Tuesday, June 19, 2018

The latest News from GameSpot News On 06/20/2018

Updates from

GameSpot News

The latest News from GameSpot

In the 06/20/2018 edition:

Free New Xbox One Games With Gold Now Available For June 2018

By Chris Reed on Jun 20, 2018 12:22 am

The month is half over, which means Xbox Live Gold subscribers can now download two more freebies. As usual, one is an Xbox One game, and the other is an Xbox 360 game you can play on Xbox One thanks to backwards compatibility.

The new free Xbox One game is the Smite Gold Bundle, which will be available between now and July 15. Smite is a free-to-play game, but the Gold Bundle includes 20 additional gods, plus skins, announcer packs, and other extra content. Seeing as it normally sells for $100, that's a good deal for anyone interested in this MOBA-of-the-gods.

The Xbox 360 game Gold members can download for free is Lego Indiana Jones 2: The Adventure Continues. Available until June 30, it's an action game that lets you play through Lego versions of all four Indiana Jones films. And if you haven't picked it up yet, you can still download the side-scrolling Xbox One game Assassin's Creed Chronicles: Russia, which is available until June 30.

To make way for the new games, a pair of titles has left the service: the Xbox One game Metal Gear Solid 5: The Phantom Pain and the Xbox 360 game Sonic & All-Stars Racing Transformed. If you didn't grab those for free, you'll have to pay for them.

You can see the full list of June's free Games with Gold below. They'll be replaced with a new lineup of freebies on July 1.

June 2018 Games With Gold

Xbox One

  • Assassin's Creed Chronicles: Russia -- June 1 - 30
  • Smite Gold Bundle -- June 16 - July 15

Xbox 360

  • Sonic & All-Stars Racing Transformed -- June 1 - 15
  • Lego Indiana Jones 2: The Adventure Continues -- June 16 - 30

PUBG Is On Sale On Steam For The First Time

By Chris Reed on Jun 20, 2018 12:08 am

Good news, PC gamers: for the first time ever, PlayerUnknown's Battlegrounds has gone on sale on Steam. Between now and July 5, you can buy it for $20 / £18, which is 33% off the regular price of $30 / £27. The reason for the sale, PUBG Corp. says, is to celebrate the game hitting a new sales milestone.

All told, PUBG has sold 50 million copies worldwide on PC and Xbox One. If you include the free mobile version in the number count, there are now 400 million registered PUBG players around the globe, with an average of over 87 million people playing the game every day across all platforms.

In a press release, the publisher said, "We're going to keep working on new content and improvements for all versions of the game. We know there's still so much we can do to make PUBG a better game for our players."

PUBG is credited with kicking off the battle royale game craze that's continued with Fortnite and similar upcoming modes in games like Call of Duty: Black Ops 4, Battlefield V, and many more. Despite the genre's growing popularity, PUBG's creator says he isn't particularly concerned about the competition.

So far, two maps are available in both the PC and Xbox One versions of PUBG. The PC version will get a third map, called Sanhok, on June 22. Microsoft announced at E3 2018 that a fourth map that features a snowy environment will be coming to the Xbox One version of the game sometime this winter; it will come to PC as well.


New On Netflix: More Movies, TV Shows, And Originals This Week

By Chris E. Hayner on Jun 19, 2018 11:53 pm

New week, new Netflix! The streaming service has a slew of new titles arriving, including a highly anticipated new season of a Marvel favorite. Of course, that's not the only Netflix original to be on the lookout for.

Naturally, the biggest new arrival of the week is the new season of Marvel's Luke Cage. The second season follows the titular superhero in the aftermath of Defenders, as he grapples with his fame, while also coming up against a new threat in Bushmaster. If that's not enough of a Marvel fix for you, the fifth season of Marvel's Agents of SHIELD also arrives on Netflix this week.

As for other originals, the competitive cooking show Cooking on High debuts this week. The unique spin on this particular food show is all of the recipes include cannabis as an ingredient. The original movie Brain on Fire also arrives on June 22, along with Season 2 of Heavy Rescue: 401. Lastly, don't forget to revisit Disney's Tarzan when it begins streaming on June 23.

You can take a look at everything arriving on Netflix this week below. Then make sure to check out all that is coming and going from the service in June.

June 17

  • Club de Cuervos presenta: La balada de Hugo Sánchez (Netflix Original)
  • Marvel's Agents of S.H.I.E.L.D.: Season 5

June 18

  • Encerrados

June 19

  • Hannah Gadsby: Nanette (Netflix Original)

June 22

  • Brain on Fire (Netflix Original)
  • Cooking on High (Netflix Original)
  • Derren Brown: Miracle (Netflix Original)
  • Heavy Rescue: 401: Season 2 (Netflix Original)
  • Marvel's Luke Cage: Season 2 (Netflix Original)
  • Us and Them (Netflix Original)

June 23

  • Disney's Tarzan

Free PS4 PS Plus Games Of June 2018 Are Out Now

By Patrick Faller on Jun 19, 2018 11:53 pm

With June in full swing, PlayStation Plus subscribers have another lineup of free games available to download throughout this month. There are some great titles this month, spread across PS4, PS3, and PS Vita. There's also a bonus game announced during E3, as Plus members can download Call of Duty: Black Ops III for free from now through July 11; everything else is available until July 3.

In terms of the standard lineup, PS4 players can download the excellent XCOM 2 for free. The strategy game has tons of fans and has gathered lots of critical acclaim over the years for its many tactical layers, fun high-stakes gameplay, and great character development. In GameSpot's XCOM 2 review, Mike Mahardy gave the game a 9/10, calling it a superb strategy game that results in deep and meaningful playthroughs.

The other PS4 title you can pick up for free this June is Trials Fusion. The motorcycle platform-racing game has you zooming your way through courses covered in obstacles and ramps--the goal is to beat out players from around the world in time trials. Another well-reviewed title, it scored 8/10 in GameSpot's Trials Fusion review, where Tom Mc Shea called it "a great game that not only tests your skill and patience, but keeps you laughing at the ridiculous scenarios."

PS3 players can play Ghost Recon: Future Soldier for free. The game blends the Ghost Recon series' realistic shooting action with futuristic tech. The other free game is the Complete Edition of Zombie Driver HD, an isometric action game where you'll drive around a car slaughtering zombies. If you're a PS Vita player, multiplayer action game Atomic Ninjas, and puzzle game Squares are free to download too.

PS Plus Free Games Lineup For June 2018

PS4

  • Trials Fusion
  • XCOM 2

PS3

  • Tom Clancy's Ghost Recon: Future Soldier
  • Zombie Driver HD: Complete Edition

Vita

  • Atomic Ninjas
  • Squares

PUBG Sanhok Map Arrives On PC With New Update This Week

By Kevin Knezevic on Jun 19, 2018 11:45 pm

A new update is on the way soon for the PC version of PlayerUnknown's Battlegrounds. Patch #15 is scheduled to arrive this Friday, June 22, and will introduce an assortment of UI and sound improvements to the game, as well as the tropical map, Sanhok.

Following several weeks of testing on PUBG's Experimental Server, Sanhok will officially roll out for the live game with Patch 15. The map's most distinctive feature is its size; unlike Erangel or Miramar, Sanhok is 4km x 4km, making it one-fourth as large as PUBG's previous two maps. Despite its smaller scale, it still hosts 100 players, meaning matches are much quicker and more intense when contested on Sanhok.

Developer PUBG Corp. is also introducing the QBZ95, a new weapon slated to arrive alongside Sanhok in Patch 15. The QBZ95 is an AR that uses 5.56mm rounds. It holds 30 rounds per magazine, although PUBG Corp. notes that can be extended to 40 rounds. The QBZ95 can be found exclusively on the new tropical map, replacing the SCAR-L in Sanhok's item spawn pool.

In addition to the new map and item, Patch 15 introduces a slate of interface improvements to the game. In particular, PUBG Corp. has tweaked the UI of the Leaderboard, Replay function, and friends list. Many in-game UI elements, such as the inventory, map, and results screen, have likewise been visually improved, while the mini-map can now be expanded and dynamically zooms in or out depending on your movement speed.

Patch 15 also addresses a handful of bugs and other technical issues in the game. Among them, PUBG Corp. has removed some objects from Erangel and Miramar that previously obstructed movement, and an issue that would cause characters to occasionally get stuck in the aforementioned maps has also been fixed. The full list of changes are outlined in the patch notes on Steam.


Fallout 76 Beta Launches On Xbox One First, Followed By PS4 And PC

By Jordan Ramée on Jun 19, 2018 11:22 pm

Although the exact launch date of the Fallout 76 beta is still a mystery, we now know it will be coming to Xbox One first. On the Fallout FAQ page, the launch date for 76's beta is listed as unknown. Players are asked to stay tuned to Fallout's social accounts before being left with one final note: "the B.E.T.A. for Xbox One will begin first, followed by other platforms." Fallout 76 is scheduled to release November 14.

The beta is still scheduled to release on both PS4 and PC, but players on those two platforms will have to wait a little bit longer to play the game. Bethesda has supplied no clues as to how much earlier Xbox One players will get the beta, nor whether the Xbox One beta will end early or go on for as long as the betas on PS4 and PC.

Fallout 76 takes place centuries before Fallout 4, near the start of the Fallout timeline. This title brings a lot of new mechanics to the franchise, including nuclear missile strikes, and will be a multiplayer-focused, always online game instead of a single-player shooter. In order to balance these mechanics, Bethesda has implemented new systems to stop trolls from breaking the game.

The only way to play the Fallout 76 beta is by pre-ordering the game. Check out our handy-dandy pre-order guide so you can nab the edition that's best for you.


