Friday, October 9, 2015

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In the 10/10/2015 edition:

Get a $350 PS4 With $50 Gift Card and Uncharted Collection or Last of Us

By Anonymous on Oct 10, 2015 12:14 am

Target has one of the best PS4 deals to date going on right now. In addition to today's $50 price drop, it continues to offer a $50 gift card with the system.

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It was a bit later than other retailers in bringing down the price following today's price cut, making it look as if it might not do so until this week's free gift card offer expired. But the store has now cut the price of the system, letting you pick up a PS4 bundle for $350 with a free $50 gift card.

You can take advantage of this with The Last of Us Remastered or Uncharted: The Nathan Drake Collection bundles, the latter of which released just today. Preorders on future bundles, like the Star Wars Battlefront or Call of Duty: Black Ops III systems, unfortunately don't come with a gift card.

Sony just yesterday announced the $50 price cut for the PS4, which went into effect today and brings the system's price in line with that of the Xbox One. The drop was actually first leaked by Target's website earlier this week, which featured a promotional image advertising a new $350 price for the console.


PS4/PC's Gauntlet Updates are Probably Done, as Helldivers Dev Moving On

By Anonymous on Oct 09, 2015 11:45 pm

Gauntlet: Slayer Edition, the recent remake of the arcade classic, is unlikely to receive any further updates, developer Arrowhead Game Studios has announced.

"While it has been great working with [publisher] Warner Bros. Interactive Entertainment, the development phase and our time together is now drawing to a close and Arrowhead's involvement with the support of the game will come to an end," the studio said in a blog post. "This means we likely will not release any more patches for the game."

In other words, any nagging issues you wanted to see addressed or improvements you were hoping to see made are probably not coming. However, all PC players should now have access to the items previously available only as preorder bonuses.

With Arrowhead moving on, it's advising players to direct any support issues to Warner Bros. Some of its staff members will, however, continue to discuss the game with fans on its forums.

"We thank every single one of you for supporting us along this journey," Arrowhead said. "It has been an incredible experience to work on one of our childhood favorite games and so much fun remaking this classic. We can only hope that you have enjoyed playing as well, and will continue having fun with friends for a long time to come."

Gauntlet launched last year on PC, and was followed by the release of an enhanced version (Slayer Edition) on PS4 and PC this summer. Arrowhead also this year released Helldivers for PS4, PS3, and Vita. Its next game has yet to be announced, with the studio only referring to it as its "upcoming secret project."


LEGO Marvel's Avengers - New York Comic-Con 2015 Trailer

By Anonymous on Oct 09, 2015 11:44 pm
Today at New York Comic-Con, Warner Bros. Interactive Entertainment released the latest trailer for LEGO Marvel's Avengers, showcasing key cinematic moments from Marvel's The Avengers and more!

See Halo 5's Newly Designed UNSC Vehicles

By Anonymous on Oct 09, 2015 11:28 pm

Following last week's reveal of the redesigned Covenant vehicles for Halo 5: Guardians, 343 Industries has now released new images of the game's UNSC vehicles and talked more about how they've changed.

Click through the gallery above to see pictures of the Scorpion, Mongoose, Gungoose, Rocket Warthog, and Gauss Warthog. Note that these are special variant versions of each vehicle that are obtainable through Halo 5's new Requisition (REQ) system.

In short, the REQ system is Halo 5's in-game rewards program. Complete objectives in the game's Arena or Warzone modes and you'll earn REQ points, which in turn allow you to spawn these vehicles (and others) at will during a Warzone match. For more on how the REQ system works, check out this detailed video, which is narrated by Nick Offerman for some reason.

Complete descriptions of each vehicle, written by 343, are available below.

  • Scorpion: The new iteration – the M820 – of the storied Scorpion is half the mass of the old M808 yet has nearly identical firepower and armor protection. As expected, ONI spares no expense with its "security" Scorpions, outfitting them with experimental ammunition using the latest energetic propellants. Advanced Scorpion with heavy armor and upgraded cannon.
  • Mongoose: Lovingly dubbed the "mothergoose" by frontline infantry men and women due to its increased size over the M274, this particular variant shown is Liang Dortmund's heavy-duty modification of the standard M290 ATV. The result is a nimble but rugged Mongoose with extra armor.
  • Gungoose: The new "Gungoose" is the result of an M290 Mongoose quad bike fitted with twin grenade launchers. A passenger can be accommodated on the rear-facing seat, providing ample offense on this snake-killer's nose and tail.
  • Rocket Warthog: Rocket Warthogs are often the first and last line of defense against Covenant aircraft for UNSC ground forces. This particular variant showcases an improved Rocket Warthog with upgraded armor.
  • Gauss Warthog: Tested in classified ops during the Requiem campaign, the UNSC has fitted a brand new evolution of the heavy gauss cannon on the M12B Warthog. For this particular ONI-spec variant, gauss cannon impacts produce lingering area of effect damage. The precise mechanism remains highly classified. Calling one of these bad boys in gives your team an advanced Gauss Warthog with heavy armor and upgraded gauss cannon.

