Saturday, April 25, 2015

All the latest from GameSpot On 04/26/2015

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In the 04/26/2015 edition:

Facebook Hints That Oculus Rift Isn't Shipping This Year

By Anonymous on Apr 25, 2015 11:18 pm
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The clues are piling up that the Oculus Rift virtual reality headset will not launch in retail by the end of the year.

Speaking on Facebook's most recent quarterly earning call, the company's chief financial officer David Wehner said that it has not announced any specific plans for shipment volumes in 2015 related to Oculus. "Oculus is very much in the development stage, so it's very early to be talking about large shipment volumes," Wehner said.

Oculus founder and inventor of the Oculus Rift virtual reality headset Palmer Luckey previously said that something would have to go "horribly wrong" to prevent the device from an official launch in 2015.

However, Luckey changed his position on the matter while speaking at an SXSW 2015 panel.

"I did say that before we made a lot of changes to our roadmap and we've expanded a lot of the ambition we had around the product and what we wanted to do," Luckey said. "Us partnering with Facebook allowed us a lot of things that we wouldn't have been able to do otherwise, like hire 300 people to be working on getting the Rift out as quickly as possible at the level we want it. I can't comment on the date one way or another in either direction but I can say that nothing is going horribly wrong. Everything is going horribly right."

Oculus could still surprise us and announce a release date for 2015, but given these two statements, that seems less likely.

Other competitors in the VR space have more firm plans. Valve and HTC's VR headset, Vive, is set to launch this year, Sony's Project Morpheus is set to launch in the first half of next year, and you can already buy the Innovator Edition of Samsung's Gear VR (made in partnership with Oculus) at Best Buy.


PS4 Launches Beta for Sequel to One of PS3's Best Multiplayer Games

By Anonymous on Apr 25, 2015 11:15 pm

You can now sign up to beta test Rocket League, the PS4 follow-up to one of the most entertaining multiplayer games on PS3, Supersonic Acrobatic Rocket-Powered Battle-Cars.

The beta is now underway, and you can register for access at developer Psyonix's website. All you'll need to enter is your PlayStation Network ID, email address, and country (only North Americans can enter, unfortunately), though keep in mind that doing so doesn't guarantee you'll get in.

If you are accepted, you'll receive a code via email that allows you to download the beta and begin playing now. Servers are only online during the day--specifically, 9 AM to 9 PM PST--with the beta set to run until some point in early May, according to a PlayStation Blog post.

While offline play (including four-player split-screen) is included in the full version, the purpose of the beta is to test out matchmaking and servers, so you'll be limited to playing against other people online. There's also a limited amount of content--the extensive customization isn't in place, and there's only a single stadium.

Rocket League, despite having a much shorter name, plays a lot like its predecessor. Both games can be described simply as a game of soccer where you control a car that can jump and flip in the air. Based on what I've played so far, it's every bit as exhilarating as SARPBC, with the added benefit of being able to easily save replays of your best saves and goals, thanks to the PS4's Share button.

The full version of Rocket League is expected out this summer.


Console Players Deserve PC-Style Graphics Settings, Project Cars Dev Says

By Anonymous on Apr 25, 2015 10:35 pm

The ability to tweak graphics settings largely remains the domain of PC gamers. Project Cars is proving to be an exception to that, as it will offer players on Xbox One and PS4 some control over various visual effects.

As first discovered by Digital Foundry, these versions include a "Visual FX" settings menu, as pictured below. Tweakable options include post-processing filters, lens flare, rain drops, screen dirt, bloom, and a number of other things you'd ordinarily have to accept as-is when playing on console.

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In a separate menu dedicated to camera settings, there are also field-of-view settings for each of the different camera angles in the game, as well as options dictating the amount of movement that happens with the driver's helmet.

Speaking with GameSpot, creative director Andy Tudor explained why the studio went out of its way to offer these options.

"Console owners should have just as much right to tailor their game to their particular preferences as PC players," Tudor says, "whether that's authenticity, visual options, how the camera reacts, accessibility etc.

"The racing genre is pretty mature at this point and many console racing fans are therefore eager to for this kind of additional depth, plus the racing genre is also very broad meaning this kind of personalization will allow fans of both traditional racing games on consoles and veteran PC sim racing titles to feel right at home."

Following a seemingly endless number of delays, Project Cars now has a "guaranteed" release date of May 7 on PC and May 12 on Xbox One/PS4. (In the UK, it's May 8 for all three). The Wii U version remains without a release date.


Killing Floor 2 Will Ban Racist, Sexist, and Other Abusive Players

By Anonymous on Apr 25, 2015 10:10 pm

We're all used to skipping right through end-user license agreements (EULA) when we install new games, but you should take a moment to read Killing Floor 2's EULA, especially if you're planning on being a jerk in the game.

In part six, titled "Cheats, Cheating and Abusive Behaviors," developer Tripwire Interactive says it reserves the right to ban cheaters, and anyone who behaves in a way it finds detrimental to other players.

"This includes, but is not limited to, 'griefing', racist bigotry, sexism or any other forms of 'cyber bullying,'" the EULA reads. "We will also not tolerate anyone hosting servers for the game where such behaviors are continually or repeatedly allowed to take place.

"If we find you are a Cheater or Abusive, we will revoke your CD key and ban you from the KF2 servers and tell your mom! Your license will automatically terminate, without notice, and you will have no right to play KF2 or any KF2 Mods against other players or make any other use of KF2. End of story."

