Monday, July 13, 2015

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In the 07/14/2015 edition:

Obituary: Satoru Iwata, the Pioneer Who Saved Nintendo

By Rob Crossley on Jul 13, 2015 11:23 pm

Satoru Iwata's story is one laced with unbelievable risks, bright thinking in dark times, and a bold ambition to make a difference. For all that can be said about his charming mannerisms, his warm smile, his unquestionable love of video games, it should not be overlooked that Iwata was a visionary businessman who saved Nintendo by reinventing it.

He was a radical force; a revolutionary figure who commanded a century-old company as though it was his own start-up. Foreseeing a bleak future in retreading old ground, Iwata took Nintendo down the uncharted path, often with its future hinging on little more than his peculiar ideas. Those who believed in him were rewarded with the most prosperous period in the corporation's proud history.

Even Iwata's appointment to the head of Nintendo, in 2002, was unconventional by nature. He was the company's very first elected president who had no blood ties to the Yamauchis; the family that had founded and managed Nintendo across three generations.

His promotion came at a bleak hour for Nintendo, with the GameCube languishing in the shadow of the PlayStation 2, with retailers and publishers abandoning the console. Little more than a year into his tenure, Iwata had to warn investors the corporation had begun losing money.

But in the same speech where he announced Nintendo's half-year fiscal loss, Iwata revealed plans for a new system that would take the company on a bold new direction. The Nintendo DS was to be his first major gamble; a bizarre-looking handheld that housed two separate screens in a clamshell design. It was the first mainstream games platform to use a touchscreen and stylus, and one that clearly prioritised how it felt over how it looked.

The secret to the DS's record-breaking sales was neither how it played or looked, however. A key part in its success was down to Iwata's belief that he could ignite interest in people who didn't typically play games. So for every New Super Mario Bros. and Mario Kart DS released for the handheld, there was also a Brain Age (pitched as a daily mental workout companion) and Nintendogs (a virtual pet simulator). The popularity of these unique games spread by word of mouth, with commuters playing them on buses and trains like walking billboards.

Iwata revealed the Wii Remote at the Tokyo Games Show in 2005. It was perhaps his defining moment at the company.

The DS, which underwent several revisions throughout its ten years on the market, sold more than 150 million units. Nintendo's handheld business, which some felt was doomed by the arrival of Sony's PlayStation Portable, was more prosperous than ever.

Even before the reveal of the Nintendo DS, at E3 2004, Iwata already had bigger and bolder plans in place. He said the handheld "should serve as a hint towards our next-generation console," but few would have predicted how far Iwata was prepared to go. His second major gamble, the Wii, was so radical, so implausibly different, that it belongs in a league of its own.

At the Tokyo Game Show in September 2005, Iwata took the stage and held up a bizarre, one-handed game controller. This was perhaps the defining moment of his career; a wild and arguably reckless break from more than thirty years of tradition.

It was a concept that triggered internal controversy and resistance too. George Harrison, a marketing boss at Nintendo of America during this period, was flown to Japan in early 2005 and shown the motion controller for the first time.

"To be honest, at first I was sceptical," he said in a recent interview. "I think a few of us were. You look at that remote, after years of standard controllers, and you don't quite know what it is."

"Nintendo, like all creative companies, will stumble again and again throughout its lifetime. That is a natural flaw of any person or business that dares to innovate."

What followed TGS 2005 was a frenzy. A fever of debate, speculation and unforgettable excitement. "It was as though the audience didn't know how to react," Mr Iwata said of his Wii controller reveal. While there were significant reservations from some fans, the sheer enigma of the Wii had captured the imagination of the gaming world. The console became the fastest selling in history, brought games to entirely new audiences, and ushered in a new age of motion control.

Iwata would never reach that same height again. The 3DS initially struggled with a lukewarm reception to its stereoscopic 3D, as well as a declining market for handhelds, while the Wii U is a more clear-cut failure; another brave idea certainly, but one that did not connect with the masses.

Nintendo, like all creative companies, will stumble again and again throughout its lifetime. That is a natural flaw of any person or business that dares to innovate. That dares to expose itself. But Nintendo is undoubtedly standing on far more solid foundations now than it was thirteen years ago. Iwata's legacy serves as a reminder of how far one can go if they never give up on their ideas.

Further reading: In Pictures: The Captivating Career of Satoru Iwata


Five Nights at Freddy's 4 Release Date Is Sooner Than Expected

By Eddie Makuch on Jul 13, 2015 11:08 pm

Five Nights at Freddy's 4: The Final Chapter will launch for PC on August 8, developer Scott Cawthon announced on Monday. This is earlier than expected, as the indie horror game was previously slated to debut on the appropriate-sounding date of October 31--Halloween.

Cawthon made the announcement through various YouTube channels, including Razzbowski.

August 8 is not a random date; it's the one-year anniversary of the release of the original Five Nights at Freddy's. Cawthon plans to "keep the Halloween date special" by releasing a free update for the game with extra content on that date. In addition, a new trailer for The Final Chapter is coming next weekend.

When it's released, Five Nights at Freddy's 4 will be the fourth Five Nights at Freddy's game launched in the span of one year.

Five Nights at Freddy's 3 is the most recent entry in the series and was released in March this year. The original Five Nights at Freddy's was well-received in GameSpot's review, praised for its dark humor, ability to invoke "heart-pounding terror," and story delivery.

A film adaptation of the game is also in the works with Roy Lee (The Departed, The LEGO Movie) and Seth Grahame-Smith and David Katzenberg of KatzSmith Productions (the upcoming Beetlejuice sequel) signed on as producers.


Wreck-It Ralph 2 in the Works

By Eddie Makuch on Jul 13, 2015 10:26 pm

Disney's 2012 animated video game-themed movie Wreck-It Ralph is getting a sequel.

That's according to the movie's lead voice actor John C. Reilly, who said in a new interview with Irish radio show RTE Arena that he has "signed on" for Wreck-It Ralph 2.

Hollywood news site The Wrap notes that Disney has not yet officially greenlit the movie, though director of the original, Rich Moore, has talked openly about ideas for a follow-up.

One of Moore's ideas, according to a December 2012 interview, is for Nintendo's Mario to feature in a sequel. The first movie featured appearances from Bowser, Dr. Robotnik, and Pac-Man, among others.

