Thursday, October 25, 2018

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Red Dead Redemption 2 Beginner's Guide: Tips To Know Before Starting

By Tamoor Hussain on Oct 25, 2018 11:09 pm


Rockstar Games' Red Dead Redemption 2 is jam-packed with things you can do, and you can read all about it in our Red Dead 2 review. You'll sink hours upon hours into exploring the vast American wilderness and enjoying the many scenic vistas it presents, hunting animals to provide for your friends and family, or robbing trains to--well, provide for your friends and family in a less wholesome way.

For the most part, Red Dead Redemption 2 explains the majority of the gameplay systems that you'll be interacting with across all these hours. However, since it's so big, some of the information can be doled out over the course of multiple hours. This is a smart decision that means players aren't overwhelmed from the outset, but you may find yourself asking questions that the game isn't ready to answer yet.

So, to help you hit the ground running we've put together a number of tips that that'll help you get along better earlier in the game. These should serve as a primer to jumping into the world of Red Dead Redemption 2, so we've included a bunch of some of smaller things that, once we realised them, made for smoother play sessions. Alongside those, there's information that the game tells you, but perhaps doesn't stress upon as much as it should. Crucially, this is all spoiler free, so you're in no danger of hearing about that moment where [REDACTED].

For more Red Dead Redemption 2 tips we've got spoiler-free guides on how the morality and honor systems work, the best way to make money, and some information on how weapon customization functions. If you're planning to spend a bunch of time fishing, we've got a guide for that too.

Make sure to also watch Quickdraw, our weekly Red Dead Redemption 2 video series. In the first episode we looked at previous Rockstar games that have influenced RDR 2. The second episode, meanwhile, is a story recap of the original Red Dead Redemption.


Fit As A Fiddle


Red Dead Redemption 2 gets surprisingly in-depth with information on the health and well being of its main character, Arthur Morgan. And to really make the most of these you should head into the "Player" menu in the pause screen and select "Arthur." You'll be presented with information cards that clue you into the state of your Health, Stamina, and Dead Eye cores, which dictate how quickly each of these attributes regenerates. To guarantee you're operating at peak performance you need to maintain your Cores by eating, resting, and generally keeping Arthur in good shape. You'll also get information on the actual numerical percentage of how much core you have remaining.

Temperature and weight impact stats for health and stamina respectively, so if you're layering up in the heat or walking around in the chillier parts of the world as if it's a warm summer's day, you'll see Arthur's health drain faster. Similarly, if your Arthur is thick with two Cs, stamina will take a hit but your health will be boosted slightly. However, if he's on the thinner side, health will be impacted negatively, but your stamina will improve a bit. All outlaws are beautiful in our eyes, but if you have a specific playstyle in mind it's important to watch your weight and manage it to suit you.


Mapped Shortcut


This is a very small quality of life improvement that has a big impact. You'll spend a whole lot of time going into and out of the map in Red Dead Redemption 2. Its world is vast and although there are key locations that you'll travel to, along with waypoints to guide you there, the game also cultivates a wanderlust. Sometimes, this may mean going out into the wild west to hunt, and if you're looking for a specific animals you'll need to head to particular spots. Other times you may just want to trot around to see what strange situations and scenarios present themselves to you. Initially, getting the map up can seem like a two-step process: pressing the start button to bring up the pause menu, then selecting the map option. However, you can expedite this by instead holding the start button down, which will take you straight to the map. This is a common thing in modern open-world games but it isn't explicitly mentioned so it can be an easy to miss detail.


Circle of Life


Hunting is a crucial part of Red Dead Redemption 2. It brings in resources for you and the rest of your gang to survive off, but also lets you build a deeper connection with the world around you through study and observation.

When you come across an animal to hunt, don't just go all Yosemite Sam on it. Instead, be more Elmer Fudd and take it slow. Be sure to use the study prompt as you'll get an entry in the "Animals" section of the Compendium that tells you a little more about it. This includes details on how they behave, the best weapons to use to bring them down cleanly (and thus increase their value), and what they can be used for.

Early in Red Dead Redemption 2 you're taken out on a hunt and given a runthrough of how it works. It's all fairly simple, but there are two main tricks that help considerably. The first is masking your own scent. Press in the analogue sticks to activate Eagle Eye and you'll see an aura emanating off you--that's your own body funk, don't be ashamed, you're a rough and ready outlaw living off the land and farting into the winds whenever it suits you--this is the good life.

You'll need to make sure those wisps of B.O. aren't being carried towards the animal, as they're super judgemental about odors and will bolt. If you're out on a tricky hunt we recommend heading to a vendor first, as they'll usually sell you an item to mask your smell, or you can craft one. Also hit the baths regularly; there's a limit to how much you can smell like sun baked horse poop.

The other tip is to attract the attention of an animal locking on to them and then pressing square (on PS4) or X (on Xbox One). This causes the animal to raise its head and leaves it in the perfect position to be brought down cleanly. We recommend trying to use a bow as often as possible when hunting, as it's quieter and better for getting clean kills. Don't forget to give your pelts to Pearson back at the camp, or one of the Trappers that appears. They will hold on to them them for you to come back and use for crafting later.


Hop The Fence


At a certain point in the game you'll complete a mission and meet a Fence. No, we're not talking about a wooden partition typically used to enclose outside areas and made of posts connected by either boards, rails, or wires, we're talking about the criminal variety of Fence. These folk will buy stolen goods from you, which is handy if you've just five-finger discounted a carriage or horses. However, they'll also more than happily take small ticket items off your hands, so if you're the robbing and heisting type, Fences will be your best buddies. However, if you're fresh off committing a crime and have a bounty on you, you'll need to first pay off this off at the Post Office, as Fences won't chat to you otherwise.


Pistols At Dawn


The basics of shooting in Red Dead Redemption 2 are familiar, simple, and intuitive. However, your gun has more uses than filling folks with lead. In fact, it can also be used to get what you want out of a person without killing them. The thundering clap of gunfire has a way of persuading people to be more compliant, so if you take out your gun, hold the aim button, and then press up on the directional pad, Arthur will point his gun into the air. When you fire, you may find people a little more deterred from acting out.

While many will usually comply for fear of losing their lives, others may ignore you. You can usually tell whether it's going to work based on the other person's demeanour. The cowardly types tend to stop dead in their tracks, but if you're robbing someone and they have a defiant attitude, you may be out of luck. Nevertheless, it's worth a shot into the sky.

For those after a gun-focused tip that's useful in combat, hit the square or X button while aiming to execute a dolphin dive. The game has a cover system to keep you safe when the bullets are flying, but the dive is a handy way of minimizing risk when moving point to point.


Wicky Wicky Wild Wild West


For those who enjoy exploring the nooks and crannies of far-off virtual lands, Red Dead Redemption 2 provides plenty to uncover. One of the most immersive ways to experience it all is to turn off the in-game map and rely on your own sense of direction and navigational skills to get around. If you hold down on the directional pad and opt for turning off the minimap, characters that you ride with will be more forthcoming with directions, which makes for a more natural--and authentic--form of discovery. If you find yourself struggling, however, you can always just tap down again to briefly bring up the map to get your bearings.

While you're out and about, keep your eyes peeled for smoke in the sky; where there's smoke, there's usually a (camp)fire, and this more often than not will either lead to a side-mission or a memorable random encounter. Similarly, listen for things happening in your environment, as you may hear someone shouting for help or beckoning you to come over as you pass by.

Sometimes it's easier to just use public transport to get where you need to, and to make use of fast travel you can hop on a taxi coach or a train. These are usually only available in towns, but if you upgrade Dutch's quarters in the camp, you can then also purchase a map for Arthur that allows him to return to certain previously visited locations.


Gimmie The Loot, Gimmie The Loot


Money makes the world go round, and you'll need to keep a constant influx of cash to get by. While exploring the world and doing missions, it's common to come upon abandoned camps with lots of items up for picking. Sometimes you'll have to walk up to individual items and snatch them up, but you may also stumble upon a bunch of goodies in close proximity to each other. In these situations, simply hold down the loot button and Arthur will pocket the valuables as smoothly as one of Fagin's boys.

One of the most consistent sources of cash and goods is the bodies of your fallen enemies. Naturally, you'll be taking out a whole lot of people, and you should make it a point of stripping them of their valuables while you're at it. As with the previous game, enemies you've killed are marked on the map with a small 'x', so once battles have subsided, ensure you head over to all the corpses and recover your spoils.


Horseplay


As the saying that we just made up this second goes, "A cowboy is only as good as the horse he or she rides in on," so you'll want to spend time strengthening your bond with your noble steed. The easiest way to deepen your bond with your horse is through positive reinforcement. When you're moving at a *checks Google* "two-beat trot," press in the left analogue stick and Arthur will tell his horse how much he values it and how it's the bestest and bravest. From our experience, the cooldown on this is around 14 seconds, so you could min-max wholesome horse compliments to build your bond quicker.

As your bond grows, your horse's health and stamina will improve, you'll be able to whistle for it from further away, and it'll come to you even if you're in combat. It'll also cross deeper water and rougher terrain, and if someone tries to steal it, they'll have a much harder time. Other abilities such as rearing, skid turning or stopping, and even dressage also become available.

There's also some tricks to riding a horse properly, as well as best practices. If you tap the X or A buttons in time with your horse's gallops you'll reduce the rate at which it uses stamina, which means you can run faster for longer. Make sure to also give it regular breaks and feed it often. As the other saying we just made up goes, "A healthy horse is the wind beneath a gunslinger's feet."

When you're riding long distances you also have the option to use the cinematic camera. If you set a waypoint on the map and there's a direct line along a defined route there, then switch to the cinematic camera, your horse will stay true and all you've got to do is hold the run button down.


The Right To Bear Arms


Red Dead Redemption 2 has a diverse range of weaponry available for you to implement in your cowboying ways. For quite a few hours you'll find yourself limited to the basics: six-shooters, rifles, and shotguns--and the more basic versions of them at that. If you're the kind of person who finds themselves frequently staring down the barrel of a gun with another poor soul in your crosshairs, you may be tempted to save up some cash to try and get new, more powerful weapons. If that's what you want to do, go ahead; it's the wild west and you're an outlaw so be the master of your own destiny and all that.

However, if you want to save yourself a bit of cash and get your hands on some powerful weaponry, spend time focusing on doing the main story missions. Unsurprisingly, the game is very generous in giving you useful rewards when completing these missions, so if you follow the critical path you'll get showered with new guns, items, and equipment. Resisting the urge to ride out into the wild lands of America with nothing but a gun and your horse to make a name for yourself may be difficult, but stick with the gang for a bit in the early game and it'll be worth your while in the long run.


Wish You Were Here


Finally, here's a quick tip that will keep FOMO at bay. Make sure to do the missions that appear as white icons around your camp. These are usually activities that you undertake alongside other members of the Van der Linde gang, and provide some nice characterization moments. These will disappear after a while, either because they're time sensitive or because narrative advancements wipe them away. If one of these pops up, make sure to prioritize them over the yellow, core missions. Those will always be there, waiting for you.



WWE Evolution Predictions And Match Card: Ronda Rousey Ragdolls Nikki Bella

By Mat Elfring on Oct 25, 2018 10:54 pm


WWE's all-women's PPV, Evolution, will be coming to the WWE Network on Sunday, October 28. The event will take place at NYCB Live in New York and start airing at 7 PM ET / 4 PM PT. Along with Smackdown, Raw, and NXT superstars, the PPV will be the home to the finale of the 2018 Mae Young Classic Tournament.

As of this writing, there are only seven matches on the card, one of which is a battle royal featuring 21 superstars vying for an opportunity for a future championship match (here are the participants). The biggest matches to watch that Sunday evening are all three championship contests. NXT superstar and former UFC fighter Shayna Blaszler takes on the pirate princess Kairi Sane for her NXT Women's Championship. Speaking of UFC fighters, WWE Universal Champion Ronda Rousey battles the returning Nikki Bella for the title. Finally, Charlotte Flair gets her rematch for the Smackdown Women's Championship against Becky Lynch, but this time around, it will be a Last Woman Standing Match, so it will more than likely be brutal.

As one of GameSpot's resident wrestling fans, I have quite a few opinions about who will come out on top by the time Evolution ends, and if you've been following these predictions pieces, then you know I'm rooting for Becky Lynch. Check out the full match card below and my predictions for the PPV.

Evolution Match Card:

  • Sasha Banks, Bayley & Natalya vs. The Riott Squad
  • Women's Battle Royal
  • Toni Storm vs. Io Shirai (Mae Young Classic 2018 Finals)
  • Kairi Sane (c) vs. Shayna Baszler
  • Trish Stratus & Lita vs. Alexa Bliss & Mickie James
  • Becky Lynch (c) vs. Charlotte Flair (Last Woman Standing Match)
  • Ronda Rousey (c) vs. Nikki Bella

Make sure to come back to GameSpot on Sunday for live coverage of the event.


Sasha Banks, Bayley & Natalya vs. The Riott Squad


The Riott Squad has been bullying the women of Raw since they came over to the Monday night show during the last Superstar Shake-Up. Now, buddies Sasha Banks and Bayley will work together with Natalya to take them down. Since coming to Raw, there's been a solid build for the Riott Squad--when there's room for them on the show because Raw's women division is pretty stacked. In order to keep that going--and it should, because the show could use more dominant heels--Riott Squad needs the win.

Prediction: Riott Squad wins


Women's Battle Royal


(Winner gets future championship match)

Instead of booking another Smackdown match, as Evolution is really Raw-heavy, WWE is putting many of its women in a battle royal. As of this writing, there are 21 competitors involved in the match, and there are a few notable names to keep track of. The first is Ember Moon, who has been fantastic since debuting on Raw, and she is headed places. Also, Tamina has returned to action on television, and there is a chance she could have a title run in the future. However, I'm giving this win to Asuka, who has essentially been nerfed since Charlotte ended her winning streak. Asuka needs to be rebuilt, and this is the perfect place to start.

Competitors:

  • Asuka
  • Naomi
  • Carmella
  • Nia Jax
  • Ember Moon
  • Alicia Fox
  • Dana Brooke
  • Lana
  • Billie Kay
  • Peyton Royce
  • Mandy Rose
  • Sonya Deville
  • Tamina
  • Torrie Wilson
  • Michelle McCool
  • Alundra Blayze
  • Ivory
  • Molly Holly
  • Kelly Kelly
  • Maria Kanellis
  • Zelina Vega

Prediction: Asuka wins


Toni Storm vs. Io Shirai (Mae Young Classic 2018 Finals)


The 2nd annual Mae Young Classic finale will be on the card for Evolution. This is a huge moment for both competitors, as last year's finalists are also on the card for the PPV, fighting for the NXT Women's Championship. This is going to be a fantastic match, and one that's almost too tough to call, as I'm a big fan of both of their work. However, I'm giving a slight advantage and the win to Storm, as her offense may be too hard-hitting for Shirai.

Prediction: Storm wins


Kairi Sane (c) vs. Shayna Baszler


(NXT Women's Championship)

If you're not watching NXT, then get yourself prepared for what will likely be the match of the night. This rivalry goes back to the 2017 Mae Young Classic, where Sane bested Baszler in the finals. Since the Pirate Princess won the NXT Championship, Baszler has been determined to end Sane's reign. I think Baszler is going to come out on top, but no, Sane won't be headed to the main roster afterwards. This rivalry will continue for some time.

Prediction: Baszler wins


Trish Stratus & Lita vs. Alexa Bliss & Mickie James


WWE is bringing back a few stars from the past for this show, and two of them are up against Alexa Bliss and Mickie James. Who could forget James and Stratus' rivalry from 2005? It is one of the top women's rivalries in the company's history--right behind Stratus and Lita. That fire has been reignited as both Lita and Stratus have had enough of Bliss and James' tough-talk. This is going to be a fantastic match. James and Bliss have been an extremely entertaining team, but the only real problem with the match is that it does nothing for them, win or lose, as Lita and Stratus more than likely won't be coming back full time. Regardless, I'm giving the win to Stratus and Lita just so the returning legends can have a moment of glory for a division they were the cornerstones of at one time.

Prediction: Stratus & Lita win


Becky Lynch (c) vs. Charlotte Flair (Last Woman Standing Match)


(Smackdown Women's Championship)

The Lynch/Flair rivalry has been fire on Smackdown. Lynch's heel turn has been exactly what she needed. The now cocky, arrogant Lynch has given her character new life, and finally--after losing numerous opportunities at PPVs--Lynch has the championship. Her title reign is still relatively new, and because I'm extremely predictable, I'm giving the win to Lynch, as I'm thinking the Last Woman Standing stipulation will work to her advantage.

Prediction: Lynch wins


Ronda Rousey (c) vs. Nikki Bella


(Raw Women's Championship)

The main event of the evening is none other than Ronda Rousey vs. Nikki Bella. Rousey engaged in a war of words with both of the Bella Twins recently, and now, Nikki will take on the former UFC Champion for her WWE Raw title. There will more than likely be some shenanigans on Nikki's part, with her twin sister Brie getting involved. However, when all is said and done, Rousey will retain her championship and move on to her next victim.

Prediction: Rousey wins



Red Dead Redemption 2 Guide: All The Outfits We've Found, Locations, And Temperatures

By Matt Espineli on Oct 25, 2018 10:30 pm


Like the first game, Red Dead Redemption 2 has a ton of unlockable outfits. Instead of fulfilling certain conditions to unlock them, you can now walk into any of the general shops scattered throughout the world and purchase an outfit from their catalog. While you grab a certain outfit set as a whole, you can also purchase their parts individually to mix-n'-match the pieces you like best.

Another new mechanic relating to clothing is the introduction of managing your temperature. There are varying climates in Red Dead Redemption 2's world, so you'll have to outfit yourself with the appropriate attire--or else Arthur's health will be affected. If the weather is hot, you'll need wear light clothes in order to prevent your Health Core from draining; the same occurs during colder climates where you need to wear heavier jackets to withstand the intense climate conditions.

There's a wealth of clothes you can purchase and even craft throughout your journey. If you're curious about all the different sets you can get and where you can find them, then you're in the right place. We've gathered together every outfit we've found so far, their locations, what you need to craft them, and details on the weather conditions they can worn in. We'll be adding to this guide in the coming days with even more outfits and details, so be sure to check back often.

Red Dead Redemption 2 is out on October 26 for PS4 and Xbox One. For our full thoughts on how Rockstar's latest open-world adventure turned out, read our RDR 2 review. Though, if you've never played the original Red Dead Redemption and are curious if you're going to be able to jump into this sequel with no problems, be sure to read our feature answering that question. On the guide front, check out our feature offering beginner's tips you should know, as well as our money guide. We've also got articles detailing how long the game is and how gun customization works.

But before you jump into all that, tell us which outfits you think are the coolest! Go ahead and voice your opinions in the comments below.


