Wednesday, September 19, 2018

Images from GameSpot - Galleries On 09/20/2018

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In the 09/20/2018 edition:

Arrow Season 7 Photos: Punk Rock Felicity, Oliver In Jail, And More

By Chris E. Hayner on Sep 19, 2018 11:48 pm


Arrow fans are in for a very different Season 7. With Oliver (Stephen Amell) in prison, cut off from the rest of his team, the Green Arrow isn't able to protect Star City; he also can't protect himself.

The first batch of photos for the new season have been released, keeping a literal divide Oliver and those he cares about most. While his face can't be seen clearly, it's easy to tell the slammer isn't doing Oliver any favors--he's battered and bruised. What else did they think would happen when they tossed in the rich vigilante with all of the guys he's captured over the years?

Another face seen in the photos, visiting Oliver, is Diggle (David Ramsey). Ramsey previously confirmed to GameSpot that he would be one of Oliver's only allies in prison as the two have put their differences behind them and are now friends once again. That doesn't necessarily mean he'll be much help to the imprisoned Green Arrow, though.

The only other character shows in the photos is Oliver's wife, Felicity (Emily Bett Rickards). She looks quite a bit different than fans last saw her, though. Felicity and William, Oliver's son, have gone into witness protection after he was imprisoned, which seemed to come with a makeover. Now she has pink hair and a nose ring. We are here for punk rock Felicity. She's almost as cool as goth Felicity was in Season 5.

While these images don't show much in the way of action, the first trailer for the new season was packed with it. As Oliver faces off against some of his old foes--including Cody Rhodes returning as Derek Sampson--the fights are going to be utterly vicious. Hopefully, Oliver gets out of all of those alive and reunites with his team sooner, rather than later.

Arrow returns Monday, October 15, on The CW. Before then, make sure to check out all of the spoilers and teases we know about the show so far.


















Riverdale Season 3 Photos: Bughead, Archie On Trial And More

By Chris E. Hayner on Sep 19, 2018 11:47 pm


What a horribly cursed town Riverdale is, especially if your name is Archie Andrews (KJ Apa). The teen has been through a lot in two seasons. He slept with his teacher, started and ended a football career, seemingly started and ended a music career, helped track a serial killer, joined the mafia, and now has been framed for murder.

The first photos for Riverdale Season 3 have arrived and it looks like that little framed for murder problem isn't going away for at least half an episode. In the photos, Archie is in court, being represented by his mom (Molly Ringwald). Across the courtroom is the prosecutor, Ms. Wright (Penelope Ann Miller).

It doesn't seem like his trial will last long, though, as other photos from the episode show Archie as a free man, hanging out at the ol' swimming hole with his friends Jughead (Cole Sprouse), Betty (Lili Reinhart), and Veronica (Camila Mendes). Chances are he wouldn't be allowed to hang out with his friends and go swimming if he were found guilty.

What these photos don't do is give any hints about the overarching story for Season 3. However, given that it was Hiram (Mark Consuelos) that framed Archie for murder, it seems the war between the mafia boss and his former teen underling is far from over.

Riverdale returns to The CW on Wednesday, October 10. Before then, check out our spoilers and teases for Season 3.












Here's All Of Destiny 2: Forsaken's New Iron Banner Armor, Weapons, And Gear Rewards

By Array on Sep 19, 2018 10:12 pm


Now that Destiny 2's Forsaken DLC and accompanying Raid have been released, Iron Banner is back. The Crucible mode features one major change from previous instances of it in Destiny 2, but it also brings with it new rewards, including both armor and weapons for Forsaken owners.

Each class gets a brand-new set of Legendary armor, with one piece for each slot. There are also six Legendary weapons. All of this gear can be obtained from Iron Banner Engrams, which you receive for cashing in Iron Banner tokens earned by completing matches. However, that's not your only way of obtaining most of these items.

Two of the weapons and each piece of armor for your class can also be purchased for 10 Legendary Shards and 10 Iron Banner tokens. But in order to buy each one, you have to complete a corresponding bounty available from Lord Saladin (who's located in the Tower in his usual spot, on a floor above Shaxx). All of these are done in Iron Banner matches and task you with doing things like winning matches and capturing zones. Complete a bounty and you'll receive 25 Iron Banner Tokens, a piece of random Legendary gear, and the ability to purchase the associated piece of Iron Banner gear.

Here's the full lineup of Iron Banner bounties, all of which provide seven days to complete. They're all fairly self-explanatory, if a bit difficult given the competitive environment they have to be completed in. The one possible exception is Unrelenting, which calls for you to land final blows while your team has a Power Play. That simply means you have to get the last hit on an enemy while your team controls all three capture zones. One thing to note: both Unrelenting and To Be Precise offer Powerful gear rewards. They're difficult, but worth trying to complete.

  • Lightbearer -- Land Super final blows in the Iron Banner (25)
  • In the Zone -- Capture zones in the Iron Banner (50)
  • Iron in the Blood -- Complete matches in the Iron Banner (30)
  • Shine On -- Generate Orbs of Light in the Iron Banner (100)
  • Iron Victory -- Win matches in the Iron Banner (10)
  • Unrelenting -- Land final blows while your team has a Power Play (15)
  • To Be Precise -- Land precision final blows in the Iron Banner (100)

One issue players have encountered is that Iron Banner Engrams are not unlocking at the stated Power level. However, Bungie has confirmed the Engrams are simply listing the wrong Power level--these are not intended to be Powerful rewards.

Iron Banner essentially works as it has in the past, but for the first time in this game, level advantages are enabled. What that means is your Power level is a factor in your performance, unlike in a standard Crucible match. In other words, you'll need to account for Power level when selecting your loadout--you'll be at a disadvantage if you use lesser gear that you may like more. Of course, you can always infuse it, though that process is now more expensive than it used to be.

The return of Iron Banner comes alongside the release of update 2.0.3. This doesn't introduce any big new features, but it does resolve a number of lingering issues with the game. That includes one where you'd lose the Offering to the Oracle item if your inventory didn't have room for it; now, it'll be sent to the Postmaster.
























Biggest New Movies Releasing In Theaters, On Netflix, And On Demand This Week

By Dan Auty on Sep 19, 2018 09:47 pm


The fall traditionally sees the release of the many of the prestigious movies that are awards-contenders, and 2018 is no different. Over the next few months, expect to see films such as First Man, Widows, and If Beale Street Could Talk hitting theaters, while many of the big summer movies move to VoD and streaming. Of course, the big talk in Hollywood this week is the Emmy awards, but there's still several great movies being released.

This week, the fantasy adventure movie The House With a Clock in Its Walls hits theaters, with Cate Blanchett and Jack Black in the lead roles. John C. Reilly and Joaquin Phoenix star in the dark comedy western The Sisters Brothers, and there's violent teen satire in the blood-splattered Assassination Nation. On digital formats, the thriller sequel Sicario: Day of the Soldado and horror sequel The First Purge are out to buy, while Jurassic World: Fallen Kingdom is now available to rent.

The landscape for consuming movies has really changed over the past few years. The biggest films still debut in the old fashioned-way--in theaters, with home releases still a few months off. But with the rise of streaming and Video on Demand, we are increasingly seeing simultaneous releases for smaller movies, with films getting a limited theatrical release on the same day that they are available to buy and rent digitally.

The rise of Netflix and Amazon as major players in film production has also disrupted standard release patterns. Netflix in particular has attracted some major directors, and their movies will bypass theaters entirely and premiere worldwide on the streaming platform. And of course, movies that did get a theatrical release continue to move to digital platforms after a few months. This is a great way to catch up on movies you might have missed on the big screen--or are keen to rewatch. So here's our look at the best and most interesting new movies in theaters and available to watch at home this week.


The House With a Clock in Its Walls


Watch it in theaters on September 21

After a brief diversion into action territory with this year's Death Wish remake, Eli Roth (Hostel, Cabin Fever) returns to the genre he is best known for with this gothic fantasy. It's an adaptation of the much-loved 1973 novel of the same name about a young orphan boy who helps his uncle and a friendly witch find a magical clock with apocalyptic powers. This is a more family-friendly slice of gothic chills than Roth's usual brand of gruesome horror, and the impressive cast includes Cate Blanchett, Jack Black, and Kyle MacLachlan.


The Sisters Brothers


Watch it in theaters on September 21

While the western is far from the popular genre it once was, there are still great movies within the genre released each year. The dark and brooding Hostiles was released back in December, and the Coen brothers' much-anticipated The Ballad Of Buster Scruggs is due on Netflix soon. Before that we have The Sisters Brothers, an offbeat western based on Patrick deWitt's acclaimed novel. It stars John C. Reilly and Joaquin Phoenix as a pair of mercenaries who are hired to track down a chemist (Riz Ahmed), who has invented a mysterious formula that allows prospectors to find where gold is hidden. The strength of the cast, which also includes Jake Gyllenhaal, and rave festival reviews makes this well worth checking out.


Assassination Nation


Watch it in theaters on September 21

This dark satire takes the high school movie into some wild places. A group of teenage girls are targeted by the older members of their town when their phones are mysteriously hacked, and things soon descend into chaos and violence. Assassination Nation is sure to play well to horror fans and those who like their movies a little dangerous, and many of its themes are relevant to what is going on society today. The movie's tongue-in-cheek content warning says it all: "drug use, sexual content, toxic masculinity, homophobia, transphobia, guns, nationalism, racism, kidnapping, the male gaze, sexism, swearing, torture, violence, gore, weapons, and fragile male egos."


Sicario: Day of the Soldado


Own it digitally on September 18

The drug cartel thriller Sicario was one of the most gripping movies of recent years, and this sequel continues to deliver the brutal goods. This time the movie focuses on attempts by the CIA to incite an all-out war between rival drug gangs in Mexico, and Josh Brolin and Benicio Del Toro reprise their roles as a shady CIA operative Graver and vengeful Mexican mercenary Gillick respectively. In his review for GameSpot, writer Michael Rougeau said that Day of the Soldado is "well written, well acted, tense, topical, and complex, and in every way a worthy follow-up to Sicario--even if it wasn't needed to begin with."


Siberia


Own it digitally on September 18

Keanu Reeves has remained one of Hollywood's most prolific and popular stars for 30 years now, and with the third John Wick movie now in production, he shows little sign of slowing down. While we wait for that, we have Siberia, a crime thriller in which he plays a diamond merchant who finds himself in trouble with gangsters when a mission to Russia to sell some dubious rocks goes wrong. Reviews from its theatrical release suggest it's more of a drama than the John Wick movies, but Keanu gets to flex his action muscles too.


The First Purge


Own it digitally on September 18

The Purge series has become one of the most successful horror franchises of recent years--there have been four movies since 2015, and the TV show is currently airing weekly. The First Purge is the latest film and its hits digital formats this week. It's a prequel that looks at the creation of the single night of legalised crime known as The Purge. While reviews weren't as good for this one as previous entries (GameSpot's review said that "Whatever thin veil of subtlety this series ever possessed is gone from this movie"), the series goes from strength to strength commercially and fans will want to check this out.


Jurassic World: Fallen Kingdom


Rent it digitally on September 18

The latest movie in the series of dinosaur thrillers is now available to rent at home. Fallen Kingdom sees Chris Pratt and Bryce Dallas Howard reprise their roles from 2014's Jurassic World, and features the welcome return of Jeff Goldblum's Dr Ian Malcolm. Director J.A. Bayona takes the action to the island of Isla Nublar and uses his previous experience in horror to deliver perhaps the scariest movie in the franchise so far. Back in June, GameSpot's Michael Rougeau said in his Fallen Kingdom review that the movie was "a hell of a ride, an exciting, terrifying, and funny follow-up that will have you at full attention until it ultimately sags in its third act."



Destiny 2 Forsaken's New Exotics: Every Exotic Weapon / Armor So Far

By Array on Sep 19, 2018 09:22 pm


Last week saw the release of the third new DLC expansion for Destiny 2, Forsaken. It's much larger than the last two, being positioned as the equivalent of the previous entry's game-changing Taken King expansion. Whether it'll add the long-term legs players crave remains to be see, but early signs are encouraging. In the meantime, there is a lot of new stuff to take in--including Exotics (both weapons and armor) for Hunters, Warlocks, and Titans to get their hands on. Be sure to check out our Forsaken review-in-progress for thoughts on what we've played so far.

Following the recent changes made as part of the 2.0 update, among the many additions and changes in Forsaken and the 2.0.0.1 update are a new Power level cap, Strikes, story missions, areas to explore, a Raid (now live), Gambit mode, Crucible maps, and much more. But players take part in many of these activities with one goal: to secure new gear, and specifically Exotic weapons and armor. You can always buy some old ones from Xur, but it's the new stuff that's most exciting. There's also new Legendary gear to get through Iron Banner.

No doubt there are many hidden Exotics to uncover, some of which may not be available right away. But already we've either gotten our hands on or been able to preview a ton of the Exotic weapons and armor included, and you can see them above, including one of the new weapon type, bows. We'll continue to expand this as we come across more.

One thing to bear in mind is that there are a select number of items that you'll only find on PS4. As with previous Destiny content releases, Sony has a timed exclusivity arrangement that sees certain things released first on PS4. With Forsaken, that includes a Strike called Broodhold, an Exotic weapon called Wavesplitter (pictured above), an Exotic ship (Great Beyond), and an armor set for each class: Thorium Holt (Warlock), Red Moon Phantom (Hunter), and Mimetic Savior (Titan). All of this will eventually release on Xbox One and PC, but not until at least Fall 2019.

Forsaken is now live on all platforms. We've got some early impressions, a guide to activating a new Heroic Public Event, and we'll have a Gambit guide soon on how to compete effectively in the new PvE/PvP hybrid mode. Look for much more in the coming days.









