Tuesday, April 14, 2015

All the latest from GameSpot On 04/15/2015

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In the 04/15/2015 edition:

Mortal Kombat X - Goro Fatalities, Brutalities and X-Ray

By Anonymous on Apr 15, 2015 12:12 am
Watch as Goro rips his opponent limb from limb with his fatalities, brutalities and x-ray move in Mortal Kombat X.

How to Listen to Your Music in GTA 5 on PC

By Anonymous on Apr 15, 2015 12:03 am
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Much like with past GTA games, the PC version of Grand Theft Auto V allows you create a custom radio station with your own music. The process is quite simple, though setting it up requires you to know what you're looking for.

After installing GTA V, you should have a Rockstar Games folder located inside the Documents folder of the Windows account that installed it. In there you'll find a folder dedicated to GTA V, and inside that, you'll find an empty folder called User Music. (Likely located at C:\Users\YOUR USERNAME\Documents\Rockstar Games\GTA V\User Music depending on your setup.) Simply copy and paste your music files--at the very least, MP3s are supported--into that folder, and you're almost ready to go.

When that's done, start up the game and head into the Settings menu. Under Audio, you'll find the options "Perform Quick Scan for Music" and "Perform Full Scan for Music." It's unclear at this point what the difference between the two is, but click on either of them, and a new radio station will be added that's comprised exclusively of the music in your folder. Just above those two settings, you can alter the "Self Radio Mode" option to choose the order in which music is played.

After numerous delays, GTA V is now available on PC with enhanced graphics, new music, and a powerful video editor. Some players are reporting issues with installing or playing it; if you're one of them, check out our rundown on the solutions and workarounds.


The 720th Pokemon Is Hoopa Unbound

By Anonymous on Apr 14, 2015 11:50 pm

The Pokedex continues to grow, as The Pokemon Company today announced Hoopa Unbound, an evolution of the mythical Pokemon Hoopa. Hoopa Unbound becomes the 720th Pokemon in the Pokedex.

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The Pokemon Company is being somewhat coy as it relates to Hoopa Unbound. The creature will appear in Pokemon Omega Ruby/Alpha Sapphire for 3DS, but players "cannot meet [Unbound] through ordinary gameplay," the developer says.

Hoopa Unbound (see the creature's statistics below) carries rings that "have the power to bend dimensions and are said to allow it to seize anything in the world," reads a line from its official description. It is much larger than the original Hoopa form, and has six arms.

"The mystery around how Hoopa regains its true form, as well as the secret of meeting Hoopa itself, has yet to be revealed," The Pokemon Company said, adding that fans should "stay tuned" for more details on how to meet Hoopa in the game.

For a closer look at Hoopa Unbound, check out the video above and some stats below. The main form of Hoopa is the focal point of a new Pokemon movie called Hoopa and the Clash of Ages.

  • Category: Djinn Pokémon
  • Type: Psychic/Dark
  • Height: 21'04" [6.5 m]
  • Weight: 1,080.3 lbs. [490.0 kg]
  • Ability: Magician


Survey with Classics Lunar and Grandia Hint at Possible Future Releases or Re-Releases

By Anonymous on Apr 14, 2015 11:30 pm

Publisher GungHo Online Entertainment America launched a questionnaire this morning surveying fan interest in IPs developed by Game Arts, including role-playing series Grandia, Lunar, and more.

The survey, available here, asks the basics up front: which platforms you use, where you find your video game news, and what game genres are your favorites. Several questions specifically reference PC ports, namely which PC digital distribution service you prefer and what new features are most important to you when purchasing updated ports of game.

Game Arts, which became a GungHo subsidiary in 2004, may be best known for its work on RPGs like the Lunar and Grandia series. The studio also produced the mech-focused Gungriffon series, and most recently in 2012, puzzle title Dokuro. GungHo could be testing the waters with this survey to gauge fan interest in these games, possibly paving the way for remastered ports or new franchise titles.

In recent years, GungHo has brought Game Arts' original Grandia, Lunar: Silver Star Story and Ragnarok Odyssey to PlayStation Network for Sony's current consoles.


Google Made a Video Game to Celebrate 155th Anniversary of The Pony Express

By Anonymous on Apr 14, 2015 10:44 pm

American mail delivery service The Pony Express was founded 155 years ago this month. To celebrate the anniversary, Google created a video game you can play right now in your browser.

Head to Google.com to play the lovely little side-scrolling game, which challenges players to collect letters and avoid obstacles while riding a horse. There's also some nice galloping sound effects to enjoy.

The Pony Express, which saw horseback riders deliver mail from California to Missouri, was founded by William H. Russell, Alexander Majors, and William B. Waddell on April 3, 1860. The first letter was delivered on April 14.

"The Pony Express felt like a great game concept to us at Google," the company said on its website. "We know everyone is busy these days but the Pony Express needs YOU. And ultimately, whatever happens in life, what's more important than earning trust and respect from a horse?"

