A month after Red Dead Redemption 2 first released, its online multiplayer portion is now in beta. Red Dead Online borrows from both GTA Online as well as the multiplayer portions of the original Red Dead Redemption and incorporates RDR 2's massive open world, with all its fine details and mechanics. But Red Dead Online lacks what made that vast, slow, meticulous world work, and as a result it leaves the weakest parts of it painfully exposed.
Red Dead Redemption 2--the single-player experience--is not concerned with your priorities. There are plenty of side distractions, and a few details will change here and there depending on your honor, but there are some missions you just can't roleplay--you're locked into one playstyle or one outcome. That can be frustrating in the moment, but it's also a brilliant narrative device, one that gives you deeper insight into Arthur and his own struggle between what he wants to be and what he is. The fight against the game's guiding hand is what gives the story its impact; you have to be a little tired of Red Dead Redemption 2 to fully appreciate what it's trying to do narratively.
All that is to say Red Dead Redemption 2 is not what I'd call "fun." In single-player, that's a good thing. But in Red Dead Online, the things that don't always feel good to play--the need to eat and sleep, the limited fast travel options, the often clumsy gunplay--have nothing to anchor them. There's a small amount of story content at the moment, but nothing so engaging and personal as to give you a purpose in this world. The purpose, it seems, is either to kill or be killed, and frequently, though there doesn't seem to be much of a reason to kill another player except to create chaos.
Currently, it's difficult to achieve anything or get anywhere without being killed, disconnected from the server, or both. But even when you do get to play the game, it feels dated. Your character is understandably silent, and NPCs even acknowledge it, commenting often on your reticence. But the disconnect between your character and the rest of the world is pronounced. A solo mission given by Red Dead Redemption's Bonnie MacFarlane, for example, involves a brief cutscene to give context, and then you're tasked with the chore of locating and returning a cart of hers. When you return with the cart, there's nothing--no cutscene, no acknowledgment from Bonnie at all. Just a pop-up with your slim reward.
Competitive multiplayer fares a little better. The snappy auto-aim is useful and gives some modes a looser, more fun feel, despite the clumsy gunplay, and getting headshots still takes skill. But movement is also clumsy, and it drags down the head-to-head modes. Accidentally ambling over rocks or struggling to mantle over a wall during a gunfight grinds everything to a halt, and the frustration is hard to shake.
Red Dead Redemption 2 as a whole is a lonely game filled with things to do. In single-player, riding alone through the plains and looking up at an enormous, open sky is powerful. In Red Dead Online, your emotional connection to the world and its inhabitants is missing entirely. There's also a lack of content in general--you can wrap up the story missions in a number of hours, and after that, you're left mainly to scrounge for money and wander aimlessly. In its current form, there's nothing about Red Dead Online that makes me want to keep playing. It just makes me want to go back to Arthur's story.
As much as I like Red Dead Redemption 2, I would be more compelled to play Red Dead Online if it shedded the single-player's more belabored mechanics and opted for a faster, looser approach to the Wild West. The multiplayer experience would be better as a Western playground in earnest, rather than the blend of slow, solitary activities with potentially fun multiplayer chaos that it currently is. If GTA Online is any indication, there's a lot of potential for Rockstar to iterate upon and expand Red Dead Online, both in the amount of content available and the nature of that content. But for now, I'll stick with Arthur and the gang.
A new seasonal event has begun in Monster Hunter World. The Winter Star Fest is now underway on PS4, Xbox One, and PC, bringing an assortment of new and returning Event Quests, as well as new winter-themed armor and other content, to the game for a limited time.
During the event, the Gathering Hub is decorated with ornaments, tinsel, and other wintry decorations. You'll receive two Lucky Vouchers as part of your daily login bonus rather than the usual one. Capcom is also giving players one free Winter Star Ticket.
Winter Star Tickets can also be earned by completing daily limited bounties; if you collect enough of them, you'll be able to forge the new Santa-themed Orion α and Orion armor, pictured below. You'll also be able to exchange the Winter Star Tickets for a snowman armor set for your Palico, and a new Event Quest--Timberland Troublemakers--will reward you with Bristly Crake Tickets which can be used to make the ridiculous-looking Bristly Pincushion hammer.
On top of that, Capcom says "almost all" previous Event Quests, including those that were exclusive to the Summer Twilight Fest event, will return, giving you another chance to craft the Wiggler helm and other items. You can find the full event schedule on the official Monster Hunter World website.
Finally, all facilities will hold sales on in-game items throughout the Winter Star Fest, and a new seasonal platter is available in the Gathering Hub. Capcom has also added new winter coats for both the Handler and your Poogie. The Winter Star Fest is scheduled to run through December 17.
After many rumors and teases, Niantic finally announced that PvP Trainer Battles are on the way to Pokemon Go. The developer hasn't confirmed when the highly requested feature will go live, but it did share some more details about how it'll work via Twitter.
While it's still unclear how Trainer Battles are initiated, Niantic revealed that there will be three separate Trainer Battle Leagues: Great, Ultra, and Master. Each League features a different Combat Power limit for your Pokemon: in the Great League, each monster can have a maximum of 1,500 CP; Ultra League's limited is 2,500 CP per Pokemon; and Master League features no CP restriction.
"When designing Trainer Battles, we wanted to create an experience that everyone can enjoy and ensure that different kinds of Pokémon can show their strengths," Niantic wrote. "With Leagues in Trainer Battles, we hope to create a system that's accessible to many Trainers."
Beyond that, there is still much we don't know about how PvP matches will operate. While the first teaser screenshot that Niantic shared looks similar to Trainer Battles from the core Pokemon games, it's still unclear whether Go's Trainer Battles will use the same combat system as Gym and Raid Battles--which ultimately boil down to tapping the screen quickly--or something closer to the main series.
We won't have to wait much longer to learn more. Niantic says Trainer Battles will roll out for Pokemon Go "soon" and that additional details are on the way. In the meantime, Pokemon Go's latest Community Day is underway. This one runs through the entire weekend and brings back all of the featured Pokemon and special moves from previous Community Days. Niantic is also bringing back six Legendaries for December's Field Research tasks.
Rumors have circulated for some time that Rocksteady Games, the developer of the core Batman Arkham series, was at work on a new Superman game. With The Game Awards coming up next week and promising 10 new game announcements, there had been some speculation that such a project could be announced during the show. In fact, Rocksteady won't announce a new game at the show, nor is its in-development project a Superman game, according to the studio.
Rocksteady game director Sefton Hill tempered expectations on Twitter, stating, "Looking forward to #TheGameAwards this year! We're still hard at work in our development bunker so don't expect an announcement from @Rocksteadygames. When it's ready to show, you'll be the first to know. Spoiler: it's not Superman."
That doesn't necessarily rule out Superman being present in the studio's next game--some have their fingers crossed for a wide-ranging Justice League game--but it seems clear that it won't be a dedicated Superman game. He could of course be trying to throw fans off the scent, but that doesn't appear to be the case.
