Lots of zombie games have pockets of survivors, but Dying Light 2 is aiming to make a richer experience surrounding them. The survivor camps that largely manifest around the safety of rooftops play into your gameplay, as your decisions will be reflected in the communities. A new piece of concept art shows a rooftop farm.
As described by Techland, your choices will help uncover new areas and impact how they thrive. The studio suggests that helping survivors will often come at some personal cost, so you'll need to choose between putting your own needs or those of the community first. The studio promises that each player's city will be a reflection of their own personality and choices.
"You will be shaping the world around you using resources you collect and steps you choose to take," creative director Adrian Ciszewski said. "The path to achieving your goal will at times take unexpected turns, but you can always get back on track, at a certain cost. The thriving rooftops are visible proof of a path once taken by the protagonist--the more he helps the survivors, putting his own needs aside, the more life and hope can spread throughout the city. Players will have their own cities that entirely reflect them in Dying Light 2."
Dying Light 2 was confirmed in 2018, but got a shot in the arm recently with the announcement that Square Enix is partnering with Techland to distribute the game. It will be a part of Square Enix's E3 2019 press conference, which is scheduled to take place on Monday, June 10 at 6 PM ET / 9 PM PT. Other games appearing at that event will be Marvel's Avengers, new game Outriders, and very likely the remake of Final Fantasy VII.
There's no denying that Death Stranding looks like Hideo Kojima's typical brand of perplexing. While it has elements of modern game design, it doesn't seem to fit into any one specific genre. Kojima says he has invented something new with this one.
The Japanese auteur took to Twitter to breakdown exactly what he's doing. Death Stranding is an action game, as evidenced by the release date trailer above, but Kojima says the game is creating a hybrid of something entirely new. He calls Death Stranding an "action game/strand game(social strand system)," a project that's not quite a stealth game but not quite a first-person shooter either.
As I'm getting similar questions so I shall re-post. DS is not a stealth game. Could move subjectively but not a FPS shooting game either. By incorporating with the concept of connection(strand), it's totally brand new genre called action game/strand game(social strand system). pic.twitter.com/1KaQUVH9zL
There are elements of both featured in Death Stranding, with protagonist Sam Porter Bridges (portrayed by The Walking Dead actor Norman Reedus) shooting and stealthing his way through the dilapidated world Kojima has conjured up, but Kojima seems more interested in the "strand" part of Death Stranding. He says the game is "incorporating the concept of connection(strand)" to create a "totally brand new genre."
Genre creation isn't new for the prolific developer. With the Metal Gear Solid HD Collection, Kojima coined the term transfarring, a portmanteau of transfer and sharing in which a save file could be moved between the PSP, PS Vita, PS3, or PS4, allowing for seamless, continuous play. The Tactical Espionage Action of the Metal Gear franchise also falls into Kojima's genre-blending/creation ethos.
Kojima managed to get some big name actors to appear in Death Stranding. Along with longtime collaborators Guillermo del Toro and Norman Reedus, Death Stranding will star Lea Seydoux (The Lobster, Spectre), Lindsay Wagner (Grey's Anatomy, The Bionic Woman), Mads Mikkelsen (Doctor Strange, Rogue One: A Star Wars Story), Margaret Qualley (Death Note, The Leftovers), director Nicolas Winding Refn (Drive, Valhalla Rising), Tommie Earl Jenkins (The Bourne Identity, Gambit), and Troy Baker (Metal Gear Solid V: The Phantom Pain, The Last of Us).
Death Stranding will connect on PS4 on November 8.
Microsoft is preparing for its E3 2019 presentation, and has promised to "go big" for Xbox this year. The company has added another intriguing teaser to the mix, although it's so open-ended it could mean just about anything.
In a tweet from the official Xbox account, the company said "We invited something new to #XboxE3 this year." Of course E3 presentations are often full of new announcements, but this one was conspicuous. This something seems bigger than most E3 surprises, and the mention of an invitation could imply it is bringing in something from outside its own company.
Altogether, this could be anything ranging from a surprising partnership to new hardware or services. We'll have to watch the Xbox E3 press conference to be sure. That will begin on June 9 at 1 PM PT / 4 PM ET / 9 PM BST (6 AM AET on June 10). Be sure to check our full press conference schedule for more dates and times.
The brief 20-second trailer doesn't give away much of anything, but we do know this is a remake of a cult classic platformer originally released back in October of 2003. Purple Lamp Studios--who previously developed The Guild 3--is handling development, and the game's official description has revealed there will be an all-new multiplayer mode beyond the single-player hijinks of SpongeBob, Patrick, and Sandy.