Wreck-It Ralph follows the titular Ralph--played by Reilly--a villain in a retro Donkey Kong-style arcade game. After decades of being the bad guy, Ralph decides he's fed up with being hated for doing his job and quits to embark on a journey to reveal his true qualities.

The movie was a big success. It made close to $50 million during its first weekend, outperforming Walt Disney Animation Studios' previous record-holder, Tangled. To date, the film has generated more than $470 million at the global box office against a $165 million budget, according to Box Office Mojo.

Wreck-It Ralph was generally well-received by critics and also featured the voicework of other actors such as Sarah Silverman, Jane Lynch, Jack McBrayer, and Mindy Kaling. The movie was nominated for an Academy Award for Best Animated Feature, but ultimately lost out to Pixar's Brave.

What would you like to see from a Wreck-It Ralph sequel? Let us know in the comments below.


Gaming Deals: $100 New 3DS XL Trade-In Offer, $16 Cities Skylines

By Chris Pereira on Jul 13, 2015 10:00 pm

Amazon is selling the 500 GB Xbox One bundle with Halo: The Master Chief Collection for $349 with a free copy of Mortal Kombat X. The price for this bundle is now $390.

Newegg's eBay account is offering the PS4 Last of Us Remastered bundle with a free controller and three months of PlayStation Plus for $400. This offer has ended.

Green Man Gaming's summer sale continues, offering discounted prices plus an additional 20 percent off when you use the promo code GMGSUM-MERSAL-E20OFF. Today's theme appears to be simulation games, and with that code, you can get Cities: Skylines for $16 or Roller Coaster Tycoon Deluxe for just $1.92.

Amazon has a new (partially hidden) discount program for Prime members. At least a few games are currently included, such as Batman: Arkham Knight for $50 (Xbox One/PS4), Madden NFL 16 for $50 (Xbox One/PS4), and Splatoon for $53. You won't see the lower price until you add the item to your cart and proceed to checkout.

At Best Buy, all Disney Infinity single figures are marked down to $10.

You can preorder a number of games through Dell and receive either a $15 or $25 gift card: Metal Gear Solid V: The Phantom Pain ($25), Mad Max ($15), Rory McIlroy PGA Tour ($15), and Until Dawn ($15).

If you think Rory McIlroy PGA Tour might inspire you to play the real sport, Target is offering a 15-pack of golf balls with the purchase of the game.

At GameStop, you can get a new Nintendo 3DS XL for just $100 when you trade in a qualifying system.

Below you'll find the rest of today's best deals divided by platform.

PlayStation 4

Get The Last of Us Remastered PS4 bundle for $350 at Newegg with promo code EMCAVAV79.

At Newegg, you can get the PlayStation Silver wired headset for only $20 using promo code EMCAVAV85.

Buying a PS4 at Best Buy this week gets you a free PlayStation Silver wired headset and allows you to save $5 on a 12-month PlayStation Plus subscription and $10 on a DualShock 4.

Gamers Club Unlocked members can save $20 or more on a few PS4 games at Best Buy right now, including MLB 15: The Show for $16, The Order: 1886 for $16, and Bloodborne for $32.

The PlayStation Store has a sale centered around superheroes going on. You can get Injustice: Gods Among Us for $12, Mortal Kombat X for $45, and more.

Also on PSN, there's a sale on Destiny content, discounting the first two expansions to $15 each and the expansion pass to $25.

Other PS4 game deals:

The free PlayStation Plus games for July are now available and include Rocket League and Styx: Master of Shadows.

Xbox One

Walmart is selling the Halo Master Chief Collection Xbox One bundle with a free second controller for $349. You also get a free copy of Watch Dogs or Assassin's Creed IV: Black Flag, or you can pay a bit more to replace it with Diablo III: Ultimate Evil Edition ($5), Need for Speed: Rivals - Complete Edition ($5), Call of Duty: Advanced Warfare ($20), or Batman: Arkham Knight ($30).

Buy an Xbox One at GameStop and get a $40 gift card.

Get a free copy of Assassin's Creed: Unity with the purchase of an Xbox One at the Microsoft Store (500 GB/1 TB).

You can get the new model of Xbox One controller (equipped with a 3.5mm headset jack) with a $10 gift card for $60 at Newegg.

Buy an Xbox One or Rory McIlroy PGA Tour and save $10 on an Xbox One controller at Best Buy.

You can buy a year of Xbox Live Gold on eBay for $36.

Alongside the usual Deals With Gold offerings, Microsoft has kicked off this summer's Xbox Ultimate Game Sale, discounting a wide variety of digital games. Check out the full list of everything on sale here.

The first episode of Telltale's Game of Thrones series is free on Xbox Live, and the subsequent episodes are on sale as part of the aforementioned Ultimate Game Sale.

Other Xbox One game deals:

July's free Games With Gold games are now available and include Assassin's Creed IV: Black Flag.

PC

The Humble Store has a Total War sale going on where you can get much of the series for cheap, including Attila for $30, Shogun 2 for $7.49, or the Grand Master Collection for $41.

The latest Humble Bundle consists of a few games, but primarily focuses on game-making tools.

The new Humble Weekly Bundle features Bohemia Interactive games like Arma 2 and its many mods (including DayZ), all of which you can get for just a few bucks.

If you have a free Green Man Gaming account, you can access the VIP area of the site where you can find some nice deals, including SimCity for $10, Dark Souls II: Scholar of the First Sin for $25, and Project Cars for $35.

You can play Depth for free on Steam this weekend, and then pick it up for just $8.49.

Zuma's Revenge is free on Origin.

Other PC game deals:

  • Elite: Dangerous -- $40 (Steam)
  • The Elder Scrolls Online: Tamriel Unlimited -- $40 (Best Buy)
  • Rogue Legacy -- $3 (Steam)
  • Panzer Corps -- $10 (Steam)
  • The Red Solstice -- $20 (Steam)
  • Out of the Park Baseball 16 -- $20 (Steam)
  • Skulls of the Shogun -- $5 (Steam)
  • Master Reboot -- $6 (Steam)
  • Bardbarian -- $1.19 (Steam)
  • Warhammer 40,000: Dawn of War - Master Collection -- $9.50 (Steam)
  • Warhammer 40,000: Dawn of War - Gold Edition -- $5 (Steam)
  • Tropico 4 -- $8 (GOG)
  • Tropico 4 Complete DLC Pack -- $5 (GOG)
  • Deus Ex: Game of the Year Edition -- $3.33 (GOG)
  • Thief Gold -- $3.33 (GOG)
  • Legacy of Kain: Soul Reaver -- $2 (GOG)
  • Batman: Arkham Origins -- $12 (Amazon)
  • Diablo III -- $29 (Amazon)
  • Diablo III: Reaper of Souls -- $25.62 (Amazon)
  • StarCraft II: Battle Chest -- $33 (Amazon) / $24 (Best Buy)
  • Tropico 5 -- $24 (Amazon)
  • Dying Light -- $48 (Amazon) / $48 (Walmart)
  • South Park: The Stick of Truth -- $18 (Amazon)
  • Battlefield Hardline -- $33 (Amazon)
  • Assassin's Creed Rogue -- $30 (Amazon)
  • Evolve -- $29 (Amazon) / $35 (Best Buy)
  • Watch Dogs -- $10 (Amazon) / $12 (Best Buy)
  • Dragon Age: Inquisition -- $30 (Amazon) / $30 (Best Buy)
  • Assassin's Creed IV: Black Flag -- $16.44 (Amazon)

Wii U

If you don't mind a refurbished system, Nintendo's online store has a Wii U bundle with Nintendo Land for $200, or Nintendo Land and Super Mario 3D World for $225.

The eShop has an indie game sale going on, discounting Shantae and the Pirate's Curse to $8, Guacamelee to $6, Runner 2 to $6, and more.

  • Bayonetta 2 -- $45 (GameStop)
  • Captain Toad: Treasure Tracker -- $32.60 (Amazon) / $32.60 (Walmart)
  • New Super Luigi U -- $20 (Nintendo Store)
  • The Wonderful 101 -- $30 (Nintendo Store)
  • Game & Wario -- $30 (Nintendo Store)
  • ZombiU -- $9 (Best Buy)
  • Rayman Legends -- $17 (Walmart)
  • Donkey Kong Country: Tropical Freeze -- $40 (Amazon)
  • Deus Ex: Human Revolution Director's Cut -- $14.50 (Amazon)
  • Epic Mickey 2: The Power of Two -- $11.40 (Amazon)
  • Hyrule Warriors -- $49 (Amazon)
  • Batman: Arkham City Armored Edition -- $14 (Amazon)
  • Watch Dogs -- $18 (Amazon)
  • Sonic All-Stars Racing Transformed -- $20 (Amazon)
  • Scribblenauts Unlimited -- $16 (Amazon)
  • Transformers Prime: The Game -- $12 (Amazon)

3DS

Get a New 3DS XL for $180 at Newegg using the promo code EMCAVAV82.

Walmart is offering a New 3DS XL bundle with Super Smash Bros. for 3DS and your choice of select Amiibo figurines for $239.

This week's eShop sale features indie games like the Phoenix Wright games; you can get Dual Destinies for $17 or the Ace Attorney Trilogy for $22.49. Persona Q, meanwhile, is just $30.

  • Mario Party: Island Tour -- $26 (Amazon) / $24 (Best Buy)
  • Kingdom Hearts: Dream Drop Distance -- $20 (Walmart)
  • Shin Megami Tensei: Devil Survivor 2 - Record Breaker -- $42 (Amazon)
  • Pokemon Alpha Sapphire -- $30 with bonus figure (Walmart)
  • Pokemon Omega Ruby -- $30 with bonus figure (Walmart)
  • Pokemon Y -- $30 (Amazon)
  • Pokemon X -- $34 (Amazon)
  • Steel Diver -- $8 (Best Buy)
  • Batman: Arkham Origins Blackgate -- $11.67 (Walmart)
  • Scribblenauts Unlimited -- $8 (Best Buy)
  • Epic Mickey: Power of Illusion -- $12.55 (Amazon)
  • Code Name: Steam -- $26 (Amazon)
  • Crosswords Plus -- $6 (Best Buy)
  • Lego Marvel Super Heroes -- $15 (Amazon)
  • Conception II: Children of the Seven Stars -- $22 (Amazon)
  • Sonic All-Stars Racing Transformed -- $23 (Amazon)
  • Hometown Story -- $15 (Amazon)

PlayStation Vita

The PlayStation TV is available for $40 at Best Buy and GameStop .

The PlayStation Store's superhero sale also includes some Vita games, including Injustice: Gods Among Us for $12, Mega Man Maverick Hunter X for $4, and Batman: Arkham Origins Blackgate for $10.

  • God of War Collection -- $23 (Amazon)
  • Persona 4: Golden -- $20 (Amazon)
  • Gravity Rush -- $19 (Amazon)
  • Sly Cooper: Thieves in Time -- $5 (Best Buy)
  • Freedom Wars -- $15 (Amazon) / $15 (Best Buy)
  • The Wolf Among Us -- $13 (Amazon) / $15 (Best Buy)
  • Borderlands 2 -- $20 (Amazon) / $20 (Best Buy)
  • The Walking Dead: Season Two -- $15 (Best Buy)
  • Mind Zero -- $22 (Amazon)
  • Sonic and All-Stars Racing Transformed -- $18 (Amazon)
  • Hatsune Miku: Project Diva F 2nd -- $21.62 (Amazon)
  • Xblaze Code: Embryo -- $20 (Amazon)
  • Arcana Heart 3: Love Max -- $20 (Amazon)
  • Conception II: Children of the Seven Stars -- $21.45 (Amazon)
  • Resistance: Burning Skies -- $5 (Best Buy)
  • Hot Shots Golf: World Invitational -- $10 (Amazon)
  • 16GB Memory Card -- $39 (Amazon)
  • 32GB Memory Card -- $67.32 (Amazon)

The free PlayStation Plus games for July are now available and include Geometry Wars 3 and Entwined.

