Friday, July 7, 2017

All the latest from GameSpot On 07/08/2017

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In the 07/08/2017 edition:

Ex-Street Fighter Dev Working On "Deceptively Simple" 2D Fighting Game For PS4/PC

By Anonymous on Jul 07, 2017 11:37 pm

Whether you're a long-time fan of 2D fighting games or new to the genre, Fantasy Strike is promising its gameplay will appeal to you. Developer Sirlin Games, whose founder was a designer on Super Street Fighter II Turbo HD Remix, is raising money on Patreon for the game.

Fantasy Strike's controls will all be single-button press, with a unique system for countering certain attacks. If your opponent goes to throw you, letting go of your controls will trigger a punishing move called a Yomi Counter. However, attempting this leaves you vulnerable to non-throw attacks. The developer says it's emphasising player decisions over dexterity, letting you do special movies easily to avoid difficult-to-execute techniques throughout the game.

"You also don't have to worry about doing moves with 1/60th of a second accuracy, as is common in fighting games. In Fantasy Strike, anytime you try to do a move, we automatically repeat your input for 8/60ths of a second to make sure it comes out, every time. The hard part should be deciding if you want to do a move, not in getting it to happen once you've decided," said the developer. Get a look at some of the beautiful early gameplay below.

The game is still in pre-alpha development, but so far there are eight playable characters (all from the card-style fighting game Yomi) and four levels with more in the works. There are several game modes, including arcade, local versus, and training mode (with online play starting this month).

"We're boiling down the genre to the fundamentals and cutting out everything that we don't need. Our game is so simple to play that even if you don't normally play fighting games, you still might love Fantasy Strike. And for fighting game veterans: this is a tournament, esport game," Sirlin Games said.

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Anyone who contributes at Silver Level ($10/month) or higher gets access to the pre-alpha game and future updates. Fantasy Strike is scheduled for release in Q3 2018 and is being developed for PlayStation 4 and PC.


Switch Receiving Monkey Island Creators' New Adventure Game Thimbleweed Park

By Anonymous on Jul 07, 2017 10:56 pm

Thimbleweed Park, the point-and-click adventure game from Maniac Mansion creators Ron Gilbert and Gary Winnick, is coming to Nintendo Switch. Gilbert shared a brief video of the game running on the console on Twitter.

Terrible Toybox, the studio behind Thimbleweed Park, was set to make an announcement regarding the title next week. Gilbert had previously expressed interest in bringing the game to Switch, leading many to believe that was the topic of next week's announcement. It appears Gilbert broke the news early with a tongue-in-cheek tweet that offers a "vague, cryptic, puzzling clue" about the announcement and clearly shows him playing the game on the console.

However, the tweet does go on to mention "multiple Thimbleweed Park console announcements." Thimbleweed Park is already available on Xbox One and PC, with mobile versions confirmed to be on the way later this year, but Gilbert's tweet hints that the game may be coming to other platforms as well.

Thimbleweed Park was initially funded through Kickstarter and is a spiritual successor to the aforementioned Maniac Mansion. The game features retro-styled pixel visuals and five playable characters that players can switch between during the course of the adventure. Gilbert says the game is a deliberate satire of the television series Twin Peaks, The X-Files, and True Detective.

No release date has been announced for the Switch and mobile releases of Thimbleweed Park, but more details will likely be revealed in next week's announcement. The game was well-received when it was initially released; GameSpot gave it 7/10 in our review and called it "a time capsule that reminds us what we love about the point-and-click genre."


Switch's Splatoon 2 Splatfest Demo, New Characters Marina/Pearl, And More Details Revealed

By Anonymous on Jul 07, 2017 10:43 pm

Update: Yesterday's Splatoon 2 Nintendo Direct mostly offered an overview of features Nintendo had already revealed for the game. However, there were some noteworthy announcements in the presentation. Here's a rundown of the biggest news:

Nintendo revealed many other tidbits about the team-based shooter during the broadcast. As with the original Splatoon, the company announced it is planning to support the game with free content, such as new stages, weapons, and other gear, for a full year following its release. One new weapon type coming to the game post-launch is the Brella, an umbrella-shaped gun that can fire ink and doubles as a shield when players press and hold the button. Additionally, Nintendo plans to hold regular Splatfests competitions in the game for two years after its release.

