By Anonymous on Apr 12, 2015 11:21 pm Provided you qualify, you can purchase a heavily discounted copy of The Elder Scrolls Online: Tamriel Unlimited for Xbox One or PlayStation 4 that will also carry your progress over. As detailed across a series of articles on ESO's support website, some of ESO's computer players are eligible to buy a digital copy on console for $20 (€14.99 or £12.99). To do so, you need to have purchased and registered a PC/Mac copy by no later than June 30, 2014. If you did that, you have from now through May 9 to visit ESO's PC/Mac store and purchase the discounted version, which is available under the long-winded name of "The Elder Scrolls Online: Tamriel Unlimited for Console with account copy." Buying this will get you a full digital copy on your choice of Xbox One or PS4, no different from the version you'd be able to buy from the respective consoles' online stores for $60. Once you've purchased this, you'll receive a key and instructions via email sometime ahead of the console game's launch on June 9. Also as part of this process, your account will be copied to the console version. It's important to note that your account will literally be copied--it isn't simply being moved, meaning you'll be able to continue playing on computer after your account is copied. However, your progress between the two platforms (or three, if you pay to be transferred to both consoles) will be separate from one another after the copy occurs, a date for which has not been set. The transfer will bring your characters to consoles along with their gold, inventories, and bank inventories, but a number of things will be left behind: - Crowns
- Mail
- Guilds
- Friends
- Ignore list
- Trading house
- Raid leaderboards status
- AvA leaderboard status
- Deleted Items
- Deleted Characters
There's no word on whether console transfers will be made available for those who have bought ESO since the end of last June. ESO: Tamriel Unlimited marks the game's long-awaited console debut. It won't require a subscription fee (outside of Xbox Live Gold or PlayStation Plus), as has been the case with the computer version since March, but it will offer an optional subscription and other ways to keep spending money on it. By Anonymous on Apr 12, 2015 09:44 pm If you're not happy with the box art for Xenoblade Chronicles 3D, Nintendo is offering some absolutely gorgeous alternatives. Four alternative box art designs have been published on the company's Facebook page, each featuring some beautiful artwork. (You can see them in the gallery below.) These come complete with the game's name on the spine and--unfortunately--ESRB ratings. Still, provided you have a printer handy, it's hard to complain about getting to replace the standard box art with one of these choices. If the artwork seem familiar, it's because Nintendo used them as alternative box art choices back when the game was first coming to Wii in North America. Fans were given the opportunity to vote for which of the covers would be printed on the opposite side of the game's standard box art, allowing you to turn it inside out and have a different look. Xenoblade Chronicles 3D was released on Friday, making it the very first 3DS game to require the New 3DS. To find out whether it puts the hardware to good use, check out GameSpot's review. By Anonymous on Apr 12, 2015 08:42 pm Capcom has revealed the next game in the Monster Hunter series for 3DS, and it appears to be a different take on the franchise than we've come to know. Monster Hunter Stories, as it's called, was announced at a Monster Hunter event in Japan this weekend. Rather than taking on the usual role of hunters, players instead play as riders--something that's seen in the colorful, cartoonish debut trailer above, wherein the player (and a more-round-headed-than-usual Palico) are seen mounting a monster and riding around on it. Considering this is a 3DS game, it's safe to assume that none of what's on show in the trailer is actual gameplay. Unfortunately, there's little else to go on at this point, save for some comments from producer Ryozo Tsujimoto suggesting that Stories--being described only as an RPG at this point--takes Monster Hunter in a new direction. "After having passed the 10th anniversary last year, this is a new challenge for the Monster Hunter series, that we've began designing since about five years ago," he said at the event (as translated by Siliconera). "While staying true to the world of Monster Hunter, and a story that can only be told through an RPG, we'd like to pack it with fun and enjoyment that we can't even begin to describe with words." Stories is expected out in Japan in 2016. At this point, a release outside of Japan has not been confirmed, but we've reached out to Capcom to find out if it's something we'll be seeing in North America. The latest entry in the Monster Hunter series, Monster Hunter 4 Ultimate, was released for 3DS in February. Combined with those of its Japanese counterpart, Monster Hunter 4G, sales had already eclipsed 3 million units as of February. By Anonymous on Apr 12, 2015 08:30 pm This week we get Mortal Kombat X, Grand Theft Auto 5 for PC, Titan Souls, Goat Simulator and Bloxiq, see ya later, sun. By Anonymous on Apr 12, 2015 01:00 am [UPDATE] According to a tweet from developer Powerhoof, Valve is on board with Crawl using a Gabe Newell character as a boss.
The original story is below. Indie game Crawl is adding a secret new boss character: Valve managing director Gabe Newell. Developer Powerhoof recently revealed the new addition to the game, which has been in early access on Steam since last year, with an animated GIF showing off Newell (below). Because this was seen by much of the world on April Fools' day, this was presumed by many to be a joke. In fact, it isn't, as designer Barney Cumming has clarified that the blog post announcement was actually posted on April 2 in Melbourne, Australia. Cumming described the addition of Newell to the game as having "been at the top of my list since the very start." If all goes according to plan, he'd be added in Crawl's next update. However, Powerhoof evidently didn't ask either Newell or Valve for permission to use the former's likeness; it was only after it began attracting the attention of the media that Cumming emailed Newell for the thumbs up. In the email, which Cumming shared on Powerhoof's blog, he presents the case for adding Newell. This includes the fact that he would be Crawl's most powerful character, an exchange of pictures so that Cumming's likeness can be used in Valve's games, and an offer to get the developers of Crossy Road to add Newell's favorite animal to the game. Cumming also argues, "The transformation implies your more recent bearded look is actually your Super Saiyan form." Oh, and he says "please." "I always got the impression Gabe would be cool with stuff like this, but when a big company is involved who knows what kind of crazy reasons they'll have, so at least I can say I tried!" Cumming said of the email. Newell has yet to respond, at least publicly, nor has Valve responded to GameSpot's request for comment. Crawl is a multiplayer dungeon crawler where one player assumes the role of the hero while others control traps and monsters. At this point, its multiplayer is limited to local play only, though online support is described as "a possibility." Recent Articles:
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