This past weekend marked the first anniversary of the Nintendo Switch, but the celebration was dampened for many Switch owners when they discovered the system had begun seemingly resetting their play times. Fortunately, the issue appears to be temporary, and Nintendo has announced an update is on the way to resolve it.
"Some Nintendo Switch owners' play activity info is displaying incorrectly, but play activity is still being recorded accurately in the background," Nintendo said on Twitter. "A future system update will resolve this issue [and] ensure play time data is correctly displayed. We apologize for the inconvenience."
The play time glitch was first reported just prior to the console's first birthday. Many early adopters had discovered that any titles they had started playing on the system's launch day, such as The Legend of Zelda: Breath of the Wild, now displayed that they were first played "0 days ago" in their Switch profile, leading many to fear that the system was only keeping track of users' play activity for one year.
Fan publication NF Magazine later reported on Twitter that play times aren't reset permanently, but rather disappear for 10 days--the same amount of time it normally takes for your play activity to show up in your Switch profile. After day 11, your play time would begin displaying again normally. This is certainly good news for players who enjoy having a record of how long they've spent playing each of their Switch games.
The much-delayed reboot of cult '90s comic book movie The Crow is getting increasingly close to actually happening. Following Jason Momoa's confirmation that he will star in the movie, an official release date has been announced.
As reported by Variety, The Crow reboot hits theaters on October 11, 2019. It will be directed by Corin Hardy, who previously made the acclaimed horror movie The Hallow and directed the upcoming Conjuring spin-off, The Nun. The movie had been previously known by the title The Crow Reborn, but it is unknown whether this is still the title.
Hardy has been involved for even longer, and in 2015 explained why he was interested in remaking such a classic movie. "I probably wouldn't take this on if there wasn't a graphic novel of that potency," he told Coming Soon. "The idea of remaking a film isn't that appealing, because I love the [original]. [But] I've read James O'Barr's graphic novel of The Crow a million times. There's a lot of depth and details--the level of emotion, poetry, violence, revenge. Now it's 20 years later from that first film, so I felt with all the remakes that are happening I'll go and revisit that graphic novel and give it my best shot."
The Crow first appeared on the screen in the 1994 movie, and it was also adapted from O'Barr's comic book. The film was a critical and financial hit, but it was overshadowed by the accidental death of star Brandon Lee on set. An unsuccessful sequel, The Crow: City of Angels, was released in 1996.
The Academy Awards are the biggest night of the year in Hollywood. Whether you see it as a celebration of cinematic achievement, a cynical backslapping exercise, a giant marketing campaign, or (most likely) a combination of all of these, it's a must-watch event for every movie fan. This year's awards were a safe, respectful affair that attempted to represent the shift in attitudes towards gender and race that is occurring in Hollywood right now. There was a sense of the industry trying to reset itself and generate a sense of community; it was more about being there to support one another than wallowing in the glory of victory.
So for those who look to the Academy Awards for controversial moments that we'll be talking about for years to come, it was a disappointing night. But it remains the case that the long history of the Oscars have been marked with some crazy and unforgettable incidents. From falls and flubs to excruciating speeches and bizarre clothing choices, here are some of the wildest moments in Academy Awards history.
While the Oscars are known for allowing guests to showcase some pretty outlandish dresses and hairstyles, most nominees choose to dress more demurely for that potential big moment on the stage. Not Cher however. In 1988, the singer and actress won Best Actress for the drama Moonstruck, and collected the award wearing one of most daring and memorable ensembles in Oscar history. Designed by her long-time style collaborator Bob Mackie, the dress is actually only one in a long line of wild ensembles that Cher has worn to the ceremony, but her win elevated it to legendary status.
