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In the 10/27/2017 edition:

Super Mario Odyssey: Best Costumes We've Found So Far

By Tamoor Hussain on Oct 27, 2017 12:22 am

You'll collect a whole load of gold coins in Super Mario Odyssey, and although the game uses these instead of lives when you die, they're primarily used to purchase goodies at stores. Spread out throughout Mario Odyssey's many worlds are shops where you can buy top-ups for hearts, Power Moons, and--most importantly--costumes!

The various outfits available for Mario range from cosplay-style cowboy, diver, or racer outfits, to some nostalgic classic costumes that will make fans of Mario and Nintendo jump for joy. We've put together a nice little fashion parade of all the costumes we've found so far, so take a look at the video above to see everything you can dress everyone's favourite little plumber in. Certain Amiibo figures unlock Mario Odyssey costumes, but you'll still be able to get your hands on everything in-game without scanning any.

Of course, those that want to see all Mario Odyssey's costumes themselves should think twice about watching, as it's spoilerrifc. You can also check out Super Mario Odyssey review, and for even more Super Mario Odyssey related content, take a look at the list below.


Assassin's Creed Origins Ultra-Rare Yeezys Giveaway (UK Only)

By GameSpot Staff on Oct 27, 2017 12:21 am

Earlier this week, Ubisoft revealed a set of new, ultra-rare Assassin's Creed Origins Yeezys. The custom sneakers were designed by renowned sneaker artist Dominic Lowman, and were inspired by Assassin's Creed Origins' main character, Bayek.

Only 16 pairs are being produced worldwide, and we're giving away one of those pairs! Check out the design for yourself below, and check the bottom of this article for details on how to enter the contest, in which one lucky UK reader will win a black pair of the rare trainers.

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To Enter

  1. Follow @gamespot on Instagram and like the competition post.
  2. Tag a friend in the Instagram post and comment with your favourite Assassin's Creed game.

Terms & Conditions

  • This giveaway is valid for residents of the UK only. The prize is for one pair of black trainers in size 10. Giveaway closes October 27.
  • There is no alternative prize.
  • Prize will be distributed on the week commencing November 13.

New On Amazon Prime Video In November 2017: James Bond Movies, NFL Football, And More

By Chris E. Hayner on Oct 27, 2017 12:04 am

November is going to be a big month for subscribers to Amazon Prime. The service's streaming video component is beefing up its library heading into the end of the year with original TV shows and movies--including the critically acclaimed The Big Sick.

The big news for Amazon in November comes in the form of a secret agent, though. As with Hulu, a large piece of the James Bond film library will be available at the beginning of the month--practically every film from 1962's Dr. No through 2002's Die Another Day. The one omission is the original Casino Royale, which starred David Nivens as 007.

Another major arrival to Prime is three Thursday Night Football games, taking place throughout the month. Matchups featuring the Dallas Cowboys, Seattle Seahawks, and Pittsburgh Steelers will be available live exclusively through Amazon Prime Video.

You can take a look at the full list of what's coming to Prime below. If you're a subscriber to other streaming services, you can also check out our looks at what's arriving on Netflix in November, as well as what Hulu is adding to its library.

Amazon Prime November 2017 Arrivals:

November 1

  • A Knight's TaleA View To A Kill
  • Airplane!
  • Airplane II: The Sequel
  • Altar Egos
  • Bad Boys
  • Beauty Factory
  • Bram Stoker's Dracula
  • Chasing The Star
  • Crocodile Dundee
  • Crocodile Dundee II
  • Dances With Wolves
  • Diamonds Are Forever
  • Die Another Day
  • Dirty Work
  • Dr. No
  • For Your Eyes Only
  • From Russia With Love
  • GoldenEye
  • Goldfinger
  • Kiss Kiss Bang Bang
  • Legally Blondes
  • License To Kill
  • Live And Let Die
  • Moonraker
  • Never Say Never Again
  • Nowhere To Run
  • No Way To Live
  • Octopussy
  • On Her Majesty's Secret Service
  • Redeemer
  • Speed Racer
  • St. Elmo's Fire
  • The Beautiful Ones
  • The Cell
  • The Departed
  • The Little Tin Man
  • The Living Daylights
  • The Man With The Golden Gun
  • The Peacemaker
  • The Pursuit Of Happyness
  • The Spy Who Loved Me
  • The World Is Not Enough
  • Thunderball
  • Tomorrow Never Dies
  • Unforgettable
  • Up In the Air
  • You Only Live Twice