Rocksteady job listings from earlier this year revealed the studio is working on what it's deemed a triple-A game, as you'd expect. But what was more notable was the mention of it coming to "next generation platforms," which would suggest it's potentially years away from release.
While Rocksteady is known for its partnership with DC, rival Marvel has a new Avengers game coming from Crystal Dynamics and Eidos Montreal. Avengers 4 directors Joe and Anthony Russo were recently confirmed to be coming to The Game Awards, and while they're officially only there in the capacity of presenters, it still has fans hoping for some kind of news regarding the as-yet untitled Avengers project or the impending Avengers 4 trailer.
It's been an exciting week for Destiny 2 players, as not only did it mark the start of Season 5 with a new update, but we learned about much of the content coming in Black Armory and in the coming months. The weekend has now arrived, which means a new visit from the mysterious merchant Xur. He has an array of Exotic items for sale, as you can see in the video above; here's what he has and where to find him.
Finding Xur is no different in the new season than it has been over the past 15 months. This week, Xur is located on Nessus. Head to the Watcher's Grave landing zone, hop on your Sparrow, and head straight and to the left. You'll quickly see a giant tree; make your way to the base and climb the branch outward to find Xur.
Bungie has revealed new Exotics coming to the game, so does that mean Xur's wares are more exciting than usual? If you're asking that question, you probably already know the answer--nope. It's another slate of Year One Exotics, with one weapon and one piece of armor each for Titans, Warlocks, and Hunters.
The weapon is Riskrunner, the fun submachine gun that causes chain lightning to damage enemies. Hunters get the gauntlets Young Ahamkara's Spine (giving you enhanced tripmines when causing ability damage). Warlocks get the Karnstein Armlets gauntlets (melee kills restore health). And Titans get the Armamentarium chest armor (providing an extra grenade charge). Yes, this means both Warlocks and Titans actually have the same items for sale as last week, though Year Two versions of armor do at least have the chance to sport different perks.
Xur also has the Fated Engram for sale, which is expensive but guarantees to decrypt into a Year One Exotic you don't already own.
You have until the weekly reset on Tuesday, December 4 to visit Xur. That day is a big one for the game, as it marks the release of The Black Armory, the first of three expansions releasing as part of the Annual Pass. It introduces the aforementioned new Exotics, a new Raid, and other new content, but it doesn't feature a new campaign. It does, however, increase the Power level cap to 650 (up from the current 600 max).
It's hardly a week old, but EA's latest shooter, Battlefield V, is already on sale for $40 at Walmart and Best Buy right now. This sale price applies to the PS4, Xbox One, and PC versions of the game. The deal won't likely last long, so if you've been considering picking up this WWII shooter, you'll want to jump on this deal fast.
That's not the only Battlefield V deal going on right now, either. Best Buy also has the deluxe edition on sale for $72 (normally $80) on PS4 and Xbox One. That isn't as big of a discount as the standard edition, but the deluxe edition comes with 20 weekly airlift items, special assignment missions, and five sets of paratrooper outfits. And if you buy the game on any platform from Best Buy, it comes with a free steelbook case.
Battlefield V is an online shooter that will be changing and expanding in the months to come. It already has a single-player campaign called War Stories and a number of multiplayer modes. Between now and March 2019, Electronic Arts will be releasing a slew of free content, including new modes, maps, a new Grand Operations mission, and a battle royale mode called Firestorm.
In our Battlefield V review, Michael Higham scored the game 8/10, writing, "The Battlefield series has a winning formula that Battlefield V doesn't deviate far from, at least for now. Conquest and the map roster don't mesh well together, however, Grand Operations--and the other modes within it--steal the show and foster some of the greatest moments the franchise has offered. You might be surprised by the impact of the slight changes made for this entry, especially when you're deep into pushing or defending objectives in Frontlines alongside teammates fulfilling their roles. That's when Battlefield V is at its best."
Once again on Xbox Live, this week you can find discounts on digital Xbox One and Xbox 360 games across a number of genres. To get some of the deals, you'll need an Xbox Live Gold subscription, while others are available to everyone. In either case, all of these discounts end on December 3. Let's dive in and see what's available.
If you got used to last week's long lists of game deals, this week's meager offerings might come with a harsh dose of reality. Not many games are on sale this week, but even so, you might find something worth buying. For instance, if you missed (or have nostalgia for) the BioShock series, you can grab BioShock: The Collection for just $15 / £11.25 this week. If you're in a similar boat with Rockstar's LA Noire, you can scoop up the Xbox One version for $20 / £17.50.
Anyone with an active PlayStation Plus subscription who hasn't yet downloaded November's free games is running out of time to get them. All six games for PS4, PS3, and PS Vita will go back to regular price on Tuesday, December 4, when December's PS Plus games go free.
On PS4, you can grab Bulletstorm: Full Clip Edition, a remaster of the PS3-ear shooter from Epic Games. It's an over-the-top action game that incorporates a deceptively clever skillshot system. In our Bulletstorm: Full Clip Edition review, Scott Butterworth wrote, "the experience absolutely holds up: the skillshot system remains wildly fun and inventive, the weapons are still a gruesome joy, and the writing... well, it's as distinctive as ever."
The other PS4 game is Yakuza Kiwami, a remake of the first game in a series that's been making waves lately with Western audiences. It tells an intriguing story about Japanese gangsters, while also offering a buffet of side missions that range from delightful to absurd. Read our Yakuza Kiwami review for more information.
The PS3 games on offer in November are the multiplayer game Jackbox Party Pack 2 and the retro arcade-style collection Arkedo Series. And finally, PS Vita owners can pick up the adventure game Burly Men at Sea and a game styled after a B-movie from the '70s called Roundabout. Both Vita games are playable on PS4.
Week 10 challenges for Fortnite: Battle Royale Season 6--now in its final week--have been revealed, and while they're all pretty straightforward, one will require you to have good knowledge of the island. For Week 10's free challenges, developer Epic Games wants players to visit a Viking ship, a camel, and a crashed Battle Bus. In return, they'll be awarded with five precious Battle Stars that can be put towards leveling up their Battle Pass and unlocking cosmetics. Here's where to find all three locations.
If you've played a lot of Fortnite, you should have a pretty good idea of where to find these landmarks on the island. However, if you need a helping hand, we're here to provide it. The Viking ship can be found on the southwest of the map at coordinates B6. It's huge, so if you glide over there you will not miss it. The camel, meanwhile, is near Lucky Landing at the coordinates G9. Again, another one that you can't miss. The Battle Bus is slightly trickier as it has moved recently. While it used to be around Shifty Shafts, it's now at the map grid E3, which is to the west of Lazy Links.
All you've got to do to finish the challenge is head to those locations. However, make sure you finish the game--win or lose--as if you quit out immediately it will not count. To make things a little easier we've put together a video of ourselves completing the challenge, which you can watch above. Below you'll find the exact locations of the three landmarks.