8. The Oscars' "Kanye moment"
One of the event's most excruciating moments came in 2010, when Roger Ross Williams became the first black filmmaker to win Best Documentary Short, for his film Music By Prudence. Williams' big moment was interrupted by the film's producer Elinor Burkett, who had, a year earlier, been removed from the film's production, resulting in a lawsuit and out-of-court settlement. Still feeling aggrieved, Burkett rushed onto the stage and proceeded to dominate their brief time together. After the event, Burkett told Salon, "We weren't able to discuss ahead of the time who would be the one person allowed to speak if we won. And then, as I'm sure you saw, when we won, he raced up there to accept the award. And his mother took her cane and blocked me. So I couldn't get up there!" The incident has since become known as the Oscars' "Kanye Moment," after Kanye West's similarly disruptive behavior at the 2009 MTV Video Music Awards.
7. Cuba goes crazy
Oscar winners really don't have long to get their acceptance speeches out. So when Cuba Gooding Jr. was the surprise winner of 1997's Best Supporting Actor award for Jerry Maguire, he made sure he used every second available. He started by thanking co-star Tom Cruise, before moving onto his partner and children, his parents, and God. As the exit music began, Gooding Jr. remained on stage, his voice rising to a yell to be heard above the orchestra. The star continued to scream wild thank yous to seemingly everyone who had worked on the movie, setting a new standard for unhinged onstage award enthusiasm. "I walked on that stage and emotionally lost my mind," the actor later said. "I forgot who I was and where I was for a minute."
6. Opel's shortcomings
In 1974, a year after Marlon Brando used the Oscars to highlight the plight of Native Americans, another rights activist performed his own memorable onstage protest. This time it was photographer and gay rights campaigner Robert Opel, who stripped off and streaked across the stage while host David Niven was attempting to introduce Elizabeth Taylor to present the next award. "Isn't it fascinating to think that probably the only laugh that man will ever get in his life is by stripping off and showing his shortcomings?" quipped Niven.
5. J-Law Fall
Jennifer Lawrence is hardly the first star to fall in front of a huge audience. But Lawrence's dress-related stumble as she climbed the steps to collect the award for Best Actress in 2013 became a big moment, in part because of the way she herself embraced the moment. Far from ignoring it, Lawrence suggested that the standing ovation she received was in fact for her fall, not her acting. The story was kept alive the following week by the ever-eccentric Jared Leto, who claimed that the star fell on purpose. "You know, I'm starting to wonder if this is a bit of an act," he told Access Hollywood.
4. Bad m****r f****r!
Every Oscar nominee knows that the camera will be fixed on their faces as they hear the nominations read out, and most maintain a respectful fixed smile when they hear that someone else has won. Not Samuel L Jackson, who was nominated in 1995 for Pulp Fiction but lost out to Ed Wood's Martin Landau. While the fellow nominees Gary Sinise and Chazz Palminteri both politely smiled and clapped, Jackson didn't even attempt to hide his distain at the result. His face crumpled into bitter disappointment and he exclaimed, "S***!" as Landau rose to claim his prize.
3. "Adele Dazeem"
While award gaffes and shocks in previous eras took days or even weeks to become part of Oscar legend, the age of social media means that these defining moments are immediately seen and documented across the globe. This was the case in 2014, when John Travolta seemed to forget the name of Broadway star and Frozen voice artist Idina Menzel, instead bizarrely introducing her "Adele Dazeem." Cue dozens of instant and hilarious memes, GIFS, and vines.
2. Brando says no
Many thought that Marlon Brando's best days were behind him when he took on the role of Don Corleone in The Godfather, but his masterful performance secured him the Best Actor award in 1973. But rather than bask in the glory, the legendarily idiosyncratic actor declined to attend, instead asking Native American civil rights activist Sacheen Littlefeather to take to the podium on his behalf. In what has become one the most famous on-stage moments in Oscar history, Littlefeather proceeded to tell the audience that Marlon was rejecting the award because of "the treatment of American Indians today by the film industry."