Brawler's Outfit


Location: Included in your initial outfit selection

Wearable Climates:

  • Average Weather
  • Hot Weather

The Grizzlies Outlaw


Location: Included in your initial outfit selection

Wearable Climates:

  • Average Weather

The Gunslinger


Location: Included in your initial outfit selection

Wearable Climates:

  • Average Weather
  • Hot Weather

The Innocent


Location: Included in your initial outfit selection


The Pursuer


Location: Included in your initial outfit selection

Wearable Climates:

  • Average Weather
  • Hot Weather

The Rebel


Location: Included in your initial outfit selection

Wearable Climates:

  • Average Weather

The Ruffian


Location: Included in your initial outfit selection

Wearable Climates:

  • Average Weather
  • Hot Weather

The Summer Gunslinger


Location: Included in your initial outfit selection

Wearable Climates:

  • Average Weather
  • Hot Weather

The Winter Gunslinger


Location: Included in your initial outfit selection

Wearable Climates:

  • Cold Weather

The Chevalier


Location: Rhodes General Store

Wearable Climates:

  • Average Weather
  • Hot Weather

The Corson


Location: Rhodes General Store, Saint Denis Tailor, Strawberry General Store, Velntine General Store, Wallace Station General Store

Wearable Climates:

  • Average Weather
  • Hot Weather

The Earl


Location: Rhodes General Store

Wearable Climates:

  • Average Weather
  • Hot Weather

The Gambler


Location: Rhodes General Store

Wearable Climates:

  • Average Weather
  • Hot Weather

The Heartlands


Location: Rhodes General Store

Wearable Climates:

  • Average Weather
  • Hot Weather


The Bretagne


Location: Saint Denis Tailor

Wearable Climates:

  • Average Weather
  • Hot Weather

The Deauville


Location: Saint Denis Tailor

Wearable Climates:

  • Average Weather
  • Hot Weather

The Saint Denis


Location: Saint Denis Tailor

Wearable Climates:

  • Average Weather
  • Hot Weather

The Bear Hunter


Location: Saint Denis Trapper

Components:

  • Legendary Bear Hat ($40): Legendary Bear Pelt x 1
  • Legendary Bear Coat ($28): Legendary Bear Pelt x 1, Perfect Bison Pelt x 1
  • Legendary Bar Roper ($34): Legendary Bear Pelt x 1, Perfect Bull Hide x 1
  • Boar Riding Gloves ($15): Perfect Boar Pelt x 1, Perfect Rabbit Pelt x 2

Wearable Climates:

  • N/A

The Beast of Prey


Location: Saint Denis Trapper

Components:

  • Legendary Cougar Flop Hat ($19): Legendary Cougar Pelt x 1, Turkey Feather x 2
  • Legendary Cougar And Wolf Vest ($42): Legendary Cougar Pelt x 1, Legendary Wolf Pelt x 1
  • Legendary Wolf Batwing Chaps ($34): Legendary Wolf Pelt x 1, Perfect Goat Hide x 1
  • Bull Fowler Boots ($29): Perfect Boar Pelt x 1, Perfect Bull Hide x 2
  • Legendary Cougar Riding Gloves ($20): Legendary Cougar Pelt x 1, Perfect Boar Pelt x 1

Wearable Climates:

  • N/A

The Bounty Hunter


Location: Saint Denis Trapper

Components:

  • Plantation Slouch Hat ($15): Perfect Bison Pelt x 1
  • Beaver Hunting Jacket ($21): Perfect Cow Hide x 1, Perfect Beaver Pelt x 1
  • Sheepskin Vest ($20): Perfect Sheep Hide x 1
  • Pronghorn Half Chaps ($7): Perfect Pronghorn Hide x 1
  • Buck Riding Gloves ($5): Perfect Buck Pelt x 1

Wearable Climates:

  • N/A

The Bronco Buster


Location: Saint Denis Trapper

Components:

  • Elk Flop Hat ($12): Perfect Elk Pelt x 1
  • Coyote Scout Jacket ($20): Perfect Ox Hide x 1, Perfect Coyote Pelt x 1
  • Huntsman Vest ($25): Perfect Sheep Hide x 1, Perfect Deer Pelt x 1
  • Boar Fringed Shotgun Chaps ($25): Perfect Boar Pelt x 2
  • Pigskin Rifleman Gloves ($8): Perfect Pig Hide x 1

Wearable Climates:

  • N/A

The Rattler


Location: Saint Denis Trapper

Components:

  • Ram Sombrero ($10): Perfect Ram Hide x 1
  • Outdoorsmen Vest ($22): Perfect Pronghorn Hide x 1
  • Javelina Half Chaps ($18): Perfect Collared Peccary Pig Pelt x 1, Perfect Snake Skin x 1
  • Iguana Range Gloves ($27): Perfect Collared Peccary Pig Pelt x 1, Perfect Iguana Skin x 2

Wearable Climates:

  • N/A

The Death Roll


Location: Saint Denis Trapper

Components:

  • Legendary Alligator Gambler's Hat ($22): Legendary Alligator Skin x 1, Perfect Snake Skin x 2
  • Legendary Panther Cloak ($45): Legendary Alligator Skin x 1
  • Legendary Alligator Fowlers ($35): Legendary Alligator Skin x 1
  • Legendary Panther Ranger Gloves ($30): Legendary Panther Pelt x 1, Perfect Gila Monster Skin x 2

Wearable Climates:

  • N/A

The Desperado


Location: Saint Denis Trapper

Components:

  • Beaver Drifter Hat ($20): Perfect Beaver Pelt x 2
  • Wolf Coat ($25): Perfect Ram Hide x 1, Perfect Wolf Pelt x 1
  • Billy Vest ($32): Perfect Armadillo Skin x 2, Perfect Goat Hide x 1
  • Boar & Bull Fowler Boots ($31): Perfect Ox Hide x 1, Perfect Boar Pelt x 1
  • Winter Calvary Gloves ($25): Perfect Rabbit Pelt x 1, Perfect Muskrat Pelt x 2

Wearable Climates:

  • N/A

The Dreamcatcher


Location: Saint Denis Trapper

Components:

  • Legendary Beaver Flop Hat ($22): Legendary Beaver Pelt x 1, Legendary Boar Pelt, Cardinal Feather x 1
  • Legendary Bison Vest ($30): Legendary Tatanka Bison Pelt x 1
  • Legendary Bison Batwing Chaps ($32): Legendary Tatanka Bison Pelt x 1
  • Legendary Boar & Bison Fowlers ($37): Legendary Boar Pelt x 1, Legendary Tatanka Bison Pelt x 1
  • Legendary Beaver Calvary Gloves ($18): Legendary Beaver Pelt x 1

Wearable Climates:

  • N/A

The Ghost Bison


Location: Saint Denis Trapper

Components:

  • Legendary White Bison Hat ($45): Legendary White Bison Pelt x 1
  • Legendary White Bison Coat ($29): Legendary White Bison Pelt x 1
  • Option 1 - Legendary Elk Half Chaps ($16): Legendary Elk Pelt x 1, Perfect Sheep Hide x 1
  • Option 2 - Legendary Elk Moccasins ($30): Legendary Elf Pelt x 1, Perfect Goat Hide x 1
  • Legendary Elk Range Gloves ($13): Legendary Elk Pelt x 1

Wearable Climates:

  • N/A

The Huntsman


Location: Saint Denis Trapper

Components:

  • Legendary Coyote Mountain Hat ($23): Legendary Coyote Pelt x 1
  • Legendary Pronghorn Coat ($35): Legendary Pronghorn Hide x 1, Perfect Moose Pelt x 1
  • Option 1 - Legendary Coyote Half Chaps ($20): Legendary Coyote Pelt x 1, Perfect Fox Pelt x 2
  • Option 2 - Worksman's Pride Boots ($28): Perfect Cow Hide x 1, Perfect Goat Hide x 1
  • Legendary Pronghorn Range Gloves ($17): Legendary Pronghorn Hide x 1, Perfect Muskrat Pelt x 1

Wearable Climates:

  • N/A

The Marauder


Location: Saint Denis Trapper

Components:

  • Muskrat Calvary Hat ($15): Perfect Rabbit Pelt x 4, Perfect Muskrat Pelt x 1
  • Principal Vest ($18): Perfect Cow Hide x 1, Perfect Dear Pelt x 1
  • Bull Fringed Shotgun Chaps ($18): Perfect Bull Hide x 1
  • Smoke Skin Calvary Gloves ($26): Perfect Boar Pelt x 1, Perfect Snake Skin x 1

Wearable Climates:

  • N/A

The Mountain Man


Location: Saint Denis Trapper

Components:

  • Grenadier Hat ($24): Perfect Muskrat Pelt x 1, Perfect Beaver Pelt x 1
  • Ram Shotgun Coat ($45): Perfect Ram Hide x 1
  • Country Vest ($25): Perfect Buck Pelt x 1, Perfect Beaver Pelt x 1
  • Elk Riding Gloves ($12): Perfect Elk Pelt x 1

Wearable Climates:

  • N/A

The Night Wrangler


Location: Saint Denis Trapper

Components:

  • Coyote Gambler's Hat ($16): Perfect Coyote Pelt x 2
  • Cougar Cutaway Coat ($39): Perfect Cougar Pelt x 2, Perfect Black Bear Pelt x 1
  • Wilderness Vest ($28): Perfect Wolf Pelt x 1, Perfect Panther Pelt x 1
  • Moose Half Chaps ($10): Perfect Moose Pelt x 1
  • Badger Rifleman Gloves ($10): Perfect Badger Pelt x 1

Wearable Climates:

  • N/A

The Stalker


Location: Saint Denis Trapper

Components:

  • Legendary Ram Hat ($17): Legendary Ram Hide x 1
  • Legendary Moose Hunting Jacket ($24): Legendary Moose Pelt x 1, Perfect Wolf Pelt x 1
  • Legendary Ram Batwing Chaps ($33): Legendary Ram Hide x 1
  • Legendary Moose Moccasins ($22): Legendary Moose Pelt x 1, Perfect Cow Hide x 1
  • Legendary Ram Rifleman Gloves ($12): Legendary Ram Hide x 1, Perfect Boar Pelt x 1

Wearable Climates:

  • N/A

The Trophy Buck


Location: Saint Denis Trapper

Components:

  • Raccoon Mountain Hat ($21): Perfect Raccoon Pelt x 1, Perfect Beaver Pelt x 1, Hawk Feather x 2
  • Legendary Buck Vest ($26): Legendary Buck Pelt x 1, Legendary Ram Hide x 1
  • Legendary Fox Moccasins ($40): Perfect Elf Pelt x 1, Legendary Fox Pelt x 1
  • Legendary Buck & Fox Range Gloves ($28): Legendary Buck Pelt x 1, Legendary Fox Pelt x 1

Wearable Climates:

  • N/A

The Wrangler


Location: Saint Denis Trapper

Components:

  • Goat Flop Hat ($12): Perfect Pronghorn Hide x 1, Perfect Goat Hide x 1
  • Trapper's Cloak ($32): Perfect Sheep Hide x 1
  • No Man's Vest ($27): Perfect Panther Pelt x 1, Perfect Goat Hide x 1
  • Two Toned Moccasins ($15): Perfect Buck Pelt x 1
  • Moose Range Gloves ($22): Perfect Moose Pelt x 1

Wearable Climates:

  • N/A

The Cumberland


Location: Strawberry General Store

Wearable Climates:

  • Average Weather
  • Hot Weather

The Dolton


Location: Strawberry General Store

Wearable Climates:

  • Average Weather
  • Hot Weather

The Faulkton


Location: Strawberry General Store

Wearable Climates:

  • Average Weather
  • Hot Weather


The Millesani


Location: Strawberry General Store

Wearable Climates:

  • Average Weather
  • Hot Weather

The Clairmont


Location: Valentine General Store

Wearable Climates:

  • Average Weather
  • Hot Weather

The Dewberry Creek


Location: Valentine General Store

Wearable Climates:

  • Average Weather
  • Hot Weather

The Valentine


Location: Valentine General Store

Wearable Climates:

  • Average Weather
  • Hot Weather

The Vaquero


Location: Valentine General Store

Wearable Climates:

  • Average Weather
  • Hot Weather

The Calumet


Location: Wallace Station General Store

Wearable Climates:

  • Average Weather
  • Hot Weather

The Drover


Location: Wallace Station General Store

Wearable Climates:

  • Average Weather
  • Hot Weather

The Estate Boss


Location: Wallace Station General Store

Wearable Climates:

  • Average Weather
  • Hot Weather

The Roscoe


Location: Wallace Station General Store

Wearable Climates:

  • Average Weather
  • Hot Weather


25 Halloween Easter Eggs And References You Probably Missed In The New Movie

By GameSpot Staff on Oct 25, 2018 10:11 pm


There's a new Halloween in theaters, bringing fans back to the world of Michael Myers and Laurie Strode in Haddonfield. Though it's been 40 years since the first movie became a smash hit, the popularity of the Halloween franchise has never really lessened, even if the quality of the movie did over time.

In the new film, it's clear that those behind-the-scenes are massive fans of what's come before as they take many opportunities to pay tribute to not only the original film, but the sequels that came in the years that followed. With keen eyes, the GameSpot staff walked into the new Halloween, ready to catch each and every Easter egg director David Gordon Green hid in the new movie, from nods to Michael's original killings to even a Season of the Witch shoutout.

Were you able to catch all of the Easter eggs and references concealed in the new Halloween, some of which were hiding in plain sight all along? Take a look at our gallery and let us know in the comments which reference was your favorite--or if we somehow missed one.

If you're looking for even more Halloween goodness, we went ahead and ranked not only the most brutal kills in the franchise, but every Halloween movie as well. Make sure you don't miss those.


1. O Brother, Where Art Thou


The later Halloween movies tried to establish more backstory for Michael Myers, including that he was actually Laurie Strode's long lost brother, much to fans' chagrin. The new movie simultaneously acknowledges and debunks that development during an early conversation between Allyson and her friends, when she tells them that the brother rumor is just something someone made up.


2. By Today's Standards


In the same scene, Allyson's friend Dave points out that by today's standards, one guy killing a handful of people with a knife isn't even that big a deal. From the character's perspective, many more people than that die in terrorist attacks and mass shootings on a regular basis. But in a meta sense, this conversation is an acknowledgment of the fact that, despite its iconic status, the original Halloween is tame by today's horror standards. Note that the conversation is punctuated by Allyson and Vicky telling Dave to shut the f*** up.


3. The Music


Obviously Halloween's main theme music is the same as the iconic music in the original, but did you know that John Carpenter actually came back to work on the music for this movie too? You can thank him (as well as his son Cody Carpenter and Daniel A. Davies) for the throbbing synths that accompany those familiar piano notes.


4. The Opening Credits


The font and style of the opening credits are a direct nod to the original's aesthetic. You'll know if you have any fans in your theater based on the crowd's reaction to the big orange text appearing on the screen.


5. The Pumpkin


The pumpkin that appears during the credits, too, is a reference to the original. This time around, instead of simply slowly zooming in on a lit jack-o-lantern, the credits first show a decaying pumpkin regenerating--signifying Michael Myers, and the Halloween franchise itself, coming back to life.


6. "The New Loomis"


Dr. Loomis played an important role in several movies in the series, including the original. From Laurie's perspective, Haluk Bilginer's character Dr. Sartain is "the new Loomis" in the sense that he's Michael's physician now. But in a meta sense, Sartain also fulfills a similar character role in the new Halloween--at least, at first.


7. The Final Girl


Another trope the original Halloween fully embraced is the "final girl." Laurie Strode, as the shy, pure, "good girl," is the only one to survive The Shape's onslaught. In the new Halloween, the character herself acknowledges the trope when she points out to her granddaughter Allyson that she was once on the honor roll as well. The original movie's trauma changed her forever--just as this movie's events no doubt changed Allyson.


8. "I Saw Him. I Saw The Shape"


For script reasons, Michael Myers actor Nick Castle was originally credited as "The Shape" back in 1978. The name was never used in the original movie, but Laurie Strode says it during the dinner scene in the new film. "I saw him," she says. "I saw The Shape." And in the credits, Castle is once again referred to as "The Shape."


9. Return Of Castle


Original Michael Myers actor Nick Castle actually returned to the role for this movie. That's him in shots where Michael has his mask off and you can see a grey-haired, balding man with a beard. For other shots, especially more physically demanding ones (Castle is 71 years old), James Jude Courtney played The Shape.


10. Found Footage


The shots of six-year-old Michael murdering his own sister in a flashback are actually just footage from the original movie--the 1978 film's opening scene, in fact.


11. "Pure Evil"


The concept that Michael Myers is something other than human first comes from Dr. Loomis when he's trying to explain what the sheriff in Haddonfield is dealing with. Loomis says that what he found behind Michael's eyes as he was trying to treat him was "something purely and simply evil." Loomis isn't the only person to say Michael is pure evil, as the concept that it's impossible to reason with him comes up again in 2018. Forty years later, all of Loomis' warnings are borne out once again.


12. "The Boogeyman"


While Michael is stalking around Haddonfield early in the 1978 Halloween, the movie introduces Tommy, the young kid Laurie is babysitting later that evening. Young Tommy is hassled by other kids at school, who tell him the Boogeyman is going to get him. Laurie, the extremely responsible teenager that she is, continually reassures Tommy that there's no such thing as the Boogeyman--until Michael shows up and throws that idea out the window. Referring to Michael as the literal Boogeyman continues 40 years later when the Shape returns to Haddonfield.


13. Happy Halloween from Silver Shamrock


Some fans spotted this reference in trailers for the new Halloween, however this is a great nod to cult classic Halloween III: Season of the Witch. In one scene with kids trick-or-treating, there are some children on the streets wearing what are clearly the masks from that film--a skeleton, a pumpkin, and a witch. Hopefully, they didn't all go home and have their faces rot when they saw the Silver Shamrock commercial.


14. A Familiar Tune


There's one audio callback to the original film that would be incredibly easy to miss. In fact, it was Halloween director David Gordon Green who pointed it out to us. "In the original film, there's a scene where Laurie is walking down the sidewalk and she's singing a song to herself," he said at the movie's junket. "It says, 'I wish I had you all alone. Just the two of us.' They couldn't afford the rights to the song, so Jamie and John freestyled that song on the set and that became that. And then I had a band write the version of the song. And then when the boy and his father are driving the truck to the bus crash, that song was playing on the radio."


15. Hanging Around


What might be the biggest and most shocking kill of the 1978 movie is when Michael takes out Bob, the boyfriend of Laurie's friend Lynda, immediately after the couple have sex in the bed of the parents of one of the kids Laurie is babysitting on Halloween. The big kill: Michael pins Bob to a wall with a butcher knife, demonstrating his ridiculous, unstoppable strength. That kill gets revisited 40 years later when Dave, the boyfriend of babysitter Vicky, runs off to fight Michael with a butcher's knife of his own. When we next see Dave, he's knifed to a wall, Bob-style.


16. The Babysitter Murders


Babysitters getting murdered is, of course, a big part of Halloween--in fact, the movie was originally going to be called The Babysitter Murders. The original movie sees Laurie being hunted by Michael, but while she escapes, her friends Annie (who is babysitting) and Lynda (who takes advantage of her friends babysitting to get a free place to have sex with her boyfriend) aren't so lucky. Returning 40 years later, Michael murders a few people indiscriminately in Haddonfield, but he still makes sure to add babysitter Vicky and her boyfriend to the body count.