Never Alone Dev Reveals Haunting Underwater Adventure Game, Beyond Blue

By Kevin Knezevic on Jun 19, 2018 10:26 pm

E-Line Media, the studio behind the Iñupiat-inspired platformer Never Alone, has unveiled its latest effort: Beyond Blue, a narrative-driven underwater exploration game developed in collaboration with scientists and the BBC. The game was formally announced during E3 2018 and is slated to launch for PC and consoles early next year.

Envisioned as a "thematic cousin" to BBC's Blue Planet II documentary series, Beyond Blue casts players in the role of Mirai, the leader of an underwater research team. Mirai can explore her surroundings either by swimming or manually controlling aquatic drones, which will gradually collect information that can allow her to venture further and discover different types of marine life.

In addition to its exploration elements, Beyond Blue places a heavy emphasis on resource management, which will affect how your adventure unfolds. According to E-Line, players will be forced to "make high-stakes decisions and prioritize which objectives can be successfully achieved during the crew's expedition." You can watch the announcement trailer for Beyond Blue below.

Like the aforementioned Never Alone, which doubled as a sort of documentary on Alaska Native culture, Beyond Blue features footage from Blue Planet II. During the course of the game, players will be able to unlock Ocean Insight videos that provide more information about the creatures and moments they encounter in the title.

"Inspired by the way the Cultural Insight videos inside Never Alone brought resonance and context to a game infused with Alaska Native culture, we reached out to E-Line to explore the potential for a creative collaboration on Blue Planet II," said Bradley Crooks, Head of Digital Entertainment & Games at BBC Studios. "We think there's great synergy in the way E-Line make their games and our own approach to program making where we care passionately about the subject matter and want to help people better understand the world in which they live."


All The Xbox One Backwards Compatibility Games

By Eddie Makuch on Jun 19, 2018 10:18 pm

The Xbox One's backwards compatibility feature, introduced in November 2015, lets you play original Xbox and Xbox 360 games on the current-gen console. But what games are available? We've rounded them all up--and we'll continue to update this post as new games are made available to the extensive list. More are added regularly, although new original Xbox games will be less common. [Updated June 19 with one more game.]

No Caption Provided

Xbox One Backwards Compatibility Lineup:

Xbox

New titles are bolded

  • Black
  • Blinx: The Time Sweeper
  • BloodRayne 2
  • Breakdown
  • Conker: Live & Reloaded
  • Crimson Skies: High Road to Revenge
  • Dead to Rights
  • Destroy All Humans
  • The Elder Scrolls III: Morrowind
  • Full Spectrum Warrior
  • Fuzion Frenzy
  • Grabbed by the Ghoulies
  • Hunter: The Reckoning
  • Jade Empire
  • The King of Fighters Neowave
  • Mercenaries: Playground of Destruction
  • MX Unleashed
  • Ninja Gaiden Black
  • Panzer Dragoon Orta
  • Panzer Elite Action: Fields of Glory (Europe only)
  • Prince of Persia: The Sands of Time
  • Psychonauts
  • Red Faction II
  • Sid Meier's Pirates
  • SSX 3
  • Star Wars Battlefront
  • Star Wars Battlefront II
  • Star Wars Jedi Knight: Jedi Academy
  • Star Wars: Jedi Starfighter
  • Star Wars: Knights of the Old Republic
  • Star Wars Knights of the Old Republic II: The Sith Lords
  • Star Wars: Republic Commando

