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The 9 Best Far Cry 5 Weapons To Play With

By Array on Apr 10, 2018 12:27 am

Top Guns in Far Cry 5


Previous Far Cry games have always sported a diverse roster of weapons, and Far Cry 5 is no different. With so many options available, you're probably asking which weapons are worth purchasing. To help you out, we've gathered nine weapons that we believe to be some of the best in the game. It's important to note that some of our choices are Prestige weapons, which are specialty weapons that can be unlocked for purchase by playing through the game's campaign or with real-world money.

Some of the game's best weapons include the AR-CL semi-automatic rifle, the SA50 sniper rifle, the M-79 grenade launcher, and many more. Each weapon has their own special uses and functionality. Though, what you choose from our recommendations is also going to depend on your playstyle. After all, someone who specializes in stealth may not find it useful to use the RAT4 rocket launcher.

It's also worth noting that many of the weapons you see in this feature are Prestige Weapons, which are higher-priced special skinned versions of normal weapons you can purchase with in-game money or real money. If you'd prefer, you can purchase a standard non-skinned equivalent of the same weapon in the shop for cheaper and without the fancier attachments. Regardless of which version of each weapon you choose to get, we stand by their quality and functionality.

But what are some of your favorite weapons in Far Cry 5? Let us know in the comments below. If you're interested in our other Far Cry 5 guides, be sure to check out our feature highlighting nine tips we wish we knew before starting. In other news, Ubisoft announced Far Cry 5's Season Pass, which takes you to settings like Mars and the Vietnam War. We also recently learned more about how to access the game's live events and the special rewards you earn by completing them.


The SPAS-12 "Flameout" Shotgun


You can never go wrong with a shotgun in your loadout, but the "Flameout" Shotgun is particularly amazing for its rate of fire, being able to make short work of any approaching enemy groups. In addition, it can also be equipped with incendiary rounds, which makes it all the more destructive against multiple foes and deserving of its title.


The Slingshot


Despite what you might assume it does, Far Cry 5's slingshot actually lets you fire arrows. It sounds absurd, but its quick firing speed puts it a slight step above the standard bow at close range; it can even fire specialty arrows, like the incendiary or explosive arrows. If you're a fan of stealthily picking off cultists with arrows, the slingshot comes highly recommended. It also comes with an unlimited supply of rocks as an alternate ammunition, which while nowhere near as powerful as arrows, makes for a good laugh when you're able to use them to land a headshot.


SA50 "Free State"


If you're looking for an all-around great sniper rifle that balances heavy stopping power, range, and a semi-auto rate of fire, then the SA50 "Free State" comes highly recommended. It sports a solid rate of fire with little recoil when aiming down sights. And when equipped with a suppressor, you can make short work of enemy camps with little consequence.


M-79 "Shark Shooter"


When a firefight goes south and cultists start showing up in trucks, the M-79 "Shark Shooter" grenade launcher offers a quick way to recover. With its destructive splash-damaging grenades, you can make short work of enemy groups and easily take out incoming vehicles. It sports a short firing range, so be mindful of your aiming arc and general spacing between you and potential dangers ahead. In addition, the "Shark Shooter" replaces your sidearm slot, freeing up your other slots to equip powerful weapons.


.44 Magnum "Sixer"


There's not a whole lot to say about the .44 Magnum "Sixer." It's simply an incredibly powerful sidearm that can down enemies in a single shot. If wielding a powerful handgun sounds like your idea of a good time, then "Steel and Ivory" is well worth using. As long as you're quick and precise, it's guaranteed to get you out of a pinch.


RAT4


If you're interested in adding a rocket launcher to your loadout, then the RAT4 is a solid choice. It can lock onto vehicles and planes, which makes it incredibly useful if you're not accustomed to handling rocket launchers. In addition, you can even manually guide its missiles--similar to the LK-1018 from Far Cry 4. The RAT4 becomes essential later on when enemy helicopters and attack planes show up in greater numbers.