17. Trapped In The Closet


There might be no more iconic a moment than when Laurie hides in a closet in the 1978 Halloween, and Michael comes crashing through the slatted doors, getting closer and closer. For some reason, Laurie outfitted her entire house with closets that sport the thin, easily-punched-through slatted doors in her adult years. When Michael comes calling, there's an extended scene of Laurie checking those familiar closets for her prey.


18. Laundry Day


During Michael's rampage through Haddonfield, there's a pointed, lingering shot of some laundry hanging on lines outside the house where Vicky is babysitting. This raises many questions, such as who still hang-dries laundry in 2018, and how they expect that laundry to ever dry if it's hanging out there all night collecting dew. More importantly, it's a callback to Michael's creepy wanderings in the original, where he spends some time hidden among laundry.


19. Good Students


The discussion of fate in Allyson's class is a direct parallel to Laurie in class, discussing the same topic, in the first movie, although they're referring to different authors. Allyson is also in the same seat as far as the positioning in the class, so she can look out the window and see creepiness outside.


20. F To Pay Respects


The cemetery scene in the new Halloween is a reference to the original, when Loomis stops by and finds Judith Myers' headstone gone. The groundskeeper blames it on some pesky youths, but it's implied that Michael took it for some reason. By the time we return to the cemetery 40 years later, it's been replaced. Maybe the cops found it when they arrested him after the events of the first film.

Speaking of which...


21. The One Big Retcon


The new Halloween is utterly faithful to the original, except in one major way: Michael Myers was never captured in the first movie. You can view this as a retcon, or as something that simply happened offscreen, after the credits rolled. Myers was presumably injured after escaping at the end of the movie, so it's easy to imagine him being apprehended.


22. Now You See Me, Now You Don't


The other massive reference that will elicit cheers from fans in the audience is the scene where Michael and Laurie are fighting in her house. When she falls out the window, only to disappear when Michael briefly looks away, it's a direct homage to the ending of the original Halloween.


23. KS


Laurie has a rifle in her gun closet with the letters "KS" engraved on it. After Judy Greer's character, Karen, goes straight to that rifle when it's time to arm herself, it's easy to infer what the letters stand for: Karen Strode.


24. "Happy Halloween Michael"


Laurie says this to Michael as she emerges from the shadows after her daughter Karen shoots him in the face. She's referring to both the name of the movie, and the holiday on which it's set. lol


25. The Prankster Returns


While Michael is first and foremost a murdering psychopath, he also has a sense of humor. In the first film, he gets under a white bedsheet and puts on Bob's glasses, pretending to be a ghost. Lynda assumed he's her boyfriend--until he kills her. This time around, Michael instead hides one of his victims under a similar bedsheet ghost costume, leaving them to become a grisly discovery.



Red Dead Redemption 2 Guide: How To Make Money Fast

By Edmond Tran on Oct 25, 2018 08:30 pm

Red Dead Redemption 2 Guide: How To Make Money


As a wise man once said: "cash rules everything around me," and if Arthur Morgan had lived to see 1994, he'd probably agree. The keys to progression in Red Dead Redemption 2 don't lie in experience or skill points, but cold hard cash. It's a rich man's world, and if you have a good amount of money, you can use it to buy better guns and equipment, feed yourself, groom your horse, buy new duds, customize the hell out of everything you own, and give you and your campmates a more comfortable way of living, among other things.

But it ain't easy. The Van Der Linde gang begin the game in a poor financial position, and for a long time you'll find yourself doing tasks for little to no reward, and feel like you're getting nowhere. But don't fret, there are plenty of avenues to make some bread in Red Dead 2. Here are all the ways we've discovered so far. It's spoiler free, and you don't even have to be a jerk all the time.

GameSpot's Red Dead Redemption 2 review is also now live. In it Kallie Plagge says the game is "is an excellent prequel, but it's also an emotional, thought-provoking story in its own right, and it's a world that is hard to leave when it's done." Read the review for her detailed appraisal of the game.


Loot Every Corpse


Have you played a video game in the past five years? Then this should be a no-brainer: loot everybody you see. You'll find ammo and consumable items which are always helpful, but you'll also often find a small amount of cash and valuable items which you can later sell.

The act of looting is a bit more labored in Red Dead Redemption 2, but don't worry--after huge battles, Arthur will get the chance to comb the battlefield for spare change, and here's a tip--keep holding down the loot button and Arthur will automatically move on to a nearby body as soon as he's done.

Also be sure to loot interior locations with cabinets and drawers (you can use Arthur's hunting sense with L3 + R3 to highlight lootable items), as well as the saddlebags of any remaining horses.


Rob People And Stores


If you have no hesitations about being a badder-than-average cowboy, you can easily rob people on the street at gunpoint and ask them to hand over whatever they have. You can do the same to shopkeepers and get access to the cash register and any illicit business they may or may not be hiding in the building. Just be aware that these kinds of situations don't always go down well, depending on who you deal with--you need to be prepared for the consequences if a job goes south.


Rob Trains


If robbing a lot of people in a short amount of time is something that appeals to you, then keep an eye out for any trains that might be nearby. There's some effort involved in actually getting on there and dispatching any guards, but after that, you basically have whole carriages full of people just handing things over. Just make sure to cover your face and know when to peace out.


Rob Stagecoaches


Stagecoaches can also be pretty profitable, and they're a little easier to get under control. There are a number of ways to get one to stop with either by using your moxie or your muscle and once you've got things under control you can break into the lockbox at the rear of the carriage by either using a lockpick or just shooting the lock.

Later in the game, you'll get access to characters who can give you hot tips on where to intercept particularly lucrative stagecoaches.


Fence Your Looted Valuables


Alright, so you know all those rings, jewelry bags, buckles, gems, and pocket watches you've picked up? That stuff is no good to you, so sell it! Well, maybe keep just one pocket watch. You can either donate these items via the donation box to have it go straight to the gang's communal funds, or you can find a fence later in the game (there aren't any near the starting towns) to have that money go straight into your pocket.


Fence Stagecoaches and Horses


As you progress through the story, Arthur and friends will meet characters who will take any stolen stagecoaches or horses you've come into possession of and give you a bit of cash for them. This is a bit of a drag, since you have to physically bring them back and the take isn't amazing, but worth considering if it's only a short detour.

You can still sell horses at regular stables, but you won't get as much from them. You can also break in wild horses and sell them to a stable--you'll also get more for it depending on your bond with it.


Hunt Animals, Then Sell Them.


When you're living on the road and off the land, hunting and fishing is a part of life. Animals have a number of uses--you can skin them and use their pelts in crafting, cook their meat for sustenance, and donate their carcasses and meat to Pearson back at camp to keep the camps food supplies up. But if your own supplies are well-stocked, you can also sell all animals and fishes to the butchers you find in towns. The selling price is based on the hunt quality, and the return is not great, but if you're already on your way into town a quick stop to hunt a boar is a good way to make few bucks for your next meal.


Hunt Down Bounties


Alright, time to be a goody-goody. Optional wanted bounties will occasionally pop up during the game--you'll typically find posters in a town's Sherrif's office. You'll get a reasonable amount of money for hunting down these criminals and bringing them in, and it's usually worth doing them to get those extra little bits of storytelling.


Upgrade Dutch's Tent In Camp


One of the first upgrades you can request for your camp is to improve Dutch's tent. This will supposedly encourage gang members to be more proactive in contributing to camp funds, but honestly, the difference is almost negligible.


Always Help Venom And Bear Trap Victims


Red Dead Redemption 2 is full of little encounters to discover while exploring the open world. One of these encounters involves snakes, and the other involves bear traps. If you ever stumble across someone like this asking for help, do something! They won't give you anything immediately, but some time later, you'll run into them hanging out in front of a store. They'll recognize you, and offer to let you buy almost any one item from the store they're at and put it on their tab. This could mean anything from a free gun to a new hat, and potentially save you a couple hundred dollars.


Help People For Information


Help people in other types of random encounters, and they'll often give you tips on where to find more avenues for money, like homesteads ripe for robbery. So yeah, it pays not to be a jerk sometimes. Well, until you need to be a jerk and rob someone's house. But they're mostly bad people, honest.


Play Some Minigames


I'm no good at poker. But if you are, then it can be a pleasant way to earn a bit of easy cash. Red Dead Redemption features games like poker, blackjack, dominos, and five-finger fillet, all of which can be played for money.


Do Missions


By far the most lucrative way to make money in Red Dead Redemption 2 is to just play the game--do the story missions, do the side missions, do the stranger quests. Some of them will only get you a small cash reward, some of them won't reward you at all, sure. But some of them will involve the activities mentioned, like stagecoach holdups and home robberies, and are more lucrative. Some of the major story missions will see you walking away with thousands of dollars. On top of that, missions will occasionally give you new guns and items, saving you a bit of money if you can just hold out a little longer before buying that sweet bolt-action rifle.

So if you're low on cash, don't get too down in the dumps--there are a lot of avenues to make money no matter what kinds of activities you enjoy doing in Red Dead Redemption 2, so just follow your heart, and the rewards will come.



27 Scariest Scenes From The Haunting Of Hill House, Ranked

By Dan Auty on Oct 25, 2018 05:56 am


Shirley Jackson's classic novel The Haunting of Hill House is one of the most famous ghost stories ever written, and the 1963 movie adaptation, The Haunting, is widely considered as one of the best horror films of all time. So when it was announced that Gerald's Game director Mike Flanagan would be directing a new adaptation for Netflix--and that it would be ten hours long--there was some doubt about whether a new version was really needed (especially when you consider the terrible 1999 movie).

However, Flanagan's version is a loose adaptation, taking the setting and character names and creating his own spin on this classic haunted house tale. The resulting show, which you can watch now in its entirety on Netflix, is a moving, complex story that spans decades and is as much a character study and family drama as it is a horror story. Exceptional performances, powerful writing, and stylish, inventive direction combine to create one of 2018's best shows, from any genre.

But while the dramatic content is as strong as anything out there right now, at heart, Flanagan is a horror filmmaker. His previous movies--which also include Hush, Oculus, and Ouija: Origin of Evil-- are very much part of the genre, and he has picked up many fans for his ability to conjure huge scares alongside intelligently-told, character-driven storylines. The Haunting of Hill House is no different.

As the Crane family come to terms with the effect that Hill House has had upon them over the years, Flanagan keeps the scares coming throughout. And while the pacing is sometimes slow, he makes sure that we never get too comfortable, using a variety of classic horror techniques to make us jump, shiver, and look away.

So here are our picks of the scariest moments from The Haunting of Hill House, with many spoilers ahead. Some of them are old-fashioned jump scares, some are moments filled with dread, and some are as sad as they are scary. Let's enter the Red Room...


27. The Figure At The Door (Episode 8)


Steven and his wife Leigh are having a serious talk with their doctor about their difficulty in conceiving a child. Unfortunately, Steven is somewhat distracted by the a figure watching them from behind the glass door to the doctor's office--a figure that seems to be one of his sisters.


26. Old Lady Reflection (Episode 4)


The house has an old-fashioned intercom system, which basically look like trumpets that connect via pipes to other rooms. Luke is talking to Nell through one when he suddenly sees the face of an old lady ghost reflected back at him.


25. Fan Meets Hand (Episode 7)


The Haunting of Hill House is much more about scares than gore, but there are a couple of gruesome moments. One comes in Episode 7, while Hugh and Steven are working in basement of the house, trying to fix the mold problem. Hugh asks his son to unplug the fan they are using, but seconds later it slices into his hand. Steven claims he unplugged it--and while we never actually see him do that, we know that the house is the true culprit.


24. Escaping The House (Episode 1)


Hugh carries young Steven through the house, as they make their escape to the car outside. At this point we don't know why they are running and why Steven is told to keep his eyes shut, but the fleeting sight of what seems to be Olivia, chasing after them, is chilling.


23. Hands On Nell (Episode 3)


Theo makes the mistake of laying her psychic hands upon Nell's corpse. What she discovers is not good, and she falls to floor letting out perhaps the most horrifying scream of the entire show. As she tells Shirley in Episode 9: "I felt nothing. Just nothing. And it spread everywhere in me until I couldn't feel anything anymore."


22. The Bug In The Cat (Episode 2)


One of the kittens that young Shirley finds in the toolshed dies, so her parents organise a feline funeral. As their daughter is saying a few words, the kitten suddenly starts breathing. Shirley takes the animal out of the box and holds it, only to see a giant bug crawl out of its mouth.


21. Future Twins (Episode 9)


As the house continues to consume Olivia's mind, she seeks refuge in the 'reading room'--which we later learn is her interpretation of the Red Room. But instead she finds herself in the morgue, many years in the future, where she sees adult Nell laid out on a gurney, and Luke on the floor, in a pool of vomit and blood with a needle in his arm.


20. Crawling Olivia (Episode 7)


Shortly after realising that Luke has taken Theo's car and Shirley's wallet, Theo and Hugh find that Shirley's model of the ForeverHouse has been smashed to bits. As Theo bends down to pick up the pieces, the mutilated corpse of Olivia emerges from around the corner, crawling towards her.


19. Wheelchair Boy (Episode 6)


The hunt for Nell around the house during the storm gives us a glimpse at several of the ghosts that haunt its rooms and hallways. Particularly unnerving is this young lad, a pasty-faced child in old clothes who wheels slowly and eerily past Olivia.


18. Button-eye Nell (Episode 6)


Poor Nell can't get much peace, even in death. While the family bicker around her in the funeral home, someone--or something--has placed buttons on her eyes. The culprit is never revealed, but everyone sees it so it's not a spectral hallucination. And remember, in Episode 4, Olivia gives young Nell a box of "cool old buttons."


17. Poppy Appears (Episode 8)


As Luke enters Hill House for the last time, he sees Olivia standing in front of him. She reaches out for him, and he says "mom." Suddenly the ghost of Poppy Hill, the 1920s flapper girl who was married to William Hill and went insane, appears behind him and grabs him with both hands.


16. Bent-Neck Watching (Episode 5)


The figure of the Bent-Neck Lady has haunted Nell since childhood, and at the end of Episode 5 we discover who she really is. But before we get to that, we have this terrifying sequence in which Nell, paralysed on her bed, first witnesses her husband Arthur drop dead in front of her, and then sees the Bent-Neck Lady watching her, silhouetted in front of the window in her room.


15. Behind The Wall (Episode 7)


Determined to find the rats that he thinks are scratching behind the wall in the basement, Hugh pulls away at the ancient brick. What he finds is not a rat, but the long-dead remains of William Hill, who bricked himself up in there back in 1948. And the scratching sounds? That was poor old William, trying to get out again...


14. Shirley's Face (Episode 10)


Shirley dreams that she is in the funeral home. Only it's not Nell's body in the casket--it's her own. Suddenly "dead" Shirley sits up and starts to claw at her face, pulling her eyes out and ripping at the skin to reveal blackened, rotting flesh underneath.


13. The Door Is Open (Episode 9)


The door to the Red Room is finally open. "You found the key!" exclaims a young Nell. "You want to know the secret?" asks her mom. "We were the key." So, Olivia leads Nell, Luke, and Abigail into the room for a "tea" party. There's something truly unsettling about this scene--you just know bad things are about to happen.


12. Where's Nelly? (Episode 6)


As the storm engulfs Hill House and the Crane family gather to get their flashlights working, Theo and Nell stand nearby, holding hands. Until the camera moves back, and we see that Theo is suddenly standing alone, and Nell has completely vanished. Her sudden return later in the episode is no less chilling: "I was right here. I was screaming and shouting and none of you could see me."


11. Bloody Olivia (Episode 3)


In this episode, we see how Theo's power of touch both affects her life as a child and adult. As she sits outside the house of a child abuser she has reported, she remembers when Olivia touched her hand as a girl, bringing a terrifying sudden vision of her mom's bloody corpse.


10. Runny Egg Eyes (Episode 10)


Luke dreams about seeing Joey again, after she ran off with the money he got from Steve. She torments him about getting high before referring back to the disturbing rehab monologue the former soldier delivered at the start of Episode 4. "You can see the little girl," Joey tells Luke. "The little girl with the runny egg eyes." And right on cue, her eyeballs melt down her face.


9. Cat's Eyes (Episode 2)


Sadly for poor Shirley, the rest of Episode 2's toolshed cat litter are not at all well. With all the other kittens dead, the only one that is just about breathing suddenly opens his eyes to reveal two horribly bulbous, maggot-white orbs.


8. Grave Encounter (Episode 7)


Luke kneels by Nell's grave at her funeral, telling her that he is sorry. He looks and sees his sister, as the Bent-Neck Lady, standing over him. She snarls "Don't!" and suddenly Luke is grabbed by a hand from the grave. A ghostly Nell pulls at him, imploring "Stay."


7. Count To Seven (Episode 4)


Luke waits for Steven on the street, feeling the overpowering physical effects of Nell's death on him. He starts to see the ghost of William Hill, the tall, bowler-hatted former owner of the house, who bricked himself up inside its walls. As Luke starts to do the count to seven that he and Nell used as kids to keep them safe, Hill slides closer and closer to him.


6. Leigh's Baby (Episode 10)


As Steven sits with his pregnant wife Leigh, she starts to talk to him in stronger and stronger words, accusing him of being a "plastic parasite." Then she lifts up her dress to reveal her pregnant belly, which begins to bulge and crack. "If she eats me from the inside and I burst like a blister, will you lose your mind?" Leigh asks before her face darkens and distorts.


5. Nell's Dead (Episode 1)


Episode 1 ends with older Hugh telling Steven the news that Nell is dead. So, why is she standing in Steven's kitchen? And why is she making that horrifically scary face?


4. Basement Ghoul (Episode 3)


In one of the show's scariest sequences, young Luke finds himself trapped in the house's basement after he convinces Shirley to activate the dumb waiter with him inside. While he shouts for his sister to rescue him, and with his flashlight flickering on and off, Luke sees something emerge from behind a barrel at the back of the room. It's the skeletal remains of William Hill, trapped in the basement for decades, coming toward him.


3. "Drink Your Tea." (Episode 9)


Abigail drinks Olivia's tea, which she has laced with rat poison. She begins to choke, while Nell and Luke look on, horrified. "She's having a nightmare," Olivia tells her kids. "Drink your tea." It's a terrifying, sickening sequence, made even worse in retrospect, when we discover that Abigail is not Luke's imaginary friend, but the Dudleys' very real daughter.


2. Bent-Neck Falling (Episode 5)


This incredible scene happens right at the end of Episode 5, where it is revealed that the Bent-Neck Lady is in fact Nell herself. We see her hang herself in the house, and then her body drops on the noose into every scene we had previously seen the Bent-Neck Lady in. Nell haunts Theo, Luke, herself as an adult, and then finally herself as a child. It's truly spine-chilling.


1. Backseat Driver (Episode 8)


An intense, angry conversation between Shirley and Theo as they drive home from the funeral is interrupted by the sudden appearance of ghostly Nell, who lurches forward from the back of the car, screaming horrifically, perhaps in an attempt to stop them heading to Hill House. The car skids off the road and Theo jumps out, running from this terrifying vision. She might have scared them witless, but Nell's appearance succeeds in allowing her sisters to forgive each other.



