2015's Halo 5: Guardians did not include any kind of split-screen, something that Microsoft was criticized for. Today, the company confirmed that Halo 6, or whatever the next game in the series is called, will indeed have split-screen support.
This was confirmed by 343 Industries executive Bonnie Ross during a speech at DICE 2017. Ross said not including split-screen in Halo 5 was one of the "painful learnings" that Microsoft faced after taking over ownership of the Halo brand from Bungie.
"For any FPS going out forward, we will always have split-screen in," she said.
The game's 60 FPS frame rate is partially responsible for this. When 343 made the decision to have Halo 5 run at a locked 60 FPS, the team did so with the understanding that it would create "some issues" and technical impossibilities for the rest of the game.
No new Halo FPS games have been announced. Xbox boss Phil Spencer recently suggested the next Halo FPS will not be released this year, which is no big surprise, given that Halo 5 is not even two years old.
What do you make of Microsoft's new commitment to Halo split-screen? Let us know in the comments below!
Ahead of its launch next week, we've gotten our hands on a Nintendo Switch, and you can check out all of coverage so far here. But the system doesn't yet have all of its launch-day functionality in place, and it won't until next week.
Nintendo plans to release a day-one update for the system--although, despite the name, it's slated to arrive "just prior" to launch on March 3. Here's what it enables, according to Nintendo:
Access to network features, such as Nintendo eShop, online gameplay, ability to share images to social media, etc.
Ability to link Nintendo Accounts to your Nintendo Switch console.
Those are some key features that we don't currently have access to. And while connecting to hotspots may not be a concern for many, this update will be important for doing so, as the system doesn't launch with a browser, as past Nintendo systems have.
Once it's released, Nintendo says the update seamlessly downloads in the background. It's "designed to install quickly and doesn't disrupt gameplay."
Uncharted movie writer Joe Carnahan has shared some new details on his script. Speaking to ComingSoon, Carnahan said he tried to match what the games offer in terms of dialogue. This includes swearing and adult themes; he expects a movie based on his script to receive an R rating.
"When I wrote Uncharted, I didn't spare the rod," he explained (via Collider). "I wrote it the way the video game is. They swear in the game, they're kinda foul-mouthed, and I kept all that stuff intact, and I definitely didn't write it as a PG-13 movie. I wrote it the way that movie should be written."
Carnahan, who wrote 2010's The A-Team and the upcoming Bad Boys For Life,says it's not true that R-rated movies can't be big commercial successes, especially today, after Deadpool.
"I never understood the metric for, 'This will make X-amount more if it were PG-13,'" he said. "PG-13 in a lot of ways is a cop out, and I think it's been exposed as such."
Also in the interview, Carnahan talked about the comparisons that people make to Uncharted and Indiana Jones. They may share some qualities, but there is a reason why Carnahan believes his Uncharted script as an "anti-Indiana Jones" feel to it.
"Drake is not a guy who likes museums. He thinks they're all crooked. Curators are 'thieves;' the guys in the Louvre and The Met are thieves and despicable," Carnahan said. "He's a treasure hunter, not an archaeologist. He doesn't have Indiana Jones' idea of pure faith in archaeology. That's not the way he thinks."
"I think Amy Hennig did it when she wrote the game. She made Drake very much an anti-Indiana Jones, you know? Don't forget, for that first game after that pirate attack, Drake and Sully leave Elena behind; they dump her. Indiana Jones would never do something like that. That's a rogue act..."
Finally, Carnahan said his Uncharted movie script is not based on one of the Uncharted games, though of course he used them as a template. "There's no point in just transposing them to film," he said. "You've gotta come up with new sh*t, so that's what I did. It was a great challenge but it was a lot of fun."
The Uncharted series is known for its big action sequences, and you can expect these to be in the Uncharted movie. "I probably wrote four of the biggest, f***in' craziest action sequences I think I've ever written in that movie," he said.
By Anonymous on Feb 23, 2017 11:18 pm The Ghost Recon Wildlands open beta has hit and it offers a new region to explore. Join us as we check out the new area and more.
The Xbox One's backwards compatibility program expands again today with three more games.
Microsoft's Major Nelson announced on Twitter today that Gyromancer, Moon Diver, and Space Invaders Infinity Gene have been added to the catalog. If you already own digital copies of these game on Xbox 360, they should show up automatically in your Xbox One game library. If not, you can buy it on your console or through the Xbox Store's website (download links are posted below).
Xbox One Backwards Compatibility Additions For February 23:
With less than a week left in February, Netflix has now announced everything that's coming to and leaving the streaming service in March.
Arriving on Netflix on March 1 are movies like Blazing Saddles, Memento, Nacho Libre, and all the Jurassic Park movies. The BFG (March 15), Coraline (March 16), and Better Call Saul Season 2 (March 27) are also arriving next month. In terms of Netflix originals, Iron Fist premieres on March 13, while the Selena Gomez-producer drama 13 Reasons Why debuts on March 31.