Hardware

  • PowerA Charging Station for Xbox One -- $30 (Best Buy)
  • PDP PS4 Afterglow Kral Wireless Headset -- $70 (Best Buy)
  • PDP Xbox One Afterglow Karga Wired Headset -- $70 (Best Buy)
  • PlayStation 4 Camera -- $45 (Amazon) / $45 (Walmart)
  • Logitech G402 Hyperion Fury Gaming Mouse -- $41 (Amazon)
  • Logitech G502 Proteus Core Gaming Mouse -- $59.43 (Amazon)
  • Logitech G602 Wireless Gaming Mouse -- $51 (Amazon)
  • Logitech G700s Gaming Mouse -- $61 (Amazon)
  • Wireless Xbox 360 Controller for Windows -- $39 (Amazon)
  • Wired Xbox 360 Controller for Windows -- $27 (Amazon)
  • Black Xbox One Wireless Controller -- $50 (Amazon)
  • PlayStation Silver Wired Stereo Headset -- $26 (Amazon)
  • Turtle Beach Ear Force PX22 Amplified Universal Gaming Headset -- $59 (Amazon)
  • Logitech Wireless Gaming Headset G930 -- $93 (Amazon)
  • Free Silver Headset with purchase of any PS4 console (Best Buy)
  • Save $10 on a PS4 DualShock 4 controller when you buy a new PS4 console (Best Buy)
  • Save $10 on an Xbox One controller with the purchase of a new Xbox One console (Best Buy)
  • Save $10 on an Xbox One controller with the purchase of Rory McIlroy PGA Tour (Best Buy)

Amazon prices are accurate as of publishing, but can fluctuate occasionally throughout the day.

GameSpot's gaming deals posts always highlight the best deals we can find regardless of retailer. We also occasionally use retailer affiliate links, which means that purchasing goods through those links helps support all the great content (including the deals posts) you find for free here on the site.


Total War: Warhammer's Epic Griffin Creature Revealed

By Eddie Makuch on Jul 13, 2015 09:29 pm

Sega will release the first-ever gameplay trailer for Total War: Warhammer this coming Friday, the publisher announced today. The video will offer an in-engine look at the upcoming turn-based strategy game. But you don't have to wait until Friday to see something new from the PC title.

Ahead of the video's release, Sega launched a new video series for Total War: Warhammer, the first episode of which is available now. Installments will offer a first look at the game's battlefield units, beginning today with the Demigryphs. You can watch the video below.

"Part lion and part eagle, these noble monstrous cavalry are ridden by only the most renowned knights of the Empire," Sega said in a statement. "Clad in ornate plate armor, their densely muscled frames enable them to thunder into combat, tearing their foes limb from limb and spreading fear among the enemy ranks."

For a closer look at the creature, check out the image below.

Total War Warhammer is in development at The Creative Assembly (Total War: Attila, Alien: Isolation) by way of a partnership with Warhammer license-holder Games Workshop.

In a press release, Sega said Total War: Warhammer will deliver "hundreds of hours" of gameplay--and two additional expansions will follow. Total War: Warhammer is the first in a three-part trilogy, Sega said, noting that two standalone installments--as well as further DLC packs--will be released later.

This all combines for the "single largest Total War experience ever," Sega said.

No release date for Total War: Warhammer has been announced.

Other new Total War games in development include Total War: Battles Kingdom and Total War: Arena.


How to Get a New 3DS XL for $100

By Eddie Makuch on Jul 13, 2015 09:11 pm

In the market for a New 3DS XL? GameStop has announced a special deal you may want to consider.

Now through July 26, GameStop will give you a $100 credit toward the purchase of a New 3DS XL when you trade in a 3DS XL, 3DS, 2DS, or PlayStation Vita.

With the New 3DS XL retailing for $200, that means you can get a system for just $100. Not bad.

This deal is the latest offer from GameStop as part of the retailer's "Summer of Savings" promotion. This week's other offers include Mortal Kombat X for $40 on Xbox One and PlayStation 4, as well as Far Cry 4 for $20 across all platforms. Those offers are good through July 19.

Head to GameStop's special summer deals page to see all the offers.

For more gaming deals, check out GameSpot's roundup of today's best offers.


Hitman Video Shows 10 Minutes of Early Gameplay Footage

By Oscar Dayus on Jul 13, 2015 08:51 pm

Unofficial footage of the IO Interactive's upcoming Hitman game has leaked.

The video offers an early look at a double assassination mission, as well as some of the equipment Agent 47 will have at his disposal.

The video does clearly state, however, that the footage "May contain placeholder assets."

Travis Barbour, community for IO Interactive, has said Hitman "looks and plays a lot better than" than what is shown in the video.

"Proof to come, of course," he added.

In an attempt to clear up confusion about the game's release schedule, developer IO Interactive recently clarified the game is not episodic, nor an early access game, contrary to earlier reports. However the studio did confirm an eventual disc release "at some point in 2016," following the game's initial digital-only release.

IO also assured fans that the apparently substantial content updates--including new missions, locations, and even gameplay mechanics--will all be free, and that there will be no microtransactions.

As well as the free content updates, there will also be "live events," where designated missions will appear for a short time, giving players just one chance at the assassination contract.

Hitman is due for digital release on PC, PlayStation 4, and Xbox One on December 8.

For more information about the game, check out our preview from E3 2015 here.


Walmart Announces New Sale to Rival Amazon's Bigger-Than-Black Friday Event

By Eddie Makuch on Jul 13, 2015 08:13 pm

Last week, Amazon announced a new sale period called Prime Day that the online retail behemoth claimed would offer more deals than Black Friday. The one catch, however, is that promo was only for subscribers to Amazon's $100/year Prime service.

Now, Walmart has responded with its own deal, taking a shot at Amazon in the process.

"We've heard some retailers are charging $100 to get access to a sale," reads a statement from Walmart.com CEO Fernando Madeira. "But the idea of asking customers to pay extra in order to save money just doesn't add up for us."

"We're standing up for our customers and everyone else who sees no rhyme or reason for paying a premium to save."

Walmart will roll out special deals "with no hidden costs or admission fees" this coming week through its website. And unlike Amazon's Prime Day, which will be held for one day only on July 15 to mark the retailer's 20th anniversary, Walmart's sale period will run for multiple days.

"Our customers will see thousands of great deals on Rollback beginning this week along with some special atomic deals (more on that in the days to come)," Maderia said. "In addition, we're rolling back our free shipping minimum order to $35 from $50."

Walmart did not say what items will be discounted, but you can pretty safely assume video games will be on sale.


Xbox One's Scalebound Making "Good Progress," Reveal Coming Next Month

By Eddie Makuch on Jul 13, 2015 07:51 pm

Upcoming Xbox One exclusive action game Scalebound, developed by Japanese studio Platinum Games, is making "good progress," according to Xbox boss Phil Spencer.

In a tweet, Spencer said, "Scalebound is making good progress; my first game with Platinum Games. I always learn working with new studios."

As for when we'll get to see it next, Microsoft previously confirmed that Scalebound will be one of the company's featured games for its Gamescom briefing next month.

