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Avengers 4 Directors Wrap Production, Enjoy Giant Thanos Cake

By Anonymous on Jan 12, 2018 11:54 pm

The third Avengers movie may not have been released yet, but the fourth one has already wrapped production. Directors Joe and Anthony Russo moved straight from shooting this year's Avengers: Infinity War to the currently untitled Avengers 4, which is set to hit theaters in summer 2019.

The Russo brothers marked the end of production by tweeting an image of a spectacular "wrap cake." It shows the villainous Thanos astride a galactic slab of iced cake, itself held aloft by a gloved hand. Check it out below:

Given that Infinity War isn't out until May, it is not surprising that very few details about Avengers 4 have been released. However, we do know that it will complete a 22-film run in the Marvel Cinematic Universe that kicked off with Iron Man in 2008. Last year, Marvel boss Kevin Feige said, "As we get to Avengers: Infinity War, there will be a sense of a climax. By the time we're at Avengers 4, 22 movies will have encompassed the first three phases of the MCU. And what happens after that will be very different. I don't know if it's Phase 4, it might be a new thing."

In a separate interview, Feige explained that the follow-up to Spider-Man: Homecoming, which hits theaters shortly after Avengers 4, will start the next era of Marvel movies. "So much happens in [the third and fourth Avengers movies], as you can imagine, and so much is affected by it, that we felt what better person to hold your hand and lead you into the next incarnation of the MCU, in a grounded, realistic manner, than Peter Parker?" he said. "So, coming out two months after Untitled Avengers, [that's what] much of what the next Spider-Man film will be about."

The first trailer for Avengers: Infinity War arrived in November. The upcoming superhero epic brings together pretty much every hero from the last decade of Marvel movies in their fight against Thanos. It hits theaters on May 4, 2018.


PUBG With The Update On PC

By Anonymous on Jan 12, 2018 11:32 pm
A new update has come out on PC so Nick and Erick head back into Playerunknown's Battlegrounds.

The 20 Biggest Games To Play In 2018

By Anonymous on Jan 12, 2018 11:31 pm

What's Coming In 2018


While 2017 had its share of great games on PS4, Xbox One, PC, and Switch, 2018 is also going to be filled with a wealth of exciting new experiences. Notable standouts include Red Dead Redemption 2, Kingdom Hearts III, Crackdown 3, God of War, Project Octopath Traveller, and more. With so many games to keep track of, we've compiled all the biggest ones coming in 2018 (that we know of, as of the end of 2017). Click ahead to get a glimpse of what's coming next year.

In this gallery, we're looking ahead to the Nintendo games we're most excited about. If you're curious about the biggest games to play in 2018 on other platforms, check out our individual features highlighting the most anticipated PS4 games, Xbox One games, PC games, and Switch games.

If you want to see our choices for the best games this year, check out our Game of the Year 2017 Top 10 List. And for more on our picks of the best games of the year across various categories, as well as features focusing on the year's performance for PS4, Xbox One, PC, and Switch, check out our Best of 2017 hub.


A Way Out


A Way Out is the next game written and directed by Josef Fares, one of the creative forces behind the excellent Brothers: A Tale of Two Sons. For those who may have missed it, Brothers gave you control of two characters, both controlled simultaneously and independently via the analogue. As a result, it featured challenging, but rewarding platforming and puzzles, and a heartwarming story to boot.

Like Brothers, A Way Out leans in to the idea of telling the story of two characters and allowing you to experience them concurrently. This time, however, the two characters are prisoners trying to escape from jail and eventually live out their lives on the run. To successfully put their escape plan into action, both characters will need to work together to, for example, distract a guard while the other scopes out a route or acquires a tool that will aid them. Developer Hazelight Studios has said A Way Out will feature multiple characters to interact with, and the solutions to their problems aren't obviously prescribed. This encourages communication between the two players, who can be playing together on a couch or over the internet. From a gameplay standpoint, A Way Out is an intriguing prospect, but we're more interested in seeing its handling of storytelling.



Anthem


Announced at E3 this year, Anthem is the next game from veteran and esteemed role-playing game studio BioWare, specifically BioWare Edmonton (Star Wars: Knights of the Old Republic). A multiplayer action-RPG, Anthem puts players into the role of a Freelancer on a journey through a "vast open world" to explore unknown planets and protect humanity. A key element of the game are the exosuits, called Javelins. You can customise them, equipping them with a range of new gear that you either craft or acquire. BioWare has a history of masterful world-building and storytelling. While it remains to be seen how these elements will play out in an open-world setting with what looks like more shooting than past BioWare games, we have faith in the legendary developer.

Publisher Electronic Arts has said Anthem will have some form of a "live service" model, and given everything that happened with Star Wars Battlefront II, it's understandable if you're feeling a little uneasy about this. But with Anthem not due out on PS4, Xbox One, and PC until fall 2018, EA has the time to get things right. From the first trailer and what we've heard, it looks like Anthem is influenced and inspired by games like Destiny and The Division, and it's exciting to think about what BioWare's spin on the online multiplayer shooter might look like.


Crackdown 3


Crackdown 3 was first announced at E3 2014 and planned for a 2016 release, but a delay pushed it back to November 2017. It was then hit with a another delay following its bold showing at E3 2017, and now it's set to launch at an unspecified date in spring 2018.

Crackdown 3 is going to be one of the Xbox One's marquee exclusive games, featuring immense levels of environmental destruction in an open world--an evolution of the previous games in the series. However, there will be a difference in how this is handled between single-player and multiplayer. The mass destruction in multiplayer relies on server-based cloud technology which will provide the grand spectacle in online games. On the other hand, the single-player campaign will be more tame, akin to a Just Cause. This open-world action game focuses its narrative on taking down criminal syndicates similar to the original Crackdown.

We can expect plenty of superhuman abilities for strength and speed, along with an arsenal of weapons and vehicles. It's apt to compare it to Grand Theft Auto or Saints Row, but Crackdown separates itself by instilling the feeling of being a true superhero.



Detroit: Become Human


Detroit: Become Human is the next immersive story-driven game from director David Cage and developer Quantic Dream, best known for Heavy Rain, Fahrenheit (Indigo Prophecy in North America), and Beyond: Two Souls.

The script supposedly took Cage over two years to write and, as the name suggests, the game takes place in a futuristic version of Detroit. It follows the journey of three androids. Kara gains sentience and escapes the factory she was built in. Meanwhile, Connor is designed to hunt down rogue androids like Kara. Finally, the third protagonist, Markus, is a freedom fighter who is devoted to freeing other androids.

Like Heavy Rain before it, many major characters will live and die based on player decisions, and the story will continue to progress accordingly. Those who enjoy strong performance-driven characters in their video game stories should definitely keep their eyes on Detroit: Become Human.



Dragon Ball FighterZ


Matching the style and over-the-top action of the Dragon Ball Z series has been a challenge for past games. The upcoming Dragon Ball FighterZ, however, looks to be the exception, pushing the trend of average DBZ fighters aside and bringing the series to new heights. Coming from Arc Systems Works--the same developer behind Guilty Gear Xrd, BlazBlue, and Persona 4 Arena--the new game is not only looking to be a faithful adaptation of the series, but also one of the most exciting fighting games of 2018.

Featuring characters from across the entire Dragon Ball Z series, and even some references from Dragon Ball Super, FighterZ is a mash-up that pits characters in intense 3v3 battles that will level environments and push the fighters to their limits of power. Moving away from the 3D arenas of Raging Blast and Xenoverse, FighterZ brings the action to the traditional 2D plane--and it looks all the better for it. With characters pulling off high-powered, screen-filling moves, and performing split-second dodges to get the upper hand against their enemy--no frame of animation feels wasted in Dragon Ball FighterZ. There's a greater level of detail here that the past games weren't even close to replicating from the TV show.