In short, Tripwire expects you to play nice, or else.

Some players complained that Tripwire shouldn't reserve the right to ban players for this type of behavior, but the developer explained that this decision will not effect "99.999%" of the population.

"It's there so that, if at some point in the future, some individual gets utterly out of control and is being abusive to enough thousands of people to come to our attention - we can actually take action," Tripwire said.

Killing Floor 2 hit Steam Early Access on April 21, and is slated for a final release on PC and PlayStation 4 in 2015. For more on the game, check out GameSpot's previous coverage.


GTA V and VR - Just Because You Can Doesn't Mean You Should

By Anonymous on Apr 25, 2015 09:30 pm
Jeremy had the opportunity to play GTA V with the Oculus Rift, but it didn't go exactly as anticipated...

Two New RPGs Headed to PSP (Yes, PSP) in North America and Europe

By Anonymous on Apr 25, 2015 09:28 pm

Although the PlayStation Portable software market in the West dried up years ago for most developers, not everyone has abandoned the pursuit of bringing niche RPGs to the US, Canada, and Europe. Gaijinworks and MonkeyPaw revealed their latest efforts this week, which will see two new games brought over from Japan.

The first of these is Class of Heroes 3. Originally released in 2010, this is a natural move for Gaijinworks' next game, given that it already brought the previous game in the dungeon crawler series, Class of Heroes 2, to western audiences in 2013.

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Also coming to western PSPs is 2013 tactical RPG Summon Night 5 (gallery below). Considering that none of the previous games have been localized or released outside of Japan, it seems like a curious choice to jump right to the fifth game, but there is a reason for doing so.

Responding to a question on that subject, Gaijinworks founder Vic Ireland explained on the official forums that it's due to "[t]ime and code completeness. Because 5 was very recent, the code base and assets were pretty easy to collect and it's a great game that was a ground up effort. SN3 and 4 were ports, and though I would have liked to have started with 3, I'm not sure we'd have time to do 3, 4, 5 before the PSP window closes."

That may due in part to the sheer size of the game. "5, especially, is a HUGE game," Ireland said. "Like 45,000 lines of dialogue. Nuts."

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In the case of both games, digital versions will be released on PSN. In addition, polls will be posted in the near future to determine interest in physical versions--something that Class of Heroes 2 received once Gaijinworks was able to ensure it had at least 2,500 people on board to order.

Physical copies--if they do end up being released--will include various physical goodies, as well as UMD and digital copies, allowing collectors to play while keeping the physical game untouched.

Pricing will be announced when the polls go up in "late May or early June." As with other PSP games, both titles will be playable on PSP, PlayStation Vita, and PlayStation TV. You can read more about the games on Gaijinworks' website.


Molyneux Says Talking to Press About Early Ideas Is a Mistake

By Anonymous on Apr 25, 2015 09:02 pm

22 Cans co-founder Peter Molyneux has made his first public appearance following a big controversy in February around the developer's game Godus, which failed to deliver on the rewards promised on its Kickstarter page, game features, and a life changing experience for one player.

According to a report in GameIndustry.biz, Molyneux didn't address the controversy directly at the Dubrovnik Reboot Festival, but he did talk about a problem he's had throughout his career: breaking promises.

"At that time I started making this terrible mistake," Molyneux said, speaking of the E3 he spent pitching Fable to the press. "Oh God. I feel like curling up into a ball and just withering away. The mistake I made, and I've made it again and again and again, and if I ever do this again I'll probably still make it, the mistake I made is to go and talk to the press about my current ideas. As you can see, from the iterative development side, the current idea seems like the most exciting thing ever. It seems like it will fit, but sometimes you have to throw it away."

Molyneux said his job was to get the press at E3 excited about the game, so he talked about the ideas that he would love to see in a role-playing game. For example, he said he would love it if the world was able to evolve to the point where if a player planted an acorn, it would grown into a tree over time.

"To my utter horror, that became the headline. Fable will have acorns growing trees. And of course it didn't. The result was that everybody leapt on it. People were so incensed. This is why you have to watch yourself with the press. I wasn't lying. People actually said, 'This is fraud, you should be arrested.' The same thing is happening in today's world."

22 Cans is still working on Godus, but the game's co-creator Jack Attridge, referred to as Peter Molyneux's "protege," has recently left the studio.


Watch Feminists React to Playing GTA 5 for the First Time

By Anonymous on Apr 25, 2015 07:46 pm

BuzzFeed has uploaded a video capturing the reaction of several feminists who are playing Grand Theft Auto V, which is also their first experience with a Grand Theft Auto game.

The result is pretty much what you'd expect. "If you were going through your formative years and this was your only experience with women, it would be really damaging and weird," one player said after a visit to a strip club within the game. Other players admitted they had fun despite the nature of the content, and the fact that the game lacked any strong female characters.

GTA V shipped more than 45 million copies worldwide to date, including 10 million on Xbox One and PlayStation 4. The game is likely to grow further still, as the PC release on April 14 quickly became the most played non-Valve game published on Steam, with more than 300,000 people playing the game simultaneously.


Garry's Mod Creator Responds to Steam's Paid Mods Program

By Anonymous on Apr 25, 2015 07:14 pm

Garry's Mod creator Garry Newman has published a blog post in response to Valve's decision to allow developers and modders to sell their mods directly through Steam Workshop.