Warlock


Warlock


Warlock


Warlock


Titan


Titan


Titan


Titan


Hunter


Hunter


Hunter


Hunter



WWE 2K19 Roster: All 200+ Confirmed Wrestlers And Superstars Revealed, Including DLC

By Mat Elfring on Sep 19, 2018 08:33 pm


Even more WWE superstars were added to the roster for WWE 2K19 recently, as 2K revealed its DLC for the upcoming game. This batch added 11 wrestlers to the game, none of which were playable in previous versions. It includes Raw superstar Bobby Lashley, and NXT superstars Lacey Evans, Ricochet, and EC3.

One of the selling points of the WWE 2K games is the gigantic roster of playable rosters, and WWE 2K19 will not be scaling things back. 2K has shared a huge portion of the game's lineup of wrestlers, and 2K19 offers a sizable plethora of superstars to choose from when the game releases on October 9, 2018. Last year's WWE 2K18 ended up with over 180 wrestlers--the largest in the history of the series to that point--and 2K19 has already topped that. Here's a detailed look at every member of the 2K19 roster.

During the most recent weekly roster reveal from 2K, Rusev and Lana revealed the latest WWE 2K19 playable superstars with Cesaro and Sheamus, also known as The Bar. The focus for this batch was legendary WWE wrestlers. The large reveal had a few new additions to the game, including Ted DiBiase, who has been only a manager in previous games. Additionally, fan favorites like Scott Hall, Kevin Nash, and Booker T will be included in the new game.

Fans of both Daniel Bryan are going to be very happy as 2K is bringing back Showcase Mode for WWE 2K19, which follows the career of the superstar. From his first match as Bryan Danielson to his feuds with The Miz, it will be covered in the upcoming game. Among the new features are the Million Dollar Challenge, which takes place within the new Challenge Mode. Cover star AJ Styles headlines the roster, while those who pre-order will get bonus characters Ronda Rousey and Rey Mysterio. Additionally, the $130 Wooooo! Edition of the game has been announced which comes with a bunch of exclusives including a season pass, exclusive roster additions, a piece of Ric Flair's robe, early access to play, and more.

This year's edition will be skipping Nintendo Switch, after last year's port featured a bevy of problems from frame rate issues to resolution dropping down to 540p, even in docked mode. However, the game will still be released in early October for Xbox One, PS4, and PC. If you're interested in pre-ordering WWE 2K19, check out our pre-order guide, with all the info about what each edition contains, where to buy it, and pricing.

As release approaches, we'll keep you updated with all the newly confirmed superstars in the game, as well as a breakdown of which shows these wrestlers are from and how many new additions will be playable. You can find links to the latest updates below as well. Above, you can find every playable character we know about so far.

Confirmed playable characters breakdown (so far):

  • Total wrestlers: 200
  • New to the series: 40
  • Raw superstars: 52
  • Smackdown superstars: 50
  • Legends: 54
  • NXT superstars: 28
  • 205 Live: superstars: 12
  • Men's division: 159
  • Women's division: 41

Jump ahead to the latest updates:


AJ Styles (Smackdown)


Cover star.


Ronda Rousey (Raw)


New to the series. Pre-order bonus character.


Rey Mysterio (Legend)


New to the series. Pre-order bonus character.


Ric Flair (Legend)


Deluxe edition contains exclusive Wrestlemania 24 attire.


Charlotte (Smackdown)


Deluxe edition contains exclusive Wrestlemania 32 attire.


Dusty Rhodes (Legend)


Deluxe edition contains '80s-inspired character.


"Macho Man" Randy Savage (Legend)


Deluxe edition contains '80s-inspired character in his Wrestlemania VIII attire.


Ricky "The Dragon" Steamboat (Legend)


Deluxe edition contains '80s-inspired character.


"Rowdy" Roddy Piper (Legend)


Deluxe edition contains '80s-inspired character.


2002 Undertaker (Legend)


Deluxe edition contains the character in his 2002 Bikertaker outfit.


Daniel Bryan (Smackdown)


2K announced that the Daniel Bryan's career will be the subject of WWE 2K19's Showcase Mode. There will be 11 different models of Bryan, each with its own unique moveset and look. Additionally, GameSpot talked to Bryan about his longtime feud with WWE superstar The Miz.


Randy Orton (Smackdown)


John Cena


Kane (Smackdown)


Kofi Kingston (Smackdown)


Tyler Bate (NXT UK)


Pete Dunne (NXT UK)


Angelo Dawkins (NXT)


Braun Strowman (Raw)


Finn Balor (Raw)


Kairi Sane (NXT)


Liv Morgan (Raw)


Montez Ford (NXT)


Sarah Logan (Raw)


Ruby Riott (Raw)


The Velveteen Dream (NXT)


Adam Cole (NXT)


Akam (Raw)


Aleister Black (NXT)


Alexa Bliss (Raw)


Alicia Fox (Raw)


Apollo Crews (Raw)


Baron Corbin (Raw)


Bayley (Raw)


Bianca Belair (NXT)


Big Show (Raw)


Bo Dallas (Raw)


Bobby Fish (NXT)


Bobby Roode (Raw)


Bray Wyatt (Raw)


Brock Lesnar (raw)


Chad Gable (Raw)


Curt Hawkins (Raw)


Curtis Axel (Raw)


Dana Brooke (Raw)


Dash Wilder (Raw)


Dean Ambrose (Raw)


Dolph Ziggler (Raw)


Drew McIntyre (Raw)


Elias (Raw)


Sasha Banks (Raw)


Ember Moon (Raw)


Fandango (Raw)


Goldust (Raw)


Heath Slater (Raw)


Jason Jordan (Raw)


Jinder Mahal (Raw)


Johnny Gargano (NXT)


Kassius Ohno (NXT)


Kevin Owens (Raw)


Konnor (Raw)


Lana (Smackdown)


Lars Sullivan (NXT)


Matt Hardy (Raw)


Mickie James (Raw)


Mojo Rawley (Raw)


Natalya (Raw)


Nia Jax (Raw)


Nick Miller (NXT)


No Way Jose (Raw)


Oney Lorcan (NXT)


Otis Dozovic (NXT)


Rezar (Raw)


Titus O'Neil (Raw)


Rhyno (Raw)


Roderick Strong (NXT)


Roman Reigns (Raw)


Rusev (Smackdown)


Sami Zayn (Raw)


Scott Dawson (Raw)


Seth Rollins (Raw)


Shane Thorne (NXT)


Shayna Baszler (NXT)


Triple H


Tucker Knight (NXT)


Tyler Breeze (Raw)


Viktor (Raw)


Zack Ryder (Raw)


Kyle O'Reilly (NXT)


Aiden English (Smackdown)


Akira Tozawa (205 Live)


Alexander Wolfe (Smackdown)


Andrade Cien Almas (Smackdown)


Ariya Daivari (205 Live)


Asuka (Smackdown)


Becky Lynch (Smackdown)


Big E (Smackdown)


Billie Kay (Smackdown)


Brie Bella (Smackdown)


Carmella (Smackdown)


Cedric Alexander (205 Live)


Cesaro (Smackdown)


Chris Jericho (Legend)


Drew Gulak (205 Live)


Epico Colon (Smackdown)


Eric Young (Smackdown)


Gran Metalik (205 Live)


Harper (Smackdown)


Hideo Itami (205 Live)


Jack Gallagher (205 Live)


Jeff Hardy (Smackdown)


Jey Uso (Smackdown)


Jimmy Uso (Smackdown)


Kalisto (205 Live)


Karl Anderson (Smackdown)


Killian Dane (Smackdown)


Lince Dorado (205 Live)


Luke Gallows (Smackdown)


Mandy Rose (Smackdown)


Maryse (Smackdown)


The Miz (Smackdown)


Mustafa Ali (205 Live)


Naomi (Smackdown)


Nikki Bella (Smackdown)


Noam Dar (205 Live)


Paige (Smackdown)


Peyton Royce (Smackdown)


Primo Colon (Smackdown)


Rowan (Smackdown)


R-Truth (Smackdown)


Samoa Joe (Smackdown)


Sheamus (Smackdown)


Shelton Benjamin (Smackdown)


Shinsuke Nakamura (Smackdown)


Sin Cara (Smackdown)


Sonya Deville (Smackdown)


Tamina (Smackdown)


TJP (Smackdown)


Tony Nese (205 Live)


Tye Dillinger (Smackdown)


Xavier Woods (Smackdown)


Alundra Blayze (Legend)


Andre The Giant (Legend)


Bam Bam Bigelow (Legend)


Batista (Legend)


Beth Phoenix (Legend)


Big Boss Man (Legend)


Booker T (Legend)


Bret "Hit Man" Hart (Legend)


British Bulldog (Legend)


Brutus "The Barber" Beefcake (Legend)


Christian (Legend)


Diamond Dallas Page (Legend)


Diesel (Legend)


Eddie Guerrero (Legend)


Edge (Legend)


Goldberg (Legend)


Greg "The Hammer" Valentine (Legend)


Ivory (Legend)


Jacqueline (Legend)


Jake "The Snake" Roberts


Jim "The Anvil" Neidhart (Legend)


Kevin Nash (Legend)


Kurt Angle (Legend)


Lex Luger (Legend)


Lita (Legend)


Mr. McMahon (Legend)


Mr. Perfect (Legend)


Papa Shango (Legend)


"Ravishing" Rick Rude (Legend)


Razor Ramon (Legend)


Sycho Sid (Legend)


Rick "The Model" Martel (Legend)


Ricky Morton (Legend)


Rikishi (Legend)


Robert Gibson (Legend)


Tatanka (Legend)


Ted DiBiase (Legend)


Scott Hall (Legend)


Shawn Michaels (Legend)


Stephanie McMahon (Legend)


Sting (Legend)


"Stone Cold" Steve Austin (Legend)


The Godfather (Legend)


The Rock (Legend)


Trish Stratus (Legend)


Ultimate Warrior (Legend)


The Undertaker (Legend)


Vader (Legend)


Bobby Lashley (Raw)


DLC


Candice LeRae (NXT)


DLC


Dakota Kai (NXT)


DLC


EC3 (NXT)


DLC


Hanson (NXT)


DLC


Lacey Evans (NXT)


DLC


Lio Rush (205 Live)


DLC


Mike & Maria Kanellis (Smackdown)


DLC


Ricochet (NXT)


DLC


Rowe (NXT)


DLC



Every Venom Appearance In Movies And TV, Ranked

By Mat Elfring on Sep 19, 2018 03:35 am


Venom took '90s comics by storm, appearing in a plethora of Spider-Man comics and numerous mini-series. And that makes sense, since it's such an iconic character for its time that has an army of fans.

Venom didn't just appear in comics though; the character showed up in plenty of TV series--and one movie--over the years. Some of these appearances were fantastic, while a few were flat-out stinkers, and you know we're talking about Sam Raimi's Spider-Man 3 for the latter.

In honor of Venom coming to theaters, we're taking a look at every TV and movie appearance for the legendary symbiote and ranking each appearance from worst to best. And if you want to learn more about this character, find out more about Venom, the supervillain Riot, and take a look at the latest trailer for the movie.

Venom stars Tom Hardy, Riz Ahmed, Michelle Williams, Jenny Slate, and Woody Harrelson. The movie follows journalist Eddie Brock (Hardy), as he uncovers something sinister at the Life Foundation, run by Dr. Drake (Ahmed). The doctor is conducting experiments bonding humans with alien symbiotes, in which Brock becomes bonded with the Venom symbiote. Brock is on the run from the Life Foundation but finds his alien symbiote gives him new powers. Venom will hit theaters on October 5.


11. Spider-Man 3 (2007)


Venom has only appeared in one theatrically released movie prior to his solo film, and that's Sam Raimi's final Spider-Man installment. It was a departure from the source material, and the character was completely overshadowed by the two other villains in the movie.


10. Hulk and the Agents of S.M.A.S.H. (2013)


The Venom symbiote appeared in the episode "The Venom Inside," where it bonded with a gamma-infused baddie, and Hulk and company had to fight it. It's not your traditional Venom appearance, as it's only the symbiote, and the appearance isn't exceptionally great.


9. Phineas and Ferb: Mission Marvel (2013)


Venom appears in this Disney/Marvel crossover as one of the villains fighting the heroes. It's more of a cameo than anything else, but what's cool is that Venom was voiced by none other than Danny Trejo.


8. Lego Marvel Super Heroes: Maximum Overload (2013)


Voiced by Dee Bradley Baker, Venom appears in this Lego movie as one of the villains taking on the heroes of the story. His appearance doesn't really do much for the overall story. It's just a bunch of fun Venom time.


7. Spider-Man (2017)


Ben Pronsky is now the voice of Venom in the newer animated series. Venom hasn't appeared in many episodes yet, but the series is slowly starting to tell this character's story. Venom looks pretty cool as he's super-beefy and intimidating during his few appearances.


6. Guardians of the Galaxy (2015)


In the episode "Drive My Carnage," the Venom symbiote appears and bonds with Peter Parker in order to help the Guardians take down Thanos, who has bonded with the Carnage symbiote. It's a nice combination of the Marvel properties, even if just for one huge story.


5. Spider-Man Unlimited (1999)


Brian Drummond provides the voice for Venom throughout the six episodes Venom appeared during in this 1999 animated series. A spiritual successor to the classic 1994 animated series, Spider-Man Unlimited wasn't great, but the series did some interesting new things with the characters.


4. The Spectacular Spider-Man (2008)


Venom was voiced by Josh Keaton (and Eddie Brock by Benjamin Diskin) in this 2008 animated series, which put its own spin on the Venom mythos. The staples of Venom, like Spider-Man trying to make sure the symbiote doesn't completely overrun Brock's mind, are still there but spung a new way. It's a familiar and new take on the character all at the same time.


3. Avengers Assemble (2012)


The Venom symbiote--not Eddie Brock--appeared in one insane episode of Avengers Assemble titled "The Immortal Weapon." Here, Dracula used the symbiote in order to be able to walk during the day and create his own vampiric/symbiotic army. It may not be the traditional Venom we all know and love, but it's one of the most interesting uses of the character.