Anyone who's watched Dragon Ball Z knows that it's got a style all its own, and FighterZ lovingly recreates many of the series' most iconic moments in its core mechanics. With more characters yet to be revealed, along with a surprisingly robust Story Mode, there's definitely more to this fighter that remains to be seen. But what's been shown thus far looks to be everything a DBZ fan could hope for in a game.



Far Cry 5


When reflecting on the Far Cry series' past locales, Far Cry 5's rural America seems like a refreshing and evocative choice for Ubisoft's first-person shooter series. Between the sprawling farmlands and dense forests of the fictional region known as Hope County, Montana, the place is primed to make the most of Far Cry's open world and emergent gameplay. Far Cry 5 also promises to continue the series' tradition of featuring memorable antagonists. As the leader of a doomsday cult known as Eden's Gate, Joseph Seed looks to be as calculating as 4's Pagan Min and as fanatical as 3's Vaas.

What makes Far Cry 5 all the more promising is how it adapts fan-favorite features like Far Cry 4's cooperative play and Far Cry Primal's animal companionship. Along with a wealth of vehicles and weapons plus untamed animals you can turn against enemies, there shouldn't be a shortage of creative ways to take down Eden's Gate.



Ghost of Tsushima


With the superhero-inspired Infamous series, Sucker Punch Productions proved itself capable of creating beautiful, vast open worlds packed with gameplay opportunities. Its next title, Ghost of Tsushima, looks set to leverage the experience it has accumulated from other projects to deliver something completely different.

Set in 1274, Ghost of Tsushima casts players as one of the last remaining samurai as he faces the ruthless Mongol Empire. What makes Ghost of Tsushima interesting is the idea that, to succeed, you will have to cast aside traditional samurai methods, and the codes that govern them, in favour of stealth and subterfuge. This means Ghost of Tsushima is essentially a story about the birth of the ninja, and the idea of an open-world stealth game is a very exciting prospect, especially for fans of Metal Gear Solid V and those begging for a new Tenchu.

Although Sony and Sucker Punch haven't outright said Ghost of Tsushima will be released in 2018, it's believed the game has been in development since 2014, when Infamous: Second Son and Last Light launched. That means it's been in development for around three years, so there's a good chance the game will launch in 2018.



God of War


The upcoming God of War is a drastic departure from the style and tone of previous games in the series. Its somber, more deeply personal narrative, new combat mechanics, and aged version of series protagonist Kratos each contribute toward what looks to be an exciting new direction for the series.

Taking place many years after the destruction of the Olympian gods, Kratos now lives with his son Atreus in a hostile world ruled by Norse gods. He lives in peace, but when his role in the destruction of Olympus becomes known, the Norse gods plot to kill him, forcing Kratos and Atreus to embark on an adventure for survival.

While only a few trailers have been shown of God of War so far, it's already shaping up to one of the most exciting games in Sony's lineup for 2018. And with God of War II director Cory Barlog at the helm, the game could also be one of the finest in the series.



The Inpatient


The Inpatient looks to be an enjoyable experience in two areas. First, as a PlayStation VR title, it aims to scare you on a subconscious level, using psychological horror and binaural audio to worm its way into your deepest fears.

Second, it serves as a prequel to 2015's choice-driven horror game Until Dawn, with the same writers and director at the helm. Set 60 years before the events of that game, you'll take control of a sanitarium patient out to reclaim their missing memories. Voice recognition and player choices affect how you interact with the other residents of the asylum, changing how the story ends. January isn't traditionally a month associated with horror, but The Inpatient is still staking a creepy claim.


Kingdom Hearts III


It's hard to count the number of reasons to be excited for Kingdom Hearts III. Maybe it's the 13-year gap between Kingdom Hearts 2 and the next numbered sequel. Maybe it's the most recent trailer for a Toy Story world, the first in the series to be based on a Pixar movie. Maybe it's because the series will be coming to Xbox for the first time, letting a whole new player base experience the Disney/Final Fantasy crossover magic.

No matter the reasoning, Kingdom Hearts 3 is going to drop you into the climactic battle of the game's Dark Seeker saga, bringing together plots and characters from the many spin-offs the series has had in the interim. Along the way, you'll get to explore a batch of brand-new worlds--Rapunzel and Big Hero 6 stages have already been teased--and battle Heartless with an array of powers seemingly based on real-world Disney theme park attractions. It's hard for any game to live up to more than a decade of hype, but Kingdom Hearts 3 aims to deliver a satisfying conclusion to the war between darkness and light.


Monster Hunter World


The last few Monster Hunter games on 3DS have been terrific, and they've introduced a whole new group of players to one Japan's biggest franchises. But Monster Hunter World is poised to take the series even further. On PS4, Xbox One, and PC, the game will obviously look better than any previous version of the game, but it's the refinements in gameplay and online multiplayer that have a chance of finally pushing it into the mainstream.

For the first time, you'll be able to jump into other players' hunts mid-game, meaning you can help out friends (or receive help when you need it most), without going through a lot of complicated preparation. There's a more convenient training hall that lets you easily experiment with weapons and that lays out various combos and strategies. And best of all, the game will have worldwide (although not cross-platform) multiplayer. Given how helpful and supportive the Monster Hunter community is as a whole, jumping into a game and finding fellow adventurers to take down monsters with should be easy.

Make no mistake, Monster Hunter World still seems like it's going to be a complicated, complex game. But as titles like Dark Souls and Bloodborne have shown, there are plenty of players who are looking for a challenging experience as long as it's equally rewarding. And with this iteration of Monster Hunter, newcomers will have a better chance than ever before to understand what makes fans so passionate for hunting.


Ni no Kuni II: Revenant Kingdom


After the generally positive reception of Ni no Kuni: Wrath of the White Witch, it was not surprising that its sequel, Ni no Kuni II: Revenant Kingdom, earned the rare spot as a "One more thing..." reveal to close out a PlayStation Experience 2016 keynote. Between the original game's heartfelt story, involving combat, and Studio Ghibli-crafted cinematics, there was a lot to love.

Revenant Kingdom looks to recapture the first game's charm and engrossing gameplay, despite the array of changes in this sequel. The shift to a more active battle system looks to address the arguably complicated and cumbersome combat from the first game. Add to that a Pikmin-inspired minion system that buffs your hero for added advantages. Furthermore, Studio Ghibli is uninvolved this time around, although former Ghibli character designer Yoshiyuki Momose returns. More significantly, Joe Hisaishi returns as music composer. Given how he's provided the music to all of Hayao Miyazaki's films (save for The Castle of Cagliostro), it's hard to doubt that Revenant Kingdom will feel like an unofficial Ghibli production.


Pillars of Eternity II: Deadfire


2017 was very good to fans of old-school, Baldur's Gate-style RPGs. Divinity: Original Sin II earned a rare 10/10 on GameSpot, and Pillars of Eternity II was announced and fully funded in the less than a day. Going into 2018, Obsidian is set to deliver on its promises of "truly living cities [and] more freedom to explore the open world."

In addition to building out the world and story of Pillars of Eternity II, the sequel will also introduce an expansive multiclassing system, which will allow players to build unique characters that tie both into personal playstyles and stories. But it's the expansive worldbuilding and D&D-inspired gameplay hooks that seem the most exciting.

In GameSpot's Pillars of Eternity review from 2015, we described the first Pillars as an "original fantasy universe, as well as with combat details that reduce frustration and keep the tempo moving." As long as Obsidian can build on those core elements that worked and refine the less-polished aspects of their previous isometric outing, Pillars of Eternity II seems like it'll be another RPG hit.