Halo 5 launches on October 27 exclusively for Xbox One. The game recently achieved "gold" status, meaning development on the base game is finished, though 343 continues to work on post-release content, including December's Forge mode and lots of free DLC maps. In addition, Microsoft will promote the game through specially painted Master Chief and Spartan Locke cars at a NASCAR event.


Game of the Month: September 2015

By Anonymous on Oct 09, 2015 11:27 pm
September of this year was filled with loads of fantastic games to spend your time on from massive sports titles to horror and stealth games, but which came out on top?

Killing Floor 2's Next Map Takes You Into the Woods

By Anonymous on Oct 09, 2015 11:18 pm

Tripwire Interactive has offered a tease of the next map coming to Killing Floor 2, and it takes players into the "murky woods to find something."

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It wasn't specified what that something is, but you can get a glimpse of what to expect from the new map--called Black Forest--in the screenshot above.

"With the last update we released updated mapping tools which included landscape tool support for better outdoor maps," Tripwire said in its latest development update. "We here at Tripwire have also been working on a new map that brings you to the outdoors."

Tripwire didn't offer a date for when the map will be released, though it did tease that it's continuing to ready expanded Steam Workshop support. Killing Floor 2 already offers Workshop support for individual items--you can download new weapon skins, cosmetic items and so on. But the plan is to allow modders to share maps and mutators through the Workshop, too.

The studio is also soliciting fans' opinions regarding what happens when aiming down the sights with the dual pistols added in the last update. You can see the two options here--one involves holding one gun in the center with the other off to the side, or raising them both so they're in the middle of the screen. If you prefer one or the other, you can share that with Tripwire here.

Killing Floor 2 remains in early access, where it's been since it launched earlier this year.


Game of the Month - September 2015

By Anonymous on Oct 09, 2015 11:10 pm

Fall is officially here, and September brought the first wave of big releases to our doorsteps, starting with the long-awaited Metal Gear Solid V: The Phantom Pain. Hideo Kojima's supposed swan song with Konami takes the series into open-world territory for the first time, and it serves as the missing piece in a saga that began almost thirty years ago. The newfound freedom on the battlefield was a huge success, paving the way for emergent gameplay that tied the world together and kept you on your toes.

Lucky for Konami, The Phantom Pain wasn't its only great game last month, with the acclaimed soccer sim PES 2016 shipping mid-September. Reviewer Rob Crossley praised its physics engine and artificial intelligence, calling PES 2016 "the best game in the series since the PlayStation 2 era." PES 16 is measured against EA Sports' FIFA 16, another annual update to a long-running and beloved soccer series. This year's FIFA was lauded for its new passing mechanics and other welcome tweaks that added strategic depth to the game's great foundations, introducing fresh skills for seasoned players to master.

Just ahead of Halloween, Frictional Games (developer of Amnesia: The Dark Descent) unleashed the surprising Soma, a chilling and thought-provoking horror game where shrieking spies haunt you in a dreadful and murky world. Soma provokes your fear of the unknown, but it also puts you into unsettling confrontations with puzzling creatures. Reviewer Richard Wakeling believes Soma "succeeds at crafting something much more meaningful in a genre that's deserving of more than just simple jump scares."

On the opposite end of the spectrum, Nintendo opened the minds of creative Wii U owners with the endearing and versatile Super Mario Maker. It's a level creation tool that puts you in control of elements from four classic Mario Bros games, and it lets you easily share your creations with other players around the world. The results so far have been impressive, with standout achievements cropping up shortly after the game's release. Super Mario Maker is a rewarding experience that's drawn people's attention back to the Wii U.