2. Spider-Man: The Animated Series (1994)


Maybe it's the nostalgia factor completely taking over, but 1994's Spider-Man animated series--which was the first time we got to see Venom (voiced by Christopher Daniel Barnes) outside of comic books and a couple of video game appearances--still holds up as one of the best appearances of the character. The series couldn't identically adapt the comic book story, as Marvel's Secret Wars utilized too many characters not owned by Fox, who put out the TV series, but Spider-Man put together some classic and memorable stories with Venom.


1. Ultimate Spider-Man (2012)


Venom on Ultimate Spider-Man gave viewers by far the best experience for fans of the alien symbiote out of any other series. On this show, the Venom symbiote originally bonds with Harry Osborn, not Eddie Brock. From there, the story follows the Agent Venom comic series, where Flash Thompson bonds with the Venom symbiote and becomes a secret agent. We've seen Eddie Brock as Venom so many times that the Ultimate Spider-Man version is an incredible breath of fresh air. Additionally, Venom appeared more times on this series than any other animated Spider-Man series, so there was plenty of time for the character to grow.



Captain Marvel Trailer Breakdown: Brie Larson, Carol Danvers, And All The Details

By Mat Elfring on Sep 19, 2018 03:20 am


We're still six months away from the release of the next Marvel Studios movie, but recently, the first trailer for Captain Marvel dropped, giving us an idea what this movie is going to be about.

The film follows Carol Danvers (Brie Larson) a pilot who receives superpowers and becomes part of an elite military team in the outreaches of space under a new name, Captain Marvel. However, the hero heads back to Earth, but trouble follows her from her fight in the cosmos.

Aside from Larson, Captain Marvel stars DeWanda Wise, Jude Law, Gemma Chan, Lee Pace, Clark Gregg, Samuel Jackson, and Ben Mendelsohn. The film will be directed by Anna Boden and Ryan Fleck. The two directors previously collaborated on the TV series Billions, Room 104, and The Affair.

We're taking a look at the new trailer and breaking it down, scene by scene, to see what we can learn about the movie. From superpowers to Skrulls to Nick Fury with both eyes, this new trailer packs a punch--one for an old lady on a subway. Here's what we learned from the new trailer.

Captain Marvel hits theaters on March 6, 2019. For more, check out our guide to Captain Marvel's cast.


This Movie Looks Like A Blockbuster


Captain Marvel (Brie Larson) falls to Earth and lands inside a Blockbuster Video. Seeing how this movie takes place in the '90s, that's a fitting way to kick it all off.


Public Transit Is Confusing


Marvel--formerly known as Carol Danvers--finds herself in the Los Angeles subway system. She's wearing the Kree/Skrull War outfit.


SHIELD Has Some Sweet Swag


She finds herself at SHIELD--a couple decades before Hydra infiltrated and dismantled it. They even have cool hats. On that hat is the Shield logo that dates back to at least the late '80s, as the logo from Stan Lee and Jack Kirby's run from the '50s was a golden eagle on top of a shield.


Alien Autopsy


In one of the rooms at SHIELD is a doctor dissecting a Skrull, while someone else messes with an alien gun. As we've seen in previous set photos, we know the Skrull Talos (Ben Mendelsohn) heads to Earth. Obviously, this isn't Talos in the trailer, but could there be a Secret Invasion--which is also the name of a pretty great Marvel Comics event--being planned for Earth where Skrulls shapeshift into humans?


Carol Leaves Earth?


A spaceship appears over Earth as another one launches out of the atmosphere. Maybe Danvers is on the ship leaving the planet. But whose ship is above it? It may be Ronan's.


Nick Fury With Better Depth Perception


Nick Fury (Samuel Jackson) seems to be Marvel's guide throughout the trailer. He's trying to help her in any way that he can, and more importantly, he has two eyes. Will we finally learn how Fury lost his eye?


Top Guns


Marvel realizes that she once had a life on Earth, and she hasn't spent her entire life traversing the cosmos. There's a flashback to her in a pilot suit walking with Maria Rambeau (Lashana Lynch). In the comics, Rambeau was the mother of Monica Rambeau, also known as the Avenger Spectrum.


Starforce Assemble!


There is a quick shot of Marvel walking with other members of Starforce. Other members of Starforce that will be appearing in this movie are Mar-Vell, Korath, Dr. Minerva, and Ronan.


Mar-Vell Has Cat Eyes


Speaking of Mar-Vell, there's a quick shot of him--played by Jude Law--looking terrified. In the comics, he was the Captain of the Kree militia, and eventually became the superhero Captain Marvel. He later died of cancer.


That's Some Sweet '90s Future Tech


Carol Danvers--the soon to be Captain Marvel--is in a spacecraft, and there's something bright in front of her. Could it be the sun or the cosmic radiation that gives her superpowers?


It's A Skrull Invasion


The only time we see a Skrull close up is in this quick shot where a few of them walk out onto the beach. Set photos of this were released recently that give a better look. Is this a Skrull invasion of Earth or is it happening on another planet?


Keeping The Galaxy Safe From Old Women


Marvel decided to take the subway she was hanging out in earlier and finds herself confronted with a friendly elderly woman. Marvel proceeds to punch her in the face, but was this because the old woman was secretly a Skrull or because Marvel doesn't take guff from anyone?


Why Is Roman Always Alone On Giant Ships?


As we saw earlier, there was a ship above Earth as one was leaving the planet. This could be the same scene, but with an interior shot of the alien spacecraft. Inside, Ronan looks down on the planet. In the comics, Ronan--at one point--was on the Starforce, but it seems like this movie will be where the character parts ways with the team, if he's even on it at all.


Coulson Lives! (In The '90s)


Clark Gregg returns as SHIELD agent Coulson, and he's looking much younger in the brief moment we see him. Coulson was originally in the Avengers movie and the star of Marvel's Agents of SHIELD.


The Mohawk Is Here!


There is a brief shot of Marvel in her more recent comics outfit--but with the Kree/Skrull War colors. This outfit was originally designed by Jamie McKelvie when he redesigned the character in 2012.


Time For Red, Blue, And Gold!


The trailer closes with Captain Marvel in her newer suit. This is one of two brief times during the trailer that we get to see her use any powers. She's much more than a member of an elite Kree military team.



Captain Marvel Trailer Update: Everything We Know About The Movie

By Array on Sep 19, 2018 03:18 am


The first trailer for Captain Marvel is finally here, and fans couldn't be more excited about Marvel's next movie, which doesn't hit theaters until Spring 2019. The first female-focused solo film promises some action both in space and right here on Earth. Now, with the release of more information about the film, official set photos, the new trailer, and a breakdown, a wider picture for the movie has been painted.

Again, it's early, but this film looks exceptionally promising for a few reasons. While many Marvel fans are still trying to get over the ending of Avengers: Infinity War, Captain Marvel won't be a follow-up, as it takes place at least two decades prior, during the '90s. In addition, the movie will jump viewers right into the action, skipping out on the origin story. There are also a few connections to other Marvel movies that we've noticed from casting announcements as well as set photos.

We're keeping a running list of every Captain Marvel related announcement, confirmation, and plot detail as they trickle in over the next six months. There have been a few updates recently, including who Ben Mendelsohn and Lashana Lynch are playing in the upcoming film. Keep checking back as we plan on keeping you up-to-date on the latest Captain Marvel news up until its release.

Captain Marvel hits theaters on March 8, 2019. It will be followed sometime in April with the release of Avengers 4.

For more on the Marvel Cinematic Universe and Marvel Comics information:


1. It's set in the '90s


One of the first pieces of Captain Marvel news we got was its time period: the 1990s, a "previously unexplored" era of MCU history. This means that not only is this movie the MCU's first prequel since Captain America: The First Avenger, it also means that Carol has, in theory, been active and out there somewhere in the galaxy this entire time. Wonder why the Guardians of the Galaxy never encountered her?


2. Lee Pace will return as Ronan


The MCU doesn't have the best track record with returning villains--in fact, Ronan of Guardians of the Galaxy fame making his triumphant return to the screen is actually an MCU first. Thus far, the only recycled baddies, or anti-heroes, appearing in the Marvel roster are fan favorites like Loki, Bucky Barnes, and, briefly, Red Skull.

In all likelihood, Captain Marvel is taking place well before Ronan went totally off the deep end as an Accuser, so we're probably going to see a completely different side of him this time around. But try not to get too attached--we all know where he ended up.


3. Skrulls are coming to the MCU


Last year, shortly after Comic-Con, Marvel Studios head honcho Kevin Feige confirmed that Captain Marvel will introduce Skrulls into the MCU. An alien race capable of virtually limitless shape shifting, the Skrulls have been in an intergalactic conflict with another alien race, the Kree, for centuries.

What exactly does that mean for the MCU going forward? Well, famously, Skrulls are master imposters--their comic book storylines generally emphasize the idea that close friends, teammates, and even arch enemies can be replaced by Skrulls for years at a time before anyone is any the wiser. By introducing the Skrulls to the live action universe retroactively, thanks to Captain Marvel's '90s setting--well, that's when things start to get really interesting. If Skrulls have really been here all this time, who knows who they've already replaced?


4. Carol's in the Air Force


In keeping with her comic book origins, set photos and interviews have confirmed that Brie Larson's Carol Danvers will be a member of the US Air Force. Brie Larson apparently trained with airmen for eight months to prepare for the role, and the Air Force was regularly consulted on Carol's character development--specifically whether or not it was possible for someone so young to have risen through the ranks as high as Carol will, apparently, have by the start of the film.


5. Nick Fury is back (and has known about Carol for some time)


In the Infinity War post credits, we got our first ever onscreen confirmation that Carol is definitely a part of the greater MCU at the hands of Nick Fury, who, moments before crumbling to dust, sent her a message on what looked like a futuristic beeper. This, of course, means that Nick has actually known about Carol's existence for some time.

Thankfully, we're likely going to get a look at just why Nick decided to keep this one to himself on screen: Fury is confirmed to appear in the film as his younger, two-eyed self.


6. It's an origin story


It's been a while since we've had a proper solo origin story in the MCU, but Carol's getting the full treatment. Not only is Captain Marvel set in the past, it's positioned to detail out exactly how Carol got her powers, why she left Earth, and, presumably, how S.H.I.E.L.D was involved.


7. Jude Law will play Mar-Vell


The original Captain Marvel will be making his on screen debut right alongside Carol. Undercover Kree soldier Mar-Vell will be played by Jude Law. In the comics, Mar-Vell is one of the first Kree to be stationed on Earth. He adopts the alter ego of scientist Walter Lawson and begins to assess whether or not humans are a threat to the empire, but winds up falling in love with humanity and defecting.

Mar-Vell's description for the movie cites him as the person who mentors Carol in her new powers and abilities.


8. Phil Coulson is back


Fan favorite S.H.I.E.L.D agent Phil Coulson is coming back thanks to Captain Marvel's retroactive setting. His actual involvement in the story is yet to be determined, but it's been confirmed that actor Clark Gregg will be digitally de-aged for the entirety of his screen time--however long that actually is.


9. We're meeting Minn-Erva


Mar-Vell isn't the only Kree entering the MCU for the first time. Kree geneticist Minn-Erva will be making her live action debut played by Gemma Chan. In the comics, Minn-Erva was one of the people sent to observe Mar-Vell during his time on Earth and a scientist with a slightly dubious ethical compass. Her obsession with genetic advancement even leads her to attempt to lure Mar-Vell into a romantic relationship based on her hypothesis that their offspring would be genetically superior.


10. Carol has a pet cat


Samuel L. Jackson posted a photo on Instagram of the Captain Marvel cast and crew shirts which feature a design apparently highlighting the involvement of Carol's comic book pet cat, Chewie.

In the comics, Chewie is actually a cat-like alien called a Flerken that can fly, teleport, and shoot giant gross tentacles out of its mouth. (No, really.) Whether or not those particular qualities will be making the jump to live action remains to be seen, but even if he's just a normal cat this time around, he'll probably be pretty cute.


11. Captain Marvel is the strongest hero in the MCU


In an interview with Vulture, Kevin Feige casually called out Carol as the strongest superhero in the MCU, which is pretty major considering both the Hulk and Thor have been battling over that unofficial mantle for the last several movies. Unfortunately, relative strength is always great, but probably won't get us very far when it comes to going up against Thanos and the Infinity Gauntlet. Punching things is likely not the solution to returning half the universe to life.

Still, it definitely can't hurt to have a brand new powerhouse in the Avengers corner.


12. Ben Mendelsohn is playing a Skrull


In EW's Captain Marvel reveal, the Ready Player One and Rogue One actor will be playing Talos, the leader of the Skrulls. In the comics, the alien race are known for their ability to shapeshift, except for Talos. However, that part of the character's history is being scrapped for the films, as we've already seen Talos will be going undercover as a human on Earth. Previously, it was rumored that Mendelsohn would be playing the Kree defector Yon-Rogg.


13. Lashana Lynch is Monica Rambeau


There may actually be a third Captain Marvel in the mix for this movie. Lashana Lynch has been cast as a Monica Rambeau, another adopter of the Captain Marvel mantle who was empowered by extra dimensional energy. Monica adopted the name Captain Marvel in the '80s and then went on to use the names Photon, Pulsar, and Spectrum.


14. Filming has officially wrapped


On July 8th, Brie Larson took to Twitter to announce that Captain Marvel had wrapped filming. This likely means it'll be another several months before we see a trailer--but a teaser might be coming relatively soon. This also means the handful of set photos we've seen have likely been a mix between actual Captain Marvel scenes and moments from Avengers 4.


15. Captain Marvel won't remember her past


While Captain Marvel is an origin story, the first trailer makes it seem as the film will start in the middle of Danvers' life as a cosmic superhero, after leaving the Kree Starforce. It seems more than likely that the structure of the film will keep her crashing into the Blockbuster Video on Earth as the starting point, with Danvers having no recollection of her past life, like the start of so many JRPGs.

As she spends more time on Earth, pieces of her past will come back to her in flashes, which we see in the first trailer. This non-traditional structure to a Marvel origin film should be a breath or fresh air to moviegoers.


