With the release of the Nintendo Switch earlier this year and the revamping of its six-year-old handheld, the 3DS, 2017 has undoubtedly been a big year for Nintendo. We're already deep into Nintendo's fall releases, but there's plenty more coming through this fall and holiday season.
In a graphic shared via Facebook, Nintendo details every major release on Switch and 3DS since the end of August. You can get a good peek of it below, or check out all the details a little further down.
We teamed up with Blizzard to give away ten (10) BlizzCon 2017 Virtual Tickets that include in-game freebies! Entry is open Worldwide. Yup, you read that correctly... WORLDWIDE. Competition ends Monday, October 23rd at 12:00PM PT and ten winners will be contacted via email. Scroll down to enter below.
The Virtual Ticket let's you stream BlizzCon 2017 from the comfort of your own couch, live and in high definition. You'll get coverage of both days of the show, including panels, contests, interviews, the closing ceremony, and more, along with some in-game goodies. This year's BlizzCon takes place November 3rd & 4th.
The in-game freebies you get include:
Overwatch: BlizzCon 2017 Winston Skin
World of Warcraft: Stormwind Skychaser and Orgrimmar Interceptor
StarCraft II: Junker SCV, Probe, and Drone Skins
Heroes of the Storm: Nexus Razorback Mount
Diablo III: Murkromancer Pet
Hearthstone: Mystery Goodie
Enter below (the additional entries are optional to increase your chances of winning):
Resident Evil: Revelations' mini-game, Ghost Ship Panic, is an old-school score attack shooter. In loading screens, players will take down different varieties of Ooze, Rachel Ooze, and Scagdead with a cursor. Kills and combos will earn BP for use in the title's Raid mode. You can see more of the game in action below.
Ghouls 'n Homunculi is a play on Capcom's 1988 title Ghouls 'n Ghosts. Instead of taking the knight Arthur's shoes, players will play as Barry Burton as he explores an island filled with eerie enemies. Similar to Ghost Ship Panic, this platformer mini-game will earn rewards to be used in Raid mode.
Resident Evil: Revelations and Revelations 2 will be available on Nintendo Switch on November 28. Both titles are already available on Xbox One and PS4.
We're now well into October, and if you haven't already done so, there's a new batch of free PlayStation Plus games for this month to claim. Anyone who subscribes to Plus have a total of six games to download, spread evenly across PlayStation 4, PlayStation 3, and Vita--although PS4 owners undoubtedly have the best selection.
October's highlight is undoubtedly the headlining PS4 game, Metal Gear Solid V: The Phantom Pain. Its predecessor, Ground Zeroes, was offered previously, but The Phantom Pain is a far more substantial experience. While not the end of the Metal Gear series--there's still the upcoming Metal Gear Survive, at the very least--The Phantom Pain is the last game to feature the participation of Hideo Kojima, who created the franchise.
Additionally, PS4's freebies include one that's perfect with Halloween coming up.Amnesia Collection is also free; it's a compilation of two different horror games: Amnesia: The Dark Descent and Amnesia: A Machine for Pigs. An additional two games can be had for free on PS4 this month, thanks to Cross-Buy being supported by October's Vita games, Sky Force Anniversary and Hue. This month's offerings are rounded out by the two free PS3 games, Hustle Kings and Monster Jam Battlegrounds. PS3 owners also get access to Sky Force Anniversary, which actually supports three-way Cross-Buy.
Time is running out forThat's You, a freebie that has been around for a while now but exits the free rotation on October 24. Another going free game, the PSVR title RIGS, will return to its regular price on November 7.
Finally, Plus members get into the closed beta for Hand of the Gods, Smite developer Hi-Rez Studios' new game. To help get started, Plus subscribers can download a DLC pack that includes various freebies to help them get started.
All of these freebies are up for download on the PlayStation Store right now. They can be claimed either through the respective systems or on the PSN website.
Also of note is that Fullbright's adventure/exploration game Gone Home is free on Xbox One all month long. You can see the full rundown for October 2017's Games With Gold lineup below. Click any link and it will bring you to the game's Xbox.com download page.
Microsoft should roll out a fresh set of weekly Xbox One and Xbox 360 deals in the next day, so keep checking back with GameSpot for more. Also, you can see October 2017's free PlayStation Plus games here.