Soma's terrifying atmosphere and the great competition from both FIFA and PES are commendable, but Metal Gear Solid V: The Phantom Pain was our near-unanimous choice for September's game of the month. Metal Gear Solid can be a divisive series due to its borderline-inaccessible plot, but The Phantom Pain captivated audiences both new and old alike. It tells an extraordinary story that intertwines real-world events from the 1980s with heaps of melodrama, fantastical characters, and an off-beat sense of humor. It puts you in the boots of a legendary soldier with a dark backstory and an army at his command. The Phantom Pain boasts a massive world that's been crafted with an incredible attention to detail, which is reflected in the interplay of numerous mechanics, the artificial intelligence, and the flexibility of the emergent gameplay moments that await you at every turn.

Crucially, the Phantom Pain is the Metal Gear series' missing link, and while not everyone is pleased by the way Kojima tied things together, he certainly managed to do what he does best: deliver a story that subverts expectations, redefining the truth and your understanding of the series at large. We gave The Phantom Pain a 10 in our review not because it's a perfect game--it isn't--but because it offers an essential experience that we think everyone should try.


Civilization: Beyond Earth - Rising Tide Review Roundup

By Anonymous on Oct 09, 2015 10:38 pm

Rising Tide, the first expansion for Civilization sci-fi spinoff Beyond Earth, is out today, and we've rounded up some of the first reviews for you to peruse.

Rising Tide's primary new feature involves the ability to settle cities on water tiles, where they can then be (slowly) moved. It also expands the diplomacy system, adds new traits for the various leaders, and introduces new biomes and units that attempt to provide that sci-fi feel that Beyond Earth lacked.

You can find a sampling of reviews below, and head over to GameSpot sister site Metacritic for even more.

  • Game: Civilization: Beyond Earth - Rising Tide
  • Developer: Firaxis Games
  • Platforms: PC, Mac
  • Release Date: October 9
  • Price: $30

GameSpot -- 9/10

"Rising Tide brings other content to Beyond Earth as well, from new factions to new planet types. But these additions pale in comparison to the systemic changes Firaxis has made. There are bothersome issues with the new diplomacy approach, and some of these mechanics are too obfuscated to call excellent. But Rising Tide encourages new ways of thinking, and lends character to a very impersonal subject. That old Civilization mantra still echoes, just like it used to: One more turn." - Mike Mahardy [Full review]

Rock, Paper, Shotgun

"The new aliens'n'ocean stuff is thoughtful and entertaining, pushing the sci-fi further and helping Beyond Earth take much-needed strides away from Civ V, building it at last into a game you have to figure out rather than just go through the motions with. It still comes up short on character compared to the best Civs and, of course, Alpha Centauri, but it's without doubt less anodyne than before. Diplomacy, however, seems to me like a significant misfire even without the bugs--the question of your place in this new world, and in relation to your rivals, remains unresolved. I suspect Beyond Earth's road to recovery has only just begun." - Alec Meer [Full review]

PC Gamer -- 73/100

"Rising Tide doesn't turn Beyond Earth into a whole new game. Expect that, and you'll be disappointed. It does however move it closer to what it should have been, with its understanding of some of the big problems helping to at least soften the blow of their lingering disappointment first time around. It's the expansion it needed to do first, both in terms of building on the game if you are in the mood for more, and showing that the series has the right course in mind." - Richard Cobbett [Full review]

IGN -- 7.1/10

"Rising Tide is a well-crafted expansion with some great ideas: the new diplomacy system is a marvel of strategy game design, and artifacts and hybrid affinities serve to reinvigorate the late game with new bonuses and tactics. But unfortunately, the biggest issue facing Beyond Earth is its lack of variation from game to game, and that remains unaddressed. After just a few games, I already feel like I've seen most of what it has to offer." - T.J. Hafer [Full review]

Shacknews

"When I first played Beyond Earth last year, I knew that the game had a lot of unrealized potential that a few expansions would fix, and Rising Tide certainly proves that. Sea colonies open up whole new strategies for expanding an empire. One that isn't restricted by mountains, deserts, or whatever other obstacles the alien landscape has to offer. You'll still have to defend against a host of sea monsters, but it's a risk worth taking. Even the new diplomacy system feels like stumbling step in the right direction. I wouldn't go so far as to say that Beyond Earth fully captures the feel of the Earthbound Civilization games yet, but Rising Tide makes for a far better game than the original." - Steven Wong [Full review]

PC World

"A few of my complaints from last year remain--the user interface could still use some beautification and the tech web is borderline impenetrable for first-time players. But Firaxis has made some smart choices with Rising Tide. It's starting to distinguish itself from Civilization V finally, and not just in terms of the way units look. Playing Rising Tide--especially on a water-heavy map--feels appreciably different from previous Civ games." - Hayden Dingman [Full review]

Game Informer -- 9/10

"Rising Tide is an overhauled look at the core experience, and it would be difficult to go back to Beyond Earth without the myriad enhancements the expansion offers. As with Civilization V before it, Beyond Earth looks like it's becoming all it can be as it evolves with these upgrades." - Daniel Tack [Full review]


The Point - Buggy, Rushed Games & Annualized Franchises

By Anonymous on Oct 09, 2015 07:30 pm
This week on The Point, Danny investigates what happens to games that are on strict time-frames, and how feature creep can topple even the most popular of franchises.