Project Octopath Traveler


Project Octopath Traveler on Switch evokes the qualities that are bound to please fans of classic Japanese RPGss. Its "HD 2D" pixelated visual style offers a unique take on the much-used JRPG aesthetic, combining 16-bit style character sprites and textures with polygonal environments and high-definition effects. Combat is involved and utilizes weakness exploitation much like the Shin Megami Tensei games. And its ensemble cast of playable characters even calls back to early SaGa games. There's already plenty of strong characteristics at play that make Project Octopath Traveler a promising adventure.

It's worth noting that the game is being worked on by Tomoya Asano, a Square Enix veteran developer who served as a producer on both Final Fantasy III and Final Fantasy IV for Nintendo DS, Final Fantasy: The 4 Heroes of Light, Bravely Default, and Bravely Second: End Layer. While we've only gotten a demo of the game since its initial announcement, we're eager to see what else it has to offer. Heck, we're still curious what the game's final name will be, seeing as Project Octopath Traveler is technically a working title. Time will tell.



Red Dead Redemption 2


Out of all the games coming in 2018, Rockstar's follow-up to Red Dead Redemption is arguably the most significant. The developer's other major franchise, Grand Theft Auto, is a cultural phenomenon, and even in 2017, over four years since it was first released, Grand Theft Auto V continues to be one of the best-selling games in the US every month.

The first Red Dead Redemption was a critical success, driven by a powerful story and an inviting open-world. But what's most intriguing is finding out how Rockstar will integrate the elements that have made GTA Online so pervasive. Owning a garage full of crazy vehicles and high-tech weapons make sense in GTA's city environment, but what is there to spend so much money on in the Old West? Or will Red Dead Redemption 2 focus primarily on its standalone single-player story with the online multiplayer used as a fun, but secondary, amusement?

This sequel has a lot to live up to, and succeed or fail, the story of Red Dead Redemption will be one worth following closely in 2018.



Sea of Thieves


Sea of Thieves has been in Microsoft's deck for quite some time, since it was announced at E3 2015, but it's set to see the light of day in 2018 with an official release. This pirate-themed first-person action-adventure focuses on multiplayer across islands and the open seas. The game is shown to have range; there's a lot going on from ship battles and navigating the seas to digging up treasures and hoarding loot.

It sports a beautiful, easy-going aesthetic with a cartoonish vibe and lax physics. But that doesn't negate the intensity of large-scale battles at sea with cannonballs flying overhead or the sense of panic when trying to nail down a shot from a one-round flintlock pistol. The game isn't limited to PvP, as NPC enemies layer PvE scenarios into a shared world. Sea of Thieves is also one of the few cross-play games between the PC and Xbox One platforms, which should help sustain player count. If early gameplay is any indication, players will be building up their own characters for the long haul; this will hopefully instill more personality into a game already oozing with charm.



Shenmue III


Shenmue is a divisive franchise, but one thing that is undeniable is that the story is incomplete. The second game ends on a massive cliffhanger, and rabid fans want the series to return so much that they raised well over $6 million on Kickstarter for Shenmue III.

Considering the first two games are among the most expensive of all time, Shenmue III is going to need every penny. The original released on the Dreamcast and pioneered open-world games. Not only did it and its sequel allow you to explore large cities in Japan and China, but the games were meticulously detailed.

The series is predominately about its story, however. You play as Ryo Hazuki, and in the original game, villain Lan Di beats you up and kills your father in front of you. On a quest for revenge, Ryo learns martial arts and becomes stronger along the way. The 2017 teaser trailer looks like it picks up where the last game left off. In it, you see Ryo training and getting into fights surrounded by stunning vistas produced by Epic's Unreal Engine. The world of Shenmue has never looked better. The faces in the video do leave a lot to be desired, however, but famed director Yu Suzuki assures fans that they're just placeholders for now.

What fans can't wait to find out is if Ryo becomes strong enough in Shenmue III to enact revenge on Lan Di. Hopefully we won't have to wait much longer to find out.


Spider-Man


While Marvel is currently trouncing long-time rival DC when it comes to their respective film universes, it's an altogether different story when it comes to games. DC characters have had an impressive run of good to great games in recent years, with highlights including Arkane's hugely impressive Batman Arkham series and the well-received Injustice fighters. In contrast, poor Marvel fans have had little to crow about when it came to high-quality, big-budget games on PC/consoles (outside of Capcom's MvC series).

But Insomniac Game's upcoming Spider-Man exclusive for the PlayStation 4 might finally end the long drought. Though it's not specifically tied to Marvel's popular film universe, Spider-Man for the PS4 still looks like its getting the core of the character right: spectacularly athletic, remarkably swift, and unbelievably high-flying, Insomniac's take on Spider-Man looks to be, well, Amazing. It's about time for another great Spider-Man game, and we're hoping this fits the bill.



State of Decay 2


Perhaps the most exciting feature of State of Decay 2 is one that was sorely absent from the first game: multiplayer. The first entry in Undead Labs' and Microsoft's zombie survival game was a surprise hit, delivering a vast open-world with a robust survival gameplay and the unsettling, ever-present threat of zombies descending on you at a moment's notice. It seems like a setup that would allow players to connect with each other to collaborate, but that wasn't the case.

In State of Decay 2, Undead Labs has taken inspiration from Dark Souls for its multiplayer component, giving people the ability to fire a flare into the sky to summon help. Through drop-in and drop-out cooperation, players can come together to fight the undead horde or scavenge materials and build fortifications. Of course, there's also the survivors hanging around in the wasteland, all of which are crucial to your safety. With a massive number of skills and personality types for the player to develop and nurture, these characters become essential to ensuring that their burgeoning community can not only live another day but also ensure the little family you've built thrives. Like the multiplayer, Undead Labs is doubling down on role-playing aspects of State of Decay 2, making for a sequel is giving fans pretty much everything they asked for, which is exciting.



Skull & Bones


Ever since the release of Assassin's Creed IV: Black Flag in 2014, there existed an audience of fans who yearned for the series to return to or iterate upon the fantastic naval combat from that game. While Assassin's Creed Rogue expanded on those mechanics to some degree, it wasn't the true successor everyone craved.

Enter Skull & Bones, Ubisoft's direct successor to Black Flag. Aside from offering a traditional single-player-focused campaign, the game also offers 5v5 multiplayer modes where you and four others fight other player-controlled ships for loot.

While the reveal of Skull & Bones is an exciting step towards a new series that follows in the tradition of Black Flag, it also represents a divorce of naval combat from the expectations of future Assassin's titles. Seeing Ubisoft deliberately decide to split the two into separate franchises is certainly one the most exciting aspects about Skull & Bones.




Destiny 2 Xur Location Guide: Where Is Xur And What Exotics Is He Selling? (Jan. 12-16)

By Anonymous on Jan 12, 2018 11:28 pm

The weekend has arrived, and that means Xur has made his latest appearance in Destiny 2. As always, he has a selection of Exotic gear for sale along with some other recent additions to his inventory. This particular lineup of items is a tad unusual, however, as all four pieces of gear he has for sale are from the Curse of Osiris DLC, which is a situation we have not seen before (and means you'll need the DLC to buy much). Here's where to find Xur and what he's selling from now until the weekly reset on Tuesday, January 16.

With this week's Flashpoint being in the EDZ, that's also where you'll find Xur. Specifically, he's located in the Winding Cove. To find him, fast travel to that area's Landing Zone, and head straight up the road in front of you. Xur is camped out next to a crashed ship up on the hillside, which you can reach by scaling the rocks just to his right.