16. The Skrulls will be on Earth


When set photos were released, we saw Ben Mendelsohn filming a scene not wearing his Skrull makeup for his character Talos. The scene took place on Earth, and as we already know, Skrulls are shapeshifting aliens, so there are Skrulls secretly living on Earth. In the first trailer, Captain Marvel is on public transportation and punches a nice old lady in the face. Our guess is that the woman is actually a Skrull--maybe even Talos--and said something to Danvers to reveal her true identity. Or, she wouldn't give up her seat to Captain Marvel, who was very tired from travelling across the galaxy.



9 Superhero Games We Want And Who We'd Love To Make Them

By Array on Sep 19, 2018 02:27 am


With the release of Marvel's Spider-Man, Insomniac Games has proven that it was the right studio for the job. And you can tell as you play it: Insomniac displays an intimate understanding of the character through the story, as well as the combat and web-slinging mechanics. It's not often that a studio gets a superhero game right, but when it does, it's fantasy wish-fulfilment of the highest order.

But all of this joy for Spider-Man has us eager for the next big game that'll do justice to another iconic comic book superhero. Marvel Games has acknowledged several times in the past that it's always looking for new studios to partner with to adapt its properties into games, and with the success of Spider-Man, it's probably looking to do more. And we're sure the owners of other big superhero properties are likely doing the same.

Naturally, this has us thinking about all the superhero games that we want and the studios we'd love to make them. After all, there are hundreds of comic book characters out there who deserve games, but have yet to get one that does them justice.

We've compiled our ideas, and we'll admit that the folks in our office have a bit of a bias towards Marvel, but you'll find a few surprise concepts based on obscure superheroes as you click ahead.

In the meantime, which game studio would you put in charge of your favorite superhero? Let us know in the comments below!


Wolverine Game By The Yakuza Developers


Wolverine has had a rather mixed offering of games over the years. While some have come close to capturing the spirit of this scrappy mutant, many attempts have fallen flat. As a Wolverine fan, I'd like to see a game based on my favorite story featuring the character, his first mini-series written by Chris Claremont and illustrated by Frank Miller. Set in Japan, the series revolves around Wolverine fighting to reclaim his honor after being humiliated by the criminal father of his beloved, Mariko Yashida.

Wolverine often gets criticized for being a one-dimensional character, but Claremont's decision to compare him to a ronin gave him more nuance and depth. If it's one thing that every Wolverine game has failed to do, it's placing the character in a high-stakes emotional story. After all, there isn't much that can pose a meaningful threat to Wolverine due to his self-healing ability and adamantium claws. In fact, most Wolverine games have lacked self-awareness for how cheesy and overpowered he is.

If there's one studio that's great at handling serious melodrama with cheesy, over-the-top violence, it's the studio behind the cult favorite Yakuza series. So, who better to handle a Wolverine game than them? I can easily see the Yakuza devs taking what made that Wolverine mini-series so good and pushing it into entirely new directions. It wouldn't be too tough for them to adapt the character either, given the fact Wolverine speaks fluent Japanese and could easily fit into the worlds they typically create.

With the Yakuza studio's upcoming Fist of the North Star: Lost Paradise, it certainly seems like they're interested in making games based on popular intellectual properties. It would be an unusual and unorthodox move for Marvel to tap on the studio to make a Wolverine game, but it's one that I think would fit the character the best. -- Matt Espineli


The Unbeatable Squirrel Girl By Double Fine


The Unbeatable Squirrel Girl is hands down, one of Marvel's finest books right now. Penned by Ryan North of Dinosaur Comics, it's genuinely and consistently funny, filled with heart and wholesome lessons to be learned. Squirrel Girl is more than a capable fighter (she's canonically beaten up the entire Marvel Universe, after all) but her typical course of action when it comes to stopping villains is just like, talking and empathizing with them, explaining situations and causing them to see the error of their ways. She's befriended Galactus, Kraven, Loki, Hydra robot Brain Drain, and even dated a Sentinel.

Her alter ego, Doreen Green, is also an incredibly capable computer science student, a skill which comes in hand for world-saving situations more often than you'd think--she taught Count Nefaria how to count to ten on one hand using binary language, for gosh sakes.

The character's propensity for comedy, conversation, and off-the-wall situations would be perfect for an adventure born from Tim Schafer and his team at Double Fine, whose games always have a strong sense of levity and charm no matter what the genre, and permeate throughout everything--from the dialogue, to the world, to flavour text. Some Pikmin-like squirrel management comes to mind as a nice mechanic, but honestly, a narrative adventure game with branching paths would be perfect for the style of heroism that Squirrel Girl succeeds at (it's also a proven formula! Check out the choose-your-own-adventure issue of The Unbeatable Squirrel Girl #7). -- Edmond Tran


Ms. Marvel (Kamala Khan) By Keita Takahashi


Kamala Khan is one of Marvel's most interesting contemporary heroes. As a Pakistani-American teen based in Jersey City, her inherent life situation gives her enough problems. But after getting hit with the Terrigen Mist and getting inhuman powers, she assumes the former mantle of her idol, Captain Marvel, and things get even more complicated in the way only the best teenage superhero stories can.

But more importantly, her skills revolve around her ability to EMBIGGEN! That is, growing, shrinking, and stretching her body in all sorts of manners to physically overwhelm her foes. You know who's made some great games about growing, shrinking, and stretching? Keita Takahashi of Katamari Damacy and Noby Noby fame.

That's the link. That's all I've got. I'm sure it'll be good. Marvel, I'll text you my bank details. -- Edmond Tran


Marvel: Civil War By NetherRealm Studios


While the issue of an overall lack of quality Marvel games is the real crime here, it's hard to believe that with the amount of Marvel characters in the MCU alone, no one has stepped up to create a mano-a-mano fighter for modern consoles. You wouldn't even need to think of an excuse or a new storyline for pitting all these characters against each other, because Marvel already has one!

The Civil War storyline from the films, while impactful in its own universe, was nothing compared to the ripple effect the original series had to Marvel Comics as a whole. While I can appreciate the absurdity and campiness of a game like Marvel vs Capcom: Infinite, imagine the narrative quality of the writing and cinematic cutscenes of Injustice, paired with the Civil War storyline which has yet to be faithfully recreated in popular entertainment (I'm looking at you, Marvel Ultimate Alliance 2). And that's before I've even brought up the fighting mechanics the studio is renowned for!

With Disney ever present in licensing, I doubt we're ever going to see The Punisher perform a fatality, but that doesn't mean I wouldn't love to see a "Heroic Brutality" from Dr. Strange, or what Rocket Raccoon looks like after a "Babality". -- Nick Sherman


Judge Dredd By MachineGames


2012's Dredd, the movie starring Karl Urban, is one of my favorite action flicks, and when I'm not waiting impatiently on news of a follow-up, I'm thinking about how awesome a Judge Dredd game could be if handled by the right developer. I always thought Starbreeze Studios would be a great fit, with their history of creating immersive first-person shooters that make a point of putting you into that world. However, with many of their staff leaving and the studio transitioning into more of a publisher role, I'd have to go with the studio where some of those talented developers went: MachineGames, which has carried on the first-person legacy with the Wolfenstein series.

The most recent Dredd movie is already structured like a video game. He deals with an easy-peesy crook, where we learn about his ability-changing, swiss-army-knife gun, The Lawgiver--let's call that the tutorial. We're then introduced to his new partner, a telepathic rookie, before going on to where the meat of the movie takes place: the crime-infested, slum tower of Peach Trees. Judge Dredd slowly makes his way up the tower as he fights junkies, crooks, and other baddies (sometimes in slow-motion, which yes, is explained in the story).

All of this is prime material for a video game. MachineGames is known for its exhilarating first-person shooting that's housed with beautifully crafted cutscenes, compelling stories, and interesting characters. Dredd isn't the most complex character, but there are plenty of captivating moments, both humorous and earnest, in between the flying bullets--things the Wolfenstein games have excelled at. If anyone could make a Judge Dredd game with both the high-intensity action and engaging storytelling, it would absolutely be MachineGames. -- Mat Paget


Fantastic Four By Epic Games


The Fantastic Four were Marvel's first superhero team, and I don't need to explain how each member brings a unique set of powers to the table. But I do need to ask a question: how many Metroidvanias are based on the idea of switching characters? Rather than unlock, say, a grappling hook, you could instead rescue Mr. Fantastic and then use his stretching abilities to literally reach new parts of the map. Sue Storm could use her invisibility to sneak past guards and cameras.

Now picture Epic Games' Shadow Complex, but instead of being set in a massive underground military base, it's an elaborate hideout in which Dr. Doom has trapped his nemeses. With each hero you rescue, you can access new parts of the hideout and complete various challenges. Remember the Sue Storm invisibility thing? Shadow Complex literally has cameras that lock doors if they spot you.

If four characters feels limited, Epic could explore adding Fantastic Four-adjacent heroes to the game, like the Inhumans. The team has seen plenty of temporary members over the years too--even Spider-Man joined up at one point--so there are many possibilities for more heroes to unlock. -- Tony Wilson


Task Force X / Suicide Squad By BioWare


Task Force X is created and controlled by Amanda Waller, a ruthless government official who stops at nothing to keep America safe from foreign powers. The team performs secret black ops missions, and is usually entirely composed of the criminals that the Justice League puts away.

Task Force X is nicknamed the Suicide Squad because the team's missions are always exceptionally dangerous and Waller inserts bombs into the necks of every squad member, so she can blow off the head of anyone who disobeys her. The convicts have no say in whether they accept a particular assignment or not, but each successful mission earns a year off the sentence of every surviving member.

Let BioWare make a Suicide Squad game. You'd play the part of a soldier that Amanda assigns to watch the squad for her while in the field. You'd start out with Deadshot and Harley Quinn on your team, each of which would have their unique abilities that you'd direct them to use. Between missions, Waller would order you visit the cells of other criminals, like Captain Boomerang, Killer Frost, Enchantress, and Poison Ivy, to slowly build a larger team, similar to the Mass Effect games.

The major caveat in this game would be building rapport with the criminals you'd recruit. You'd need to talk to them between missions, and then plan accordingly based on what you learned. Forcing June Moone to become Enchantress again and again might ultimately drive her to depression and suicidal thoughts. Refusing to deliver Deadshot's letters to his daughter might foster a dangerous resentment that ends with him betraying you. If any convicts get too out of line, then Waller will kill them and you'll lose that squadmate forever. -- Jordan Ramee


Star Power By Hello Games


After spying a strange star, astronomer Danica Maris is gifted with super powers that allow her to transform into Star Power, a Star Powered Sentinel. Danica is a brilliant scientist and creative problem solver, and as Star Power she can fly, breathe in space, and travel at near light speed. She also has enhanced strength and durability, as well as a sentient computerized assistant--that she nicknames Mitch--who helps her decipher alien languages and navigate between different solar systems.

Hello Games could create an incredible Star Power video game. Although Danica does occasionally kick some major butt, she's an explorer first so she doesn't necessarily need something as combat heavy as an action-RPG. Danica would rather use her powers to see the galaxy and figure out the mystery behind the disappearance of the other Star Powered Sentinels. Star Power the game wouldn't need as many planets as No Man's Sky, and Hello Games could use those extra resources to craft a few more challenging puzzles that you'd need to solve as you explored.

You'd fly around from planet to planet, needing to replenish your star energy to make longer jumps to other systems. The game would never tell you where you'd need to go next, and instead hint at a destination you'd need to find. You'd have the power to punch through an asteroid or blast a hole in a mountain, but you'd need to restrain yourself from acting out on the people you'd meet. You're a symbol of hope and peace after all. Hello Games could throw in some humorous radio conversations between Danica and her friends--like Shi, Grex, and Kaylo--and add a few aerial dog fights with Danica's enemies--like Black Hole Bill and the Void Angels--to create a little variety to space travel. -- Jordan Ramee


Captain America By Naughty Dog


It's quite an achievement that Marvel Studios has been able to make Captain America one of the most likable superheroes in its roster. After all, the character has often been seen as a boy scout by mainstream media due to his WWII-era roots. Across all Marvel Studios' output, Cap's films rank among its most universally praised, offering a slick display of drama, action, and political intrigue. Given Captain America's more recent popularity, a game starring the super soldier would be a no brainer, but who could Marvel get to handle his rich history of story arcs and characters?

Naughty Dog would be the best fit for Cap. Given their expertise in storytelling, the studio definitely has the chops to adhere to the quality of Cap's cinematic offerings, while also being able to formulate their own message with the character. In the comics, Cap's stories tends to fall more on the serious side, often dealing with political thriller plots that are packed with intriguing espionage and superhero action. Underlying the comic book heroism are themes that offer grander critiques on contemporary politics and world issues. But the best Cap stories have focused on his inner struggles with his place in the world, as well his responsibilities as a soldier. He often has to make tough decisions, some of which aren't the most heroic. Naughty Dog are masters of characterization, so they'd easily be at home with the more complex issues that Cap faces.

At the same time, there's a goofier James Bond-like super spy side to Cap that Naughty Dog could adapt well given its work on the more light-hearted Uncharted series. Imagine what one of their over-the-top action set pieces would look like if they had Cap's eccentric supervillains and all the ricocheting antics of his vibranium shield. It would be amazing! And their penchant for great feeling gameplay mechanics would surely bode well for the biggest challenge of making a Captain America game: shield combat mechanics.

As a huge Captain America fan, it would be a dream for Marvel and Naughty Dog to make a superhero game based on him. Heck, a Captain America game in general that hits all the notes the movies do and more would be a dream come true. But let's be real, what I really want is this game's sequel: a Bucky Cap/Winter Soldier game. Make it happen, Marvel! -- Matt Espineli



Every Assassin's Creed Game, Reviewed: AC 3, Black Flag, Origins, More

By Matt Espineli on Sep 19, 2018 02:23 am

Assassin's Creed Through The Ages


It's hard to believe, but Ubisoft has released 20 Assassin's Creed games in the span of a decade, and we're already primed for a new one this year with Assassin's Creed Odyssey. In the years since the franchise's 2007 debut, we've received a wealth of fantastic games that have each managed to refine the series' classic open-world formula, while at times pushing it in exciting new directions.