As a developer who got his start with a free mod which later released as a paid version, he has an interesting perspective.

"There's a lot of craziness about paid mods, a lot of people who don't know how they feel," Newman said. "It's probably no big surprise that I'm all for it. I sold a mod once and everyone was angry that it was happening, until it happened and they got a much better product than they'd have gotten when it was released for free, then they seemed to calm down a bit. It has given me a career for 10 years. It's bought me two houses, a bunch of cars. It's created a company that has hired 30+ people."

Newman agrees that the alleged revenu share, which gives modders only a 25 percent cut on sales, is unfair, but thinks it will get better with time, and players still have other options.

He says that no one is forcing players to pay for mods they don't want, that the market will probably balance itself in terms of how much different mods will cost, and that players can always resort to pirating if they don't have the money.

"So find a way to pirate them," he said. "That's what we all did when we were kids with no money. Valve's job is to make it more convenient for you to not pirate stuff."

Valve's new modding program launched on Thursday only with Skyrim (other supported titles will be announced in the coming weeks), but it's already caused a great deal of controversy. Many players are saying that Valve is greedy for allowing modders to sell work that was previously free, and one mod's been removed after claims that it contained the work of another modder.


Weekly Recap: Witcher 3 1080p Controversy, Xbox Sales Fall, Destiny House of Wolves Revealed

By Anonymous on Apr 25, 2015 05:30 pm

THE BIG STUFF:

Microsoft Apologizes for Confusion Over 1080p/60fps Witcher 3 Footage on Xbox Channel: On Wednesday, Microsoft posted a new Witcher 3 gameplay video to its YouTube Xbox channel that ran at 1080p/60fps. But fans quickly pointed out that the Xbox One version of the game only supports 900p/30fps, meaning the video posted to the channel was actually from the PC version. Whoops! Microsoft later apologized, saying it never meant to misrepresent the game or cause confusion.

Xbox Sales Fall in Latest Quarter, But Minecraft and Xbox Live are Bright Spots: Microsoft reported earnings for its latest quarter on Thursday--and the Xbox news was both bad and good. On the one hand, Xbox sales fell year-over-year, while on the other, Minecraft helped first-party revenue rise and Xbox Live added more users and generated more overall revenue. Read the full report here.

The Biggest Destiny House of Wolves Changes (So Far): During a special Twitch livestream this week, Bungie shared the first details about House of Wolves, including information about one of its new social space, called The Reef. Check out this post for a rundown of all the key takeaways.

THE OTHER STUFF:

This Witcher cosplay is absolutely amazing. It really is. Well done, sir. Check out all the images on developer CD Projekt Red's Facebook page here.

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A new Nancy Drew game, called Sea of Darkness, is currently in development. It's the 32nd game in the series. Yes, the 32nd! Sea of Darkness is set in Iceland when Nancy finds herself in a "brand new mystery" to solve the mystery of a mission ship captain. The game launches May 19 for PC, published by Her Interactive.

Another Evolve eSports tournament is coming. 2K, Turtle Rock, and the ESL this week announced the Proving Grounds Tournament fr Evolve. The best teams from around the world will compete over the course of three months for a prize pool of $100,000. Get all the details here.

Call of Duty fans awaiting Sunday's official Black Ops III reveal can enjoy double XP in Black Ops II all weekend long. Huzzah!

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Crowdfunded documentary GameLoading: Rise of the Indies is now available on Steam or through the filmmakers'' website. The movie promises an "intimate and honest" portrayal of the indie development scene, featuring commentary from developers like John Romero (Doom, Quake), Davey Wreden (The Stanley Parable), Rami Ismail (studio Vlambeer), Zoe Quinn (Depression Quest), and others.

Looking for a new game to play on the go? This week, Major League Baseball released its arcade game, RBI Baseball 15, for iPhone, iPad, and iPod Touch. You can buy the game today on iTunes for $5.

Big-time mobile game developer Kabam this week outlined a new business plan that will see the company re-focus its efforts on creating AAA mobile games, the likes of which can generated $1 billion per year. Read more about the "Fewer, Bigger, Bolder" plan here on Kabam's website.

Watch this new Guitar Hero Live behind-the-scenes video to hear directly from developers at FreeStyleGames about the title's new features like Guitar Hero TV and the new Guitar peripheral. Music game fans interested in the next evolution of Guitar Hero will probably want to watch this.

Not everyone is happy with the new Steam Workshop feature that lets people charge for mods. One person has now created a Change.org petition calling on Valve to remove the feature--and more than 50,000 people have signed the petition so far.

New DLC is now available for Ubisoft's racing game, The Crew. The "Raid Car Pack" and the Raid Live Update are now available on all platforms. The Raid Car Pack is the last of four themed add-ons and comes with three new cars, official liveries, and new cosmetic parts, among other things. Read more about the DLC here at Ubisoft's website.

Here's a totally bonkers story for you to think about this weekend. Kotaku UK has dug into a wild theory about the doctor from the Metal Gear Solid V: The Phantom Pain trailer. As you'll notice, the real world doctor Sergio Canavero looks just like the doctor from the game. There's lots more to the story. Read the Kotaku story to go deep into the rabbit hole.