Fortnite Viking Ship, Camel, Crashed Battle Bus Locations
Viking Ship: Southwest at B6, on top of the snowy mountain
Camel: Northeast at G9, near Lucky Landing
Crashed Battle Bus: West of Lazy Links at E3
That's just one of the challenges for Season 6, Week 10, alongside vehicle timed trials and other things. As previously noted, this is the final week of challenges for the season, which means it's also the last week you can unlock the cosmetics tied to the Battle Pass for this season. Once it's over, there's no telling when they'll be available again, so it's worth spending some time finishing challenges from this week, and previous ones, so you can get everything you want.
It might seem daunting, but we've been putting together guides for all the hardest challenges week by week. If you use our Fortnite Season 6 complete challenge guide, you'll get everything done in no time. You'll want to act fast, as Fortnite Season 7 is just around the corner.
It's now Week 10, the last week of Fortnite: Battle Royale Season 6. What Epic Games has in store for the wildly popular battle royale title in Season 7--which could start as soon as next week--remains a mystery, but what we do know is that time is running out to get this season's Battle Stars, level up your Battle Pass, and unlock the cosmetic items attached to it. Once the season is over, it could be a long time before any of those items return, so if you've had your eye on a skin, bling, or harvester, it's now or never. Here's what to expect from Week 10 challenges.
Week 10's challenges are now available and, as always, come in two categories: free to everyone and exclusive to paid Battle Pass owners. In the free section, players will need to build 250 structures in exchange for five Battle Stars. Visiting a ship, a camel, and a crashed Battle Bus will also net you five Battle Stars (check out our guide for exact locations), while searching seven chests at either Tilted Towers or Paradise Palms will get you 10 Battle Stars.
In the paid Battle Pass section, meanwhile, you'll need to place Mounted Turrets in three different matches for five Battle Stars and complete three vehicle timed trials for 10 Battle Stars. This tier also has two multi-stage challenges. The first starts by landing at Lazy Links, while the second begins by getting a shotgun elimination. As you complete those, additional stages will reveal themselves. Take a look at the full list of challenges below.
Fortnite Season 6, Week 10 Challenges
Free
Build structures (250) -- 5 Battle Star
Visit a Viking ship, a camel, and a crashed Battle Bus (3) -- 5 Battle Stars
Search chests at Tilted Towers or Paradise Palms (7) -- 10 Battle Stars
Battle Pass
Place Mounted Turrets in different matches (3) -- 5 Battle Stars
Epic has launched Fortnite update 6.31 and, as part of it, a new feature that allows players to gift items to others. According to the studio this feature isn't going to be around for long, but it's described as an "initial gifting period," suggesting it could return in the future. The item shop currently allows players to buy cosmetics as a gift and then select someone on their friends list to send the item to.
In order to make use of the gifting feature, you'll need to have multi-factor authentication enabled, and you'll need to have been friends with a person for at least 48 hours before a gift can be sent to them. Gifts are limited to three in a 24-hour period and Epic will not refund any gift purchases. Fortnite's 6.31 update also added new shotgun variants and a fresh limited-time mode, among other things. You can get all the details in the full patch notes here.
After more than two months, Season 6 of Fortnite is coming to a close. Epic has rolled out the game's final set of Season 6 challenges on PS4, Xbox One, PC, Nintendo Switch, and mobile devices, giving you one last chance to level your Battle Pass up and unlock any remaining rewards. As always, there's an extra incentive to complete these challenges; if you manage to clear all the ones from a given week, you'll in turn complete one of Season 6's Hunting Party challenges.
Each Hunting Party challenge you clear will reward you with a special loading screen. Not only do these screens feature a cool piece of artwork showcasing some of the game's newest skins, they also contain a very subtle hint that points you to a free item hidden somewhere around the island. Depending on how many Hunting Party challenges you complete, this item will either be a Battle Star--good for leveling your Battle Pass up by one tier--or a special Banner that can be used as a profile icon.
If you clear all 10 weekly sets of challenges in Season 6, you'll unlock the loading screen pictured below. It showcases DJ Yonder--one of the new skins introduced at the start of the season--deejaying a giant party attended by other new and popular skins. Look closely at the speakers just to the left of Yonder, however, and you'll notice a set of coordinates that read G8, G9, H8, H9. This is the clue to where you can find the final free Banner.
The aforementioned coordinates lead you to into the desert, near the area where the mysterious purple cube that played such a prominent role in Season 6 first appeared. At the start of a match, glide to where the coordinates intersect and the free Banner will pop up. Collect it as you would any other item and you'll be able to use it as your profile icon after finishing the match, whether by getting eliminated or securing a Victory Royale.
However, just as with previous free Banners, the usual caveats apply. The item won't appear on the island unless you've completed all of the necessary challenges and unlocked the aforementioned loading screen. This means you won't simply be able to head to the right area and collect it without first clearing all 10 weekly sets of challenges.
Season 6 of Fortnite is scheduled to end on December 6, which means Season 7 will follow not too far behind. You have until then to complete this season's challenges and unlock any remaining Battle Pass rewards. If you need some assistance, we've rounded up some helpful tips in our complete Season 6 challenge guide. You can also find our guides for all Season 6's other free Battle Stars and Banners below.
Season 6 of Fortnite is almost over, but there's still a little time left to complete any remaining challenges and unlock the last few Battle Pass rewards. All throughout the season, Epic has been rolling out new challenges for the game on a weekly basis. Clearing these rewards you with XP and levels up your Battle Pass, but if you manage to finish all of the tasks from a given week, you'll also complete one of the seasons Hunting Party challenges.
Just as with Season 5's Road Trip challenges, completing a Hunting Party challenge will reward you with a special loading. Along with featuring a cool piece of artwork, these screens contain a subtle clue that points to the whereabouts of an item hidden somewhere around the island. Depending on how many weekly sets of challenges you complete, this item will either be a Banner--which can be used as a profile icon--or a Battle Star that levels your Battle Pass up by one tier.
If you complete nine weekly sets of challenges, you'll unlock the loading screen pictured below. It depicts the Calamity and Deadfire skins standing amid a field of flowers (while the AIM robot--the Legendary skin you unlock by completing seven Hunting Party Challenges--lurks ominously in the background). Look closely at the image and you'll see the silhouette of a Battle Star in the grill that's just left of Calamity.
To find this Battle Star, you'll need to head to the recently rechristened Leaky Lake. Glide to the central island where the Stonehenge-like monument is at the start of a match and you'll be able to spot the aforementioned grill nearby. Approach it and the Battle Star will pop up, which you can then collect as you would any other item to level your Battle Pass up by one tier. We've highlighted its exactly location on the map below. You can also watch us pick the Battle Star up in the video above.
As usual, you'll need to complete the required amount of challenges in order to collect this Battle Star. It won't appear on the map unless you've unlocked the aforementioned loading screen, so you can't simply go to the right area and expect to find it unless you've put in the necessary work.