Nintendo also reconfirmed that some stages from the first Splatoon will be returning in Splatoon 2. The company had already announced that an updated version of Moray Towers will appear in the game, and during the broadcast it revealed that Port Mackerel will make a comeback as well. We also got a quick glimpse at a new art studio map called Inkblot Art Academy, and one of the stages that will be added to the title as a free update is based on a pirate ship.

As in the first game, weapons in Splatoon 2 are divided into three different categories: Main, Sub, and Special. While there will be returning Main and Sub weapons alongside new ones, all of the Specials in Splatoon 2 are entirely new. Players who participated in the game's Testfire demo back in March already got to try the Tenta Missiles and Inkjet, but Nintendo revealed another new Special called the Baller, an explosive hamster ball that can roll up walls.

There was also a pseudo music video featuring two new characters, Marina and Pearl, with whom the collective internet seems quite taken. For even more information on the upcoming shooter, you can watch the full Splatoon 2 Nintendo Direct presentation below.

The original story is below.

Nintendo is airing a new Nintendo Direct today, this one focusing entirely on the upcoming Switch shooter Splatoon 2. The presentation is scheduled to begin at 7 AM PT / 10 AM ET / 3 PM BST and can be streamed either from Nintendo's Twitch channel or via the YouTube embed below.

According to the company, today's Nintendo Direct will offer fans a "refresher" on the new features, weapons, and other content coming to the colorful team-based shooter. One such feature is Salmon Run, Splatoon 2's equivalent of a Horde mode that tasks a team of players with collecting eggs while taking on waves of new Salmonid foes. GameSpot got to try the mode during our E3 2017 stage show last month; you can watch additional footage of Salmon Run from the E3 show floor here.

We also know that Splatoon 2 will have an expanded single-player campaign, which Nintendo showcased with a trailer back in May. In this title, players are recruited to battle the resurgent Octarians and find former Squid Sister Callie, who went missing after the final Splatfest in the first Splatoon.

Splatoon 2 launches exclusively for Switch later this month, on July 21. We'll report on all the biggest updates from the broadcast as they're announced, so stay tuned for all the news from today's Nintendo Direct.


The Mage's Tale Review

By Anonymous on Jul 07, 2017 10:30 pm

Virtual reality is in a bit of a tough spot. While the medium has enjoyed a lot of mainstream visibility of late, few VR games have actually found broad success. The Mage's Tale is meant to be Oculus' new tentpole--a robust virtual-reality adventure that will sell us all on the magic of the technology and the ever-elusive sense of "presence." Unfortunately, The Mage's Tale is a fractured adventure packed with minor technical oddities, poor voice work, and shallow dungeon crawling.

The tale opens with the kidnapping of your master at the hands of an evil sorcerer, and you, the lowly apprentice, must embark on a rescue mission. It's every bit as hackneyed as it sounds. Making the opening even less appealing, the mage's familiar--an obnoxious magical creature that's along for the ride--immediately berates you for your incompetence. Unfortunately, he's your teacher, carrying you down the path of learning the skills and spells you'll need to exact vengeance.

That's the core appeal here, too: crafting spells and using them within a virtual space. That portion, at least, works well. The Oculus Touch controllers temporarily create the sensation that you're in control of magic, momentarily fulfilling dream of being whisked away to star in your own mythical adventure. Thanks to solid motion controls in VR, actions are intuitive: you grab potions and knock away obstacles with your hands, you look around as you would in the real world, and there's even a nifty menu system based on the positions of your hands that sells the illusion that you're a real wizarding student.

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As you explore dungeons, you find various items to boost or augment your spells (one mod causes your fireballs to bounce around the room) to add some variety. It's meant to create the sense that you're learning magic and genuinely exploring and crafting new ideas or techniques on your own instead of simply following the rote, by-the-book rules you've learned up to that point. Some mods, like one that lets you guide spells remotely, change some functionality. But even then, their application doesn't meaningfully alter gameplay. A fireball is a fireball, essentially. It doesn't help that many are cosmetic too, adding little more than confetti and flair to your casting. By the end of an 11-hour run, the rudimentary spell variety more than takes its toll.

