Saturday, October 3, 2015

The latest News from GameSpot News On 10/04/2015

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The latest News from GameSpot

In the 10/04/2015 edition:

Titanfall Hits 10 Million Milestone

By Eddie Makuch on Oct 03, 2015 05:16 pm

Respawn Entertainment's first game was a big success. The developer has now announced that the Xbox and PC game has crossed the 10-million mark. Writing on Twitter, Respawn boss Vince Zampella announced the figure, though he didn't say if it represents copies sold or total number of players.

Titanfall is available free on Xbox One through EA Access and on PC by way of Origin Game Time. Whatever the case, it's a big number and it now seems only like a matter of time before Respawn officially announces Titanfall 2.

This figure is up from 7 million, which is the number of "unique users" that played the game by November 2014.

"Celebrating 10 million!" Zampella said on Twitter, accompanied by a picture of a party at the developer's offices. "Thanks to everyone; we love you all!"

Titanfall is available on Xbox One, Xbox 360, and PC. Titanfall 2, meanwhile, is expected to be a multiplatform title. What would you like to see from the sequel? Let us know in the comments below.


Master Chief Is Dead, But Not Really, in This New Halo 5 Video

By Eddie Makuch on Oct 03, 2015 04:47 pm

Microsoft has published a new TV commercial for Halo 5: Guardians that dives deeper into the Master Chief vs. Spartan Locke story for the upcoming sci-fi shooter. As we learned in the last TV commercial, the "official" story in Halo 5 is that Master Chief is dead. But that's not exactly true. This new ad sees Spartan Locke and the rest of Fireteam Osiris setting out to hunt down Chief, who has apparently gone rogue.

"The only thing worse than losing a hero, is watching him turn against us," the narrator says about Chief.

This commercial will air during this Sunday's Fear the Walking Dead season finale. Microsoft is buying up premium ad space for Halo this year, as last week's commercial ran during Sunday Night Football on NBC.

Halo 5 launches on October 27 exclusively for Xbox One. You can learn more about the game's interesting-sounding story through the Serial-style "Hunt the Truth" podcast series, the second season of which recently started.

In other recent Halo 5 news, the Seattle Sounders MLS team will wear Halo-branded jerseys in their matchup against LA Galaxy on Sunday. In addition, you can now listen to the game's title song, while Microsoft has confirmed that work has begun on Halo 6.

What do you make of this new trailer? Let us know in the comments below.


Watch No Man's Sky Dev Play the PS4 Game on Stephen Colbert's Late Show

By Eddie Makuch on Oct 03, 2015 04:15 pm

Sean Murray, co-founder of No Man's Sky developer Hello Games, appeared Friday night on The Late Show With Stephen Colbert to talk about and play the upcoming PlayStation 4 and PC game. Colbert starts off by asking for a release date, but Murray doesn't budge. They then launch into a discussion about the size and scope of No Man's Sky, about which Colbert jokes, "Do you have any worries that the game might get boring after visiting the first trillion planets?" Check out the full, eight-minute video below.

In No Man's Sky, if you're the first to encounter a creature on any of its planets, you can choose its name. This yields some excellent, Colbert-inspired names in this video, including "Colbertasauras" and "Molebert." Murray even names an entire solar system after the late night host and comedian.

Colbert also cracks a joke about Murray taking over the role of God from actor Morgan Freeman, another guest during last night's show. Freeman played God in Bruce Almighty, while Murray is doing the same, kind of, in his role as director of No Man's Sky.

Murray is Colbert's second gaming-focused guest this week, following YouTube star PewDiePie on Thursday.

No Man's Sky will launch for PS4 and PC on the same day, though a release date has not been announced. When you die in the game, you may see a Jaden Smith quote.

Disclosure: CBS is GameSpot's parent company.