Season 6 of Fortnite is slated to end on December 6, which means Season 7 is just around the corner. You have until then to complete any remaining Season 6 challenges. If you need a hand, you can find tips for all of them in our comprehensive Season 6 challenges guide. You can also use the links below to see our guides on where to find all Season 6's other free Battle Stars and Banners.
Happy Death Day was one of last year's biggest horror surprises--a smart, funny, scary slasher riff on Groundhog Day, about a woman who found herself trapped in a daily loop in which she was killed by a masked psycho. The sequel is titled Happy Death Day 2U and it arrives in February next year. The first trailer has now been released.
Jessica Rothe returns as unlucky student Tree, who seemingly broke the loop at the end of the first movie when she killed her murderous rival Lori. Unfortunately as the trailer reveals, the loop has restarted, with Lori somehow alive within it and out for revenge. It looks like another hugely entertaining mix of laughs and scares--check it out above.
Happy Death Day 2U is written and directed by Christopher B. Landon, who also helmed the first movie. It also stars Israel Broussard (Fear the Walking Dead), Suraj Sharma (Homeland), and Ruby Modine (Shameless). It's produced once more by Blumhouse Films (Get Out, The Purge movies) and hits theaters on February 14, 2019.
In a recent interview with Collider, Rothe spoke about how Happy Death Day 2U isn't just a standard horror sequel. "Chris has done this incredible thing where the sequel elevates the movie from being a horror movie into a Back to the Future type of genre film," she said. "The sequel joins us right from where we left off, it explains a lot of things in the first one that didn't get explained, and it elevates everything.
"I was really pleased to know that we weren't just gonna be pushing all the buttons that people loved the first time, over and over again, 'cause I think that gets old."
You don't necessarily have to wait until next year to try out the new Destiny-esque action game from BioWare, Anthem. EA has announced an upcoming closed alpha, and sign-ups for it are now live ahead of the test kicking off next week.
As outlined on EA's website, the test will be quite brief--it'll run from December 8-9, though it'll be available on all three of the game's platforms: PS4, Xbox One, and PC. The test will not be available for the entirety of the two days, as there will instead by "multiple sessions" spread across the weekend.
In terms of the alpha's purpose, EA explains, "It's an opportunity for you to check out Anthem but we'll also be adjusting things like matchmaking and server load on the fly. These Community Playtests are more limited than what we want to share in the pre-launch demos. All of these factors combined mean that we're making access to our Playtests limited, which is where the 'closed' part of the name comes from."
Sign-ups are now live, and you can register your interest here. You aren't guaranteed access just by signing up, and you'll need a PlayStation Plus or Xbox Live Gold membership on PS4 and Xbox One, respectively. When registering your interest, you'll need to pick the specific platforms and time windows you're hoping to participate in.
Participants will be bound by a non-disclosure agreement. That means, barring any leaks, you shouldn't expect to see players sharing any thoughts, screenshots, or videos from the alpha test.
If you don't get in, this won't mark your only chance to try the game before launch. EA and BioWare have plans to offer an Anthem demo next year, and EA/Origin Access members will presumably get their usual limited early access to the game as well. Its full release is set for February 22.
After the amazing gaming year that was 2017, many wondered how well 2018 would turn out. Fortunately for everyone, it has been great. The first half of the year has yielded a wealth of fantastic games, and there's more on the horizon. Upcoming games for the rest of this 2018 include slew of hotly anticipated new games, like Super Smash Bros. Ultimate, Red Dead Redemption 2, Spider-Man, and a whole lot more. To help you keep track of all the games coming out and what has already released, we've compiled a list of all the noteworthy release dates for the biggest ones confirmed to come out in 2018 so far.
Game release dates change all the time and new ones arrive every month. Be sure to bookmark this page, as we'll be updating this article with more release dates or any potential changes to any of the dates below. And if you're eager to figure out the release dates from games next year, you can also reference our feature on the game release dates of 2019.
Below you can find a list of the biggest games that don't have explicit release dates but are confirmed to release sometime this year. There are also games listed that we expect to launch in 2018. We'll be moving each of these games into the release date sections above as soon as official dates are announced.
Pokemon Let's Go Pikachu and Let's Go Eevee take a number of cues from the wildly successful Pokemon Go. The new Switch games borrow Pokemon Go's catching mechanics, for example, and in doing so introduce a major change to the Pokemon RPG formula. But on top of that, you can also connect Pokemon Go to Let's Go directly and transfer any first-generation Pokemon you've caught onto your Switch.
Before you begin, know that once you transfer a Pokemon from Go to Let's Go, you cannot undo it--that Pokemon is gone from your Go account forever. Other than that, there aren't many restrictions. You can disconnect your Go account from your Switch at any time, so if your friend wants to give you a Pokemon, they can connect their Go account to your Switch with no problem. This is a lot easier than trading the Pokemon in Go itself before transferring, as Pokemon Go trades can cost quite a bit of Stardust.
How To Connect
Connecting your Go account to your Switch is relatively straightforward. In Pokemon Go, open Settings and select Nintendo Switch > Connect to Nintendo Switch. Then, go to the Options menu in Let's Go and select Open Pokemon Go Settings. When asked if you would like to pair a Pokemon Go account, say yes. As long as both devices are actively "searching" for each other, your Switch should be able to find your Pokemon Go account and allow you to connect.
How To Transfer
To initiate the transfer, head to the Go Park complex in Fuchsia City. Talk to the man at the front desk, select Bring Pokemon, pick a Go Park, and then select Start Communication. From there, open your Pokemon list in Pokemon Go, press the Nintendo Switch icon, and then select the Pokemon you want to transfer. Remember that this is permanent, and the transfer is one-way.
Once transferred, enter the Go Park you selected during the transfer, where you'll be able to find the Pokemon. Just walk up to the Pokemon and press A to initiate catching it. And don't worry--if it happens to run away during the catch sequence, you can just try again. You also have 20 Go Parks available with space for 50 Pokemon each, and there's no limit on how long they'll stay in the parks.
How Stats Work
Before you transfer a Pokemon, get it appraised in Pokemon Go. We followed Pokemon Go Hub's guide to check our Pokemon's stats in Go before transferring them, and we found that the stats do transfer (though the CP won't be the same). Pokemon in Go have three stats--HP, Attack, and Defense--while those in Let's Go have the full six, so the stats end up mirrored. For example, a Pokemon with perfect Attack in Go will have both perfect Attack and Special Attack in Let's Go. The same goes for Defense and Special Defense. The only stat that is randomized as far as we can tell is Speed, so keep this in mind when you're catching your transferred Pokemon.
How To Get Meltan
Although the transfer from Go to Let's Go is one way, you do get a bonus in Go for doing it: a Mystery Box. This item allows you to catch Meltan, a new Pokemon that currently is only catchable in Go and can be transferred into Let's Go. You can read our full guide on how to catch Meltan and its evolved form, Melmetal, for more details.
While they aren't direct remakes, Pokemon Let's Go Pikachu and Let's Go Eevee closely follow 1998's Pokemon Yellow, in which you started the game with Pikachu. Instead of Red and Blue's choice of Bulbasaur, Charmander, or Squirtle, you start Let's Go with either Pikachu or Eevee, depending on your version. However, just like in Yellow, you'll be able to get each of the three original starter Pokemon if you know where to look.