Even worse, movement during combat is a drag. Dodging is one-note--you'll be bouncing between two or three positions as you evade incoming spells and arrows from fantastical goblins and the like--and each time you do, you suddenly appear in a new spot. Immediately. This avoids the common VR problem with motion sickness--due to artificial locomotion via a joystick--but only for a time. Whenever combat really gets going (which, in this case, could be two or three enemies in the room all attacking at once), you're like a walking glitch, stuttering through the world. It trades the immediate discomfort of gradual movement for the more disorientating and equally unsettling feeling of constantly appearing in and out of existence in different places.

The actual dungeons don't fare much better. There are ten different environments, yet they never feel distinct despite unique layouts and enemy types. Puzzles are remarkably similar, for example. Often you'll enter a room, and you'll need to kill some enemies and find a switch. Flip the switch, and the door opens. That's not all of it, certainly; one puzzle tasks you to align symbols around the room to match those found on a wall that revealed with a magical MacGuffin, but that's also not too far removed from Skyrim's "rotate these columns to match the door, then pull the lever"--just in virtual reality. That novelty works a few times, but it wears painfully thin by the end.

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If there's one element of The Mage's Tale that shines, it's (occasionally) the dialogue. But even that comes with qualifications. You'll bump into some silly situations that play with the absurdity of the world from time to time. Talking walls are a staple, and they usually have weird problems. One wall seemed perplexed by the very existence of humans, and was annoyed by my zipping about (walls don't tend to move much, after all). Another was drowning due to a flood, and tried to drink enough water to save himself, but ultimately needed my magic to drain the water. They (alongside your master's familiar) form the bulk of the characters you'll meet.

The walls are delightful and cute, serving as a solid underpinning for the game's absurdist humor. The familiar, however, isn't--and, unfortunately, he's far more omnipresent. He follows you and complains about absolutely everything. And not just in the normal plucky sidekick way--his vitriol is crafted to get under your skin and goes well beyond excessive. He ruins almost every puzzle by explaining it and then calling you an idiot for not understanding. It is the worst kind of artificial humor: a dry cynicism that masquerades as cleverness and wit.

Neither a groundbreaking VR experience nor a strong dungeon crawler, The Mage's Tale ultimately squanders its potential. It offers a couple of high points--some jokes do hit their marks from time to time--but there are so many problems, and there's so little of substance to drive the experience forward, that The Mage's Tale feels more like a shallow experiment than a reason to get excited about VR.


Top 20 Best-Selling PS4 Games On PSN For June 2017 Revealed

By Anonymous on Jul 07, 2017 10:27 pm

Sony has released its monthly breakdown of the best-selling games on the PlayStation Store. During a month in which there weren't many major releases, June's list of PS4 best-sellers in the US was led by Friday the 13th: The Game.

That may come as something of a surprise; Friday the 13th was released in late May, which means its launch-day sales would not have given it a boost on June's charts. The game also suffered from serious technical issues in the wake of its launch, but apparently not enough to diminish interest in its asymmetric multiplayer offering. Free DLC offered as an apology may not have hurt, either.

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PS4's No. 2 game was Crash Bandicoot N. Sane Trilogy. We know it got off to a strong start at retail in the UK, but this is another positive indication for those hoping the series continues. That's especially true given Crash launched at the very end of the month and thus had very limited time

The No. 1 game during May, Injustice 2, fell all the way to the No. 15 spot, while much of the top 20 is comprised of games that were discounted during the month. Grand Theft Auto V continues to amaze with its consistently strong sales, occupying the No. 4 spot.

In terms of DLC, Call of Duty: Infinite Warfare's Zombies Chronicles expansion took the top spot, followed by a pair of releases later in the month, Diablo III's Rise of the Necromancer and Final Fantasy XIV's Stormblood.

The PS3 and Vita charts, as is the norm, were also dictated largely by PSN sales throughout the month. FIFA 17 came out on top for PS3, while Vita's best seller was the God of War Collection. The PS4 lists follow below; you can check out those for other platforms on the PlayStation Blog.