Xbox 360

New titles are bolded

  • 0 Day Attack on Earth
  • 3D Ultra Minigolf Adventures
  • A Kingdom for Keflings
  • A World of Keflings
  • Aegis Wing
  • Age of Booty
  • Alan Wake
  • Alan Wake's American Nightmare
  • Alice: Madness Returns
  • Alien Hominid HD
  • Altered Beast
  • Anomaly Warzone Earth
  • Arkanoid Live
  • Army of Two
  • Assassin's Creed
  • Assassin's Creed II
  • Assassin's Creed: Brotherhood
  • Assassin's Creed III
  • Assassin's Creed IV: Black Flag
  • Assassin's Creed Revelations
  • Assassin's Creed Rogue
  • Assault Heroes 2
  • Asteroids & Deluxe
  • AstroPop
  • Aqua
  • Axel & Pixel (not available for purchase)
  • Babel Rising
  • Band of Bugs
  • Banjo Kazooie: Nuts n Bolts
  • Banjo Tooie
  • Banjo Kazooie
  • Batman: Arkham Origins
  • Battlefield: Bad Company
  • Battlefield: Bad Company 2
  • Battlefield 3
  • Battlefield 1943 -- added May 24
  • BattleBlock Theater
  • Battlestations: Midway
  • Bayonetta
  • Beat'n Groovy
  • Bejeweled 2
  • Bejeweled 3
  • Bellator: MMA Onslaught
  • Beyond Good & Evil HD
  • Bionic Commando Rearmed 2
  • BioShock
  • BioShock 2
  • BioShock Infinite
  • Bloodforge
  • Blood Knights
  • Blood of the Werewolf
  • BloodRayne: Betrayal
  • Blue Dragon
  • Bomberman Live: Battlefest
  • Boom Boom Rocket
  • Borderlands
  • Borderlands 2
  • Bound by Flame
  • Braid
  • Brain Challenge
  • Bullet Soul
  • Bullet Soul: Infinite Burst
  • Bully: Scholarship Edition
  • Burnout Paradise
  • Burnout Revenge -- added May 8
  • Cabela's Alaskan Adventures
  • Cabela's Dangerous Hunts 2013
  • Cabela's Hunting Expeditions
  • Cabela's Survival: Shadows of Katmai
  • Call of Duty 2
  • Call of Duty 3
  • Call of Duty 4: Modern Warfare
  • Call of Duty: Advanced Warfare
  • Call of Duty: Black Ops
  • Call of Duty: Black Ops II
  • Call of Duty: Ghosts
  • Call of Duty: Modern Warfare 3 -- added June 19
  • Call of Duty: World at War
  • Call of Juarez Gunslinger
  • Capcom Arcade Cabinet
  • Carcassonne
  • Cars: Mater-National Championship
  • Cars 2
  • Castle Crashers
  • Castlestorm
  • Castlevania: Symphony of the Night
  • Catherine
  • The Cave
  • Centipede & Millipede
  • Child of Light
  • Civilization: Revolution
  • Clannad
  • Commanders: Attack of the Genos
  • Comic Jumper
  • Comix Zone
  • Condemned
  • Contra
  • Counter-Strike: Global Offensive
  • Crackdown
  • Crazy Taxi
  • Crystal Quest
  • Crystal Defenders
  • Cyber Troopers Virtual On: Oratorio Tangram
  • The Darkness II
  • Dark Souls
  • Dark Void
  • Darksiders
  • Darksiders II
  • Daytona USA
  • de Blob 2
  • Dead Rising 2: Case West
  • Dead Rising 2: Case Zero
  • Dead Space
  • Dead Space 2
  • Dead Space 3
  • Dead Space Ignition
  • Deadfall Adventures
  • Deadliest Warrior: Legends
  • Deadliest Warrior: The Game
  • Deadly Premonition
  • Deathspank: Thongs of Virtue
  • Defense Grid
  • Deus Ex: Human Revolution
  • Deus Ex: Human Revolution Director's Cut
  • Dig Dug
  • Dirt 3
  • Dirt Showdown
  • Discs of Tron
  • Disney Bolt
  • Disney Castle of Illusion Starring Mickey Mouse
  • Disney Epic Mickey 2: The Power of Two
  • Divinity II
  • Domino Master
  • Doom
  • Doom II
  • Doom 3: BFG Edition
  • Doritos Crash Course
  • Double Dragon: Neon
  • Dragon Age: Origins
  • Dragon Age II -- added May 3
  • Dragon's Lair
  • Driver: San Franciso
  • DuckTales Remastered
  • Duke Nukem: Manhattan Project
  • Dungeons & Dragons: Chronicles of Mystara
  • Dungeon Siege III
  • E4: Every Extend Extra Extreme
  • Earthworm Jim HD
  • Earth Defense Force 2017
  • Earth Defense Force: Insect Armageddon
  • Eat Lead: The Return of Matt Hazard
  • The Elder Scrolls IV: Oblivion
  • Encleverment Experiment
  • Escape Dead Island
  • F1 2014
  • Fable Anniversary
  • Fable II
  • Fable II Pub Games
  • Fable III
  • Faery: Legends of Avalon
  • Fallout 3
  • Fallout: New Vegas
  • Far Cry 2
  • Far Cry 3
  • Far Cry 3 Blood Dragon
  • Feeding Frenzy
  • Feeding Frenzy 2
  • Fight Night Champion -- added May 15
  • Fighting Vipers
  • Final Fight: Double Impact
  • Flashback
  • Flock
  • Forza Horizon
  • Fret Nice
  • Frogger
  • Frogger 2
  • FunTown Mahjong
  • Galaga
  • Galaga Legions
  • Galaga Legions DX
  • Garou: Mark of the Wolves
  • Gatling Gears
  • Gears of War
  • Gears of War 2
  • Gears of War 3
  • Gears of War: Judgment
  • Geometry Wars: Retro Evolved
  • Geometry Wars: Retro Evolved 2
  • Geometry Wars 3: Dimensions
  • Ghostbusters
  • Ghostbusters: Sanctum of Slime
  • Gin Rummy
  • Girl Fight
  • Goat Simulator
  • Golden Axe
  • Go! Go! Break Steady
  • Golf: Tee It Up
  • Grand Theft Auto: San Andreas -- added June 7
  • Grand Theft Auto IV
  • Grid 2
  • Gripshift
  • Guardian Heroes
  • Gunstar Heroes
  • Guwange
  • Gyromancer
  • Gyruss
  • Half-Minute Hero: Super Mega Neo Climax
  • Halo: Combat Evolved
  • Halo 3
  • Halo 3: ODST Campaign Edition
  • Halo 4
  • Halo: Reach
  • Halo: Spartan Assault
  • Halo Wars
  • Hard Corps: Uprising
  • Hardwood Backgammon
  • Hardwood Hearts
  • Hardwood Spades
  • Harms Way
  • Haunted House
  • Heavy Weapon
  • Hexic 2
  • Hexic HD
  • Hitman: Absolution
  • Hitman: Blood Money
  • Hydro Thunder
  • I Am Alive
  • Ikaruga
  • Ilomilo
  • Injustice: Gods Among Us + disc-only Ultimate Edition
  • Insanely Twisted Shadow Planet
  • Interpol: The Trail of Dr. Chaos
  • Iron Brigade
  • Jeremy McGrath's Offroad
  • Jet Set Radio
  • Jetpac Refuelled
  • Jewel Quest
  • Joe Danger Special Edition
  • Joe Danger 2: The Movie
  • Joust
  • Joy Ride Turbo
  • Juju
  • Jurassic Park: The Game
  • Just Cause 2
  • Kameo
  • Kane & Lynch 2
  • Killer Is Dead
  • The King of Fighters '98
  • The King of Fighters 2002
  • KOF Sky Stage
  • Lazy Raiders
  • Left 4 Dead
  • Left 4 Dead 2
  • Lego Batman
  • Lego Indiana Jones
  • Lego Indiana Jones 2: The Adventure Continues
  • Lego Pirates of the Caribbean: The Video Game
  • Lego Star Wars: The Complete Saga
  • Lego Star Wars III: The Clone Wars
  • Limbo
  • Lode Runner
  • Lost Odyssey
  • Lumines Live!
  • Luxor 2
  • Mad Tracks
  • Mafia II
  • Magic: The Gathering 2012
  • Marlow Briggs and the Mask of Death
  • Mars: War Logs
  • Mass Effect
  • Mass Effect 2
  • Mass Effect 3
  • Matt Hazard: Blood, Bath, and Beyond
  • The Maw
  • Medal of Honor: Airborne
  • Meet the Robinsons
  • Mega Man 9
  • Mega Man 10
  • Metal Gear Rising: Revengeance
  • Metal Gear Solid: Peace Walker HD Edition
  • Metal Slug 3
  • Metal Slug XX
  • Midnight Club: Los Angeles -- added June 7
  • Midway Arcade Origins
  • Might & Magic Clash of Heroes
  • Military Madness
  • Mirror's Edge
  • The Misadventures of P.B. Winterbottom
  • Missile Command
  • Monaco: What's Yours Is Mine
  • Monday Night Combat
  • Monkey Island: SE
  • Monkey Island 2: SE
  • Monopoly Deal
  • Moon Diver
  • Motocross Madness
  • Ms. Splosion Man
  • Ms Pac-Man
  • Mutant Blobs Attack
  • Mutant Storm Empire
  • Mutant Storm Reloaded
  • MX vs. ATV Reflex
  • N+
  • NBA Jam: On Fire Edition
  • Neogeo Battle Coliseum
  • Nights Into Dreams
  • Of Orcs and Men
  • Omega Five
  • Operation Flashpoint: Dragon Rising
  • Operation Flashpoint: Red River
  • The Orange Box
  • Outland
  • Pac-Man
  • Pac-Man C.E
  • Pac-Man CE DX+
  • Pac-Man Museum
  • Peggle
  • Peggle 2
  • Perfect Dark
  • Perfect Dark Zero
  • Persona 4 Arena
  • Phantasy Star II
  • Phantom Breaker: Battle Grounds
  • Pinball FX
  • Planets Under Attack
  • Plants vs. Zombies
  • Poker Smash
  • Portal: Still Alive
  • Portal 2
  • Prince of Persia
  • Prey
  • Pure
  • Putty Squad
  • Puzzle Quest
  • Puzzle Quest 2
  • Puzzle Quest: Galactrix
  • QIX++ Puzzlegeddon
  • Rage
  • Raiden IV
  • Raskulls
  • Rayman 3 HD
  • Rayman Legends
  • Rayman Origins
  • Red Dead Redemption
  • Red Faction: Armageddon
  • Red Faction: Battlegrounds
  • RoboBlitz
  • Rocket Knight
  • Rockstar's Table Tennis -- added June 7
  • R-Type Dimensions
  • Runner 2
  • Sacred 3
  • Sacred Citadel
  • Saints Row -- added May 29
  • Saints Row 2 -- added May 1
  • Saints Row: The Third
  • Saints Row IV
  • Saints Row: Gat Out of Hell -- added May 29
  • Sam & Max: Beyond Time & Space
  • Sam & Max Save the World
  • Samurai Shodown II
  • Scarygirl
  • Scrap Metal
  • ScreamRide
  • Sega Vintage Collection: Alex Kidd & Co.
  • Sega Vintage Collection: Monster World
  • Sega Vintage Collection: Streets of Rage
  • Sega Vintage Collection: ToeJam & Earl
  • Shadow Assault/Tenchu
  • Shadow Complex
  • Shadowrun
  • Shadows of the Damned
  • Shank 2
  • Shinobi
  • Shred Nebula
  • Shotest Shogi
  • Silent Hill: Downpour
  • Skate 3
  • Skullgirls
  • Skydive
  • Slender: The Arrival
  • Small Arms
  • Sniper Elite V2
  • Soltrio Solitaire
  • Sonic & All-Stars Racing Transformed
  • Sonic & Knuckles
  • Sonic Adventure
  • Sonic Adventure 2
  • Sonic CD
  • Sonic The Fighters
  • Sonic Generations
  • Sonic The Hedgehog
  • Sonic The Hedgehog 2
  • Sonic The Hedgehog 3
  • Sonic The Hedgehog 4: Episode 1
  • Sonic The Hedgehog 4: Episode II
  • Soulcalibur
  • Soulcalibur II
  • South Park: The Stick of Truth
  • Space Ark
  • Space Giraffe
  • Space Invaders Infinity Gene
  • Spec Ops: The Line
  • Spelunky
  • The Splatters
  • Splinter Cell: Conviction
  • Split/Second
  • Splosion Man
  • SSX
  • Stacking
  • Star Wars: The Force Unleashed
  • Star Wars: The Force Unleashed II
  • Steins; Gate 比翼恋理のだーりん (Japan only)
  • Steins; Gate (オリジナル版) (Japan only)
  • Steins; Gate 線形拘束のフェノグラム (Japan-only, requires game disc)
  • Strania
  • Street Fighter IV
  • Stuntman: Ignition
  • Super Contra
  • Super Meat Boy
  • Super Street Fighter IV Arcade Edition
  • Supreme Commander 2
  • Syberia
  • Tecmo Bowl Throwback
  • Tekken 6
  • Tekken Tag Tournament 2
  • Texas Hold 'Em
  • Ticket to Ride
  • TimeShift
  • Tom Clancy's Ghost Recon: Future Soldier
  • Tom Clancy's Rainbow Six Vegas
  • Tom Clancy's Rainbow Six Vegas 2
  • Tomb Raider: Underworld
  • Torchlight
  • Tour de France 2009
  • Tour de France 2011
  • Toy Soldiers
  • Toy Soldiers Cold War
  • Toy Story 3
  • Toybox Turbos -- added May 29
  • Tower Bloxx Deluxe
  • Trials HD
  • Trine 2
  • Tron: Evolution
  • Ugly Americans: Apocalypsegeddon
  • Unbound Saga
  • Undertow
  • Vanquish
  • Virtua Fighter 5 Final Showdown
  • Viva Piñata
  • Viva Piñata: Trouble in Paradise
  • The Walking Dead: A Telltale Games Series
  • The Walking Dead: Season 2 - A Telltale Games Series
  • The Walking Dead: Michonne - A Telltale Miniseries
  • The Witcher 2: Assassins of Kings
  • Wolfenstein 3D
  • World Puzzle
  • XCOM: Enemy Unknown
  • Yosumin Live
  • Zuma
  • Zuma's Revenge

Don't see your favorite game here? Microsoft has said it is holding discussions with all major publishers and developers to possibly bring their games to the program. However, the decision about whether or not a game is added to the lineup ultimately comes down to individual publishers. There's no guarantee everything will eventually be added.

What do you make of the lineup so far? And what games would you like to see added in the future? Let us know in the comments below!


New Xbox One Backwards Compatibility Game Now Available (And On Sale)

By Chris Pereira on Jun 19, 2018 10:14 pm

There's been little news on the Xbox One backwards compatibility front as of late, but with E3 in the rear-view mirror, it's time for something new. Microsoft has announced a new addition to the BC lineup, and it's a pretty big one in Call of Duty: Modern Warfare 3.

Major Nelson confirmed the news on Twitter, saying the Xbox 360 shooter is now playable on Xbox One. It joins a growing list of classic Call of Duty games that are playable on the console, although curiously it doesn't complete the Modern Warfare trilogy. 2009's Modern Warfare 2 has not yet been added to the list, so if you're looking for a chronological playthrough, you'll have to continue to wait for that to happen.

If you already own Modern Warfare 3, you can simply pop in the disc or head to the Ready to Download section of the My Games and Apps area to download it. Alternatively, you can purchase a copy right from the Xbox Store. As it happens, Modern Warfare 3 is a part of this week's Deals With Gold lineup. It's 50% off for Xbox Live Gold members until June 25, letting you get it for $15 / £12. Meanwhile, its DLC packs are all 33% off.

Backwards compatibility is a notable feature for Xbox One, but with a seemingly endless array of new games to tout during its press conference, Microsoft didn't focus on it at E3. It features prominently last year, as the company announced plans to introduce support for a select number of original Xbox games. Following the initial debut of that last year, another batch were released this spring. You can check out everything that's playable on Xbox One in our full list of backwards compatibility games.