Scalebound was announced during Microsoft's E3 briefing back in June 2014. Director Hideki Kamiya previously called it unlike anything he's made before. More recently, Microsoft creative director Ken Lobb offered a major tease about the game.

"Scalebound is very real and very awesome," he said back in January. "And I think when people really understand what it is we are building, they're gonna be shocked. It is definitely big, AAA."


GTA 5 PC Users Report "Considerable" Frame Rate Issues After Latest Update

By Oscar Dayus on Jul 13, 2015 07:39 pm

Grand Theft Auto V PC players are reporting frame rate issues following the game's 1.28 title update.

Reports of the issues first surfaced in a much-upvoted post on Rockstar Games' support site.

Rockstar has now responded by stating, "We have received reports of lower frame rate in GTA V and GTA Online after Title Update 1.28 on PC, and we are looking into these reports now."

The update--which introduced new cars, guns, clothes, and more upon its release last week--has sparked complaints on the r/Games subreddit.

In a Facebook post, creators of the popular GTA V mod LCPD First Response said the sources of the problems were side-effects of new anti-modding measures, allegedly introduced by Rockstar in the recent 1.28 patch.

The update has resulted in frame rates as low as 3-frames-per-second when running the LCPD First Response mod. However, performance issues are being reported even with no mods installed.

These supposed anti-modding measures would indicate a dramatic change of heart from Rockstar, who, as recently as May this year, had said, "You should not worry about being banned or being relegated to the cheater pool just for using single-player PC mods."

However, in a Rockstar Newswire Q&A, the developer did go on to say, "Our primary focus is on protecting GTA Online against modifications that could give players an unfair advantage, disrupt gameplay, or cause griefing."

It's possible, then, that the limitations to single-player modding are unintentional side-effects of efforts to clamp down on GTA Online modifications. In the meantime, you can subscribe to the support thread for updates on the frame rate issue.


New Rock Band 4 Songs Confirmed From Ozzy Osbourne, Foo Fighters, Paramore

By Eddie Makuch on Jul 13, 2015 07:30 pm

Harmonix on Monday confirmed eleven new tracks for its upcoming music game Rock Band 4.

As with previous reveals, there is quite a lot of variety on display here. Among the newly confirmed songs are classic rock tracks such as Van Morrison's "Brown Eyed Girl" and Aerosmith's "Toys in the Attic," as well as newer, more pop-focused cuts such as "Still Into You" from Paramore.

There is even some good prog rock from Dream Theater in the mix. You can hear snippets of some of the songs in this video, while the full list of just-announced tracks is below.

Rock Band 4 July 13 Confirmed Songs:

  • Aerosmith – "Toys in the Attic"
  • The Cure – "Friday I'm In Love"
  • Dream Theater – "Metropolis - Part 1 'The Miracle And The Sleeper'"
  • Foo Fighters – "The Feast and the Famine"
  • Judas Priest – "Halls Of Valhalla"
  • Live – "All Over You"
  • The Outfield – "Your Love"
  • Ozzy Osbourne – "Miracle Man"
  • Paramore – "Still Into You"
  • St. Vincent – "Birth In Reverse"
  • Van Morrison – "Brown Eyed Girl"

These tracks add to Rock Band 4's existing soundtrack, which includes songs from Avenged Sevenfold, The Killers, Elvis Presley, Jack White, Fleetwood Mac, The Who, and others. Check out the Spotify playlist below to listen to all the Rock Band 4 songs confirmed so far.

Despite Rock Band 4 being developed on the smallest-ever budget for a Rock Band game, Harmonix pledges that the title will offer a "top-tier" soundtrack.

The Rock Band 4 release date is scheduled for October 6 across Xbox One and PlayStation 4.

Harmonix notes that the game will support more than 1,500 songs from the Rock Band DLC store, as well as exported songs from past games. If you're more into Guitar Hero, the next game in that series also arrives in October featuring a pretty excellent soundtrack, too.


Tony Hawk Franchise's Success a "Happy Accident," Legendary Skater Says

By Eddie Makuch on Jul 13, 2015 07:11 pm

The Tony Hawk series of skateboarding games helped introduce the extreme sports to the masses, but the legendary skateboarder himself and namesake for the franchise didn't originally set out to do that. The franchise's mainstream appeal was a "happy accident," Hawk told GameSpot in a recent interview.

"When we first released the game, I just thought it would be something that skaters would enjoy," he explained. "And maybe that it would inspire skaters to start playing video games. First and foremost, I wanted the skaters to be happy with it. So it's definitely just a pressure I took on myself."

Talking about the origins of the Pro Skater franchise, which debuted in 1999 for the original PlayStation, Hawk said he wasn't satisfied with the way in which skateboarding was depicted in other games. Hawk, a lifelong gamer himself, wanted to make a game that authentically represented the culture, lifestyle, and music of the skateboarding scene.

And out of that desire, the Pro Skater franchise was born. But Hawk said he never anticipated the series taking off in the way that it did.

"The idea that it inspired a generation to start skating or to get interested in skating was kind of a happy accident."

The next entry in the series, Pro Skater 5, launches in September for Xbox One and PlayStation 4. It represents something of a second era of Pro Skater games, as Activision put the series on hold back in 2011 after Tony Hawk: Shred--which used a life-sized skateboard peripheral--sold under 3,000 units during its first week on sale.

Tony Hawk's Pro Skater HD, a high-definition remake of the original, was released in 2012. Its success--it sold hundreds of thousands of copies--paved the way for Pro Skater 5.


Jade Raymond Joins EA's Team for Next Star Wars Game

By Tamoor Hussain on Jul 13, 2015 06:43 pm

Jade Raymond, the co-creator of Ubisoft's Assassin's Creed franchise, has founded a new EA studio called Motive, and will be working on the Visceral's in-development Star Wars title.

"I'm happy to announce that I'm joining Electronic Arts and opening Motive, a new development studio in my home town of Montreal, Canada," she announced.

According to Raymond, Motive will "work in close quarters with the BioWare team," suggesting the studio may have some hand in developing Mass Effect: Andromeda.

"Yanick Roy and the BioWare Montreal team are doing some new and exciting things with Mass Effect: Andromeda and it's clear that there is already so much talent to collaborate with on site," she added.

Motive will be incubating "entirely new IP and taking on some amazing projects," including the new Star Wars game from former Uncharted writer Amy Hennig, and developed by Dead Space studio Visceral.