Grand Ages: Medieval Review

By Anonymous on Oct 09, 2015 04:51 am

The air was still when I finally took over Europe. After some 200 years, countless expansions, and political jockeying, I had everything from the British Isles to the western Ottoman Empire in my grasp. For the most part, my conquest was peaceful. I called on my army only a handful of times, and even then, they were an absolute last resort.

I knew this was what Grand Ages offered going in. I knew that the game focused on economic and diplomatic power and even went so far as to discourage military intervention beyond basic self-defense. I was excited to see a game try to focus on more subtle definitions of power. What I played, however, was possibly the dullest iteration of this. Grand Ages attempts to build itself on an intricate web of economic systems, but it reduces the nuance of finance and politics into convoluted trade networks and one-dimensional diplomacy.

Grand Ages Medieval looks good when it showcases detailed models of towns and buildings.

You begin the game as a merchant, but your goal is far more ambitious: to bring the entirety of Europe under your control. To accomplish this, you need to first manage and optimize smaller regions and townships. Small settlements have limited capabilities, so to spur economic growth, you lash cities together with roads and keep them alive with an army of traders to keep the money flowing. This is Grand Ages' best conceit.

The limited capabilities of any given town incentivizes cooperation on a massive scale. You get your metals from one place, your coal from another, use both to forge tools in a third, and then sell them to the highest bidder in your best port. Supply lines, not armies, are your primary weapons. Crashing the economy of nearby rivals before flooding their markets with your cheap goods isn't just possible: it's one of the only ways you can expand your territory.

For a strategy game that funnels everything through the lens of economics, Grand Ages is disappointing because it over-complicates the management process.

This leads to a pattern of building momentum followed by rapid expansion. You build up stockpiles in your cities before demanding that other nations submit to you and your merchant fleets. Then you can rework and retool the new trade routes you control to grow your profits. Conceptually, this is incredible. This flow gives nods to the real historic importance of trade and financiers in the creation of the global society we see today. But Grand Ages fumbles the execution.

Most of Grand Ages: Medieval's gameplay revolves around balancing spreadsheets

For a strategy game that funnels everything through the lens of economics, Grand Ages is disappointing because it over-complicates the management process. You can set your traders, for example, to automatically choose when to buy and sell which goods to maximize profits or help boost the material production of local businesses. It's a great feature, but each town can only support one trader, so you need to be careful about their routes and monitor where they're buying what and for how much. Grand Ages doesn't make the task easy for you. Production costs for goods can vary based on a number of conditions, and that can have a huge impact on whether or not your empire is making money. Instead of making that information easy to understand, Grand Ages puts it all into one field. This is confusing, and it makes it difficult to make easy decisions.

Balancing budgets can also be tedious. Once, I expanded a bit too much, and as my economy began to crash I turned to my balance sheet to see where all my cash was going and whether any markets were still turning a profit. I could see broad categories--I was spending a large amount on building maintenance-- but not the specifics I needed to start turning things around. Because the prices of goods are always in flux, the general balance sheet you see is never accurate enough to base your decisions on. You could cut excess coal production and boost your pastry output, expecting a boon only to dip further into the red the very next week. It makes for an unstable economic base, and rather than feeling in control of a situation, you're always at the whims of an unpredictable system that's difficult to decipher.

Rather than feeling in control of a situation, you're always at the whims of an unpredictable system that's difficult to decipher.

Things get even worse when your economy has completely tanked. You can't borrow money to get enough cash to make investments in new businesses to bring it back. Instead, you have to shed production and overhead, undoing hours of work. I enjoy balancing spreadsheets, and I love planning and organizing, but Grand Ages gives you a lot to do but too little information to make informed decisions. It's a struggle to keep anything aloft.

Battles and wars are dull, and when the economy starts slipping, you won't be able to maintain an effective military. The morale of your troops drops so fast and the effects are so crippling that soldiers carry little value.

You can find landmarks and events in the overworld, but beyond that the board is pretty barren.