Of course, not every Assassin's Creed game has met fan expectations, but the franchise is still packed with a ton of thrilling adventures that are well-worth experiencing and even revisiting today. It all began with the first Assassin's Creed, a flawed game that showed great promise with its innovative climbing mechanics and sci-fi/historical drama narrative. This potential was eventually realized with Assassin's Creed II, which proved a remarkable improvement thanks to more varied design and a historical setting that stood out from other open-world games of the time. Its follow-up, Assassin's Creed Brotherhood, remains a satisfying sequel that refined much of what we loved about AC II while giving us new combat and exploration mechanics to engage with.

The next major highlight in the franchise came from Assassin's Creed IV: Black Flag, a pirate-themed adventure telling the redemption tale of Edward Kenway, an errant thief soon to be made an Assassin. The game's naval combat and exploration brought new life to the series' increasingly stale urban environments. Rounding out the series' most noteworthy entries are Assassin's Creed Syndicate and Assassin's Creed Origins. Syndicate brought hope back to the series after one of its most debilitating lows, but Origins completely revitalized the franchise while transforming it into an action-RPG series.

You can experience the highs and lows of Assassin's Creed by checking out our reviews of nearly every single game in the franchise in the slides ahead. It's worth noting that we do not have reviews of lesser-known games in the series: Assassin's Creed: Pirates and Assassin's Creed identity. Though, if you're interested in the deeper cuts of the franchise and want an in-depth look at Assassin's Creed in all of its ups and downs, be sure to watch the video above discussing the franchise's history and its impact on the gaming industry.

In the meantime, which Assassin's Creed games do you love the most? Which games disappointed you the most? Feel free to discuss all your thoughts in the comments below.


Assassin's Creed -- 9/10


"Assassin's Creed will stay with you long after you finish it. Here is one of the most unique gameworlds ever created: beautiful, memorable, and alive. Every crack and crevasse is filled with gorgeous, subtle details, from astounding visual flourishes to overheard cries for help. But it's more than just a world--it's a fun and exciting action game with a ton of stuff to do and places to explore, rounded out with silky-smooth controls and a complex story that will slowly grab you the more you play. Make no mistake: Assassin's Creed is one of the best efforts of the year and a must-own game." [Read the review]

-- Kevin VanOrd



Assassin's Creed: Altair's Chronicles -- 6/10


"You could finish Assassin's Creed: Altair's Chronicles in around four hours, but even the promise of a harder difficulty level won't likely lure you back for a second play-through. It's hardly a bad game; in fact, the final hour mixes the various elements together nicely and hits a smooth stride as a result. Nevertheless, the game offers few surprises, and some sloppy execution problems get in the way far too often to make it outright recommendable." [Read the review]

-- Kevin VanOrd



Assassin's Creed: Bloodlines -- 5/10


"Assassin's Creed: Bloodlines doesn't get it. On the surface, it offers many of the features you'd want from an Assassin's Creed game on the PSP. It puts you in control of Altair, the first game's nimble protagonist, and sends you on a mission to assassinate your Templar enemies, who are equally eager to plunge their swords into you. If you delve a little deeper, however, you'll find that Bloodlines skimps on what makes the console games so special. The joy of rooftop running has been diminished by flawed platforming and smaller environments, bustling cities have been replaced by barren districts on the Mediterranean island of Cyprus, and AI problems render the stealthy approach all but irrelevant. Bloodlines still delivers the brief bloody thrills you get from a well-timed counterattack, but on the whole, it is a neutered and unsatisfying adventure." [Read the review]

-- Kevin VanOrd



Assassin's Creed II -- 9/10


"At first, Assassin's Creed II might seem as if it has added more than its foundation was meant to handle, but once all the new features are completely introduced, it develops that magic that so few games can cast. This is the rare sequel that offers fans of the original the basics they would expect, while adding and changing so many other aspects that even those who didn't appreciate the first should take the plunge, without hesitation. A few more contrivances notwithstanding, Assassin's Creed II is a better game than its forebear and is a beautiful and memorable experience on its own terms. But it's more than just a game--it's an escape to a place and a time that feel so welcoming, you'll be making return trips even after your initial adventure is over." [Read the review]

-- Kevin VanOrd



Assassin's Creed II: Discovery -- 7/10


"In spite of its flaws, Assassin's Creed II: Discovery does a good job of bringing the Assassin's Creed vibe to a handheld platform. The scope is condensed but the spirit remains, thanks to fluid combat animations, familiar sound effects, and little touches, like cowering citizens, that pay homage to the vibrant cities of the console games. It's got its share of quirks, but Discovery is the first right step toward fitting a world of secret assassins and crazy conspiracies in your pocket." [Read the review]

-- Kevin VanOrd



Assassin's Creed: Brotherhood -- 8.5/10


"Almost every aspect of the series has seen enhancements in Assassin's Creed: Brotherhood, from travel (you can whistle for a horse and ride it almost anywhere) to value (you can now replay any completed memory). There is joy in leaping across the Roman rooftops, taking in the grand sights in front of you and realizing that it is all your own playground. Stealing a combatant's spear from him and impaling him on it is a brutal pleasure. And the little touches--the way Claudia meets Ezio's stare with one of her own, or the fluid animations that characterize your agile maneuvers--are constant reminders of what makes these games so enchanting. This may not be Assassin's Creed III, but like Ezio's smirk, Brotherhood is too irresistible to ignore." [Read the review]

-- Kevin VanOrd



Assassin's Creed: Revelations -- 8/10


"Even the greatest heroes can't live forever. And so it goes for Ezio Auditore di Firenze, who finally steps aside to make room for new champions in Assassin's Creed: Revelations. This is another quality entry in a quality series, and it unleashes you in a visually stunning re-creation of 16th-century Constantinople. Additions to the movement mechanics make exploring the city a joyous exercise in high-flying parkour, with you as Ezio leaping across rooftops and flinging yourself up exterior walls like a Renaissance superhero. Like many sequels, Revelations giveth, and Revelations taketh away, so you lose certain elements (horses) in favor of a slew of new ones (bomb crafting). Lots and lots of new ones. Assassin's Creed: Revelations is sometimes a lumpy Frankenstein's monster of a game, half-formed appendages stitched into place regardless of whether they belong there or not. Thankfully, when Revelations remembers to be an Assassin's Creed game, it soars into the Turkish skies, reminding fans why they fell in love with this freewheeling series." [Read the review]

-- Kevin VanOrd



Assassin's Creed III -- 8.5/10


"Assassin's Creed III is a big game that gives you a lot to do, some of which is fleshed out relatively well, and some of which isn't. It is not, however, content to rest on the series' laurels. It takes chances with its opening, with its story, and with its characters. It expands the series' gameplay in enjoyable and sensible ways. As with many ambitious games, not every arrow fired hits the bull's-eye, yet this big, narratively rich sequel is easy to get invested in. Other games stimulate emotion with manipulative music and teary monologues; Assassin's Creed III rouses your mind and your heart by giving you a glimpse into its characters' souls and letting you judge them on their own merits." [Read the review]

-- Kevin VanOrd



Assassin's Creed III: Liberation -- 6.5/10


"Though Assassin's Creed III: Liberation toys around with intriguing concepts and centers its story around a character you desperately want to know more about, none of it comes together especially well. Liberation often excels, but it stumbles just as much. The result is a game that fails to bear the standard of quality that has defined this series for years." [Read the review]

-- Shaun McInnis



Assassin's Creed IV: Black Flag -- 9/10


"Black Flag presents a world full of adventure and opportunity, where treasures scavenged in a remote jungle can be used to turn the tide in a massive naval battle against mighty Spanish warships. It's a game where you can sail the seas for hours at a time, either hunting great white sharks or simply listening to your crew sing one infectious sea shanty after the next. There's an incredible scope to what you can do in Black Flag, with a level of harmony between its component parts that encourages you to try it all, and a story that keeps you invested throughout the whole thing. If there was ever any question that Assassin's Creed needed something ambitious to get the series back on track, Black Flag is that game and then some." [Read the review]

-- Shaun McInnis



Assassin's Creed: Freedom Cry -- 6/10


"With the strongest ensemble cast in the franchise, Assassin's Creed IV: Black Flag wasn't short of assassins and pirates worthy of their own playable tales, DLC or otherwise. Freedom Cry is more than just another Assassin's Creed IV chapter with a reskinned protagonist, but its troubled handling of dark themes makes this a turbulent voyage." [Read the review]

-- Miguel Concepcion



Assassin's Creed Unity -- 7/10


"Not all of Unity's more progressive touches are for the best then, but you might spend more time noticing what's old than what's new. The terrific city atmosphere of Paris, the focus on parkour, and the incentives for performing stealthy assassinations, all these things hint at a game that's trying to return to its roots after branching out so wildly in its past two iterations. Yes, Unity is the most ACII-like of the series since, well, ACII, and while it never really hits the dizzying heights of Ezio's jaunt through 15th century Italy, Unity's similarities are comforting enough to take the edge off its less-than-successful changes. But is it the next-gen Assassin's Creed game we've all been waiting for? Not quite. It's very good, maybe even great in places, but the story's smaller focus has come at the expense of its exquisitely rendered backdrop. The grandness and spectacle that so often graces the finest Assassin's Creeds is sadly sorely lacking here." [Read the review]

-- Mark Walton



Assassin's Creed Rogue -- 6/10


"Outside of a few additions like an air rifle and grenade launcher (which is used exactly one for mission), there's next to nothing in Rogue that moves the franchise forward. And even if you simply wanted more of Black Flag, that the missions are so sparse makes it difficult to want to drag yourself across the vast expanse of Rogue's oceans. Instead of a rich, fleshed-out game, Rogue is a short, mildly entertaining adventure that's thin on core content, but thick with information. It's intriguing information though, particularly if you're a series fan, just don't expect the best of adventures while you're taking it all in." [Read the review]

-- Mark Walton



Assassin's Creed Chronicles: China -- 6/10


"Assassin Shao Jun really wants a box. Apparently, the box holds a precious artifact left from the time of the First Civilization, but it is simply the ultimate in MacGuffins; it's the Maltese Falcon, the briefcase from Pulp Fiction, and the Ark of the Covenant. What it does is irrelevant and never elaborated upon, at least not in this story, for its purpose is to kick an adventure into action--in this case, a beautiful and ultimately boring trek that cribs from Mark of the Ninja but can't capture the earlier game's cleverness or excitement. It's tempting to praise Assassin's Creed Chronicles: China for squeezing the series' signature elements into two-and-a-half dimensions, and for making stealth gameplay more vital than it has been in an Assassin's Creed game for years. But Chronicles rests on being pretty, adding new mechanics over time but flattening the pace and allowing exploits and glitches to suck out the rising tension." [Read the review]

-- Kevin VanOrd



Assassin's Creed Syndicate -- 9/10


"[Assassin's Creed Syndicate] is a triumphant return to form for the franchise, and presents a beautifully structured tale with heart and soul to spare. Ziplining through London is thrilling, and the game allows you to organically discover missions and leaves you open-ended solutions lets you to create a meaningful, personal experience within its world. Coupled with strong, loveable leads and a seemingly endless procession of ways to leave your (fictional) mark on London's history, Assassin's Creed Syndicate is a shining example of gameplay and storytelling." [Read the review]

-- Alexa Ray Corriea



Assassin's Creed Chronicles: India -- 7/10


"For the mainline Assassin's Creed games, the history and characters are the bones holding the gameplay upright. For the Chronicles series, the curiosities presented by the setting act as a thin veneer that only momentarily distracts from the flaws beneath. Like Arbaaz himself, these great moments have a bad habit of vanishing into thin air when you least want them to, bit there is still a lot of fun to be had in this Indian adventure." [Read the review]

-- Justin Clark



Assassin's Creed Chronicles: Russia -- 5/10


"[Assassin's Creed Chronicles: Russia's] art style is ultimately indicative of the problems with the series, in that, even at its most colorful or active, it falls flat. We're given few reasons to care about the story or characters, and gameplay doesn't escalate in a way that make sticking around for the complete three-game journey worthwhile. Newcomers may still find fleeting joy in one of the games for being a bite sized portion of Prince of Persia-style journeys through an exotic land. But the idea of sticking around for seconds or thirds has been proven to be a fool's errand, and that single portion turning out to be Russia would give a lackluster impression of the rest. Chronicles ends not with a bang or a whimper, but a shrug." [Read the review]

-- Justin Clark



Assassin's Creed Origins -- 7/10


"While Assassin's Creed Origins reaches great heights in this new setting, it routinely runs into issues that bog down the overall experience. Technical issues make for an inconsistent experience and its new gameplay pillars wobble under the weight of its systems. But despite this, the world of Origins remains fresh and exciting to explore, which is a testament to the remarkable setting and compelling story. Assassin's Creed has undergone many changes in its long and storied history, and Origins feels like the first step in the start of a new journey. It has its fair share of problems, but the vision for its future is one worth pursuing." [Read the review]

-- Alessandro Fillari, Editor




The Best PS4 Games Available Now (September 2018 Update)

By Matt Espineli on Sep 19, 2018 12:47 am

The Best Around


It feels just like yesterday, but PS4 launched over four years ago, and a ton of games have come out in that time. As such, it can be tough to sort through all of them and decide what to play. Luckily, we at GameSpot have played tons of PS4 over the years and have more than a few recommendations to start you off with--whether you're a new PS4 owner or have had the console and are just looking for something you might've missed.

In this feature, we've collected the best PS4 games so far. This includes many of the games that have received an 8 or higher on GameSpot, and we've prioritized games that were nominated for our end-of-year Best PS4 Game lists. Check out our choices for the best games released on the PS4. And with the console's library continuing to expand, make sure to check back often as we update this feature over the coming weeks and months.