Like that rash you hate to see but love to scratch, Xur is back. This week, Destiny 2's shadiest salesman is hanging around on Titan and is very easy to find. Simply fire up your PS4 or Xbox One, fast travel to The Rig, and he's a hop, skip, and a jump away from you with new wares to peddle.
Take a look below and you'll find a list of all the Exotic gear Xur has to offer this week--with the usual array of one weapon and three pieces of armor (one per class). We also have images of them, so you can read up on the exact stats they have and see how they might fit into your gameplay style. Alternatively, watch the video above to see us hunt Xur down and show off his stock.
Sweet Business (Auto Rifle): 29 Legendary Shards
Raiden Flux (Hunter Class Chest Armor): 23 Legendary Shards
Doom Fang Pauldron (Titan Class Gauntlets): 23 Legendary Shards
Winter's Guile (Warlock Class Gauntlets): 23 Legendary Shards
Following Destiny 2's launch on PlayStation 4 and Xbox One in September, the shooter comes to PC on October 24. Bungie has detailed a roadmap for the rollout of endgame activities in the PC version. At launch, players will be able to try the normal or Prestige Nightfall Strikes. A week later, the Raid will go live. For more on Destiny 2, take a look at the list of recent stories below.
Bungie has also detailed Destiny 2's winter activity, which is called The Dawning event. It includes the ability to play hockey at the Farm, and throughout Destiny 2's playable areas there will also be snowballs you can throw at enemies to do damage. Of course, there's also new gear. You can see all the details on Destiny 2's winter event here.
Unlike its predecessor, Destiny 2 will release on PC. Although players have had to wait longer for it, there's not too long left now. Destiny 2 doesn't launch on PC until October 24, and for those of you that didn't pick it up on Xbox One and PS4, the PC version features a variety of improvements and differences compared with its console counterparts. To help you get an idea of what to expect from the PC release of Bungie's hotly anticipated sequel, we've gathered all of the essential details below. Take a look and you'll find detailed information on everything from what's different, to recommended PC hardware specs, and how it works with Blizzard's Battle.net client.
Unfortunately, if you didn't try it already, the Destiny 2 PC beta has already passed. For more on the game, check out our Destiny 2 review. We also have tons of Destiny 2 guides, tips, and tricks for those who have already begun playing on consoles or are simply looking to get a head start on how things will work on PC.
Destiny 2 PC Release Date and Differences
The PC version is confirmed to have release date on October 24, while the Xbox One and PS4 versions are already out, having launched on September 6. Bungie has announced the game's servers will become available at 10 AM PT on October 24, which works out to 1 PM ET / 2 PM BRT / 6 PM BST / and 4 AM the next day in Australia.
In terms of actual playable content, everything is the same on PC--with one exception. Sony's timed-exclusive content for Destiny 2 affects not just Xbox One players, but those on PC. The PS4 version comes with an extra Strike, Crucible map, and some items that will not be available on other platforms for at least one year. There's no precise date for it yet, but after PlayStation-exclusive content in Destiny 1 remained exclusive for longer than expected, Bungie has explicitly stated that this Destiny 2 content will be out by the end of 2018.
Destiny 2 PC Minimum Requirements and Recommended Specs
While there may be changes made for the final release, Destiny 2's PC beta brought a list of minimum and recommended system specs. Additionally, Bungie provided a list of hardware for those looking to upgrade their systems, with CPU and GPU minimums and recommendations.
Texture Anisotropy (Anisotropic Filtering, up to 16x)
Texture Quality
Shadow Quality
Depth of Field
Environmental Detail Distance
Character Detail Distance
Foliage Detail Distance
Foliage Shadow Distance
Light Shafts
Motion Blur
Wind Impulse
Render Resolution
High Dynamic Range (HDR)
Chromatic Aberration
Film Grain
Destiny 2 PC Control Scheme
The PC version uses a relatively straightforward control scheme, which you can see in the image below. It's worth noting that the controls are completely customizable.
Destiny 2 Doesn't Use Dedicated Servers
Unfortunately, the game will use peer-to-peer servers. However, this doesn't work quite the same as in the previous game; when Bungie explained why Destiny 2 doesn't use dedicated servers, it noted that you'll never run into a host migration situation.