You can exercise some level of soft power through well-managed trade routes, but there's little in the way of political deal brokering. There's nothing mimicking the complexities of swapping nobles and royals to secure trading rights, and that leaves you with no stakes. The best way to conquer a city is to trade a lot, establish yourself in the region, and ultimately pay for ownership outright. Grand Ages doesn't offer much pushback at that point; once you have the gold, you're set.

As time went on, I didn't get the sense that I was becoming better at the game so much as I was smashing my head into walls until they relented. And that's a shame because Grand Ages has so much potential, and it does one thing--trade--really well. But there's nothing to support that core, and the more you play, the more you run into roadblocks. For a game that needs to present information clearly and effectively, it fails to do so, and this failure has an unfortunate ripple effect on the rest of the game.


The Best Horror Movies of the 21st Century So Far, Ranked

By Anonymous on Oct 09, 2015 03:54 am

15: Dawn of the Dead (2004)


A Zack Snyder remake of the classic George Romero film, the story remains as fresh today as it did when it first hit audiences in 1978. Starring Sarah Polley, Jake Weber, and Ving Rhames as the survivors of a mass plague that creates flesh-eating zombies out of its victims, the group takes refuge in a mall to stay alive (and uninfected). Snyder delivers plenty of thrills, while keeping true to the socio-political undertones of the original. (Photo: Universal Pictures.)


14: The Devil's Backbone (2001)


Against the backdrop of the Spanish Civil War, 12-year-old Carlos arrives at an orphanage. No sooner does he settle in than he begins to be haunted by the ghost of a former student, who warns of an impending tragedy. Beautifully directed by Guillermo del Toro, the film seamlessly weaves the very real terrors of a country torn by war with that of the paranormal. (Photo: 20th Century Fox Home Entertainment)


13: [Rec] (2007)


Putting the found footage genre to use in a zombie story, Spanish film [Rec] chronicles the fate of TV reporter Angela, as she and her cameraman, Pablo, follow an emergency crew into a menacing apartment building. Though a string of sequels has followed the original, the first remains the best when it comes to delivering a good old-fashioned scare. (Photo: Castelao Producciones)


12: The Orphanage (2007)


When will people learn revisting scenes of their childhood in horror movies never pays off? In this case, a woman named Laura brings her entire family back to the orphanage where she grew up. When Laura's son soon goes missing, what follows is a master class in suspense, as Laura and a team of parapsychologists attempt to unravel the mysteries within. (Photo: Warner Bros.)


11: The Conjuring (2013)


Loosely based on the true story of a pair of paranormal investigators, the blue eyes of Vera Farmiga and Patrick Wilson are put to very good use in a wide array of close-ups. Not quite a possession story, not quite a ghost story, it's worth watching for the performances of its stellar cast and creepy atmosphere, rather than genuine jump-in-your-seat moments. (Photo: New Line Cinema)


10: Tucker and Dale vs. Evil (2010)


A hilarious take on the classic horror scenario of "what happens to a group of people trapped in a cabin in the woods," this genre-bending, comedic romp stars Alan Tudyk and Tyler Labine as a pair of hapless friends who get their vacation upended by gore, mayhem and plenty of screaming. In between the laughs and tongue-in-cheek bromance bonding are plenty of actual shriek-worthy moments. (Photo: Magnet Releasing)


9: The Others (2001)


This suspenseful gothic tale keeps the viewer on the edge sans any big special effects. Take Nicole Kidman in one of her finest performances, add a bunch of creepy servants, an old house, two children with a really weird allergy, and a twist ending worthy of The Sixth Sense, and you get one of the best ghost movies ever made. (Photo: Miramax Films)


8: 28 Days Later (2002)


Danny Boyle's take on a zombie apocalypse has it all: thrills, chills, gore and Christopher Eccleston in a small but memorable role as a cold-blooded soldier. A young Cliian Murphy doesn't hurt either. (Photo: 20th Century Fox)


7: Saw (2004)


You will cover your eyes when watching this film. Whether it's because of the gore, the visceral torture scenes, or the horrifying dilemma central to the film's premise, we couldn't tell you. But you will be taken on a roller coaster of emotions, we guarantee. (Photo: Lions Gate Films)


6. Zombieland (2009)


Woody Harrelson steals the show in this coming-of-age-slash-zombie movie. Jesse Eisenberg is the hapless hero who has a lot of learning to do; the zombies are ickily gory; the ingenue (Emma Stone) kicks some serious butt; and the laughs abound. Also, casting Bill Murray in a zombie flick? Genius. (Photo: Sony Pictures)


5. Battle Royale (2000)


We don't care if the year 2000 doesn't technically fall into the 21st century.