AR-CL "Sharkbite"


The AR-CL "Sharkbite" strikes a fine balance between an assault and sniper rifle, being capable of semi-automatic fire while retaining minimal recoil for precision firing. It can be a great way to free up an equipment slot if you're tired of lugging around both a sniper and an assault rifle.


Magnopulser


The Magnopulser is one of the few weapons in Far Cry 5 to have unlimited ammo, which can be useful when you're in a bind. Earned by completing a series of sidequests with Larry, the mad scientist of Holland Valley, this alien weapon fires a blast of energy that either vaporizes enemies or sends them flying (depending on the range you fire it from). It's best to use the Magnopulser against a crowd, but if you must use against a single enemy, try shooting it at their feet to stagger them and follow up with a melee attack. Otherwise, fire it at point-blank range to instantly dissolve enemies into pink mush; be wary, however, as you can't loot a vaporized body. And avoid using the Magnopulser against heavy enemies, as it cannot instantly vaporize them.


All Melee Weapons (Seriously)


Unlike past games, melee weapons in Far Cry 5 are incredibly useful. While they make for great short-range damage dealers, it's also possible to throw them long distances at enemies for massive damage or to stagger them. The Close Combat Mastery perk further enhances the damage dealt, and with the aid of performance-enhancing drugs, like The Fast and The Furious, melee weapons are made even deadlier. When standard firearms wear out their welcome, you can't go wrong with hurling shovels, bats, or pipes at unsuspecting cultists.

If you're looking for a melee weapon with a finer aesthetic touch, purchase the Optimism Shovel at one of the local weapons shops. It's literally a shovel with a smiley face painted onto it. Brilliant.




Best PS4 Games (As Of April 2018)

By Matt Espineli on Apr 10, 2018 12:26 am

The Best Around


It feels just like yesterday, but PS4 launched over four years ago, and a ton of games have come out in that time. As such, it can be tough to sort through all of them and decide what to play. Luckily, we at GameSpot have played tons of PS4 over the years and have more than a few recommendations to start you off with--whether you're a new PS4 owner or have had the console and are just looking for something you might've missed.

In this feature, we've collected the best PS4 games so far. This includes many of the games that have received an 8 or higher on GameSpot, and we've prioritized games that were nominated for our end-of-year Best PS4 Game lists. Check out our choices for the best games released on the PS4. And with the console's library continuing to expand, make sure to check back often as we update this feature over the coming weeks and months.

For more PS4 games on a budget, see our roundups of the best cheap games on PS4, and make sure to check out our gallery of the PS4 exclusive games confirmed for 2018 as well as the biggest PS4 games of 2018 for everything coming to the console.


Bloodborne -- 9/10


"The finest treasures are found within the city of Yharnam and the forests, lakes, and purgatories beyond it. Only Bloodborne would be so bold as to bury an entire factional player-versus-player mechanic within an optional region, which is in turn buried within a series of oblique steps you might miss if you aren't exploring every nook and cranny, or ignore the game's enigmatic hints. I finished Bloodborne in less time than I did Dark Souls II, yet I treasure it more in spite of its few missteps. In death there is life, and in blood, there is redemption. More hyperbole, yes, but for a game this theatrical, only hyperbole will do." [read the full review]

-- Kevin VanOrd



Monster Hunter: World -- 8/10


"Ever since the title was first announced last year, it was clear that Capcom was gunning for something grander than Monster Hunter Generations. It has succeeded, and this is likely the biggest and best that the franchise has ever been. It's not just the comparative depth of the narrative; it also boasts almost seamless integration between combat systems that were previously incomprehensible for amateurs. The Monster Hunter formula has definitely honed its claws, and all the above factors play their part in making Monster Hunter World a meaningful evolution for the series at large." [read the full review]

-- Ginny Woo


Celeste -- 9/10


"It's a testament to convincing writing and ingenious design that after playing Celeste I felt like I'd been on the same journey as Madeline. Her struggle is one made easy to empathize with, her low points painful to watch, and her high notes exhilarating to experience. Her tale is delicately told and beautifully illustrated, confidently coalescing with the satisfying, empowering game it lies within. Not bad for a game about climbing a mountain." [read the full review]