November 3

  • Falling Water, season 1
  • The Only Living Boy In New York

November 4

  • Tyler Perry's Boo! A Madea Halloween

November 5

  • Life On The Line
  • The Lovers

November 6

  • Among Us
  • Pearly Gates

November 7

  • Home Fires, season 2
  • If You Give A Mouse A Cookie (Amazon Original)
  • Fifty Shades Of Black

November 9

  • Thursday Night Football: Seahawks vs. Cardinals (Amazon Exclusive)
  • Armed Response

November 10

  • Allied

November 13

  • Baby Steps
  • Broken Mile
  • Orion
  • The Patent Scam

November 16

  • Thursday Night Football: Titans vs. Steelers (Amazon Exclusive)
  • Shot Caller

November 17

  • Landline (Amazon Original)

November 19

  • Man Down

November 20

  • Before The Sun Explodes
  • Blood Ransom

November 21

  • Dark Angel, season 1

November 23

  • Home Remedy, season 1
  • The Stinky And Dirty Show, season 2 (Amazon Original)

November 24

  • Fences
  • The Big Sick (Amazon Original)

November 27

  • London's Finest
  • Panic
  • The Incomparable Rose Hartman

November 28

  • Click Clack Moo Holiday (Amazon Original)

November 29

  • The Marvelous Mrs. Maisel, season 1 (Amazon Original)
  • The Circle

November 30

  • Thursday Night Football: Redskins vs. Cowboys (Amazon Exclusive)
  • Ogar: Will Of Steel

Steam Halloween Sale Now Underway, Includes More Than Just Horror Games

By Chris Pereira on Oct 26, 2017 11:56 pm

A recent leak provided us with possible dates for the next three holiday sales on Steam. The first of these has proven to be accurate, as the Steam Halloween sale has officially begun, offering discounts on a variety of titles that Valve deems "horror games."

Indeed, there are a variety of horror games included, with Valve splitting them up between standard and VR games. Resident Evil 7 ($30/£20), Amnesia Collection ($3.49/£2.69), Outlast ($4/£3), and Alien: Isolation ($12/£9) are all on sale in the former category. (You can check out our recent feature on why Alien: Isolation is still worth checking out.) In terms of VR, you'll find Horror of the Deep ($5.59/£4), Don't Knock Twice ($12/£9.59), and A Chair in a Room: Greenwater ($12.49/£9.49) all discounted.

But as was the case last year, many of the titles on sale are not what you might consider horror games--they just have zombies or some kinds of spooky elements. Notable not-horror games on sale include Inside for $10/£7.49, Dead Rising 4 for $36/£24, Night in the Woods for $16.66/£12.59, Friday the 13th: The Game for $20/£15, Prey for $30/£22.49, and Danganronpa: Ultra Despair Girls for $21/£16. You'll also find horror movies on sale, but again, some fit that description (Saw: The Complete Collection for $39/£27) better than others (RiffTrax's wonderful take on House on Haunted Hill for $6/£4.31).

This sale runs from now until November 1 at 10 AM PT / 1 PM ET / 6 PM BST; you can see everything included here. If the aforementioned leaked list continues to prove accurate, Steam's Black Friday sale will begin on November 22 and will be followed by the Winter sale on December 21. If you're looking to celebrate the upcoming holiday, check out our roundup of Halloween in-game events and updates.


Pokemon Go Dev Will Fix EX Raid Battles

By Kevin Knezevic on Oct 26, 2017 11:36 pm

Following several weeks of field-testing, Pokemon Go developer Niantic will be making some changes to the game's upcoming EX Raids. In a post on Twitter today, the developer announced it will adjust the feature before it rolls out globally.

