has left the company, teasing in his departure notice that some changes would be coming to the Madden formula this year.


Mega Man 11


For several years, it seemed Capcom wouldn't be releasing any more new Mega Man games. Since the character creator Keiji Inafune's departure from Capcom, little had been announced for the fan-favorite blue bomber. However, Capcom has since focused more on supporting Mega Man, having since released several collections of the character's most iconic games on modern platforms. This ultimately paved way for the upcoming Mega Man 11, which was announced late last year to commemorate the character's 30th anniversary.

Unlike past games, Mega Man 11 features 3D polygonal characters and environments. Aside from the new visual style, the game seems to play like classic games in the series. Since its reveal trailer, we've heard little about Mega Man 11. However, if there's any time that Capcom should talk about the game, it's E3. After all, the game is scheduled to release later this year, so we're hoping to that Capcom goes into more detail about the blue bomber's latest adventure.


Metro Exodus


Metro Exodus continues the legacy of the post-apocalyptic first-person shooter series from Ukrainian developer 4A Games. What makes Metro special is its foreboding atmosphere; the underground metro tunnels are home to the human race as the surface is far too hostile and radiated, and the setting truly evokes a sense of vulnerability and desperation. Exodus appears to be continuing this tradition by picking up two years after the events of Last Light's "good" ending. However, it seems as though series protagonist Artyom is spending much more time on the surface as he flees the Metro system alongside fellow rangers to head eastward and start a new life.

But it wouldn't be Metro without irradiated beasts roaming the surface, in and around the city streets that once harbored human life. The challenge has always been surviving radiation by scavenging for gas masks and conserving your limited ammo, all while managing the threat of the deformed creatures.

Although it was recently announced that Metro Exodus' launch was delayed to early 2019, publisher Deep Silver is going to be present at E3 2018, so we expect to see a bit more of the game at the show. Exodus was first revealed during Microsoft's Xbox press conference at E3 2017 and will be launching for PS4, Xbox One, and PC.


NHL 19


Though it doesn't get as much attention as EA's other big-name sports franchises like FIFA and Madden, the company's NHL series is still a hit each year. NHL 18 was a fantastic, genuine recreation of the sport, and with its 3v3 mode, it offered a simpler way for new players to pick up the game and learn the basics. Every year EA continues to surprise and impress with the incredible level of detail it pours into recreating hockey in a video game, and we expect this year's entry to be no different. It's likely that NHL 19 will be officially announced during EA's briefing, and it should be out in September for home consoles.


Rage 2


Maybe it's a coincidence, or maybe it's impressive damage control on Bethesda's part, but the recent reveal of Rage 2 and the release of two trailers came hot on the heels of the unusual leak from Walmart just weeks prior to E3.

So what has Bethesda shown thus far? A lot, surprisingly. The first trailer didn't feature any gameplay, but set the stage for Rage 2's new tone with a fun track by rocker Andrew W.K. and a lot of neon-tinted actors in punk-ish, post-apocalyptic armor rocking out. The gameplay trailer was obviously more revealing and gave us a glimpse into a dreary yet-oddly enticing wasteland. Compared to the original Rage, the sequel doesn't seem to take itself too seriously, and will take advantage of that fact by giving you access to outlandish vehicles and weapons with which to battle twisted mutants and other deranged survivors.

All of this is set to take place in an open world. The gameplay seen thus far seems reminiscent of Destiny or Borderlands' first-person action, but with Avalanche Studios behind the wheel it's safe to say that Rage 2 will have a feel all its own. For a more reasonable example of what the team may do with the world, we can look to two of its previous projects: Just Cause 3 and Mad Max. It's also been confirmed that id Software (Doom, Rage, Quake Champions) will co-develop Rage 2, hopefully to keep an eye on the shooting mechanics. We should find out a lot more during Bethesda's E3 press conference on June 10.


Skull & Bones


Inspired by the best part of Assassin's Creed IV: Black Flag--the sailing--Skull & Bones is a standalone adventure on the high seas. While there will be a multiplayer treasure-hunting component, and you'll also be able to challenge other pirates in their customized galleys, S&B will include a single-player campaign if you'd prefer to go it alone.

Ubisoft has revealed very few gameplay details so far, and there's little chance that the game will even be released this year. But for anyone who might've gotten a taste for piracy in Sea of Thieves (or who really miss AC4), there are going to be a lot more looting adventures to learn about during E3.


Red Dead Redemption 2


Rockstar typically doesn't have a big presence at E3; the company's games are big enough to draw hype on all their own without the need to share the spotlight with other companies. But there's always the chance that there'll be a new trailer or feature announcement during someone's stage show for Red Dead Redemption 2.

As many teases as we've seen around the game's Western story, there are even more unexplored mysteries. What's the gunplay like? What new features will the game introduce? And most importantly, how will multiplayer work? Don't expect to get a full demo or even to see much gameplay, but another Red Dead tease is always possible.