-- Oscar Dayus, Staff Writer


What Remains of Edith Finch -- 9/10


"Developer Giant Sparrow managed to strike the delicate balance between joy and sorrow in 2012's The Unfinished Swan, but What Remains of Edith Finch transcends even the latent sadness of that game, finding the beauty--even sometimes the fun--in what's always fundamentally a tragedy. It's not often that a game's plot slips past the bitterness of grief to finally get to the acceptance, but that's the triumph in What Remains of Edith Finch. Ultimately, if the game has any resemblance of a moral, it's that the bravest, most beautiful thing every one of us does is choose to keep going, despite knowing what's coming." [read the full review]

-- Justin Clark


Wolfenstein II: The New Colossus -- 9/10


"The New Colossus never lets you forget who and why you're fighting. Nazi brutality is on full display, from the blown-out, irradiated remains of Manhattan to each of the resistance members, who all carry mental scars if not physical ones. You're never given a chance between cutscenes, missions, and even downtime on the U-boat to lose sight of the Reich's cruelty. Wolfenstein's tense gameplay elevates this further by giving you the power to truly resist--and come out of each battle ready for another fight." [read the full review]

-- Kallie Plagge, Associate Editor


Sonic Mania -- 9/10


"Sonic Mania methodically uses its sentimental appeal to great effect, but in the process, it heals the wounds inflicted by its most disappointing predecessors and surpasses the series' best with its smart and interpretive design. An excellent 2D platformer, Sonic Mania goes beyond expectations, managing to be not only a proper evolution of the series' iconic formula, but the best Sonic game ever made." [read the full review]

-- Matt Espineli, Associate Editor


Stardew Valley -- 9/10


"On the surface, Stardew Valley is a game about farming, but there are more adventures awaiting curious players beyond cultivating a rich and bountiful garden. From mining and fishing to making friends and falling in love, Stardew Valley's Pelican Town is stuffed with rewarding opportunities. As modern day woes give way to pressing matters on the farm and within your newfound community, Stardew Valley's meditative activities often lead to personal reflection in the real world. It's a game that tugs at your curiosity as often as it does your heart." [read the full review]

-- Mary Kish


Resident Evil 7: Biohazard -- 8/10


"By the end of the campaign, I was ready for the game to be over, but that's okay. RE7 ends just as it starts to outstay its welcome, and after the fact, I felt like I'd survived a truly harrowing journey. The boss fights may be slightly inconsistent and certain sections might drag after a while, but RE7 is still a remarkable success. It has a clear vision and executes it with impressive patience and precision. By returning to horror, Resident Evil has once again become something special." [read the full review]

-- Scott Butterworth


Night in the Woods -- 9/10


"Both intensely personal and widely relatable, Night in the Woods doesn't just tell a story--it gracefully captures complex, often unpleasant feelings and experiences. From the quiet melancholy of doing nothing on a rainy day to the emotional vacuum of severe depression, I felt deeply, sometimes too deeply, while wandering through the cartoon-animal version of a small Midwestern town. Its witty writing and character development keep its crushing existential themes grounded, making Night in the Woods one of the most evocative games I've played in a long time." [read the full review]

-- Kallie Plagge, Associate Editor


Overwatch -- 9/10


"Overwatch is an exercise in refined chaos. There are multitudes of layers hiding beneath the hectic surface, and they emerge, one after another, the more you play. This is a shooter that knows how to surprise, one that unfolds at a frantic pace, one that takes a handful of great ideas, and combines them into something spectacular." [read the full review]

-- Mike Mahardy, Video Producer


Titanfall 2 -- 9/10


"Titanfall 2 demonstrates a vitality that its predecessor couldn't. Whereas the first Titanfall kept up its breakneck pace throughout the entirety of every match, Titanfall 2 understands that sometimes, dialing things back for a few moments can make the long run much more enjoyable. In many ways, Titanfall 2 feels like the game Respawn should have made in 2013. It's a fantastic sequel. It's a fluid shooter. It's a spectacular game." [read the full review]