The announcement goes on to say, "The cult classic is back, faithfully remade in spongetastic splendor! Play as SpongeBob, Patrick and Sandy and show the evil Plankton that crime pays even less than Mr. Krabs. Want to save Bikini Bottom from lots of rampant robots? Of course you do! Want to underpants bungee jump? Why wouldn't you! Want to join forces in a brand new multiplayer mode? The battle is on!"
This is the first of three new game announcements THQ Nordic has promised for this week. The second will be unveiled June 6 at 11 AM PT / 2 PM ET / 7 PM BST, while the third will arrive on June 7 at 11 AM PT / 2 PM ET / 7 PM BST.
Rumours have been swirling after an e-mail sent to press regarding E3 appointments gave away some scarce details that point to the possibility of new games in the Destroy All Humans and Darksiders franchises. An E3 panel certainly seems to point to the latter, with Darksiders: Action Adventure Evolved set to discuss "the inception of the Darksiders universe and where it's headed next."
By Anonymous on Jun 05, 2019 09:45 pm Black Mirror is back on Netflix! Join Lucy and Tamoor as they break down 'Smithereens' and reveal all the hidden Easter eggs that you might have missed! Beware, spoilers!
We learned a wealth of new details about Pokemon Sword and Shield during the latest Pokemon Direct broadcast, from the games' release date to their new Dynamax mechanic and more. One topic the presentation didn't touch on was your Pokedex, but we've now gotten our first details about that as well thanks to the official Pokemon Sword and Shield website.
Just as in Pokemon Sun and Moon, your Pokedex in Sword and Shield contains a Rotom, a Ghost/Electric Pokemon that is capable of inhabiting electronics. However, rather than being its own dedicated device, it appears your Pokedex this time will be part of your character's smartphone, which is fittingly dubbed the Rotom Phone. You can see how it looks below.
Interestingly, it appears the Rotom Phone has more functions than simply logging the Pokemon you encounter. According to the website, you'll also be able to attach it to your bicycle, which will allow you to move faster and even cross water. During the games' latest trailer, we can briefly see the player character pedaling across a lake using a water bike. It wasn't clear if that bike was a separate item you needed to acquire or if it worked similarly to Sun/Moon's Poke Ride feature, but the website makes it seem it's a form your regular bicycle can take thanks to the Rotom Phone.
If that's indeed the case, then it appears the Rotom Phone will effectively replace HMs, the special moves you needed to teach Pokemon in the past to navigate the region. Recent titles have been doing away with HMs, and it appears Sword and Shield will be continuing that trend. One of the new Gen 8 Pokemon, Corviknight, acts as a sort of taxi service and can ferry players back to towns they've previously visiting, much like the old Fly HM did.
By Anonymous on Jun 05, 2019 09:41 pm Black Mirror is back on Netflix for its fifth season. So join Lucy and Tamoor as they breakdown the Miley Cyrus-starring episode, 'Rachel, Jack, and Ashley Too' and uncover all the hidden Easter eggs! Beware, spoilers!
The June 5 Pokemon Direct showed off a new trailer and more details for Pokemon Sword and Shield. One of those new details was a bit unclear; the trailer and subsequent clips showed Pokemon roaming the overworld, similar to Let's Go Pikachu and Eevee, but we also saw a random-style encounter in the tall grass. So are there random encounters or not?
From what we can tell so far, it seems like random encounters are mostly, if not totally, gone. The Direct showed a variety of Pokemon roaming the overworld, much like in the Let's Go games. You encounter these wild Pokemon in something called the Wild Area, which refers to the expanse of nature between cities; in the Wild Area, you'll encounter different Pokemon based on your specific location and the weather. You initiate battles with these Pokemon by running into them, though some will chase you down once they spot you.
The Direct also showed a more typical wild Pokemon encounter in the tall grass. As it turns out, you have some control over these encounters as well. A small exclamation point will appear in the grass, indicating that a Pokemon is there, and then you can initiate the battle by running into it--just like with the Pokemon that physically appear in the overworld. It's unclear if there are any occasions where Pokemon will attack you totally at random and as a surprise, but it seems like that's unlikely. We've reached out for clarification and will update this story once we hear more.
For more news from the Pokemon Direct, see our explanation of the new Dynamax mechanic and all the new Galar Pokemon. Pokemon Sword and Shield are set to release on November 15; you can learn more about that in our pre-order guide.
Nintendo's latest Pokemon Direct revealed a bunch of new details for the upcoming Pokemon Sword / Shield. Among the two games' new features, one of the more notable additions is Dynamax evolutions, which up the scale of Pokemon battles to gigantic sizes.