Quake Champions Is Free Forever If You Download Right Now

By Oscar Dayus on Jun 19, 2018 09:44 pm

Quake Champions hasn't launched fully just yet, but that hasn't stopped publisher Bethesda from running a series of beta tests, as well as launching it on Steam in early access. However, that early access version costs $30 in the US, despite the final game being free-to-play. [Update: The free play period has been extended through June 25; anyone can freely play the game until then, and doing so will net you a free copy of the game that you can continue playing forever.]

Now, Bethesda has announced that the game is free from now until June 18, and it will remain free for you if you download it before that date and play a match through the Bethesda Launcher or Steam. Note that this gets you access to the game but not all of the titular Champions. If you want those, the Champions Pack is available for a discounted price of $19.79. It will return to $30 on June 21.

Announced last summer, Quake Champions is a class-based first-person shooter. It's in development for PC only, though developer Id Software has said a console release is not ruled out. Elsewhere in Bethesda's E3 2018 conference, the company announced new Prey and Wolfenstein II: The New Colossus DLC. For more on what it shared, check out our roundup of all the Bethesda press conference news.


Sony Announces New PS4 Line Of PlayStation Hits Games

By Chris Pereira on Jun 19, 2018 09:18 pm

PS4 has been on the market for quite a few years now, and we've reached the point in its lifecycle where Sony is prepared to introduce a standardized line of budget-priced versions of games. Much as it did with its Greatest Hits/Essentials line in the past, Sony has announced a PS4 equivalent called PlayStation Hits.

Games in the PlayStation Hits line will receive specialized box art with a red strip along the top, and the case itself will be red, rather than the usual blue. There are some terrific games included, although the specifics vary by market. In the US, you'll find Bloodborne, Uncharted 4: A Thief's End, Yakuza 0, Doom, and Metal Gear Solid V: The Definitive Experience. You can find complete lists for US and Europe below, or head to the official website to see the lineups in the US, Canada, and Europe (where specific availability varies by country).

In the US, PlayStation Hits will be priced at $20; in Canada, $20 CAD; in the UK, £16; and in Europe, €20. These will be available at both retail and on the PlayStation Store, with the first going on sale in the US/Canada on June 28 and in the UK/Europe on July 18.

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Sony says more games will be added to the Hits line in the future, although it didn't share how often it will do so or how it decides what to include. A special PlayStation Hits PS4 bundle will be released that comes with a 1 TB system and three of Sony's first-party PlayStation Hits titles, but it will only be available in certain European markets.

PlayStation Hits US Lineup

  • Bloodborne
  • Battlefield 4
  • Doom
  • Driveclub
  • Infamous: Second Son
  • Killzone: Shadow Fall
  • The Last of Us Remastered
  • LittleBigPlanet 3
  • Metal Gear Solid V: The Definitive Experience
  • Project CARS
  • Ratchet & Clank
  • Street Fighter V
  • Uncharted 4: A Thief's End
  • Yakuza 0
  • Yakuza Kiwami

PlayStation Hits UK/EU Lineup

  • Assassin's Creed IV: Black Flag
  • Batman Arkham Knight
  • Bloodborne
  • Dragon Ball Xenoverse
  • Driveclub
  • Dynasty Warriors 8: Xtreme Legends Complete Edition
  • EA Sports UFC 2
  • Earth Defense 4.1: The Shadow of New Despair
  • Infamous: Second Son
  • Killzone: Shadow Fall
  • LittleBigPlanet 3
  • Middle-earth: Shadow of Mordor
  • Mortal Kombat X
  • Need for Speed
  • Need for Speed Rivals
  • Project CARS
  • Ratchet & Clank
  • Rayman Legends
  • Street Fighter V
  • The Last of Us Remastered
  • Uncharted 4: A Thief's End
  • Watch Dogs
  • Yakuza 0

Aquaman Movie's Cast Revealed In Set Photos: Black Manta, Orm, Atlanna, And Vulko

By Veronica Larkin on Jun 19, 2018 08:43 pm

The very first look at Aquaman's arch enemy Black Manta has finally been revealed! DC is coming out with a standalone Aquaman movie in December, and the team has been very secretive about details involving the film, which makes this first look at the new character even more enticing.

All we really know about Black Manta at this point are the very basics about his character. Entertainment Weekly reports that he is a mercenary and a pirate by the name of David Kane, and he will be played by Yahya Abdul-Mateen II who you may recognize from The Greatest Showman. Director James Wan has only described him as, "part mercenary but full-time pirate who, in his suit, will look like some crazy alien from outer space." Check out the image below.

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Despite being Aquaman's nemesis, Black Manta will not be the central villain in the film, perhaps suggesting plans for more Aquaman's standalone films. Instead, the big bad in this movie will be Orm played by Patrick Wilson (The Conjuring), who in the comics is Aquaman's half-brother. Clearly Black Manta will feature in the movie in some way, but all the director has said is that he is, "somehow factored into the story."

In the photo, Black Manta is working on his suit which allows him to shoot red plasma rays out of his eyes. It may be that the unfinished nature of the suit is part of the reason why he won't be the main antagonist, he hasn't reached the height of his villainous journey isn't quite ready to face Aquaman yet. Theorizing aside though, the long-awaited first image of the famous Black Manta looks pretty cool.

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Additionally, EW revealed more images from the set, and above are just a few of them. For the first time, Aquafans catch a first glimpse of Vulko (from the back), Queen Atlanna, and Orm. Additionally, there are some more shots of Mera and Aquaman in costume as well. Vulko is played by Willem Dafoe and Atlanna by Nicole Kidman. In the comics, Vulko is the royal advisor to Aquaman and a leader in Atlantis' scientific community, and Atlanna is the birth mother of Arthur Curry AKA Aquaman.

Aquaman will be released in theaters December 21.


Nintendo Could Go Back To Live Press Conferences At Future E3 Conferences

By Jordan Ramée on Jun 19, 2018 08:42 pm

Since 2013, Nintendo has opted against hosting a live press conference for E3. Instead, the company has presented prerecorded Directs or Digital Events. But that all might change in the coming years.

In an interview with GamesBeat, Charlie Scibetta, senior director of corporate communications at Nintendo, said, "We decide each year what to show in the booth based on the content we have." He continued, "It's really whatever we think is the best way to bring those games to life."

Knowing Nintendo doesn't have a preference for prerecorded shows, and simply chooses a format that's believed to be the best fit for each game, we can assume that Nintendo might return to live shows in the future. Recent Nintendo titles announced at E3, such as The Legend of Zelda: Breath of the Wild, might have presented better as a Nintendo Direct, but that doesn't mean a future title might better benefit from a live presentation.

Later in the interview, Scibetta hinted that Nintendo might even try something completely different for future E3 conferences. "In the future, [Nintendo] might go back to a presentation. We might stick with video. We might do something completely different. But it'll all be based on what we have to show that year," he said.

Nintendo spent a majority of the company's E3 2018 Direct presenting the massive rotation of levels, new roster, and added mechanics in Super Smash Bros. Ultimate. However, the company also promoted a Donkey Kong expansion for Mario + Rabbids: Kingdom Battle and announced Super Mario Party.


Nintendo Switch's Octopath Traveler: No Plans For DLC, Launching As A "Complete Game"

By Jordan Ramée on Jun 19, 2018 08:42 pm

In an interview with Dengeki Online, Octopath Traveler producer Masashi Takahashi said there is no planned DLC for the upcoming Switch title. "We haven't even thought of having DLC," Takahashi said, "The retail version is a complete game." Siliconera has the full interview translated into English.

Square Enix's Octopath Traveler is a turn-based RPG portrayed in a 2D pixelated aesthetic that's similar to what's seen in the developer's Bravely Default: Flying Fairy. Players begin as one of eight different adventurers before setting out on their journey. How the game begins is determined by which character the player starts as. Throughout Octopath Traveler's story, players encounter the seven other characters, each in the middle of their own journey, and can choose whether or not to recruit these characters and pursue their stories as well.

During the interview, Takahashi also said Octopath Traveler was always scheduled to launch on the Nintendo Switch, even though development of the game started well before anyone even knew of the console's existence. Square Enix and Nintendo's positive relationship, forged through the two companies' partnership on Bravely Default and its sequel, influenced Square Enix's decision to launch Octopath Traveler exclusively on Nintendo hardware.

Takahashi went on to deny the inclusion of any sort of New Game Plus mode, but added that Octopath Traveler's difficulty would evolve organically and make certain parts of the game harder based on player decisions. For example, it's possible to beat the entire campaign without recruiting a single character, but this limits the number of skills players will have access to when trying to interact with Octopath Traveler's world.

Takahashi also said that Octopath Traveler has a 50-60 hour story, but the game will take up to 100 hours for any completionists who want to tackle every side mission and optional dungeon.

Octopath Traveler is releasing for Nintendo Switch on July 13. During E3 2018, Square Enix announced a second demo for the game. You can play it right now.


Beyond Good And Evil 2 Beta Launching By End Of Next Year

By Jordan Ramée on Jun 19, 2018 08:34 pm

According to Michel Ancel, director of Beyond Good and Evil 2, the first playable beta for the Ubisoft title won't launch until the end of 2019. Considering Ubisoft typically launches demos or betas for games several months prior to an official release, it's probably safe to say that Beyond Good and Evil 2 is currently scheduled for no sooner than 2020.

The informal announcement came via an Instagram post. In a post of a screenshot of Beyond Good and Evil 2, Ancel responded to a user comment asking for clarification on the title's release date by saying, "We aim for a playable beta for the end of next year."

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We were impressed by the gameplay in Beyond Good and Evil 2's E3 2018 demo, and were shocked to see Jade, the protagonist of the original game, show up in the final moments of Beyond Good and Evil 2's new cinematic trailer. Perhaps most unexpected of all was an announcement from Joseph Gordon Levitt, who's company is partnering with Ubisoft to promote a campaign where anyone can create content for Beyond Good and Evil 2.