11 Halloween Movies, Ranked From Best To The One With Busta Rhymes

By Chris E. Hayner on Oct 25, 2018 04:55 am


A movie franchise doesn't last 40 years without being great. However, it also doesn't last 40 years without at least a few duds mixed in. If ever you needed proof of that, look no further than the Halloween films.

Some entries in the franchise that follow the psychotic killer Michael Myers are wonderful, others… not so much. After all, for every Laurie Strode, there's a Busta Rhymes, ready to roundhouse kick Michael because, evidently, the rapper is also secretly a ninja.

With Halloween headed back to theaters, I undertook the insane task of rewatching all 10 of the original films, including Rob Zombie's two remakes, to give them a definitive ranking. The new movie is even included for good measure, giving you the opportunity to see just where each entry in the Halloween franchise ranks, as far as quality is concerned.

If you're looking for even more Halloween content, make sure to check out our review of the new film, as well as an explanation of why it's ignoring all of the sequels, regardless of their quality. Additionally, you should definitely take a look at what star Jamie Lee Curtis has to say about the unsung hero on the franchise, producer and co-writer Debra Hill.


11. Halloween: Resurrection


It's the movie that killed a franchise, in a way. Halloween: Resurrection was the last stand of the original Michael Myers until the 2018 film. This movie is trash and should be regarded as such. When a Halloween movie resorts to having Michael Myers battling Kung Fu master Busta Rhymes, it's time to call it a day and move on.

There are a couple moments that might make you think there's something to this film--its focus on young people hunting for fame, or the rising obsession with reality TV, for instance--but this is just a brainless end of a once-great franchise. Trick or treat, mother f***er, indeed.


10. Halloween: The Curse of Michael Myers


There's no way around this. Halloween: The Curse of Michael Myers is bad. It's not just bad, it's awful. It's not Busta Rhymes awful, but it did make a jump to the supernatural realm by linking Michael's inability to be killed to a cult that wants to control him. Guess how well that goes?

By this point, it was overwhelmingly clear that the Halloween franchise was running on fumes. This is a film so convoluted that, if not for Myers, it would make no sense that it's set in the Halloween franchise. It makes it easy to see why the next movie retconned all of it's events, along with two other films.


9. Halloween II (2009)


If Rob Zombie knows how to make anything, it's a Rob Zombie movie. His second Halloween, which picks up two years after the first, introduced the idea of Michael having visions of his mother telling him he has to kill Laurie to reunite the Myers family once and for all.

In doing so, the movie is loaded with even more grisly murders and the same dark and dirty look of the first film. It also gave Laurie the same hallucinations Michael was having, right down to their mother appearing with a white horse. Whether that means she's simply having the same psychotic visions she is or if something supernatural is at play, who knows?

The film ends with Michael dead and Laurie in a psychiatric hospital, continuing to have visions of her mother. Rob Zombie doesn't do happy endings, even if we've suffered through a truly disturbing movie that has none of the fun of a Halloween movie anywhere in sight.


8. Halloween 5: The Revenge of Michael Myers


One of the biggest sins of Halloween 5 was completely disregarding the twist at the end of the fourth movie, in which Jamie becomes a killer herself after surviving the attacks of her deranged uncle Michael Myers.

Instead, Revenge picks up a year later after Jamie has become mute and committed to a psychiatric hospital following everything that happened in the first film. She did, however, somehow gain a psychic link with Michael.

This film was the first sign, really, that the franchise was running out of steam. By 1989, the slasher subgenre was starting to dwindle, and Halloween was going with it. Granted, Michael never went to space or Manhattan like his Friday the 13th counterpart Jason Voorhees, but Revenge is just an uninspired film that doesn't really breathe any new life into the series.


7. Halloween (2007)


What is there to say about Rob Zombie's Halloween reboot? It did the only thing nobody really asked for in giving Michael Myers a lengthy backstory, explaining how he became the unstoppable killer--an abusive family, bullies, and a generally awful life for a child. This humanized Michael in a way no other movie in the franchise had, which ruins a lot of the mystique surrounding him.

Still, it included some creative kills and interesting moments--as well as a young boy's obsession with masks--and turned them into a movie that was so vicious that it was often hard to watch. And if you're keeping track, Zombie also worked in the plot of Michael and Laurie being siblings, first introduced in the original Halloween II.


6. Halloween H20: 20 Years Later


There's a lot to love about H20. The most important thing being the return of Jamie Lee Curtis as Laurie Strode. However, it's also the first Halloween movie to arrive after Scream changed the game and reignited the slasher subgenre's popularity. This movie features a young and popular cast--Michelle Williams, Josh Hartnett, and LL Cool J--all appear and a song by Creed pops up during the end credits. This is an incredibly late-'90s movie.

It's the return of Laurie, though, essentially erasing Halloween 4-6, that makes H20 interesting. In a way, it's a template for what the 2018 film is doing, showing the world what became of Laurie after the events of the first film. Now she's an alcoholic living under an assumed identity, waiting for the day Michael comes back.

Unfortunately, outside of Curtis, there's nothing truly remarkable about the movie. It's a fairly by-the-numbers slasher film that fixed a lot of the issues in previous franchise entries, but without bringing enough to the table that was new.


5. Halloween 4: The Return of Michael Myers


After the world was less than impressed with a Halloween movie featuring no Michael Myers--in Season of the Witch--it's hard to blame anyone for resurrecting the character. Unfortunately, the one thing working against the film was a complete lack of Jamie Lee Curtis returning as Laurie Strode.

Instead, Halloween 4 introduced a little girl named Jamie Lloyd (Danielle Harris), who was the daughter of a now-dead Laurie that had been adopted. It essentially kicked off a Halloween tale for a new generation, 10 years after the first film. And, honestly, it's not bad. Michael hunting a child as the last link to his family is an interesting hook and the movie manages to have some creative kills and truly scary moments. It was also the last bit of good Halloweens before things for bad for nearly a decade.


4. Halloween II (1981)


Halloween II is an interesting film. While it was written by John Carpenter and Debra Hill, it sometimes feels like a sequel to their movie is the last thing either of them were interested in. It's an angrier movie than the first Halloween and relies on a lot of the over-the-top gore, making it feel very out of step with the original. Halloween II also introduced an element that could go on to play a role in the nine films that followed--Laurie is Michael's sister.

Still, even though it's far more extreme in tone than the original, Halloween II feels truer to the first movie than any of the sequels that followed. That's likely due, in no small part, to Hill and Carpenter's involvement. That said, the movie seemingly blows Michael up at the end, killing him once and for all. Given how uninterested the pair were in doing a sequel, it makes sense that they'd want to finally dispatch him before a potential third Michael Myers movie was ordered--not that any of his deaths ever stopped him.


3. Halloween III: Season of the Witch


Season of the Witch is the true oddity. It's the only film that doesn't feature Michael Myers--outside of a commercial for the original Halloween seen on a TV--and instead follows the incredibly realistic story of a novelty mask company using mystic powers from Stonehenge to create masks that kill the children who wear them on Halloween.

Alright, it's an admittedly weird movie. It's the right kind of weird, though, as producers John Carpenter and Debra Hill attempted to create something entirely new with the Halloween franchise, shifting it into more of an anthology series.

Instead of a slasher like its predecessors, Season of the Witch relies on science fiction elements--yes, there are robots--and other horror elements for its scares, creating something entirely new. Without Michael Myers, though, audiences simply didn't care, which is a major disappointment. Season of the Witch is a great horror film and easily one of the Halloween franchises best entries.


2. Halloween (2018)


Don't ask us how, but they actually did it. Resurrecting a long-dead franchise should be impossible, but the new Halloween did it so well that it's actually the second best entry of the bunch. It achieves that by simply ignoring all of the bad that came in the litany of Halloween films over the years.

In the new Halloween, Michael never fought Busta Rhymes, Laurie was never his sister, the thorn mark doesn't exist, and Laurie never had a kid named Jamie--or John for that matter. This film returns the franchise to what it was, a psychopathic killer on the loose that leaves nobody safe. That is, of course, until he crosses paths with Laurie one more time, 40 years after they first met, and setting them up for quite a showdown.

The new Halloween is everything so many of us wished any of the seven original sequels would be. It's scary, true to the original film, and forwards the story in a realistic way--at least, realistic by Halloween standards. After all, while Freddy Krueger hunts his prey in the dream world and Jason Voorhees just might be an immortal who can also teleport, Michael was based in reality at first. He was simply a psychopath with a knife, and that's what the new film makes him once again.


1. Halloween (1978)


Honestly, the original Halloween gave birth to the slasher craze. It wasn't the first film in the subgenre, but it was the one that launched a million knockoffs and copycats. None of them though, not even the subsequent Halloween films, were able to match it. It introduced Laurie Strode (Jamie Lee Curtis) as a realistic teenage girl fighting against the randomness and chaos that was her attacker Michael Myers.

While the movies that followed muddied that idea by deciding Michael was Laurie's sister, what makes this movie so scary is they have no connection. Michael is simply a psychopath whose goal is to kill, and Laurie is in his way. The 1978 installment of Halloween isn't just the gold standard of the franchise, it's the gold standard of slasher cinema as a whole.



Black Ops 4 Black Market: All Blackout Operation First Strike Item

By Jordan Ramée on Oct 25, 2018 04:38 am

Blackout's Black Market


Call of Duty's Black Market, an in-game shop for cosmetic items, has returned in Black Ops 4, and there are already dozens of unlockables to earn. Many of these items are for Blackout, Black Ops 4's battle royale mode, and you'll earn them by simply playing the game.

In Black Market, the Contraband Stream tracks your progression towards each new item. The available items are swapped out for new ones with each seasonal change, which takes place approximately every two months. Operation First Strike, the first collection of items, is going on right now, and it includes new Blackout calling cards, emotes, signature weapons, Specialist skins, and tags.

The entire assortment of cosmetics included in Operation First Strike are listed in the following gallery. Click through to see everything you can earn.

The Black Market will also experience limited-time events, which offer opportunities for unlocking special cosmetic items. The first event started on October 20 for PS4 and begins on October 27 for Xbox One and PC. It will allow you to earn Halloween-themed gear and skins. In November, the Black Market will update to support real-money purchases.

We think Black Ops 4 is great. In our Call of Duty: Black Ops 4 review, GameSpot reviews editor Kallie Plagge gave the game an 8/10, writing, "Black Ops 4 isn't short on content, and its three main modes are substantial. Multiplayer introduces more tactical mechanics without forcing you into them, and it largely strikes a good balance. Zombies has multiple deep, secret-filled maps to explore, though its returning characters don't hold up and prove distracting. Finally, Blackout pushes Call of Duty in an entirely new direction, making use of aspects from both multiplayer and Zombies for a take on the battle royale genre that stands on its own. Sure, there isn't a traditional single-player campaign, but with the depth and breadth of what is there, Black Ops 4 doesn't need it."

Call of Duty: Black Ops 4 is available for Xbox One, PS4, and PC.


Calling Card - Hunting Party


Calling Card - Last Stand


Calling Card - Duel


Calling Card - Frontier Terror


Calling Card - Mad Rush


Calling Card - Warhorse


Calling Card - Rift Warriors


Calling Card - Aerobic Assassin


Calling Card - Bike Flight


Calling Card - Nice Ride


Calling Card - Powered Up


Emote - Take A Selfie


Emote - Sit Down


Emote - Make It Rain


Emote - Beat Your Chest


Emote - Hula Hoop


Emote - Bust A Move


Signature Weapon - Sandstorm


Signature Weapon - Damascus


Signature Weapon - Blinding Glory


Specialist Skin - Pistolera


Specialist Skin - Red Orchid


Specialist Skin - Bone Daddy


Specialist Skin - Berserker


Specialist Skin - Ghost Hunter


Specialist Skin - Espiritu


Specialist Skin - Auxilia


Specialist Skin - Granadera


Specialist Skin - Sell Sword


Specialist Skin - Mecanico


Specialist Skin - Bombero


Specialist Skin - Gallowglass


Specialist Skin - Rayos X


Specialist Skin - Autopsia


Specialist Skin - Ojo De Vida


Specialist Skin - Ronin


Specialist Skin - Hudson


Tag - Skate Devil


Tag - Falling In Love


Tag - Dead Eye


Tag - Pizza Fiend


Tag - DJ Angel


Tag - Harmburger


Tag - Onslaught


Tag - Sweet Tooth


Tag - Hysterics


Tag - Brain Freeze


Tag - Cosmic Combat


Tag - Lactose Intolerance


Tag - Smoking Section


Tag - High Voltage


Tag - Visionary


Tag - Breacher


Tag - Mad Dog


Tag - Eureka


Tag - Doctor's Orders


Tag - Duck And Cover


Tag - Killer Cat


Tag - Bottleneck



The Best PC Games From 2013 Onward (Updated October 2018)

By Kallie Plagge on Oct 25, 2018 03:40 am

Top Tier


PC gaming has been around for decades, but as technology grows, so too do the possibilities! Many, many games come out on PC--especially Steam--at a pretty fast pace, so it can be hard to know what to play. There's also a wide variety of genres to keep track of, plus all those games you buy during the Steam sale. To help you out, we went back a few years and rounded up the best PC-exclusive games.

For this feature, we included some (but not all) of the PC games that received a score of 8 or higher on GameSpot, with priority going to games that were nominated for awards at the end of their release years. To narrow the scope further, we only picked games that released in 2013 or later--sorry, CS:GO.

Many of the games on this list are relatively new, including Frostpunk, Into the Breach, and Divinity: Original Sin II, and a lot of them are among the best released on the platform. You can spend tons of hours in classic CRPG-style games or immerse yourself in more narrative-driven indie adventure games. Suffice it to say, there's plenty of high-quality options available to you.

What PC games from 2013 onward do you love the most? Let us know in the comments below. And for more PC recommendations, be sure to check out our new show, Steam Punks, where we pick out a few hidden gems on Steam for you to try each week. You can also see our list of the biggest PC games to play in 2018 for more of what's to come.


Return of the Obra Dinn -- 9/10


"Plenty of games promise to make you feel like a detective only to have you checking boxes, but here it's different. Return of the Obra Dinn gives you all the tools you'll need to solve its puzzles--the book interface is a masterpiece of connected design--and then trusts that you'll be capable of arriving at the correct answers by yourself.

But it's more than that. Your magical pocket watch and its time-traveling, corpse-identifying mechanic offers far more than just an exceptionally clever puzzle game--as if that wasn't already enough. It also delivers a wonderfully evocative method of storytelling as you gain glimpses into the lives of each person on board at vital moments along the Obra Dinn's journey and piece together who they were, what they had to deal, what motivated them, and how they responded when tragedy struck. You may only see them in scratchy monochrome stills and hear them in brief snatches of urgent conversation, if at all, but if you're paying attention then you should feel like you know (almost) every one of these sixty people intimately by the end of the game." [read the full review]

-- David Wildgoose


Thronebreaker: The Witcher Tales -- 8/10


"Don't be tricked into thinking Thronebreaker is simply a lengthy tutorial for what is to come when Gwent opens its multiplayer. Its tale is mandatory if you're looking for more Witcher lore to chew on and manages to engage you with a strong cast of well-written characters and a suitably dark plot that challenges your morals every chance it can. Thronebreaker interweaves Gwent into its story in smart ways that keep it from feeling like an intrusive method for resolving combat situations, helping you learn its intricate systems while engaging in unique quests and rulesets. Gwent was a side attraction in The Witcher 3, but through Thronebreaker, it's blossomed into something new that stands on its own as a proud member of the Witcher family." [Read the review]

-- Alessandro Barbosa


Frozen Synapse 2 -- 8/10


"It's hard not to be drawn in by Frozen Synapse 2's style, but it's even harder to pull away once the game's combat gets its hooks in you. While the single-player mode ambles through both high and low points, the multiplayer remains a steadfastly enjoyable experience. The anticipation as squads approach in preparation for battle is both thrilling and nerve-wracking, and the ability to switch between multiplayer games on the fly makes tracking multiple games elegantly simple. Technical hiccups aside, Frozen Synapse 2's incredible style and strong tactical combat make it wonderfully gratifying." [read the full review]

-- James Swinbanks


Two Point Hospital -- 8/10


"It's remarkable that it's taken so long for a spiritual successor to Theme Hospital to show up, but now that it's here, it feels like it's been well worth the wait. The exaggerated, cartoon look and relaxed approach to management make it inviting enough for most players, while the deeper aspects of its economy are enough to keep seasoned players engaged. Two Point Hospital not only re-works an old formula into something modern and enjoyable, it also iterates on the classic brand of irresistible charm and wit, making something that's truly wonderful." [Read the review]

-- James Swinbanks


Unavowed -- 9/10


"Unavowed's greatest strength is that it maintains an admirable focus on incredible characterization that feeds into every quest and conversation. Every question you ask, every decision you make, and every sacrifice you make carries you and your team members on an impassioned journey that epitomizes the best qualities of an adventure game. It never rests on tropes, a strong sense of empathy is present through its entirety, and not only do you come to wholly understand character motivations, the way these people deal with supernatural situations helps to build a bond between them and you as a player. From its wonderfully realized locations and its inviting, three-dimensional characters, Unavowed will have you eager to discover the captivating stories lurking in the demonic underworld of New York City." [read the full review]

-- David Rayfield


Battletech -- 8/10


"Battletech is a game that selfishly takes its time to be meticulous in every respect, and pushing through the density and idiosyncrasies of its many, slow-moving parts can be tough. But if you have the will to decipher it, albeit, at a deliberate and punishingly plodding pace, you can find yourself completely engrossed in its kinetic clashes. Battletech's intricate components ultimately foster a fascinating wealth of nuanced systems that build a uniquely strenuous, detailed, and thoroughly rewarding tactical strategy game." [read the full review]

-- Edmond Tran, AU Editor / Senior Video Producer


Total War: Thrones of Britannia -- 8/10


"Thrones of Britannia is an exciting experience despite the cuts to integral components of the Total War series, such as city planning hinging on military needs, specific building customization, and expanded intrigue options. But this has given Creative Assembly room to focus on enhancing parts of the strategy experience that aren't quite as impenetrable to newcomers, and to allow the series to return to some of the beloved parts of previous historical games to balance out its newer, slimmer form. While there are minor issues with AI, and pacing suffers when you've comfortably gotten the upper hand, this is still a worthy and engaging contribution to the Total War stable that has successfully taken its cues from history's winners and losers alike." [read the full review]

-- Ginny Woo


Far: Lone Sails -- 8/10


"Lone Sails is a transfixing, lovely experience, one that takes recurring indie game tropes and does something unique and fun with them. It's short enough that you could play through it in a single two or three-hour session, but it will likely stick with you for a long time. I can see myself going back in a few months just to revisit the ship, like checking in on an old friend." [read the full review]

-- James O'Connor


Pillars of Eternity II: Deadfire -- 8/10


"Deadfire is dense, and it isn't a small game, easily dwarfing its predecessor in terms of scale. There's a lot to do, and it's easier than ever to get lost in the little stories you find, without following the arcs that the game has specially set out for you. Still, it's worth taking your time. The richness of Deadfire takes a while to appreciate, and like the brined sailors that call it home, you'll be left with an indelible attachment to these islands when you do finally step away." [read the full review]

-- Daniel Starkey


Frostpunk -- 9/10


"Frostpunk is among the best overall takes on the survival city builder to date. Its theming and consistency create a powerful narrative through line that binds your actions around the struggle to hold onto humanity in uncertain times. Hope is a qualified good, but you may not always be strong enough (or clever enough) to shelter that flame from the cold." [read the full review]

-- Daniel Starkey


Into the Breach -- 9/10


"There is so much strategic joy in seeing the potential destruction a swarm of giant monsters is about to unleash on a city, then quickly staging and executing elaborate counter maneuvers to ruin the party. Into The Breach's focus on foresight makes its turn-based encounters an action-packed, risk-free puzzle, and the remarkable diversity of playstyles afforded by unique units keeps each new run interesting. It's a pleasure to see what kind of life-threatening predicaments await for you to creatively resolve in every new turn, every new battle, and every new campaign. Into The Breach is a pristine and pragmatic tactical gem with dynamic conflicts that will inspire you to jump back in again, and again, and again." [read the full review]

-- Edmond Tran, AU Editor / Senior Video Producer


Divinity: Original Sin II -- 10/10


"From lonely farmhouses through pitched battles with gods in far-flung dimensions, Divinity: Original Sin II is one of the most captivating role-playing games ever made. Its immaculately conceived and emotion-wrought fantasy world, topped by brilliant tactical combat, make it one of the finest games of the year thus far, and it has to be regarded as an instant classic in the pantheon of RPG greats." [read the full review]

-- Brett Todd

Note: Divinity: Original Sin II is coming to PS4 and Xbox One in August.