Resident Evil 2 Remake


Resident Evil 2 Remake was confirmed in 2015, a year after a fan-made version was first shown off (Capcom even asked for feedback on the fan-made remake). The team behind the Resident Evil HD Remaster was confirmed to be tackling 2, but the last we heard from them was in April 2016, when producer Yoshiaki Hirabayashi discussed the impact of Resident Evil 6 feedback on the remake project.

Two years later and the project remains veiled in secrecy. Heck, we still don't know if the Resident Evil 2 Remake will retain the original's camera angles or adopt the first-person perspective from Resident Evil 7: Biohazard. However, it's likely that we'll hear more about the game at this year's E3. After all, 2018 marks Resident Evil 2's 20th anniversary, which should be ample reason for the remake to finally release. We're crossing our fingers for a release date at least.


Shadow of the Tomb Raider


Shadow of the Tomb Raider is the third entry in the Tomb Raider reboot series. Square Enix officially revealed the game was in development March 2018, though it was technically leaked last year when a Square Enix employee was spotted in a subway train working on a Microsoft PowerPoint presentation with the game's name. While the game will be developed primarily by Eidos Montreal, it's worth noting that original reboot developer Crystal Dynamics will provide additional development on the project.

You once again play as Lara Croft, who is on an expedition to Latin America in search of a Mayan relic. However, Trinity, a paramilitary organization who tried to hunt down Lara in the previous game, is also seeking the relic for its own gain. During the expedition, Lara sets off a Mayan apocalypse, which throws her down a journey to save the world.

Shadow of the Tomb Raider sports a few key additions to the series formula, which includes revamped swimming controls for underwater exploration as well as more sophisticated stealth and AI systems. The game is scheduled to release on September 14, but we're hoping Square Enix intends to offer more details about the game at this year's E3.


Shenmue III


During the same Sony press conference Final Fantasy VII Remake was announced, it was revealed that Shenmue III was in the works. Revered Sega developer Yu Suzuki would finally get the chance to close out the trilogy he planned decades ago. Sega had given Suzuki the greenlight; he just had to get the game funded independently. The first Shenmue was originally conceived for the Sega Saturn, but the series would ultimately debut on Sega's next console, the Dreamcast, followed by a sequel which was also ported to the original Xbox. In other words, it's been a long time since Shenmue II left fans hanging; 17 years, so far.

In the three years since the initiative was announced, Shenmue was funded in part by a controversial Kickstarter campaign and was picked up by publisher Deep Silver. Both Sony and Sega continue to support development, according to Suzuki. We don't know when Shenmue 3 will ultimately be released, though it was recently announced that enhanced HD ports of the first two games will be released for PlayStation 4 in 2018.

While Suzuki and his various teams have released semi-regular updates on the game, the media released thus far has left some concerns in the minds of fans. But given that all footage is from early in development, it's not surprising that it's a little rough around the edges. If Sony has anything new to share, we should get a glimpse during its E3 2018 press conference on June 11.


Splinter Cell


Fans have been waiting for the better part of five years for a new Splinter Cell game. Ubisoft has not yet announced one, but CEO Yves Guillemot has made comments in the past year that certainly tease the possibility of a new entry. E3 might finally be when we see the game emerge.

If Ubisoft hoped to catch everyone off-guard with a Splinter Cell announcement, it hasn't done the greatest job. The first big update of Ghost Recon Wildlands' second year featured a Splinter Cell theme, complete with an appearance by Sam Fisher. In a key move, Ubisoft brought back Fisher voice actor Michael Ironside, who did not appear in the most recent game, Blacklist. It's possible Ubisoft had plans for more than just a small cameo for Ironside, and his brief appearance is capped off with what could be the setup for a new game's plot. Combined with the Walmart Canada leak, which correctly listed Rage 2 and also listed a game called "Splinter Cell," maybe it's really happening.


Star Wars | Respawn


Titanfall developer Respawn Entertainment is working on a new third-person Star Wars game that's being directed by a of War III director Stig Asmussen. According to publisher EA (which owns Respawn as of last year), the game is an "all-new third-person action-adventure game set in the Star Wars universe." That's all we know about the game for certain, but it's intriguing to think about what the team behind one of the most trailblazing shooters in recent years may do with such a big and beloved sci-fi license. Fans may be happy to know that Respawn boss Vince Zampella met with The Force Awakens director JJ Abrams to talk about their respective works; oh to be a fly on that wall. EA would do well to give an update on all of its upcoming Star Wars projects at E3 this year, so hopefully we will know more about Respawn's game soon.