Destiny 2 PC Impressions
During our hands-on time with the game, we found the mouse and keyboard support to be a welcome addition. It enhanced the overall feel of multiplayer, though it did seem to make the single-player portions we played easier than we anticipated. You can check out our analysis of the PC beta for a technical look at the game; for further impressions of the PC version, watch the video below.
If you're hoping the game is dramatically different from the original Destiny, you may be in for a disappointment, but those seeking a refined version of that game will likely be pleased. You can read our impressions of the full game on console in our Destiny 2 review diary and Destiny 2 review-in-progress.
Destiny 2 Uses Blizzard Battle.net
Destiny 2 uses Blizzard's desktop app. It's the first game not directly developed by Blizzard to appear on the platform. Activision and Blizzard have changed its name several times recently, but moving forward it will be referred to as Blizzard Battle.net.
Destiny Progress Doesn't Transfer to Destiny 2
Unfortunately, Destiny 1 power, possessions, and Eververse-related items and currency will not transfer over. While your character's appearance will not be abandoned in the sequel for console owners, there's no word if it'll support any kind of transfer from console to PC.
After launching for PlayStation 4 and Xbox One in September, Bungie's Destiny 2 comes out for PC on October 24. Bungie has announced the game's exact unlock time and revealed the final PC requirements. Servers will become available at 10 AM PT on October 24, which works out to 1 PM ET / 2 PM BRT / 6 PM BST / and 4 AM the next day in Australia. Check out the map below to find out precisely when Destiny 2 unlocks where you live.
Bungie also today announced the final minimum and recommended specs for Destiny 2, following the preliminary specs from the beta. You need 68 GB of free space to install Destiny 2, while Windows 7, Windows 8, and Windows 10 are supported operating systems. You can check out the full minimum and recommended specs in the image below, which Bungie shared in a recent blog post.
The PC version of Destiny 2 will be available at physical retailers and through Blizzard's Battle.net, but not Steam or other digital stores. That's notable because Destiny 2 is the first non-Blizzard game to be offered on Blizzard's PC gaming platform. For more, check out GameSpot's roundup of everything you need to know about Destiny 2 on PC.
Provided you're willing to pre-order the game, you can also get a head start on downloading it. Pre-loading for Destiny 2 on PC has begun on Battle.net. Even on a fast connection, 68 GB will take some time to download, so this ensures you'll be able to jump right into the action on release day.
For those looking for something festive, Destiny 2's new winter activity, which is called The Dawning event, has been revealed. It includes the ability to play hockey at the Farm, and throughout Destiny 2's playable areas there will also be snowballs you can throw at enemies to do damage. Of course, there's also new gear. You can see all the details on Destiny 2's winter event here.
Update: Bungie has replaced this week's Nightfall Strike due to issues players were experiencing with Exodus Crash. For the remainder of the week, you can try your hand at the Nightfall version of Pyramidion. Along with that change, there are also new modifiers in place: Timewarp: Zero Hour (which prevents you from extending the time limit) and Torrent (increasing the rate at which your skills recharge).
Original Story: Every seven days, Destiny 2's weekly reset changes a bunch of variables within the game, from the activities on offer to the rewards available to the items on sale in shops. This week's Nightfall Strike, Exodus Crash, is set in Arcadian Valley, while Eververse have some new gear on offer.
Two modifiers are active in Exodus Crash this week, one of which again offers a way to earn additional time. Timewarp: Rings presents a set of large white circles throughout the mission for you to jump through; each one provides an additional 30 seconds of time to finish the Strike. The other modifier, Prism, rotates through each of the three elements, with the chosen element doing additional damage (and the others doing less than usual). Following the release of a Destiny 2 update last month, this now functions correctly, as the message indicating the chosen element no longer lasts for just a brief moment. Additionally, an on-screen effect helps to highlight when the element changes from one to the next.
In terms of Challenges, Speed of Dark is active as always, which requires you to finish the Strike with at least five minutes remaining. Unbroken tasks you with completing the Strike with fewer than three deaths. And finally, Faster Than Lightning asks your Fireteam to kill nine Shanks with melee attacks before defeating Thaviks.
