Thursday, May 25, 2017

All the latest from GameSpot On 05/26/2017

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In the 05/26/2017 edition:

Updated Street Fighter 4 With More Characters Heads To iOS

By Anonymous on May 26, 2017 12:20 am

Street Fighter IV: Champion Edition is in the works for iPhone and iPad, Capcom announced today.

Capcom has released a few Street Fighter games for mobile in the past, including Street Fighter II, Street Fighter IV, and Street Fighter IV: Bolt. Champion Edition is an improved version of the original Street Fighter IV port, boasting improved visuals, three new characters, and support for more recent, wider-screen devices.

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Champion Edition adds Poison, Ibuki, and Dundley to the roster of characters, bringing the total up to 25. Players can fight against AI or online via Wi-Fi. The game is controlled with a four-button virtual pad on screen, which "allows players to execute moves through multiple key combinations and shortcuts," according to Capcom. The game will also support external controllers and gamepads.

Champion Edition launches this summer, although Capcom has yet to give a firm release date. There's no word on a price yet, either, but Street Fighter IV currently costs $4 on the iOS App Store. You can pre-register for news about the release of the game here.


John Wick 3 Details Teased, May Start Shooting Soon

By Anonymous on May 26, 2017 12:20 am

Even before the action sequel John Wick: Chapter 2 had hit theaters, director Chad Stahelski was talking about his plans to make a third movie in the action series. Stahelski has now revealed that it could be here sooner than expected.

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In an interview with Collider, Stahelski said: "We're currently in the middle of writing it right now," and went onto explain that the movie was very close to being greenlit by producers Lionsgate.

"It's more [about] how fast can we get our s**t together," he continued. "But I would assume that if not by the end of this year, the beginning of next year."

Stahelski also hinted at what fans could expect from John Wick 3 in terms of the movie's scale."We want, not so much to go bigger on the third one, but to show you more of the intricacies of the world," he said. "I feel like there are all these different subtleties that I skipped over in part 2, that I'd like to go back to [with part 3] and show you the inner workings of different parts of New York.

"So rather than massive set pieces, I'd like to show you cooler and more intricate ones… I think it would be a mistake budget-wise and creatively to just go big and blow up a freeway. That's not our gig. That's a comic book or a Bond gig. We want to show you cool and intricate details. What are those little details in everyday life? Hopefully we make people look at garbage collectors and cleaner vans and homeless people a little differently now."

There has also been talk of a John Wick TV show. In February, Stahelski said: "Lionsgate is very interested in doing a John Wick TV show, and that seems very appealing to us, to give those creative ideas to that entity. I think in TV you could really expand on what that is, and greater than we could in just a two-hour film.

"We'd like to wrap up the story we're telling now and maybe save all our prequel ideas and impossible task ideas for that medium."


Free Halo Fan-Made Game For PC Has An Awesome Cinematic Trailer

By Anonymous on May 25, 2017 11:27 pm

Although there's not been a mainline Halo game on PC since Halo 2, PC players still have something Halo-related to look forward to. Installation 01 is a fan-made tribute to the Halo series, and the developers just released a cool new cinematic trailer.

The video is essentially a tribute to Halo multiplayer with some flourishes thrown in. It gives a sense of the player models, environments, and gear that you can expect from Installation 01. The creators have clearly taken time to make sure that the Spartans and Elites look like you remember them. They seem to be based primarily off of Halo 3 models, and Halo 3-specific weapons like the detachable turret and the spike grenade appear. You can check out the video below.

Although the Halo 3 inspiration is most obvious, the creators say that it evokes parts of Halo: Combat Evolved, Halo 2, and Halo: Reach as well.

For those who are wondering if this is legal, the developers say that they are following Microsoft's content usage rules closely and have not ripped any assets from Halo games. They instead have either designed the assets from scratch or acquired them through the Unity asset store.

There's no word yet on when Installation 01 will be playable to a wide audience. However, if the website is any indication, the team has high ambitions: there are pages for in-game stat tracking and file sharing, and gameplay video from last year shows that they are shooting to make as realistic of a Halo experience as possible.

Installation 01 will launch for PC across Mac, Linux, and Windows operating systems.

If you've been waiting for news from the official Halo series, you'll have to wait a bit longer: developer 343 Industries is not planning to show Halo 6 at E3 2017. However, it will have "a little something" to share.


"Kill Or Be Killed" Game The Culling Coming To Xbox One Preview

By Anonymous on May 25, 2017 11:08 pm

If you're an Xbox One player in the mood for a 'last man standing' style fight to the death, you won't have to wait long. The Culling is coming to Xbox One's early access-esque Game Preview program. You can check out the new trailer above.