1. And the Oscar goes to La La… no, wait!
The most recent Oscar controversy was also one of the biggest. The acclaimed musical drama La La Land was the favorite to take home Best Picture in 2017 and had already scored prizes for director Damien Chezelle and star Emma Stone earlier that night. So when Faye Dunaway announced that it had also won the night's biggest award, no one was surprised. Except it hadn't. Moonlight was the winner, and co-host Warren Beatty had been handed a repeat of Stone's winning card, from which Dunaway simply read the movie's title. Cue mass confusion, major embarrassment, and a hilariously gobsmacked audience as the La La Land producers started their acceptance speech, only for it it be cut short as they were informed that Moonlight was in fact the winner. Madness.
Historically, game consoles from all major hardware companies get refreshed with hardware revisions over time. This will likely happen for the Nintendo Switch, but it won't be until 2019 at the earliest, according to a new report. Citing sources, The Wall Street Journal reports that Nintendo is not planning a new version of the Nintendo Switch to launch in 2018.
Instead of that, the report said Nintendo will look to beefing up the Switch's online features and offering more peripherals to boost sales, according to GI.biz. The report cited Nintendo Labo, the wacky, wonderful, and weird game that uses actual cardboard as an example of this. WSJ went on to say that Nintendo is looking at more peripherals that use the console's USB-C port.
It's not hard to see why Nintendo would want to do this. Peripherals and online services can have more lucrative margins, and in the case of Nintendo Labo, the company is literally selling cardboard that you could buy yourself very inexpensively.
Nintendo does not typically release major hardware updates for its home consoles in the first two years, so this report is not all that surprising. Portable consoles are a different matter, however, as Nintendo launched hardware revisions for the Game Boy Advance, Nintendo DS, and 3DS during their second year into their lifecycle. The Switch is a hybrid system that lives between a home console and a mobile system, so the update cycle for the device was never a sure thing.
Back in January, Nintendo president Tatsumi Kimishima teased that the Switch will have a longer lifecycle than previous Nintendo consoles. "Up until now, the hardware lifecycle has trended at around five or six years, but it would be very interesting if we could prolong that life cycle, and I think you should be looking forward to that," he said.
The Switch's first year was not without its problems. Check out GameSpot's video above where we talk about how the system missed the mark and what can be done to improve things.
A new Nvidia Game Ready driver is now out for download (version 391.01), and users of GeForce graphics cards get optimizations for the PC port of Final Fantasy XV, one of 2016's biggest RPGs. In addition, Nvidia users should expect better performance for the incredibly popular battle royale game PlayerUnknown's Battlegrounds. The upcoming first-person action game Warhammer: Vermintide 2 and the multiplayer phenomenon World Of Tanks 1.0 both get support for better optimization.
Final Fantasy XV will be one of the best-looking PC games to date, when it launches on March 6, thanks to the slew of Nvidia GameWorks graphics technologies: Flow, HairWorks, ShadowWorks, Turf Effects, and Voxel-based Ambient Occlusion (VXAO). There is also native support for resolutions up to 8K as well as HDR10 for much better brightness and colors. The GeForce Experience application provides support for Ansel, which allows for customizable in-game screenshots. Ansel lets players change the camera angle on the fly, add image filters, and even capture 360-degree screenshots that can be viewed in VR. The ShadowPlay Highlights feature is also integrated, which can automatically record gameplay footage for specific circumstances in the game such as certain summons, special achievements, and defeating powerful enemies.
PlayerUnknown's Battlegrounds continues to get optimizations; the new driver can give users of GTX 10-series cards up to a 7% boost in framerate. Nvidia conducted benchmarks with every card between the GTX 1050 and GTX 1080 Ti using a system equipped with an Intel Core i7-7820X CPU clocked at 3.6GHz and 32GB of DDR4 RAM at 2666MHz. The following chart outlines the performance improvements with driver 391.01 compared to the previous version:
Video Card
1920x1080
2560x1440
3840x2160
GTX 1050
7%
-
-
GTX 1060 (3GB)
5%
6%
-
GTX 1060 (6GB)
5%
6%
-
GTX 1070
5%
5%
6%
GTX 1070 Ti
4%
5%
6%
GTX 1080
3%
7%
7%
GTX 1080 Ti
5%
5%
7%
The new driver gets ahead of the March 8 release of Warhammer: Vermintide 2 to make sure the game runs as smoothly as possible at launch. Wargaming's long-standing game World Of Tanks also gets technical updates and optimizations on top of the upcoming 1.0 overhaul that's currently in beta.