Similarly to Mega Evolutions and Z-Moves, Dynamax Evolutions are temporary moves you can activate in battle. Doing so grows your Pokemon to giant sizes and boosts their overall power, transforming all their moves into Max Moves. "Max Moves are powerful, and some can even trigger additional effects," Nintendo wrote in a press release. "For example, the Normal-type Max Move, Max Strike, has the additional effect of lowering the Speed stat of an opponent it hits. The Max Moves the player's Pokemon can use are determined by the kind and types of moves they knew before Dynamaxing."
Much like Mega Evolutions, Dynamax Evolutions can only be activated once per battle. The transformation only lasts for three turns as well so you'll need to be strategic in deciding when to activate it. You're not the only one who can tap into Dynamax's power either. Gym Leaders will use the transformation on their strongest Pokemon, adding a challenging new hurdle to defeating them in battle. You can also encounter Dynamax Pokemon in Sword / Shield's new Wild Area--a location where you encounter wild Pokemon in the open world, much like in Pokemon, Let's Go! Pikachu / Eevee.
To battle against these giant wild Pokemon, you and up to three other players (or NPC-controlled trainers) join forces. These new types of battles are called Max Raid Battles, and they'll see your team of trainers take on a Dynamax Pokemon in a challenging fight that will require coordination. Only one of the trainers in your group will be able to Dynamax Evolve their Pokemon to match the wild giant Pokemon, so you'll have to choose wisely. These wild Dynamax Pokemon vary by area and weather, so you'll have to explore the entire region to beat and catch 'em all.
In case you missed the Nintendo Pokemon Direct, we've compiled all the information in a series of articles, which you can find listed below. Pokemon Sword / Shield is scheduled to release for Nintendo Switch on November 15.
As promised, The Pokemon Company shared a ton of new details about Pokemon Sword and Shield during the latest Pokemon Direct broadcast. On top of confirming the games' release date, we got a look at some of the new characters players will encounter on their journey, as well as a handful of new Gen 8 Pokemon you'll be able to catch.
First is the Grass-type Gossifleur, whose pollen has healing properties. Gossifleur is able to evolve into Eldegoss, the Cotton Bloom Pokemon. We also got a look at Wooloo, an adorable sheep Pokemon covered in fluffy wool, as well as the vicious snapping turtle-like Drednaw. Finally, The Pokemon Company revealed Corviknight, the raven Pokemon. Interestingly, Corviknight will be able to taxi players back to any town they have previously visited, much like the Fly HM of old.
Those aren't the only new Pokemon we got a look at. The Pokemon Company also revealed Sword and Shield's Legendary Pokemon, the wolf-like Zamazenta and Zacian. Few details about the Legendaries were revealed, but the former is covered in armor that resembles a shield, while the latter wields a sword in its maw. In their reveal trailer, the Legendaries could be briefly seen fighting each other before a sound catches their attention.
That certainly isn't all we learned about Pokemon Sword and Shield during Wednesday's Direct. As speculated, the games are introducing a new battle mechanic called Dynamaxing. Like Mega Evolution and Z-Moves before it, Dynamax is triggered via its own button and can only be used once per battle. This causes your Pokemon to grow into a massive size, giving them a power boost and turning their attacks into Max Moves. However, Dynamax Pokemon will only remain in that state for three turns. Players will also be able to team up with others and battle wild Dynamx Pokemon in Pokemon Go-like Raids while exploring the Wild Area, an open-world like environment between cities in Galar.
In the June 5 Pokemon Sword and Shield Direct, we got our first look at the characters and overall story of the upcoming Nintendo Switch games. This included the Galar region's Pokemon professor, your rival, and the Champion, all mainstays of the Pokemon series. And while we didn't get a look at a Team Rocket equivalent or any overall mysteries to the story, we did get a better idea of what the Galar region is all about: Pokemon battles, of course.
In the new Galar region, Pokemon battles are an especially big deal. The stadiums shown in the reveal trailer are, in fact, Gyms, and tons of people gather to watch challengers take on Gym Leaders. According to The Pokemon Company, "Pokemon battles are regarded as the most popular form of entertainment" in Galar. Pokemon are also important in the Galarian economy and actively participate in the workforce when they're not battling.
Of course, the main goal of Sword and Shield is to take on the Pokemon League and become the Champion. The current Galar Champion is an exuberant anime-looking guy named Leon who's shown with a Charizard. His younger brother, Hop, is your rival and, in classic fashion, wants to train to be the best. You'll be helped along the way by Professor Magnolia--who studies the new Dynamax phenomenon--and her granddaughter and assistant Sonia, who is also Leon's childhood friend. All roads seem to lead back to Leon.