The Hunger Games is nothing compared with this cult masterpiece by Japanese director Kinji Fukasaku. A group of middle school students go on what is a seemingly innocent field trip, only to be rendered unconscious and taken to a remote island. Upon awakening, they discover they are the year's participants in the nation's ultimate game, where students must kill each other until only one remains. Philosophical, horrifying, controversial, and above all, packed with suspenseful thrills, this is one film bound to go down in film history as a classic. (Photo: Anchor Bay Entertainment)


4. I Saw The Devil (2010)


What happens when revenge turns you into the monster you're chasing? That question is at the heart of this action-packed Korean horror thriller. Starring Oldboy's Min-sik Choi as a sadistic serial killer, and Korean superstar Byung-hun Lee as a man on a quest for vengeance, you won't be able to tear your eyes away from the screen. (Photo: Magnolia Releasing)


3. Confessions (2010)


Bloodthirsty schoolchildren, the murder of a child, and a mother's love taken to the extremes–this moody Japanese psychological thriller is the most twisted whodunit you'll ever see. What makes it so chilling isn't ghosts, monsters, or things under the bed, but the darkness that lies within every human being. (Photo: MGM Home Entertainment)


2. Shaun of the Dead (2004)


One of the best bromances ever captured on camera set against a massively gory zombie apocalypse, this film, starring Simon Pegg and Nick Frost, posits that, yes, a zombie may eat your bestie, but true video-game marathon friendship can survive even death.


1. Let the Right One In (2008)


Real vampires are everywhere. They may even lurk behind the face of the mysterious girl in your apartment complex, a girl who's just a lonely kid like you. Masterfully written, directed and acted, this atmospheric thrill-fest delivers skin-crawling moments when least expected. True horror at its finest, it forces the viewer to confront that deep-seated, ancient fear every human feels at the monsters that go bump in the night. (Photo: Magnolia Home Entertainment)



Everything You Need to Celebrate Back to the Future Day

By Anonymous on Oct 09, 2015 03:52 am

This is How You Do Back to The Future Day: Start With a Hoverboard


In 2012, Mattel manufactured a limited number of hoverboards as special collector's items. They're still available for purchase on Amazon, but be prepared to pay a sizable premium on the original $120 price. And before you ask, no -- it doesn't actually hover. We're disappointed about that, too. (Photo by: NBC Universal)


Fly on a Real, Working Hoverboard


Okay, okay, we hear you -- nothing short of the real hoverboard deal will do. The folks at Hendo Hover have successfully Kickstarted their own working prototype of a levitating hoverboard. It uses magnets, so it only works over metal substrate. It also carries a hefty five-digit price tag. (Photo by: Hendo Hover)


Drink a Pepsi Perfect


No need to head to the 80s Cafe the next time you're thirsty for a bottle of Pepsi. Starting October 21, Pepsi will begin selling cola out of the same oddly-shaped "Pepsi Perfect" bottles seen in the movie.

The are some big catches, though: The drink is only being released in limited quantities, and each bottle will set you back about $20. You'll also need to pay close attention to Pepsi's social media pages -- it's where the company will announce how you can actually buy one. (Photo by: PepsiCo)


Put on a Multi-Colored Hat


Going hatless is so 1985. The best way to fit in with your fellow citizens of 2015 is to don a shimmering, multicolored, reflective hat, just like Marty. Fortunately, you can purchase your own replica of the Back to the Future II prop over at Think Geek for just $24.99. (Photo by: NBC Universal)


Build a Real-Life DeLorean Time Machine


Turn your run-of-the-mill stainless steel gullwing sports car into the time-traveling dream vehicle you've always wanted! Bob's Prop Shop in Dallas, Texas offers a full-service DeLorean prop kit that can turn any ordinary Delorean into an authentic-looking Back to the Future clone. The conversion costs a whopping $49,999; DeLorean (and plutonium) not included. (Photo by: Bob's Prop Shop)


...or Just Rent a Time Machine


If you don't have $50K (and a DeLorean) to spare, Bob's Prop Shop will also let you rent a modified DeLorean for the day. You'll pay $1,500 per day for the privilege, plus a $0.15-per-mile travel fee if you want it sent outside of Texas. Fortunately, that price includes a security detail for the vehicle, so you won't need to worry about Biff Tannen stealing it. (Photo by: Bob's Prop Shop)