For more PS4 games on a budget, see our roundups of the best cheap games on PS4, and make sure to check out our gallery of the best PS4 exclusive games confirmed for 2018 as well as the biggest PS4 games of 2018 for everything coming to the console.

There are heaps of amazing PS4 games out there. Which PS4 games do you love the most? Doesn't matter if it's popular or incredibly underrated. Let us know in the comments below.


Marvel's Spider-Man -- 9/10


"Minor shortcomings don't detract from Insomniac's achievement in creating a game that feels like an authentic interpretation of a beloved creation. The feeling of embodying Spidey and using his abilities is astonishing, and the time spent on exploring its major characters help make its story feel heartfelt, despite superhero bombast. There have been open-world Spider-Man games before, but none so riveting and full of personality, none that explore and do justice to this many facets of the universe. Insomniac has created a superior Spider-Man experience that leaves a lasting impression, one that has you longing for just one more swing around New York City, even after the credits roll." [Read the review]

-- Edmond Tran, Senior Editor and Producer


Divinity: Original Sin II Definitive Edition -- 10/10


"From lonely farmhouses through pitched battles with gods in far-flung dimensions, Divinity: Original Sin II is one of the most captivating role-playing games ever made in both its original and Definitive incarnations, with the latter proving that even the most complicated role-players can be ported successfully to gamepad-limited consoles. This immaculately conceived and emotion-wrought fantasy world, topped by brilliant tactical combat, make it one of the finest games of recent years, and it remains an instant classic in the pantheon of RPG greats." [Read the review]

-- Brett Todd


Guacamelee 2 -- 9/10


"Everything about Guacamelee 2 comes off as smarter and more thoughtful than the first game, even while indulging in its self-aware shenanigans and Rick & Morty-esque dimensional hijinks. The game never stops finding new ways to hook you in, to the point that even the most painstaking and intensive playthroughs feel like they just fly by. Saving the numerous timelines in Guacamelee 2 is just as much about partaking in a marvel of devious, meticulous game design as it is about saving Juan and his family from peril." [Read the review]

-- Justin Clark


Dead Cells -- 9/10


"Dead Cells is a fascinating amalgam of several of today's most popular indie genres. It juggles elements of tough-as-nails action games and Metroid-inspired exploration platformers, with the procedurally generated levels and random item allotments found in roguelikes. It's impressive how it all comes together without a hitch, especially given that the persistent character growth found in games like Dark Souls or Metroid squarely conflicts with the randomized resets emblematic of Rogue-inspired games." [Read the full review]

-- Daniel Starkey


Onrush -- 9/10


"When it comes to crumpling metal and high speed thrills, not all of Onrush's game modes are on equal footing in terms of consistent excitement. Yet its foundations are so strong, and so unique, that it's easy to lose hours upon hours barreling around these disparate tracks. The question of longevity will, of course, depend on post-release support, with new classes, game modes, and tracks potentially on the horizon. Considering you need 12 players to fill a full room, it would be a shame if Onrush doesn't find the kind of audience that will give it the lifespan it deserves. Part of this will depend on how Codemasters iterates on the game from here on out, but they've shown a proficiency in knowing how arcade racing games click, and Onrush is such a bold, refreshing twist on the genre that there should be little hesitation in putting your faith in them to succeed."

-- Richard Wakeling


Yakuza 6: The Song of Life -- 8/10


"Yakuza 6 reins in its scope, but doubles down on what has made the series great. It's a unique and fascinating representation of the modern Japanese experience, worth playing even if you're a newcomer. The narrative is dramatic and sincere, and the game's endearing characters--coming from all walks of life--are interesting studies. The world is dense and rewarding to exist in, the dynamic combat system stays exciting even after you've kicked the crap out of five thousand enemies, and perhaps most importantly, Yakuza 6: The Song Of Life serves as a fulfilling conclusion to the turbulent, decade-long saga of its beloved icon, Kazuma Kiryu." [read the full review]

-- Edmond Tran, Senior Editor and Video Producer


God Of War -- 9/10


"In many ways God of War is what the series has always been. It's a spectacular action game with epic set pieces, big-budget production values, and hard-hitting combat that grows more feverish and impressive as you progress. What may surprise you is how mature its storytelling has become. Like Kratos, God of War recalls the past while acknowledging the need to improve. Everything new it does is for the better, and everything it holds onto benefits as a result. Kratos is no longer a predictable brute. God of War is no longer an old-fashioned action series. With this reboot, it confidently walks a new path that will hopefully lead to more exciting adventures to come." [read the full review]

-- Peter Brown, Reviews Editor


Bloodborne -- 9/10


"The finest treasures are found within the city of Yharnam and the forests, lakes, and purgatories beyond it. Only Bloodborne would be so bold as to bury an entire factional player-versus-player mechanic within an optional region, which is in turn buried within a series of oblique steps you might miss if you aren't exploring every nook and cranny, or ignore the game's enigmatic hints. I finished Bloodborne in less time than I did Dark Souls II, yet I treasure it more in spite of its few missteps. In death there is life, and in blood, there is redemption. More hyperbole, yes, but for a game this theatrical, only hyperbole will do." [read the full review]

-- Kevin VanOrd



Monster Hunter: World -- 8/10


"Ever since the title was first announced last year, it was clear that Capcom was gunning for something grander than Monster Hunter Generations. It has succeeded, and this is likely the biggest and best that the franchise has ever been. It's not just the comparative depth of the narrative; it also boasts almost seamless integration between combat systems that were previously incomprehensible for amateurs. The Monster Hunter formula has definitely honed its claws, and all the above factors play their part in making Monster Hunter World a meaningful evolution for the series at large." [read the full review]

-- Ginny Woo


Celeste -- 9/10


"It's a testament to convincing writing and ingenious design that after playing Celeste I felt like I'd been on the same journey as Madeline. Her struggle is one made easy to empathize with, her low points painful to watch, and her high notes exhilarating to experience. Her tale is delicately told and beautifully illustrated, confidently coalescing with the satisfying, empowering game it lies within. Not bad for a game about climbing a mountain." [read the full review]

-- Oscar Dayus, Staff Writer


What Remains of Edith Finch -- 9/10


"Developer Giant Sparrow managed to strike the delicate balance between joy and sorrow in 2012's The Unfinished Swan, but What Remains of Edith Finch transcends even the latent sadness of that game, finding the beauty--even sometimes the fun--in what's always fundamentally a tragedy. It's not often that a game's plot slips past the bitterness of grief to finally get to the acceptance, but that's the triumph in What Remains of Edith Finch. Ultimately, if the game has any resemblance of a moral, it's that the bravest, most beautiful thing every one of us does is choose to keep going, despite knowing what's coming." [read the full review]

-- Justin Clark


Wolfenstein II: The New Colossus -- 9/10


"The New Colossus never lets you forget who and why you're fighting. Nazi brutality is on full display, from the blown-out, irradiated remains of Manhattan to each of the resistance members, who all carry mental scars if not physical ones. You're never given a chance between cutscenes, missions, and even downtime on the U-boat to lose sight of the Reich's cruelty. Wolfenstein's tense gameplay elevates this further by giving you the power to truly resist--and come out of each battle ready for another fight." [read the full review]

-- Kallie Plagge, Associate Editor


Sonic Mania -- 9/10


"Sonic Mania methodically uses its sentimental appeal to great effect, but in the process, it heals the wounds inflicted by its most disappointing predecessors and surpasses the series' best with its smart and interpretive design. An excellent 2D platformer, Sonic Mania goes beyond expectations, managing to be not only a proper evolution of the series' iconic formula, but the best Sonic game ever made." [read the full review]

-- Matt Espineli, Associate Editor


Stardew Valley -- 9/10


"On the surface, Stardew Valley is a game about farming, but there are more adventures awaiting curious players beyond cultivating a rich and bountiful garden. From mining and fishing to making friends and falling in love, Stardew Valley's Pelican Town is stuffed with rewarding opportunities. As modern day woes give way to pressing matters on the farm and within your newfound community, Stardew Valley's meditative activities often lead to personal reflection in the real world. It's a game that tugs at your curiosity as often as it does your heart." [read the full review]

-- Mary Kish


Resident Evil 7: Biohazard -- 8/10


"By the end of the campaign, I was ready for the game to be over, but that's okay. RE7 ends just as it starts to outstay its welcome, and after the fact, I felt like I'd survived a truly harrowing journey. The boss fights may be slightly inconsistent and certain sections might drag after a while, but RE7 is still a remarkable success. It has a clear vision and executes it with impressive patience and precision. By returning to horror, Resident Evil has once again become something special." [read the full review]

-- Scott Butterworth


Night in the Woods -- 9/10


"Both intensely personal and widely relatable, Night in the Woods doesn't just tell a story--it gracefully captures complex, often unpleasant feelings and experiences. From the quiet melancholy of doing nothing on a rainy day to the emotional vacuum of severe depression, I felt deeply, sometimes too deeply, while wandering through the cartoon-animal version of a small Midwestern town. Its witty writing and character development keep its crushing existential themes grounded, making Night in the Woods one of the most evocative games I've played in a long time." [read the full review]

-- Kallie Plagge, Associate Editor


Overwatch -- 9/10


"Overwatch is an exercise in refined chaos. There are multitudes of layers hiding beneath the hectic surface, and they emerge, one after another, the more you play. This is a shooter that knows how to surprise, one that unfolds at a frantic pace, one that takes a handful of great ideas, and combines them into something spectacular." [read the full review]

-- Mike Mahardy, Video Producer


Uncharted 4: A Thief's End -- 10/10


"Uncharted 4's gameplay pushes the narrative forward, the narrative feeds off its gameplay, and every detail coalesces to create something bigger. Uncharted 4 bounces between set pieces and personal moments with such grace, with such skill and poise and affection for its characters, that you don't mind when the guns stop firing, and the smoke clears, and Nathan gets a moment to breathe." [read the full review]

-- Mike Mahardy, Video Producer


Titanfall 2 -- 9/10


"Titanfall 2 demonstrates a vitality that its predecessor couldn't. Whereas the first Titanfall kept up its breakneck pace throughout the entirety of every match, Titanfall 2 understands that sometimes, dialing things back for a few moments can make the long run much more enjoyable. In many ways, Titanfall 2 feels like the game Respawn should have made in 2013. It's a fantastic sequel. It's a fluid shooter. It's a spectacular game." [read the full review]

-- Mike Mahardy, Video Producer


Dishonored 2 -- 8/10


"Any time I'm given a choice between stealth and action, I go stealth. I love the hold-your-breath tension of hoping a guard didn't spot you and the hard-earned triumph of executing a perfectly timed plan. Dishonored 2 delivers that sneaky satisfaction, arming you with stealth essentials like hiding bodies, peering through keyholes, and silent takedowns. But it's also an incredible engine for gleeful chaos, one so engrossing and amusing that I kind of accidentally beat the entire campaign raining hilarious, elaborate death on my enemies." [read the full review]

-- Scott Butterworth


Dark Souls III -- 8/10


"Dark Souls III is a game of valleys and peaks, down through dungeons and up over castle walls. It's a plummet into places we shouldn't be--an escape from places we don't belong.

But of course, we fight our way through the darkness, and find our way out. There are a few stumbles along the way, but in the end, Dark Souls III is well worth the riveting climb." [read the full review]

-- Mike Mahardy, Video Producer


The Witcher 3: Wild Hunt -- 10/10


"Where the Witcher 2 sputtered to a halt, The Witcher 3 is always in a crescendo, crafting battle scenarios that constantly one-up the last, until you reach the explosive finale and recover in the glow of the game's quiet denouement. But while the grand clashes are captivating, it is the moments between conflicts, when you drink with the local clans and bask in a trobairitz's song, that are truly inspiring." [read the full review]

-- Kevin VanOrd


Rise of the Tomb Raider -- 9/10


"Rise of the Tomb Raider's first shot pans over the vast, foreboding landscape we'll soon come to know. In many ways, it functions as a promise on the part of Crystal Dynamics: there are big things ahead of us. And at the end of Lara's journey, after we've seen her through this adventure, and experienced everything the world has to offer, it's clear that promise was kept." [read the full review]

-- Mike Mahardy, Video Producer


Metal Gear Solid V: The Phantom Pain -- 10/10


"There has never been a game in the series with such depth to its gameplay, or so much volume in content. The best elements from the past games are here, and the new open-world gameplay adds more to love on top. When it comes to storytelling, there has never been a Metal Gear game that's so consistent in tone, daring in subject matter, and so captivating in presentation. The Phantom Pain may be a contender for one of the best action games ever made, but is undoubtedly the best Metal Gear game there is." [read the full review]

-- Peter Brown, Reviews Editor


Fallout 4 -- 9/10


"Fallout 4 is an engrossing game that lures you in with mystery and the promise of adventure. Its wretched wasteland can be captivating, and you never know what odd person or settlement lies around the next bend. Fallout 4 uses its dark world as a canvas for exciting combat and gripping stories, and when you dig deeper into its post-nuclear-apocalypse version of Boston--defending yourself from violent scavengers and using your wits to climb social ladders--you become attached to the new you, and ultimately invested in the fate of your new world." [read the full review]

-- Peter Brown, Reviews Editor


Middle-earth: Shadow of Mordor -- 8/10


"This is a great game in its own right, narratively disjointed but mechanically sound, made up of excellent parts pieced together in excellent ways. I already knew what future lay in store for Middle-earth as I played Shadow of Mordor; I'm hoping that my own future might one day bring another Lord of the Rings adventure as stirring as this one." [read the full review]

-- Kevin VanOrd


Dragon Age: Inquisition -- 9/10


"Inquisition's characters and world recall the grand gestures of the original Dragon Age, even though the game as a whole is so structurally different to its predecessors. It offers the thrill of discovery and the passion of camaraderie. It features a glee club called The Sing-Quisition, and a dwarf with writer's block. It establishes connections with its world in big ways and small, with the sight of a titanous temple and the smirk of an Orlesian commander in love. Dragon Age: Inquisition is a wonderful game and a lengthy pilgrimage to a magical world with vital thematic ties to one we already know." [read the full review]

-- Kevin VanOrd


NBA 2K17 -- 9/10


"Despite its few drawbacks, NBA 2K17's excitement for basketball is contagious, and it's hard not to get wrapped up in it. Apart from the lacking 2KU mode and stiff recreations of commentators, the rest of the game looks great and plays even better. After finally devoting a significant amount of time to one of these games, I now see why it's such a well-regarded series, and it makes me wish that every sport got the same treatment that basketball does in NBA 2K17."