Weekly Recap: PS4 vs. Xbox One Holiday Games, Microsoft Buys Havok, 1 TB Fallout System

By Eddie Makuch on Oct 03, 2015 04:00 pm

THE BIG STUFF:

PS4 Boss Talks Holiday Lineup Comparisons to Xbox One: Who has the better lineup of exclusive games this holiday? It might be Microsoft, but Sony boss Shuhei Yoshida says, "People wouldn't just look at the first party lineup when they're making a purchase decision."

1 TB Fallout 4 Xbox One Bundle Announced: Microsoft announced six new Xbox One bundles this week, the last of which was a 1 TB system that comes with copies of Fallout 4 and Fallout for $399.

Destiny, Halo, Call of Duty Physics Tech Company Now Owned by Microsoft: Microsoft bought Havok this week, the game-physics and middleware tech company previously owned by Intel. It sounds like business as usual, as Microsoft will continue to license the tech to competitors like Sony and Nintendo.

THE OTHER STUFF:

Square Enix's new Hitman was recently delayed to 2016 (sad face), but now you can watch an extended, alternate gameplay clip from one of its missions. Among other things, we learn the game can support 300 NPCs on screen at once now, up from 50 in the last game, Absolution. Skip to about 5 minutes to see the gameplay.

Google announced a new ChromeCast device this week, and it appears to be making a play in the world of gaming. Get the story here.

Video game commercials aren't limited to AAA games like Destiny and Call of Duty. No. Now there's a Puzzle & Dragons TV commercial? No, really. Watch it here.

Indie developer Fishing Cactus has announced that their "atmospheric adventure typing game," Epistory, will launch for PC, Mac, and Linux in Q1 2016. You don't have to wait that long to play, however, as a Steam Early Access version is available now.

Need something to keep you busy until Fallout 4's release in November? A group of modders have released a stunning mod for Fallout: New Vegas that adds new characters, quests, and more than 2,000 lines of voiced dialogue. My goodness, this looks good.

Bloodborne players in Europe are in for a treat. Beat the game and you'll receive this nice-looking (static) PS4 theme. Right now this is available only in Europe.

The world of Neverwinter is growing. Perfect World Entertainment announced this week that the PC MMO will add a new expansion called "Underdark" this fall. It's the game's eighth expansion and will come to PC sometime after PC.

They grow up so fast! Marvel Puzzle Quest has now celebrated its second anniversary. To mark the milestone, Marvel has shared some big stats for the game throughout its first two years. See below.

The man who co-created Rick & Morty is making a virtual reality game--and it sounds rad. Read all about it over here at PC Gamer.

Snickers + Twitch = this new video. The candy company Snickers recent pranked thousands of gamers live on Twitch by asking the question "What happens to the best gamers when they get hungry?" Just like everyone else, they get spacey, cranky, and confused. Check out the funny video below.

It seems like all major video games/entertainment properties are accompanied by toy lines these days. That's no different for Metal Gear Solid V, which is getting this range of awesome-looking figures. See them all here.

Six weeks later, Twitch Plays Dark Souls is complete. It got off to a slow, poor start, but the community never gave up and now they can celebrate.

Someone has remade Legend of Zelda: Majora's Mask in HD by way of an impressive Unreal Engine mod. Check it out below.

343 announced this week that it's reviving its video series "The Sprint," which will provide a behind-the-scenes look at Halo 5's development. You can watch a teaser for the show below.

According to Oculus engineer John Carmack, who probably knows a thing or two, Minecraft will be the single most important application to help virtual reality get off the ground. Read his full comments here.

This video might make the wait for Halo 5 all the more painful--but it's too good not to share. Check out this extended footage of the game's new 24-player Warzone mode.

Slightly Mad's racing game Project Cars received new DLC this week in the form of the Aston Martin DLC Track Expansion, which adds three new Aston Martin cars and one new location where you can drive them.

Have an excellent weekend!


Heroes of the Storm's Early Game Adjustments Coming for Death Timers, Stats

By Chris Pereira on Oct 03, 2015 02:29 am

Whether or not you're doing well in the early part of a Heroes of the Storm match, things can get frustrating for one reason or another. Blizzard is now testing out some changes to the early part of matches that may help to alleviate that frustration for everyone involved.