Turtle Rock has announced the next special weekend event for monster-hunting game Evolve that pits Hyde against Wraith. If Hyde achieves a higher winning percentage until Monday, April 27, then everyone who played during the weekend will get free DLC in the form of the Hyde Predator Skin. If Wraith comes out on top, the community will take home the Wraith Voodoo Skin. Read more about it here.

Oh my word. Here's a video of Star Wars director JJ Abrams and Chewbacca doing the Twizzler challenge to raise money for Autism awareness.

Former CBS TV executive Nancy Tellem, who headed up Xbox Entertainment Studios before it closed down last year, has a new job. She's joined media company Interlude as its executive chairman and chief media officer. Read more about her new role in this New York Times story.

Geralt isn't the only playable character in CD Projekt Red's upcoming role-playing game The Witcher 3: Wild Hunt. There's also a woman named Ciri--and now we know more about her role in the game by way of GameSpot's new video series. Watch it below. The Ciri part is near the end.

EA Sports this week announced--and released--a free version of its console fighting game EA Sports UFC for mobile devices. The game promises "HD-quality" visuals, and more. It soft-launched in Canada, South Korea, Singapore, and Russia, and has already seen more than 2 million downloads. But it's out now worldwide for iOS and Google Play.

EA's popular free-to-play racing game Real Racing 3 has been updated to support the Apple Watch by way of a new Team Driver feature. Get all the details and download the game here.

The Evil Within's second of three planned expansions, The Consequence, launched this week for console and PC. A new trailer is also available, which you can watch here.

Check out this new video from EA and GameStop that goes behind the scenes and dives into the development of Star Wars: Battlefront. Hear directly from developers about how they worked with LucasFilm on the game and lots more. Battlefront launches November 17.

What's former Microsoft boss Phil Harrison doing now that he's left the Xbox giant? We now know. He's launched a new start-up called Alloy Platform Industries. He even teases in a new interview with GamesIndustry International that he's working with Microsoft on its secret, unannounced technology. Read more about it here in this great interview with GamesIndustry International.

According to emails leaked out of Sony Pictures, the film production giant is working with Nintendo to obtain the film rights for a Super Smash Bros. movie. Wow! Get the full story over at Ars Technica.

The next Halo 5: Guardians teaser has been posted to the Hunt the Truth viral marketing website. This one is particularly interesting, but we won't spoil why that is. Listen to the podcast here and let us know what you think.

Have a great weekend!


25 Great Colleges For People Who Love Video Games

By Anonymous on Apr 25, 2015 06:41 am

University of Southern California



The USC Games Program has long been considered the premier game design destination in the country. With high-profile faculty members straight from the industry itself and an assortment of stunning alumni success stories, like Kellee Santiago and Jenova Chen who created Journey, USC earns its reputation as the country's most cutting-edge design school.


Academy of Art University



The Academy of Art University allows you to pursue degrees in both game development and game programming. In addition to its excellent academic offerings, it's located in the heart of the game industry, San Francisco, making it a great launching pad for your future career.


DigiPen Institute of Technology



DigiPen is one of the most well known and highly regarded schools to get a game design education. Located in Redmond, Washington, its graduates have gone on to work on illustrious games like Uncharted, Star Wars: Knights of the Old Republic, BioShock and many more.


Ringling College of Art and Design



Located in the tranquil seaside city of Sarasota, Florida, Ringling College has one of the country's most respected programs in game art and design. Above, Alexandra Barlow and Michael Calandra work on their senior thesis projects, and like many former Ringling students, they've already secured jobs in the game industry. Alexandra is headed for NeoGlyphic Entertainment and Michael's picked up an offer from Epic Games.


University of Utah



With illustrious alumni such as Nolan Bushnell, who went on to found Atari, the University of Utah in Salt Lake City has received high praise from the Princeton Review for its Entertainment Arts & Engineering program. If you're interested in making games, this is simply one of the best schools to attend to begin working towards that dream.


Laguna College of Art and Design



In addition to its beautiful campus in Laguna Beach, California, the Laguna College of Art and Design boasts an incredible 94 percent job placement rate for its graduates. This is an excellent school to attend if you're interested in game art or animation, and they even offer a master's degree in the art of game design.


Champlain College



Champlain College in Burlington, Vermont, was one of the first institutions to offer game design degrees, and it remains one of the best. In addition to its academic pedigree, Champlain is well known for its diversity and its progressive ethics. If you're looking for a smaller college with a hands-on approach to learning this would be a perfect fit for you.


Cornell University



Yes, you can actually attend the prestigious Cornell University in Ithaca to study video games through its Game Design Initiative. Just imagine being able to claim you have an Ivy League education in video games.


Northeastern University



Boston's Northeastern University's College of Arts, Media and Design offers a variety of degrees in game design and computer science. They also have partnerships with studios like Microsoft and Zynga that can lead to co-op placements for game design students.


Michigan State University



If you're planning on living in the Midwest, one of your top choices for game design schools should be Michigan State University in East Lansing, Michigan. You can specialize in game design through either the Computer Science, Studio Art, or Media Information programs at the school, giving you a broad range of choices for how you'd like to develop your overall skill set and knowledge base.


Ferris State University



Ferris State University's star has been rising lately with the Princeton Review frequently citing its Digital Animation and Game Design curriculum as one of the top undergraduate game programs in the country.