Watch the Trailer for Jaws 19


In our world, Jaws: The Revenge (1987) was so terrible that it killed off the series. In Hill Valley circa 2015, however, the Jaws franchise is still going strong. To celebrate Back to the Future Day, Universal Pictures has created a hilarious trailer for the fictional Holomax movie Jaws 19 that you can watch right now on YouTube. (Photo by: NBC Universal)


Wear Marty's Jacket of the Future


In Back to the Future II, Marty McFly and his future son both wear automatically adjusting jackets that can dry themselves when wet. You won't find such a thing in our version of 2015, but you can find a decent-looking replica at HalloweenCostumes.com for $68.99. To complete the look, remember: In 2015, all the kids wear their pants pockets inside out. (Photo by: NBC Universal)


Wear a Pair of Nike Mag Sneakers


Marty's automatically lacing Nike Mag shoes may still be science fiction, but in 2011, the shoe company decided to manufacture and auction off a limited number of kicks inspired by the movie. The effort raised more than $5.6 million for charity, with most pairs selling for between $30,000 and $40,000 each. That's pretty expensive for sneakers you need to put on manually. (Photo by: NBC Universal)


Or Save Some of That Money For ... the Future!


Don't have tens of thousands of dollars to drop on Nike Mags? You can still get your fill of futuristic 2015 style with these Universal Pictures-licensed replicas available via HalloweenCostumes.com. The shoes light up, just like in the movie (rechargeable via USB). They're lacking the Nike logo and trademark swoosh, but that missing detail drops the price of a pair all the way down to $98.99. (Photo by: HalloweenCostumes.com)


Embrace the Chicago Cubs' World Series Destiny


Not to spoil the future for you (sorry, Doc Brown), but according to Back to the Future II, 2015 is the year that the Chicago Cubs finally break their 107-year World Series losing streak. And indeed, the supposedly cursed team has made the post-season this year. We're slightly less bullish, however, on the movie's call that the Cubbies victory will be the result of a 5-game sweep over the Miami Spacers. (Photo by: NBC Universal)


Build a Lego DeLorean


If you love Back to the Future and Legos, prepare for your head to explode: The beloved toy brick maker has made an official DeLorean Lego kit, complete with mini Marty and Doc Brown figurines. Sadly, this Lego kit has been officially discontinued and is no longer available directly from Lego, but you can still find boxes in collectible shops and on Amazon at a markup. (Photo by: Lego)


Use a Funky DeLorean iPhone Case


This specialized Back to the Future DeLorean iPhone 6 case from Japan is one of the weirdest -- and coolest -- iPhone cases we've seen in a while. The case itself is a full 3D model of a DeLorean hovercar, complete with working lights. It sells for the U.S. equivalent of $50 in Japan; ordering it stateside from Amazon will cost you closer to $100. (Photo by: Bandai)


Grab a Copy of Grays Sports Almanac (for your iPad)


Any Back to the Future fan knows: Putting a copy of Grays Sports Almanac (1950-2000) in the hands of the wrong person could create a dystopian, casino-filled nightmarescape. Fortunately, this version of the almanac is just a case for your iPad Air, so it's been cleared for time travel. You can find yours on Firebox for $30.39, much cheaper than the $7,250 (U.S. equivalent) that the actual movie prop recently sold for. (WARNING: Do not send your iPad Air back in time.) (Photo by: Firebox)


Install a Flux Capacitor


You don't need big bucks or a DeLorean to add a little bit of Back to the Future flair to your car. This light-up flux capacitor USB car charger will keep your smartphones and other gadgets charged on the go. You can find yours at Think Geek for $24.99. (Photo by: Think Geek)


Stream the Full Back to the Future Trilogy on Amazon for Free


Arguably, the best way to celebrate Back to the Future Day is to re-watch the series. Amazon Prime members can now stream all movies in the Back to the Future trilogy for free via Prime Instant Video. (Photo by: Corbis)


Play Jetpack Joyride's New Back to the Future Theme


To celebrate Back to the Future Day, popular mobile sidescroller Jetpack Joyride has added a brand-new mode where you can play as Marty McFly, Doc Brown or Biff Tannen, piloting your choice of hoverboard or DeLorean through 2015 Hill Valley. The app itself is free on iOS and Android; Amazon Underground users (Android) can enjoy free in-game purchases as well. (Photo by: Halfbrick Studios)



These Are The Most Fun Things To Do In Destiny

By Anonymous on Oct 09, 2015 03:30 am

Destiny's most fun activities


Destiny is the incredibly popular first-person shooter game from the creators of Halo. But before you turn your attention to the Taken King expansion, make sure you haven't missed a hidden trick or two in the original. (Photo: Bungie)


Visit The Master Chief Building


Bungie, the creator of Destiny, paid homage to its previous series, Halo, by creating a building in the game that looks very similar to the helmet of Master Chief. You can reach the structure on Mars during the Garden's Spire mission. (Photo: Bungie)


Backstreet's Back For Light!