There are two ways to get the Gen 1 starters: You can catch them in the wild, or you can receive them as one-time gifts from NPCs. The NPC route is the easiest, since the starters can be somewhat hard to find in the wild, and the Pokemon you receive as gifts will always have relatively good stats. All you need to do is catch enough Pokemon total to meet the NPCs' requirements--this includes repeats of Pokemon you've already caught, so it's all about quantity.
Bulbasaur: Given by a woman in a house in Cerulean City once you've caught 30 Pokemon total
Lvl 12; knows Tackle, Growl, Vine Whip, and Leech Seed
Charmander: Given by a man on Route 24 north of Nugget Bridge once you've caught 50 Pokemon total
Lvl 14; knows Scratch, Growl, Smokescreen, and Ember
Squirtle: Given by Officer Jenny in Vermillion City once you've caught 60 Pokemon total
Lvl 16; knows Tackle, Tail Whip, Bubble, and Withdraw
Additionally, you can capture the starters in the wild. We've seen Bulbasaur in Viridian Forest, Charmander in Rock Tunnel, and Squirtle on Route 24 and the Seafoam Islands. We will update this article with any other locations they've been found, so let us know if there's anything we missed.
The newest release from GTA developer Rockstar Game, Red Dead Redemption 2 on PS4 and Xbox One, is a game that is filled with secrets and details. Its core story alone takes 50-plus hours to complete as you slowly accumulate wealth and honor. But if you're someone looking for a shortcut, we've got you covered. Much like the original game and GTA V, Red Dead 2 features an assortment of cheat codes that unlock additional resources, with some injecting odd gimmicks and quirks into your game. Bear in mind, you shouldn't expect these to work in Red Dead Online when that releases in late November.
To find the Cheats menu in Red Dead Redemption 2, press the pause button and select the Settings option. In this menu, press Triangle or Y (on PS4 and Xbox One, respectively) to pull up the Cheats menu. From here, you'll find a long list of locked cheats. Initially, you won't know what any of these do or how to unlock them. Many of these codes can be activated by putting in the correct phrase, but others will require some extra time and effort.
In addition to finding passwords while exploring the world, some of which are written into the ground, throughout the game you'll find newspapers for sale in towns, and some of these offer clues as to how to unlock these extra fun options. More newspapers will become available after completing main missions, which you'll see detailed in news articles. While many of these cheats introduce some mostly benign bits of fun--such as keeping your character, Arthur Morgan, perpetually drunk--activating these codes at any time will have some consequences for your save game. Once you activate these codes, all Trophies and Achievements will be deactivated on this particular file. As a result, before trying any of these codes, be sure to make a separate file for your main save.
With over 30 codes to unlock, some of which have some specific requirements, we've collected a list of cheats that we've uncovered thus far. We also have a separate feature discussing some of the most entertaining and best cheats in Red Dead Redemption 2. Be sure to check back with GameSpot as we update this page with new codes, and how to find them.
Cheat Code
Name
Description
How To Unlock
A fool on command
Drunk
Always stay drunk (can be turned off in cheat menu)
No requirements
Abundance is the dullest desire
Infinite Ammo
Unlimited ammunition for all weapons.
Unlocked by purchasing the New Hanover Gazette No. 27 in Valentine or the Blackwater Ledger No. 62. Can be done after journeying to Horseshoe Overlook in Chapter 2.
Better than my dog
Increase Horse Whistle Range
Activating will allow your Horse to find you regardless of distance.
No requirements
Greed is American Virtue
Heavy Weapons
Grants you instant access to the Bold-action Rifle, Mauser Pistol, Pump Action Shotgun, and Semi-Automatic Pistol.
Unlocked by purchasing Saint Denis Times No. 46 or the Blackwater Ledger No. 65 after completing the mission Advertising, the New American Art in Chapter 3.
I shall be better
Set Dead Eye To Level 3
Activating this cheat will upgrade your Deadeye skill. Level 3 is the initial level, but more will be added as it is unlocked.
No requirements
I seek and I find
Set Dead Eye To Level 5
Activating this cheat will upgrade your Deadeye skill. Note this is tied to the "I shall be better" cheat.
No requirements
Keep your dreams simple
Create Wagon
Activating this cheat will spawn a wagon, and along with another horse.
No requirements
Run! Run! Run!
Create Race Horse
Activating this cheat will instantly spawn a Race Horse for use.
No requirements
The lucky be strong evermore
Increase Stamina
Activating this cheat will grant infinite stamina for you and your horse
Unlocked by purchasing the Blackwater Ledger No. 68 after the mission Dear Uncle Tacitus in Chapter 5.
Virtue unearned is not virtue
Increase Honor
Activating this cheat will increase your Honor to the maximum amount (good honor)
Unlocked by purchasing the Blackwater Ledger No. 67 after the mission Banking, The Old American Art in Chapter 4.
Would you be happier as a clown?
Create Circus Wagon
Activating this cheat will create a Circus Wagon for use.
Unlocked by purchasing the Blackwater Ledger No. 73 during Epilogue Part 2.
You flourish before you die
Set Health, Stamina, and Dead Eye Bars to Full
Restores all health, stamina, and Dead Eye energy to full.
No requirements
You are a beast built for war
Create War Horse
Activating this cheat will create a War Horse for use.
Unlocked by purchasing the Blackwater Ledger No. 72 during Epilogue Part 1.
You long for sight and see nothing
Fog Of War
Activating this cheat will reveal the full map before discovery.
Unlocked by purchasing the Blackwater Ledger No. 66 or New Hanover Gazette No.31 after the mission Blood Feuds, Ancient and Modern in Chapter 3.
You seek more than the world offers
Fortify Heath, Stamina, and Dead Eye Bars
Activating this cheat will refill and fortify Health, Stamina, and Dead Eye bars.
Unlocked by purchasing the New Hanover Gazette No.36 after completing The King's Son mission in Chapter 6.
You want more than you have
Create Superior Horse
Activating this cheat will create a Superior Horse for use.
No requirements (Hint location: Deer Cottage northwest of Annesburg. Found written into the shelves of the drawers)
Red Dead 2 is now available on PS4 and Xbox One. If you want to hear more of our thoughts on Rockstar's expansive open-world western, check out our full Red Dead 2 review. We've got much more in store for the game in the coming weeks, which includes our new recurring series QuickDraw. For now, take a look at our round-up of fascinating and interesting facts the game doesn't outright tell players, and along with other useful tips you should know.
Editor's note: Our Red Dead 2 cheats are based on a mix of in-game discovery, and through online research at sites including IGN and Reddit.
Newegg is having a big sale on PS4, Xbox One, and PC games right now. But as usual for the online retailer, getting the sale price isn't quite as simple as adding the items to your cart and checking out. You'll need to enter promo code EMCEESP66 before half the price gets chopped off the total. With that out of the way, let's look at what kinds of discounts that promo code can get you between now and December 3.