-- Mat Paget


Assassin's Creed IV: Black Flag -- 9/10


"There's an incredible scope to what you can do in Black Flag, with a level of harmony between its component parts that encourages you to try it all, and a story that keeps you invested throughout the whole thing. If there was ever any question that Assassin's Creed needed something ambitious to get the series back on track, Black Flag is that game and then some." [read the full review]

-- Shaun McInnis


Until Dawn -- 8/10


"I didn't expect to have so much fun with Until Dawn, and the depth with which my choices mattered and affected the final outcome encouraged repeat playthroughs. The visuals can be wonky at times, but in the end Until Dawn succeeds in being a thoughtful use of familiar mechanics, a great achievement in player-driven narrative, and a horror game you shouldn't miss." [read the full review]

-- Alexa Ray Corriea


The Last Guardian -- 9/10


"It isn't clear whether or not The Last Guardian means to be frustrating at times--if it's a concerted effort to test your patience for a lovable-yet-stubborn creature. Your affection for Trico and sympathy for both characters blossom nonetheless, culminating in an enrapturing series of revelations that cements your attachment to their personalities. Trico is the undeniable star of the show, exhibiting believable physicality and emotional range, but the boy is a valuable lesson in how to be patient and resilient when faced with unforeseen challenges.

When the book closes on their story, it's hard not to open it up again and begin anew. The trials you overcome endear you to both characters, but the emotions Trico elicits make you want to give it another chance--to be the patient, effective partner it truly deserves." [read the full review]

-- Peter Brown, Reviews Editor


Rocket League -- 9/10


"The joy of Rocket League rests on the countless plans that are conceived and discarded every other second in any given match. Trying to predict where and how the ball will bounce next is a game within the game. Despite the use of cars, Rocket League emulates the emotional surges typical of The Beautiful Game, such as the rush of an unexpected fast break or a well-timed header into a goal. With Rocket League, the promising concept of combining two wonderful things--cars and soccer--is equally magnificent in execution. You can't say the same thing about, say, combining cake and fruit to make fruitcake, as the comedian Jim Gaffigan observed." [read the full review]

-- Miguel Concepcion


Hellblade: Senua's Sacrifice -- 8/10


"Hellblade's most notable achievement is the handling of an incredibly sensitive subject matter within an engaging and well-crafted action/adventure game. At its heart, the story is about Senua's struggle to come to terms with her illness. In the process, she learns to find the strength within herself to endure, and to make peace with her past. And in a profound and physical way, we go through those same struggles with her, and come away with a better understanding of a piece of something that many people in the world struggle with." [read the full review]

-- Alessandro Fillari, Editor


MLB The Show 18 -- 9/10


"Sony's flagship baseball franchise has never been better. With its best-in-class controls and visuals, and impeccable attention to detail for the small stuff, MLB The Show 18 is worth catching for any baseball fan." [read the full review]


Horizon: Zero Dawn -- 9/10


"This is the first departure from the Killzone series for developer Guerrilla Games, and though you might think the team took a risk by stepping out of its FPS comfort zone to create a third-person open-world action game, you'd never know it was their first rodeo. For every minor imperfection, there's an element of greatness that recharges your desire to keep fighting and exploring Zero Dawn's beautiful and perilous world. Guerrilla Games has delivered one of the best open-world games of this generation, and redefined its team's reputation in the process." [read the full review]

-- Peter Brown, Reviews Editor


Nier: Automata -- 9/10


"Thanks to Platinum Games' knack for riveting and gratifying combat, Automata is Yoko Taro's most exciting game to date. The combat mechanics click after hurdling a low learning curve, and the end result is a skillful dance where balletic dodges complement wushu-inspired aggression. Moreover, this multi-ending trip is generously peppered with surprises and revelations, as well as easter eggs that call back to the first game and the Drakengard series from which Nier spun off. It's a meaty, often exhilarating trek that showcases Platinum Games' and Yoko Taro's unique blend of genius." [read the full review]

-- Miguel Concepcion


Persona 5 -- 9/10


"Within Persona 5 is a complex set of interconnected gameplay mechanics, and in almost every aspect Atlus has executed on its vision exceptionally, barring the pacing issues towards the end. At every turn, it presents something to marvel at, whether it's the fluid combat, vibrant world, or the many memorable characters. It's a game I could talk about for hours; I haven't mentioned the ability to connect to the Thieves Guild, which lets you see how other players spent their day or ask them for help answering questions at school. Or the thumping acid-jazz-infused soundtrack that I've not been able to get out of my head. Or even just the joy of seeing how it stylishly transitions between menus. But that encapsulates why Persona 5 is a game that shouldn't be missed. It's stuffed to bursting point with gameplay ideas and presentation flourishes--there's an overwhelming level of artistry in every part of Persona 5, making it a truly standout entry in the series. It's a refined, effortlessly stylish RPG that will be talked about for years to come." [read the full review]

-- Lucy James, Video Producer


Unravel Two -- 8/10


"With its charming yarnlings and a newfound style of platforming, Unravel Two remains welcoming even at its most foreboding. Sure, a forest fire breaks out in one of the latter stages, but even then, the race to keep ahead of the blaze is fun and frantic instead of stressful. In almost every moment you're given ample time and space to breathe and take in the stunning photorealistic world from the viewpoint of the tiniest creatures. It's a game with boisterous birds, chases through meadows, and most importantly a cheerful partnership with a companion who's always got your back. With only six chapters that run roughly 30 minutes apiece, Unravel Two doesn't last long, but it's a game where the time you have is meaningful, memorable, and downright pleasant from beginning to end."

-- Justin Clark


Madden NFL 18 -- 9/10


"Overall, Madden 18 marks an unusually large shakeup in a series that, due to its annualized releases, rarely features much more than small, iterative changes. The Frostbite engine allows the game to reach new levels of realism in its visuals, and EA has put a lot of effort into constantly evolving the game to keep it in line with real-world events. But it is the Longshot story mode that defines Madden 18. Some of Longshot is unnecessary spectacle, but its lasting value comes from the humanity that it brings to the game. The moments of vulnerability and sincerity between Devin Wade and Colt Cruise during the story are worthy of celebration and give the overall game a weight that Madden hasn't had before. And if that's not enough to entice you, it's also simply a terrific football game." [read the full review]

-- Alex Newhouse


Far Cry 5 -- 9/10


"Despite some brief irritations and missed opportunities with its narrative, spending time in the world of Hope County remains absolutely delightful. Far Cry 5 boasts a wonderfully harmonious flow to its adventure, with its smart changes to exploration, discovery, and progression distinctly bolstering the enjoyment of creatively engaging and experimenting with its spectacular open world." [read the full review]

-- Edmond Tran, Senior Producer/Editor


Transistor -- 8/10


"Transistor is always a good-looking game, but in these instances, it demonstrates a rare knack for combining its visuals and music to powerfully convey both narrative information and tone, driving the story forward with Red's own unwavering resolve. So in the end, yes, Transistor is a fun action role-playing game with a neat combat system, but beautiful moments like these make it more than that. They make it a game with a soul." [read the full review]

-- Carolyn Petit


Yakuza 0 -- 8/10


"Unless you have a strong aversion to violence, sex, or middling graphics, you owe it to yourself to give Zero a chance. Its story will surprise you, its inhabitants will make you laugh at every turn, and its ambitious scope will redefine how you think about open-world games. It's a fascinating adventure no matter how you approach it, and it's proof positive that a game can be wildly inconsistent yet remain a great experience." [read the full review]


Inside -- 8/10


"This is a beautiful, haunting, and memorable game, a worthy follow-up to Limbo. Its puzzles, although rarely difficult, are engaging complements to the story. The real achievement of this game, though, is the way that it crafts its narrative: detailed environments convey the bizarre world that you travel through; introspective moments are filled with minimalist sound design and just the barest touches of music; and the things you must do to complete your journey force you to confront the realities of humanity, freedom, and existence." [read the full review]

-- Alex Newhouse


Blazblue: Cross Tag Battle -- 9/10


"Whether playing through the story mode alone or against hardened opponents online, Cross Tag Battle is an absolute joy with a surplus of possibilities within its wide roster and versatile fighting system. Even with all the ridiculousness of the overarching plot, I reveled in the charm of my favorite characters and embraced the many moments of fan service. It's a masterful unification of styles and mechanics from four different universes that compels you to dig deeper and dedicate the time to getting the most out of the beloved members of this cast." [Read the full review]

-- Michael Higham, Associate Editor


The Crew 2 -- 8/10


"I'm annoyed by the game's lack of public interaction and meaningless gear system, but I'll fondly recall both the tension of flinging sprint boats back and forth through the narrow, artificial canals of The Venetian in Las Vegas, and the easygoing satisfaction of an hour-long hypercar race from New York to San Francisco, where I listened to a podcast and enjoyed the rolling scenery. Despite its shortcomings, The Crew 2 still displays admirable strengths, which lie in its player-friendly features, freedom of movement, and its willingness to bend the rules in order to make things exciting and varied for an accessible, American-themed thrillride." [Read the full review]

-- Edmond Tran, Senior Editor and Video Producer


Mega Man X Legacy Collection 1 + 2


"In a way, the entire collection itself is the museum--an entire series, with all its beauty and its blemishes, on display for its audience to judge and assess years later. Parts of this legacy have aged horribly, but they're still undeniably a piece of Mega Man X history. We've been told that the upcoming Mega Man 11 was greenlit thanks in part to fan interest in the original Mega Man Legacy Collection. If Capcom follows with a proper sequel to Mega Man X, this compilation provides valuable lessons on what the series is, what it isn't, and what it can be when given the chance." [Read the full review]

-- Steve Watts


No Man's Sky Next -- 8/10


"At its absolute best, No Man's Sky is a measured, gentle experience where you are rarely the agent of change, but a perpetual visitor who's constantly dwarfed by the magnitude of a universe neutral to your presence. It is not your job in these stories to colonize the universe. Your job is to comprehend it. Your job is to recognize the spirituality in it. The primary gimmick of No Man's Sky, since day one, has been awe. The best things about the Next update feed that gimmick. While features like multiplayer and base-building certainly put more proverbial asses in seats, they're also the least memorable additions to an otherwise thoughtful experience." [Read the full review]

-- Justin Clark


Dragon Quest XI: Echoes Of An Elusive Age -- 9/10


"Innovation in games is talked about a lot, but it's also great to see traditional gameplay formulas that have been around for decades presented exceptionally well. Dragon Quest XI is one of the best modern examples of this; its beautiful presentation, both visual- and story-wise, combines with a tried-and-true gameplay formula for a journey that's full of heart and soul. Once you find yourself sucked into the world of Dragon Quest XI, it's going to be hard to put down until you reach the grand finale." [Read the full review]

-- Heidi Kemps



The Best New Games Right Now (September 2018 Update)

By Matt Espineli on Sep 19, 2018 12:45 am

The Cutting Edge


There's always an abundance of new games that come out every month. Some are incredibly big-budget releases that we've been eagerly waiting years for while others are smaller, more surprising independent titles that no one sees coming. In addition, there's plenty of other games found near and around those releases. You get games from mid-sized publishers and even the occasional remaster or re-release of gaming's most definitive adventures.

There's a lot of exciting games coming out in the future. We recently got to see debut gameplay of Cyberpunk 2077, and we already can't wait for it. In addition, Nintendo did a Direct presentation and announced 22 upcoming Switch games. With so many games coming out year-round, it can be difficult keeping track of what's worth playing. To help keep you in the know, we've compiled all the best new games you absolutely need to play right now. The point of this feature is to focus on the latest and greatest games, so the choices you'll find here have been limited to the past couple months.

What you'll find in the slides ahead are games rated 7 or higher by GameSpot. However, you'll occasionally find some lower-rated ones that have been chosen to be included by an incredibly passionate member of our team. We won't hesitate to highlight experiences some members of our staff absolutely love--even if there are others who may not agree. The games included in this feature are ones we personally believe you should check out in some capacity. Here's a brief taste of what you'll see.

Best Games To Play Right Now

Check out the slides ahead for all the games we've highlighted as the best out right now. And as the months go by, we'll be continually cycling out the older games with the most cutting-edge experiences out now, so be sure to keep checking back as often as you can. Which new games have you been playing recently? Let us know in the comments below.


Undertale (Switch) -- 9/10


"Three years after its initial release on PC, Undertale has found its way to the Nintendo Switch--and of course, the game is every bit as charming, challenging, and harrowing as it was the first time around. Undertale may seem like a straightforward retro-style RPG, but it subverts player expectations every chance it gets, which never gets stale because of clever writing and an evocative chiptune soundtrack. Thankfully, it plays just as well as it does on other platforms without any performance hitches or bugs after putting about four hours into this version. Like its console counterparts, you can fill the screen with an adaptive border that thematically fits with the location you're in (Undertale plays in a 4:3 aspect ratio). Dodging enemy attacks in the bullet hell-style defensive phase in combat works just as well with the Joy-Con analog sticks.