If one of your biggest gripes in Destiny is that there isn't enough singing and dancing, then fret no more! A group of intrepid Destiny players named the Husky Raids danced to Backstreet Boys's "Everybody," after defeating some evil aliens. (Photo: Bungie)


Play Soccer!


Everybody needs some downtime from destroying your enemies. One hobby that Destiny players have picked up is playing soccer. To find the hidden ball, go to the Tower, and, on the left side, under the stairs, is your own soccer ball to play around with. (Photo: Bungie)


Ball Out Some More


If soccer isn't your cup of tea, there are other easter eggs to be found in Destiny, like the giant purple ball in the Tower. This ball is resting on a stack of crates to the right of the Bounty tracker. There's no kicking around this purple sphere, however. Once it's interacted with, it'll fly up in the air like a balloon sputtering into the empty abyss. (Photo: Bungie)


Start a Dance Party


Who in their right mind could possibly pass up an intergalactic dance party? Not Destiny fans. At the Tower, get your entire team to start a dance-off in the middle of the market. Others who have done the same thing have made quite the discovery: Online players they've never met before deciding to join in the fun. Who's ready for a Destiny flash mob? (Photo: Bungie)


Master the Slide-Tackle Kill


Destiny's slide isn't just about running for cover and hiding. It can also be used as an offensive tactic. To pull off the advanced move, sprint toward your foe, slide and hit the melee button right before you pull up. (Photo: Bungie)


Never Speak of This Again


One of the more fun trophies to earn in Destiny is the "Never Speak of This Again" medal. To achieve this honor, you must spawn your Sparrow bike during a PvP match, then run over one of your enemies. You'll get a sweet accomplishment, while schooling your foe. (Photo: Bungie)


The Remnants of the Loot Cave


Located just outside the Cosmodrome, there was once a cave that spewed out and endless line of enemies, helping Destiny players level up quickly. Unfortunately, Bungie got rid of the loot cave, but that doesn't mean the location is gone completely. Current players who reach the loot cave can still see the bodies of the fallen enemies. (Photo: Bungie)


Level Up While Sleeping


Is leveling up your player too much of a hassle for your busy lifestyle? YouTuber Yavin Four found a way to better the skills of his Destiny character while sleeping. He taped down the right bumper on his controller to auto-melee enemies. While in his slumber, Yavin Four got 3,600 kills and 900 deaths, according to his post on Reddit. (Photo: Bungie)


Soar Via the Super Fan


You may have noticed there's a giant fan on the top of the Postmaster's building in the Tower. To reach it, take the stairs near the building and jump onto the roof. Once the fan is activated, you'll be sent flying into the air. If timed right, your character should reach the top of some of the taller objects nearby. (Photo: Bungie)


Do Some Stargazing


Once you've landed on the Moon, take a look above. You should able to see the remnants of the International Space Station. If you want to stare a little deeper, get out your sniper rifle and look through the scope. You just might see some of your favorite real-life stars and planets. (Photo: Bungie)


Use The Golden Gun


Destiny is full of pop-culture references, but none is more obvious than James Bond's Golden Gun from GoldenEye. The gun from the former N64 game was so devastating that it could kill with just one shot. In Destiny, the gun can cause immense damage. The only caveat, however, is only the Gunslinger subclass is able to use the weapon. (Photo: Bungie)


Earn Access to the Lighthouse


If you're able to go an unblemished 9-0 in the Trials of Osiris, you'll be able to enter the Lighthouse. The Lighthouse is full of loot to help you in your quest to defeat Destiny. (Photo: Bungie)


Listen to Paul McCartney's Destiny Song


Sir Paul McCartney (maybe you've heard of him? From, you know, The Beatles?) composed a song solely for Destiny. To hear the song, you'll first need to beat the game and then access the credits menu on the world map. (Photo: Bungie)


Revive The Dead Ghosts


Missions might be the lifeblood of Destiny, but there's plenty more to do in the game. One side task is to revive all 62 dead ghosts throughout Destiny. For each ghost saved, you'll earn a grimoire card, and if you save 50 ghosts, you'll receive an achievement. (Photo: Bungie)



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