As with every driver update comes a handful of smaller fixes. Here are a few of the issues ironed out in version 391.01:
The acclaimed sci-fi anthology series Black Mirror has been renewed for a fifth season. Netflix has confirmed that the show will return for another batch of episodes, although Season 5 has yet to be given a premiere date.
The streaming giant also released a short teaser for Black Mirror Season 5 on Twitter. Unsurprisingly, it doesn't feature any new footage, but it does show excerpts from previous episodes, displayed menacingly on a giant bank on screens. Check it below:
All previous four seasons of Black Mirror can be found on Netflix. The show was originally produced by Channel 4 in the UK, but Netflix took over production in 2016. Although the show is thematically linked in the way it explores the dangers of technology, each episode is a self-contained story. In a recent interview with NME, creator Charlie Brooker expressed surprise that the show is one of the most quickly binge-watched on Netflix.
"They must just want to get it over with quickly," he said. "It surprises me because we have a definite ending to each episode. You feel as though you've had a full meal. You know what I mean? You've eaten your dessert and everything, and now here comes the starter again. I mean, these people are psychotic."
On the current-gen console, PS Plus subscribers can pick up the PS4 launch title Knack and the Ico-esque adventure game Rime at no cost. Additionally, the tactical RPG Grand Kingdom is available for free right now on both PS4 and Vita thanks to Cross-Buy. One of January's free offerings, the PSVR title Starblood Arena, is also set to return to its regular price on March 6, giving PS4 owners a total of four possible freebies to grab from the PlayStation Store right now.
On PS3, PS Plus members can download the remade platformer Spelunker HD and the turn-based RPG Mugen Souls Z. Vita owners, meanwhile, can grab the side-scrolling adventure game Exile's End and the aforementioned Grand Kingdom. You can find the full list of February's free PS Plus titles at the bottom of this story.
All of the above games are free to download for PS Plus subscribers until March 6, on which date they'll be replaced by this month's lineup, which features one of the best selections Sony has ever offered through the program, including Bloodborne and Ratchet & Clank. Subscribers can also still pick up a free, exclusive cosmetic pack for Fortnite's free-to-play Battle Royale mode right now from the PlayStation Store.
Sony has recently announced some big changes to PS Plus. Beginning March 8, 2019, the company will no longer offer free PS3 and Vita titles as part of the program. This change won't affect any titles you've already downloaded, which will all remain free to play for as long as you have an active Plus subscription.
Just a few days after we got the official confirmation that Brigitte is indeed the identity of the new Overwatch character, she's already gotten a new look. Following an accidental early reveal, Blizzard has officially released a brief video showing off one of Brigitte's skins.
Referred to as the Engineer skin, Brigitte still has the same basic look, but it introduces some new colors to her outfit, changes the look of her weapon, and puts some spinning gears in the middle of her shield. She's also got some new (cosmetic) equipment on her, including welding goggles that rest atop her head and a tool pouch on her belt. It looks to be the gear she's assembling in her origins trailer.
According to Blizzard, the Engineer skin will be available "soon" on the Public Test Realm, where Brigitte herself is currently in testing before her official release. The PTR is only accessible by owners of the PC version; it requires a separate download through the Battle.net client. With it installed, you can try out Brigitte and her distinct abilities.
Armoring you up! 🔧 🛡️ Brigitte's ENGINEER skin will be available soon on the PTR. pic.twitter.com/OtDun7DKNo
As revealed last week, Brigitte is a Support-class hero who can heal and provide armor to her allies, hit multiple enemies at once with her flail, and equip a shield. With the use of her Shield Bash ability, she's able to do some notable things, like stun Reinhardt through his shield, stop Reinhardt's Charge, and stun Torbjörn's sentry.