Exodus Crash in Arcadian Valley has a recommended Power level of at least 240. If you haven't made it to that point, you may want to consider waiting until after you've raised your Power level before grabbing the Nightfall reward, which is Powerful gear. This Nightfall will be available until Destiny 2's next weekly reset, which occurs at 2 AM PT / 5 AM ET / 10 AM BST / 8 PM AET on Tuesday, October 24.
Away from the Nightfall Strike, you can grab a new bundle from Eververse. Costing 2000 Silver, the legendary Golden Sevens bundle contains seven bright Engrams, seven shaders, 500 Bright Dust, and a unique Nothing Gold ship. Take a look at the ship for yourself below. [Update: It appears this bundle is no longer for sale on the Eververse store.]
Plenty more has likely changed for the week, with previous resets offering new Milestones, Challenges, and treasure maps to buy from Cayde. Sadly, the weekly reset also means last week's Iron Banner event is now over. However another event, the Leviathan Prestige Raid, goes live tomorrow, October 18, after it was delayed last week.
Destiny 2's new winter activity, which is called The Dawning event, has also been revealed. It includes the ability to play hockey at the Farm, and throughout Destiny 2's playable areas there will also be snowballs you can throw at enemies to do damage. Of course, there's also new gear. You can see all the details on Destiny 2's winter event here.
In other Destiny 2 news, Bungie has removed the Monty Python-inspired, high-kicking walk emote. Although the developer hasn't officially said why this has been removed, it may have something to do with the emote letting players get into some walled-off, unfinished areas.
Assassin's Creed Origins' release is drawing near, and developer Ubisoft has revealed the minimum PC specs and system requirements you'll need to play. The company says that optimizing the game for PC play has been very important, as has making the game accessible to players on a wide variety of systems.
"The PC version was developed in parallel with all the other versions by the main team in Montreal, in collaboration with our PC-dedicated team in Ubisoft Kiev," said Jose Araiza, the coordinating producer on Assassin's Creed Origins. "This approach was adopted while the game features were being designed, making PC and mouse-and-keyboard controls a full part of the equation from the get-go."
Araiza said the minimum system requirements will be the same as Assassin's Creed Syndicate, which released two years ago. "This means that the range of supported machines is wider than ever," he said.
Assassin's Creed Origins comes out on PC, Xbox One, and PlayStation 4 on October 27. It's the latest instalment in a series that has been around for a decade, and if you need help catching up on the story, check out our look back at every Assassin's Creed game. In the meantime, here are the minimum and recommended system requirements.
Minimum System Requirements
OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
Processor: Intel Core i5-2400s @ 2.5 GHz or AMD FX-6350 @ 3.9 GHz or equivalent
Video Card: Nvidia GeForce GTX 660 or AMD R9 270 (2048 MB VRAM with Shader Model 5.0 or better)
RAM: 6GB
Resolution: 720p
Video Preset: Lowest
Recommended System Requirements
OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
Assassin's Creed Origins is the latest entry in the long-running Assassin's Creed franchise. Unlike past games, which continually pushed the ancestor timeline forward, this entry is a prequel. Set in Egypt, you play as Bayek, a warrior whose struggle against the corrupt forces of the time leads him towards becoming the first Assassin.
With the game's release date set for October 27 on PS4, Xbox One, and PC, we've compiled our most important features and gameplay videos detailing everything you need to know about Assassin's Creed Origins. Check back often as we update this article with our in-depth review, guides, additional articles, and videos.
Features
Unlike its predecessors, Assassin's Creed Origins is an action-RPG; it sports a multi-faceted skill tree, damage hit points, and equipment with varying statistics. In addition, everything you do feeds into an overarching progression system that steadily improves your character's strength and abilities over time. For more about the game's mechanics and story, as well as our impressions of it thus far, check out the features below:
Ahead of Destiny 2's release for PC next week, you can now start pre-loading the shooter. As announced previously, pre-loading started on October 18.
Destiny 2's PC version is available only on Blizzard's Battle.net platform, not Steam or other digital stores. You can buy the game right here and start pre-loading right away. Of course, Destiny 2's servers don't go live until 10 AM PT on October 24, but pre-loading ensures that you can start playing right away come launch.