Beyond Good and Evil 2 is scheduled to launch on Xbox One, PS4, and PC.


The Incredibles 2 Smashes Box Office Records In US

By Dan Auty on Jun 19, 2018 08:32 pm

Pixar is no stranger to success at the box office, with movies such as Toy Story 3 and Finding Dory among the most successful animated movies ever made. But even by the impressive standards elsewhere in the studio's catalogue, the record-smashing opening weekend for its latest movie, Incredibles 2, is an amazing result. [Update: Updated figures have come in slightly higher than the estimates cited below. According to Box Office Mojo, The Incredibles 2 made just under $182.7 million for the weekend.]

The film made a stunning $180 million over the weekend in US, which is the biggest ever opening for animated movie by some distance. The previous record-holder, Finding Dory, made $135 million in its first three days in 2016. In addition, that total gives Incredibles 2 the eighth biggest opening of all time and makes it the highest-ever weekend debut for a PG-rated title.

Incredibles 2 was helped by a lack of competition from other new movies this weekend. The only other new films to get a wide release were the R-rated comedy Tag, which debuted at No.4 with $14.6 million, and the Blaxploitation remake Superfly, which made $6.3 million and entered the chart at No.7.

The heist comedy reboot Ocean's 8 slipped down to No.2 in its second week on release, with a $19.5 million take, while Solo: A Star Wars Story dropped to No.4. The Star Wars spin-off has been something of a commercial disappointment compared to other recent movies in the long-running franchise, and has only made $192 million after four weeks in theaters. Elsewhere, the superhero sequels Deadpool 2 and Avengers: Infinity War continued their impressive runs at No.5 and No.8 respectively, while the acclaimed horror movie Hereditary is at No.6.

You can see the full Top 10 list for the June 15-17 US box office below, as compiled by Box Office Mojo.

US/Canada Box Office For June 15-17:

  1. Incredibles 2 – $180 million
  2. Ocean's 8 – $19.5 million
  3. Tag – $14.6 million
  4. Solo: A Star Wars Story – $9.0 million
  5. Deadpool 2 – $8.8 million
  6. Hereditary – $7.0 million
  7. Superfly – $6.3 million
  8. Avengers: Infinity War – $5.2 million
  9. Adrift – $2.1 million
  10. Book Club – $1.8 million


New Westworld Game Releases This Week

By Steve Watts on Jun 19, 2018 08:28 pm

The Westworld park is a bit of a mess in the HBO show right now, but starting this week you can prove that you could do better. A Westworld mobile game will be coming on Thursday, June 21, putting the park's controls and legion of murderous robots at your fingertips.

In Westworld Mobile, you play as a new Delos employee and manage the park, which mostly means seeing to its A.I. hosts. You'll be interacting with characters like Delores and Maeve, as well as other employees like Bernard. You can even match hosts with guests to let them explore their fantasies. In the context of the show, though, this is a pretty morally gray thing to do.

All of this is delivered with an art style that is disarmingly cute. Pre-registering through the official site will earn you some perks as soon as you begin, like access to Lawrence, a pack of coins and gems, a Basic Host Code pack, and a crafting pack.

While the park may hum with efficiency under your control, the version on the show has seen better days--both in terms of the fictional chaos, and the show's dodgy second season.


Creed 2: First Poster Released, Trailer Due This Week

By Dan Auty on Jun 19, 2018 08:16 pm

The success of 2015's sporting drama Creed not only revitalised the seemingly retired Rocky movie franchise, it also paved the way for director Ryan Coogler's Marvel blockbuster Black Panther. Inevitably Creed II is on the way, and while Coogler isn't returning, star Michael B. Jordan is, alongside Sylvester Stallone as Rocky Balboa. The trailer for Creed II is expected this week, and ahead of that we have the first poster.

It's a simple and striking black-and-white poster, which shows Jordan as Adonis Creed, standing in front of a giant roman numeral 2. The caption reads "Know his name"--check it out below:

Creed II is directed by Steven Caple Jr., who previously made the acclaimed 2016 indie hit The Land. Stallone himself was originally set to direct--as well as co-write--the movie, but he ultimately stepped aside. In December, the action icon explained this decision, stating that it was important for the director to be "part of this generation like I was in mine, to make the story as relatable as possible."

While we don't yet know many plot details about Creed II, we know that Dolph Lundgen is set to reprise his role as Ivan Drago from 1985's Rocky IV. In that movie, Drago killed Creed's father Apollo in the ring, which Creed II co-writer Cheo Hodari Coker recently suggested would play a part in the new movie.

"It's about the legacies of sons haunted by their fathers," Coker said, via Movieweb. "Even though Drago is alive, his son is haunted by him because Drago is a broken man who's trying to rebuild himself through the son. Apollo Creed isn't broken but because Apollo died, Adonis Creed is still haunted by his father's death and how it defined him, what it is it means now to be a champion. He's aspiring to be a champion but also at the same time trying to figure out who it is he is."

Stallone won a Golden Globe for his performance as the aging Rocky in Creed and also received an Oscar nomination for Best Supporting Actor. The movie made $173.6 million at the worldwide box office. Creed II hits theaters on November 21.


Best Xbox One Game Deals On The Xbox Store

By Chris Reed on Jun 19, 2018 08:07 pm

A new sale on Xbox One and Xbox 360 games is live on the Microsoft Store. You can find the full details here, but we've sorted through and selected the highlights below. Note that some of the deals require you to have an Xbox Live Gold subscription, while others are available to everyone. The sale ends June 25, so don't wait too long to pull the trigger on any games you've had your eye on.

The best deal here is probably on Diablo 3: Eternal Collection, which is on sale for $30 / £22. This bundle contains the game itself, plus the Reaper of Souls expansion and the Rise of the Necromancer pack. That's a lot of excellent content for a low price.

Loads of Telltale games are also on sale this week, including The Telltale Batman Bundle for $22 / £26. It contains both seasons of the company's Batman story. If you have a lot of Telltale games to catch up on, you may be interested in The Telltale Collection, which is currently available for $78 / £69. Most other Telltale games are on sale individually--including the Xbox 360 ones--so you can cherry-pick the ones you want. Just note that buying them in bundles saves you even more money.

If all the recent talk about The Division 2 has you intrigued, you can get all of the first game's expansions for cheap this week. The Division costs $50 / £40 (it's available elsewhere for cheaper, and is part of Game Pass), but the season pass is on sale for $16 / £12, and you can get the individual add-ons for 50% off.

On Xbox 360, you can get Call of Duty: Modern Warfare 3 on sale for $15 / £12, and Tropico 3, 4, and 5 for 75% off.

Xbox One Deals

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Xbox 360 Deals

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Fortnite Update 4.4 Out Now With Stink Bomb And More; Patch Notes Released

By Oscar Dayus on Jun 19, 2018 07:22 pm

Regular updates continue to change Fortnite, and the latest update, v4.4, adds the Stink Bomb item and more to Battle Royale. Server downtime has ended, meaning the patch is now available on PS4, Xbox One, PC, Nintendo Switch, and mobile.

The Stink Bomb is a new throwable weapon; it "creates a stinky cloud that deals five damage every half-second within the cloud." It lasts for nine seconds in total, and can be found in Epic rarity only in chests, Vending Machines, and in floor loot.

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In addition, a new limited-time mode has been added. Named Final Fight: Teams of 20, the mode sees five teams of 20 players each go to battle in a Final Fight variant of Battle Royale. This means the storm circle ceases closing in after its third shift. At this point, a countdown will begin, and the team with the most players remaining at the end of the timer will win.

For more from update 4.4, check out the full patch notes at the bottom of this article, via Epic Games. The patch will not fix a recent issue which meant a symbol resembling a swastika could inadvertently be seen in-game--that fix is coming next week. Update 4.4 is the game's first since the launch of Battle Royale on Nintendo Switch. That came shortly after it was confirmed during Nintendo's E3 press conference broadcast, though it had been leaked and rumored for quite some time.

Fortnite Update 4.4 Patch Notes

General

Bug Fixes

  • Fixed several issues with Discord integration and improved the information displayed when in a Battle Royale or Save the World game.

Battle Royale

General

Limited Time Mode - Final Fight: Teams Of 20

Summary

Survive the countdown! The Storm Circles give players more room to hunt down opponents. The final circle triggers a countdown timer; when the time is up, the team with the most players remaining wins. In this LTM, teams can tie for the Victory Royale!

Mode Details

  • Final Fight plays similar to standard Battle Royale, but instead of the Storm circles closing all the way, the Storm stops after the 3rd circle.
  • When the circles have finished closing in, the final countdown timer will begin.
  • The remaining teams will battle it out until the timer expires.
  • The team with the most players remaining at the end of the timer wins!
  • In the event of a tie, the two (or more) teams tied for the lead win the match.

Weapons And Items

  • Stink Bomb added.
    • Creates a stinky cloud that deals 5 damage every half-second within the cloud.
    • 9-second duration.
    • Epic rarity.
    • Can be found from floor loot, chests, and Vending Machines.
    • Loot in stacks of 3 with a maximum stack of 5.
  • Increased the reload time of the Rocket Launcher based on rarity.
    • Rare from 2.3 seconds to 2.8.
    • Epic from 2.185 seconds to 2.66.
    • Legendary from 2.07 to 2.52.
  • The maximum number of unloaded Rocket Ammo that can be held has been changed to 12.

Bug Fixes

  • Enemy built structures are no longer lit up by the thermal scope.
  • Cozy Campfires are now lit by the thermal scope.

Gameplay

Bug Fixes

  • Back Bling no longer appears detached from players at a distance.
  • Fixed the two intersecting busses on the starting island.

Performance

  • Fixed performance issues on Switch related to frequently called time functions during gameplay (especially when skydiving).
  • Level streaming optimization to smooth out some hitches during skydiving on Switch.