First up, Blizzard is adjusting death timers, albeit only for the first ten levels. Some of these changes are subtle--dying at level 10 will now see you wait 24 seconds rather than 23--while others are more dramatic, such as the 15-second wait at level 1 (as opposed to the existing nine seconds). The chart below outlines the timers for all 20 levels.

In a blog post, Blizzard says it's doing this because it's "identified that there may be a difficulty in achieving objectives in the early game due to our death timers and how quickly players can get back into a fight." These changes should "help set up teams and players to make important strides in the games, while also increasing the importance of not dying in the early game."

At the same time, the penalty for falling behind in the early match is also being addressed--what Blizzard refers to as "snowball prevention."

"In the current version of Heroes, game levels 1-14 had a very large stat difference from one level to the next," Blizzard explains. "We identified later levels had less of a stat difference and power levels are more noticeable with talent picks instead of level gains. In an attempt to mirror the late game, we are flattening out the earlier levels to be more in line with how heroes operates towards the late game."

Now, the stat differences between players at level 7 and 9 will be similar to the difference between players at level 17 and 19.

According to Blizzard, "This change means that even if you have lost mercenaries, tributes, or towns, you can still afford to try to team fight early in the game when you and your team find yourself behind."

This sounds like a positive change, as falling behind on experience often means you have to run away from all potential encounters until you can find a way to catch up. However, one thing that won't change is the advantage a team gets for reaching one of the levels where they're allowed to select a new talent (thus empowering them over their opponents until they also reach that level).

"Alongside the overall stat changes, we've taken the additional stats you'd earn from leveling and directly ingrained the numbers straight into the heroes themselves," Blizzard continues. "These changes will go a long way in helping heroes feel more appropriate in the roles they were designed for. Assassins, for example, output much more damage but are easier to pick off with their low health pools."

These changes have not yet been made, as they first need to be tested. This will happen on a test map, listed in the game as Cursed Hollow - Scaling Test. You can test these out on the public test realm now or in the live game's Custom Games section for a limited time beginning on October 6.

Alongside these changes, new skins are on the way to Heroes of the Storm, as well as new characters. This includes StarCraft's Medic, known in HotS as Lt. Morales, and Artanis.


Amazon to Stop Selling Apple, Google's Fire TV Competitors

By Eddie Makuch on Oct 03, 2015 02:15 am

You can buy pretty much anything through online retail behemoth Amazon, but now, the company has announced plans to stop selling certain streaming devices that compete with its own. Specifically, Amazon will drop Apple TV and Google Chromecast devices because they don't "interact well" with Amazon's own Prime Video, the company said in an email to marketplace sellers (via Bloomberg).

This change will take place on October 29, at which time no new listings for Apple TV and Chromecast devices will be allowed and existing product pages will be taken down.

Xbox One and PlayStation 4 consoles, along with Roku's devices, are not affected by this change. Whatever the case, this move is sure to cause some criticism.

Kevin Tofel of GameSpot sister site Zdnet shared his thoughts in a recent post.

"The real reason is more likely to do with Amazon wanting to sell its own Fire TV hardware," he said. "That's understandable, of course, but it's short-sighted. Amazon would likely say otherwise since it will still sell streaming devices that do support Amazon Instant Video such as Roku, the Xbox, and Sony PlayStation."

Below is Amazon's full statement on the matter.

"Over the last three years, Prime Video has become an important part of Prime," Amazon said. "It's important that the streaming media players we sell interact well with Prime Video in order to avoid customer confusion."

What do you make of Amazon's decision? Let us know in the comments below.


StarCraft 2: Legacy of the Void Collector's Edition Contents Detailed

By Chris Pereira on Oct 03, 2015 01:36 am

Blizzard today provided us with the first look at the physical collector's edition of StarCraft II: Legacy of the Void, which comes with a mix of physical and digital content.