The game supports 4K resolution, uncapped frame rates, and custom key mapping. PC players can also adjust the field of view and use up to three monitors. There are also quite a few settings to play around with, including anti-aliasing, foliage detail distance, film grain, wind impulse, and motion blur, among many other things.
Bungie has detailed a roadmap for the rollout of endgame activities in the PC version. At launch, players will be able to try the normal or Prestige Nightfall Strikes. A week later, the Raid will go live. For more on Destiny 2, take a look at the list of recent stories below.
Destiny 2's new winter activity, which is called The Dawning event, has also been revealed. It includes the ability to play hockey at the Farm, and throughout Destiny 2's playable areas there will also be snowballs you can throw at enemies to do damage. Of course, there's also new gear. You can see all the details on Destiny 2's winter event here.
Super Mario Odyssey is the latest installment of Nintendo's tenured franchise starring the lovable Italian plumber. You once again control Mario as he works to rescue Princess Peach from Bowser. But this time around, he has the help of a new hat sidekick named Cappy, who he can throw at certain objects or enemies to temporarily posses them and use their unique abilities.
With Super Mario Odyssey's release date set for October 27 on Nintendo Switch, we've compiled our most important features and gameplay videos detailing everything you need to know about the game. Check back often as we update this article with our in-depth review, guides, additional articles, and videos.
Features
As a 3D-style Mario game, the emphasis is on exploration in Super Mario Odyssey. The game sports a multitude of open sandbox environments to navigate, which are each packed with enemies and platforming challenges. For more about our impressions about the game thus far, check out the features below:
Wolfenstein II: The New Colossus is the follow-up to 2014's The New Order. It once again centers around B.J. Blazkowicz and his struggle to overthrow the Nazi regime. This time around he's trying to set up a second American Revolution with the help of a militant group of resistance fighters.
With the game's release date set for October 27 on PS4, Xbox One, and PC, we've compiled our most important features and gameplay videos detailing everything you need to know about Wolfenstein II: The New Colossus. Check back often as we update this article with our in-depth review, additional articles, and videos.
Features
Wolfenstein II: The New Colossus maintains the same action-heavy gunplay of its predecessor. The game features a variety of weapons, most of which can be dual-wielded. New this time around is a cover system to aid your approach in a firefight. For more of our impressions about the game and its provocative depiction of a Nazi-occupied America, check out the features below:
Every Cinematic Cutscene So Far--We collected every cutscene we have seen so far for Wolfenstein 2: The New Colossus and put them all into one handy video for you. Be warned, this video is packed with spoilers.
Delivering A Nuke To Area 52 Gameplay--BJ Blazkowicz is back at it again! This time our well armed friend is fighting through a train to deliver a nuke to Area 52.
One of the most notable new additions for the upcoming Star Wars: Battlefront II is its single-player campaign. After the 2015 reboot didn't have one, EA heard the feedback and tasked its new studio, Motive, to create an all-new story starring an Empire soldier named Iden Versio. Now, another detail about the campaign has come to light: its estimated length.
Producer David Robillard told Press-Start that the campaign will clock in at between 5 and 8 hours. Of course, this will depend on how you play, but that's the estimate he's provided as a general idea. "We thought that around 5-7, maybe 8 hours is probably a good amount of time…we wanted to stay very driven towards the Star Wars fantasy that the players are going to experience and not have it be drawn out."
5-8 hours matches up pretty closely with the length of Call of Duty games. It might sound short compared to RPGs, but for many, length doesn't matter as much as long as the experience is compelling. And also, Battlefront II's bread and butter is, for many, the multiplayer, and some will surely find themselves sinking many multiples of time longer there than in the campaign.
Star Wars: Battlefront II is one of 2017's biggest and most anticipated games. A sequel to the 2015 reboot that was one of the most successful Star Wars games in history, the new game has even bolder ambitions. One of the most-discussed elements of the sequel is its single-player campaign, a notable addition after the 2015 game left it out. EA wanted to get that game out in time for The Force Awakens, which makes sense from a business perspective, but some fans were miffed at the lack of a campaign. For the sequel, EA tasked one of its newest studios Motive, to creating the campaign, bringing on writers Walt Williams and Mitch Dyer to write an all-new story for the Star Wars universe.