Massachusetts Institute of Technology



Considered by many to be the birthplace of video games, it would be hard to find an institution more exciting to study them in than Cambridge's MIT. Today, MIT has their own Game Lab program dedicated to game development and research. You can even take some of their game courses online for free!


Parsons The New School for Design



Located in New York City, Parsons has a dedicated game design track that seems loaded with cool opportunities, including an option to minor in virtual reality! Parsons is also on track to become a 3rd party publisher on PSN, which means your student projects would have a real shot at wide distribution.


The University of Texas at Austin



UT Austin's a giant school, with over 50,000 students enrolled each year, a testament to its excellence in higher education. It has its own interdisciplinary game development program, including a Computer Science Complex donated by Bill Gates. There's nothing like having the blessing of Microsoft's billionaire philanthropist as you pursue your software development dreams.


Becker College



Becker College, located in Worcester, Massachuessets, wears its game credentials on its sleeve. According to Professor Terrasa Ulm, she requires "students to play computer games for homework and considers it a sign of success if a student has carpal tunnel syndrome from using a video game controller into the wee hours." In addition to a fun curriculum, the school is widely recognized for its Interactive Media Design program.


Drexel University



Cited by the Princeton Review as one of the top 15 undergraduate schools to study video game design, Drexel U in Philadelphia is highly regarded for its arts and technology programs. Microsoft has even noted that interns from Drexel have the highest full-time job offer rates of any university.


Columbia College Chicago



Columbia College Chicago has a variety of concentrations available allowing you to specialize your video game education to your interests and attributes. You can study sound design for games, art, development, motion graphics, computer animation and more. Its academic pedigree frequently lands it in the top tier of game design school rankings.


Rensselaer Polytechnic Institute



RPI is located in Troy, New York and offers a BS Degree in Games and Simulation Arts and Sciences. One of the most interesting aspects of RPI's game design program is Associate Professor Lee Sheldon's concentration on the importance of game narratives. If you're interested in games with strong stories, this is a great place to improve your writing chops.


DePaul University



Chicago's DePaul University allows students to pursue degrees in interactive media, computer game development, and animation. DePaul also offers internship possibilities with companies like EA, which often prove crucial to starting a career in game development.


Bradley University



Bradley University in Peoria, Illinois, features The Slane College Department of Interactive Media, with a variety of video game concentrations including design, animation and visual effects. It comes highly recommended by Entrepreneur Magazine and the Princeton Review.


Lawrence Technological University



For almost 100 years now LTU has been training students in state of the art technology and engineering. It's only natural for the college to expand into game software development. They now offer degrees in game art, interaction design and graphic design, as well as computer science degrees with a concentration on software. One of the things LTU does best is blending the skill sets of mathematics and art, preparing students for the diversity of challenges they'll face in the game industry.


Savannah College of Art and Design



In addition to their well-respected film and animation departments, Savannah has recently established itself as an expert educator in interactive media and game design.... MORE INFO COMING FROM COLLEGE.



18 Pretty Great Bloodborne Weapons and Armor Sets

By Anonymous on Apr 25, 2015 06:39 am

1. The Saw Cleaver



This is the best weapon to use as training wheels when you start your quest. It's pretty lightweight, so it allows you to run in and thrash on your enemies without tuckering out. You may graduate to better weapons as you continue, but when you're naked and afraid the saw cleaver will see you through.


2. Hunter Armor Set



You can purchase the Hunter armor early on, but you can also drop into the sewers before you face the first boss to snatch a set for free. It's got different stats than the Bath Messenger's Yharnam Hunter set too! Every bit helps when you start out so weak.


3. The Hunter Axe



The Hunter Axe is another early weapon, but you can hold onto it for a long time by fortifying it with blood stones and gems. It's got incredible reach, and enough devastating power to stun most enemies with a full charge. Once you learn to time its heavy swings, you become an unstoppable force.


4. Father Gascoigne's Armor Set



After wailing against an impenetrable boss for hours, nothing's more satisfying than wearing the clothes off his back. You can purchase them when your Insight hits 10 from the Insight Bath Messenger hidden in the Hunter's Dream.


5. The Repeating Pistol



This fella can be tough to manage since it sucks up your ammo at 2 bullets a shot. It's worth it to have in your arsenal though. For stunning giant targets, accept no substitute. You can purchase it after defeating the first boss.


6. Doll Armor Set



As you get deeper into Bloodborne you'll quickly realize armor doesn't carry the same weight it did in the Souls games (literally and figuratively). While you can mix and match sets to min/max stats for particular situations, you'll ultimately find the sets to be fairly balanced and mostly a matter of fashion. There's no shame in sporting the Doll set.


7. Ludwig's Holy Blade



You can buy Ludwig's Blade inside Hunter's Dream after you acquire the Radiant Sword Hunter Badge. If you've been around the block in the Souls games, then you'll feel right at home wielding this versatile death dealer.


8. Crowfeather Armor Set



In addition to looking ridiculously creepy and cool, the Crowfeather set has high blood defense, which could give you an edge against a fellow hunter in PvP. Fashionborne is the way to rock it.


9. The Tonitrus



If not the absolute best weapon in the game, the Tonitrus (aka the lightning mace) is at least the most fun to wield. When it's tricked it out, it deals some major bolt damage on enemies. Snatch it up outside Yahar'gul Chapel.