According to the tweet, Niantic will specifically "work to improve the invitation system based on what we heard from you." Unlike a typical Raid Battle, EX Raids are invite-only, meaning players need to receive an invitation in order to participate in one. However, feedback from those who've tested the feature has been negative due to the seemingly random nature with which invitations are distributed.

Niantic first announced EX Raid Battles earlier this summer. Originally dubbed Exclusive Raids, these events will be the only way to capture certain rare Pokemon, like the Legendary Mewtwo. Niantic hasn't detailed what conditions players will need to meet in order to receive an invite, but the developer did say you'll need to have completed a Raid "recently" at the same location the EX Raid is taking place.

Before EX Raids officially roll out, players can still take part in Pokemon Go's new Halloween event, which has introduced a handful of new Ghost-type Pokemon from Gen. 3--such as Duskull, Sableye, and Banette--to the game. Players also still have a few more days to capture the Legendary dogs Entei, Raikou, and Suicune; on October 31, the three Pokemon will rotate to their final region.


How Assassin's Creed's Year Off Affected The Franchise

By Mike Mahardy on Oct 26, 2017 11:30 pm

For several years, Assassin's Creed was an annual occurrence. However, with ideas running dry, and franchise fatigue setting in, Ubisoft decided to take a year off from the globetrotting series.

This week, however, the staple returns. It's been two years since Assassin's Creed Syndicate, and with the Oct. 27 release of Assassin's Creed: Origins, Ubisoft is taking us back to the beginning of the storyline, in Northern Africa, in the shoes of protagonist Bayek.

In the video above, we discuss how the year off affected the Assassin's Creed franchise. Did it bring enough new ideas to the table this time around? Or does it still feel like the series is still a thing of the past?

For more on Assassin's Creed: Origins, stay tuned to GameSpot as we publish our review, features, and guides following its Friday release. For more live discussions like the one above, watch The Lobby every Wednesday at 11 a.m. PT.


New Rainbow Six Siege Update Makes Some Big Operator Changes On PS4, Xbox One, PC

By Chris Pereira on Oct 26, 2017 11:21 pm

Ubisoft has released the latest update for Rainbow Six Siege. As previously detailed, this is a Mid-Season Reinforcements patch, meaning it deals primarily with balance, enhancements, and bug fixes, rather than introducing new content. Some of the balance changes are significant, as they change the way Kapkan, in particular, functions.

Kapkan's gadget allows him to place trip mines in doorways and windows, but players have become so accustomed to the threat that it's rendered him ineffective: Enemies simply take their time and destroy his mines before they can do any damage. While that process may leave them vulnerable for a brief moment, it's not the type of threat he's meant to pose. With this new update, Kapkan's movement speed is increased and his mines disappear after they're placed. However, they no longer function as an instant-kill, instead dealing 60 damage to those caught in the blast.

"We feel as though this change is an adaptation of Kapkan to the skill level of players who have adapted to spotting the trip laser, instead of rushing through doorways," Ubisoft explained. "We hope to see new strategies develop for him, alongside our other trapper defenders."

Blitz, meanwhile, gains the ability to sprint without lowering his shield, and Ela loses one of her Grzmot mines and sees the recoil of her Scorpion SMG increase. Jager receives a new Elite set, Flying Ace, and Ubisoft has improved various network issues and fixed a wide variety of bug fixes. You can see everything that's changed in the full patch notes here.

Rainbow Six Siege's new Mid-Season Reinforcements update is out now PC, PS4, and Xbox One. It's a free update, with more Operators and other content still to come as part of the game's Year Two campaign. Most recently, the Blood Orchid update added three new characters and another map.


Super Mario Odyssey Review Roundup

By Patrick Faller on Oct 26, 2017 11:00 pm

It's a great week for games, with several much-anticipated new releases all around. Wolfenstein II: The New Colossus and Assassin's Creed Origins are both out tomorrow, and so is Super Mario Odyssey. Mario's latest adventure is, quite frankly, super, and we're not the only ones who think so.