Audio

Bug Fixes

  • The music for the Fresh emote has been re-added.
  • Fixed attenuation of Supply Drop opening sound so it doesn't sound like it's right next to players even if it's opened far away.
  • The Clinger explosion sound now plays properly if detonated directly next to you on iOS/Switch platforms.

UI

  • Added the "Net Debug Stats" HUD UI option for Xbox.

Bug Fixes

  • Fixed a crash that could happen after buying items in the Item Shop.
  • When using styleable outfits, your last saved version will always appear in the locker preview.

Save The World

Missions And Systems

Bug Fixes

  • Fixed an issue which could block progression where the Chrome Husky would no longer spawn if the Magnets! quest was completed. Players who were blocked will now be unblocked with this fix.

Heroes

  • New Constructor Demolitionist: 8-Bit Demo added to the Event Store.
    • Available Wednesday, June 20 at 5 PM PT / 8 PM ET (June 21 at 1 AM BST / 10 AM AET)

E3 2018: PS4 Exclusive Days Gone Plays Simply, And That's Worrying

By Oscar Dayus on Jun 19, 2018 07:14 pm

Days Gone was conspicuous in its absence from Sony's E3 2018 press conference. Despite its no-show, it was playable behind closed doors at E3, and after our first hands-on opportunity with the game, we were left a little worried.

The first level in my play session was a stealth-focused fetch quest: sneak into an abandoned garage, steal an engine part, get out. The stealth gameplay was basic, containing nothing more complex than simply avoiding the zombies' gaze and remaining quiet. The AI, meanwhile, was easily fooled by simply running away--the zombies refused to investigate my last known location.

Far more enlightening was the second mission I played, which presented me with a mass grave within a more open valley locale. Festering inside the mass grave were hundreds and hundreds of zombies, ready to pounce the moment I revealed myself. This level, developer Sony Bend told me, was more about preparation: collect materials, craft traps and plant them around the grave near environmental hazards, then let hell break loose.

So away I went, collecting everything I could find in the area. Despite the crafting element to Days Gone, it contains no real form of inventory management--there's no limit to the amount you can carry and everything is simply stockpiled under your weapon wheel with no way to view your whole backpack. I therefore found myself with an aching thumb and a creaky square button by the end of the demo--and combining them to make molotovs and proximity mines. However, when the horde noticed my presence, these items dealt very little damage, perhaps only taking out a zombie or two from the many hundreds chasing me.

So, I turned to my guns. This level was later in the game's campaign, and so I was more heavily armed than in the first mission. My LMG seemed the perfect tool for the situation, and it was: zombies fell with ease. In fact, they fell too easily, and I got no sense of completion or satisfaction from killing them. Seriously, one hit anywhere in the body and they were down.

The game encourages you to use your environment--specifically, the handily-placed red barrels and myriad oil tankers that happen to fill the small valley--to harm the zombies. But there were no more complex or interesting objects in that environment, so to be pushed so heavy-handedly towards using it felt frustrating. For the purposes of the demo, I was trapped in the valley and surrounding hills, so escape was not an option. Every attempt at fighting the crowd--no matter how well prepared I was--ended with one eventuality: me running in circles with half the world's population of undead chasing me, endlessly, until I either finally got overwhelmed or I managed to sprint long enough to gradually pick my pursuers off.

My hope is that this was a bad demo, rather than a bad game; the meta-game of character progression--as well as most meaningful narrative content and the entirety of the open world--was not accessible in the version I played. There's also, of course, another eight months until release, so there's plenty of time for Bend to refine the game's core. However, on present viewing, Days Gone will need to improve a significant amount in that timeframe to become more than the relatively basic zombie shooter it currently appears to be.


New Fortnite Patch 4.4 Launches Soon [Update]

By Chris Pereira on Jun 19, 2018 07:00 pm

Another week means another Fortnite update is on the way. Developer Epic Games has confirmed the latest patch, version 4.4, is slated for release quite soon. And while we don't have patch notes just yet, we do know what looks to be one of its headlining features. [Update: Patch 4.4 is now available and does indeed introduce the Stink Bomb item.]

In a post on Twitter, Epic confirmed that server downtime will begin for Fortnite at 1 AM PT / 4 AM ET / 9 AM BST / 6 PM AET on Tuesday, June 19. An exact schedule for servers to return hasn't been announced, but whenever they are back online, update 4.4 will be available for download. This is described in-game as a "content update," so you can expect it to do more than just fix bugs.

Fortnite: Battle Royale's in-game New Updates screen teases an item called the Stink Bomb that's coming soon. It looks to be a new type of grenade that "explodes into a cloud on impact and slowly damage anyone inside." Just how lethal it will be is unclear, but given Epic's usual time table for adding items listed in the New Updates area, you can expect to begin playing with this on Tuesday.

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One other element of the patch could be a fix for shopping carts, which have had to be disabled more than once recently due to a bug. These were added to the game not long ago and serve as Fortnite's first vehicle. They can be operated on your own, but the most fun use for them sees one player push while another rides inside, where they can fire their weapon.

As noted in the New Updates image above, Sniper Shootout v3, one of the current limited-time modes in Battle Royale, ends soon. That could mean that patch 4.4 will roll out another mode to mix up the usual set of playlists. 50v50 v3 is also currently available.

Update 4.4 is the game's first since the launch of Battle Royale on Nintendo Switch. That came shortly after it was confirmed during Nintendo's E3 press conference broadcast, though it had been leaked and rumored for quite some time.


E3 2018: Beyond Good & Evil 2's Gameplay Explained

By Edmond Tran on Jun 19, 2018 05:30 am

If you haven't been following the development of Beyond Good & Evil 2 closely--from its rumored existence through to its official reveal at E3 2017 and its presence at Ubisoft's press conference during E3 2018--it's possible your current feelings towards it carry some confusion. With a strong emphasis on community involvement with the Space Monkey and Hitrecord initiatives and only brief glimpses at very early tech demos, the question at the forefront of your mind is likely: what kind of game is Beyond Good & Evil 2, exactly?

Well, we now have some idea. In a behind-closed-doors presentation at E3 2018, key developers from Ubisoft Montpellier showed us a live demo of the game, playing in co-op, and it was surprising how many of the game's systems were present and how much there was to see.

The demo began in an underground temple, where we were introduced to the combat system. Every character in Beyond Good & Evil 2 will be equipped with a melee weapon (in this case, swords), a gun, an energy shield, and a jetpack, and each one of these tools can be modified with Augments. We saw examples of a pushback ability and a dome that could be fired to slow down anyone within it. Damage boosting and healing Augments were also mentioned.

You also have a high-tech spyglass that can be used to survey your environment and get information on world objects and enemies, in what could be a nod to the camera mechanics in the original game. Planning encounters by using the spyglass was stressed as something that was particularly important because enemies have access to the same equipment, augments, and abilities as the player, which creates the danger of not necessarily knowing what you might be up against at first glance.

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We watched our co-op duo explore and sneak around the temple separately before coming together to assault a squad of security guards, defending a group of scientists performing experiments on live monkey hybrids. After some quick surveillance, the pair engaged using a variety of gunplay and melee attacks. The melee mechanics in this early demo didn't seem to have the impact you see in other third-person games, but a variety of different combat maneuvers were shown, including using slowdown domes to isolate enemies, precision shooting, using the jetpack to maneuver around the battlefield to achieve better flanking positions, and using pushback-augmented weapons to break shields.

When the dust had settled, one of the players scanned the monkey still alive on an operating table, learning a bit about its backstory in the process. It was mentioned that characters like this would be recruitable for your space pirate crew. You'd also hypothetically have the opportunity to break out prisoners from a police station and recruit them, among other options. However, what you'll be able to actually do with your crew was not discussed.

The co-op players then left the underground temple and boarded their vehicles--one in a single-pilot space fighter, one on a flying motorcycle. They flew out into Ganesha City, an incredibly large urban hub filled with Indian architecture and neon lights--a mash of old and new, rich and poor, and populated with flying vehicles and NPCs. The players went their separate ways, and the motorcycle rider eventually got off and flew around on her jetpack, giving us a tour of the city by scanning buildings to discover their purpose--shops, police stations, a bank. The other player eventually got into a scrap with local police, engaging in a dogfight against multiple ships, and the original motorcycle rider hopped into her own starfighter and joined in.

No Caption Provided

But before engaging, they took a moment to show off starfighter customization. In a menu, they swapped out individual modules of their ship's makeup (like cabins, wings, and engines), as well as weapons and cosmetic finishes. Cosmetic ship customization will be one of the avenues where the community can submit custom art to be used within the game through Hitrecord, along with billboard spots on structures. They'll also be able to contribute music to the in-world radio programs.

Dogfighting looked like an arcade-style experience, with the space fighters we saw having access to two weapons: in this case, a machine gun and lock-on missiles. These weapons, we were told, can be modified via the same kind of augments as regular weapons. We saw the two players perform barrel-rolls and loops to juke and destroy police ships high in the sky, so high that you could make out the curvature of the planet.

No Caption Provided

And then, they did something I wasn't entirely expecting them to do. The players pointed their planes upwards and hit their hyperspeed. Looking behind them, we saw the city and its population getting smaller and smaller as they continued into the stratosphere. We looked over the horizon and saw other cities in the distance. They flew so high that we could see entire continent masses, Ganesha City now a dot on the map, and eventually reached another vehicle: A mothership owned by one of the players, a kind of giant, space battleship. One of the players left her starfighter and used her jetpack to fly around, protected by a clear spacesuit that materialized over her body like the one seen in the E3 2018 trailer.

This was all seamless, and my mind immediately went to compare it to No Man's Sky; that is, if No Man's Sky's planets were filled with dense, populated cities with complex interiors. They brought up the map screen and noted it was simply a real-time rendering of the existing game world from a fixed camera angle, and as they zoomed in and out of the continent we were directly above, we could see icons pop up representing additional cities, quests, points of interest, and undiscovered mysteries across the huge land masses.