In addition to a version of the game on DVD, collector's edition buyers get an exclusive two-disc behind the scenes set (both on DVD and Blu-ray) consisting of "over an hour of bonus features." This includes a StarCraft retrospective and a deconstruction of shots from the game's cinematics, among other things.

There's also a soundtrack with 21 tracks from Legacy of the Void, a 174-page "field manual" that sounds like an art book, and in-game bonuses in five of Blizzard's games.

Legacy of the Void's CE will be available at retail alongside the standard game on November 10. According to listings on Amazon, Best Buy, and GameStop, it'll carry a price of $80, twice that of the standard $40 version. There's also a third version of the game, the digital deluxe bundle, that comes with the game itself and the bonuses in StarCraft and the other games for $60.

Legacy of the Void represents the final chapter in the StarCraft II trilogy. It also concludes the story that began with the original StarCraft, though that doesn't necessarily spell the end of StarCraft as a franchise.


Star Wars Battlefront Beta Has No Offline Play

By Eddie Makuch on Oct 03, 2015 01:15 am

The Star Wars Battlefront beta that begins next week includes a taste of the sci-fi shooter's Survival Mission mode. This will not be playable offline in the beta, EA has now confirmed. For the full game, however, you'll be able to play these missions without an Internet connection, as was announced previously.

"Offline gameplay will not be available within the beta," Battlefront community manager Mat Everett wrote on Reddit. "For the beta, an Internet connection is required to play Missions."

The Survival Mission in Battlefront's beta is set on Tatooine. You can play it either by yourself or with a friend through online co-op or local split-screen. The goal is to fend off waves of Imperial forces. Advancing enemies include AT-STs, TIE fighters, "elite" Stormtroopers, and other enemies.

Everett did not explain why Survival Missions in the beta cannot be played offline.

The Battlefront beta, which will be open to everyone on Xbox One, PlayStation 4, and PC, also includes the 40-player Walker Assault and Drop Zone modes. In addition, beta players can check out the Battlefront companion experience through its website to earn items for the main game.

Fans don't have to wait much longer to check out the Battlefront beta, as it begins on October 8 and will run through October 12. The beta file size is 7 GB on PS4/Xbox One, while the PC edition weighs in at 11 GB. PC players can pre-load the beta starting on October 7.

Battlefront launches on November 17, about a month before Disney's Star Wars Episode VII: The Force Awakens hits theaters in December. EA is also releasing tie-in DLC for Battlefront based on the movie.

Xbox One owners with an EA Access membership will get to play Battlefront first, as it will be available through the subscription program a full five days early.


Assassin's Creed Movie Adds Two More to Its Increasingly Excellent Cast

By Chris Pereira on Oct 03, 2015 01:12 am

While it remains to be seen if it will rise above the usual (low) quality levels of video game-based movies, the Assassin's Creed film's cast continues to get better.

Jeremy Irons in the terrible D&D movie

Deadline reports two new additions to the cast: Jeremy Irons and Brendan Gleeson. Irons is best known for his voicework in The Lion King and his role as the villain in Die Hard: With A Vengeance, though you may have seen him most recently lending his wonderful voice to trailers for the upcoming Batman v Superman. Gleeson, on the other hand, is known for his work in Edge of Tomorrow, Gangs of New York, Braveheart, and the Harry Potter movies.

The two join existing cast members Michael Fassbender and Marion Cotillard. Gleeson plays the role of Fassbender's father, while Irons plays Cotillard's father. Others confirmed to appear in the movie include Michael Kenneth Williams (The Wire) and Denis Menochet (Inglourious Basterds).

In August, we got out first look at Fassbender in costume as his character, Callum Lynch. This is a character created explicitly for the film and is said to be very different from Desmond Miles from the games. Although the movie features new characters, it takes place in the same universe as the games, which will (along with the comics) be affected by the events of the movie.

Assassin's Creed, as the movie is simply titled, lands in theater on December 21, 2016. Assassin's Creed: Syndicate, the next game in the series, arrives on October 23.


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