Total War: Warhammer II -- 9/10


"With Warhammer II, Total War doesn't reinvent anything so much as it iterates on the ideas that made the first so special. At its heart there's still the marriage of Total War's big-scale strategy and Warhammer's precise tactical play. But, through a thousand tiny tweaks, they've refined the experience into one of the most intriguing and exciting strategy games ever." [read the full review]

-- Daniel Starkey


The Red Strings Club -- 9/10


"From the game's opening piano chords, The Red String Club's futuristic exploration of themes regarding human emotion, strong writing, and exciting situations create an experience that is deeply gratifying. The cast of relatable, three-dimensional characters elevate the stakes of every bullet fired, secret divulged and cocktail poured. They are flawed and dangerous, but also convey admirable human characteristics that feel inspirational. The Red Strings Club is a tense adventure about a cast of characters that endanger themselves for goals that aren't necessarily guaranteed, a rewarding journey into the human soul, and a game that pushes the limits of what a point-and-click adventure can do." [read the full review]

-- David Rayfield


Civilization VI -- 9/10


"Civ 6 has a few rough edges, but they're pushed far into the periphery by spectacular strategic depth and intricate interlocking nuances. Any frustrations I experienced were immediately eclipsed by my desire to continue playing. Just one more turn, every turn, forever." [read the full review]

-- Scott Butterworth

Note: Civilization VI's latest expansion, Rise and Fall, received an 8/10 on GameSpot and adds "several key features that both complement and change up the base game." You can read our full review for more.


Endless Space 2 -- 8/10


"4X space sims have long been known as the territory of the serious strategy gamer, but Amplitude has broken away from the pack here. Outstanding depth and tactical challenge have been preserved, although not at the expense of the strong storytelling needed to emphasize the sense of awe and wonder in galactic exploration that's always been a huge part of the genre's appeal. Amplitude has done a masterful job combining these two elements into a single game, where the quests and strategy and politics and economy are all tied into a whole much greater than the sum of its parts." [read the full review]

-- Brett Todd


Warhammer 40,000: Dawn of War III -- 8/10


"An odd chimera of its forebears, there's a lot in this fast-paced RTS that's a little bit off. Parts of the interface don't work sometimes, inter-match army management is half-baked, and the micromanagement needed to use the game's signature hero units effectively doesn't jibe with the extensive base-building you'll need to support them. But those problems fall away when you're in the heat of battle. Dawn of War III builds and maintains an organic tension that yields huge pay-offs, and there's nothing else quite like it." [read the full review]

-- Daniel Starkey


Hacknet - Labyrinths -- 8/10


"The feeling of playing Hacknet in a dark room with headphones on and being absorbed by its engrossing puzzles and soundtrack--full of heavy beats and filthy synth sounds--feels as close as you can get to the Hollywood hacker experience. The puzzles are uniquely challenging without feeling inaccessible, and the Labyrinths expansion takes the formula further by integrating deeper investigations and adding more puzzle variety. Despite the stumbling climax and steady learning curve, Hacknet - Labyrinths is one hell of a ride that leads you down the rabbit hole and back again." [read the full review]

-- James Swinbanks


Orwell -- 8/10


"Orwell is a hard experience to pull back from, even as the dirtiness of your job sinks in. It uses simple mechanics to tell a complex and engaging story, one that feels particularly relevant right now. This is a game where your choices matter and resonate, and which will leave you with plenty to think about once it's over." [read the full review]

-- James O'Connor


World of Warcraft: Legion -- 9/10


"With Legion, it's hard to remember when WoW's narrative and questing were ever this strong before. Time will tell if Blizzard will serve up a healthy dose of new content to keep the expansion and game alive (a la Mists or Lich King) or if it will suffer the fate of Warlords of Draenor, but right now (about a month after the expansion's release) Blizzard has proven it can still craft an MMO experience as well as--if not better--than anyone else." [read the full review]

-- Don Saas


Quadrilateral Cowboy -- 9/10


"Quadrilateral Cowboy succeeds in astonishing ways: It makes you feel like an incredibly accomplished computer hacker and agent of espionage. It creates an eccentric, thorough world that feels good to exist in and creates characters you can empathise with, despite the lack of a clear plot thread. Quadrilateral Cowboy presents you with a spectrum of moments, and each moment makes you feel great." [read the full review]

-- Edmond Tran, AU Editor / Senior Video Producer


Total War: Warhammer -- 9/10


"When you're in the middle of a siege and you're coordinating an assault with a friend, Total War: Warhammer approaches perfection. You'll be tested on all fronts and asked to manage complex battles with broad, nuanced outcomes. Every system and piece feeds into others, and your choices make all the difference. It's a triumph of real-time strategy design, and the best the Total War series has ever been." [read the full review]

-- Daniel Starkey


Offworld Trading Company -- 9/10


"It's a bit chilling to think that in Offworld you're playing out the same obsessive pursuit of capitalism that led to the fall of its finctional Earth--an event hinted at in tutorial dialogue--yet it's so recklessly entertaining and biting with its satire that I couldn't help but get lost. When combined with truly deep and intricate strategic options, Offworld is a revelation. It's almost unparalleled in the genre. Each and every game is thrilling. Every moment is a challenge. And the brutality of the free market ensures that you can never rest on your laurels, less you be quashed by the invisible hand." [read the full review]

-- Daniel Starkey


Devil Daggers -- 8/10


"Most of the time, Devil Daggers finds elegance in its simplicity. By stripping the pomp of many modern shooters, it reveals the complexity beneath, molding the fundamentals into something exhilarating, something always worth one more try." [read the full review]

-- Mike Mahardy, Video Producer


Homeworld: Deserts of Kharak -- 9/10


"Homeworld was always about loneliness. It was always about clarity and focus. Kharak isn't new in that regard, but it is special. It shows us that when you get things right--and excel--that formula isn't easy to exhaust. Kharak does its part to add to that, though. Its use of voice acting and efficient visuals is a brilliant addition that's far from superficial. It helps narrow the scope of what you need to manage, so that it can load you up with as much as your brain can handle. It's a fast, daunting experience that's tough to shake, making Kharak as intoxicating as Homeworld has ever been." [read the full review]

-- Daniel Starkey


That Dragon, Cancer -- 9/10


"It's virtually impossible to not bring one's own biases into That Dragon, Cancer, because death and disease are universal. Just as it's impossible to quantify whether the exploration of those two heavy topics is worth the time and considerable emotional energy, it's impossible to truly quantify the immeasurable value of being able to not just forever present the best version of a person to the world, but being able to earn his presence in every way his parents did." [read the full review]

-- Justin Clark


The Beginner's Guide -- 8/10


"The Beginner's Guide is an absorbing journey into the thoughts and processes involved during the creation of a video game. It succeeds in helping you understand and sympathize with game developers as artists and people. It equips you with important tools to perceive and think about both video games and other mediums in intelligent ways. It's a game that lives up to its namesake--it's the beginner's guide to the meaning of video games." [read the full review]

-- Edmond Tran, AU Editor / Senior Video Producer


Her Story -- 8/10


"We have an intimate level of knowledge about this woman in the wake of her own personal tragedy, and the strength of Her Story as a narrative experience is that even as the right clips put the truth in sharp relief, your ability to uncover it is both satisfying and horrifying. This feat of intelligence and insight sticks with you long after the credits roll." [read the full review]

-- Justin Clark


Interloper -- 8/10


"Interloper distills the core elements of every good RTS and adds a little extra to put it over the top. No matter if you love or loathe traditional real-time strategy, the deep tactics and puzzle solving crammed into a nicely condensed package here come highly recommended." [read the full review]

-- Brett Todd


The Stanley Parable -- 9/10


"The Stanley Parable is both a richly stimulating commentary on the nature of choice in games (and in other systems, too, like our workplaces and our families) and a game that offers some of the most enjoyable, surprising, and rewarding choices I've ever been confronted with in a game. Going the wrong way has never felt so right." [read the full review]

-- Carolyn Petit


Arma 3 -- 8/10


"ARMA III is a game with few modern counterparts. The influence of Operation Flashpoint isn't felt in many current games, even the modern OF, leaving the ARMA series to lead a charge accompanied by Red Orchestra, Iron Front, and too few others. With that uniqueness comes a dedicated community willing to overlook the flaws because they crave a kind of tension and large-scale teamwork unavailable anywhere else. You should consider joining that crowd. ARMA III is a beast. It occasionally flails and moans, but once you learn how to balance yourself upon it, it gives you a marvelous, turbulent, and memorable ride." [read the full review]

-- Kevin VanOrd


Dota 2 -- 9/10


"The original Dota was an unexpectedly powerful blend of clashing genres and disparate elements that ended up taking over the world, and Valve's successor retains the original rules and characters while adding in a cheery free-to-play model and slick production values. The experience of playing Dota changes day by day--some evenings will be exhilarating, while others will kick your morale to the curb--but there are few games as worthy of your time investment as this. Those who choose to commit to Dota 2 will find many happy hours within this immaculate update." [read the full review]

-- Martin Gaston


Antichamber -- 8.5/10


"There are moments in Antichamber that remain with you long after you've uncovered your last clue and solved your last puzzle. What has been created within its barren walls is supremely intelligent and wildly inventive, and Antichamber doesn't give up its ideals for the sake of accessibility. The few spells of frustration are fleeting and never compromise Antichamber's powerful achievements in design and style. 'Every journey is a series of choices,' you're told at the beginning of your adventure. You should choose to begin yours in Antichamber: it really is quite unlike anything else." [read the full review]

-- Mark Walton



The Best Nintendo Switch Games Available Now (October 2018 Update)

By Matt Espineli on Oct 25, 2018 03:36 am

Switch Games That You Need To Play


The release of the Nintendo Switch marked the beginning of a new generation for Nintendo. After the lukewarm reception of the Wii U, many were beginning to wonder if the company would be able to survive in today's console market. However, it defied all expectations with its hybrid console/handheld console. Alongside the Switch's release was the universally praised The Legend of Zelda: Breath of the Wild, giving it the killer app it needed to quickly rise to the top of console sales charts and dramatically increase Nintendo's revenue.

In the year since its launch, there has been no shortage of amazing games coming, from huge first-party games like Mario and Splatoon to indie darlings like Owlboy and Celeste. There's even great third-party games, like Octopath Traveler and Wolfenstein II: The New Colossus. The library only seems to be expanding and improving with every consecutive release.

In this feature, we're taking a look back at the best Switch games so far. This includes games that have received a score of 8 or higher on GameSpot since the console's release, as well as reviews for new games and updates to reviews of older games that were ported to Switch. Check out our choices for the best games released on the Switch. And with the console's library continuing to expand, make sure to check back often as we update this feature over the coming weeks and months.

For an analysis of Nintendo Switch's first year, be sure to read our retrospective feature discussing the console's various successes and failures. In addition, you can also check out our features detailing all the Wii U games we ported to Switch, 13 things we want to see from the console.

The Switch already has hundreds of games, so many that some are bound to fly under our radar. The games covered here are only a small handful of the experiences out there. Which games do you think are some of the Switch's finest? Let us know in the comments below.


Dragon Ball FighterZ -- 9/10


"FighterZ is complex and distinct enough to be enjoyed by fighting game competitors, but there's no question that it's been designed to tap into the hearts of Dragon Ball's most dedicated fans, and no doubt those same qualities will win people over who've never given the series a chance. Where past games attempted to get there through huge character rosters and deliberately predictable trips down memory lane, FighterZ has bottled the essence of what makes the series' characters, animation, and sense of humor so beloved and reconfigured it into something new: a Dragon Ball fighting game that can go toe-to-toe with the best of the genre." [Read the full review]

-- Peter Brown, Managing Editor


Undertale -- 9/10


"Three years after its initial release on PC, Undertale has found its way to the Nintendo Switch--and of course, the game is every bit as charming, challenging, and harrowing as it was the first time around. Undertale may seem like a straightforward retro-style RPG, but it subverts player expectations every chance it gets, which never gets stale because of clever writing and an evocative chiptune soundtrack. Thankfully, it plays just as well as it does on other platforms without any performance hitches or bugs after putting about four hours into this version. Like its console counterparts, you can fill the screen with an adaptive border that thematically fits with the location you're in (Undertale plays in a 4:3 aspect ratio). Dodging enemy attacks in the bullet hell-style defensive phase in combat works just as well with the Joy-Con analog sticks.

Undertale isn't afraid to break convention, and because it does so in a way that's thoughtful and humorous throughout, the result is an emotional rollercoaster that fills us with determination." [Read the full review]

-- Michael Higham


Into the Breach -- 9/10


"There is so much strategic joy in seeing the potential destruction a swarm of giant monsters is about to unleash on a city, then quickly staging and executing elaborate counter maneuvers to ruin the party. Into The Breach's focus on foresight makes its turn-based encounters an action-packed, risk-free puzzle, and the remarkable diversity of playstyles afforded by unique units keeps each new run interesting. It's a pleasure to see what kind of life-threatening predicaments await for you to creatively resolve in every new turn, every new battle, and every new campaign. Into The Breach is a pristine and pragmatic tactical gem with dynamic conflicts that will inspire you to jump back in again, and again, and again." [Read the full review]

-- Edmond Tran


The Messenger -- 8/10


"The Messenger takes the best parts of the action-platformers it takes influence from and reinterprets them well. With clever writing, well-designed levels, and balanced difficulty curve, the game continuously hooks you with enticing skill-based challenges and satisfying payoffs. Your character might have an immediate imperative to delivering a world-saving scroll, but the journey there is definitely one to savor." [Read the full review]

-- Alexander Pan


Dead Cells -- 9/10


"Dead Cells is a fascinating amalgam of several of today's most popular indie genres. It juggles elements of tough-as-nails action games and Metroid-inspired exploration platformers, with the procedurally generated levels and random item allotments found in roguelikes. It's impressive how it all comes together without a hitch, especially given that the persistent character growth found in games like Dark Souls or Metroid squarely conflicts with the randomized resets emblematic of Rogue-inspired games." [Read the full review]

-- Daniel Starkey


Mega Man X Legacy Collection 1 + 2


"In a way, the entire collection itself is the museum--an entire series, with all its beauty and its blemishes, on display for its audience to judge and assess years later. Parts of this legacy have aged horribly, but they're still undeniably a piece of Mega Man X history. We've been told that the upcoming Mega Man 11 was greenlit thanks in part to fan interest in the original Mega Man Legacy Collection. If Capcom follows with a proper sequel to Mega Man X, this compilation provides valuable lessons on what the series is, what it isn't, and what it can be when given the chance." [Read the full review]

-- Steve Watts


Octopath Traveler -- 8/10


"Despite the lackluster stories that pull you through the world, Octopath thrives on its character progression and the temptations of high-level challenges and rewards. The promise of new jobs, exciting boss fights, and powerful gear will inspire you to poke around every corner, and there are no shortage of discoveries to strive for. And all the while, you're treated to one of the most interesting and effective re-imaginings of a retro aesthetic around. Octopath will likely be a divisive game due to its fractured storytelling, but it's one worth playing despite its lesser qualities. Its high points are simply too good to ignore." [Read the full review]

-- Peter Brown, Managing Editor


Captain Toad


"Despite a smattering of minor complaints, Captain Toad stands as a pint-sized version of Nintendo's stellar first party pedigree. It's among the best Mario spin-offs around and a delightful iteration on old ideas." [Read the full review]

-- Daniel Starkey


Wolfenstein II: The New Colossus -- 8/10


"As long as you're able to play the entire game in docked mode, The New Colossus is the same fantastic game it is on other platforms. It runs well and, despite some minor visual compromises, it still looks pretty good. Handheld mode is unfortunately far less optimized, and the Joy-Cons simply don't feel as good to use as the Pro Controller. If Switch is your only way to play it, The New Colossus is absolutely worth your time--just not on the go." [Read the full review]

-- Kallie Plagge, Associate Editor


West of Loathing -- 8/10


"There are a few minor issues--inventory management on Switch becomes cumbersome as you collect an increasing amount of things, fights with a lot of enemies can obscure some pertinent information, and the stakes sometimes feel a little too low to be completely motivating. But West of Loathing's focus on maintaining a flexible, open-ended nature and lighthearted, humorous feel keeps you engaged in what feels like an imaginative pen-and-paper Dungeons and Dragons campaign, led by a game master whose only goal is to make sure you're laughing and having a fun time. West of Loathing's visuals are monochromatic, but there's enjoyable comedy painted between every line, a pitch-perfect Spaghetti Western soundtrack, and a full spectrum of role-playing possibilities to choose from that make it a consistently enjoyable madcap cowboy jaunt." [Read the full review]

-- Edmond Tran, Editor and Video Producer


BlazBlue: Cross Tag Battle -- 9/10


"Whether playing through the story mode alone or against hardened opponents online, Cross Tag Battle is an absolute joy with a surplus of possibilities within its wide roster and versatile fighting system. Even with all the ridiculousness of the overarching plot, I reveled in the charm of my favorite characters and embraced the many moments of fan service. It's a masterful unification of styles and mechanics from four different universes that compels you to dig deeper and dedicate the time to getting the most out of the beloved members of this cast." [Read the full review]

-- Michael Higham, Associate Editor


Street Fighter 30th Anniversary Collection -- 8/10


"That's more or less the story of the 30th Anniversary Collection. It won't satisfy every specific demand, but it's still a big collection of awesome games and behind-the-scenes content that no Street Fighter fan should miss. Street Fighter is a series worth celebrating and Digital Eclipse has managed to do so in a manner that feels respectful to the series and to the people who keep the spirit of arcade battles alive." [Read the full review]