-- Mike Mahardy, Video Producer


Dishonored 2 -- 8/10


"Any time I'm given a choice between stealth and action, I go stealth. I love the hold-your-breath tension of hoping a guard didn't spot you and the hard-earned triumph of executing a perfectly timed plan. Dishonored 2 delivers that sneaky satisfaction, arming you with stealth essentials like hiding bodies, peering through keyholes, and silent takedowns. But it's also an incredible engine for gleeful chaos, one so engrossing and amusing that I kind of accidentally beat the entire campaign raining hilarious, elaborate death on my enemies." [read the full review]

-- Scott Butterworth


Dark Souls III -- 8/10


"Dark Souls III is a game of valleys and peaks, down through dungeons and up over castle walls. It's a plummet into places we shouldn't be--an escape from places we don't belong.

But of course, we fight our way through the darkness, and find our way out. There are a few stumbles along the way, but in the end, Dark Souls III is well worth the riveting climb." [read the full review]

-- Mike Mahardy, Video Producer


The Witcher 3: Wild Hunt -- 10/10


"Where the Witcher 2 sputtered to a halt, The Witcher 3 is always in a crescendo, crafting battle scenarios that constantly one-up the last, until you reach the explosive finale and recover in the glow of the game's quiet denouement. But while the grand clashes are captivating, it is the moments between conflicts, when you drink with the local clans and bask in a trobairitz's song, that are truly inspiring." [read the full review]

-- Kevin VanOrd


Rise of the Tomb Raider -- 9/10


"Rise of the Tomb Raider's first shot pans over the vast, foreboding landscape we'll soon come to know. In many ways, it functions as a promise on the part of Crystal Dynamics: there are big things ahead of us. And at the end of Lara's journey, after we've seen her through this adventure, and experienced everything the world has to offer, it's clear that promise was kept." [read the full review]

-- Mike Mahardy, Video Producer


Metal Gear Solid V: The Phantom Pain -- 10/10


"There has never been a game in the series with such depth to its gameplay, or so much volume in content. The best elements from the past games are here, and the new open-world gameplay adds more to love on top. When it comes to storytelling, there has never been a Metal Gear game that's so consistent in tone, daring in subject matter, and so captivating in presentation. The Phantom Pain may be a contender for one of the best action games ever made, but is undoubtedly the best Metal Gear game there is." [read the full review]

-- Peter Brown, Reviews Editor


Fallout 4 -- 9/10


"Fallout 4 is an engrossing game that lures you in with mystery and the promise of adventure. Its wretched wasteland can be captivating, and you never know what odd person or settlement lies around the next bend. Fallout 4 uses its dark world as a canvas for exciting combat and gripping stories, and when you dig deeper into its post-nuclear-apocalypse version of Boston--defending yourself from violent scavengers and using your wits to climb social ladders--you become attached to the new you, and ultimately invested in the fate of your new world." [read the full review]

-- Peter Brown, Reviews Editor


Middle-earth: Shadow of Mordor -- 8/10


"This is a great game in its own right, narratively disjointed but mechanically sound, made up of excellent parts pieced together in excellent ways. I already knew what future lay in store for Middle-earth as I played Shadow of Mordor; I'm hoping that my own future might one day bring another Lord of the Rings adventure as stirring as this one." [read the full review]

-- Kevin VanOrd


Dragon Age: Inquisition -- 9/10


"Inquisition's characters and world recall the grand gestures of the original Dragon Age, even though the game as a whole is so structurally different to its predecessors. It offers the thrill of discovery and the passion of camaraderie. It features a glee club called The Sing-Quisition, and a dwarf with writer's block. It establishes connections with its world in big ways and small, with the sight of a titanous temple and the smirk of an Orlesian commander in love. Dragon Age: Inquisition is a wonderful game and a lengthy pilgrimage to a magical world with vital thematic ties to one we already know." [read the full review]