You'll find more of our picks below. Just don't forget to enter promo code EMCEESP66 at checkout, or else you'll end up paying full price like a sucker.
The Elder Scrolls Blades has been delayed. The first mobile installment in Bethesda's long-running RPG series was originally slated to hit iOS and Android devices sometime this fall, but according to the series' official Twitter account, it will now arrive in early 2019.
Bethesda hasn't shared any further details on the game's new release window, nor did it provide a reason for the delay. However, the company says that players are still able to pre-register for The Elder Scrolls Blades on its website. Doing this will grant you early access to the game ahead of its launch, although we likewise don't yet know when this early access period will begin.
First announced during Bethesda's E3 2018 presentation, The Elder Scrolls Blades is billed as a "pure Elder Scrolls game" with "console-quality graphics." Unlike recent console installments such as Skyrim, Blades doesn't feature an open world--although Bethesda says one could be added down the line. The game contains PvP and town-building elements, as well as the same kind of combat as previous Elder Scrolls games.
Blades was also one of the games showcased during Apple's 2018 keynote address back in September. During the presentation, Bethesda's Todd Howard took the stage to demonstrate how the game will run on the new iPhone XS. Howard also noted the advantages the XS's OLED screen and other hardware improvements offer.
Blades will be free to download and play when it launches for iOS and Android. It also isn't the only Elder Scrolls project Bethesda is currently working on; the company also announced the next proper installment in the series, The Elder Scrolls VI, is in development, although that might not launch until the next generation of consoles.
With a new Destiny 2 DLC, The Black Armory, launching next week, Bungie has released the game's latest major update. Patch 2.1.0 is out now, and while we'll have to wait for the DLC for the big nenw content, this free does mark the start of Season 5--the Season of the Forge--and add a wide variety of new items as well as numerous changes and tweaks that are detailed in the full patch notes. [Update: There was no mention of Xur in the patch notes, but he's now shown for the first time in Season 5 with two repeat items from last week. It's good to know some things never change.]
When you first log in with the update installed, you'll likely want to head to Tess at Eververse first. There you'll be able to see the season's new Bright Engram, the Etched Engram, and its contents. This includes some awesome-looking cosmetics and other Exotics items; there's a firey sparrow, new Exotic weapon ornaments, and much more to collect. You can see a handful of these below.
As for the patch notes, a variety of weapons have been tweaked. Prometheus Lens gets a damage buff, while Ace of Spades' Memento Mori perk has been "reduced to five bullets, but can now be refreshed on reload without having to get rid of all the bonus damage bullets." Machine guns get a slight accuracy boost, while submachine guns get slightly increased range.
Crucible sees the return of Mayhem as a 6v6 playlist, and both Lockdown and Showdown are back in a rotating playlist. Shaxx has new voicelines you'll encounter across an assortment of modes. Shaxx also has new items for direct purchase, as well as new seasonal items and a pinnacle weapon quest. Progression-wise, Valor and Glory now work like Gambit ranks, as they are each divided into three sub-ranks. Legend, however, is not divided into subranks, and you don't have to win at Legend rank to increase your Valor.
Gambit sees progression changes of its own, as rewards should "better match Valor and Glory;" ranking up a subdivision will net you a guaranteed piece of Legendary Gambit gear. Gambit bounties reward twice as many Infamy points as before, and they should be easier to complete. The catch-up mechanic has also been adjusted so that the team in the lead has a better chance of holding onto that lead.
Decreased camera shake and screen flash on hit in an attempt to alleviate feelings of motion sickness when using the Burning Maul Super
Thundercrash
Adjusted camera during flight sequence in an attempt to alleviate feelings of motion sickness when using Thundercrash Super
Exotic Armor
Fixed an issue in which Ophidian Aspect was not increasing the melee range on various Warlock charged melees (Igniting Touch, Ball Lightning, Entropic Pull, Devour, and Atomic Breach)
Fixed an issue in which buffs granted by Lunafaction Boots would last for only 15 seconds inside Well of Radiance rather than the entire duration
Fixed an issue on Ursa Furiosa so that Super gain from guarding is more consistent between PvE and PvP
Weapons
Warden's Law
Replaced perks on Warden's Law that did not function properly with the weapon's archetype
Triple Tap replaced with Feeding Frenzy
Fourth Time's the Charm replaced with Zen Moment
Warden's Law now has bullet contrails
Updated the intrinsic perk text on Warden's Law to distinguish it from Aggressive Burst Sidearms
High-Impact Scout Rifles
High-Impact Scout Rifle damage increased by 1.87%
Dev commentary: Previously it was possible to, at VERY high resilience levels, survive three headshots from a high impact scout rifle. This change will ensure that players at any resilience level will be defeated by three headshots.
Note: A fix that will return High-Impact Scout Rifles to 150 RPM is planned for Destiny 2 Update 2.1.1, scheduled for 12/4/2018
Shotguns
Rapid-Fire Frame on Shotguns now increases the reload of all Shotgun shells when empty instead of just the first shell
Trench Barrel
Trench Barrel perk now deactivates after three shots
Trench Barrel description updated to reflect new behavior and also fix an error where it called out increased accuracy instead of increase reload speed
Submachine Guns
Slightly increased range on Submachine Guns
Machine Guns
Slightly increased accuracy on Machine Guns
Exotic Weapons
Prometheus Lens
Prometheus Lens damage increased by 10%
Hard Light
Fixed an issue where Hard Light could overpenetrate an enemy Banner Shield"
Ace of Spades
Memento Mori reduced to five bullets, but can now be refreshed on reload without having to get rid of all the bonus damage bullets
General
Fixed mantle animation for the Queenbreaker
Fixed an issue where some particle effects were appearing in first-person view when using One Thousand Voices
Fixed an issue where Bows would sometimes become invisible when equipped
Polished the Blade Barrage animation for when the player is holding a Bow
Buffed out a missed spot on the Refer-a-Friend Borealis ornament
Fixed an issue that would delay the nocking of an arrow when the player picked up ammo while the Bow was both stowed and out of ammo
Fixed an issue where the Headseeker perk would no longer function after being activated numerous times without dying
Fixed an issue where the Ikelos Hand Cannon and Shotgun where displaying icons for Malfeasance and Chaperone in the obituary
Polished Grenade Launcher strafing animations to remove up and down reticle veering
Polished Grenade Launcher animations while jumping to prevent stocks from blocking the first-person camera
Polished Sniper Rifle and Machine Gun animations while jumping to prevent stocks from blocking the first-person camera
Fixed an animation issue that would occur when firing and walking with a Machine Gun
Polished Tractor Cannon's sprint animation to feel more natural
Fixed an issue where Swords dropped with mods intended for Rocket Launchers, and Rocket Launchers dropped with mods intended for Swords
Rapid Hit now displays a status effect buff on activation
Known issue: Sniper Rifle precision kills will stack the perk twice; this will be fixed in a later patch
Updated Oathkeeper's Exotic perk to remove text for Bow charge speed
Tireless Blade perk description updated to match actual behavior where ammo is returned on every other powered Sword kill
Fixed an issue where the Momentum Transfer perk was not functioning properly
Crucible
Modes
Mayhem will return as a 6v6 rotating playlist with scoring support for new Forsaken Supers
Lockdown and Showdown will return as rotating playlists and have been added to Private Matches
Scorched and Team Scorched have been added to Private Matches
New Shaxx lines, spread between Rumble, Lockdown, Showdown, and a few special medals
Single round modes (Clash, Control, etc.) now end with a "Match Complete" countdown similar to those displayed at round complete in round-based modes
Added new Crucible medals and associated Triumphs for Forsaken Supers, the Machine Gun weapon archetype, and the Lockdown game mode
Added two new gold-tier medals—happy hunting!