-- Peter Brown, Managing Editor


Hyrule Warriors: Definitive Edition -- 8/10


"Those returning to the fray will likely be a little disappointed as there just isn't enough new content to rouse fresh excitement. For newcomers, though, Hyrule warriors is a delightful, bizarre outing that opens up the Zelda series, taking us places we've been before, just with thousands of monsters and awesome, screen-clearing magical attacks." [Read the full review]

-- Daniel Starkey


Battle Chasers: Nightwar -- 8/10


"Beyond the challenge of combat, Battle Chasers is sustained through the strength of its story, a rollicking tale that takes our heroes literally to hell and back. It's bolstered by some sharp dialogue, gorgeous artwork, and an ensemble that plays extremely well off of each other. Lots of work has gone into Nightwar since its first release, and the balancing improvements make it an easy game to recommend on all platforms." [Read the full review]

-- Justin Clark


Donkey Kong: Tropical Freeze -- 9/10


"Tropical Freeze isn't a heavy-hitter from Nintendo in the same way Breath of the Wild or Super Mario Odyssey are, but it's a fantastic platformer that's bursting with creativity and expertly designed challenges. It's tuned just right--always tough but rarely frustrating--to ensure that even the most common moments feel great. If you missed out when the game first debuted back in 2014, give it a shot today. It easily stands the test of time." [Read the full review]

-- Peter Brown, Managing Editor


Bayonetta 2 -- 10/10


"But it's a challenge you'll want to experience again as soon as you put down the controller. Bayonetta 2's combat is so expertly constructed, and its presentation so joyously insane, that you'd have to try so very hard to get bored of it all. In a year filled with the promise of ever more elaborate experiences on all the shiny new hardware, that Bayonetta 2--a homage to classic game design and escapism--should be the most fun I've had playing a game all year is unexpected. But maybe it shouldn't have been. After all, its predecessor still stands as one of the finest games of its genre. To have surpassed that with Bayonetta 2, and to have created a game that will be remembered as an absolute classic, is nothing short of astonishing." [Read the review]

-- Mark Walton


Celeste -- 9/10


"It's a testament to convincing writing and ingenious design that after playing Celeste I felt like I'd been on the same journey as Madeline. Her struggle is one made easy to empathize with, her low points painful to watch, and her high notes exhilarating to experience. Her tale is delicately told and beautifully illustrated, confidently coalescing with the satisfying, empowering game it lies within. Not bad for a game about climbing a mountain." [Read the full review]

-- Oscar Dayus, Staff Writer


Dragon Quest Builders -- 8/10


"The excellence of Dragon Quest Builders illustrates the versatility of this 30-year-old franchise as much as it speaks to the engrossing appeal of Minecraft-inspired creation. The story-advancing draw of quests goes hand-in-hand with the depth of a crafting system that cleverly uses monster drops as some of the game's building tools. Whether you want to focus on completing assignments or build with no specific purpose, the game is feature-rich enough to suck up untold hours, even if this happens to be your first Dragon Quest experience." [Read the review]

-- Miguel Concepcion, Editor


The Elder Scrolls V: Skyrim -- 8/10


"The original version of Skyrim is still an immense, engrossing RPG, and the quality, number, and variety of its quests makes it as easy to become lost in its world as ever. With the addition of Zelda-themed gear that's actually useful--and the fact that you can play anywhere--the Switch version of Skyrim is a great excuse to revisit a much-loved RPG." [Read the full review]

-- Kallie Plagge, Associate Editor


Golf Story -- 8/10


"It can take a little while for the narrative to ramp up in Golf Story and for you to feel like you've really cultivated the skills of a champion, but based on the sheer scope of what the game delivers, there's likely something for everyone to enjoy whether their shtick is mini-golfing or terrorising delinquents with frisbees. It has successfully captured the trappings of yesteryear's RPGs, and the witticisms and idiosyncrasies of the characters you encounter are a great palate cleanser between rounds. Switch has had a swathe of indies hit its eShop recently, but if you're looking for something that'll give you satisfaction in terms of an interesting story and a rewarding mechanic, then Golf Story is certainly par for the course." [Read the full review]

-- Ginny Woo


Gorogoa -- 8/10


"Few games take the concept of altering reality to as artistic a level as Gorogoa. This labor of love made chiefly by one developer is a gorgeous and intriguing puzzle game that works because of its stunning art and intelligent puzzle design. Far from a traditional game, Gorogoa is a slow and methodical trip into the surreal." [Read the full review]

-- Jason D'Aprile


Kirby Star Allies -- 8/10


"Star Allies is yet another Kirby game, but it's up there with some of the best. It's an artistic showcase, and a great opportunity for co-op platforming. The one real complaint you can levy at it is that it gates off its more challenging aspects, but the fact that they are present to begin with will please anyone who's grown weary of the series' painless platforming." [Read the full review]

-- Peter Brown, Managing Editor


The Legend of Zelda: Breath of the Wild -- 10/10


"No matter how gorgeous its environments are, how clever its enemies are, and how tricky its puzzles get, the fact that Breath of the Wild continues to surprise you with newfound rules and possibilities after dozens of hours is by far its most valuable quality. It's a game that allows you to feel gradually more and more empowered yet simultaneously manages to retain a sense of challenge and mystery--which, together, creates a steady, consistent feeling of gratification throughout the entire experience. Breath of the Wild is a defining moment for The Legend of Zelda series, and the most impressive game Nintendo has ever created." [Read the full review]

-- Peter Brown, Managing Editor


Mario + Rabbids: Kingdom Battle -- 9/10


"Mario + Rabbids: Kingdom Battle exudes off-beat optimism that never dissolves. It's a consistent delight, no matter how challenging the road becomes, because Kingdom Battle's unique turn-based tactics system is in every way a pleasure to engage with. Coupled with the annoyingly infectious allure of Rabbids, and the always delightful, colorful world of the Mushroom Kingdom, Mario + Rabbids: Kingdom Battle is an implausibly engrossing formula that is positively challenging and endlessly charming." [Read the full review]

-- Edmond Tran, Editor


Mario Kart 8 Deluxe -- 9/10


"For Mario Kart fans, Mario Kart 8 Deluxe might look like more of the same with small Double Dash-inspired tweaks. But thanks to a series of updates both big and almost unseen, it's the version of Mario Kart to get. If you don't own a Wii U or skipped out on Mario Kart 8 the first time around--or even if you've played it before--Mario Kart 8 Deluxe is worth your time. It plays beautifully on Switch in both handheld and docked mode, and its core racing is as exciting as ever. And, most notably, it completely revamps the original's lackluster Battle Mode, rounding out an already great racing game." [Read the full review]

-- Kallie Plagge, Associate Editor


Mr. Shifty -- 8/10


"Mr. Shifty isn't a huge game in terms of length, but the three- to four-hour campaign is ample. It's like a shot of adrenalin, offering an exciting, intense experience, and it's easy to forgive the game's performance flaws when it so consistently makes you feel like a badass." [Read the full review]

-- James O'Connor


NBA 2K18 -- 8/10


"NBA 2K18 is a hardcore sports simulation. If you want to get good, you have to put in the work. Fortunately, there are plenty of ways to improve your skills no matter how you want to play. And the fact that there's so much to do is a bonus, because on the court, NBA 2K18 is also an amazingly well-crafted experience." [Read the full review]

-- Seth Macy


Night in the Woods -- 9/10


"From beginning to end to epilogue, Night in the Woods is ultimately open to individual interpretation. How you relate to it depends on your own experiences and choices, including Mae's dialogue and who you decide to spend time with. Though its charming and angsty story works well on its own merits, it's special because of how it prioritizes conveying emotion over telling a straight narrative." [Read the review]

-- Kallie Plagge, Associate Editor


Owlboy -- 9/10


"Owlboy is consistently charming and surprising, and when its final act doubles down on every front, it's bittersweet to see it end. As you relish the outcome of the final battle and watch the closing cutscene, you can't help but reflect on the beginning of your adventure and how far the world and its inhabitants have come. You'll never be able to play Owlboy for the first time again, but the memories of its magic moments stick with you. This is more than a treat for fans of old-school games; Owlboy is a heartfelt experience that will touch anyone with an affinity for great art and storytelling." [Read the review]

-- Peter Brown, Managing Editor


Pac-Man: Championship Edition 2 Plus -- 8/10


"Pac-Man: Championship Edition 2 creates an exciting dynamic where ghosts are still dangerous, but the overall game is more forgiving than the original--and it's more entertaining as a result. Arcade ports tend to be games we play in short bursts--mostly for the nostalgia factor. Pac-Man: Championship Edition 2 certainly relies on that nostalgia to a point, but it handles the classic game in a way that plays with expectations to surprise you. It's the same game enhanced in the right directions to be make an old concept fun, innovative, and challenging all over again." [Read the review]

-- Jason D'Aprile


Puyo Puyo Tetris -- 8/10


"Overflowing with colorful personality, Puyo Puyo Tetris revels in its weirdness. It provides solid versions of both puzzle games and merges the two in bizarre, frantic ways that adds a fresh dash of style to these long-running series. With an array of game variations spanning single-player, along with on- and offline multiplayer, it's an incredibly meaty package that should satisfy gamers for a long time to come." [Read the full review]

-- Jason D'Aprile


Rive -- 8/10


"Rive is demanding, but it pushes the kind of near-thoughtless play that shoot-em-ups strive to achieve. When faced with an onslaught of enemies and environmental hazards, you'll have to think fast or die. Rive also doesn't run all that long, but what's here is excellent, top-notch action, and the game delivers some of the most memorable moments in a shoot-em-up in years." [Read the full review]

-- Daniel Starkey


Rocket League -- 9/10


"For people new to the game, they have a lot to look forward to regardless, as it's one of the most fascinating sports games in memory. Nevermind if you don't like soccer or couldn't care less about the growing esports community. Rocket League is a unique game that redefines the concept of what a sports game can be, and Psyonix continues to support it with new content on a regular basis. It's been around for a while, but now that it's on Switch, there's no better time to give it a shot." [Read the full review]

-- Peter Brown, Managing Editor


Shovel Knight: Specter of Torment -- 8/10


"Specter of Torment is a finely-crafted 2D platformer that is satisfying in all respects. Simply controlling Specter Knight--flying through the air and slicing through enemies--is a joy in itself, and being able to push your ability to control these skills in overcoming the game's cleverly-designed and challenging levels is always an exhilarating feeling. Specter of Torment is a focussed, polished, and satisfyingly challenging game that's well worth experiencing whether or not you've had the pleasure of playing Shovel Knight." [Read the full review]

-- Edmond Tran, Editor


Sonic Mania -- 9/10


"Sonic Mania methodically uses its sentimental appeal to great effect, but in the process, it heals the wounds inflicted by its most disappointing predecessors and surpasses the series' best with its smart and interpretive design. An excellent 2D platformer, Sonic Mania goes beyond expectations, managing to be not only a proper evolution of the series' iconic formula, but the best Sonic game ever made." [Read the full review]

-- Matt Espineli, Associate Editor


Splatoon 2 -- 8/10


"At first glance, Splatoon 2 seems very similar to the first game. But all the small changes, and even the bigger ones in single player and League Battles, make for a fresh take on the already unique shooter. If you played a lot of the original, the sequel has enough to keep you coming back, and if you're new to the game, it's a fantastic place to jump in." [Read the full review]

-- Kallie Plagge, Associate Editor


Stardew Valley -- 9/10


"The sheer number of things to accomplish in Stardew Valley can keep you interested beyond the original three in-game years you need to reach the end of your story--you may just want to start over rather than continue on. You'll work quite hard to gather enough money for your first horse, so that you can quickly move to the mines to get a mineral to complete a bundle at the community center. It's all centered around whatever it is you want to accomplish that day. And that's truly what makes Stardew Valley such a lovely experience, it encourages you to go out and be the best you can be, in whichever task that brings you the most joy. Stardew Valley motivates naturally, with blissful optimism." [Read the full review]

-- Mary Kish


SteamWorld Dig 2 -- 9/10


"Every advancement Dig 2 makes to its story and mechanics strengthens your initiative to progress. There's an overwhelming sense of momentum that runs through the adventure; as if developer Image & Form sifted the original in a pan, removing its redundancies while expanding upon what made it so fun to persistently play. In your quest to acquire every upgrade and explore every nook and cranny, there's no shortage of hidden collectables to discover. And with post-game content that unlocks after you unearth every secret, the desire to keep digging intensifies. Dig 2 manages to not only be an exceptional successor, but a great adventure in its own right. Where the first game was a diamond in the rough, Dig 2 is a polished jewel." [Read the full review]

-- Matt Espineli, Associate Editor


Super Mario Odyssey -- 10/10


"Odyssey is sustained beyond its major milestones not only through colorful worlds and hidden challenges, but through the sheer joy of controlling Mario, who's never felt more responsive or dynamic in action. Even with everything new that's been introduced, Nintendo's forward-thinking platformer retains the series' classic handcrafted appeal, which is even more impressive when you realize how densely packed each kingdom is. Mario's latest outing is big, bold, and bursting with new ideas, and like Breath of the Wild, is another instance of Nintendo going above and beyond to redefine our expectations. It's a shining example of refined creativity, and another crown jewel for Switch that is without equal." [Read the full review]

-- Peter Brown, Reviews Editor


Lumines Remastered -- 8/10


"Lumines is the kind of game that temporarily rewires your brain, splicing together its ability to recognize visual patterns and audible rhythms simultaneously and forcing you to do the hard but delightful work of putting that ability to use. Having that experience so lovingly presented--and on the Switch, having Lumines handheld again for the first time in six years--is an occasion worth celebrating." [Read the full review]

-- Justin Clark


The Missing: JJ Macfield and the Island of Memories -- 8/10


"The faltering plot twist doesn't detract from the overall experience. The Missing is smaller and more mechanically conventional than Deadly Premonition or D4, but its components remain focused on distinctly a Swery game: a dark, idiosyncratic experience that tells a deeply personal story that's as confronting as it is sincere. It is absolutely not for everyone, but as the game reminds us, there is nothing wrong with that." [Read the review]

-- David Wildgoose



Red Dead Redemption 2 - 15 Western Movies To Watch Before Playing RDR 2

By Dan Auty on Oct 25, 2018 03:30 am


The western has had a long and strange history, which has seen it veer from being one of the most popular movie genres, for decades until the 1960s, to one of the least popular in the '80s and '90s. But while audience interest in the Old West has varied, it's an era that has continued to fascinate filmmakers, from the earliest days of cinema to the present day, both in the US and in other countries. This is a genre that allows directors to experiment with conventions, address social and political issues, and introduce other genres into mix--from horror westerns to comedy westerns, via brutal bloodbaths, thrilling action, and haunting introspection. Some of the greatest actors and directors of all time became famous for their work in the western, and there are exceptional examples still made every year.

The influence of the western stretches beyond the theater, too--to TV, comic books, and video games. When Red Dead Redemption was released in 2010, it was met with rave reviews and massive sales. This was a game that threw the player into an incredibly immersive version of the old west and Mexico, one that drew heavy influence from western movies. Grizzled hero John Marston was clearly based on Clint Eastwood's Man with No Name, the violence was straight out of Tombstone or a Peckinpah movie, and the grand vistas of the west took their inspiration from the classic movies of John Ford and John Wayne.

Red Dead Redemption 2 will finally release on PlayStation 4 and Xbox One on October 26, and fans can expect an even more detailed, immersive world in which to work, kill, and explore. So to get you get ready for what is sure to be one of the games of the year, here are 15 must-see westerns that show the great breadth of the genre. Let's saddle up and ride into town.

If you're keen to learn more about the upcoming open-world western, read our roundup feature compiling all the latest news, gameplay, and trailers. Red Dead Redemption 2 is adding a bunch of exciting new mechanics that are incredibly exciting and intriguing, so be sure to check out our in-depth feature showcasing them all. Though, if you're more intrigued about the game's development and some of its major inspirations and influences, you should read our feature discussing how previous Rockstar games, like Bully, Max Payne 3, and L.A. Noire impacted its mechanics.

In the meantime, tell us which western films you love the most in the comments below!


1. The Man With No Name Trilogy (1964/1965/1967)


Dir. Sergio Leone

For decades, the Italian film industry was known for churning out its own variation on successful American genres, whether horror, sci-fi, or crime movies. Sergio Leone's classic western trilogy--A Fistful of Dollars, For a Few Dollars More, and The Good, The Bad, and the Ugly--kickstarted the spaghetti western cycle that lasted throughout the late-'60s and '70s. It also made a star of Clint Eastwood, who would himself go on to direct several classic westerns. Leone's movies stripped the genre down to its most basic elements, as Eastwood's unnamed bounty hunter navigates a ruthless, immoral West with few words and lots of shooting. All three movies are marked by their violence, dark humour, and stylish direction, with Ennio Morricone delivering a series of iconic, inventive soundtracks.


2. Django (1966)


Dir. Sergio Corbucci

If the Man With No Name is the best known of all the spaghetti western heroes, then Django is easily in second place. Unlike Eastwood and Leone's great character, Django has been played by a variety of actors across many films, and to date, there are more than 30 Django movies. But the man most associated with him will always be the Italian icon Franco Nero, who starred in Sergio Corbucci's classic original. Django is a former soldier who find himself caught up in a race war between American soldiers and Mexican bandits a few years after the end of the Civil War. Django is a gritty, thrilling movie with heavy political overtones that was highly controversial at the time for its levels of violence and torture, but now stands as a true cult classic.


3. The Great Silence (1968)


Dir. Sergio Corbucci

Sergio Corbucci is best known for Django, but with The Great Silence, he delivered one of the all-time great spaghetti westerns. Set in the snowbound mountains of Utah (although shot in the Italian Dolomites), it features the great French actor Jean-Louis Trintignant as a mute gunslinger who roams the countryside, in pursuit of those he perceives as evil. His main target is Loco, a terrifying killer played by cult favourite Klaus Kinski. The Great Silence is about as pessimistic and cynical as westerns get, with the incredible location photography and intense performances making it a must-see, particularly in the beautiful restored blu-ray that was released earlier this year.


4. The Wild Bunch (1969)


Dir. Sam Peckinpah

The late '60s was a watershed time for American cinema, when the depiction of sex and violence in studio movies increased, thrilling younger audiences but also causing considerable controversy amongst older viewers and critics. Sam Peckinpah's The Wild Bunch was a key movie at this time, one which waved farewell to an older era of western cinema. A group of veteran outlaws face the end of the line while they are pursued by their former gang-member turned lawman, and take on a dangerous mission for a corrupt Mexican general. The movie is best known for its incredible, blood-splattered, slow-motion final gun battle, but the whole movie is a masterpiece that is by turns brutally violent and deeply moving.