-- Kevin VanOrd


NBA 2K17 -- 9/10


"Despite its few drawbacks, NBA 2K17's excitement for basketball is contagious, and it's hard not to get wrapped up in it. Apart from the lacking 2KU mode and stiff recreations of commentators, the rest of the game looks great and plays even better. After finally devoting a significant amount of time to one of these games, I now see why it's such a well-regarded series, and it makes me wish that every sport got the same treatment that basketball does in NBA 2K17."

-- Mat Paget


Assassin's Creed IV: Black Flag -- 9/10


"There's an incredible scope to what you can do in Black Flag, with a level of harmony between its component parts that encourages you to try it all, and a story that keeps you invested throughout the whole thing. If there was ever any question that Assassin's Creed needed something ambitious to get the series back on track, Black Flag is that game and then some." [read the full review]

-- Shaun McInnis


Uncharted 4: A Thief's End -- 10/10


"Uncharted 4's gameplay pushes the narrative forward, the narrative feeds off its gameplay, and every detail coalesces to create something bigger. Uncharted 4 bounces between set pieces and personal moments with such grace, with such skill and poise and affection for its characters, that you don't mind when the guns stop firing, and the smoke clears, and Nathan gets a moment to breathe." [read the full review]

-- Mike Mahardy, Video Producer


Until Dawn -- 8/10


"I didn't expect to have so much fun with Until Dawn, and the depth with which my choices mattered and affected the final outcome encouraged repeat playthroughs. The visuals can be wonky at times, but in the end Until Dawn succeeds in being a thoughtful use of familiar mechanics, a great achievement in player-driven narrative, and a horror game you shouldn't miss." [read the full review]

-- Alexa Ray Corriea


The Last Guardian -- 9/10


"It isn't clear whether or not The Last Guardian means to be frustrating at times--if it's a concerted effort to test your patience for a lovable-yet-stubborn creature. Your affection for Trico and sympathy for both characters blossom nonetheless, culminating in an enrapturing series of revelations that cements your attachment to their personalities. Trico is the undeniable star of the show, exhibiting believable physicality and emotional range, but the boy is a valuable lesson in how to be patient and resilient when faced with unforeseen challenges.

When the book closes on their story, it's hard not to open it up again and begin anew. The trials you overcome endear you to both characters, but the emotions Trico elicits make you want to give it another chance--to be the patient, effective partner it truly deserves." [read the full review]

-- Peter Brown, Reviews Editor


Rocket League -- 9/10


"The joy of Rocket League rests on the countless plans that are conceived and discarded every other second in any given match. Trying to predict where and how the ball will bounce next is a game within the game. Despite the use of cars, Rocket League emulates the emotional surges typical of The Beautiful Game, such as the rush of an unexpected fast break or a well-timed header into a goal. With Rocket League, the promising concept of combining two wonderful things--cars and soccer--is equally magnificent in execution. You can't say the same thing about, say, combining cake and fruit to make fruitcake, as the comedian Jim Gaffigan observed." [read the full review]

-- Miguel Concepcion


Hellblade: Senua's Sacrifice -- 8/10


"Hellblade's most notable achievement is the handling of an incredibly sensitive subject matter within an engaging and well-crafted action/adventure game. At its heart, the story is about Senua's struggle to come to terms with her illness. In the process, she learns to find the strength within herself to endure, and to make peace with her past. And in a profound and physical way, we go through those same struggles with her, and come away with a better understanding of a piece of something that many people in the world struggle with." [read the full review]

-- Alessandro Fillari, Editor


MLB The Show 18 -- 9/10


"Sony's flagship baseball franchise has never been better. With its best-in-class controls and visuals, and impeccable attention to detail for the small stuff, MLB The Show 18 is worth catching for any baseball fan." [read the full review]