"I've known Amy for years and have admired her work on the Uncharted games! I'm thrilled that the first big project that we will work on in Montreal will have Amy as Creative Director.

"An opportunity to work with her and the Visceral team, and to play in the Star Wars universe, is once-in-a-lifetime stuff."

Raymond will also oversee the Visceral studio in California.

Speaking about Raymond joining, Patrick Soderlund said he "couldn't be more thrilled."

"Jade and I share the same passion for amazing games with huge imagination, and a drive to create that next big thing that everyone will want to play," he added.

After more than a decade, Raymond left Ubisoft in October 2014, calling her decision to leave the company "one of the hardest decisions of my career."

Little is known about Visceral and Hennig's Star Wars games. According to voice actor Nolan North--who voiced Nathan Drake in the Uncharted series--the game will bear similarities to Star Wars: 1313.

North also said EA and Visceral's game is modelled after Naughty Dog's Uncharted series. Rumours have suggested it may also be an open-world game, though EA has yet to provide any concrete details on the game.

In 2013, Disney and Electronic Arts signed an agreement to make Battlefield publisher EA the exclusive creator of console Star Wars games going forward. A year later, it was confirmed Hennig would co-write a new Star Wars game at Visceral.


Tony Hawk's Pro Skater 5 Has PlayStation-Exclusive Content, Uses Dedicated Servers

By Eddie Makuch on Jul 13, 2015 05:53 pm

Sony has announced that the PlayStation 4 and PlayStation 3 versions of Tony Hawk's Pro Skater 5 will receive exclusive content not found on the Xbox editions.

Developer Robomodo president Josh Tsui announced the news today in a post on the PlayStation Blog. The content comes in the form of three character heads: Ratchet, Sweet Tooth, and Sackboy.

The Xbox One and Xbox 360 versions Tony Hawk's Pro Skater 5 will also receive exclusive content, but this will be announced later, an Activision representative told GameSpot.

Tony Hawk's Pro Skater 5 will also have various retailer-specific preorder bonuses, including a "Totally Rad '80s Pack" for GameStop and "Hawk Skull Board" at Amazon.

In addition, Robomodo today confirmed that Tony Hawk's Pro Skater 5's online mode uses dedicated servers to power its multiplayer freeskate mode that supports up to 20 players. You can read more about the game's online mode through GameSpot's coverage from E3 2015.

The Tony Hawk's Pro Skater 5 release date is set for September 29 across Xbox One and PS4. The Xbox 360 and PS3 versions, which are missing some features from their current-generation counterparts, will be released sometime later.


Halo Series Reaches 65 Million Units Sold

By Eddie Makuch on Jul 13, 2015 05:33 pm

Microsoft's Halo series, one of the company's crown jewels, has reached a new sales milestone. The sci-fi shooter series, which debuted in 2001 on Xbox with Halo: Combat Evolved, has now sold more than 65 million units, Microsoft announced.

This is up from 60 million Halo titles sold worldwide in October 2014.

Helping to push Halo to its new sales milestone was in all likelihood November 2014's Halo: The Master Chief Collection. Microsoft has not announced a specific sales figure for this game, but it's likely that it continues to move units, as it's now featured in Xbox One system bundles.

The Halo series continues this October with Halo 5: Guardians. Looking beyond that, Xbox boss Bonnie Ross recently said that there are still "hundreds" of stories from the Halo universe to be told.

For a closer look at Halo 5, including its Warzone mode, check out the video above.

At Comic-Con last week, developer 343 Industries responded to concerns about the fact that the $250 Halo 5 Limited Collector's Edition does not come with a physical disc. The developer also warned fans not to rush through the game's campaign and discussed Halo 5's length and 60fps frame rate.


Metal Gear Solid 5 Playable Publicly for First Time at Gamescom 2015

By Eddie Makuch on Jul 13, 2015 05:08 pm

Konami on Monday announced its plans for Europe's big gaming convention, Gamescom, confirming that it will bring Metal Gear Solid V: The Phantom Pain and Pro Evolution Soccer 2016 to the show. What's particularly noteworthy here is that this will be the first time both games are playable to the public.

In a statement, Konami general manager Martin Schneider said Gamescom represents the "most important consumer exhibition in the world." Unlike E3, Gamescom is open to the public.

Gamescom is absolutely massive. Last year, more than 335,000 people attended the show. This year's event is scheduled for August 5-9 in Cologne, Germany.

The Phantom Pain release date is set for September 1, while PES 2016 is slated for September 17. Both games will be playable at Konami's booth on the show floor, while additional plans for the event will be announced later, the publisher said.

There is some amount of controversy surrounding The Phantom Pain. According to GameSpot's sources, Metal Gear Solid creator Hideo Kojima will leave Konami after the game ships. Just recently, a voice actor for the series claimed that the game's developer, Kojima Productions, had disbanded.

In other Gamescom news, Microsoft will hold its own briefing this year on August 4 where it will talk about Xbox One exclusives that were not shown at E3. Sony, on the other hand, will not hold a Gamescom briefing this year, instead choosing to make announcements at Paris Games Week in October.


Halo 5 Tie-In Animated Series Halo: Fall of Reach Gets First Trailer

By Eddie Makuch on Jul 13, 2015 04:41 pm

Microsoft has released the first trailer for Halo: The Fall of Reach, an upcoming animated series that explores the origins of Master Chief and Blue Team. Watching the series should help players better understand the story of Halo 5: Guardians, as Chief and Blue Team are at the heart of the narrative.

The Fall of Reach is based on the 2001 Erik Nylund novel of the same name. It's a three-act series that is set both before and after the Covenant attack. It's meant to provide new details on the SPARTAN-II program and members of Blue Team.

You can watch the visually striking trailer below--there is even a glimpse at young John's face.

A "Canon Fodder" post on the Halo Waypoint blog dives much deeper into Halo: The Fall of Reach. Halo franchise development director Frank O'Connor explains that there may be some differences between the novel and the animated series, but the spirit of the book will be kept intact.

"Without getting into the weeds, we've been careful to align with the novel where it makes sense, but in visualizing the universe--which has evolved so much in the intervening years--we were presented with a few challenges, but also a lot of opportunities," he said. "So you'll see a few differences, choices of Covenant ship, weapons and so on, but it adheres tightly to the core canon, with a few flourishes here and there to fill in gaps or smooth over previous errors."

Executive producer Kiki Wolfkill goes on to explain how Halo 5 players may benefit from viewing Halo: The Fall of Reach.