5. Once Upon A Time In The West (1969)


Dir. Sergio Leone

While the Dollars trilogy are Sergio Leone's best known westerns, his true masterpiece is Once Upon A Time In The West. Leone planned to retire from the genre, but an offer from Paramount to direct and the chance to work with screen legend Henry Fonda convinced him otherwise. Fonda plays against type by portraying a ruthless killer, and the movie centers around a land battle over the construction of a railroad. It's a long and often slow film, but utterly engrossing, with a morally ambiguous characters and a dark, pessimistic tone very different to the more cartoonish fun of the Dollars movies.


6. McCabe And Mrs. Miller (1971)


Dir. Robert Altman

Robert Altman tackled many genres across his long career, from the war comedy M*A*S*H* to the Hollywood satire The Player and the murder mystery Gosford Park, but his films are unified by his interest in character over story and a determination to do things his own way. McCabe and Mrs. Miller is his brilliant western, in which a gambler called John McCabe (Warren Beatty) sets up a brothel in a small town with the help of drug-addicted English traveller Constance Miller (Julie Christie). It's a strange film, with a loose structure, jarring editing, and disorienting sound design. But it's utterly intoxicating, the amazing photography, hypnotic atmosphere, and a fascinating refusal to play by the rules of the genre making it one of the best westerns of the '70s.


7. High Plains Drifter (1973)


Dir. Clint Eastwood

By 1973, Clint Eastwood had already started his directing career, and followed his debut Play Misty for Me with his first western as director. High Plains Drifter is an offbeat movie that took influence from the work of Sergio Leone rather than other American directors, such as John Ford or Howard Hawks. Eastwood again plays an unnamed stranger who is hired to protect a town from some very bad men. But while the material was generic, the movie is not. The eerie tone and atmosphere feels more like a supernatural horror movie than a western, and it's packed with wonderfully surreal touches. It might not be as well known as some of Eastwood's other westerns, but it's up there with the best.


8. Unforgiven (1992)


Dir. Clint Eastwood

The script for Clint Eastwood's Unforgiven was written by Blade Runner's David Webb Peoples, and was first given to the director/star back in the early '80s. But knowing that he was not yet old enough to play the role of veteran killer William Munny, Eastwood waited a decade, until he was in his 60s, to direct and star. The result was an all-time classic; a dark, brooding meditation on violence and redemption. The incredible cast includes Gene Hackman, Morgan Freeman, and Richard Harris, and the movie went on to win four Oscars. Unforgiven remains one of the most powerful westerns ever made, which strips away the clichés of the genre while also delivering so many of the elements that fans love.


9. Tombstone (1993)


Dir. George P. Cosmatos

1993 was the year of Wyatt Earp, with two movies released within six month of each other, both based on the legendary lawman. Kevin Costner's Wyatt Earp is a well crafted and very traditional western--but Tombstone is way more fun. It actually had lots of behind-the-scenes problems, with director George P. Cosmatos brought on to replace original director Kevin Jarre during production. But you wouldn't know it--it's a fast-moving, thrilling action western, with Kurt Russell perfectly cast as Earp, and a stellar supporting cast that includes a scene-stealing Val Kilmer (as Doc Holliday), Sam Elliott, Bill Paxton, and Michael Biehn.


10. Dead Man (1995)


Dir: Jim Jarmusch

Jim Jarmusch made his name for quirky deadpan indie comedies in the '80s, and in 1995 he tackled his first pure genre movie. Of course, Dead Man is as strange and idiosyncratic as you'd expect from Jarmusch. For a start, it's shot in crisp black-and-white, and while many classic early westerns were obviously in monochrome, it's unusual choice for a modern one. Johnny Depp stars as William Blake, a man from the city who heads west after his parents die and his financée leaves him. This begins a strange trip in which he is accompanied by a Native American called Nobody. Depp spends much of the movie dying from a gunshot wound, and along the way Jarmusch offers a strange, darkly funny, and ultimately very moving film about mortality, technology, and coming to terms with the past. It also features a blistering solo guitar score by Neil Young, which he performed in a single take while watching the movie.


11. The Assassination Of Jesse James By The Coward Robert Ford (2006)


Dir. Andrew Dominik

One of the best westerns of the 21st century, this is an adaptation of the 1983 novel of the same name, with Brad Pitt as legendary outlaw Jesse James and Casey Affleck as fellow bandit Robert Ford. The movie flopped at the box office and there were various behind-the-scenes battles between director Andrew Dominik, who wanted to make a dark, meditation on fame and legend, and the studio who (inevitably) hoped for a faster-paced, more action-packed move. The resulting film definitely favours Dominik's approach more, and this haunting, atmospheric, beautifully-made telling of this famous story lingers in the mind long after the end.


12. True Grit (2010)


Dir. Joel & Ethan Coen

The Coen's brothers' previous attempt at remaking a classic movie--2003's The Ladykillers--was one of their worst films, so there was some trepidation about this new adaptation of the John Wayne favourite True Grit. But there was no need to worry. Jeff Bridges takes on the role of "Rooster" Cogburn, a hard-drinking, rule-breaking lawman, who is hired by a 14-year-old girl to find the outlaw who killed her father. The Coens blend their trademark quirky humor with more traditional western conventions in a hugely satisfying way. It's one of their most accessible movies and it turned out to be their biggest box office by far, making $252 million worldwide, a hugely impressive result for any western in 2010.


13. Django Unchained (2012)


Dir. Quentin Tarantino

For his first western, Quentin Tarantino borrowed the name of the legendary spaghetti western hero, and delivers a movie that, like Sergio Corbucci's classic Django, uses the western format to address issues of race and prejudice. Jamie Foxx plays a slave who is granted his freedom in return for helping a bounty hunter (Christoph Waltz) track down a pair of killers. This initial quest soon turns into a search for Django's wife, who is being kept by a cruel landowner, played by Leonardo DiCaprio. As you'd expect from Tarantino, Django Unchained is a movie that skirts constantly around the edges of taste, but for those who can take some of the subject matter, it's hugely entertaining, as it lurches from serious social and historical commentary to over-the-top, blood spurting violence and back again. It also contains some of the most memorable acting in Tarantino's filmography, in particular Foxx's relentless, determined Django and DiCaprio's charming but rage-fuelled slave owner.


14. The Revenant (2015)


Dir. Alejandro G. Iñárritu

The production of Alejandro G. Iñárritu's award-winning western survival movie was beset with problems--including budget overruns and crew members quitting--and when you watch it, it's easy to see why. There are few films that have created such a believably harsh environment for its characters, as we watch a recreation of the story of Hugh Glass, a frontiersman and fur-trapper who made an epic 200-mile journey across a savage landscape to get revenge on the men who left him for dead. Leonardo DiCaprio finally won an Oscar for his portrayal of Glass, and the movie is a harrowing, thrilling experience of the type only cinema can deliver.


15. The Hateful Eight (2015)


Dir. Quentin Tarantino

Tarantino's second western is a very different movie to Django Unchained, and in many ways is most reminiscent of his classic debut Reservoir Dogs. Set mostly in one night, it places eight strangers in a stagecoach lodge during a blizzard. Things start tense and get worse from there, as bodies start dropping and paranoia start to creep in. This being a Tarantino movie, it's long and talky, but the dialogue is as sharp as ever and the incredible cast--including Tarantino veterans Kurt Russell, Samuel L. Jackson, Tim Roth, and Michael Madsen--make it utterly compelling viewing.



Red Dead Redemption 2: How Max Payne 3, GTA 5, Bully, And More Influenced RDR2

By Array on Oct 25, 2018 03:28 am


Red Dead Redemption 2 is Rockstar's most ambitious game to date. With nearly 20 years of experience and almost 30 games under its belt, it's clear that the studio is pulling from its rich history in order to make its biggest game to date. Eight Rockstar studios around the globe are putting bits and pieces of eight different games into Red Dead Redemption 2.

The physical health mechanics from Grand Theft Auto: San Andreas appear in Red Dead Redemption 2, for example, and they're expanded to affect your character's own personal hygiene. RDR2's weapon handling emulates Max Payne 3 by only allowing your character to carry as many guns as they can physically hold with their hands and available holsters. Heck, even the NPC interaction from Bully is present, although with improvements that allow you to respond to characters in a variety of ways depending on what's going on.

With so many past elements showing up in the upcoming open-world adventure, it seems like the game is a true culmination of everything Rockstar has learned. In this gallery, we detail eight of Rockstar's biggest games from the last 15 years and what they contribute to Red Dead Redemption 2.

RDR2 releases on October 26 for PS4 and Xbox One. Pre-orders are available now at a number of in-store and online retailers, and there's some extra content tied to specific platforms and timed exclusive DLC. If you're curious about all the new features in the game, check out our round-up of everything we know, including the game's most surprising details.

What do you find the most intriguing about the way Red Dead Redemption 2 takes elements from past Rockstar games? Let us know in the comments below.


Grand Theft Auto: San Andreas (2004): Physical Health


In 2004, Grand Theft Auto: San Andreas was the biggest game that Rockstar had ever shipped. Alongside a sprawling map with three distinct cities, San Andreas allowed you to morph CJs body as you played. For example, if you gorged on Meat Stacks at Burger Shot, CJ would start to get plump. Conversely if you ate healthily and hit the gym every now and then, CJ would get buff. An in-shape CJ would garner more respect and have greater sex appeal while a chubbier CJ would have less luck with the ladies.

As unique as this mechanic was at the time, Rockstar has not revisited it in any subsequent games until now. Like CJ, Arthur Morgan will change and evolve depending on how you play. His beard and hair will grow over time if you don't get him a trim. You can even make him look sharp by slicking his hair back. If you overindulge, Arthur will put on some weight, and even deride himself when he catches his reflection in mirrors. And if he doesn't clean himself every now and then, Arthur will start to get stanky. NPCs and gang members respond to Arthur differently depending on his hygiene and personal upkeep, even take him aside to suggest that he wash himself.


The Warriors (2005): Melee Combat


The Warriors was a notable contribution to Rockstar's output mostly due to its overall quality as a licensed game based on a film. It wonderfully worked in the style of its source material into its small sandbox world. Not only that, but it expanded upon the story of the film, giving its characters more background. However, The Warriors' most notable quality was its melee combat, which was modeled after classic 2D beat-em-ups. While this would be later expanded in Bully, it was in The Warriors that we saw Rockstar's first attempt at melee combat.

Subsequent Rockstar games dabbled in melee, but none really went for it in the way The Warriors and Bully did. Red Dead Redemption 2 seems to be bringing melee back, giving Morgan the ability to duke it out with enemies by punching, kicking, and even stunning and throwing them. There's some pretty gnarly sound effects accompanying each blow, bringing it more in line with the level of violence seen in The Warriors.


Bully (2006): NPC Interaction


Compared to Rockstar's previous open world games, Bully was rather unique. It was a much more intimate experience: Bullworth Academy was far smaller than a city, there were no guns, and if you were a good student you'd be spending a lot of time in class. But the scope, no matter how narrow it was compared to GTA, was the right fit: Bully became an influential addition to Rockstar's catalogue in its own right.

One of Bully's more interesting parts was the way you interacted with NPCs. You could greet them either positively or negatively. You could talk your way out of trouble, and even apologize to someone you injured. While it wasn't as fleshed out as it could have been, it did allow you to respond to social situations in unique ways.

Rockstar briefly revisited this mechanic in Red Dead Redemption where a tap of a button allowed John to tip his cowboy hat to those around him. But now Rockstar is expanding this mechanic in Red Dead Redemption 2. If you target an NPC without your gun equipped, you're given a handful of options for social interactions. You can greet, threaten, or rob an NPC. Depending on how they respond to Arthur, he can continue the conversation or just walk away. Based on the first several hours, this adds another layer of complexity to the world. NPCs feature a wider range of attitudes toward you--they aren't all either simply docile or shooting at you. You can diffuse encounters in ways you see fit.


Grand Theft Auto IV (2008): Sense Of Place


Grand Theft Auto IV was a bit of a departure from previous entries in the franchise. Many of the features from San Andreas and Bully had disappeared, and the over-the-top tone was replaced with a more realistic one. Gone were the jetpacks and planes of San Andreas and the '80s nostalgic decadence of Vice City. And while some players lamented the loss of this wackiness, Rockstar replaced it with something just as important: A strong sense of place. Liberty City felt alive. You could follow NPCs going about their business and Niko could just hang out and befriend key characters. Since GTA IV, Rockstar has opted--for the most part--to create more grounded and realistic experiences that offer a stronger warmth and presence. GTA IV's vision of a more realistic take on the open-world genre can be seen in nearly all of Rockstar's subsequent games and is pushed much further than before in Red Dead Redemption 2.


L.A. Noire (2011): Environmental Interaction


L.A. Noire was an unusual game for Rockstar and its developer Team Bondi. Combat was put on the backburner in favor of a slower-paced experience that asked you to carefully explore crime scenes, gather evidence, and question witnesses. If you weren't thorough, you could completely botch a case, the perp would get away, and yet, the story would continue. Not everyone loved it, but to this day, there are still very few games like it.

One of L.A. Noire's key mechanics is the ability to examine and manipulate objects found in the environment in order to piece together how the crime went down. L.A. Noire wasn't the first game to do this, and it certainly won't be the last, but it's the only Rockstar game to date that allowed you to interact with the environment to this extent. Red Dead Redemption 2 aims to do something similar. While you may not be solving cases, Arthur Morgan can pick up certain objects in the environment and examine them as you would in L.A. Noire. Instead of exploring the wild frontier you might find yourself holed up in a house examining pictures and notes left by the previous residents. You can even inspect your weapons and shop items.


Max Payne 3 (2012): Shooting And Weapon Management


Max Payne 3 is a bold game. While we wouldn't call it realistic--you hang from a helicopter and shoot rockets out of the sky during an early section of the game--its mechanics made it feel like one of Rockstar's most grounded experiences to date. If Max takes a bullet to the head, he goes down immediately, even on the easiest difficulty. But what stands out is how the game handled weapon management. Max could only carry as many guns as he had hands and holsters. This meant that if you were using a pistol and had a rifle, Max would carry the rifle in his other hand. If you decided to dual wield handguns, Max would toss his rifle on the ground. Even the reload animations were different depending on what weapons Max was using.

These mechanics are returning in Red Dead Redemption 2. Every weapon Arthur carries appears on his body. This means you can only take a few weapons with you into a firefight. The rest of your firearms are stored in your saddlebag. Weapon management isn't the only thing the game borrows from Max Payne 3. At the end of a firefight in Max Payne, you would be treated to a gruesome slow motion kill cam. If you're into that sort of thing, you'll be happy to know that this feature is returning in Red Dead Redemption 2 and it will change based on your morale. If you're a good cowboy, the killcams will look more heroic--but if you are villainous, it will be gorier.


Grand Theft Auto V (2013): Practice Skills And First-Person View


To no one's surprise, Red Dead Redemption 2 expands on many of Grand Theft Auto V's mechanics. A notable example is stat building. As you played GTA V, Trevor, Michael, and Franklin's stats would increase in logical ways. If they swam a lot, their lung capacity would increase, if they drove everywhere, their driving skill would increase, and so on. Red Dead Redemption 2 takes a similar approach with Arthur's skills. The more he runs, the better his stamina gets, and the more he shoots, the more his sharpshooting increases.

GTA V was also the first Rockstar game--unless you count Midnight Club--to support a first-person camera. It offered a radically different feel to GTA and it's returning for Red Dead Redemption 2. If you want, you can play the whole game in first person from the very beginning. It even allows you to tweak the first person camera settings to your liking. But remember, just because you can't see Arthur, it doesn't mean he shouldn't bath every now and then.


Grand Theft Auto Online (2013-Present): Multiplayer Scope And Variety


Grand Theft Auto Online is a different beast from Rockstar's various games. While plenty of its games support multiplayer, GTA Online is far bigger and far deeper than anything the studio had released previously. It's built off the openworld structure of Red Dead Redemption's multiplayer. Players can purchase property, build out their garages with exotic supercars, and even start their own businesses. And of course, it has plenty of cooperative and competitive missions and gametypes to participate in.

To this day, Rockstar still releases free updates for GTA Online and it continues to be a massive source of income for the studio. We don't know much about Red Dead Redemption 2's online component yet, but it sounds like it will be building off of GTA Online. You will once again be able to explore a massive world as a cowboy or cowgirl and partake in various missions and competitive game modes. Unlike GTA Online, the slower pace of Red Dead Redemption 2 might elevate the more intimate moments that arise. Despite this, it sounds like fans of GTA Online should feel comfortable with Red Dead Online. Though, it's worth noting that, like GTA Online, it won't be available until a few weeks after Red Dead Redemption 2 launches.



Every WWE Woman On The Smackdown And Raw Rosters, Ranked Before Evolution

By Kevin Wong on Oct 25, 2018 02:14 am


WWE Evolution will air on the WWE Network on Sunday, October 28. It is the first all-women's pay-per-view in the company's history--an event that took years of incremental steps to finally happen. Hopefully, it's a rousing success viewerwise, so WWE will know there's an existing audience for these sorts of events.

In recognition of this latest benchmark in the Women's Evolution, here are the 27 women on the main roster who are pushing the envelope further, one match at a time. We ranked them in order from worst to best, based upon their skills, their accolades, and their potential moving forward.

Check out the match card for the WWE Evolution PPV. And check in on Sunday, October 28, when we'll be covering the event in full with live updates.


27. Dana Brooke


Because she was Emma's backup muscle, Dana Brooke was brought up from NXT much too soon--an unfortunate mismanagement of a promising talent. Brooke needs to go back down to the Performance Center and get a hard reboot because her career isn't working out the way it should.


26. Lana


Lana was an incredibly gifted manager who traded that in to become a below average wrestler.


25. Tamina


Physically imposing and dominant, Tamina has never been able to transition out of her "enforcer" role into something more substantive. She's the silent type--a woman of few words--but in a business filled of trash talkers, that can hold a person back.


24. Brie Bella


Brie has struggled with her ring work since returning to the squared circle. She's better off in her current role--cheering on sister Nikki from ringside--until she can shake off the ring rust.


23. Billie Kay


There are two IIconics, but Billie Kay is certainly the supporting role in her duo. She works well in that regard, but she needs to define herself better if she ever wants to be a breakout solo performer.


22. Liv Morgan


Morgan is currently booked as the weakest member of the Riott Squad; Ruby is the leader, and Morgan often piggybacks on Sarah Logan to get to ringside. Yes, it's a cute gimmick. But no, it doesn't do her long-term prospects any favors.


21. Alicia Fox


One of the longest tenured performers in the company, Foxy knows her role--to enhance everyone else on the roster. She loses, but she looks really good doing it, and she always does it in a way that makes her opponent look dominant.


20. Zelina Vega


The manager of Andrade "Cien" Almas, Vega is a great talker, but she's fought in the ring sparingly--always with Almas and not on her own. There's not enough of a body of work to judge her quite yet, but her charisma gives her promising start.


19. Sarah Logan


When all is said and done, Logan might be the breakout star of the Riott Squad. She's built like a tank, and she had a standout performance at the first women's Royal Rumble. Her whole aura--as a country backwoods girl who loves to whup ass--is unique to the roster and sets her apart.


18. Mickie James


The veteran is still going strong, and is debatably a better worker now than she was during her first run. Her match against Asuka at NXT Takeover: Toronto, remains her best showing since her return. Hopefully, she'll have the chance at a featured storyline in the next six months.