Horizon: Zero Dawn -- 9/10


"This is the first departure from the Killzone series for developer Guerrilla Games, and though you might think the team took a risk by stepping out of its FPS comfort zone to create a third-person open-world action game, you'd never know it was their first rodeo. For every minor imperfection, there's an element of greatness that recharges your desire to keep fighting and exploring Zero Dawn's beautiful and perilous world. Guerrilla Games has delivered one of the best open-world games of this generation, and redefined its team's reputation in the process." [read the full review]

-- Peter Brown, Reviews Editor


Nier: Automata -- 9/10


"Thanks to Platinum Games' knack for riveting and gratifying combat, Automata is Yoko Taro's most exciting game to date. The combat mechanics click after hurdling a low learning curve, and the end result is a skillful dance where balletic dodges complement wushu-inspired aggression. Moreover, this multi-ending trip is generously peppered with surprises and revelations, as well as easter eggs that call back to the first game and the Drakengard series from which Nier spun off. It's a meaty, often exhilarating trek that showcases Platinum Games' and Yoko Taro's unique blend of genius." [read the full review]

-- Miguel Concepcion


Persona 5 -- 9/10


"Within Persona 5 is a complex set of interconnected gameplay mechanics, and in almost every aspect Atlus has executed on its vision exceptionally, barring the pacing issues towards the end. At every turn, it presents something to marvel at, whether it's the fluid combat, vibrant world, or the many memorable characters. It's a game I could talk about for hours; I haven't mentioned the ability to connect to the Thieves Guild, which lets you see how other players spent their day or ask them for help answering questions at school. Or the thumping acid-jazz-infused soundtrack that I've not been able to get out of my head. Or even just the joy of seeing how it stylishly transitions between menus. But that encapsulates why Persona 5 is a game that shouldn't be missed. It's stuffed to bursting point with gameplay ideas and presentation flourishes--there's an overwhelming level of artistry in every part of Persona 5, making it a truly standout entry in the series. It's a refined, effortlessly stylish RPG that will be talked about for years to come." [read the full review]

-- Lucy James, Video Producer


Madden NFL 18 -- 9/10


"Overall, Madden 18 marks an unusually large shakeup in a series that, due to its annualized releases, rarely features much more than small, iterative changes. The Frostbite engine allows the game to reach new levels of realism in its visuals, and EA has put a lot of effort into constantly evolving the game to keep it in line with real-world events. But it is the Longshot story mode that defines Madden 18. Some of Longshot is unnecessary spectacle, but its lasting value comes from the humanity that it brings to the game. The moments of vulnerability and sincerity between Devin Wade and Colt Cruise during the story are worthy of celebration and give the overall game a weight that Madden hasn't had before. And if that's not enough to entice you, it's also simply a terrific football game." [read the full review]

-- Alex Newhouse


Far Cry 5 -- 9/10


"Despite some brief irritations and missed opportunities with its narrative, spending time in the world of Hope County remains absolutely delightful. Far Cry 5 boasts a wonderfully harmonious flow to its adventure, with its smart changes to exploration, discovery, and progression distinctly bolstering the enjoyment of creatively engaging and experimenting with its spectacular open world." [read the full review]

-- Edmond Tran, Senior Producer/Editor


Transistor -- 8/10


"Transistor is always a good-looking game, but in these instances, it demonstrates a rare knack for combining its visuals and music to powerfully convey both narrative information and tone, driving the story forward with Red's own unwavering resolve. So in the end, yes, Transistor is a fun action role-playing game with a neat combat system, but beautiful moments like these make it more than that. They make it a game with a soul." [read the full review]

-- Carolyn Petit


Yakuza 0 -- 8/10


"Unless you have a strong aversion to violence, sex, or middling graphics, you owe it to yourself to give Zero a chance. Its story will surprise you, its inhabitants will make you laugh at every turn, and its ambitious scope will redefine how you think about open-world games. It's a fascinating adventure no matter how you approach it, and it's proof positive that a game can be wildly inconsistent yet remain a great experience." [read the full review]