Undertale isn't afraid to break convention, and because it does so in a way that's thoughtful and humorous throughout, the result is an emotional rollercoaster that fills us with determination." [Read the review]

-- Michael Higham


Valkyria Chronicles 4 -- 8/10


"Ultimately, this is a return to form for the Valkyria Chronicles series as a whole. It stays so true to the franchise's first iteration that it'll feel as if almost no time has passed in the decade or so since the original game first came out. In revisiting the concerns and the environments of the first, it makes the most of those parallels and invites comparison in a way that highlights its strengths. Valkyria Chronicles 4 doesn't necessarily tell a new tale, but it doesn't have to; for all of its clichés and expected twists, there's a charm to the game's unwillingness to let up as it drives you and your friends forward at a rapid clip towards its bittersweet end." [Read the review]

-- Edmond Tran


Marvel's Spider-Man -- 9/10


"Minor shortcomings don't detract from Insomniac's achievement in creating a game that feels like an authentic interpretation of a beloved creation. The feeling of embodying Spidey and using his abilities is astonishing, and the time spent on exploring its major characters help make its story feel heartfelt, despite superhero bombast. There have been open-world Spider-Man games before, but none so riveting and full of personality, none that explore and do justice to this many facets of the universe. Insomniac has created a superior Spider-Man experience that leaves a lasting impression, one that has you longing for just one more swing around New York City, even after the credits roll." [Read the review]

-- Edmond Tran, Senior Editor and Producer


NBA live 19 -- 7/10


"NBA Live 19 is a capable and competent basketball game that offers a multitude of different ways to play and numerous reasons to keep coming back. Its impressive attention to detail complements the strong foundation set by its presentation and gameplay. However, the AI logic and animation problems are impossible to ignore given they're at the heart of the experience the entire game is based on. These issues, combined with a lackluster franchise mode and a push towards microtransactions, detract from what is an otherwise solid basketball game." [Read the review]

-- Eddie Makuch


Divinity: Original Sin II Definitive Edition -- 10/10


"From lonely farmhouses through pitched battles with gods in far-flung dimensions, Divinity: Original Sin II is one of the most captivating role-playing games ever made in both its original and Definitive incarnations, with the latter proving that even the most complicated role-players can be ported successfully to gamepad-limited consoles. This immaculately conceived and emotion-wrought fantasy world, topped by brilliant tactical combat, make it one of the finest games of recent years, and it remains an instant classic in the pantheon of RPG greats." [Read the review]

-- Brett Todd


Planet Alpha -- 7/10


"While there are moments of frustration in its platforming, and the puzzles are relatively unsophisticated, the locations of Planet Alpha will most certainly stick with you. It doesn't matter why you're there, or what it is you're looking for. There's great pleasure in just existing on this planet, in navigating its harsh terrain and admiring its vistas, and the sheer beauty of it all makes the game's shortcomings easy to bear." [Read the review]

-- James O'Connor


Strange Brigade -- 7/10


"The grand result is an amusing adventure that makes a powerful case for more creativity with level design, setting, and pacing in co-op shooters, without thoroughly capitalizing on all of its own best ideas. Traps and their extensive use within many of the levels are a joy, and the underpinning gunplay is strong enough to warrant a sturdy recommendation, but it all comes to a head well before it should." [Read the review]

-- Daniel Starkey


Two Point Hospital -- 8/10


"It's remarkable that it's taken so long for a spiritual successor to Theme Hospital to show up, but now that it's here, it feels like it's been well worth the wait. The exaggerated, cartoon look and relaxed approach to management make it inviting enough for most players, while the deeper aspects of its economy are enough to keep seasoned players engaged. Two Point Hospital not only re-works an old formula into something modern and enjoyable, it also iterates on the classic brand of irresistible charm and wit, making something that's truly wonderful." [Read the review]

-- James Swinbanks


PES 2019 -- 9/10


"For as long as EA continues to develop FIFA and hold a monopoly over official licences, PES will be the scrappy underdog just hoping for a surprise upset, even when it's fielding the likes of London Blue and PV White Red. The lack of licences for top-tier leagues remains a disheartening sticking point, but PES continues to make brilliant strides on the pitch, building on what was already an incredibly satisfying game of football to produce one of the greatest playing football games of all time. It might be lacking off the pitch, but put it on the field against the competition and a famous giant killing wouldn't be all that surprising." [Read the review]

-- Richard Wakeling


F1 2018 -- 9/10


"F1 2018 is brilliant, and the most complete Formula One game to date. The changes to career mode make it the strongest and most appealing it's ever been thanks to the revamped upgrade system, while the simulation-like additions to the driving model bring you closer than ever to the feeling of sitting on the grid with 1000+ horsepower at your feet, without overwhelming those who just want to jump in and drive." [Read the review]

-- James Swinbanks


Dragon Quest XI: Echoes Of An Elusive Age -- 9/10


"Innovation in games is talked about a lot, but it's also great to see traditional gameplay formulas that have been around for decades presented exceptionally well. Dragon Quest XI is one of the best modern examples of this; its beautiful presentation, both visual- and story-wise, combines with a tried-and-true gameplay formula for a journey that's full of heart and soul. Once you find yourself sucked into the world of Dragon Quest XI, it's going to be hard to put down until you reach the grand finale." [Read the full review]

-- Heidi Kemps


The Messenger -- 8/10


"The Messenger takes the best parts of the action-platformers it takes influence from and reinterprets them well. With clever writing, well-designed levels, and balanced difficulty curve, the game continuously hooks you with enticing skill-based challenges and satisfying payoffs. Your character might have an immediate imperative to delivering a world-saving scroll, but the journey there is definitely one to savor." [Read the full review]

-- Alexander Pan


Into the Breach -- 9/10


"There is so much strategic joy in seeing the potential destruction a swarm of giant monsters is about to unleash on a city, then quickly staging and executing elaborate counter maneuvers to ruin the party. Into The Breach's focus on foresight makes its turn-based encounters an action-packed, risk-free puzzle, and the remarkable diversity of playstyles afforded by unique units keeps each new run interesting. It's a pleasure to see what kind of life-threatening predicaments await for you to creatively resolve in every new turn, every new battle, and every new campaign. Into The Breach is a pristine and pragmatic tactical gem with dynamic conflicts that will inspire you to jump back in again, and again, and again." [Read the full review]

-- Edmond Tran


Yakuza Kiwami 2 -- 8/10


"The tale of Tokyo and Osaka, Kiryu and Sayama's partnership, and Kiryu and Goda's rivalry remains one of the Yakuza's best stories, and Kiwami 2's minor missteps don't affect the heart of that experience. The modernization of its presentation and its mechanics elevate it, making it absolutely worth revisiting or experiencing for the first time. Yakuza is an exemplary, if flawed series that does an incredible job of steeping you in contemporary Japanese-style crime drama, and establishing an evocative sense of place. Yakuza Kiwami 2 is an excellent example of the series at its best, coupling its most memorable stories and characters with its most sophisticated mechanics yet." [Read the review]

-- Edmond Tran, Editor and Senior Video Producer


Guacamelee 2 -- 9/10


"Everything about Guacamelee 2 comes off as smarter and more thoughtful than the first game, even while indulging in its self-aware shenanigans and Rick & Morty-esque dimensional hijinks. The game never stops finding new ways to hook you in, to the point that even the most painstaking and intensive playthroughs feel like they just fly by. Saving the numerous timelines in Guacamelee 2 is just as much about partaking in a marvel of devious, meticulous game design as it is about saving Juan and his family from peril." [Read the review]

-- Justin Clark


The Walking Dead: The Telltale Series - The Final Season Episode 1 -- 8/10


"The full scope and breadth of The Walking Dead: The Final Season has yet to be laid out, though perhaps the best hint can be found in the game's fancy, HBO-esque title sequence, showing Clementine and A.J. walking into Ericson, but also showing a silhouetted dead walker rotting away in the front yard, being overtaken by ivy, and, eventually, sprouting a yellow flower. Beautiful things are possible in the new world and the new ways to play that Telltale has laid out in Done Running. But something ugly and horrifying is likely to happen first, and it is going to be captivating to watch." [Read the review]

-- Justin Clark


Phantom Doctrine -- 9/10


"In spite of the lackluster visuals, Phantom Doctrine succeeds in making an incredible impression with its intricate and engaging mechanics. There is a lot to admire, with a single-player campaign taking about 40 hours to complete, full of varied and interesting mainline missions and procedurally-generated side content. The ability to play as either a CIA, KGB, or Mossad agent (the latter unlocked after one complete playthrough) also offers the tantalizing prospect of different narrative perspectives. Phantom Doctrine takes the familiar framework of isometric turn-based strategy and confidently repurposes it into a unique and satisfying experience. It wholly embodies the paranoia and tension of the 1980's Cold War setting in every aspect of its numerous gameplay systems, and completely immerses you in that all-encompassing state of mind." [Read the review]

-- Alexander Pan


Flipping Death -- 7/10


"Flipping Death's logic is sometimes too ridiculous for its own good, and frustrating platforming sections add some tarnish. But the game's silly puzzles, self-aware humor, and crazy characters still make a wonderful experience filled with plenty of chuckles, which help to leave you satisfied as the credits roll." [Read the review]

-- Seamus Mullins


Madden 19 -- 8/10


"Madden 19 is an excellent football game that improves on last year's entry in almost every way. There are problems, but there has never been a football game that more authentically represents the NFL than this in terms of presentation, controls, and depth." [Read the review]

-- Eddie Makuch


Unavowed -- 9/10


"But Unavowed's greatest strength is that it maintains an admirable focus on incredible characterization that feeds into every quest and conversation. Every question you ask, every decision you make, and every sacrifice you make carries you and your team members on an impassioned journey that epitomizes the best qualities of an adventure game. It never rests on tropes, a strong sense of empathy is present through its entirety, and not only do you come to wholly understand character motivations, the way these people deal with supernatural situations helps to build a bond between them and you as a player. From its wonderfully realized locations and its inviting, three-dimensional characters, Unavowed will have you eager to discover the captivating stories lurking in the demonic underworld of New York City." [Read the review]

-- David Rayfield


Monster Hunter World (PC) -- 8/10


"Ever since the title was first announced, it was clear that Capcom was gunning for something grander than Monster Hunter Generations. It has succeeded, and this is likely the biggest and best that the franchise has ever been. It's not just the comparative depth of the narrative; it also boasts almost seamless integration between combat systems that were previously incomprehensible for amateurs. The Monster Hunter formula has definitely honed its claws, and all the above factors play their part in making Monster Hunter World a meaningful evolution for the series at large." [Read the review]

-- Ginny Woo


Overcooked 2 -- 8/10


"Overcooked 2 undoubtedly shines in local co-op and the versus arcade modes. New recipes and obstacles provide a fresh challenge for veterans, but it remains approachable for new players with simple controls and short playtimes. The new throwing mechanic, too, adds a new dimension to both strategy and the inevitable chaos without overcomplicating things. It's a strong foundation, and with the right friends, Overcooked 2 is one of the best couch co-op games around." [Read the review]

-- Kallie Plagge, Associate Editor


Dead Cells -- 9/10


"Dead Cells is a phenomenal effort to blend together some very disparate genres into a tight, cohesive whole. It's one of the better examples of how to remix ideas without losing their individual strengths." [Read the review]

-- Daniel Starkey


No Man's Sky Next -- 8/10


"At its absolute best, No Man's Sky is a measured, gentle experience where you are rarely the agent of change, but a perpetual visitor who's constantly dwarfed by the magnitude of a universe neutral to your presence. It is not your job in these stories to colonize the universe. Your job is to comprehend it. Your job is to recognize the spirituality in it. The primary gimmick of No Man's Sky, since day one, has been awe. The best things about the Next update feed that gimmick. While features like multiplayer and base-building certainly put more proverbial asses in seats, they're also the least memorable additions to an otherwise thoughtful experience." [Read the review]

-- Justin Clark


Warioware Gold -- 8/10


"WarioWare Gold might not be entirely new, but it's the best representation available of what makes this series special. It's a true greatest hits package that showcases Wario's unique weirdo vibe, and this style of play remains inventive and thrilling 15 years after the original Game Boy Advance game. We're still hoping for an entirely new title on Switch in the future, but for now Gold is a compelling, generous victory lap." [Read the review]

-- James O'Connor


Chasm -- 8/10


"Even when its flaws are obvious, Chasm is a well-crafted adventure, and during the more than 12 hours I spent playing through my first time, I got lost only once. That's a huge bonus in a genre where getting lost is often the most frustrating aspect. Even after I finished, I was eager to venture forth on a new adventure, to test my combat mettle against harder foes and find the one secret that eluded me the first time through. It's a shame the randomization of the world isn't that big of a deal and the challenge could be better balanced, but the superb combat and visual design ensure your time with Chasm will be well spent." [Read the review]

-- Tom McShea


The Banner Saga 3 -- 8/10


"As things come down to the wire the two separate groups become more and more interconnected, the consequences of one group's choices directly affecting the potential of the other. This exemplifies the best part about The Banner Saga 3: the feeling that every action you've made in regards to your clan for three games--the friends you've kept and lost, the decisions you've made, and the battles you've picked--will likely influence how well this finale is going to fare. The Banner Saga 3 won't have the same kind of meaningful impact if you haven't experienced the rest of the series. But if you've taken the time to journey with these characters from the very beginning, this finale is a worthwhile and cathartic end to your long journey." [Read the review]

-- Edmond Tran, Senior Editor


Semblance -- 7/10


"Because it's so short, and the puzzles never get particularly fiendish, Semblance is an enjoyable but light experience. This isn't necessarily a bad thing--it's a relaxed game, a good one to clear over a few sessions in bed or on the train if you're playing on Switch--but it also means that it doesn't feel like the game realizes its full conceptual potential. But the fact that I desperately wanted more, and that I was disappointed when Semblance abruptly ended, says more about the game's strengths than its weaknesses. This is a good idea realized and executed well, even though you're likely to come away from it wishing for just a bit more." [Read the review]

-- James O'Connor


Mother Gunship -- 8/10


"With the game's clever gun crafting system added into the mix, familiar tropes and techniques from classic shooting galleries feel super-charged in the game's randomized bullet-hell dungeons. When Mothergunship is firing on all cylinders, it's a satisfying and thrilling shooter where it really counts. With an incredibly fun and never uninteresting gun-crafting mechanic, it certainly goes a long way with its clever hook and an endless flow of enemies to gun down." [Read the review]

-- Alessandro Fillari, Editor



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