"The theme of family and the bonds that exist between soldiers (and even AI) has always been intriguing for us. We left the Master Chief at the end of Halo 4 contemplating a future without Cortana. Who can the Master Chief trust? In Halo 5: Guardians, John is reunited with Blue Team who represents a different kind of family for him--what is their bond and how was it forged? Halo: The Fall of Reach explores not just John's origin story but also that of Blue Team itself."

Halo: The Fall of Reach is included with the Halo 5 premium versions. Everyone else can buy it separately a week after Halo 5 launches on October 27. Standalone pricing has not been announced.

At Comic-Con last week, developer 343 Industries responded to concerns about the fact that the $250 Halo 5 Limited Collector's Edition does not come with a physical disc. The developer also warned fans not to rush through the game's campaign and discussed Halo 5's length and 60fps frame rate.


F1 2015 Beats Batman: Arkham Knight to Top UK Charts

By Oscar Dayus on Jul 13, 2015 03:48 pm

Codemasters' new racing sim F1 2015 has entered the UK all formats sales chart in pole position after its release last week.

According to UK sales monitor Chart-Track, launch week sales of the game were up 367% on F1 2014's first week last year.

The game has managed to knock Warner Bros. Interactive Entertainment's Batman: Arkham Knight off its perch, pushing the Dark Knight into the No.2 spot.

Fellow Warner Bros. title Lego Jurassic World drops one place to No. 3, while Bethesda's The Elder Scrolls Online drops one place to No. 4. Rockstar's Grand Theft Auto V rounds off the top five, maintaining its No. 5 spot.

Here's the full top ten for the week ending July 11:

  1. F1 2015
  2. Batman: Arkham Knight
  3. Lego Jurassic World
  4. The Elder Scrolls Online
  5. Grand Theft Auto V
  6. The Witcher 3: Wild Hunt
  7. Minecraft: Xbox Edition
  8. Minecraft: PlayStation Edition
  9. Call Of Duty: Advanced Warfare
  10. Destiny

Thank You Iwata: Tributes Pour In for Nintendo's Late CEO

By Tamoor Hussain on Jul 13, 2015 01:26 pm

The games industry has offered its tributes in the wake of the shock news that Nintendo president Satoru Iwata has passed away "due to a bile duct growth".

The Nintendo chief executive had been dealing with health issues and was notably absent from E3 2014 in order to have surgery to remove a previous bile duct growth.

In the hours following Nintendo's announcement of its CEO's death, fans and peers have paid tribute to one of the industry's most respected and adored figures.

Dylan Cuthbert - Q-Games

Yves Guillemot - Ubisoft

Neil Druckman - Naughty Dog

Phil Spencer - Xbox

PlayStation

Min-Liang Tan - Razr

Treyarch Studios

Aaron Greenberg - Xbox

Hideki Kamiya - Platinum Games

Bungie

Ken Lobb - Microsoft, Formerly Rare

Obsidian Entertainment

Capcom

Adam Boyes - PlayStation

Zelda Williams

Shuhei Yoshida - PlayStation

Translation: Iwata-san contributed to the development of the game industry significantly. We will pray for him and hope he rests in peace.

Shigesato Itoi - Writer of EarthBound/Mother Series

Translation by Cheesemeister: "Extinguish all the lamps in the world. Make a pitch-black night. With that powerlessness. Can you please do that for me?"


Nintendo President Satoru Iwata Passes Away

By Zorine Te on Jul 13, 2015 05:37 am

Satoru Iwata, president of Nintendo, passed away on Saturday due to ongoing health complications. He was 55 years old.

Nintendo announced that the widely respected chief executive died on July 11 "due to a bile duct growth." Two representative directors remain at the company: Genyo Takeda and Shigeru Miyamoto.

Iwata was first appointed as the director of Nintendo in June 2000. He was promoted to the position of president and representative director of Nintendo in 2002, following the resignation of Hiroshi Yamauchi. He also assumed responsibilities as chief executive of Nintendo of America in 2013.

In related matters:

  • Shigeru Miyamoto has issued a statement: "I am surprised at this sudden news and overcome with sadness."
  • Tributes have poured in from across the industry, with leaders at Sony, Microsoft, and the development community paying their respects.
  • Nintendo of Europe President Satoru Shibata released a statement addressing the passing of his colleague. "It is difficult to put into words the sadness we feel at this time," he said. "He was a visionary in every sense of the word and we will miss him dearly. Just as Mr. Iwata challenged us to always push forward, we will ensure his legacy lives on through our ongoing work to always surprise and delight our fans."
  • GameSpot has published a gallery tribute that looks through Iwata's defining career.
  • Nintendo composer Hip Tanaka has released a remix of the Balloon Fight theme, a game which Iwata was a key designer and developer on.
  • Nintendo of America president Reggie Fils-Aime has said "it will be years before his impact on both Nintendo and the full video game industry will be fully appreciated." Speaking to Benzinga, Fils-Aime added: "He was a strong leader for our company and his attributes were clear to everyone: Intelligence, creativity, curiosity, and sense of humor. But for those of us fortunate enough to work closely with him, what will be remembered most is his mentorship and, especially, his friendship. He was a wonderful man. He always challenged us to push forward, to try the new, to upset paradigms--and most of all, to engage, excite and endear our fans. That work will continue uninterrupted."
  • The Entertainment Software Association has released a statement: "Iwata-san's passing affects us all deeply," president and CEO Michael Gallagher said. "He was a true visionary who expanded our understanding of the amazing art of video games. We offer our condolences to his family, friends, and Nintendo colleagues."

In the wake of Iwata's shock death, Nintendo must begin a new search for its next chief executive. The corporation has told GameSpot that succession plans have "not been decided at this point."

But it adds that the two acting representative directors, Genyo Takeda and Shigeru Miyamoto, have already taken on the task of managing the business, and as such is hoping for a smooth transition.

The company states: "Other than Mr. Iwata, we have two representative directors (Mr. Takeda and Mr. Miyamoto). Even by now, these representative directors have been together discussing and managing to operate the company, so we anticipate no issue in the near future."

Iwata was absent from E3 last year due to health issues, later revealed to be a bile duct growth which was removed via surgery. He resumed his regular work schedule in October last year, although there were concerns about his rapid weight loss following treatment. Iwata was not present at this year's E3, staying in Japan in order to focus on Nintendo's "other areas of business."