There's not yet a date for when Brigitte will be released in full on all platforms, but once revealed, it's typically not too long before new characters arrive on PC, PS4, and Xbox One.
Every part of the world has its own history and legends that are ripe for examination, yet games typically stick to a narrow range of familiar cultures. It's why games like Mulaka stand out; they can open your eyes to concepts and themes that you otherwise might never encounter. Mulaka is a 3D action-adventure game that looks to the Sierra Tarahumara region of northern Mexico and channels its cultural heritage into a fascinating adventure steeped in mythology.
You play the role of the Sukurúame, a spear-wielding warrior shaman who can see both the physical and spirit world, and eventually transform into various animals. From the open desert to a thriving human city, Mulaka's landscapes have a magical quality that make it feel like an interactive trip inside a children's book. Your goal in each area is typically to find three magical stones that will unlock a giant door leading to a boss. Bottomless drops, deadly quicksand, water hazards, and precarious climbs are combined in entertaining and challenging ways to keep the action moving and diverse, as are the simple yet enjoyable puzzles throughout.
It can be fascinating to take in as you convene with animal spirits or battle fantastical monsters. The game utilizes its fairly primitive graphics style to give the game a classic look that fits its mythical themes, and the landscapes have a beautiful contoured quality. All the while the soundtrack uses native instruments to create an ambient soundtrack that fits the action, but stays mostly in the background.
The aforementioned civilization you engage with offers a slightly human touch to the mystical landscape, but Mulaka's NPCs are disappointing conversationalists. They're static characters who don't do much except passively add to the atmosphere. And much like NPCs in classic RPGs, they only have one line of dialogue a piece.
Mulaka's detailed use of Sierra Tarahumaran mythology is the main here, since it provides a setting we haven't really seen before. Much like God of War used Greek myths to add compelling, otherworldly drama to its saga, Mulaka's setting adds a unique flavor to every aspect of the game. The presence of animal spirits leads to a set of monsters that are mostly grounded in the real world, but magnified to menacing proportions.
The themes of animal transformation lend themselves naturally to gaming. So moving from human to bird to bear forms in quick succession later in the game is a fast-paced thrill. Your character's spirit vision lets you see where objectives and key items (such as keystones) are, in addition to invisible platforms that are required to access specific parts of the world. The magic energy you expend to see these things extends to other abilities, such as flight. The multi-use resource forces you to balance your abilities on the fly, which can be a thrilling challenge during the game's more intense and chaotic battles.
Combat is near ever-present, and figuring out the best way to deal with the various enemies is part of the fun. Normal enemies, like giant frogs and basic mantis men, can just be wailed on, but many, including a creepy skull-armored spider, are shielded and must first be opened up to attack with a heavy strike. Other enemies are only vulnerable if you can successfully dodge their opening attacks.
Somewhat frustratingly, airborne enemies--from flying bolo-throwing mantises to balls of fire--can be especially hard to hit, especially in the midst of a full-blown battle between several distinct kinds of monsters. The issue stems from controlling your spear, which is especially problematic on Switch. There, the game insists on using motion controls, which don't behave as accurately as you'd hope. The target lock is also nearly useless, making it incredibly frustrating to hit moving targets, which can be further complicated by the lack of camera inversion settings.
Where things are at their are best are in the terrifically designed and imaginative boss encounters that range from straightforward battles to devious and clever platforming tests. So, in one fight you might be taunting a giant bug to run into towering rock sculptures and another requires you to use the wind generated by the boss itself to fly up to higher points so you can attack the boss's weak points. Seeing what surprises the next boss offers is one of the great joys of the game.
Mulaka is a simple game at heart with a lot of familiar traits. The open, low-poly landscapes and characters are reminiscent of Journey. The combat and puzzle elements are similar to Breath of the Wild and Okami. But thanks to the specific Tarahumara setting and characters, Mulaka still manages to have a personality and feel all its own. It offers an appealingly unique setting that makes it something more than a typical adventure game.