Developer Xaviant says the game captures "the spirit of the battle royale experience" brought to life in films like The Hunger Games, Battle Royale, and The Running Man. It was released on PC last year and is still in Early Access on Steam, but now Xbox players will have the chance to be dropped into a game show where they and their fellow contestants must "scavenge, hunt, trap, and kill each other." There are no respawns in the game, but there is a Duos mode where you can team up with a friend.

The Culling will be released June 2 on Xbox One Game Preview. The game is still in development, and Xaviant says it will be monitoring players' feedback and tweaking the game based on that. There's no date or price yet for the full Xbox release. The PC version goes for $25.

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The Xbox One version of The Culling will also feature "over a thousand unlockable customization items, game show-themed match events, a robust crafting system, multiple maps, and much more," says Xaviant. There will also be offline training matches and survival modes, along with player perks and personal airdrops.


Street Fighter 5's Next Major Update Arrives May 30, Includes A Classic Stage

By Anonymous on May 25, 2017 10:51 pm

Capcom has announced its next major Street Fighter 5 update will arrive on May 30, bringing with it a new features, a character, and a stage to battle it out on.

The new stage is Flamenco Tavern, which is in Spain. As fans of the series will notice, it's inspired by Vega's stage from Street Fighter 2. As in its previous version, Vega players will be able to leap onto the steel fence, climb around it, and then launch themselves at their enemies. Flamenco Tavern will be available for $4/€4 or 70,000 Fight Money.

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The Thailand stage that was released and then pulled due to unintentional inclusion of religious references in its music, has been reintroduced. The new version, which has an alternative theme, is available for $4/€4 or 70,000 Fight Money

The re-engineered Capcom Fighters Network will also launch on that day, providing an overhauled online multiplayer experience. Along with new will be balance changes, monthly challenges, and new character Ed, who you can see more of here.

Here's some of the balance changes coming as part of the update:

Balrog

  • Turn Punch
    • ① Level 1 - 6 Motion: Added throw invincibility for frames 1-18F.
    • ② Level 1 - 3 Motion: Changed to upper body and projectile invincibility from frames 3-18F.
    • ③ Level 4 - 6 Motion: Changed to attack and projectile invincibility from frames 3-18F.
    • ④ Level 7 - 10 (Final) Motion: Changed to complete invincibility from frames 1-18F

R.Mika

  • Passion Press hitbox was reduced

Dhalsim

  • Stand Heavy: Punch total frames changed from 44F ⇒ 42F
  • Back Throw: Reduced the distance from the opponent after hit.

In other Street Fighter news, following the recent unveiling of a new Chun-Li statue, Pop Culture Shock Collectibles has now shared more images of it, and it looks very cool.


Next Free Amazon/Twitch Prime Game Now Available

By Anonymous on May 25, 2017 10:30 pm

Looking for something new to play? Amazon Prime members can now pick up another free PC game for a limited time.

The latest freebie is Deponia, which you can grab right now at this page on Twitch to add the game to your account from today through May 31. Then open the Twitch desktop app (or download it here if you don't already have it) and you'll be able to download and play the game with no restrictions.

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Released in 2012, Deponia is a point-and-click adventure game that GameSpot scored an 8/10. The game was developed by Daedalic Entertainment.

"This is one of the best traditional point-and-click games out there--it oozes charm, keeps the puzzles sensible, and boasts a story that makes you laugh and warms your heart," review Mark Walton said.

Last week's freebie was Titan Souls. We'll report back with details on the next free game when it's announced.


Rime Review Roundup

By Anonymous on May 25, 2017 10:08 pm

Since its reveal at Gamescom 2013, Rime has gone on quite the journey. After a trailer release the following year, all went quiet until March 2016, when it was revealed that developer Tequila Works had reacquired the game's rights from its then-publisher Sony. Microsoft had previously turned Rime down long before Sony's ill-fated deal.

The game was then re-revealed for PS4, Xbox One, Nintendo Switch, and PC earlier this year. But is the final product any good?

With its May 26 release date nearly upon us, reviews have started to go live for Tequila's long-awaited puzzle game. In our review, we said "Rime's artistry is unquestionable," but "constant navigation problems, some frustrating puzzles, fiddly platforming, and severe frame rate dips make Rime feel like a well-dressed tribute act." Check out our full Rime review for more.

For a wider view of critics' opinions, take a look at our review roundup below, or check out GameSpot sister site Metacritic.