In GameSpot's Super Mario Odyssey review, Peter Brown gave the game his gold seal of approval, awarding it a 10/10 for its effortless cycling through new worlds and enemies, unique gameplay ideas, and the sheer joy of controlling Mario.

"[Odyssey's] collection of open-world Kingdoms is varied and broad, and sometimes clearly inspired by Super Mario 64. Though it isn't necessarily a groundbreaking game like its ancestor, which redefined expectations for 3D games at large, Odyssey outpaces it at every turn. Its environments are bigger and some of the most interesting ever seen in a Mario game--just wait until you lay eyes on Bowser's elaborate fortress. All the extra space is invaluable, as the dense layouts of challenges and rewards justifies every building and landmass you encounter," he wrote.

We've collected a variety of other reviews and put them below. Take a look and you'll get a broader sense of how it is being received, and for more a much wider look at what critics have to say, be sure to check out GameSpot sister site Metacritic.

  • Game: Super Mario Odyssey
  • Developers: Nintendo
  • Platforms: Nintendo Switch
  • Release date: October 27
  • Price: $60 / £50

GameSpot -- 10/10

"Odyssey is sustained beyond its major milestones not only through colorful worlds and hidden challenges, but through the sheer joy of controlling Mario, who's never felt more responsive or dynamic in action. Even with everything new that's been introduced, Nintendo's forward-thinking platformer retains the series' classic handcrafted appeal, which is even more impressive when you realize how densely packed each kingdom is. Mario's latest outing is big, bold, and bursting with new ideas, and like Breath of the Wild, is another instance of Nintendo going above and beyond to redefine our expectations. It's a shining example of refined creativity, and another crown jewel for Switch that is without equal." -- Peter Brown [Full review]

CNET

"Super Mario Odyssey marks a major milestone in Mario's legacy. This will likely be the game his future endeavors get measured against. It's an absolute no-brainer to buy for anyone with a Switch. And if you've been waiting on Odyssey as a validation for a console purchase, I'm here to tell you the time is now." -- Jeff Bakalar [Full review]

IGN -- 10/10

"Mario's games have been around for almost as long as game consoles have been a thing, but thankfully, he's always evolving. We rarely get the same Mario twice. Super Mario Odyssey delivers on that ongoing promise of originality and innovation: It distills the venerable series' joyful, irreverent world and characters and best-in-class platforming action, and introduces a steady stream of new and unexpected mechanics. It's all spun together into a generational masterpiece." -- Ryan McCaffrey [Full review]

Polygon -- 9.5/10

"Super Mario Odyssey is almost certain to be counted among the best games in Nintendo's star series. For a character nearing 40 years old, it's amazing that Mario has remained not only a beloved character but one whose games are generally expected to be great. From that perspective, it's no surprise that Super Mario Odyssey is, yes, a great game. But more than that, it's a fantastic, even fundamental addition to Mario's legacy. From a plumber to a doctor to a tennis star to, uh, a Goomba, Mario has endured. No, this will not be the last Mario game, but it is almost certain to be lauded as one of his best." -- Philip Kollar and Allegra Frank [Full review]

Game Informer -- 9.75/10

"I was floored by the creativity accompanying most of Odyssey. A lot of iteration and thought clearly went into some of the secrets and platforming exercises. I enjoyed each challenge type except the Roving Races, on-foot sprints against Koopa Troopers where every second counts. I was irked by the racers walking through enemies and walls without penalty--almost appearing to be a bug or a cheap way of intensifying the competition in a game that is otherwise nearly flawless in its execution. Quibbles aside, Super Mario Odyssey is an absolute delight, and another Switch release that will have Nintendo fans debating which 3D Mario game is the best of them all. I still hang my hat on Super Mario Galaxy as the pinnacle of the series, but Odyssey and its wealth of gameplay styles and moons make it a close second." -- Andrew Reiner [Full review]