As for what he's selling, his newer items are again available. You can pick up a Three of Coins to boost your chances of securing an Exotic, or the expensive Fated Engram, which is guaranteed to decrypt into an Exotic you don't already own. Otherwise, your options are four pieces of Curse of Osiris gear, including the Exotic grenade launcher The Colony. Here's everything Xur has this week:

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  • The Colony (Exotic grenade launcher) -- 29 Legendary Shards
  • Shinobu's Vow (Exotic Hunter gauntlets) -- 23 Legendary Shards
  • Mk. 44 Stand Asides (Exotic Titan leg armor) -- 23 Legendary Shards
  • The Stag (Exotic Warlock helmet) -- 23 Legendary Shards
  • Fated Engram -- 97 Legendary Shards
  • Three of Coins -- 31 Legendary Shards

Before picking up the Three of Coins, you'll want to be aware that there have been complaints about how it works. Players have expressed frustration with the boost to Exotic drops that it provides, as well as lack of clear communication about what it's supposed to do. Bungie addressed how the Three of Coins works last month and admitted there is a problem with their use in Heroic Strikes. A fix for that is on the way.

More recently, Bungie outlined a huge number of changes coming to Destiny 2. In addition to clarifying what content will be free versus paid, it also announced the return of Faction Rally, Eververse changes, quality-of-life improvements, and a long-term roadmap that includes the release of Masterwork armor.


PS4 Dissidia Final Fantasy NT Beta Begins Today, Doesn't Require PS Plus

By Anonymous on Jan 12, 2018 10:52 pm

This month is a particularly busy one for beta tests. In addition to the Dragon Ball FighterZ open beta this weekend, Square Enix has now kicked off one for its own upcoming fighting game, the PS4-exclusive Dissidia Final Fantasy NT.

The beta begins today, January 12, and runs until January 21, giving players over a week to try out the arcade fighter. Unlike the previous Dissidia Final Fantasy NT beta that took place back in August, this beta is open to all PS4 players, regardless of whether or not you're a PS Plus subscriber. However, you'll need to have a Plus subscription in order to play the full game online after it launches.

The beta is available to download now on the PlayStation Store and weighs in at a rather hefty 18 GB. Square Enix hasn't specified which of the game's characters will be playable during the beta, but the publisher has said that the beta roster "will vary at regular intervals."

Dissidia Final Fantasy NT is a three-on-three fighting game starring heroes and villains from throughout the Final Fantasy series' history. It will feature 28 characters at launch, with an additional six set to arrive post-release as DLC. Square Enix hasn't revealed who these six fighters will be, but they're included in the game's season pass, which players will receive with the Dissidia Final Fantasy NT Digital Deluxe or Ultimate Collector's Editions.

Dissidia Final Fantasy NT launches for PS4 on January 30. Ahead of its release, players can already snag a piece of DLC for the game. Those who purchase a specially marked package of Nissin Cup Noodles can receive a code for the Royal Raiment DLC outfit for Final Fantasy XV protagonist Noctis. That offer is currently only available for US residents. You can read more about it on Nissin's website.


Fortnite: Battle Royale Revamps Its Map With New Areas And Improvements Next Week

By Anonymous on Jan 12, 2018 10:45 pm

A new update to Fortnite is on the way, and this one primarily deals with the game's sole Battle Royale map. Developer Epic Games has previewed some changes launching for Battle Royale next week, and it looks to be a good one for those interested in having new places to explore.

As outlined in the video below by lead systems designer Eric Williamson, the map update introduces a "bunch of new points of interest." The primary highlight is the added city section, but there are also a number of new named areas located around the western part of the map. As Williamson explained, "We felt that [the west] was a little light on points of interest, so we wanted to even out the map and make it feel like there were more locations to drop into."

Williamson said that the different "biomes" have been divided up more clearly, so as to help distinguish them from each other. "The swamp feels swampier, the mountains feel more mountain-y. Really, the different areas of the map feel more unique," he explained. This is in addition to unspecified quality-of-life improvements that are described as a "work-in-progress."

Christmas trees and their associated chests are on their way out with the holiday event coming to an end. The chests are removed in part because, with the newly expanded map, there are a lot of new places to find loot. As a result, Epic wants loot to be "distributed evenly so that there isn't too much additional rare loot in [a] match."

An exact release date for these changes was not announced, but the update is set to arrive sometime next week on PC, PS4, and Xbox One.


Amazon's New Sci-Fi Show Electric Dreams Tackles What It Means To Be Human

By Anonymous on Jan 12, 2018 10:30 pm

Quality science fiction television has seen a resurgence since Ron Moore rebooted Battlestar Galactica in 2004. And now, Moore is working with Amazon to adapt a legendary sci-fi writer's work for a new series called Philip K. Dick's Electric Dreams. Much like Netflix's Black Mirror and the upcoming CBS All Access reboot of The Twilight Zone, Electric Dreams is an anthology series, where each episode is a standalone, self-contained story. Unlike Black Mirror, Electric Dreams isn't the bleakest thing on TV.

Each episode of Electric Dreams is based on the work of Dick, the acclaimed science fiction writer whose other adapted works include Blade Runner, Minority Report, Total Recall, and The Man in the High Castle. Thematically, Electric Dreams fits well within that body."I think the two underlying themes that are present in most of [Dick's] work, almost every piece of his work, interestingly enough, is the question of what does it mean to be human and what is the nature of reality," Moore told GameSpot. "There's always a lot about the nature of love and trust and freedom versus security and those types of things."

Within the realm of most contemporary science fiction, there is an overall fear of the future or fear of technology always present. Essentially, it's desolate and cold, which isn't necessarily a bad thing. Moore went on to explain that both Twilight Zone and Black Mirror have defining characteristics, like with Twilight Zone's twists and Black Mirror being centered around technology. Electric Dreams centers around the human experience and the philosophies surrounding it.

Photo Credit: Sony Pictures Television
Photo Credit: Sony Pictures Television

"There's a lot of hope, and a lot of truth," Isa Dick Hackett, daughter of Philip Dick and executive producer, told GameSpot during New York Comic Con last year. "I got these scripts and then just start crying, because they're beautiful. Because they really were about human relationships and pain."

Executive producer Michael Dinner put it very simply when he told us, "The future doesn't have to be terrible."

Because of the format, to truly understand just what Electric Dreams is, you have to limit the focus to the individual episodes, all of which keep the filmmaker's vision in mind just as much as the source material. Take for example the fifth episode of the series, "Real Life," written by Ron Moore and directed by Jeffrey Reiner (The Affair). Originally based on the 1954 short story "Exhibit Piece," "Real Life" is a departure from the source material, but it does keep the centralized theme intact.

"[Moore] started with a story about a super-nervous museum curator who was caught between centuries," executive producer David Kanter told GameSpot. "He didn't know if he was a guy from the 1950s who had come back in time to curate an exhibit about the 1950s 100-200 years in the future or whether he was in the '50s and having delusions. Ron ended up writing a story about two people connected through artificial intelligence. That was exactly what we were hoping for--that type of transformation from the original stories to something new that still had the essence."

The location and time may have changed, but the idea of questioning what is real life remains the focal point for this story.

Photo Credit: Sony Pictures Television
Photo Credit: Sony Pictures Television

Back in May, we were invited onto the set of Electric Dreams for the filming of that episode, which stars Anna Paquin and Terrence Howard. The episode filmed in downtown Chicago, inside a diner that feels outside of time. During conversations with the cast, the word "grounded" came up over and over again.

"The grounded thing I think is key for this because we have two realities bouncing off each other and each one is competing and claiming that it's the real reality," explained Sam Witwer, who plays Chris in the episode. "So the whole key is to keep it as grounded as possible, which is tough, considering there's martial arts fights and people getting shot. You're trying to sell that somehow as reality. I think the key is just not to take anything for granted in the performance and show a little realistic fear for what's actually happening."

While the focus of the episode is primarily on questioning your surroundings, the technology in this episode is something very familiar: virtual reality. However, it's VR that's evolved to a point where it's tough to decipher what's real and what's manufactured.