As they zoomed out and rotated the globe, they pointed out an enormous geoglyph of a monkey burned into a nearby continent, mentioning that uncovering these mysteries would be a significant part of the game. We also panned over to take a look at the other half of the planet--a meteor-ravaged wasteland which is a significant part of the game's world narrative, involving hybrid beings and slave labor.

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But then, they kept zooming out. The screen changed from the view of the continent to a view of the planet. From a view of the planet to a view including neighboring planets, and it didn't stop. We zoomed out to see the entire subsystem, and they eventually stopped when the map screen had a view of the entire local solar system, filled with planets, their moons, and presumably, all the game content that comes with that. The players hopped back in their starfighters, flew off into the infinite space, and the demo ended.

When asked what progression might look like--what you actually do in Beyond Good & Evil 2--the developers seemed to have a clear idea. It's naturally a very non-linear experience, and you can likely make some good assumptions by looking at Ubisoft's current direction with their open-world games. Ubisoft Montpellier said one of the major goals is to create a strong throughline to explore and discover more about the game's story. The cinematic trailers we've seen so far follow the journey of a space crew (featuring Pey'j from the original game, as well as a younger version of Jade as their adversary), searching for a place at the ends of the universe called the Moksha Gate. Beyond Good & Evil 2 will see you creating your own customizable character, building up your own crew, and going on an adventure to try and reach it.

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The Ubisoft team also explained that there would be plenty of opportunities for those that just want to fly around the galaxy and be the best space pirate. You'll be able to take on a number of side activities that make you stronger, which might not necessarily be in service of the main narrative at all. Finally, the developers mentioned that one of their priorities was to create a fun co-op experience, as well as give the player complete freedom, so you would feel like a true pirate in a world created to be your oyster.

When asked about the game's development progress, Ubisoft spoke about how when building this kind of all-encompassing, open-world, and systemic game, you need to build entire layers of foundational mechanics, and need to iterate on almost all of them at the same time, lest they begin to affect one another in negative, game-breaking ways. As such, all mechanical components of Beyond Good & Evil 2 are roughly at the same development level, they said.

The demo of Beyond Good & Evil 2 was impressive on a technical level despite being an incredibly early build--visually, it was certainly a lot plainer than the brief but more detailed snippets of gameplay we saw at Ubisoft's E3 2018 press conference. But it was surprising to witness working co-op play, the ability to explore a seamless universe with no visible loading, as well as functioning combat and vehicle mechanics. It was certainly much, much more than we were expecting to see, and we're now feeling much more positive about the prospects of what Beyond Good & Evil 2 could be.

Beyond Good & Evil 2 currently has no announced release date.


We're Giving Away 500 Game Codes From GOG.com

By Sheiva Yazdani on Jun 19, 2018 05:27 am

In honor of the end of GOG.com's Big Summer Sale, we're giving away 500 PC game codes free from their catalog. The PC game codes will be a mystery code, redeemable on GOG's platform, and are DRM-free. (Scroll down to enter below.)

Some of the mystery codes include The Witcher 3: Wild Hunt - Game of the Year Edition, Amnesia, Night In The Woods, Pillars of Eternity: Hero Edition, Beyond Good & Evil, Tom Clancy's Rainbow Six, Dying Light: The Following – Enhanced Edition, Battletech, Torchlight II, Transistor, and more.

Competition ends Monday, June 25, 2018 at 11:00 AM PT. Five-hundred (500) winners will be emailed a code.

Enter below (the additional entries are OPTIONAL to increase your chances of winning):


Why Jack-Jack Has So Many Powers In Incredibles 2

By Michael Rougeau on Jun 19, 2018 04:22 am

In Incredibles 2, Mr. Incredible is still incredible, Elastigirl remains fantastic, and Edna owns every scene she's in. But if there's one fresh breakout star from Pixar's Incredibles sequel, it's not one of the new villains or heroes conceived for this film. It's Jack-Jack.

The youngest member of the Incredibles crew stole the show this time around. With more of a starring role in Incredibles 2, Jack-Jack the baby showed everyone his true nature: He's "a Swiss Army Knife" of superpowers, as writer and director Brad Bird puts it. And because he's, well, a baby, Jack-Jack uses what little control he has over his awesome powers in the most hilarious ways.

But how did Jack-Jack wind up this way? The baby's mutating powers were a punch line in the original, a side joke that didn't have much effect on the main story until the very end. But as GameSpot learned from Pixar recently, making the baby a Jack-Jack of all trades--and making him a main star--was always in the cards.

Long before Bird wrote and directed the original Incredibles at Pixar, he visited a comic book store to brainstorm powers for the heroic family he was envisioning. When he realized every power had been done to death, he instead drew from societal expectations of various family roles; the dad would be strong, and the mom would be able to be pulled in all directions.

"Babies are unknown," Bird explained during a recent press conference at Pixar headquarters in Northern California. "Maybe they have no powers, maybe they have all powers. We don't know. So that's what Jack-Jack was. He was seemingly the first normal one in the family, and then at the end of Incredibles you find out that he's a wild card and he's sort of a Swiss Army Knife of powers. And that, to me, reminds me of the way babies can grasp languages really easily and adopt them easily."

For the original movie, Pixar animator Tony Fucile followed his son Eli around with a microphone for an hour and got enough audio to use for the entire film. It's been a decade and a half since then, so following Eli Fucile around with a microphone wouldn't have had the same results--as Fucile revealed when he showed us a photo of his son during the trip to Pixar, Eli is a teenager now (obviously). But surprisingly, they were able to continue drawing from that original hour of audio for Jack-Jack's voice in Incredibles 2.

Tony Fucile at Pixar HQ
Tony Fucile at Pixar HQ

That's even more impressive when you consider all of Jack-Jack's new powers. In Incredibles 2, the baby is able to generate fire, transform into a demonic monster, become malleable like silly putty, spawn multiple clones of himself, shoot lasers from his eyes, escape into an alternate dimension, levitate, alter his facial features to resemble other people, pass through solid objects, grow to a massive size, and more. Bird said even when they tried to put limits on giving Jack-Jack more and more powers, they just couldn't resist.

"I didn't put a lot of limits on [the story team] initially, so they started doing everything. And I think that we started to go 'Alright, we've got to settle down a little bit toward act 3. We don't want to have any new powers in act 3,'" Bird said. But that would go out the window when they'd think of yet another cool or funny way a new power could manifest and surprise or delight the audience.

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"We told ourselves to stay strictly on our diet, and we kind of broke it a couple of times," he continued. "We tried to pepper in realism in terms of what people think, how they react to having powers--he's presented as a baby, so what interests him is what interests a baby. He never understands what's going on and can anticipate the villain's move, or whatever. It's more like 'That's shiny! I like that! This makes me angry!' You know? 'I want to go there!' It's those kind of emotions. And then you build the superpowers around that."

Jack-Jack's powers, like the rest of the movie, look better than ever, as well. Jason Johnston, who works in the effects department at Pixar, gave a demonstration at the studio's HQ that showed the process of designing the baby's pyrokinetic powers. The artists and animators went through countless iterations on just the fire power, testing out every variable imaginable. Should Jack-Jack appear to be on fire, or be generating fire from his skin? Should his skin, hair, or eyes change color when his fire power is active, should his body become grey like ash, or should he look the same? The final effects that the team lands on for any specific situation are the results of months of debates, tests, and iterations.

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"Even though we knew that some may not work, it's good to see them," Johnston said--especially with how much Pixar's animation technology has changed and improved since the original Incredibles came out in 2004. "We used the opportunity to go in and try to keep everything rooted in the look of the original film, but definitely bring everything into the modern technology visual realm. We could put so much more detail and flourishy kind of things...Our skills and the technology and rendering time and everything has gotten so much better."

One thing that isn't new: Jack-Jack's amazingly hilarious fight with the raccoon. That scene was originally designed for the first Incredibles movie by Pixar artist Teddy Newton, Bird said during another recent press conference. The original idea involved Jack-Jack confronting a gang of raccoons in a fight that would eventually take them to the bottom of the pool.

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"It went a lot darker, believe it or not," Bird said. But the catalyst of seeing the robber on TV and then conflating it with the raccoon in the backyard was there from the beginning. "I loved that," Bird continued. "It was so visual and clear, and it was such an off-the-wall idea, that that was one of the things that I couldn't wait to do if we got another Incredibles going."

Bird said at the recent press conference that Jack-Jack's powers were an "unexploded bomb" he always knew he'd want to set off in the sequel.

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"We don't have enough time to discuss the ideas that didn't make it into this movie," he said at Pixar HQ. "The two ideas that were in my head as the first movie was ending...is a role switch between Bob and Helen, and showing Jack-Jack's powers, and exploring them, and making Jack-Jack a main character rather than a side character."

Anyone who's seen Incredibles 2 is well aware that they succeeded. Incredibles 2 is in theaters now. Read our full Incredibles 2 review, and read more about why Incredibles 2 took nearly 14 years to make, whether Incredibles 3 will take as long, the records Incredibles 2 has broken so far, why Incredibles 2 puts its female star in the spotlight, why Incredibles 2 begins exactly where the original left off, and the challenges of making Incredibles 2 in a post-Avengers world.


PSN Servers Down Right Now [Update]

By Chris Pereira on Jun 19, 2018 04:04 am

If you're having trouble getting online with your PS4 or other PSN-connected device, it's not just you. Problems are plaguing several areas of the service, making it difficult to play games online, among other things. [Update: The status page now shows all services as working again. We'll report back if that changes.]