In terms of what's leaving in March, now is your last chance to watch the first three Jaws movies and National Lampoon's Animal House, as those go away on March 1. Other movies heading out later in the month include Bill & Ted's Bogus Journey (March 3), the Hunger Games parody Starving Games (March 8), and Iron Man (March 23).
You can see a complete rundown for Netflix March 2017 below, as compiled by GameSpot sister site TV Guide. You can check out the March 2017 Hulu coming and going lists here.
Most significant is the shift from the Wild format to Standard, which will decrease the potential pool of cards you'll have access to. Blizzard explained on its forums, "As more cards are added to the Arena pool, having each game feel meaningfully different actually becomes harder to accomplish.
"Many of the cool synergies between cards, such as Jade Golems or Mechs, live within each individual set release. Attempting to create decks that utilize these meaningful synergies in a wide and diluted card pool will become more and more difficult as the Wild card pool grows larger. Arena runs then becomes less about card synergies and smart deck choices and more about being fortunate enough to be presented with the best card from each set. This change should put the focus back on the player for good, synergistic Arena choices and make Arena decks feel more cohesive."
This isn't necessarily the last change to Arena's format, as Blizzard said, " [W]e may add additional changes or formats in the future if it doesn't meet our goals of having Arena feel interesting and different with each set release."
Switching to Standard isn't the only tweak to what cards you'll see in Arena. Blizzard is also adjusting the frequency that specific card types show up. Common cards previously made up roughly 78 percent of Arena cards, which has been deemed "too high considering that many of the cards that focus around individual class identity and power level rely on the common cards of any given class."
Post-update, these types of cards will show up less often in Arena, while two specifics ones--Abyssal Enforcer and Flamestrike--will appear 50 percent less often. Classic neutral cards are also becoming more rare to see in Arena.
Additionally, the distribution of spell cards versus minion cards is being narrowed so spells show up more. This change "allows for more room to have an Arena game that is more strategic and facilitates more plays and counter-plays to occur."
Finally, golden cards in your collection will entitle you to golden versions in Arena. "If you own a single golden card, the first copy of it you choose will be golden," Blizzard explained. "If you own two copies of a golden card, every copy of that card you choose in the Arena will be golden. If you own one golden Legendary, every copy of that Legendary you choose in Arena will be golden."
All of these changes will be implemented in an update that launches "near the end of February."
[Updated February 23 with Gyromancer, Moon Diver, and Space Invaders Infinity Gene]
The Xbox One's backwards compatibility feature, introduced in November 2015, lets you play Xbox 360 games on the new console. But what games are available? We've now rounded them all up--and we'll continue to update this post as new games are made available.
Disney's next big movie, Beauty and the Beast, is going to have a massive opening in the United States, if early box office tracking is anything to go on.
It could make $120 million in the region over its first weekend, according to The Hollywood Reporter. Tracking estimates are not always accurate. Sources at Disney told THR that they are modeling a lower figure, but still over $100 million.
If Beauty and the Beast can hit $100 million, that would make it one of the biggest March openings in movie history. Only three movies have ever made more than $100 million for a March opening, including Batman v Superman: Dawn of Justice ($166.1 million), The Hunger Games ($152.5 million), and another Disney film, Alice in Wonderland ($116.1 million).
Beauty and the Beast, which is a live-action re-telling of the 1991 animated classic, opens in theaters on March 17. The original was nominated for Best Picture (a first for an animated movie) and ended up winning two Oscars, including Best Original Song and Best Original Score.
Emma Watson stars in Beauty and the Beast as Belle, while Dan Stevens plays Beast. The movie also features Luke Evans as Gaston and Josh Gad as LeFou. Ian McKellan plays Cogsworth and Ewan McGregor portrays Lumiere. You can watch a clip of Watson singing "Belle" right here.
It is just the latest live-action adaptation of a classic Disney film, following Maleficent, Cinderella, The Jungle Book, and Alice in Wonderland.
Hideo Kojima has shared some new insight into the mysterious PlayStation 4 game Death Stranding. In an interview with the PlayStation Blog, Kojima talked at a high level about the project, discussing how it will be an open-world game that gives players "a lot of freedom." He also teased its online mode and more.
Asked what kind of game Death Stranding is, Kojima said, "You can think of Death Stranding as an action game." The goal is for Death Stranding to be "very intuitive" so that players can jump in easily. At the same time, Death Stranding will offer a "certain new type of depth." Overall, Death Stranding aims to be "something that [players] might not have seen before," Kojima said.
In terms of its openendedness, Kojima said, "You have a lot of freedom of choice to do what you want to do and you can get in vehicles and so on." He added: "If you are a fighter, there's plenty of opportunity for that. If you're not that type of player, there are other ways to play this game."