  • Game: Rime
  • Developer: Tequila Works
  • Platform: PS4, Xbox One, PC, Nintendo Switch
  • Release: May 26 (for PS4, Xbox One, PC; "shortly afterward" for Switch)
  • Price: US $30 / £25 / AU $60

GameSpot -- 6/10

"Rime's artistry is unquestionable. Each world is enchanting in its own way, from the naturalistic peace of the first to the abstract doom of the last. Its soundtrack is similarly beautiful, capable of evoking wonder, tension, and fear in equal measure. But when compared to its influences like Ico, Shadow of the Colossus, and Journey, it doesn't hold up too well. Consistent navigation problems, some frustrating puzzles, fiddly platforming, and severe frame rate dips make Rime feel like a well-dressed tribute act." -- Oscar Dayus [Full review]

Polygon -- 6.5/10

"Save for its manipulative final moments, I spent the of the entirety of the game completely stone-faced. I felt only a detached appreciation for visuals and music that, because of the monotonous game they envelop, never congeal into something really moving. No giggles of delight, no gasps of wonder, just ... nothing. I didn't hate Rime. I didn't love Rime. I played Rime for a while, then later, it ended." -- Justin McElroy [Full review]

The Guardian -- 4/5

"Rime exists in a well-trodden video-game niche, remarkable for neither its concept nor its execution. But it transcends its limitations by tapping into something universal: a child's feelings of wonder at a strange and sometimes dangerous world." -- Steve Dinneen [Full review]

Eurogamer -- Recommended

"This game has it all, really. It has a sense of wonder, of poise and, over time, a true sense of emerging character. And it has something to say. Something that is worth hearing." -- Christian Donlan [Full review]

Game Informer -- 8/10

"Rime's world and story are where it shines. It pulls the player through strange seemingly disconnected environments, slowly revealing its true meaning as you move deeper. In the end, everything is sharply pulled into focus with a simple, but dramatic final story revelation and level. It made me want to replay the game from my new perspective and even seek out the collectibles I had earlier written off as unnecessary. Many elements of Rime are familiar, but it is an effective use of the medium and expertly builds up to (and executes) its cathartic finale." -- Kyle Hillard [Full review]

PC Gamer -- 62/100

"The lack of narrative drive is why Rime didn't click with me in the way I hoped it would. I didn't know enough about the boy or his journey to really care about why he was following this yappy fox around, even when I did find a particular puzzle engaging. When the soundtrack swells dramatically in a way that suggests the game is trying to provoke feels--which is fairly frequently--it just hasn't earned those emotional moments. I'm sad to say I was unmoved by most of Rime's attempts to engage me on a deeper narrative level. I'm not made of stone, or anything, and plenty of narrative-centric games get under my skin. I just think Rime waits too long to make you invest in what's going on." -- Samuel Roberts [Full review]

GamesRadar+ -- 4.5/5

"That being said, these aren't the kind of flaws that make Rime unplayable or even unpleasant. The modicum of frustration imposed by these technical failings is negligible compared to the constant sense of satisfaction it offers. Every time you solve a puzzle, uncover a secret passage, or collect a hidden trinket, you feel all the more clever because you saw the hint of something bigger and wanted to figure it out. You saw a path and wanted to see where it led." -- Sam Prell [Full review]

US Gamer -- 3/5

"Rime is a beautiful, beautiful game that manages to feel remarkably empty, even in the face of its earnest attempts. The aesthetic that breathes life into the island of Rime feels a bit too familiar, but it doesn't dampen its vast, ever-photographable horizons. Nonetheless, Rime is a light third-person adventure game with quiet puzzle solving, in a year where we haven't had much of those, which alone makes it a worthwhile respite." -- Cat McCarthy [Full review]


Titanfall 2's New Monarch Titan Shown Off In First Trailer

By Anonymous on May 25, 2017 09:59 pm

Following the recent announcement of the Monarch's Reign update for Titanfall 2, a new trailer has now arrived. It shows off some of the paid and free content on the way, including the new Titan that all players will receive.

The Monarch Titan is described as a "mid-range Vanguard-class" mech. It uses the Chaingun and features an Upgrade Core that allows players to choose upgrades for it over the course of its life. In the trailer, we see it destroy an enemy Titan and allow its Pilot inside to jump aboard the enemy Titan to steal its battery, before jumping right back inside Monarch. It's also shown ripping an enemy Pilot out of their Titan and crushing them to death before kicking their destroyed Titan to the ground.

We also get a look at the other major piece of free content in this update, the new map Relic, which returns from Titanfall. Respawn's official description states, "Created with frontlines in mind, the gameplay is all about assaulting and controlling the center and engaging in firefights from the great viewpoints of the ship against the varied defensible positions in the town."

Additionally, there's a look at the free new execution, Now You See Me. This involves kicking an enemy in the back, cloaking, and then stabbing them in the face when they turn around. It's pretty brutal.

In terms of paid content, the new Prime Titan designs for Ronin and Tone are on display. Monarch's Reign also adds new nose art, camos, and callsigns to the in-game store for purchase.