Although Sony has not yet published a statement on its Twitter support account, the PSN status page does confirm that all areas of PSN are being impacted. Sign-ins appear are listed as being unaffected, but creating accounts or editing your profile may both prove problematic. Worse, the Gaming and Social area of PSN is encountering problems. That could mean you're unable to open your games or get online to play them (which is obviously a major issue for online-only games like Fortnite).

"Our engineers are working to resolve the issue as soon as possible, and we thank you for your patience," a message reads on the status site. No further details are offered regarding what's causing the problems or how soon they might be resolved. We'll report back with any further information as it's shared.

While PS4 is certainly Sony's biggest platform these days, these issues extend both to its other gaming systems--PS3 and Vita--and to other services. That includes TV streaming service PlayStation Vue, PlayStation Music, and PlayStation Now.


WWE Announces New Championship Titles As Part Of NXT Brand Expansion

By Chris E. Hayner on Jun 19, 2018 02:39 am

WWE's global expansion just took a major step forward. Appearing at WWE's UK Title Tournament taping on Monday, WWE Executive Vice President of Talent, Live Events, and Creative Triple H announced the United Kingdom was getting its own NXT brand, with taping for the new show beginning in July. The news comes on the heels of another major announcement from the company, which revealed current WWE Champion AJ Styles would be featured as the cover star of its next video game, WWE 2K19.

NXT UK will showcase wrestling's top talent in the United Kingdom and Ireland, with three championship titles being up for grabs. In addition to the WWE UK title, currently held by Pete Dunne, the UK Tag Team Championship and UK Women's Championship will also be featured on the new series.

"The UK has an amazing talent base and incredibly passionate fans that are deserving of their own showcase," Triple H says in a statement. "This is the next step in our ongoing strategy to create localized content and further develop our brand globally."

At this point, a roster of potential talent for the new series is not known, though it's very likely that reigning WWE UK Champion Pete Dunne will play a major role. Tickets for the first eight tapings of NXT UK go on sale June 29. You can find out more information through WWE's website.

It will be interesting to see what this offshoot of NXT means for future WWE global brands. Perhaps eventually there will be multiple NXT brands that represent various parts of the world.


Super Smash Bros. Ultimate Roster Has All Previous Characters; Here's Every One

By Edmond Tran on Jun 19, 2018 02:18 am

Nintendo's upcoming Super Smash Bros. game, Super Smash Bros. Ultimate for Nintendo Switch, was finally revealed during the company's E3 2018 Direct presentation. As the company began to rattle off the roster of playable characters, there was one thing that slowly became increasingly clear: Everyone is here.

Every single character who has ever appeared in a Super Smash Bros. game--from the original 12 characters featured in the Nintendo 64 title, all the way up to the latest DLC characters made and released for Super Smash Bros. on Wii U--will be included as a playable character in Super Smash Bros. Ultimate.

This, of course, includes characters who originate from non-Nintendo series, like Snake from the Metal Gear Solid series and Cloud from Final Fantasy VII, as well as characters that have only appeared once before, like Young Link, Pichu, and Star Wolf.

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All characters will undergo some mechanical changes and balances--some significant, some minor. For example, Link's bombs can now be remotely detonated. Generally speaking, all Final Smash moves will have more immediate effects--those who previously had long-lasting transformations like Bowser and Little Mac will have harder hitting versions, but they won't last as long. Some characters will have cosmetic adjustments--the Wii Sports Trainer will have a new face, for whatever reason.

Super Smash Bros. Ultimate will also feature two new characters: Inking Girl (or Boy) from the Splatoon series and Ridley, the archenemy of Samus Aran from the Metroid series. While the new game's roster will not include everyone from the outset--Nintendo teased the starting lineup may be as small as that of original N64 game--Nintendo is hoping to reward players by unlocking characters frequently, giving them a feeling of constant progression.

Here's a list of all the confirmed characters, in alphabetical order:

  1. Bayonetta
  2. Bowser
  3. Bowser Jr.
  4. Captain Falcon
  5. Charizard
  6. Cloud
  7. Corrin
  8. Dark Pit
  9. Diddy Kong
  10. Donkey Kong
  11. Dr. Mario
  12. Duck Hunt
  13. Falco
  14. Fox
  15. Ganondorf
  16. Greninja
  17. Ice Climbers
  18. Ike
  19. Inkling
  20. Ivysaur
  21. Jigglypuff
  22. King Dedede
  23. Kirby
  24. Link
  25. Little Mac
  26. Lucario
  27. Lucas
  28. Lucina
  29. Luigi
  30. Mario
  31. Marth
  32. Mega Man
  33. Meta Knight
  34. Mewtwo
  35. Mii Brawler
  36. Mii Gunner
  37. Mii Swordfighter
  38. Mr. Game & Watch
  39. Ness
  40. Olimar
  41. Pac-Man
  42. Palutena
  43. Peach
  44. Pichu
  45. Pikachu
  46. Pit
  47. Pokemon Trailer
  48. Ridley
  49. R.O.B.
  50. Robin
  51. Rosalina & Luma
  52. Roy
  53. Ryu
  54. Samus
  55. Sheik
  56. Shulk
  57. Snake
  58. Sonic
  59. Squirrel
  60. Toon Link
  61. Villager
  62. Wario
  63. Wii Fit Trainer
  64. Wolf
  65. Yoshi
  66. Young Link

Super Smash Bros. Ultimate will be released on December 7, 2018. It will also support GameCube controllers and every previous Super Smash Bros. Amiibo.

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E3 2018: There's A Ton Of Assassin's Creed Odyssey Editions

By Steve Watts on Jun 19, 2018 02:17 am

Assassin's Creed Odyssey is coming this year, and like Assassin's Creed Origins, you won't be starving for choice. Ubisoft has announced six different special editions, in addition to the standard version, for a total of seven different ways to buy the game.

Those versions ascend progressively in terms of both price and extra goodies. The $80 Deluxe Edition includes digital content like currency boosts and gear packs. For $110 you can get the Gold Edition, which gives you a season pass and early access. But for another ten, at $120, you can get all the content from both the Deluxe and Gold versions in the "Ultimate Edition."

With a name like "Ultimate" you might think that's the top-tier, but there are still three more. A GameStop-exclusive Kassandra Edition includes all of that plus a statue of Kassandra for $150. And finally, the Collector's Edition comes in two flavors: Spartan and Pantheon. Both include all of the prior content, a 64-page artbook, a lithograph by Hugo Puzzuoli, a map, and a select soundtrack. But the Spartan version includes a Spartan statue, while the Pantheon version includes both Spartan and Athenian statues to create a diorama. Those are available exclusively through Ubisoft for $160 and $220, respectively.

On top of that, each of the statues is for sale individually, and you can get other bonuses for pre-ordering through various retailers. Check out our pre-order guide to help you sort through all the details.

It's all enough to make your head spin, but apparently it worked out well enough for Origins to repeat the pricing plan. Like Origins too, there's one super-expensive bit of collector's merch: a massive limited edition statue of Alexios standing on the head of Medusa, for the low low price of $750.


E3 2018: Spider-Man On PS4 Gets The Feel Of Spidey Just Right

By Randolph Ramsay on Jun 19, 2018 02:17 am

Locomotion is one of the most critical areas to nail in a Spider-Man game. Swinging between the skyscrapers of New York, feeling that rush of inertia as the webslinger hurtles through the air at dizzying speeds, is one of the core tenets of the Spidey experience. And from the brief hands-on we had at E3 2018 with the new Spider-Man game that's coming exclusively on the PlayStation 4, it seems like developer Insomniac Games has nailed that swinging feeling.

During our demo, we were able to freely roam around the open environment of New York city, traversing the world and getting into the occasional scuffle to get a feel for how Spidey moves in this new game. And I was immediately struck by how easy it was to keep moving as the ol' webhead. Swinging between buildings was as easy as holding down the R2 button, while tapping X would give Spidey a speed boost for even quicker traversal. And while this game does require buildings or other objects for Spidey's webs to attach to (so no off-screen magical walls that Spidey's webs will always somehow find), finding yourself in an area with no buildings (such as a park) doesn't mean you'll have to run on foot. The R2 button in this case acts as the "Go" button, with Spidey automatically webbing to a distant object and propelling forward, which makes sure he never really slows down if you don't want him to. But if you did want to stop and get your bearings, tapping both shoulder buttons will make Spider-Man find the closest street light, flagpole, or other perch to temporarily park and view his surroundings.

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Combat, too, seems similarly intuitive. Primarily, Spidey has an attack button, one for web attacks, and a dodge, which when used in conjunction with the hero's spider sense going off (signified by the white halo appearing around Spidey's head), allows for all of the balletic moves Sony has been showing off in earlier trailers for the game. Taking on a few bad guys was no sweat--while swinging through New York I stumbled across some jewel thieves breaking into a store, and it was easy to make quick work of them.

Things got a little tougher when I took on some of the Kingpin's goons at the top of a building site. These guys packed more serious hardware, including sniper rifles and rocket launchers, and I was forced to continually move and dodge in order to stay alive. Combat is spiced up with the inclusion of environmental objects that Spidey can use as makeshift weapons--by pressing L1 and R1, Spidey would web an object (such as doors or manhole covers) and swing them around to clear enemies.

Before finishing my brief time with the game, I stumbled across a bank where Spidey baddie Shocker was robbing the vault. This boss battle took place indoors, and I needed to web sling huge chunks of debris to throw at Shocker (because of their weight, Spidey needed to throw several webs at the throwable object, which meant timing was key to make sure Shocker didn't throw a concussive wave at Spidey while he was still webbing). Unfortunately, while I didn't manage to get past Shocker in this demo, it did give me a great sense of how boss fights would feel in this game. That, plus the impressive feeling of inertia and the fluid nature of combat, has me in high hopes that Insomniac's take on Spider-Man may be one the best game experiences we've had with the webslinger. We'll know for sure soon enough, with Spider-Man set for release on September 7 this year.


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