Death Stranding will offer some kind of "strands" concept. Here is how Kojima explained that:
"This is my 31st year in the games industry and I've been deep in action games across that time. In action games, generally, the player has a gun and plays against enemies in a single-player environment--or they take it online and play against other players in a competitive environment. They join in together with guns--[laughs] it's almost always with guns--to take down a stronger opponent. In this game you can do that but I wanted to go a little deeper beyond that with something that doesn't focus on a weapon like a gun and that's what has a connection to the strand concept."
Regarding Death Stranding's online element, Kojima said this will be "different versus what most people expect from an online game." Whereas some games have separate and distinct campaign and online modes, this may not be the case for Death Stranding. "A lot of games have a 'campaign mode' and once you're done with that you take it to the online mode. This game is not that kind of structure."
Kojima added Death Stranding will not force players to go online.
"If you want to play the game standalone, without an online component, that's perfectly fine," he said.
Deadpool 2 is set to start shooting this spring, and it has been been reported that Daredevil and Cloverfield writer Drew Goddard has joined the movie.
According to Collider, Goddard isn't replacing writers Rhett Reese and Paul Wernick, who also wrote the first Deadpool. He is on-board as a "consultant," who can help hone the screenplay as the movie approaches production.
Goddard has got plenty of experience in the sci-fi and fantasy arena. He worked on early episodes of Daredevil and has written various TV and movie projects for JJ Abrams, including Lost, The Cabin in the Woods, Cloverfield, and Alias. He was also Oscar-nominated in 2016 for his script for the sci-fi smash The Martian.
Earlier this week it was reported that Deadpool 2 would start shooting in early May. A listing on the industry website My Entertainment World has the film scheduled to begin production in Vancouver on May 1.
Game of Thrones actress Natalie Dormer will play Dr. Lexi T'Perro in Mass Effect: Andromeda, BioWare announced today. She joins another Game of Thrones actor, Gethin Anthony, who has a role in the game as well. As you might have guessed, this led to a fun moment during the recording process.
"I had a bit of a moment earlier when Gethin Anthony's voice came in over across my [headphones]," she says in the video (below). "It's kind of a weird one, hearing Renly Baratheon and Margaery Tyrell in different guises."
Dormer and Anthony aren't the only TV and movie actors who voice characters in Andromeda. Clancy Brown (The Shawshank Redemption, SpongeBob) voices Ryder's father.
This isn't the only video that BioWare put out for Andromeda today. A new gameplay video, the second in an ongoing series, spotlights the character customization, including skills and more.
You can watch that video below. The first in the series, which was themed around combat, was released last week--watch it here. Next week's video will focus on exploration.
Andromeda launches on March 21 for PlayStation 4, Xbox One, and PC. For lots more, check out some new images and GameSpot's new preview feature below:
Bethesda has released a new trailer for Prey, the upcoming shooter developed by Arkane Studios.
The video spotlights the powers and abilities that players can make use of to fight off the evil alien forces. Not only do players have "upgradeable human-based abilities," but they can also acquire abilities from the Typhon aliens themselves and use the powers against them. One of these is called Mimic Madness--it looks and sounds pretty cool and unique.
"One of the first powers you'll learn is Mimic Matter," Bethesda said in a blog post. "Acquired from the diminutive (and aptly named) Mimic Typhon, this power allows you to take the form of just about any appropriately sized object aboard Talos I.
"You'll start small--a coffee mug, a teapot, a lamp, a banana--but as you level up this ability, you'll soon be able to mimic more complex objects, including an impressive array of security turrets and Operator robots."
Prey is due out on May 5 for Xbox One, PS4, and PC. It's in development at Arkane's Austin, Texas studio, which is separate from its team responsible for the Dishonored games. In other news, Arkane recently confirmed that the game will have a "wide variance" of endings.
Even more casting details for Iron Man 3 director Shane Black's new Predator movie have come to light. According to The Hollywood Reporter, Yvonne Strahovski is in "final negotiations" to join the cast for Fox's 2018 action movie.
Strahovski will play the mother of 10-year-old Room actor Jacob Tremblay's character, who is described as a "troubled boy." His father is the character played by Boyd Holbrook (Narcos, Logan).
Holbrook plays the lead in The Predator, with a cast that also includes Sterling K. Brown (The People v OJ Simpson), Keegan-Michael Key (Horrible Bosses 2), Olivia Munn, and Trevante Rhodes (Moonlight). Earlier this week, Game of Thrones actor Alfie Allen joined the cast.
Strahovski was on NBC's Chuck for five seasons and also appeared on Showtime's Dexter. Additionally, she voiced Miranda Lawson in the original Mass Effect trilogy.
"I think that they came to me knowing pretty much that... they said, basically, if I wanted to make Predator but treat it like it was Iron Man 3 instead of just another little movie. I said, 'Let's really do it right this time.'"
No comments:
Post a Comment