For more on Google's Pony Express browser game, check out the video above.


Bloodborne Patch Reduces Load Times Later This Month

By Anonymous on Apr 14, 2015 10:38 pm
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The next patch for Bloodborne is coming later this month and will address the game's long load times, Sony has announced.

In a post on the PlayStation Blog, Sony Computer Entertainment Japan Studio's Masaaki Yamagiwa offered some details on update 1.03. This includes the fact that it "seeks to reduce certain load times in addition to performance optimizations." In other words, this may not offer improvements across the board, but considering how long Bloodborne's loading screens can last after your frequent deaths, any changes will be welcome. The company had previously said it was exploring the possibility of lessening load times.

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This patch will also deal with "an issue that resulted in abnormal game behavior after many continuous hours of play," presumably referring to the exploit that makes the game easier when it's left running for a number of hours.

Other, unspecified fixes will be included in the patch as well, which Yamagiwa said Sony is hoping to release worldwide "before the end of the month."

In order to allow Sony and developer From Software to make updates to Bloodborne's servers, online play will have to be taken offline at some point "for a short period." Yamagiwa explained, "In this case, and in the case of any future server maintenance downtime, it has been determined that starting at 1 AM PT on a non-Friday weeknight will disrupt the fewest players. We will target this time for any necessary future server maintenance downtime, which will only last a couple hours in each instance."

Having already offered players some tips for getting into multiplayer sessions, Sony is now providing some tips for resolving certain networking issues, which you can check out here.

Bloodborne was released last month and has already received one post-release patch, that one fixing a game-breaking bug involving the Lunarium Key. We also learned today that the game has already sold more than one million units worldwide.


PS4's Bloodborne Sells 1 Million Copies

By Anonymous on Apr 14, 2015 10:25 pm

[UPDATE] A message on the PlayStation Blog from Bloodborne producer Masaaki Yamagiwa reveals that the game has actually sold through more than one million copies worldwide so far.

"We are amazed and very grateful for the way in which the community has embraced Bloodborne," he said. "As you may have seen, we've just announced that Bloodborne has now sold through over one million copies worldwide. Thank you to everyone who has supported the project!"

The original story is below.

From Software's latest role-playing game, the PlayStation 4 exclusive Bloodborne, has shipped 1 million copies worldwide since its release at the end of March. Sony announced the sales figured today today, which counts copies shipped as of April 5, according to a report from Gematsu.

The 1 million units shipped includes copies sold on disc as well as digital units sold through the PlayStation Store. There's also a new statement from SCE Worldwide Studios president Shuhei Yoshida.

"Bloodborne was a new challenge for us, and our goal was to create a title that took full advantage of the power of PS4," Yoshida said. "I am thrilled that so many users have been enjoying the extremely rich and detailed world, beautiful melancholic atmosphere, and palpable tension of Bloodborne."

In March, Bloodborne even outsold Battlefield Hardline on the PlayStation Store, despite being released a week later and going up against an established franchise.

From Software also created Demon's Souls and Dark Souls. For more on Bloodborne, check out GameSpot's review and what other critics are saying.


Star Wars Battlefront Playable First on Xbox One Through EA Access

By Anonymous on Apr 14, 2015 10:20 pm

[UPDATE] Microsoft's Aaron Greenberg has now clarified that Star Wars: Battlefront, like many other new EA titles, will be released early for Xbox One players by way of EA Access.


The original story is below.

Star Wars Battlefront, EA's first-person shooter due for release in late 2015, will be playable first on Xbox One, according to a Microsoft executive.

Aaron Greenberg, who leads Microsoft's games marketing division, told a fan on Twitter that the game would be accessible on Xbox One before it ships on PlayStation 4 and PC.

Quite how the Star Wars title will come first to Xbox One was not explained by Greenberg, though the most likely outcome is that the project will be available a few days early for EA Access members.

EA Access is a $5/month games subscription service (£4/month in the UK) that offers members early admission to its key releases. In the case of previous titles, such as FIFA 15, subscribers were able to play the game a week early for a total of six hours. Saved data and progress also carried over for those who bought the full game.

Electronic Arts originally wanted EA Access to appear on both PlayStation 4 and Xbox One, but Sony rejected the membership program.

EA Access also provides subscribers with a collection of free games such as Battlefield 4, Need for Speed Rivals, and Peggle 2. Customers have unlimited access to these titles for as long as their membership lasts.

Battlefield developer DICE first started working on Star Wars Battlefront in the first half of 2013. Details of the game remain a mystery, but a reveal trailer is due to air on Friday April 17 at 10:30 AM Pacific.

A build of the game is also expected to be showcased at a Star Wars Celebration event this week in California. Those who attend "will have a chance to see gameplay behind closed doors during the show at our official booth along with a few other activities starting that Friday," according to EA.