This week's episode of New Releases kicks off the month of March, which brings plenty of sequels and console exclusives, like the much-anticipated Sea of Thieves, which is finally leaving port after a few delays. Nintendo Switch gets an adventure all its own with Kirby Star Allies, while RPG fans can dive into Ni no Kuni II: Revenant Kingdom on PS4 and PC. You can also work together to escape prison in the EA Original title A Way Out, or shoot your way to freedom in Far Cry 5.
Kirby Star Allies -- March 16
Available on: Nintendo Switch
The pink puffball's latest adventure is all about working together, even if you're playing alone. That means four-player co-op is included, but you can also use the new heart mechanic to bring enemies over to your side if you don't have a full party. Of course, the real treat here is seeing an insanely buff King Dedede.
If I tell you that Sea of Thieves is all about gathering a pirate crew with your friends, you can probably figure the rest out: you can explore a massive ocean, run a tight ship, battle other crews, search for buried treasure, and so much more. You might even run into a kraken or two.
A Way Out is a forced co-op game--one player controls Leo, the other controls Vincent--where your goal is to escape prison. In practice, this means one of you can be stuck in a cut scene while the other explores or take on a sticky situation from multiple angles.
This RPG sequel had its own set of delays, but it'll soon be time to help King Evan restore his stolen throne. New to the game are the Pikmin-like Higgledies, which can be commanded in battle. And you'll definitely be having plenty of those across the game's open world.
Even Far Cry 5 had its share of delays, but it's still looking to make a bang this month. The latest entry in the shooter series eschews the typical exotic locale for a home-grown conflict in the American midwest. You'll be fighting to liberate an entire county from a gun-toting cult.
It's a familiar story at the top of the UK physical games charts this week, with FIFA 18 finishing at No.1 for the third week in a row. Below EA's sports title, Grand Theft Auto V retains the No.2 spot, while Call of Duty: WWII keeps its place at No.3.
You can read the full top 10 sales chart below, courtesy of UKIE and Chart-Track. Note this table does not include digital sales data, and so should not be considered representative of all UK game sales.
Black Panther continues to dominate and set records at the box office. The Marvel superhero movie made an estimated $67.5 million at the US and Canadian box office this weekend, putting it firmly ahead of newcomers like Jennifer Lawrence's Red Sparrow and the new Bruce Willis movie Death Wish.
$67.5 million is good for the third best third weekend in history at the domestic box office, only behind the juggernauts Star Wars: The Force Awakens and Avatar. It's a dropoff from last week's $108 million for its second weekend, but downturns are always expected.
Black Panther has now pulled in $501.1 million in the US and Canada over its first 17 days, and it has been No. 1 at the box office every weekend since its release. The movie now ranks 10th best all time domestically (before inflation), and its $501.1 million is better than every previous Marvel movie to date except for 2012's The Avengers.
Black Panther is also a hit overseas. This weekend it made an estimated $56.2 million, pushing its haul to $396.6 million. Combined with the more than $500 million it's made in the US and Canada, Black Panther has now brought in close to $900 million.
You can see the full Top 10 list for the March 2-4 US/Canada box office below, as rounded up and compiled by Entertainment Weekly. As you'll see, there is a massive gap between Black Panther and everything else.
A new update for the Xbox One edition of PUBG is out now, and it makes some significant changes. Included in the big new update are requested bug fixes, Game DVR support, and, perhaps most notably, the removal of a single starting area for all players.
Now, PUBG has multiple pre-match starting locations. The issue before was that, with 100 players in the same area, PUBG's performance dropped on the server and client sides. Additionally, all weapons have been removed from the starting locations.
Other gameplay changes include lowered damage taken from objects such as rocks, trees, and uneven terrain. On top of that, squad member colours should now be more visible, while you can now use the right stick to rotate your character at the customisation menu.
In terms of bug fixes, some water sound effects were apparently busted, but they should sound better now. Additionally, there was a bug that caused your character to teleport somewhere else after landing, but this is now fixed. The update also fixes a bug that caused some objects to float in the air. Whoops! You can see the full patch notes below, as posted on the game's forums.