June 2017's Best-Selling PS4 Games on PSN in the US

  1. Friday the 13th: The Game
  2. Crash Bandicoot N. Sane Trilogy
  3. Middle-earth: Shadow of Mordor - Game of the Year Edition
  4. Grand Theft Auto V
  5. God of War III Remastered
  6. Battlefield 1
  7. Horizon Zero Dawn
  8. Tekken 7
  9. Minecraft
  10. Rocket League
  11. FIFA 17
  12. NHL 17
  13. Uncharted 4: A Thief's End
  14. Need for Speed
  15. Injustice 2
  16. Dying Light: The Following - Enhanced Edition
  17. Ratchet & Clank
  18. Payday 2: Crimewave Edition
  19. Overwatch Game of the Year Edition
  20. Star Wars Battlefront

June 2017's Best-Selling PS4 DLC on PSN in the US

  1. Call of Duty Black Ops III: Zombies Chronicles
  2. Diablo III: Rise of the Necromancer
  3. Final Fantasy XIV: Stormblood
  4. The Elder Scrolls Online: Tamriel Unlimited - ESO Plus
  5. Black Ops III - The Giant Zombies Map
  6. Injustice 2 Darkseid
  7. Battlefield 1 Premium Pass
  8. Minecraft: PlayStation 4 Edition Adventure Time Mash-up
  9. Injustice 2 Ultimate Pack
  10. Injustice 2 Fighter Pack 1



Destiny 2 Beta Trailer Showcases What's Included

By Anonymous on Jul 07, 2017 10:20 pm

Destiny 2's beta is coming up later this month for console players, and developer Bungie has now revealed what it'll feature. Whether you're interested in PvE or PvP content, there will be something for you to do.

In a new trailer, the studio announced that Destiny 2's beta will give players access to several parts of the game. You can play through the opening story mission, called Homecoming, which Bungie showed off at E3 2017. You'll also be able to play the Inverted Spire Strike mission and jump into Crucible competitive multiplayer. Check out the beta's trailer above.

In its weekly update, Bungie further detailed the content that players will be able to access. In Crucible, you can play two modes, Control and Countdown. Control is a traditional, Domination-style mode, while Countdown is an asymmetric, attack-and-defend mode. You'll be able to try out the new subclasses, as well. Finally, on July 23 at 10 AM PT/1 PM ET/ 6 PM BST, you can explore the new social space, The Farm, for one hour.

Some services won't be online yet, however. The beta won't support Destiny 2's Clan features, character progression won't be representative of the final game, and characters will be wiped before the game is released. However, if you participate in the beta, you will get a special emblem.

Destiny 2's beta opens to everyone on July 21 and runs through July 23. However, you can get early access to the beta by preordering the game. Early access begins on July 18 for PS4 players and July 19 for Xbox One players. PC players have to wait at least a month for beta access; Bungie says that the PC beta will begin in late August.

Destiny 2 launches on September 6 for PS4 and Xbox One, and on October 24 for PC. The game will feature considerable changes from the first Destiny, such as a social space that'll evolve over time and a new Raid that's "unlike anything we've done," according to Bungie.


Castlevania Netflix Series Will Have A Season 2

By Anonymous on Jul 07, 2017 10:08 pm

The first season of Netflix's animated series based on Castlevania launches today, and hot on its heels comes the announcement that a second season has been ordered. The second season will have a total of eight episodes, which is double the amount of episodes in the first season.

The continuation will once again be produced by Frederator Studios, which is a subsidiary of Wow! Unlimited Media. While legendary comic book writer Warren Ellis wrote the first season, as of yet it is unclear if he will return for the second. Ellis also serves as executive producer, alongside Adi Shankar, Kevin Kolde, and Fred Seibert.

The episodes available now on Netflix were previously billed as part one of season one, suggesting a second part would follow. However, it may be that the second part is now being treated as a new season.

Shankar is also now working on an animated series based on Assassin's Creed. In March this year, Assassin's Creed head of content Aymar Azaizia confirmed that an Assassin's Creed TV series was happening. Prior to this, Ubisoft CEO Yves Guillemot said the company was in talks with Netflix for a series, but he did not say which Ubisoft property might be spun into a show. It's possible Assassin's Creed was the franchise in question.

Aymar has also confirmed that Ubisoft is involved with the project. He also shared some little details and noted that Shanker's work on the Castlevania series "is a good reference" for what Ubisoft is aiming for. He later added that it was the "tone, dialogue, intended audience, and voice acting" in particular that will be reflected int he Assassin's Creed series.


