Sunday, June 21, 2015

The latest News from GameSpot News On 06/22/2015

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GameSpot News

The latest News from GameSpot

In the 06/22/2015 edition:

"There's No Pay to Win Option" in Metal Gear Solid V: The Phantom Pain, Dev Says

By Emanuel Maiberg on Jun 21, 2015 10:43 pm

Konami has released a 40 minute Metal Gear Solid V: The Phantom Pain gameplay video with developer commentary during E3 2015, and it starts by addressing the issue of microtransactions, a new addition to the series that's been worrying fans.

"While it is true that a few microtransactions option due exists, the entire game has been carefully balanced to be fair and enjoyable with or without using these options," Konami said. "There's no pay to win option. Rest assured that every single item, weapon, and mission in the game is available to all players without paying a single cent."

"However, due to the sheer scale of the game and the time required to explore it all, microtransactions were added as a completely optional feature for players who might not be able to spend as much time with the game, nothing more, nothing less."

Commentary about microtransactions aside, the video is well worth watching if you're curious about The Phantom Pain. It give us a comprehensive look at the game's buddy system, side missions, dynamic weather, and many other system new to the series.

Konami added that more information on how all this will work will be announced in the future.

GameSpot recently got its hands on a portion of The Phantom Pain; you can read our impressions here.

The Phantom Pain launches worldwide on September 1 for Xbox One, PlayStation 4, and PC. According to sources, Kojima will leave Konami when the game ships.


Remember Me and Life Is Strange Dev Announces Vampyr

By Emanuel Maiberg on Jun 21, 2015 08:21 pm

Dontnod, the French developer which previously released Remember Me and Life Is Strange has announced its next game at E3 2015, Vampyr, a role-playing game for Xbox One, PlayStation 4, and PC that will use Unreal Engine 4.

Vampyr is set in set in an early 20th century Britain, which is thrown into chaos by a lethal Spanish Flu, and vampires that haunt the streets at night. Player will take on the role of Jonathan E. Reid, a military surgeon that becomes a vampire when he returns home from the war.

During the game, players will explore London, accept missions, and eventually have to decide who they'll feed on.

"Absolutely all characters in the game are potential victims of your vampiric lust," the developer said in a release. "Carefully study the habits of your next victim, his or her relationships with other characters, and set up your strategy to feed, unnoticed: seduce them, change their daily habits, or make sure they end up alone in a dark street."

Vampyr's combat includes, melee, shooting mechanics, and supernatural vampire abilities that'll help you take on different species of vampire creatures as well as vampire hunters. Player will also be able to create their own weapons using a deep crafting system and materials looted from defeated enemies.

Vampyr will be published by Focus Home Interactive in 2017.


Batman: Arkham Knight Review Roundup

By Emanuel Maiberg on Jun 21, 2015 07:31 pm

After two delays, developer Rocksteady and publisher Warner Bros. Interactive Entertainment are finally ready to release Batman: Arkham Knight on June 23.

Critics already got a chance to play the game before release and publish their reviews, and so far the general consensus is that Batman: Arkham Knight is an excellent game.

The most criticized part of the game is the sections requiring players to use the Batmobile, which is a new addition to the series.

Check out a sampling of review scores and editor opinions below. And be sure to visit GameSpot sister site Metacritic for even more on the game's critical reception.

  • Game: Batman: Arkham Knight
  • Developer: Rocksteady Studios
  • Platforms: Xbox One, PlayStation 4, PC
  • Release Date: June 23
  • Price: $60

GameSpot -- 7/10

"Arkham Knight is constantly trying to justify the Batmobile's presence, forcing it upon you at nearly every opportunity." - Kevin VanOrd [Full review]

IGN -- 9.2/10

"The addition of tank combat thematically clashes with everything Batman stands for, but it is fun, and having access to the Batmobile for the first time gives us a new world of possibilities for interacting with Gotham City. Arkham Knight is an outstanding game on almost every level" - Dan Stapleton [Full review]

Polygon -- 10/10

"After Arkham Knight, Batman has been perfected — and the end result is the best game of this console generation." - Justin McElroy [Full review]

Batman: Arkham Knight -- 9.5/10

"Rocksteady built a special experience that dazzles with its cleverness, intelligence, and ability to shift from kick-ass Batman moments to emotional gut punches to scenes stripped straight from some of Batman's greatest comic book stories. Lock yourself away, avoid social media and friends, and finish this game. You won't want this one spoiled for you." - Andrew Reiner [Full review]

USGamer -- 4/5

"Rocksteady absolutely nailed the feeling of being Batman and Arkham Knight only increases the scope of the original games. Yes, I got annoyed, but the moment-to-moment play of Batman: Arkham Knight is still amazing. If you've saved the Asylum and cleaned up the City, it's worth finishing the Knight off." - Mike Williams [Full review]

GamesRadar+ -- 4/5

"An ambitious and successful end to Rocksteady's trilogy, with a standard-setting open world you must experience. A superior main story and less Batmobile combat would've made a huge difference." - Sam Roberts [Full review]


How to Get All Batman: Arkham Knight Retailer Exclusive DLC

By Emanuel Maiberg on Jun 21, 2015 01:42 am

As with many big releases these days, Batman: Arkham Knight is available to preorder at several retailers, each offering their own exclusive preorder bonuses.

If you're a completionist, however, publisher Warner Bros. Interactive Entertainment recently clarified that there's a way to get all this retailer-specific content in one big purchase.

"Throughout the 6 months of additional Batman: Arkham Knight content, Premium and Season Pass owners will also receive the in-game content that is offered through various retail pre-order incentives," Warner Bros. Interactive Entertainment community admin Yorick said on the game's official forums. "This includes the Harley Quinn and Red Hood Story Packs, and the Prototype Batmobile. For those who did not receive the content with their game, these items will become available when their respective exclusivity windows expire in August/September."

In short, Premium Edition and Season Pass owners will receive all retail exclusive DLC after their respective early access periods expire.

In case you missed the news during E3 2015, developer Rocksteady recently announced that the the $200 Batmobile edition of the game has been canceled due to unforeseen circumstances that greatly compromised the quality of the product, presumably the transforming Batmobile statue.

For more on Batman: Arkham Knight, check out GameSpot's review.


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