Mortal Kombat X Review Roundup

By Anonymous on Apr 14, 2015 10:09 pm

The latest entry in the Mortal Kombat series, Mortal Kombat X, is now available, and it brings with it new characters, refinements, and game modes. But are those changes for the better, and are they enough?

Mortal Kombat X--pronounced "Ex," not "ten"--features a reasonably large roster of characters that is effectively made larger by each one sporting three different fighting styles. On top of that, there are several DLC characters which you'll be able to try out without buying them.

We've rounded up some of the first reviews from around the web for you to peruse below. As with some other outlets, GameSpot's review has yet to be finalized as we wait to see how the the online aspect of MKX holds up now that it's out in the wild. But for now, read on to see what we think so far, and check out our piece on everything you need to know about the game.

GameSpot -- review in progress

"There is so much to do, and a well of fighting styles to explore, that you'll have to try pretty hard to grow bored of it. This is the most visually stunning Mortal Kombat to date, too, mixing over-the-top, Injustice-like moves with an eye-catching visual style. The violence within isn't going to sit well with everybody, and while it sometimes feels like the promise of a brutal finishing move overshadows the core fighting game within, when you see through it, you'll appreciate that Mortal Kombat X is a serious fighting game that's merely dressed with a bit of dark humor, rather than one that's defined by that and that alone." - Peter Brown [Full review]

USGamer -- 4/5

"Mortal Kombat X offers everything a fan could ask from except possibly their favorite character. The graphics and animations received a huge boost thanks to the power of the new consoles, and while not perfect, the net code is vastly improved over previous NetherRealm fighting games. The story mode has been streamlined to make it shorter, but it still retains the cinematic flare fans have come to expect. Faction Wars add an additional layer of polish, even if they aren't as impactful as NetherRealm intended, and Test Your Luck will provide hours of fun for more casual players." - Bryan Dawson [Full review]

Polygon -- 9/10

"Mortal Kombat X is friendly both to casual players who want to experience its rich suite of single-player content and knock around with some friends, but deep enough for competitive players who want to plumb its roster and variations. It's a robust, feature-rich competitive fighting game that hones what's worked for NetherRealm Studios in past games, and even shows hints of restraint and maturity amidst the gory hyper-violence. Paired with an ambitious online meta-game, Mortal Kombat X is one of the best fighting games in the series." - Michael McWhertor [Full review]

GamesRadar -- 3.5/5

"As a whole, Mortal Kombat X is a rock-solid fighting game that owes a lot to the power of its presentation. The story mode is unparalleled in terms of sheer entertainment, but MKX has a way to go in terms of teaching the player how to get the most out of its core systems. Once you've wrapped your head around the many variations and found some actual people to play against, the blisteringly fast back-and-forth matches really start to open up. If you're not willing to make the commitment to seeking out challengers and learning beyond the basics, though, this fighter definitely has a shorter life expectancy." - Lucas Sullivan [Full review]

IGN -- review in progress

"This helps MKX feel like the smoothest-playing Mortal Kombat ever. Walk speeds are snappier, pokes feel more useful, and with the awesome new variation system, there's more to explore, discover, and exploit than ever before. Liu Kang has a variation where he can switch on the fly between healing and damaging stances, new grappler Torr employs an assist character to double-team opponents, Kotal Khan can place totems to grant himself temporary buffs--this is the kind of stuff you see in Persona 4 or BlazBlue, and seeing NetherRealms open up so many fun new doors is really refreshing." - Vince Ingenito [Full review]

Game Informer -- 9.25/10

"Mortal Kombat X is a fantastic successor in every sense. The mechanics may be similar to 2011's strong release, but with so many new modes and features permeating every part of the experience, it's a worthy upgrade. Mortal Kombat X is more than the continuation of NetherRealm's successful vision for the franchise; it's one of the best fighting games in years." - Brian Shea [Full review]


What You Need to Know about House of Wolves Prologue Trailer

By Anonymous on Apr 14, 2015 09:30 pm
In this trailer we learn about a queen betrayed, a prison break, and The Speaker expanding his army.

Guitar Hero Live - Reveal Trailer

By Anonymous on Apr 14, 2015 07:41 pm
Guitar Hero Live lets you take centre stage with a new first-person perspective that sees crowds react to your efforts.

On Stage With The New Guitar Hero Live - Everything is Different

By Anonymous on Apr 14, 2015 07:30 pm
Justin, Rob and Mary get a chance to play the brand new Guitar Hero Live and discuss all the changes; from the guitar itself to the live stage background, everything is different.

Quick Look: In Verbis Virtus

By Anonymous on Apr 14, 2015 06:30 pm
Watch extended gameplay footage from In Verbis Virtus featuring the Giant Bomb crew.

Artist Arcade: Bloodborne

By Anonymous on Apr 14, 2015 02:50 am

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