10. Bone Ash Armor Set



In addition to being menacing as hell, the Bone Ash set has some of the best overall physical defense stats in the game. It's very popular in PvP too, kinda the equivalent of everyone choosing Ken in Street Fighter. (Image via Six String)


11. The Cannon



You can score yourself a cannon in the Forbidden Woods, and you'll be so glad you did. It consumes a whopping 10 Blood Bullets per fire, but it's a great party trick to bust out on an unsuspecting invader, particularly when you spend all the stones and rocks necessary to upgrade it fully.


12. Graveguard Armor Set



If you're a Dark Souls veteran looking to replace your Crimson set, then you've found your match. If you want the cool hooded mask that goes along with it, continue where you found the set and look for the road with a fire and a whole lotta snakes.


13. The Threaded Cane



Many swear by the Threaded Cane, and while you may be tempted to call them crazy, it's got tremendous reach, and its whip form works great for crowd control. It's a bit harder to stagger enemies with, but in a skillful player's hands, you can witness the second coming of Simon Belmont.


14. Cainhurst Armor Set



Cainhurst is maxed out in physical defense stats, so it's tempting to keep it on once you acquire it. Keep in mind it's weak in elemental defense, so make sure to swap it if you face a boss that dishes out elemental damage.


15. The Blade of Mercy



After helping Eileen the Crow (or killing her if that's how you roll), you'll get the Crow Hunter Badge which allows you to purchase Blade of Mercy. It's a trick weapon, so when it's transformed you'll be duel-wielding daggers and taking out bosses like yesterday's garbage.


16. Choir Armor Set



This is the outfit you'll want to switch to when you're up against a magic blasting foe if you're maining the Cainhurst set. You'll be as clean as a church boy with the highest magic defense stats Bloodborne has to offer. (Image via QP Games)


17. The Stake Driver



The Stake Driver catches a lot of heat for its poor range, but it scales decently with strength and skill. If you get over your fear of fighting in close quarters and practice with charging a bit, you'll unlock its true potential.


18. The Wooden Shield



Just kidding. The shield was almost certainly included in the game as a joke, since Bloodborne's design pushes you to be fast and agressive. Although, as weak as the wooden shield is, you could use it to show off in a weaponless challenge run.



23 Super Cool Facts You May Not Know About League of Legends

By Anonymous on Apr 25, 2015 06:39 am

1. Zilean Is Named After the Game's Design Director



Zilean, the great Chronokeeper, is named after Tom "Zileas" Cadwell, a design director at Riot Games. Cadwell's got an impressive pedigree, with a computer science degree from MIT, and credits at Blizzard on Warcraft III The Frozen Throne and WoW.


2. The Game References a 14th-Century Italian Knight



The famous Italian fencing master Fiore dei Liberi had a large influence on martial arts, due mainly to his illuminated manuscripts which have survived for over 600 years. In League of Legends, the character Fiora uses fencing as her fighting style and she has a very similar name.


3. Tristana's Buster Shot is an Homage to Mega Man



There's another blue action hero with a buster shot you might have heard of before. The resemblance is uncanny.


4. Hang Out After You Win the Howling Abyss for a Fun Bonus



After you win the Howling Abyss, be patient for about half a minute and the Ice Witch Lissandra will give some cool narration in her frosty aristocratic accent. It was the best of times and the worst of times. It was the time of the three sisters…


5. Nidalee Highly Resembles Nävis From the French Graphic Novel "Wake"



While it hasn't been officially confirmed by Riot, the bestial huntress Nidalee could be based on Nävis from the illustrated series Wake. Nävis is also a jungle dweller who just so happens to have a cougar-like companion.


6. Singed is the OG Champion



The mad chemist Singed has the distinction of being the early figurehead for Champions in the game. Along with Annie, Sion, and Sivir, he was one of the very first Champions designed.


7. League of Legends is the 2nd Highest Paying Competitive eSport



League of Legends is the 2nd most profitable game to play competitively in eSports history with nearly $20 million awarded in prize money since the game's release. That's more than the original Counter-Strike and StarCraft combined!


8. Aatrox Was Inspired by Lord of the Rings Characters



Mike Laygo, a senior animator on League of Legends, stated that Aatrox's animations were inspired by Balrog and Sauron. Lago himself has previously worked on Lord of the Rings games.


9. You Can Make a Poro Grow a Black Moustache



Everyone loves the adorable Poros, and they're even cuter with a giant black moustache. Simply feed it Poro-Snax while playing as Braum and the cute little critter will sprout some facial hair to match its burly benefactor.


10. Zyra, Cassiopeia, Fiora, Shyvan & Elise Share the Same Voice



These five characters are all performed by voice actress Karen Strassman. If she sounds familiar it's because she's also worked on iconic anime like Gurren Lagann, Samurai Champloo and Code Geass.


11. This is What 10,000 LoL Games Look Like at the Same Time



The web site Rift Walk has a cool feature that lets you map out player stats in League of Legends over time. The picture above is an aggregate of 100,000 players in 10,000 games.


12. HotshotGG Dropped Out of College to Play League of Legends



While it's typically advisable to stay in school, one of League of Legends' most iconic players, George "HotshotGG" Georgallidis, dropped out of college to pursue a professional career in League of Legends. Youth is a huge factor in rapid reflexes and reaction speed, so he struck while the iron was hot and it served him well.