Monarch's Reign arrives for all players on May 30. In addition to everything mentioned above, it updates the Crashsite map with collision fixes and new wallrunning and ziplining spots. You can read more in our previous coverage.


Check Out PS4/Xbox One/PC Adventure Game Rime's Idyllic Launch Trailer

By Anonymous on May 25, 2017 09:48 pm

It's been several years since Rime was first unveiled, but the adventure game is finally launching tomorrow on PS4, Xbox One, and PC. To mark the occasion, developer TequilaWorks has published a launch trailer showing some of what you can expect.

The trailer shows off the idyllic island that you'll explore in game. It also gives a glimpse at some of the puzzles, creatures, and settings that you'll encounter. The peaceful violin music in the background is a nice touch, too. Check it out below.

Rime draws inspiration from many different games and works of literature. According to the developer, it's influenced by stories like The Little Prince, films from Studio Ghibli, and Joaquin Sorolla's paintings.

Rime is available starting tomorrow for $30. It is also coming to Nintendo Switch sometime in the fall, but TequilaWorks has yet to announce an exact release date.

In GameSpot's 6/10 review, critic Oscar Dayus praised Rime's beautiful art and entrancing world but knocked it for frustrating puzzles and a confusing story. "Rime's artistry is unquestionable," he writes. "Each world is enchanting in its own way, from the naturalistic peace of the first to the abstract doom of the last... But when compared to its influences like Ico, Shadow of the Colossus, and Journey, it doesn't hold up too well."


Injustice 2's Red Hood Coming "Soon," New Screenshot Released

By Anonymous on May 25, 2017 09:32 pm

The first three DLC characters for Injustice 2 have already been revealed but without any indication of when they will arrive. At least one of those three, Red Hood, is apparently launching in the near future.

Developer NetherRealm Studios' creative director, Ed Boon, shared the news on Twitter today, stating simply in a tweet, "Red Hood coming soon." This was accompanied by the screenshot below, which shows him lying on his back, juggling an opponent in the air with a pair of handguns.

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Red Hood is on his way to the game as part of Fighter Pack 1, which also consists of Starfire and Sub-Zero (from Mortal Kombat, NetherRealm's other fighting game series). The original announcement offered only a tease of what they each look like in Injustice 2, but no actual gameplay, making this screenshot our first real glimpse of Red Hood in the game.

A release date and price for Fighter Pack 1 have not been announced, but it's included as part of Injustice 2's Deluxe and Ultimate editions. We'll report back as NetherRealm shares more.


X-Men Spinoff New Mutants Will Be A "Horror Movie," Director Says

By Anonymous on May 25, 2017 09:05 pm

There are several movies in the X-Men universe currently in development, and the first to hit screens will be the The New Mutants. Although the film will focus upon a group of teenage mutants, director Josh Boone has revealed that it is not going to be a standard superhero movie.

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Speaking to EW, Boone said: "We are making a full-fledged horror movie set within the X-Men universe. There are no costumes. There are no supervillains. We're trying to do something very, very different."

While Boone wouldn't reveal any further details about the movie, EW's sources provided a short synopsis: "Held in a secret facility against their will, five new mutants have to battle the dangers of their powers, as well as the sins of their past. They aren't out to save the world--they're just trying to save themselves."

This isn't the first time that we've heard that The New Mutants might be going in a different direction from the main X-Men films. Last year, ComingSoon suggested it would be a "teen horror movie," while X-Men producer Simon Kinberg said that it would have "its own unique, original voice."

In December, an animatic of a potential action sequence from the movie was released, the authenticity of which was confirmed by Boone.

Earlier this month, it was announced that Maisie Williams (Game of Thrones) and Anya Taylor-Joy (Split) would star, playing Wolfsbane and Magik respectively. While no further cast have been announced, EW states that Henry Zaga, who appeared in the recent Netflix hit 13 Reasons Why, is to play Sunspot.

The New Mutants starts shooting in July and hits theaters on April 13, 2018.


Rime Video Review

By Anonymous on May 25, 2017 08:30 pm
Is Rime worth your time? Find out in GameSpot's review!

Rime - Smart Like a Fox Gameplay

By Anonymous on May 25, 2017 08:30 pm
A boy meets his four-legged guide who seems to want to help.

Rime - Beautiful Seaside Temple Gameplay

By Anonymous on May 25, 2017 08:30 pm
Take a look at the gameplay where we run around and solve puzzles in a very pretty temple by the sea.

Tekken 7 Arcade Cabinet Unboxing

By Anonymous on May 25, 2017 08:30 pm
Joey and Rob unbox, er, uncrate Tekken 7 arcade cabinets. for your viewing pleasure.

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