Fixed an issue where "The Cycle" medal was not being tracked properly
Iron Banner now awards unique Iron Banner-themed medals with unique audio cues
Iron Banner uses new unique Match Complete banners
Ranks
Valor and Glory are now subdivided into three sub-ranks similar to Gambit
Valor and Glory have NOT subdivided the Legend rank
Valor does NOT require players to win at Legend
Shaxx
Shaxx has a new rotation of items available for direct purchase.
Players must earn Valor to collect these items
A new set of Seasonal Items has been added to Shaxx's inventory
Previous seasons' exclusive items have been removed
A new pinnacle weapon quest has been added to Shaxx's inventory
To allow players to make progress on any character, each step features account-wide objectives
This quest requires two types of objectives to be completed: Reach a specific Rank and complete a specific Triumph; players can complete these objectives in any order
Previous pinnacle weapon quests continue to be available on Shaxx
Gambit
Ranks
Adjusted Infamy rank rewards to better match Valor and Glory. Subdivision rank ups will now always award Gambit Legendary gear
Bounties and Quests
Infamy Rank Point rewards from all Gambit bounties have been doubled
Many bounties have had their objectives retuned to take less time and be easier to complete
Added a new daily bounty for killing Primeval envoys, and slotted it into the daily rotation
Fixed an issue where the Malfeasance quest could be progressed in Crucible modes
NOTE: Once S5 begins and Infamy is reset, you must play one Gambit match before redeeming any bounties. Players who turn in these bounties after Season of the Forge begins, but before playing a Gambit match, will not correctly receive points to their Infamy rank from these bounties.Primeval Mechanics
Catch-up mechanics have been adjusted to ensure that the leading team retains more of an advantage
The trailing team will now receive a maximum of only one bonus stack of the Primeval Slayer buff (previously, they received up to three stacks depending on how far behind the trailing team was)
The time before the bonus stack kicks in has been increased to 32 seconds, up from 22 seconds
Primevals will hard ping less often, to reduce stunlock against highly coordinated teams
Matchmaking
Further addressing error codes that could occur during matchmaking, leading to potential quitter penalties
Clans
General
Last Wish raid bounties are now available to anyone who has access to the Last Wish raid.
Does not require Clan Rank 4
A new season of progression is available, with new perks to pursue
Items and Economy
General
Fixed an issue where the "Rainmaker" consumable didn't provide showers of Glimmer from defeated enemies
Fixed an issue where Public Defender Ghost perk wasn't properly applying to public events on Mars, the Tangled Shore, or the Dreaming City
Fixed an issue where Nightfall unique rewards were not dropping at the rate intended for non-Forsaken owners
Fixed an issue where not picking up Prime Engrams could allow players to earn more than the Prime Attunement buff allows for, putting them in a deficit of further Prime Engrams for a time corresponding to the number of extra Prime Engrams received
Triumphs
Fixed an issue where the title of Triumph "Steadfast" was "Meet Sloane on the moon Titan" (you must still meet Sloane on the moon Titan)
Collections
Added missing Year 2 gunsmith weapons to Collections (not purchasable due to random rolls)
Fixed an issue where the BrayTech RWP Mk. II Scout Rifle was not counting towards Collections for some players
Unearned Season 4 gear is now hidden
PC
Controls
Added new "Take Screenshot" keybind (defaults to the "Print Screen" key)
Text Chat
Added new friend management commands
/addfriend
/removefriend
Added new fireteam management commands
/invite
/join
Note: The fireteam commands can target any player by providing the player's full BattleTag, allowing players to assemble fireteams without sending friend requests.
UI
General
Adjusted item tooltips to fix an issue where perks or other information was cut off on the Character Screen
Fixed an issue where the rank-up banner for Crucible and Gambit was not being appropriately displayed on 21:9 resolutions
Fixed an issue where players were unable to return to orbit while the Results Screen was up at the end of an activity
Localization
Traditional Chinese
Fixed an issue where some parts of the Traditional Chinese UI was not loading properly in-game
Misc
Performance
Improved activity and destination load times on consoles
Note: We are actively investigating load times for loading the player inventory screen, switching between UI tabs starting up the game, signing on, and selecting characters. See This Week at Bungie - 11/08/2018 for more details.
HDR
Fixed an issue where brightness was not adjusting properly for players
General
Fixed an issue with missing Transmat FX on Amanda's exchange
Fixed an issue with erroneous source strings on multiple Dawning and Crimson Days items
Fixed an issue that caused several shaders to be unavailable for bulk exchange at Rahool
Fixed an issue where some UI elements would not load properly if interacting with a vendor and launching into character inventory
Fixed an issue where the Fortunate Projection was causing visual effects issues in third person
Fixed an issue in which the IGR version of the "High and Mighty" bounty did not count wanted escapee kills
Fixed an issue in which the IGR version of the "I'm Not Sorry, I'm Lost" bounty required too many points for completion
Fixed an issue in which the IGR version of the "Through the Crucible" bounty required too few points for completion
Fixed an issue that caused high amounts of Baboon errors in the Tower
Treyarch has released another update for Call of Duty: Black Ops 4. This latest patch makes an assortment of tweaks and fixes across game modes on all platforms, including another round of stability improvements for Zombies, a new multiplayer playlist for PS4, and more.
First, Treyarch has introduced the Safeguard playlist to the PS4 version of Black Ops 4. This mode has two teams vying to escort a robot into enemy territory while preventing the opposing side from doing the same. On top of that, the studio has added three other new Featured playlists on all platforms: Hardcore Nuketown, Mercenary Objective Moshpit, and Chaos Hardpoint.
Along with the new playlists, Treyarch has added nighttime versions of two popular maps to the game. Seaside Sunset and Firing Range Night are available now for free for all players in the multiplayer map rotation and will remain in the game "indefinitely."
For the battle royale-style Blackout mode, Treyarch has added a new weapon: the Bowie Knife. It can be found in equipment stashes or as drops from Zombies, and it allows for "stealthy 1-hit kills" according to the patch notes the developer shared on Reddit. Additionally, the Blightfather event is available once again on PS4, and Treyarch has introduced Character Missions to unlock Dempsey, Nikolai, Takeo, and Richtofen.