PUBG Xbox One Patch Notes:
Gameplay
Introduced multiple pre-match starting locations in order to optimize both server and game client performance
Weapons are removed from the starting island prior to the match starting
Game DVR is now supported for automatic recording of gameplay highlights. This feature must be enabled within the Options / Settings menu.
We continue to listen to your vehicle feedback and have lowered the damage taken from objects throughout the world such as rocks, trees, and uneven terrain
Adjusted the sound effects of both water and red-zone bombing
Party matchmaking is now influenced by the player's MMR
Adjusted long-range blood VFX back to the original colors
UI/UX
Improved visibility of squad member colors (yellow, orange, blue and green)
Players can use the right thumbstick to rotate their character model during customization
When customizing character appearance, the D-Pad can be held to switch between menus
Preview is supported when customizing appearance or creating a new character
Items
Updated the design of the energy drink
Bug Fixes
Fixed water sound effects
Fixed Red Zone disappearing immediately after it starts
Fixed random character teleportation following initial landing
Fixed an issue where some doors could not be entered despite appearing open
Fixed issue of recovery and boost items being able to be used when underwater
Fixed the character animations when transitioning from jump-prone to standing
Fixed unexpected character death caused by falling while moving
Fixed areas of fencing where specific sides could not be penetrated by bullets
Fixed buildings with missing stairs
Fixed bug which caused objects to float in the air
Fixed areas of terrain which were causing player characters to become stuck
Fixed an issue which prevented team members being displayed following acceptance of an invite
Fixed the issue of revive being cancelled unintentionally
Fixed hand animations when reloading/shooting the Kar98 in a prone position
Fixed the issue limiting peak parachuting speed in FPP mode
Fixed character animations when moving from prone to entering a vehicle
Optimization / Stability
Optimized textures, landscapes and buildings throughout the island to improve performance
Fixed a crash occurring when HDR was enabled
Fixed a frozen character issue when reconnecting following a crash
Fixed a crash occurring when the player opened their inventory
Fixed a crash occurring when the spectated player was using a scope
Localization
Applied new Russian, Japanese and Chinese (simplified/traditional) fonts
Japanese only: Adjusted the Katakana font
Japanese only: Fixed incorrect order of wording during object interactions
Portuguese only: Fixed the display of height meter when parachuting
Known Issues
B button incorrectly displayed to cut parachute cable; this should be X
When viewing the map, the X, Y, and B buttons are fully functional – please be aware that this can cause you to exit the plane or vehicle whilst in motion. Please only use the map button to return to gameplay until this is resolved.
The Roseanne reboot comes to TV later this month, and now the first proper trailer for it has landed. "Some things aren't meant to change," reads the trailer's description.
The show brings back all the major Conner family actors, including Roseanne Barr (Roseanne), John Goodman (Dan), Laurie Metcalf (Aunt Jackie), Sara Gilbert (Darlene), Michael Fishman (D.J. Conner), Alicia Goranson (Becky), and others. Sarah Chalke, who played Becky on the original show after Goranson left to go to college in real life, will appear in the reboot as a new character. Johnny Galecki is coming back, too, but he's only going to be in one episode due to scheduling conflicts, according to Deadline. He now stars on the massively popular Big Bang Theory, so that makes sense.
In the finale of the original Roseanne, it was revealed that Dan actually died from a heart attack and that the previous season was a complete fictionalization that Roseanne came up with to help cope with the loss. It was pretty heavy stuff.
But Dan is back in the reboot. How? It's not exactly clear. But in the trailer, Roseanne loudly wakes up Dan and says to him, "I thought you were dead!" Then Dan replies, "Why does everybody always think I'm dead?" This confirms the new show will at least address the Dan situation, though it's not clear how far they'll go into it.
Roseanne returns on March 27 on ABC. The original show ran for 10 seasons from 1988 to 1997.
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