GameSpot recently had the chance to play the first three chapters of the campaign, which follows an Empire soldier named Iden Versio, and you can read our thoughts here. Of course, the campaign is just one element of the sequel. DICE is making the multiplayer, while Criterion is handling the Starfighter Assault and Arcade modes.
As part of our preview session, we also spoke to Motive producer David Robillard. He told us about the feedback EA heard over the first game ("We want single-player!), what it's like working with so many teams on a single project, why the Empire may not be as purely evil as you think, and why it's "sad" that people think having a female protagonist is anything but accepted. Scroll down to hear what Robillard had to say on those topics and more, including the possibility of a Nintendo Switch version.
Why There Is A Campaign This Time:
After Battlefront 1, the reboot, EA looked at the feedback we got from Battlefront 1. One of the most resounding pieces of feedback we got was, 'We want single-player.' With that in mind, they tasked Motive to bring up a team that are the best in their field in creating narrative and realising on that narrative and executing on it. So we have a great team at Motive that built the single-player campaign. We worked hand-in-hand with Lucas to make it as authentic and immersive as we can. I think we have the best storyline, interactive gameplay feel that you can get up to now in the Star Wars universe.
"One of the most resounding pieces of feedback we got was, 'We want single-player.'"
On If It's A Bottleneck To Work With So Many Teams
No. Between Motive, Criterion, and DICE, we're all experts in our own fields. So obviously DICE, they are kings at making great multiplayer games. Criterion are known for their vehicle gameplay. And the Motive team has been crafted to bring people that have this acumen for storytelling and realisation and for good single-player gameplay. So with that focus, we can all push towards our craft and make it the best we can. And with the collaboration with Lucasfilm on top of it, we can make sure whatever we are crafting is going to be authentic to Star Wars.
On Getting Players To Empathise With The Empire
Are they [evil]? Our approach to it is there are two sides to every conflict. Whenever you are in war, because what's happening in Star Wars is war, there is no right or wrong. There is only the victor. And the victor writes [the story]. So for people within the Empire who grew up in it, who believe from day one that what the Empire is trying to do is the right thing to do, they're trying to bring order, they're trying to bring stability, and they're trying to root out rebellion. If you take those words--order, stability, and root our rebellion--these things seems like perfectly good things to strive for. From that perspective, what happens to those people once the Death Star explodes? How do they feel? How do they get back from that? What happens?
On Iden's Story Arc
I can tell you that at some point, any soldier will question what they are doing. They are going to have to face the ethics of it all. Aside from that, I'm going to have to let players play and see for themselves.
On What Boundaries Lucasfilm Set For Battlefront 2?
Actually, it's been pretty good. We haven't been restricted. I think it comes from the choices we made early on. For instance, the story, and deciding when we wanted to start the story. That was entirely driven by the Motive team. When we said we wanted to start after the Battle of Endor, we want to get that gap from Return of the Jedi to The Force Awakens, telling an Imperialist story, we pitched that to Lucas and Lucas was like, 'Yeah, go for it.' After that, they have been in collaboration with us every step of the way. We had people go to the archives at Lucasfilm and scan the props and bring them back into the game so it could be as immersive and authentic as possible. We had our sound team go to Skywalker ranch and get their sound bits there. Get their music, get their ambiance. We've had help from Industrial Light & Magic to make sure the lighting is accurate for any set pieces that are set for Imperials and any set pieces on the Rebel side because they are going to be different tones of lighting. So it's been a great collaboration.
The Timeline Spans 30 Years, So How Does That Work?
I'm not going to spoil anything. But we are playing within the gap [between Return of the Jedi and The Force Awakens] and we will see some iconic characters from The Force Awakens at some point.
On Having A Female Protagonist
It's sad that the internet coming to terms with [female protagonists] because Star Wars has always been about strong female characters. And for us, telling an authentic Star Wars story had to go through a strong female protagonist. We wanted somebody who would be bold, headstrong, but also show an emotional side. So it made perfect sense for us that it would be Iden.