GamesRadar+ -- 5/5

"[T]he gripes are so small that it's easy to say Odyssey is the most glorious of Mario's adventures to date. And not to mention adorable. Have you seen all of his outfits? Nintendo's ability to jam secrets and side-quests into every pixel continues to astonish and means I'll be playing Super Mario Odyssey for many Moons to come." -- Sam Loveridge [Full review]

Eurogamer -- Essential

"[T]here is nothing like a new Super Mario to remind you that there is no other studio that can make games like this. Jump on a tomato in the Luncheon Kingdom and watch how it splats out into a sizzling hot pool of sauce; ride a Jaxi, a stone steed as fast as a rocket, and watch the way it scrabbles frantically at the ground as you try to rein in its boundless speed. Then release it--whee! The happy revelry that has gone into the making of this nonsensical world is infectious, while the return to the open design of Super Mario 64 has freed all that gleeful energy in a sloppily explosive burst. To many people, Mario is video games. To play Super Mario Odyssey is to remember why that is." -- Oli Welsh [Full review]

USGamer -- 5/5

"The Nintendo Switch isn't hurting for must-have titles, and Super Mario Odyssey is a proud addition to its library. Like Breath of the Wild before it, it takes you on a journey that's not short on cool sights, epic battles, and coy suggestions to 'see what's over there.' Pack a suitcase and get on board; there's so very much to do." -- Nadia Oxford [Full review]


Rainbow Six Siege Update Detailed; Patch Notes Explain What's New [Update: Out Now]

By Chris Pereira on Oct 26, 2017 11:00 pm

Another update is on the way to Rainbow Six Siege. Ubisoft has detailed what's new in the upcoming patch, which serves as one of the "Mid-Season Reinforcements" that focuses on improving the game and fixing bugs, rather than introducing new content. [Update: Following maintenance, the new Rainbow Six Siege update is out now on all platforms.]

Kapkan sees a radical change to how his gadget works. His laser trip mines now essentially disappear after being placed, making it far more difficult for enemies to avoid. However, this isn't an across-the-board buff: the mine deals 60 damage, rather than instant killing foes caught in the blast. Kapkan himself, meanwhile, sees a jump in his movement speed.

"We feel as though this change is an adaptation of Kapkan to the skill level of players who have adapted to spotting the trip laser, instead of rushing through doorways," Ubisoft explained. "We hope to see new strategies develop for him, alongside our other trapper defenders."

Blitz is another character seeing a change. Ubisoft wanted to make him more effective overall, noting that he is "extremely vulnerable without his shield protecting him," particularly when he sprints. With this update, Blitz can sprint but keep his shield up in front of him, protecting him from enemy fire while he gets close enough to leverage his shield flash ability.

The last big character change concerns Ela, who has been deemed too strong. Following the update, she'll now have only three Grzmot mines (down from four) and experience greater recoil when firing her Scorpion SMG.

Also included in the update is a new Jager Elite set, Flying Ace, which consists of a matching uniform, headgear, Operator card, title, charm, and victory animation. There are also a variety of network improvements--including those to hit validation and latency alignment--which are explored in some detail here.

Ubisoft has also resolved a potential exploit that allows it to provide Renown in single-player Terrorist Hunt missions and Situations, though this will be doled out based on playtime--meaning difficulty or performance isn't accounted for. Finally, numerous bugs have been fixed, such as problems with shields in certain doorways and an issue where players could see through smoke grenades if they were far away. You can check out everything that's changed in the full patch notes. The update is on the way to PC, PS4, and Xbox One, but a release date has not been announced.


Assassin's Creed Origins' Epic Launch Trailer Shows Off Game's Story And Combat

By Patrick Faller on Oct 26, 2017 10:17 pm

Assassin's Creed Origins is about to release, and Ubisoft has unveiled the official launch trailer. It gives players a sneak peek at the game's action and its story, which tells the tale of the beginning of the Assassin Brotherhood. Check it out in the video above, and then read GameSpot's full Assassin's Creed Origins review to see what it gets right, and what it doesn't.