"At what point does our mind play tricks on us and confuse us?" asked Jacob Vargas, who plays a character named Mario in the episode. "And do we start to lose sight of what's real and what's not?"

Photo Credit: Sony Pictures Television
Photo Credit: Sony Pictures Television

In an era of anthological storytelling, Electric Dreams should easily be able to find its audience, especially considering the talent behind it and the source material. While many may not be familiar with the original work the show is adapting--as most come from lesser-known short stories--the themes of what it means to be human and the day-to-day struggles we all deal with should resonate with its audience. There's always room for more science-fiction on television, especially when it comes from Ron Moore, so Electric Dreams is a welcomed addition.

Electric Dreams comes to Amazon Prime video on January 12.


Pikachu New 2DS XL Model Launches This Month

By Anonymous on Jan 12, 2018 10:28 pm

In an influx of Pikachu-related news, a limited edition New 2DS XL is on its way to the West. Later this month, everyone's favorite electric mouse is getting its own iteration of the system.

The bright yellow handheld features a close-up of Pikachu's cheery face and rosy red cheeks with brown accents. Like the rest of the 2DS family of systems, this model will not have 3D capabilities, but does have every other feature of the New 3DS like Amiibo scanning and the c-stick. It will be available on January 26 for $160 / £117.

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The reveal of this system comes after the announcement of 3DS title Detective Pikachu's western release and giant $30 Amiibo figure. The title released last year in Japan, but localization details were not revealed until today. The game will launch in March for $40 / £35.

Along with the release of the New 2DS XL: Pikachu Edition system is the digital version of Pokemon Crystal. This 2001 Game Boy Color game is the sister title to Pokemon Gold and Silver. Pick it up on January 26 in the Eshop for $10 / £9.

In other Pokemon news, Pokemon Go won't work on some older iPhones after a forthcoming update. For those still playing Sun and Moon or Ultra Sun and Moon, make sure to head on over to our list of free gifts you can get in both versions and check out why Ultra Sun and Moon won't be coming to Switch.


Hyperkin Is Bringing Back The Game Boy With The Ultra GB

By Anonymous on Jan 12, 2018 10:09 pm

Hyperkin is known for its lineup of retro consoles and introducing new ways to play old games. At CES 2018, the company revealed a prototype of the Ultra GB, which plays Nintendo Game Boy games using the original cartridges.

The Ultra GB shares a similar design to the Game Boy Pocket, but it's built with an aluminum body and a front-lit screen. Button layout and ergonomics remain the same as the old handheld, though. You'll find the volume control and power switch in same place as the original Game Boy. While the concept design has a blue tint to the screen, Hyperkin is adding an RGB wheel to change the screen's color tint in the final model.

The prototype Ultra GB has a DC power connector, but the final version will charge through a USB-C port. There's also a link cable port to maintain the multiplayer capabilities of some Game Boy games. Stereo audio is another big feature on the Ultra GB, which was implemented with Chiptune musicians in mind.

The Hyperkin Ultra GB prototype running Pokemon Blue.
The Hyperkin Ultra GB prototype running Pokemon Blue.

Hyperkin hasn't given a release date for the Ultra GB just yet but stated that it's aiming to launch by the end of the year. A price hasn't been set either, but the company said it's likely to be under $100 USD. A near-final build will be shown off in June at E3 this year.

With the wild popularity of gaming's past, seen with the NES Classic and SNES Classic, it seems a return of the old handhelds is in order. We've covered some of Hyperkin's products in the past like the SaveWizard for PS4, the retro-style X91 Xbox One controller, and Retron HD that plays NES games.


The History Of Dragon Ball Video Games

By Anonymous on Jan 12, 2018 09:30 pm

From Dragon Ball A To Dragon Ball Z


Even for the most passionate of Dragon Ball fans, there's a lot to keep track of. Outside of the manga and the anime and Funimation re-dubs and knowing what's canon, there are more video games based on Dragon Ball than most die-hard fans can probably even play. The upcoming Dragon Ball FighterZ is by Arc System Works, for example, but did you know that the developer made a few other Dragon Ball fighting games in the past?

The original Dragon Ball manga began in 1984, and though the series wouldn't become popular in the West until the late 1990s, a few Dragon Ball games made their way outside Japan in the meantime. By the time the 2000s hit, Dragon Ball games came from every direction, sometimes multiple per year. This is the history of every Dragon Ball game released in the West in English.

For more on Dragon Ball FighterZ, check out the full list of every confirmed fighter and the characters we hope to see come to the roster. Dragon Ball FighterZ releases for PS4, Xbox One, and PC on January 26.


That's Not Goku!


Dragon Power (NES, 1988)

The first Dragon Ball game released in North America came out in 1988, though you probably wouldn't know it. Looking at the cover, you'd think Dragon Power is a generic kung fu-inspired game, but it's really a stripped-down version of the Japanese action-adventure game Dragon Ball: Shenron no Nazo. The characters' names as well as the music were changed for the NA release, and certain sexual references--mostly ones about panties, in keeping with the original Dragon Ball style of humor--were censored.

While the original game loosely covered the first few volumes of the manga, in Dragon Power, the levels with the Kung-fu Tournament (the Tenkaichi Budokai) were removed. Unsurprisingly, the game was not very well-received.

Every other Dragon Ball game made in the '80s was Japan-only, though not because of Dragon Power's missteps; it would be another decade before the West really began to care about Dragon Ball.


The Early 1990s Arrive...Decades Later


Dragon Ball Z: Super Butoden 2 (SNES, 1993; released in NA on 3DS Virtual Console in 2015)

Dragon Ball Z: Ultimate Battle 22 (PlayStation, 1995; released in NA in 2003)

Skipping forward to the early '90s, Dragon Ball still hadn't made its way westward. Only two games from the first half of the decade, both fighting games, were localized in the West--albeit years later. Dragon Ball Z: Super Butoden 2 was originally released on the Super Famicom in 1993 and came to the North American 3DS Virtual Console 22 years later, in 2015. Dragon Ball Z: Ultimate Battle 22 released on PlayStation in 1995 and arrived in NA in 2003.


Dragon Ball's Rise In North America


Dragon Ball GT: Final Bout (PlayStation, 1997)

The first 3D Dragon Ball game, Dragon Ball GT: Final Bout, came out in 1997. It was also the last game based on the franchise to be released on the PlayStation. Every other Dragon Ball game from the '90s was either Japan-only or came to France and Spain, but not to the West in English (aside from the late releases mentioned earlier).

In 1997, the Dragon Ball franchise was still relatively new to North America. The original Dragon Ball anime based on the earlier chapters of the manga had a few failed runs--an original "Lost Dub" in '89 and another dub in '95, both of which were canceled due to low popularity--before Funimation's re-dubbed version began airing in 2001. The first run of Dragon Ball Z, which was more popular and covers the later manga chapters, premiered on American TV in '96, came to Toonami in '98, and was re-dubbed by Funimation in 2005. Strangely, GT, the non-canon series on which Final Bout is based, didn't air in NA until 2003.

After Final Bout, there wouldn't be another Dragon Ball game released on consoles until 2002. Since then, there has been at least one new Dragon Ball game every single year except for 2013.


Budokai Series Part 1


Dragon Ball Z: Budokai (PlayStation 2, 2002; GameCube, 2003)

Dragon Ball Z: Budokai 2 (PlayStation 2, 2003; GameCube, 2004)

Dragon Ball Z: Budokai 3 (PlayStation 2, 2004)

Dragon Ball Z: Budokai HD Collection (PS3 and Xbox 360, 2012)

Dragon Ball Z: Budokai released on PS2 in 2002, marking the beginning of an avalanche of Dragon Ball games. The Budokai fighting games are typical 3D fighters and follow the general Dragon Ball Z story. They include the ability to shoot Ki Blasts, and 3 introduced "Beam Struggles" (clashes of energy, like with a Kamehameha) between two characters. An HD collection including Budokai 1 and 3, but not 2, was released in 2012. The developer, Dimps, later worked on the Dragon Ball Xenoverse series.