Fallout 4 Parent Company Sued Over "Repugnant" Ads

By Anonymous on Jul 07, 2017 10:08 pm

ZeniMax--the parent company of Fallout 4 publisher Bethesda--is being sued over ads that the claimant says are "repugnant and morally indefensible." The lawsuit comes from singer-songwriter Dion DiMucci, whose song "The Wanderer" is used in the trailer in question. You can take a look at it above.

The California lawsuit says: "Defendant's commercials were objectionable because they featured repeated homicides in a dark, dystopian landscape, where violence is glorified as sport. The killings and physical violence were not to protect innocent life, but instead were repugnant and morally indefensible images designed to appeal to young consumers."

DiMucci apparently entered an agreement with record label Universal Music Group that his song could be used in Fallout 4 ads. Under the terms of the agreement, DiMucci argues he had the right to prohibit the use of his song unless his terms were met first. However, the suit says ZeniMax failed to bargain with DiMucci separately and did not obtain his permission, meaning DiMucci did not have the chance to request scripting changes "so that, for instance, they instead told the story of a post-apocalyptic struggle for survival without craven violence."

"Alternately," the suit continues, "he could have priced into his fee adequate compensation to safeguard himself against the potential loss of goodwill from being associated with the immoral images in Defendant's scripts."

The suit seeks damages "in excess of $1 million." GameSpot has contacted Bethesda for comment.

This is not the only legal case ZeniMax finds itself involved in: Id Software co-founder John Carmack is suing the media company for $22.5 million. The case follows a decision in February when a jury awarded ZeniMax $500 million in a lawsuit over the creation of the Oculus Rift VR headset. For more, check out our interview with Oculus' VP of Content (and Naughty Dog co-founder) Jason Rubin.


We Bought 34 Copies of Deal Or No Deal And Are Giving Some Away

By Anonymous on Jul 07, 2017 09:30 pm
Joey and Jean-Luc channel their inner Howie Mandel with Deal or No Deal for Nintendo DS, and give YOU a chance at winning some fabulous prizes!

The New Castlevania Animated Series Launches Today On Netflix

By Anonymous on Jul 07, 2017 09:04 pm

The track record for film adaptations of video games remains poor, to say the least, but we've seen curiously few attempts at turning games into TV shows. We're getting one such show today, with a new animated series based on Castlevania making its debut.

Season 1, Part 1 of Castlevania is now available on Netflix. This is comprised of four episodes, each running about 23 minutes long, meaning you've got roughly an hour and a half's worth of episodes to check out. The first trailer for it (above) was surprisingly promising.

"Inspired by the classic video game series, Castlevania is a dark medieval fantasy following the last surviving member of the disgraced Belmont clan, trying to save Eastern Europe from extinction at the hand of Vlad Dracula Tepes himself," an official description reads.

Castlevania's voice cast includes a pair of stars from the Hobbit films, Richard Armitage (who plays Trevor Belmont here) and Graham McTavish (Dracula). You can check out the full Castlevania cast here.

An exact date for the next set of episodes has not yet been announced. There's also no word on what's next for the video game series, though Symphony of the Night designer Koji Igarashi's spiritual successor, Bloodstained: Ritual of the Night, is due out in 2018.


Watch The First English Trailer For The Next Professor Layton Game

By Anonymous on Jul 07, 2017 08:45 pm

Level-5 has released a new trailer for the next installment in the Professor Layton series, Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy. The game is the first mainline entry in the popular puzzle-solving franchise since 2013's Professor Layton and the Azran Legacy.

Coming 10 years after the release of the series' debut installment, Professor Layton and the Curious Village, Mystery Journey puts players not in the role of the titular professor, but his daughter Katrielle, who is following in her father's footsteps by opening a detective agency. While searching for the missing professor, she takes on various cases and becomes embroiled in a conspiracy that she must untangle with the aid of her talking basset hound, Sherl.

Mystery Journey is the first mainline Layton game to be developed for smartphones. Level-5 says it was built "from the ground up for mobile devices" and "is the most accessible game in the Professor Layton series yet." Like previous installments, Mystery Journey features a large collection of mind-bending puzzles to solve, and this time players will also be able to customize the Layton Detective Agency and change Katrielle's outfits.