Rounding out the update are more stability improvements and crash fixes for Zombies modes. These apply to all maps, as well as a few specific to IX. Treyarch teases that there will be "some exciting additions to Zombies in the coming weeks." You can read the full patch notes for the update below and on Reddit.
Call Of Duty: Black Ops 4 November 27 Update Patch Notes
Summary
Multiplayer
Safeguard playlist (PS4).
Seaside Sunset and Firing Range Night MP maps.
Hardcore Nuketown, Chaos Hardpoint, and Mercenary Objective Moshpit playlists.
Exploit/bug fixes for Nuketown and Summit.
Blackout
Zombies Origins Character Missions (PS4).
Blightfather Event with lower health in Solos and Duos (PS4).
Bowie Knife now available on all platforms.
Zombies
Stability fixes across all maps.
General
Specialist HQ and After Action Report improvements.
All Platforms
Multiplayer
Playlists
Featured Playlist changed to Safeguard (PS4) / Hardcore Mercenary Moshpit (Xbox One and PC).
Hardcore Nuketown added to Featured category.
Chaos Hardpoint added to Featured category.
Hardpoints spawn in a random order
Score increases with each teammate on the Hardpoint
Score limit increased to 1000
6v6
Mercenary Objective Moshpit added to Featured category.
Added Seaside Sunset and Firing Range Night to all playlists.
Closed exploits in Nuketown that allowed Ruin to grapple outside of the map.
Resolved an issue where the scoreboard would flash on screen after ending a game on Nuketown.
Resolved an issue on Summit that allowed Care Packages deployed on a ramp in the eastern part of the map to float.
Create-a-Class
Resolved an issue that removed an attachment from weapons with maximum attachments and a Clan Tag or Kill Counter equipped.
Challenges
Tactical Mask Challenge now properly tracks kills while an enemy Counter UAV is active.
Blackout
Weapons
Bowie Knife now available in Equipment Stashes, as a random drop from killing Zombies, and as a randomized item spawn in Zombies-themed locations on all platforms.
Character Missions
Zombies Origins Character Missions (Dempsey, Nikolai, Takeo, Richtofen) now available to find and complete (PS4).
Playlists
Blightfather event enabled in all playlists (PS4).
Reduced the health of the Blightfather in Solo and Duo playlists.
Zombies
Gameplay
IX
Resolved an issue where sliding under a Blade Trap without taking damage would not contribute to another player's challenge.
Stability
General
Fixed a crash that could occur occasionally when using Anywhere But Here.
Fixed a rare crash that could occur when a player disconnected while another player was downed.
Fixed a rare crash that could occur when a player disconnected during Fast Travel.
IX
Fixed a crash that could occur when killing enemies with traps in IX.
Fixed additional crashes related to a player helping another with challenges in IX.
General
Specialist Headquarters
Improved Torque tutorial mission scripting.
After Action Report
After Action Report in Multiplayer and Blackout will now display all earned Tier Rewards and allow the player to scroll through the Tier Rewards menu.
Pokemon: Let's Go Pikachu and Let's Go Eevee are now available on Switch, marking the series' proper debut on Nintendo's hybrid console. While not direct remakes of Pokemon Yellow, the pair follow its template very closely, featuring the same setting, story beats, and the original 151 Pokemon (plus their Alolan variants, which could be acquired either from certain NPCs or by transferring them over from Pokemon Go).
Despite their many similarities to Yellow, Let's Go Pikachu and Eevee do introduce some new elements to the series--most notably Meltan, a brand-new Mythical Pokemon that hasn't appeared in any previous mainline Pokemon game. Fittingly for a Mythical Pokemon, Meltan can't be acquired through normal means, so we've put together a guide explaining just how you can add it and its evolved form, Melmetal, to your collection.
How To Catch Meltan
The key to getting a Meltan in Let's Go involves connecting the games to Pokemon Go. As previously mentioned, you can link the mobile title to Let's Go via Bluetooth and transfer any Gen 1 Pokemon you've captured there over to the Switch games. The Pokemon you've transferred will then appear in the Go Park, a new facility that replaces the Safari Zone in Fuchsia City. See our full guide to connecting Go and Let's Go for more details.
To begin a transfer, simply speak to the receptionist at the front desk of the Go Park and follow the on-screen prompts. This is a one-way process; any Pokemon you send from Go to Let's Go can't be returned to the mobile game. However, you'll need to complete at least one transfer in order to catch Meltan, as sending a Pokemon to Let's Go will reward you with a special item in Go: the Mystery Box.
The Mystery Box is the key to summoning Meltan in Pokemon Go. Once opened, the Mythical Pokemon will begin appearing in the wild for a limited time, and you'll be able to capture it just as you would any other monster. However, you'll need to act quickly to catch as many as you can; the Mystery Box only remains open for 30 minutes, and you'll need to wait a full seven days before you can activate it again by transferring another Pokemon.
While you can typically only transfer the original 151 Pokemon, Meltan is the sole exception. Once you've managed to catch one in Go, you'll be able to send it over to the Let's Go titles the same way you would any Gen 1 Pokemon. You'll then be able to recapture it in the Go Park to add it to your team.
At the moment, this is the only way to obtain Meltan in either Go or Let's Go. You won't be able to find it in the wild in the Switch games, so if you're hoping to add one to your collection, you'll need to link the two titles together. However, The Pokemon Company has teased that a new Special Research questline revolving around Meltan will be available for Pokemon Go players sometime this winter, suggesting there will be other ways to acquire it in the future.
Meltan is a pure Steel-type Pokemon that stands at eight inches tall, making it one of the smallest monsters in the Pokemon universe. While it may not look particularly intimidating, it does have a notable distinction: Meltan is the first Mythical Pokemon capable of evolving, and it's able to grow into a hulking monster called Melmetal.
How To Evolve Meltan
As before, Pokemon Go is the key to obtaining Melmetal. In order to evolve Meltan, you'll need to feed it enough Candy in Go, just as you would evolve most other Pokemon in the mobile game. These are acquired each time you catch a Meltan or send one to Professor Willow, but be warned: you're going to need to capture a lot of Meltans if you're hoping to get its evolution, as the Mythical Pokemon requires a whopping 400 Candies to evolve.
Given how long it takes to reopen the Mystery Box, amassing enough Candy to evolve Meltan is a daunting prospect. Fortunately, if you've stocked up on Rare Candies, you'll be able to use them to expedite the process. You can also feed Pinap Berries to Meltan during the capture phase, which will increase the number of Candies you receive if you successfully catch it. Once you've evolved Meltan, you can transfer your Melmetal to the Let's Go games and recapture it in the Go Park.
Just as its base form, Melmetal is a pure Steel-type Pokemon. According to the series' lore, it was worshiped in ancient times because of its ability to create metal. It is also capable of learning a brand-new move called Double Iron Bash, a two-hit Steel-type attack that can make the opposing Pokemon flinch.
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