17. Natalya


One of the last graduates of the famous Hart family Dungeon, Natalya is impeccably consistent. She's a solid hand in the ring, and though she may never get the multiple title reigns of her counterparts, she is a vital mentor and wealth of knowledge to the other women. You can thank Natalya that Rousey is as good as she is; she trained the former UFC women's champion in secret for months before her in-ring debut at Wrestlemania 34.


16. Carmella


Carmella wasn't quite ready to be Smackdown women's champion when she cashed in her Money in the Bank briefcase. But she did manage to piss off everyone in the audience during her reign; she's a great heel character, even if she isn't as great of a wrestler. Carmella is currently involved in an entertaining mixed tag run with R-Truth. A little more in-ring polish, and she'll be good to go.


15. Ruby Riott


Ruby Riott's greatest ability is to make everything look like it hurts--she sells like no one's business, and she seems to have power behind every one of her shots. She has an alternative tattooed look that may have hurt her in the prior Divas era, but hopefully, the writers can see past that and give her a chance.


14. Mandy Rose


WWE has tried to give the "throwback diva gimmick" to multiple wrestlers, but it's never worked out the way they wanted it to. They tried it with Eva Marie. They tried it with Lana. They tried it with "Emmalina" (remember that?). But with Mandy Rose, the company may have finally struck gold. She's has a great presence and solid skills; she's just biding her time, since the roster is so crowded.


13. Peyton Royce


The breakout star of the IIconics, Peyton Royce has fundamental chain wrestling skills that run contradictory to the way she's booked. If WWE ever lets her progress beyond the petty, mean girl schtick she's currently running, Royce could be a massive star. Again, though, it's crowded at the top. She may need to wait awhile longer for her shot. But it's coming, eventually.


12. Naomi


Sometimes, the biggest stars have odd beginnings. Trish Stratus started out as a valet for Test and Albert. And Naomi started as a backup dancer "Funkadactyl" for Brodus Clay. Fast forward almost seven years later, and Naomi is a two-time Smackdown women's champion (the first African-American woman to hold the title). She's has an array of athletic, high-impact moves and one of the best entrances in all of WWE, man or woman. Feel the Glow.


11. Nia Jax


Like many other promising NXT prospects, Nia Jax was given too much, too soon when she moved up to the main roster. But unlike many others, she rose to the occasion, and captured the Raw women's title at Wrestlemania 34. Jax continues to improve, and she works really well with smaller competitors who apply ring psychology, and target her limbs to cut her down to size.


10. Nikki Bella


The longest reigning Divas champion in history has adjusted to the increasing demands of the Women's Evolution, training herself from a passable talent to a legitimately good one; see her match against Charlotte Flair at Night of Champions (2015) for proof.

A serious neck injury nearly ended her career, but she's back on track now. Expect Nikki to put up a decent fight against Ronda Rousey at WWE Evolution.


9. Bayley


The lovable, huggable Bayley has been spinning wheels for the better part of a year. She was an NXT women's champion who was one half of the greatest WWE women's match of all time (Sasha Banks vs. Bayley at NXT Takeover: Brooklyn). She was a Raw women's champion who successfully defended her title at Wrestlemania 33. But now, she's stuck in an aimless "are they friends or aren't they?" feud with Sasha Banks.

WWE fans know exactly how much Bayley is capable of, if she were given the chance. Whenever she finally taps into the bad girl underneath the good girl persona, watch out.


8. Sonya Deville


Yes, this is an abnormally high placement on a roster with so many former world champions. But Sonya Deville has "it," whatever "it" is that makes a future world champion. She has an MMA background, and it shows; when she bounces on her toes, she has the look and presence of a panther, ready to pounce and kill.

Deville is losing more than she's winning these days; no one said that paying dues was easy or fun. But the potential to go much further is there, should WWE take a risk and decide to pull the trigger.


7. Ember Moon


A great look (those red eyes!), a great attitude (a love for Game of Thrones and nerdy culture), and sharp skills (the Eclipse finisher is sick). What's not to like? Ember Moon is a former NXT Women's Champion, and before Charlotte beat Asuka at Wrestlemania, Moon had come the closest to defeating the Empress of Tomorrow. She put on an instant classic with Asuka at NXT Takeover: Brooklyn III.

And although Moon has never clinched a main roster title, she's been well-protected since moving up; she's only lost two singles matches since her Raw debut. It won't be long before she gets a shot at the big time.


6. Alexa Bliss


Little Miss Bliss is smaller than every other competitor, but she's more clever and cruel. She plays mind games to throw her opponents off her scent, and she uses her opponents' strengths against them; when someone charges at her, she'd much rather get out of the way and have the opponent crash into the ring post, rather than counter it head-on.

Still, there's a limit to what cleverness can get you in WWE. And Rousey might be the personification of that limit.


5. Sasha Banks


Sasha Banks is currently working as a babyface. And although she's decent at it, she is uncommonly good at playing a villain. It's not so much her mic skills; it's her body language, and the way she struts, smirks, and takes pleasure in her opponent's pain.

Banks recently returned to in-ring action, after a brief hiatus due to a back injury. Maybe once Rousey is done dismantling the Bellas, Banks can can turn heel and have her shot at the Baddest Woman on the Planet.


4. Asuka


It hurts to say, but Asuka hasn't been the same since her loss to Charlotte at Wrestlemania 34. Since then, she's failed to recapture the Smackdown women's title from Carmella, and she's currently involved in a buddy/buddy storyline with Naomi, in which they bond over not being able to understand each other.

Asuka will always be a dangerous threat, because she's Asuka after all. And it's great that they're giving the rest of the women's roster a chance to shine. But even so, it's been awhile since Asuka has been legitimately scary. We're looking forward to when that'll happen again.


3. Ronda Rousey


Has there ever been a wrestler with a debut as incredible as Ronda Rousey? She managed, along with Triple H, Stephanie McMahon, and Kurt Angle, to put on the best match of Wrestlemania 34. It's moments like this that you remember: Rousey is an Olympic medalist, and she belongs to the 1% of the 1% of athletes on this planet. It would take someone that talented to pick the business up so quickly.

The only reason she's not at the top of this list is because she's still relatively unproven; she's fought less than 30 matches since her April debut. But the future looks bright.


2. Charlotte Flair


The Queen is recently deposed, but it's only temporary; WWE has invested too much time and effort into Charlotte Flair to turn back now.

She is the most decorated woman on the current roster, with seven world title reigns to her name. She's defeated everyone on the roster aside from Ronda Rousey, and even handed Asuka her first WWE loss. But she's not the current MVP of the women's division. That honor goes to someone a little more unexpected.


1. Becky Lynch


For years, Becky Lynch was one of the purest babyfaces in the women's division. And as a result, she got stepped on by everyone, especially Charlotte, who used her to get what she wanted but wouldn't hesitate to backstab her if it meant winning the title. And after awhile, it became a typical story: Becky tries hard. Becky falls short. And repeat. It's a testament to the woman's charisma that the fans kept cheering her, regardless.

When Becky finally turned heel and attacked Charlotte this past September, the Brooklyn crowd roared its approval. FINALLY. After years of being a treated like a doormat and a lackey, Becky was getting some of her own back. And WWE, rather than fighting it, decided to roll with it and turned Becky into a tweener--a take-no-crap asskicker in the mold of "Stone Cold" Steve Austin. They also had Becky beat Charlotte clean at Hell in a Cell to capture the Smackdown women's championship. Becky, for her part, seems to be relishing her newfound dark side.

We know the pendulum will eventually swing the other way, and Charlotte will be the de facto champion for years to come. But until then, this is exciting, uncharted territory. Currently, Becky Lynch is the top woman in WWE, and we cannot wait to see what she does next with her brand new spotlight.



Netflix's Daredevil Season 3: The Easter Eggs And References You Probably Missed

By Meg Downey on Oct 25, 2018 01:01 am

Ready to be Born Again?


You already know how this goes by now. The Netflix arm of the Marvel Cinematic Universe may not be the main MCU--no one is fighting Thanos or dealing with half the population of the world disappearing in the middle of the afternoon--but it still features plenty of hidden references and nods to the comic book source material for us to unearth.

This season was based heavily on the iconic Born Again story of the Daredevil comics by Frank Miller and David Mazzucchelli, which was originally published across Daredevil #227 through #233 back in 1986. Though Born Again is perhaps less famous than Miller and Mazzucchelli's other work from around that time--Batman: Year One--it fulfills basically the same function. The idea behind Born Again was to strip Daredevil down to his most basic components and see what stuck by throwing Matt Murdock through a brutal ringer of betrayal and death over and over again until he either broke entirely or, hopefully, emerged a hero.

Though Season 3 is anything but a shot-for-shot recreation of Born Again, it draws pretty heavily from both the themes and the plot elements, kicking not only Matt but Karen Page and Foggy Nelson through the proverbial fire as they work (sometimes futilely) to take down the recently released Wilson Fisk.

That said, Daredevil Season 3 is packed with Easter Eggs from all over the Daredevil canon, both vintage and modern. We compiled a list of them here for you to test your reference-scouting skills. Obviously, there are spoilers from here on out for the entire season, so please proceed with caution.


1. The Prison Riot


Season 3 maintains Daredevil's long running tradition of absolutely brutal "hallway fights," and even ups the ante a bit. This time Matt wasn't stuck in a den of thieves or punching his way through a bunch of gangsters--he was literally locked in a prison. And he was stuck there as Matt Murdock, not Daredevil--you know, just to really spice things up.

However, for as crazy as Matt trying to break himself out of prison may be, his comic book counterpart has some experience in the area. During the "Devil In Cell Block D" story arc of Ed Brubaker and David Aja's run, Matt is forced to fight his way out of Rikers--though not as a lawyer visiting his client at the wrong time, as an inmate himself.


2. Sister Maggie


Though Season 3 isn't a total adaptation of any one Daredevil story, it borrows pretty heavily from the famous "Born Again" arc, which introduced Sister Maggie, a nun who just so happened to be Matt's mother. Though Maggie's cinematic story isn't exactly the same as her "Born Again" self, the ultimate reveal is still the same: Matt's mom has been around this whole time, and while that means Matt has someone new in his corner, that's still a pretty traumatic revelation to have.


3. Felix Manning


While the majority of Season 3's side characters are inventions specifically for the show, Fisk's "fixer," Felix Manning, actually is from the comics--sort of. Manning was an only briefly named part of Daredevil #230 back in the '80s. He commissioned Melvin Potter for a duplicate Daredevil suit and later paid with his life. He died literally one issue later, at Bullseye's hand. Cinematic Felix has a considerably expanded role, to be sure, but he owes at least his name to that short lived cameo.


4. Bullseye and Baseball


Ben Poindexter's childhood obsession with baseball wasn't an incidental choice. Though comic book Bullseye's backstory is left pretty intentionally vague, one of the more readily accepted versions of the story, as told in the aptly named "Bullseye: Greatest Hits" mini series, involves him taking a shot at becoming a major league pitcher before turning to his life as an assassin. Of course, being a massive sociopath, he only pitched like 3 games before he got too "bored" and threw a fastball at a batter's head, killing him. So much for that career path.

And if that weren't enough, you'd be hard pressed to miss the target logo on young Dex's baseball cap during one of the flashback sequences.


5. Melvin Potter


This isn't the first time we've met Melvin in the Netflix universe, but just in case you needed a refresher: Melvin is a troubled ex-con who fabricated the Daredevil costume for both Matt (at Matt's behest) and Dex (at Fisk's). This lines up with Melvin's role in the comics as well, where he runs a costume shop as a reformed villain who used to be known as the Gladiator. Melvin's mental illness makes him incredibly susceptible to outside influence, so the manipulation that happens here in Season 3 is something that features pretty regularly in print as well.

This season also put Melvin in a shirt designed to mirror his classic comic book costume.


6. Bullseye as Daredevil


Bullseye suiting up in the Daredevil costume isn't an invention for the Netflix MCU by any means. It's actually a major part of one of Bullseye's earlier stories in the '90s, when Matt Murdock temporarily left New York, which gave Bullseye an opportunity to swoop in and take over the mantle. He actually began believing he was the real Daredevil before Matt returned and put an end to things.


7. Fisk and Matt's Secret


One of Season 3's major moments is the revelation that Fisk has deduced who Daredevil actually is behind the mask, which just so happens to be a major moment in the Born Again story as well. In fact, Fisk has known who Matt actually is for quite some time in the comics--though he was made to forget recently after Matt reclaimed his secret identity last year, in a move that erased the knowledge from everyone's memories simultaneously.


8. Dex vs. Karen


Dex's attempt on Karen's life was more than just a brutal boiling point for a sociopathic murderer. It was a direct nod to Karen's fate over in the comics, where, tragically, Bullseye was considerably more successful. He murdered Karen while trying to kidnap a baby from Saint Maggie's Cathedral in the late '90s, so we can count ourselves lucky that the show's version of the cathedral fight didn't have an even higher body count.


9. Criminal Vanessa


Perhaps one of the most surprising character turns of the season was Vanessa's sudden inclination for the darker side of Fisk's life--something he had, in the past, tried to keep her shielded from. Vanessa's comic book counterpart has had a pretty strange history (seriously, at one point she was an amnesiac who lived in the sewers of New York with mutants--just don't worry too much about it) but she's notable for being almost as cold blooded as her husband. In the Fisk family, innocent bystanders absolutely do not exist, so Vanessa's live action heel turn is not a surprise. She's gone toe-to-toe with Daredevil herself in the name of preserving her family's name.


10. Karen's drug problem


During the Karen-focused episode 10, we learn that prior to moving to New York, Karen had been a relatively troubled kid with a drug problem. Karen's substance abuse is actually a major component of the "Born Again" story, where she sells out Matt Murdock's secret identity attempting to buy herself a supply of heroin.


11. "We call him Kingpin."


Wilson Fisk has been a part of Netflix's Daredevil from the very beginning, and it's never been a secret as to who he actually is or which supervillain he was based on--but he's never been called out directly until now. The secret cabal of FBI agents under his thumb avoid saying his name altogether, and instead refer to him only as "Kingpin."


12. Kingpin's White Suit and Rose


It's taken three seasons for Vincent D'onofrio to don Wilson Fisk's iconic comic book "costume," his white suit--most memorably with a red rose in the lapel--but we finally got it. Kingpin has been rocking his classic look over on the publishing side of things since his debut in 1967 with only slight variations in style and design. Why mess with perfection?


13. Brett Mahoney


Officer Brett Mahoney may seem like he's more likely to have come from a crime procedural than a superhero comic, but surprisingly, he does have his very own four-color counterpart. Introduced back in 2007, Officer Mahoney has even teamed up with the likes of Wolverine and Storm to solve various superhero-adjacent cases in Marvel's NYC--much like he does in the Netflix MCU currently, albeit with a totally different roster of heroes.


14. Matt Manipulating Bullseye


If you couldn't already tell, the relationship between Daredevil and Bullseye is a messy one, to say the least, and it's something that causes Matt to act a bit less-than-superheroic on a pretty regular basis. We get a slightly toned down version of Matt being pushed too far this season with his willingness to push an already deeply troubled Dex over the edge to aim him at Fisk--a move that really only helps Matt cause a bit more chaos while he executes his plan. Or maybe Matt was hoping that Dex would actually kill Fisk so that he wouldn't have to.

Over in the comics, Matt and Bullseye's toxic back-and-forth could be seen most clearly when Matt repeatedly snuck into Bullseye's hospital cell after his back was broken, forcing him to play a two man game of Russian Roulette (no really) while Bullseye was helpless to escape. It got pretty dark.


15. Bullseye Paralyzed


In the Season 3 finale, Kingpin brutally drives Dex onto a corner, breaking his spine and rendering him paralyzed--a problem he attempts to then fix with some experimental surgery in the last shot of the show. This moment is actually less brutal than its comics double, where Bullseye is paralyzed as a result of Matt throwing him off a telephone wire. Live action Matt's hands may be a bit cleaner this time around but the end result is still the same.


16. A man without fear.


During Matt's eulogy for Father Lantom, he says that the priest's influence taught him how to be a "man without fear" and, hey, that just so happens to be Daredevil's official tagline.


17. More stable than Jessica Jones


As Matt, Foggy and Karen assess the damage and figure out what they're next steps are, Foggy pitches the idea of Karen coming back to work with them as Nelson, Murdock & Page, where Karen would act as a sort of in house investigator for the firm. Matt explains that she's "more stable than Jessica Jones," a nod to his Defenders teammate, PI Jessica Jones, who is notorious for her less-than-cheery attitude and alcohol problem.



These Real-Life Fortnite Halloween Costumes Are Great

By Chris Reed on Oct 25, 2018 12:49 am


It's October, the month when the weather starts to turn, leaves flutter to the ground, and no food category is safe from getting a pumpkin spice variant. It's also the month of Halloween, so don't be surprised when ghosts and ghouls begin showing up in all of your favorite games. But if Halloween is bleeding into games, the reverse is also true: video games are making their way into Halloween. We've already gone over some the costumes from popular video games you can buy, but almost no game is bigger than Fortnite--and this year, the Fortnite costume business is booming.

As its many millions of regular players know, Fortnite's enormously popular Battle Royale mode finds 100 combatants dropping from a floating party bus onto a large, colorful map. Tucked away in many houses, gas stations, high rises, and other structures are tools and weapons you can use to deal damage to your opponents and protect yourself against the damage they mean to do to you.

A big part of the fun of playing Fortnite is unlocking the many costumes or "skins" the game makes available. These outfits are purely cosmetic in that they don't affect the gameplay, but their designs range from slick and appealing to goofy and outright ridiculous. Many of these skins have become widely recognizable by the player base and beyond, so it's no surprise that costume makers have begun offering Fortnite-ispired Halloween costumes.

We've scoured the web to find all the best Fortnite Halloween costumes and masks you can look at, laugh at, and purchase if you find one you like.

Fortnite Season 6 kicked off at the beginning of October, bringing with it a wealth of new skins, sprays, emotes, and more. Check out our rundown of new cosmetic items to see each one. And if you need a little help with the challenges, click over to our Season 6 challenge roundup.

Some links to supporting retailers are automatically made into affiliate links, and GameSpot may receive a small share of those sales.


Cuddle Team Leader


This Cuddle Team Leader costume is much cuter than the character is in the game.


Fox Mask


Looking foxy with the Fox mask.


Rex


Get prehistoric in this Rex costume.


Beef Boss Mask


You'll command attention when you place your head in this Beef Boss mask.


Cuddle Team Leader Mask


To live up to the full creepy potential of Cuddle Team Leader, you'll need a mask like this one.


Skull Trooper Costume


Anyone who doesn't play Fortnite will assume this is a regular old skeleton costume, but the cool people will be in the know.


Bright Bomber Costume


Bright Bomber is one of the most recognizable Fortnite skins, making this costume a good choice.


Rex Back Bling Backpack


It doesn't even need to be Halloween to wear this back bling that doubles as a backpack.


Tomato Head Mask


The mustachioed tomato mask is guaranteed to be a hit at parties.



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