Star Wars Project | EA Vancouver


We actually know quite a bit about the Star Wars project that's in development with EA Vancouver--at least, the history of what it was, thanks to a detailed Kotaku report. But it's very likely that the single-player adventure game, codenamed "Ragtag" and formerly led by Uncharted director Amy Hennig, has gone the way of Star Wars 1313 and all but completely evaporated. In late 2017, the primary studio behind the Ragtag project, Visceral Games, was sadly closed. It had been working on this untitled Star Wars adventure since 2013, but the original game it set out to make has been effectively cancelled.

EA Vancouver has since taken over completely and will pivot the game to become a "broader experience" and one that will "deliver an experience players will want to come back to for a long time to come," according to executive vice president of EA Worldwide Studios Patrick Söderlund.


SoulCalibur VI


The announcement at The Game Awards of SoulCalibur's return was a big, awesome surprise. The weapons-based fighter was once a leading series, and the original was the game to have for every Sega Dreamcast owner. But the series was relegated to secondary status for years while Bandai Namco's other franchises dominated the spotlight. With SoulCalibur VI, it's getting a new lease on life that many would argue is justly deserved. It's also got a few new tricks up its sleeve.

Following in the footsteps of other contemporary fighting games, the introduction of the Reversal Edge mechanic in SoulCalibur VI is designed to give players a more accessible and punishing means of fending off their opponent to turn the tide of battle. It's the biggest addition to the SoulCalibur formula that we know of so far, but there's one big surprise to look forward to: Geralt of Rivia is joining the cast.

There's no word on a specific release date yet, but SoulCalibur VI is on the books for 2018, and that hopefully means we will get a bunch of new info during E3.


Spider-Man


Though Spider-Man has had a spotty history when it comes to video game adaptations, Sony's upcoming exclusive looks to be one of the rare standouts. Developed by Insomniac Games--the creators of Spyro the Dragon, Ratchet and Clank, and Sunset Overdrive--the studio has paired its talents for open-world action and solid-platforming mechanics with the agility and finesse of Spider-Man's moves. Fun and verticality are some of the key things to have in a good Spider-Man game, and those are on full display in the upcoming one. It truly looks like it will be a blast to play.

According to the developer, we've only seen a fraction of what you can expect to do in the game. It picks up with Spider-Man at the top of his crime-fighting game, and the wallcrawler will still have his work cut out for him when new villains start popping up in New York City. But when he isn't battling multiple armed robbers and stopping super-powered bad guys, he'll stop to take selfies with civilians and help the locals out with their errands. Though helping kids find their balloons doesn't seem to be a thing in the game, Marvel's Spider-Man looks to fulfill the fantasy of being web-slinger quite accurately.


Valkyria Chronicles 4


If you ever wanted an anime-esque tactical RPG in the modern era, you'll want to dive into the Valkyria Chronicles series. It's known for a unique blend of real-time controls within a turn-based strategy framework, but also for how it draws inspiration from World War II and European military history for its fiction. Valkyria Chronicles 4 continues the series' story of the Second Europan War fought on the continent of Europa between Atlantic Federation and the Eastern Imperial Alliance, but it instead focuses on the smaller stories taking place throughout the conflict.

This will be the first mainline Valkyria Chronicles entry for major platforms since the first game, which released in 2008. Valkyria Chronicles 2 and 3 were exclusive to the PlayStation Portable, and the third game never came to North America. An action-RPG spinoff called Valkyria Revolution came out in 2016 but didn't come close to filling that void. Needless to say, we're hoping to see more from Sega about the localized version of Valkyria Chronicles 4 at E3 2018.

The game is already out in Japan for PS4 but is set to release in worldwide on October 16 for PS4, Nintendo Switch, and Xbox One.


Yakuza Kiwami 2


2018 is the year of Yakuza, and Kiwami 2 is going to be one of the key components for spreading the good word of Kazuma Kiryu. As a remake of the second entry, Yakuza Kiwami 2 will tell the story of how Kiryu's friends in the Tojo Clan are on the brink of destruction due to a coup that took place within their Omi Alliance rivals. The sinister Ryuji Goda seizes control of the Omi, but that's only scratching the surface of the gripping drama of Yakuza 2. A foreign mafia meddles in Japanese affairs, and uncovering the mystery as to why and how alongside the Osakan detective Kaoru Sayama becomes the game's narrative focus.

Yakuza games wouldn't be the same without everyone's idol Goro Majima, and Kiwami 2 brings a brand-new campaign called The Truth of Goro Majima that delves deeper into the backstory of the beloved, eccentric character. You'll learn of the events that occurred between the first two games and how Majima's ridiculous journey led him to become a construction business tycoon in Yakuza 2.

Kiwami 2 released in Japan for PS4 back in December 2017, but it was recently announced for the West and is set for an August 28 launch. We hope to get our hands on this reimagination of one of Kiryu's most wild rides, especially since it's made with the Dragon engine which powered Yakuza 6: The Song of Life and brought Kamurocho to life like never before.



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