13. Zac's Squishes Were Designed With "Creative" Foley



According to renowned eSports commentator Leigh Smith, the sound effects for Zac's squishes were "made from dog food and beans inside a condom slapped against a wall." Hats off to Riot for their disgusting ingenuity.


14. Blitzcrank Runs a Dating Service in His Spare Time



If you read up on any of the in-game lore, you'll find out in the Journal of Justice that the golden golem actually runs a chain of magic cafes where he offers "Fleshling Compatibility Services" through which champions can engage in "instantaneous mating."


15. Olaf the Berserker is Also a Character From the Film Clerks



Silent Bob's cousin in the indie film Clerks is a strange guy obsessed with heavy metal, whose vulgar song lyrics are unprintable here. His spirit lives on in League of Legends!


16. Heimerdinger Has Probably Read The Hitchhiker's Guide to the Galaxy



The revered inventor Heimerdinger's definitely the bookish type. When he says "42... there's just something about that number," he's referencing Douglas Adams' classic sci-fi novel. As you may know, the number 42 is the ultimate answer to life, the universe and everything.


17. Use the Jaximus Skin to Catch a Touching Tribute



In honor of a Make-A-Wish patient who visited Riot Games, Jax will occasionally say, "Here's to you, kid," to honor his memory. Jax was his favorite character, and Riot used the Jaximus skin to raise money for the Make-A-Wish Foundation.


18. Korean LoL Players Make Way More Money Than Americans



While American players can certainly hold their own in League of Legends, currently Korean players have won a collective total of over 5.5 million dollars from competitions. That's more than 3 times as much money as Americans have won.


19. The BF Sword Is an Allusion to Doom's BFG9000



The BF Sword in League of Legends is a fairly expensive basic item that does about 50 attack damage. Maybe it fetches a premium price because it's got that "90s cool" attitude straight from Doom's most over-the-top weapon.


20. Shaco is an Anagram of Chaos



This one kinda stares you right in the face until you notice it. The demon jester has inspired enough creepy cosplay to deliver thousands of nightmares, but he's lighthearted enough to engage in wordplay too.


21. Jinx Dances Like Jake from Adventure Time



Youtube Gamer NeiLalwaysLeeT has produced a cool side by side comparison that shows these two definitely dance to the same drummer. As Jake always says, he'd "rather be dancin' with some babes!"


22. Vi Used to Be a Roller Skater



Who would have thought that Vi was initially a derby doll? A senior animator for Riot Games said that in her original design Vi was actually named Ruby and enforced the law with the help of some roller skates.


23. Kassadin Might Be the Most Frequently Nerfed Champion



While Irelia gets all the notoriety for nerfing, Kassadin's actually had his skill set swatted down more often. He recently had his cooldown time increased by 8 seconds. The poor guy can't catch a break.



15 Essential Facts You Gotta Know About Star Wars: Battlefront

By Anonymous on Apr 25, 2015 06:37 am

1. No campaign mode



Star Wars: Battlefront will be without one major gaming mode when it's released: a single player campaign. Bummer? Kinda, yeah. But if you like to play alone, there's an offline solo mode to hone your skills in.


2. Crafted missions



With a lack of campaign mode in Battlefront, the game will focus instead on crafted missions. These missions can be played alone, online co-op or a split screen.


3. Star Wars: Battlefront looks gorgeous



The trailer that dropped at the Star Wars Celebration in April used actual game footage in tease. The worlds of Endor and Hoth look as good as any next-gen game around.


4. No prequel era



Don't expect to see many call-backs to the prequel trilogy. It's obvious that the developers of Star Wars: Battlefront are keeping their focus on the original trilogy and the future of the franchise.


5. 40-player battles sound awesome



One of the improved gameplay features is huge battles that will involve up to 40 players. You'll feel like you're actually in the Star Wars universe!


6. Bon voyage, space battles



Space battles from Star Wars: Battlefront II are a thing of the past. Too bad, right? You'll be stuck to planet-based battles in this installment.


7. Playable "Heroes"



The upcoming installment of the next Star Wars game will let you play as a handful of "hero" characters. Darth Vader and Bobba Fett are some of the original trilogy players that can be unlocked.


8. Four planets confirmed



A handful of familiar worlds will be gracing the gameplay of Star Wars: Battlefront. Endor, Hoth and Tattoine return from the original trilogy, while a new world Sullust will be introduced.


9. Equal opportunity Stroomtroopers



According to the game's developers, you're able to play as a male or female stormtrooper in the upcoming edition.



10. Fly high

TIE fighters, X-wings and the majestic beast that made the Kessel Run in less than 12 parsecs, the Millennium Falcon, are all flyable crafts in Star Wars: Battlefront.


11. Hop on and destroy



Not only have the locations for the battles in Star Wars: Battlefront been revealed, so have the vehicles you can ascertain while battling. On Endor, gamers can hop on speed bikes and AT-ATs. On Hoth, try riding a snow speeder.


12. First AND third person mode



Gamers will have their druthers when it comes to which style of shooter they want to play as. You'll be able to switch freely between first and third person view.


13. Everyone's favorite droids will make an appearance



R2-D2 and C-3PO will continue to be a major influence in all of Star Wars, and that includes video games. The droids will reportedly have some kind of role in Battlefront.


14. Free DLC



Die-hard Star Wars fans can get their fix on a new planet by preordering Battlefront. If you do, you'll get the Battle of Jakku DLC a week earlier than the Dec. 8 release.