On Janina Gavankar's Performance
I haven't worked personally with Janina but my colleague who sits to the left of me at work, he's been to motion capture sessions and … she's phenomenal. She's so enthusiastic, she's so happy to be working with us. We have a great collaboration with her. She's always giving 110 percent during our motion and facial capture sessions. I think it shows in the captures that we have. We have captures for cinematic and we have captures for gameplay as well. So when Iden does a melee takedown, that's Janina doing the melee takedown.
"I'm not going to lie, it is daunting to work on Star Wars."
On The Pressure Of Working On A Star Wars Game
I'm not going to lie, it is daunting to work on Star Wars. But at the same time, it is exhilarating. Especially for us at Motive. We did not exist three years ago. So getting the opportunity to write a storyline that is original, that will tie into the broad Star Wars universe has been a blessing. We're very humbled by it and we're super privileged to have the collaboration we've had with Lucas and it's been really a smooth ride.
Is Battlefront 2 Canon?
Lucas doesn't like the word canon so we use the word authentic. You can use them as synonyms.
What Happens In Battlefront 2 Affects The Broader Star Wars Universe, Yes?
It becomes part of the broader Star Wars universe.
On What Happens In Star Wars: The Last Jedi
I don't [know anything]. I know what happens in the trailer but that's about it.
On The Last Jedi Content In The Battlefront 2 Campaign
To be determined.
On Creating New Worlds For Battlefront 2
Vardos is a completely new planet that we created for the single-player campaign. It's created in collaboration with Lucasfilm, with DICE. We created another planet for this game, that's Pilio. It's been fun having the opportunity to create these new locations.
Are These Planets Retroactively Added To The Star Wars Star Map?
I don't know about that. I'm not sure.
On John Boyega Calling Out EA About The Lack Of Campaign In 2015's Battlefront
He wasn't the only one. We listened to the fans after Battlefront 1, and the first decision I think that came out of the conversation about Battlefront 2 was, 'We need to have a single-player campaign.'
On Star Cards In Battlefront 2's Campaign
The Star Card system is a progression system that we borrowed the mechanics of it [from multiplayer] for single-player. Our goal was to make sure that everything you're going to see in single-player, if you decide to go to multiplayer, it will feel familiar to you. So we borrowed the same kind of progression system. But the Star Cards you have are for single-player only. They borrow from the concepts that are in multiplayer. You might see the same exact Star Wars from single-player to multiplayer, but your progression in single-player stays in single-player.
But Maybe Not Forever
After that, we might look into bridging the gap between single-player and multiplayer but that is something we need to explore. In terms of some progression [from single-player] carrying over to multiplayer.
How How The Campaign Is A "Safe Space"
It's more of a safe space than onboarding. It's its own separate experience. As an offline experience, we wanted the mechanics of it, the minute-to-minute gameplay, to be familiar for anybody who decides to go online. Some players will say, 'I'm not that much of a multiplayer [person]; I'd rather sit on my couch and play campaign.' And that's fine. That's what we wanted to provide. But for those who are intrigued by multiplayer, we was to give them the opportunity to hone their skills and get familiar with the controls. And then jump into multiplayer and not be disoriented by the controls.
On A Nintendo Switch Version
This is something we'll explore if we see opportunities there but it is not something that's on the books right now.
The Xbox One X is almost here. Microsoft's new console launches on November 7, and as part of the launch, Microsoft is of course rolling out a marketing campaign. This kicks off this weekend with a campaign in the United States called "Feel True Power."
A TV commercial will air on Sunday, October 22, at 4 PM PT / 7 PM ET on the Xbox YouTube channel. The video will also be shown during the Season 8 premiere of AMC's The Walking Dead later that night and also during the Super Bowl 51 rematch between the New England Patriots and Atlanta Falcons during NBC's Sunday Night Football. A teaser for the spot can be seen below.
"The global campaign is designed to appeal to all gamers, taking the audience on an emotional roller coaster to elicit emotions like awe, excitement, fear, and passion," Microsoft said in a post on the Xbox Wire. "A call for gamers to feel the emotions of gaming in a way they may never have felt before. 'Feel True Power' represents that the experience isn't just about what you see, but also what you feel."
The Xbox One X launches on November 7, priced at $500 in the US. Keep checking back with GameSpot for lots more on the system in the days and weeks ahead.
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