Prior to joining Nintendo, Iwata worked at HAL Laboratory as a programmer and designer. During his time there he worked on several games including the Kirby, Earthbound, and Balloon Fight series. He would go on to become president of HAL in 1993.

Iwata garnered the adoration of fans and the industry as a whole through his candid demeanor and willingness to embody the playful nature of Nintendo's games, even as CEO of the company. Last year he took a 50 percent pay cut to apologise for the company's disappointing financial results, following lower Wii U sales than was projected.

In addition to his regular Iwata Asks column, in which he would interview key members of various upcoming games, Iwata was also the face of the company's Nintendo Direct events. These streams, while primarily designed to make game announcements and provide updates on ongoing projects, became something more thanks to weird and wonderful skits, many of which Iwata would participate in.

"On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer."

Satoru Iwata, 1959-2015

Mirror's Edge: Catalyst's Re-Imagined Story Explained

By Alexa Ray Corriea on Jul 13, 2015 05:05 am

DICE's upcoming Mirror's Edge: Catalyst is a re-imagining of the original Mirror's Edge; we'll hear a different version of protagonist Faith's tale, and although we'll see familiar faces and hear familiar names, they may not be in the forms we remember. But perhaps the biggest change is the way DICE is presenting Faith herself. According to narrative director Christofer Ermgard--who is also working on the prequel comic Mirror's Edge: Exordium--she'll be less an "empty vessel" for players to control and more fleshed out, due to a richer narrative and supporting world.

"We are doing something that is new; it's different and separate from the first game," Ermgard explained. "You will recognize maybe the names of some characters, but they will be different characters in this one. Sometimes we even have the name and the look, but the character, what they do is still different, so there are some carry-overs in terms of ideas.

"I think what we [at DICE] felt was that we wanted a more fleshed out world, a larger world that was more detailed and textured than the original game had," he continued. "Also, we had new art direction--it had been eight years since the first game, so I think a lot of people felt that it was time to take the elements that we felt worked with the first game, and then use them to then expand upon that to do this game. People shouldn't expect to understand any sort of connection to the first game. This is its own thing."

As for the new version of Faith, Ermgard said the original game focused on providing a character players could fully imprint upon, stepping into her shoes and allowing them to experience the world as they wanted. For Catalyst, however, Ermgard said DICE was keen on creating a deeper narrative, which in turn led them scrapping the "blank canvas" character idea for Faith and bulking up her backstory and behavioral traits.

Catalyst is also far enough removed from the original Mirror's Edge that players who didn't play the first game won't feel dazed by the second.

"People who have played the first game will recognize some elements, but for Catalyst, the city is new, Faith herself is similar-ish, but we never really delved too much into her in the first game," Ermgard explained. "Her personality now is more fleshed out. The game is about her personal journey, I would say. Of course there's this big plot about getting involved against oppression and all that stuff, but the more important story is her journey, who she becomes and where she starts out and what happens along the way to make her into the person that she is."

There is a lot of affection among DICE's developers for Faith. Ermgard, who has been working on Mirror's Edge for three years, is personally attached to her, speaking of her like she were his own daughter. The game isn't just about the developers' journey to completion; it's about them giving Faith a rich world and story they feel will best help her grow.

"In the first game, there was not that much of her personality," Ermgard said. "I didn't myself feel like she went through any large change throughout that game, and so the person she is there is maybe more or less the person she is now... But now she's even more fleshed out, and there's more of her. There are more events in her life that explain who she is, and this is, in a way, a coming of age storyline, in that she will come to understand the impact that she has on the people in this society around her. She'll start out her journey a bit more careless, a bit more selfish, a bit more immortal and then realize along the way that's not the case, and I think that transformation people can hopefully relate to.

"She is a complex young woman," he continued. "I hope that she'll be relatable. I think she is, because she's very human, even though she does these things that would be considered superhuman. But she's no superhero. We're very clear about that. Her skills are skills that she acquired that all people could if they really dedicated themselves. But still, I think she is both someone to aspire to, and someone to empathize with."

Eager fans will be able to get a small taste of Faith's new story in Mirror's Edge: Exordium, a comic book series that will detail events leading up to the start of Mirror's Edge: Catalyst. The six-issue run will begin on September 9, with one issue releasing each month until the game releases on February 23, 2016.

"I think you see coming of age stories all the time, but I've got to say, I haven't really seen Faith's type," Ermgard said of Faith's story. "She's not a superhero. I think that in itself is different and she exists in a world that is in many ways similar to and inspired by the one we live in today. Of course, it's been beautified and taken to the extreme, but I think that combo is something special."


Here's When the Gears of War 4 Xbox One Beta Starts

By Eddie Makuch on Jul 13, 2015 04:15 am

The Gears of War 4 beta is expected to begin on Xbox One in spring 2016, Microsoft has announced.

The announcement comes by way of the fine print of this landing page for the Gears of War: Ultimate Edition. People who buy that upcoming Xbox One bundle, due in August, can get "early access" to the Gears of War 4 beta if they login to Xbox Live and play the Ultimate Edition by March 1, 2016.

There is no word yet regarding what the Gears of War 4 beta will entail. The game itself was announced less than a month ago during E3. It is currently scheduled to launch in holiday 2016.

For a closer look at Gears of War 4, check out GameSpot's image gallery.

Gears of War: Ultimate Edition, a remastered version of the 2006 Xbox 360 game, launches on August 25. Microsoft will also release a special $350 Xbox One bundle that day that comes with the game. In addition, the Gears of War: Ultimate Edition is coming to PC, but Microsoft has not announced a release date.


Xbox One Boss Talks Challenges and Opportunities for Backwards Compatibility

By Eddie Makuch on Jul 13, 2015 03:52 am

Xbox boss Phil Spencer has shared new details about one of the Xbox One's most anticipated upcoming features: backwards compatibility with Xbox 360 games.

In a series of tweets, Spencer answered a range of fan questions about the new feature, which is currently in testing for Preview members and is scheduled to roll out for everyone this fall.

Among other things, he talks about bringing Microsoft's entire lineup of first-party Xbox 360 games to Xbox One via backwards compatibility, and also spells out some of the challenges, including licensing and save games.

He also teases that the Fable Trilogy--which includes Fable, Fable II, and Fable III--will be one of the Xbox 360 games supported on Xbox One by way of backwards compatibility.

Check out some of the questions and answers below. Not that Spencer refers to backwards compatibility as BC.


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