Inside -- 8/10


"This is a beautiful, haunting, and memorable game, a worthy follow-up to Limbo. Its puzzles, although rarely difficult, are engaging complements to the story. The real achievement of this game, though, is the way that it crafts its narrative: detailed environments convey the bizarre world that you travel through; introspective moments are filled with minimalist sound design and just the barest touches of music; and the things you must do to complete your journey force you to confront the realities of humanity, freedom, and existence." [read the full review]

-- Alex Newhouse



Far Cry 5 Arcade: The Best Maps To Play So Far

By Array on Apr 10, 2018 12:24 am

Maps Worth Playing


If you've spent any amount of time in Far Cry 5 Arcade, you'll know that it's an incredibly fun time. It's dense with user-created maps of all kinds; some are skillfully crafted to include myriad obstacles to overcome, while others are haphazardly put together in a self-aware way that's still somehow charming. There are even maps that are homages to other popular games, with a few that are literal geographical recreations of their most iconic areas.

But by playing Far Cry 5 Arcade, you're also aware of the fact that it has a lot of subpar maps too. You need only look to the slew of maps that are texture-less wastelands where the only objective is to murder 160+ cultists. To help you sort through Far Cry 5 Arcade's constantly expanding number of maps, we've narrowed down the best non-Ubisoft made ones available now.

Since the mode's map libraries are self-contained on each platform, we've included the best maps you can find on PS4, Xbox One, and PC. We've labeled each map with the platform you can find them on, so be sure to look ahead to your respective platform to find its best maps.

What are some of your favorite maps in Far Cry 5 Arcade? Let us know in the comments below. And be sure to check back often as we update this with feature with even more great maps that we find ourselves or discover from your suggestions. If you're interested in our other Far Cry 5 guides, be sure to check out our feature on how to design a great Far Cry 5 Arcade map, as well as our guide highlighting nine tips we wish we knew before starting.


Western Assault (Only on PS4)


Creator: Usagiyama01

A good old-fashioned shootout in a Western town packed with cowboys and cultists.


Shadow Moses (Only on PS4)


Creator: TheRoostr_

A relatively faithful recreation of the first couple of areas from the original Metal Gear Solid. Instead of saving the DARPA Chief stand-in, your objective is to kill him.


The Last Of Us (Only on PS4)


Creator: Kaiguy153

A map themed around Naughty Dog's critically acclaimed The Last of Us. It features a mix of zombie-like enemies and armed soldiers, much like the source material it's inspired by.


Horde Mower (Only on PS4)


Creator: Phyrotechnics

You, two Mowers, and 106 Cultists. It's a chaotic good time.


Resident Evil 7v3 (Only on PS4)


Creator: adrijosefabi

A literal recreation of the first few rooms in the Baker mansion from Resident Evil 7: Biohazard. If you enjoy this one, check out the other Resident Evil 7 map recreations available.


Stranger in the West (Only on Xbox One)


Creator: NASTY Blastaaa

Venture through a town in the Wild West where you'll have to fend off enemies as you try to gun down a specific target and then escape through a church.


Memoir of Sanity (Only on Xbox One)


Creator: AbsorbedTitan

A short level that essentially functions as a haunted house, you make your way through a series of distinct, creepy environments that ratchet up the tension as you make your way toward the exit.


GoldeneyeFacilityV2 (Only on Xbox One)


Creator: RainisaurusRox

This is a fun little nostalgia trip back to the days of GoldenEye for N64, featuring perhaps its most famous level--complete with you starting out in a vent above an occupied bathroom stall.


Town Zombies (Only on Xbox One)


Creator: Keevo KX

This level starts out slow, with harmless enemies for you to gun down. Take down enough of them, however, and you're soon faced with a rush of aggressive, hard-to-kill zombies that will get your heart pounding.