The Legacy of Goku Series And More


Dragon Ball Z: The Legacy of Goku (Game Boy Advance, 2002)

Dragon Ball Z: The Legacy of Goku II (Game Boy Advance, 2003)

Dragon Ball Z: Taiketsu (Game Boy Advance, 2003)

Dragon Ball Z: Buu's Fury (Game Boy Advance, 2004)

Dragon Ball GT: Transformation (Game Boy Advance, 2005)

Around the same time as the debut of the Budokai series, developer Webfoot Technologies came out with Dragon Ball Z: The Legacy of Goku on Game Boy Advance. The action-RPG series, which also includes The Legacy of Goku 2 and Buu's Fury, received lukewarm reviews. Webfoot also made the fighting game Dragon Ball Z: Taiketsu and beat-'em-up Dragon Ball GT: Transformation, which was later bundled with Buu's Fury on the same cartridge.


Non-Fighting Handheld Games Part 1: GBC and GBA


Dragon Ball Z: Collectible Card Game (Game Boy Advance, 2002)

Dragon Ball Z: Legendary Super Warriors (Game Boy Color, 2002)

Dragon Ball: Advanced Adventure (Game Boy Advance, 2006)

While console was dominated by the Budokai fighter series, the early 2000s saw an assortment of non-fighting Dragon Ball games on handheld. On top of The Legacy of Goku games, there was a version of the Dragon Ball CCG on the Game Boy Advance in 2002 (and of course there was a Dragon Ball CCG in 2002, when Pokemon and Yu-Gi-Oh cards were really taking off). There was also the turn-based Dragon Ball Z: Legendary Super Warriors on Game Boy Color in 2002, which used in-game cards for attacks and items, and Dragon Ball: Advanced Adventure, a beat-'em-up, in 2006.


Arc System Works' Supersonic Warriors Series


Dragon Ball Z: Supersonic Warriors (Game Boy Advance, 2003)

Dragon Ball Z: Supersonic Warriors 2 (DS, 2005)

Arc System Works, best known for BlazBlue and Guilty Gear (and now Dragon Ball FighterZ), first made Dragon Ball fighting games in the early 2000s. Like Arc System Works' other games, the Supersonic Warriors series are 2D fighters, and they were received relatively well when they launched. In the games' story modes, you can play through individual characters' general story arcs from DBZ as well as what-if scenarios.

Like Dragon Ball FighterZ, Supersonic Warriors features team fighting, where you can swap between two or three characters with their own health bars during the course of a fight.


The First American-Made Dragon Ball Game


Dragon Ball Z: Sagas (PS2, Xbox, and GameCube, 2005)

In 2005, Dragon Ball Z: Sagas became the first and only Dragon Ball game to be released on the original Xbox. It was also the first American-made Dragon Ball game. Unfortunately, critics didn't particularly like it; GameSpot's review calls it "a short, ugly, slightly buggy, and brain-dead beat-'em-up that all but nullifies the good work of the Budokai games." Oops.


Super Dragon Ball Z


Super Dragon Ball Z (PlayStation 2, 2006)

A year later, Super Dragon Ball Z released on PS2. Not to be confused with Dragon Ball Super, Super Dragon Ball Z is a cel-shaded 2.5D fighter that draws more heavily from the manga in its art direction. It was better received than Sagas and plays more like a '90s Capcom fighter than the Budokai series.


Budokai Tenkaichi Series Part 1


Dragon Ball Z: Budokai Tenkaichi (PlayStation 2, 2005)

Dragon Ball Z: Budokai Tenkaichi 2 (PlayStation 2 and Wii, 2006)

Dragon Ball Z: Budokai Tenkaichi 3 (PlayStation 2 and Wii, 2007)

Dragon Ball Z: Budokai Tenkaichi released on PS2 in 2005, but the name is a bit misleading. The Budokai Tenkaichi series of fighting games is actually very different from the Budokai series; it uses a completely different engine and an over-the-shoulder camera perspective, and different forms (Super Saiyan versus Super Saiyan 2, for example) are treated as separate characters with distinct stats and movesets. And while the Budokai games were developed by Dimps, the Budokai Tenkaichi games are by Spike Chunsoft.

The name "Budokai Tenkaichi" is a rearranged version of "Tenkaichi Budokai," a martial arts tournament in the Dragon Ball series. For some reason, they switched around "Tenkaichi Budokai" as if it were a Japanese name, even though it's not a name. It roughly translates to "Strongest Under the Heavens Martial Arts Tournament." In Japan, the series is called Dragon Ball Z: Sparking.

The first Budokai Tenkaichi game is now a Greatest Hits title for PlayStation. Budokai Tenkaichi 2 and 3 are two of only three Dragon Ball games released on the Wii in North America.


Budokai Series Part 2


Dragon Ball Z: Shin Budokai (PSP, 2006)

Dragon Ball Z: Shin Budokai - Another Road (PSP, 2007)

Dragon Ball Z: Burst Limit (PS3 and Xbox 360, 2008)

Dragon Ball Z: Infinite World (PlayStation 2, 2008)

The Budokai series continued into the late 2000s. It made its way to handheld for the first time with Shin Budokai and Shin Budokai - Another Road. Burst Limit dropped the Beam Struggles mechanic introduced in Budokai 3, and Infinite World included Dragon Ball GT characters, since GT had been fully localized and released in North America for a few years. Infinite World was also the last Dragon Ball game released on the PS2.


Non-Fighting Handheld Games Part 2: DS


Dragon Ball Z: Harukanaru Densetsu (DS, 2007)

Dragon Ball: Origins (DS, 2008)

Dragon Ball Z: Attack of the Saiyans (DS, 2009)

Dragon Ball: Origins 2 (DS, 2010)

Continuing the trend of the early 2000s, while Dragon Ball fighting games dominated consoles, the Nintendo DS had some genre variety. Harukanaru Densetsu and Attack of the Saiyans are RPGs, while the Origins games are action-adventures. Most notably, the Origins series is based on the early manga chapters and Dragon Ball anime, whereas most Dragon Ball games in the West adhere more closely to Dragon Ball Z.


Dragonball Evolution


Dragonball Evolution (PSP, 2009)

Dragonball Evolution, a 2009 PSP game based on the widely disliked live-action film, is technically part of the Budokai series. Like the movie, the game was universally panned; GameSpot's review calls it "a cheap cash-in attempt that does a disservice to Dragon Ball fans everywhere." On the bright side, it's also the first Dragon Ball game to offer Bulma as a playable character.


Budokai Tenkaichi Series Part 2


Dragon Ball: Raging Blast (PS3 and Xbox 360, 2009)

Dragon Ball: Raging Blast 2 (PS3 and Xbox 360, 2010)

Dragon Ball Z: Tenkaichi Tag Team (PSP, 2010)

Dragon Ball Z: Ultimate Tenkaichi (PS3 and Xbox 360, 2011)

Spike Chunsoft continued its Budokai Tenkaichi series into the early 2010s, though with different (and probably less confusing) titles. The Raging Blast games, which include Ultimate Tenkaichi (okay, so this is still kind of confusing) were the first on the seventh-generation consoles. It was around this time, however, that the Dragon Ball fighting game fatigue really set in; GameSpot's review of Tenkaichi Tag Team quips, "This fighting system is almost as tired as references to 'It's over 9000!'"