15. Release date confirmed



The anticipation for all-new Star Wars content is keeping us on the edge of our seats, but the wait is almost over. Battlefront will be released on PS4 and Xbox One on Nov. 19.



Nintendo's Biggest Wii U/3DS Exclusives of 2015

By Anonymous on Apr 25, 2015 05:30 am

Don't count out the exclusives.



In the current world of console gaming, there is a massive focus on multi-platform releases. But what sets each platform apart are their exclusives. So here's a list of some of the biggest games that you can only play on Wii U and 3DS!


Splatoon



Splatoon is being developed and published by Nintendo. (Release Date: May 29 for Wii U)


Mario Party 10



Mario Party 10 was developed by ND Cube and published by Nintendo. (Release Date: Out Now for Wii U)


Yoshi's Wooly World



Yoshi's Wooly World is being developed by Good-Feel and published by Nintendo. (Release Date: Q3 2015 for Wii U)


Star Fox



Star Fox is being developed by Nintendo EAD Group No. 5 and published by Nintendo. (TBA 2015 for Wii U)


Xenoblade Chronicles X



Xenoblade Chronicles X is being developed by Monolith Soft and published by Nintendo. (Release Date: TBA 2015 for Wii U)


Fatal Frame: Oracle of the Sodden Raven



Fatal Frame: Oracle of the Sodden Raven is being developed by Tecmo Koei and published by Nintendo. (Release Date: TBA 2015 for Wii U)


Kirby and the Rainbow Curse



Kirby and the Rainbow Curse was developed by HAL Laboratory and published by Nintendo. (Release Date: Out Now for Wii U)


Mario Maker



Mario Maker is being developed by Nintendo Entertainment Analysis & Development and published by Nintendo. (Release Date: September 2015 for Wii U)


Devil's Third



Devil's Third is being developed by Valhalla Game Studios and published by Nintendo. (Release Date: TBA 2015 for Wii U)


Rodea The Sky Soldier



Rodea The Sky Soldier is being developed by Kadokawa Games and Prope and published by NiS America. (Release Date: September 22 for Wii U)


Affordable Space Adventures



Affordable Space Adventures was developed by KnapNok Games and Nifflas' Games and published by KnapNok Games. (Release Date: Out Now for Wii U)


Runbow



Runbow is being developed and published by 13AM Games. (Release Date: Q3 2015 for Wii U)


Mario vs. Donkey Kong: Tipping Stars



Mario vs. Donkey Kong: Tipping Stars was developed by Nintendo Software Technology and published by Nintendo. (Release Date: Out Now for Wii U, 3DS)


The Legend of Zelda: Majora's Mask 3D



The Legend of Zelda: Majora's Mask 3D was developed and published by Nintendo. Grezzo helped co-develop the game as well. (Release Date: Out Now for 3DS)


Monster Hunter 4 Ultimate



Monster Hunter 4 Ultimate was developed and published by Capcom. (Release Date: Out Now for 3DS)


Codename: S.T.E.A.M.



Codename: S.T.E.A.M. was developed by Intelligent Systems and published by Nintendo. (Release Date: Out Now for 3DS)


Xenoblade Chronicles 3D



Xenoblade Chronicles 3D was developed by Monolith Soft and published by Nintendo. (Release Date: Out Now for 3DS)


Animal Crossing: Happy Home Designer



Animal Crossing: Happy Home Designer is being developed and published by Nintendo. (Release Date: TBA 2015 for 3DS)


Puzzle & Dragons Z + Puzzle & Dragons: Super Mario Bros. Edition



Puzzle & Dragons Z + Puzzle & Dragons: Super Mario Bros. Edition is being developed by GungHo Online Entertainment and published by Nintendo. (Release Date: May 22 for 3DS)


Pokemon Rumble World



Pokemon Rumble World was developed by Ambrella and published by The Pokémon Company. (Release Date: Out Now for 3DS)


Pokemon Shuffle



Pokemon Shuffle was developed by Genius Sonority and published by The Pokémon Company. (Release Date: Out Now for 3DS)


Project X Zone 2



Project X Zone 2 is being developed by Banpresto and Monolith Soft and published by Namco Bandai Games. (Release Date: TBA 2015 for 3DS)


Fossil Fighters: Frontier



Fossil Fighters: Frontier was developed by Red Entertainment and Spike Chunsoft and published by Nintendo. (Release Date: Available Now for 3DS)


Story of Seasons



Story of Seasons was developed by Marvelous Entertainment and published by XSEED Games. (Release Date: Out Now for 3DS)


Etrian Mystery Dungeon



Etrian Mystery Dungeon was developed by Spike Chunsoft and Atlus and published by NiS America. (Release Date: Out Now for 3DS)


Attack on Titan: Humanity in Chains



Attack on Titan: Humanity in Chains is being developed by Spike Chunsoft and published by Atlus. (Release Date: May 2015 for 3DS)


BOXBOY!



BOXBOY! was developed by HAL Laboratory and published by Nintendo. (Release Date: Out Now for 3DS)


Hatsune Miku: Project Mirai 2



Hatsune Miku: Project Mirai 2 is being developed and published by Sega. (Release Date: May 26 for 3DS)


Ironfall: Invasion



Ironfall: Invasion was developed and published by VD-Dev. (Release Date: Out Now for 3DS)



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