Weapon Fun Remastere (Only on Xbox One)


Creator: TheEpicGame600

After worrying about death throughout the campaign, this map offers a refreshing break by making you invincible--and, for good measure, by giving you access to an unlimited supply of weapons and a super jump. It's great, mindless fun to rain destruction down on crowds of enemies from high in the sky.


Metro 2018 (Only on PC)


Creator: Bigsmoke

If you're down to play a map that looks and feels like an environment from the Metro series, then this is a must play.


Mansion on the Beach (Only on PC)


Creator: Thetoaster5

This map takes place in a mansion. On the beach. Kill enemies and rush to the exit!


Legend of Zeldo (Only on PC)


Creator: Cute_N_Evil

A map that pokes fun at Nintendo's The Legend of Zelda franchise. It has ATVs and a surprise Ganon fight at the end.


Hotline Miami (Only on PC)


Creator: Robertardunygga

Hotline Miami takes inspiration from the popular indie game series of the same name. Expect '80s synth music, neon lights, and melee combat.


Going Home (Only on PC)


Creator: Rat-Trash

A post-apocalyptic themed map set at nighttime.


Cultist Coast


Creator: Mazzbotzkii

A journey through a cultist shanty town by the sea.



Wrestlemania 34: Ronda Rousey's First WWE Match Was A Highlight Reel

By Mat Elfring on Apr 09, 2018 09:26 pm


The leadup to Wrestlemania 34 featured lots of doubters about the career of newly signed UFC fighter Ronda Rousey, and I was one one of them. Her first segments were a mixed bag and the story itself received a lukewarm reception. However, Rousey silenced every single critic--including myself--with her Wrestlemania 34 performance.

Rousey is happy with how things played out: "Every missed opportunity is a blessing in disguise. I really believe it now." She lost her last two bouts in the UFC, which took their toll on the fighter. It was well documented that she went through a bout of depression after her loss to Holly Holm. Luckily, she's in a much happier place now after her Wrestlemania debut.

It may have had a shaky start, but very quickly, we all realized that Rousey has what it takes to make it in the WWE. Her match, where she teamed with Kurt Angle to take on Triple H and Stephanie McMahon, featured highlight after highlight, spot after spot of incredibly memorable moments. We captured some of the best ones from every involved in the match, and you can check them all out by clicking on that arrow to the right.

If you're looking for more great Wrestlemania moments, why not check out a gallery featuring every time the cameraman cut to John Cena, the final results for the entire PPV, and the ongoing saga of Braun Strowman being a cartoon character.




















WWE: Every Time The Camera Cut To John Cena In The Wrestlemania 34 Crowd

By Mat Elfring on Apr 09, 2018 08:50 pm

Cena Engaged In A Delightful Conversation


If you've been keeping up with WWE, then you know John Cena's Road to Wrestlemania has included countless segments where he's challenged the Undertaker on live television only to never hear back from the Deadman. So, Cena decided that he was going to go to Wrestlemania as a fan.

And that's exactly what John Cena did; he spent time during the Kickoff Show and a good chunk of the main card, sitting on the floor and watching with the rest of the fans, before running backstage to prepare for his match. How do we know this? Because the camera couldn't stop cutting back to him to get a reaction. Here is every time the camera cut to Cena during Wrestlemania 34 for the couple hours Cena was there.

While you're at it, make sure to check out our live coverage of the event, including the Cena vs. Undertaker match, which we predicted Undertaker to win.


Excited--And Possibly Tipsy--Cena With Great Wrestlemania Seats


Cena On The Edge Of His Seat


A Perplexed Cena


Cena Ordering More Beer And A Popcorn


Cena Applauding Himself On The Big Screen


Cena Debating Whether Or Not To Be In Daddy's Home 3


The First Time A Fan Was Interviewed During Wrestlemania


Cena Wondering If He Left The Oven On


Cena Whistling


Cena Wondering If He Left The Garage Door Open


Cena Realizing He Doesn't Know The People Next To Him


The Ref Informing Cena He's A Distraction To WWE's Production


Cena Goes For A Jog


John Cena Returns In A Fresh Shirt



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