The Only Wii-Exclusive One


Dragon Ball: Revenge of King Piccolo (Wii, 2009)

The only Wii-exclusive Dragon Ball game, Revenge of King Piccolo, is an arcade-style beat-'em-up and platformer. It retells the Red Ribbon Army and early Piccolo Daimao story arcs from the kid-Goku era of the manga, and it was considered a kids' game with little to offer outside of an introduction to Dragon Ball and beat-'em-up basics.


RIP Kinect


Dragon Ball Z: For Kinect (Xbox 360, 2012)

Just as Dragonball Evolution was a sour note on the Budokai series, Dragon Ball Z: For Kinect was a poor addition to the Budokai Tenkaichi series. Specifically, GameSpot's review notes the "sheer mind-numbing repetitiveness of the game" and "erratic motion sensing." RIP Kinect.


Battle of the Gods Promotion


Dragon Ball Z: Battle of Z (PS3, Xbox 360, and Vita, 2014)

Action game Dragon Ball Z: Battle of Z released in 2014 as a tie-in with the film Battle of the Gods. It marked the first video game appearance of Goku's Super Saiyan God form as well as the characters Beerus and Whis. And, like quite a few Dragon Ball games in the early 2010s, Battle of Z was critically panned. GameSpot's review is particularly negative: "Every moment in Battle of Z is a struggle--not to overcome challenges, but simply to enjoy the game."


Dragon Ball...On Mobile!


Dragon Ball Z: Dokkan Battle (Mobile, 2015)

While Japan got quite a few Dragon Ball games on mobile, North America got only one: Dragon Ball Z: Dokkan Battle. It's a free-to-play, card-based puzzle fighter that reached 15 million downloads in three months in Japan alone.


Xenoverse Series


Dragon Ball Xenoverse (PS3, PS4, Xbox 360, Xbox One, and PC, 2015)

Dragon Ball Xenoverse 2 (PS4, Xbox One, and PC, 2016; Switch, 2017)

After the Budokai series, developer Dimps worked on the Xenoverse games. While Xenoverse didn't get the highest review scores, GameSpot's review calls it "the most interesting and involved Dragon Ball game in years." Maybe that was a low bar in 2015, but it was also a turning point for Dragon Ball games leading into the next few years, and in 2016 our Xenoverse 2 review said it it is "among the best games to emerge from this beloved franchise." (It was rated "good" on GameSpot's scale.)


Arc System Works' Dragon Ball Z: Extreme Butoden


Dragon Ball Z: Extreme Butoden (3DS, 2015)

Arc System Works returned to the Dragon Ball fighting game scene in 2015 with Dragon Ball Z: Extreme Butoden on 3DS. It coincided with the 3DS Virtual Console release of 1993's Super Butoden 2 and otherwise isn't that notable.


Dragon Ball Fusions


Dragon Ball Fusions (3DS, 2016)

Unlike a lot of Dragon Ball games, 2016 RPG Dragon Ball Fusions follows a customizable protagonist. Like many of the games before it, Fusions received mixed-to-average reviews. GameSpot's review says: "If the progression felt a bit less stilted and fights weren't drawn out, repetitive affairs, this would be one of the strongest Dragon Ball games out there. Alas, just like Hercule in the series, Dragon Ball Fusions postures and promises more than it actually delivers."


Dragon Ball FighterZ


Dragon Ball FighterZ (PS4, Xbox One, and PC, 2018)

44 games later, the next Dragon Ball game is almost here: Arc System Works' Dragon Ball FighterZ. The 2D fighter follows a 3v3 format similar to more recent Marvel vs. Capcom games. It will feature a new story mode that seems to take place sometime after the Universe 6 Saga, and it also introduces a brand new character, Android 21.



Detective Pikachu Release Date For 3DS Announced Alongside New, Huge Amiibo

By Anonymous on Jan 12, 2018 09:07 pm

The Detective Pikachu 3DS game launched in Japan last year, but until now there was no indication the game would come to the West. Now, however, The Pokemon Company has announced that the game will come to both Europe and America on March 23, 2018.

In addition, the company has unveiled a new trailer, which you can watch above, as well as a Detective Pikachu Amiibo. The Amiibo is much larger than the standard sized figures, and when used with the game it will "unlock short videos that may contain helpful hints for your investigation." The Amiibo will cost $30 (with international pricing yet to be revealed), launching on the same day as the game. Finally, a Pikachu-themed New 2DS XL will come to the West on January 26, priced at $160 / £140.

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The game sees you play as a human detective named Tim Goodman alongside his Pokemon partner, Pikachu. You'll have to "talk to witnesses, hunt for clues, and uncover the secrets of Ryme City." The title is notable since Pikachu can speak English, and he's apparently both "gruff" and "coffee-drinking."

In addition to the game, there's also a live-action Detective Pikachu film on the way, starring Ryan Reynolds. The film--which also stars Big Little Lies actress Kathryn Newton and The Get Down actor Justice Smith--is coming on May 10, 2019. It is, to some extent, based on the game, and it's being written by Nicole Perlman (Guardians of the Galaxy) and Alex Hirsch (Gravity Falls).

Neither the game nor the film are the first time Pikachu has spoken English. Last year, Pokemon the Movie: I Choose You had Pikachu speak properly for the first time--though we didn't think it sounded right. Let's hope Detective Pikachu fares better when it launches for 3DS in March.


Dark Souls Remastered On Xbox One, PS4, And PC Announced

By Anonymous on Jan 12, 2018 06:01 pm

Bandai Namco has confirmed that Dark Souls Remastered is being released for PlayStation 4, Xbox One, and PC on May 25. This is in addition to the Nintendo Switch version of Dark Souls Remastered revealed during the surprise Direct event. According to a press release, Dark Souls Remastered is being developed by From Software, the studio behind the original trilogy, instead of being outsourced to a third-party studio.

"Experience the rich world of Dark Souls in upscaled 4K resolution with 60FPS when playing on a PlayStation 4 Pro system, Xbox One X, and PC," reads the press release. "Also, 1080p resolution with 30FPS is available when playing the game on Nintendo Switch with its TV mode."

"From their first timid steps to absolute mastery, players will build their characters by strategically adapting to daunting foes, exploring haunting locations, and amassing a large collection of weapons, armour and magic spells to utilise for a truly unique playstyle."

Dark Souls Remastered will also support "up to six players" for online multiplayer. A Dark Souls Trilogy box has been announced for PlayStation 4 in Japan. It features Dark Souls Remastered, Dark Souls 2: Scholar of the First Sin, Dark Souls 3: The Fire Fades Edition. Additionally, it will have soundtracks for each of the games, knight and bonfire bookends, an encyclopedia, and a special art set. As of yet this has not been announced for other regions.

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At this point, developer From Software's Dark Souls doesn't need much explaining. It's a beloved, influential game that is critically acclaimed and has a fanbase as passionate about it today as they were when it originally launched in. These people have been calling out for a remaster of the game, especially considering that the original version had a number of glaring technical faults.

In GameSpot's original Dark Souls review Kevin VanOrd awarded it a 9.5/10, describing it as "riveting."

"Dark Souls requires intense focus," he said. "This isn't a lighthearted romp in a bright and colorful fantasy world; it's a methodical journey into the frightening unknown. And that's what makes it so riveting. Some games try to scare you with bump-in-the-night shocks and far-off howls, but Dark Souls doesn't require such predictable methods of terror. Its terrors emanate from its very core, each step bringing you closer to another inevitable death.

"How amazing that such a terrible place could be so inviting. The game's world is so memorable, and its action so thrilling, that it might invade your thoughts even when you aren't playing, silently urging you to escape the real world and return to this far more treacherous one. Dark Souls doesn't just surpass other dungeon crawlers; it skewers them with a razor-sharp halberd and leaves behind their soulless corpses."