Layton's Mystery Journey is releasing on iOS and Android devices later this month, on July 20, for $16. The game will also come to 3DS sometime this fall. We got a chance to speak with Layton creator and Level-5 president Akihiro Hino last month. Among other topics, we asked him about the series' approach to marrying puzzles with story and his love of Sherlock Holmes. You can read our full interview with Hino here.


Zelda: Breath Of The Wild - Master Sword Trial With 1 Life

By Anonymous on Jul 07, 2017 08:30 pm
Dave and Tam go on another adventure in Hyrule, this time in the Master Sword Challenges. Will they make it to the final room? Or fail miserably? Probably the latter.

All The Best SDCC 2017 Exclusive Merchandise

By Anonymous on Jul 07, 2017 08:30 pm

Snatch Those Exclusives


This year's San Diego Comic-Con is set to begin on July 20. While panels and cosplay are two popular aspects of the large convention, many people go to get all the toys, figures, and other merch. Companies have already announced what items are set to be exclusives at the show. With so many to keep track of, we've compiled the best stuff. Click ahead to take a closer look at what you can expect.

Be sure to check back often as we update this feature with more cool exclusive merchandise.

For more about this year's San Diego Comic-Con, be sure to keep a close eye on both our games coverage and entertainment coverage as the show goes on from July 20-23.


Bob's Burgers Kuchi Kopi 8" Glow-In-The-Dark Vinyl Figure ($24.99)


The incredibly popular Kuchi Kopi character from Bob's Burgers got its own vinyl figure, which stands at 8" tall and glows in the dark.


Digimon 8pc. Figure Set ($29.99)


The Digimon box set includes eight characters from the show: Agumon, Gabumon, Biyomon, Tentomon, Palmon, Gomamon, Gatomon, and Patamon.


Dragon Ball Z Series 1 8pc. Figure Set ($29.99)


The Dragon Ball Z Series 1 box set includes eight characters from the show: Super Buu, Majin Vegeta, Super Saiyan 3 Goku, Super Vegito, Ultimate Gohan, Super Saiyan Trunks, Android 17, and Android 18.


DragonBall Z Series 2 8pc. Figure Set ($29.99)


The Dragon Ball Z Series 2 box set includes eight characters from the show: Perfect Cell, Frieza, SS Gohan, Majin Buu, SS Trunks, SS Goku, SS Vegeta, and Piccolo.


Funko Pop! Dragon Ball Z Chocolate Majin Buu ($19.99)


It appears Majin Buu shot himself with his chocolate beam attack. While this Funko Pop! Majin Buu variant isn't exclusive to the convention, it is only available at select conventions, so don't expect to find this at a standard retailer.


Gravity Falls 8pc. Figure Set ($29.99)


The Gravity Falls box set includes miniature figurines of characters from the show: Mabel Pines, Soos, Grunkle Stan, Dipper Pines, Wendy, Waddles the Pig, Barfing Gnome, and Bill Cypher.


Kingdom Hearts 8pc. Figure Set ($29.99)


The Digimon box set includes miniature figurines of characters from the games: Mickey, Goofy, a Heartless, Jack Skellington, Donald, Sora, Roxas, and Axel.


Nightmare Before Christmas 8pc. Figure Set ($29.99)


The Nightmare Before Christmas box set includes miniature figurines of characters from the film: Jack, Snowman Jack, Grinning Jack, Santa Jack, Sally, Smiling Sally, Zero, and Oggie Boogie.


Rocket League Rocket League 8pc. PullBack Racer Set with DLC Code ($49.99)


The Rocket League box set comes with eight miniatures of the game's most popular cars each painted with a metallic finish, as well as an exclusive DLC code that allows you to unlock addition special features in the game.


Pokemon 12" Tyranitar Jumbo Plushie ($39.99)


Tyranitar is one of the three exclusive jumbo plushies at this year's convention. With that stern expression on its face, how can you not be compelled to hug it?


Pokemon 12" Venusaur Jumbo Plushie ($39.99)


Venusaur is another one of the three exclusive jumbo plushies at this year's convention. It may have that weird tropical flower thing on its back, but how can you not want to hug it?


Pokemon 8" Jigglypuff Plushie ($19.99)


Jigglypuff is the cheapest of the three exclusive jumbo plushies at this year's convention, coming in at half the price. As a word of caution, you can try to hug it, but you run the risk of being put to sleep.