Finally, we were briefly introduced to the Grass-type Gym Leader, Milo. Gym Leaders have powerful Dynamax Pokemon, a big new battle mechanic introduced in Sword and Shield. It also appears that Milo uses at least one of the new Galar Pokemon, Eldegoss.
In other Pokemon Direct news, we were introduced to Sword and Shield's legendary Pokemon, Zamazenta and Zacian. The Direct also revealed the games' release date: November 15. They'll be sold both individually and as a double pack, the latter of which includes a special steelbook.
In the Nintendo Direct presentation for Pokemon Sword and Shield, Nintendo introduced a new mechanic called Dynamax. This makes your Pokemon huge and boosts their abilities, but it also plays into another brand-new feature: cooperative raid battles.
The Wild Area is all of the territory between towns where you can encounter Pokemon, and some special areas in the Wild have nodes where you can join up with other trainers to fight in Max Raid Battles. While your own Pokemon can only go Dynamax for three turns and can only be triggered once, these Max Raid Battles will have you face off against a mega-sized Pokemon for the entire encounter. You'll need to coordinate with other players to bring them down, and only one of the trainers will be permitted to use a Dynamax of their own. If you manage to beat them, you can catch them.
These Max Raid Battles will vary by area and weather, and some Pokemon can only be caught by participating in a Max Raid Battle. You can team up with three other players, but if three humans aren't available, AI support trainers will be automatically added to your team. It all seems inspired by the Raid battles in Pokemon Go, albeit with a super-sized twist.
Dynamax Pokemon swap their abilities for Max abilities, and during the presentation we saw several Dynamax battles taking place in specialized Pokemon arenas full of fans. Other details from the Nintendo Direct include new character and story details, and our first look at the two new Legendary Pokemon that represent the Sword and Shield.
Pokemon Sword and Shield is coming on November 15. Read our Pokemon Sword & Shield pre-order guide for more details on where to get it and the special dual pack.
As part of a special Nintendo Direct for Pokemon Sword and Shield today, Nintendo introduced us to the newest Legendary Pokemon to grace your Pokedex. As you might expect, the two new Legendaries represent the "Sword" and "Shield" aspects of their titles.
The two Pokemon, named Zamazenta and Zacian, look like similarly colorful wolves. Zamazenta has a fur pattern on its face and chest that looks like a shield, while Zacian carries a sword-like object in its mouth. In the brief trailer, the two are seen fighting with each other, before something else attracts both of their attention.
Presumably, Pokemon Sword and Shield will follow the pattern of prior Pokemon games and make one Legendary available in each version. Nintendo also announced a double-pack available for pre-order that will include both versions when the games release on November 15.
Other details from the Nintendo Direct included other new Pokemon, multiplayer raid battles, and the new kaiju-sized Dynamax system that can make a Pokemon grow to massive size. Check out our pre-order guide for more details.
Since they were first shown off, Pokemon Sword and Shield have become two Nintendo Switch games at the top of fans' wishlists. Thanks to a new Nintendo Direct, we now know the games' global release date has been set for November 15.
In addition, developer Game Freak shared more details on the gameplay innovations seen in Sword and Shield. A new battle mechanic named Dynamax turns Pokemon far bigger than they've been seen before. Like Sun and Moon's Z-Moves, Dynamax can be triggered once per battle. It boosts your Pokemon's power and turns all their moves into Max Moves. The creature returns to normal after three turns.
Additionally, Sword and Shield will feature Max Raids, a new battle type seemingly inspired by the raids seen in Pokemon Go. There are sections of the game world in which you can team up with up to three other human players and battle a Pokemon which is permanently in Dynamax form, and hence is very powerful. You'll need to work together to bring down the wild Pokemon and then catch them for yourself. The creatures seen in these wild Dynamax battles vary by area and weather, Game Freak said.
Finally, the developer revealed the box art for Sword and Shield, which features two new legendary creatures, Zamazenta and Zacian. Alongside the two separate games, a dual pack will be available that includes both games together. In Europe, this includes an exclusive gold steelbook, which is currently unconfirmed for other territories. The standard editions of the game will cost $60 / £50 each, while the dual pack is $120 (international pricing is yet to be revealed).
Sword and Shield mark the eighth generation of Pokemon games and are set in an entirely new region with all-new Pokemon. That region is named Galar, and it's primarily made up of picturesque countryside inspired by the UK.
Not only will players encounter an assortment of returning Pokemon here--including fan-favorites like Tyranitar, Lucario, and, of course, Pikachu--the region will also be home to many new kinds of Pokemon. We've already gotten a look at the three new starters, and the latest Pokemon Direct presentation gave us a glimpse at a handful of other Gen 8 monsters, with many more undoubtedly still waiting to be revealed.
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