Free Super Mario Odyssey DLC Revealed For Nintendo Switch, Here's What It Adds

By Anonymous on Jan 12, 2018 05:50 pm

During the surprise Nintendo Direct Mini this morning, Nintendo announced that Super Mario Odyssey is receiving a free update in February with new items and opportunities to compete with other players online. Once the update is released, players who have completed the story mode can look forward to a new mode called Balloon World.

This area can be entered by talking to Luigi atop a skyscraper in New Donk City. Balloon World lets you hide balloons within stages that other players must race to find, and conversely, you can compete while racing to find other balloons hidden by players from across the globe--everyone's performances are ranked online.

The update will also introduce three new costumes: a Super Mario Sunshine-themed shirt and glasses, a musician costume, and a full set of knight armor. Lastly, new snapshot filters for the photo mode will also come with the update, including one that lets you create your own gold-tinted Mario coin pic.

This update is one of the many announcements from this morning's Nintendo Direct Mini, and you can catch up with all of the news here or through the links at the bottom of this story.

Super Mario Odyssey earned a 10 from us late last year, and GameSpot voted it the third best game of 2017. It was a great year for Nintendo overall, with Switch becoming the fastest selling console in the US, and Super Mario Odyssey taking the top slot of Amazon's best-selling games of the year.


All The New Switch Games Revealed During The Nintendo Direct January 2018

By Anonymous on Jan 12, 2018 05:48 pm

After a cryptic tweet on Wednesday, January 10, the internet guessed Nintendo had something going on, and it turns out they were right. A surprise Nintendo Direct presentation has gone live, and you can watch it in its entirety below. The focus is primarily on Nintendo Switch games due out in the first half of the year, and if you want a rundown of all the news and the big reveals, you're in the right place. Here's everything Nintendo revealed during today's presentation.

The World Ends With You | 2018

Stretching into the Nintendo DS' back catalog, the cult hit The World Ends With You is getting a re-release on Switch. The game will let you choose from either touchscreen or traditional controls, and it will include a "sizeable new scenario." No specific release date was announced, but the game will be available sometime this year.

Pokken Tournament DX DLC | January 31, March 23

Pokken Tournament DX is getting some new DLC characters. The Deluxe Battle Pack paid DLC is available for purchase now and will have content release in two waves. On January 31, Wave 1 will bring the new battle character Aegislash along with the support set Mega Rayquaza and Mimikyu. The second wave, due on March 23, will introduce the battle character Blastoise along with a support set of Mew and Celebi. And if you purchase the battle pack now, you'll have immediate access to a new set of avatar items.

Kirby Star Allies | March 16

Kirby Star Allies was announced back at E3, but a new trailer for the game showed off a slew of new abilities. Artist and Spider change-up Kirby's available moveset, and there will also be a way to mix and match abilities when playing with friends in the Kirby's co-op mode. The game is set to release on March 16.

Dragon Quest Builders Demo | Out Now

A demo for the Mincraft-meets-DQ RPG is available on Nintendo Switch now. The game is set to release at the end of this month.

Hyrule Warriors Ultimate Edition | Spring 2018

If you'd been holding off on trying out the Zelda-themed Musou game Hyrule Warriors (or if you were just looking for another reason to jump back in), you're in luck: Nintendo Switch is getting a definitive edition of the game this spring. Hyrule Warriors Ultimate Edition will include all of the DLC content from both the 3DS and Wii U releases, including every map, mission, and character. And new additions to the game include the ability to play co-op on the same screen as well as Breath of the Wild-themed costumes for Link and Zelda.

Mario Tennis Aces | Spring 2018

A new Mario Tennis game from developer Camelot--the team behind the GBA game Golden Sun as well as numerous other Mario sports titles--is heading to Switch this spring. It will be the first Mario Tennis game to include a story mode Mario Tennis: Power Tour on GBA.

Ys VIII: Lacrimosa of Dana | Summer 2018

The PS4/Vita/PC RPG from 2017 will make its way to Switch sometime this summer.

Super Mario Odyssey Update | February 2018

After the main story of Super Mario Odyssey ends, you'll be able to continue your adventures in Mario's epic new world with the help of Luigi. Mario's brother will open up access to a competitive Balloon World mode where you can work to asynchronously hide balloons for other players to find, or search for balloons hidden by other players. You'll be able to move up in a global leaderboard by both being good at putting balloons in hard-to-find spots and by quickly finding hidden balloons.

In addition, the free update will introduce several new snapshot filters as well as three new outfits:

  • Sunshine Shades + outfit (modeled after Super Mario Sunshine)
  • Musician Hat + Outfit (to look like one of the New Donk City musicians)
  • Knight Armor + Helmet

SNK Heroines Tag Team Frenzy | Summer 2018

This new brawler from NIS is heavy on the fan service, but should also please fans of the classic SNK fighting series. Battles will focus entirely on the female fighters from SNK's various fighting game series. In addition, the Neo Geo game Art of Fighting 2 is available today as a port on Nintendo Switch.

Mario + Rabbids DLC | Spring 2018

If you've been eager for a roster update to the surprisingly difficult Mario + Rabbids, the new character Donkey Kong will be available for the game this spring. The game's DLC release last year introduced co-op and end-game content.

Payday 2 | Feb. 27 2018

The Payday 2 port for Nintendo Switch now has a firm February 27 release date. In addition, we learned that there will be a timed-exclusive new character for the portable platform. The "Japanese computer whiz" named Joy will be available first on Switch. You can see more of the game in action in portable and tabletop modes here.

Fe and Celeste | February, January

The EA Originals is an incubator for the types of indie games you don't typically see from a publisher like EA, and this year the company is highlighting Fe. Announced last year, the game now has a February 16 release date. And Celeste, from developer Matt Makes Games, will head to Switch on January 25.

Donkey Kong Country Tropical Freeze | May 4

Continuing the tradition of updated Wii U games that get Switch ports like Mario Kart 8 Deluxe and Pokken Tournament DX, Donkey Kong Country: Tropical Freeze is due out for Switch on May 4. The game will add a new playable character, Funky Kong, who introduces his own unique twist on the original's platforming gameplay.

Dark Souls Remastered | May 25

We only know one thing about this Switch port of Dark Souls: it's coming out on May 25.


Here's The Most Anticipated Nintendo Switch-Exclusive Games Of 2018

By Anonymous on Jan 12, 2018 05:46 pm

Nintendo Switch got off to a hot start in 2017, not only breaking sales records but also amassing an impressive library of games. Whether you're looking for major exclusives from Nintendo, like The Legend of Zelda: Breath of the Wild and Super Mario Odyssey, to smaller gems like Golf Story and Snipperclips, it was a great year to own Switch.

Likewise, 2018 is shaping up to be a great year for the hybrid console, too. In the video feature above, we run through the year's most anticipated games. There are those that we already know well, like Bayonetta and Bayonetta 2; sequels to beloved niche games, such as No More Heroes follow-up Travis Strikes Again; and those that we know virtually nothing about, like Fire Emblem, which is an exciting question mark given the franchise's pedigree. We also have a gallery looking at these games, as well as dives into the most anticipated PS4 games, Xbox One games, and PC games of the year.

However you slice it, there's a lot to look forward to in 2018 if you own a Switch. And that's just what we've known about going into the year--Nintendo made a ton of announcements during a surprise Nintendo Direct presentation. During that, we learned that the newly announced Dark Souls Remastered is coming to Switch, as are The World Ends With You, Donkey Kong Country: Tropical Freeze, Mario Tennis Aces, Hyrule Warriors: Definitive Edition, Ys VIII: Lacrimosa of Dana, and SNK Heroines Tag Team Frenzy. Along with those, there will be new reasons to boot up Super Mario Odyssey, Mario + Rabbids: Kingdom Battle, and Pokken Tournament DX.

As for what else might happen this year, we've got plenty of predictions for gaming in 2018, some of which are bound to come true (we hope).


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