Rick and Morty Portal Toy ($24.99)


It's now possible to own Rick Sanchez's Portal Gun. The toy replica lights up and can even project a portal image onto a wall when you pull the trigger.


Steven Universe Series 2 8pc. Figure Set ($29.99)


The Steven Universe box set includes miniature figurines of characters from the show: Watermelon Farmer Steven, Watermelon Steve, Peridot, Lapis, Pink Lion, Ruby, Sapphire, and Rose Quartz.


Steven Universe 15" Jumbo Cookie Cat Plushie ($24.99)


The Steven Universe Cookie Cat Plushie is based on the delicious ice-cream sandwich of the same name from the show.


Steven Universe 15" Jumbo Lapis Plushie ($24.99)


The convention also has another Steven Universe plushie: the kind and friendly Lapis Lazuli.


Steven Universe 15" Jumbo Pink Lion Plushie ($24.99)


This adorable plushie is based on Steven Universe's fan favorite companion, Pink Lion.



Steam's Next Free Weekend Games Now Available

By Anonymous on Jul 07, 2017 08:20 pm

Whether or not the recently concluded Steam Summer sale got you to open up your wallet, Steam has something for you to play this weekend. A pair of games are currently in the midst of a free weekend event, letting you play them in their entirety for a limited time.

The first of these is one we already knew about; Middle-earth: Shadow of Mordor is free to play not just on Steam, but on PS4 and Xbox One as well. This is the full version of the game you have access to; should you want to continue playing after the promotion ends, Steam has it on sale for a mere $4, which is a terrific deal ahead of sequel Shadow of War's October release.

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Steam's other current freebie is Battlesloths 2025: The Great Pizza Wars. It's a competitive twin-stick shooter where you play as sloths who can be dressed up and eat pizza. It's a multiplayer-focused game, though a new patch has been released to coincide with the free weekend event that includes a new single-player challenge mode. Battlesloths was only just released last month, so this is a good chance to check out a new game; if you like it, it's on sale for $10 (down from $15).

Both games can be played in their entirety from now until the afternoon of Sunday, July 9. The discount on Shadow of Mordor runs until July 10, while Battlesloths is on sale until July 17.

You can grab the games through the Steam links below.


Nintendo Is Releasing A Zelda: Breath Of The Wild Art Book

By Anonymous on Jul 07, 2017 06:47 pm

Nintendo revealed via Twitter today that a third Zelda art book is in the works. Unlike the previous two, this one will focus entirely on the series' most recent installment, The Legend of Zelda: Breath of the Wild.

While the company didn't announce a release date for the new art book, it did share a few sample images of it on its Twitter account. One shows early sketches of the popular Zora prince, Sidon, whose early designs look much different from the one that appears in the game. Another shows concept art for Sidon's father, King Dorephan, and provides some more background information on the Zora royal family (albeit in Japanese). You can take a look at the images below.

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The first Zelda art book, Hyrule Historia, was released in North America in 2013. Along with concept art from throughout the series' history, Hyrule Historia offered insight into the development of each of the series' main installments and detailed where each fits into the Zelda timeline. It was followed by The Legend of Zelda: Arts & Artifacts, a comprehensive collection of artwork and rare sketches from each Zelda game, earlier this year.

The first DLC expansion for Breath of the Wild, The Master Trials, was released last week. It introduced a more difficult Master Mode, as well as an assortment of new armor and masks, an item that lets players create a quick-travel point, and a Hero's Path system that tracks where you traveled around Hyrule. Its most significant addition, however, is the Trial of the Sword, a Cave of Ordeals-like challenge that players will need to complete in order to wield a fully powered Master Sword. The Master Trials can only be purchased as part of the game's $20 Expansion Pass.

Breath of the Wild's next DLC pack, The Champions' Ballad, is scheduled to arrive for the Switch and Wii U versions this holiday. Zelda producer Eiji Aonuma revealed some new details about the DLC during a Zelda masterclass at Japan Expo in Paris. Aonuma confirmed that players will still play as Link in the next expansion, and they'll learn more about Princess Zelda during the course of its story. You can read more about the Champions' Ballad pack--and see some brief development footage of it--here.


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