The trailer, called Legend of The Assassin, introduces Bayek, a warrior in Ancient Egypt whose struggle against the corrupt forces of the time leads him towards becoming the first Assassin. Unlike other games in the series, which always advanced the story forward in time, Origins is a prequel to those that came before it. There's a lot to the plot and lore of the franchise's universe, so if you haven't played the previous games or just need a refresher, check out GameSpot's recap of the Assassin's Creed story so far.

The trailer showcases a lot of the action and beautiful cinematic cutscenes in Origins, too. Players can expect more of the series' trademark parkour-inspired adventure and fight sequences but, unlike previous Assassin's Creed games, Origins adds RPG elements to its open-world gameplay. You'll level up your abilities in a skill tree, which will increase your hit points, damage, and abilities over time.

Assassin's Creed Origins releases October 27 on PlayStation 4, Xbox One, and PC. When the system launches on November 7, it will also be available for Xbox One X, rendering in beautiful 4K for those with 4K displays and offering enhanced "architectural models, vegetation, rocks and display[s] them at longer Draw Distances in dense environments like the grand cities of Alexandria and Memphis," according to developer Ubisoft.

You can watch our new video to see how Origins looks on an Xbox One X, and check out GameSpot's roundup of gameplay videos, features, and everything you need to know about the game.


Steam Introduces A New Way To Gift Games To Friends

By Patrick Faller on Oct 26, 2017 10:07 pm

Right in time for the holidays, PC games seller Steam is beefing up its gift cards service. It's now offering digital gift cards, making it easier than ever to give to gamers without making their game choices for them.

The new digital gift cards allow you to simply send Steam Wallet funds to friends. They can then use the funds to buy anything they want on Steam, unlike the single-game digital gift service that already exists. Essentially, it works the same as Steam's existing physical gift cards, allowing the receiver to spend their gift however they want.

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The only real condition is that the person you send the funds to must have been your friend on Steam for at least three days. You can't use your existing wallet funds for the gift cards, but you can send money to friends in other countries (Steam will automatically convert the funds to their currency).

To buy a digital gift card, Steam members can simply sign into their account and choose an amount and a friend to send the funds to. You can also attach a personalized message.


Thor: Ragnarok Trailer Introduces Valkyrie And The Revengers

By Chris E. Hayner on Oct 26, 2017 09:51 pm

With every new peek at Thor: Ragnarok, it becomes clearer that it is unlike any movie Marvel has released before. With a quirky sense of humor that could only come from the mind of director Taika Waititi, and an adventure that finds Thor (Chris Hemsworth) struggling to save his home, and running into the familiar faces of Loki (Tom Hiddleston) and Hulk (Mark Ruffalo) along the way, fans of the Marvel Cinematic Universe are in for something special.

In a new featurette from the movie, the trio--and their secret weapon, Valkyrie (Tessa Thompson)--are introduced, as Thor puts together a new team of heroes to take on the goddess of death, Hela (Cate Blanchett). "Thor has certainly met his match and he needs help," Hemsworth teases in the video, which can be seen below.

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It remains to be seen whether this team can properly band together to actually defeat Hela and save Asgard from complete destruction. In the meantime, though, at the very least this new group has a name. Thor almost immediately dubs them The Revengers. While it's not the most original name, it makes sense that Thor--a founding member of the Avengers--wouldn't stray too far from what he knows. Besides, as he explains to Valkyrie, the name makes some sense. "I'm getting revenge, you're getting revenge," the god of thunder says, as if it were obvious.

Can the Revengers actually get the job done, though? After all, Hulk is an uncontrollable rage monster, Loki would betray his brother before he would actually help him, and Thor is without his trusty hammer. That sounds like a recipe for a complete disaster. Luckily, as the featurette shows, Valkyrie--who Thompson describes as "one of many elite warriors"--is exactly what they need and will hopefully help bring them closer together. Honestly, based on what's been seen of the character so far, maybe a Valkyrie standalone movie isn't such a bad idea?

Thor: Ragnarok is in theaters on November 3.


Nintendo Switch Eshop Adds A Lot Of New Games This Week

By Kevin Knezevic on Oct 26, 2017 09:17 pm

It's Thursday again, which means another batch of games has been added to the Nintendo Switch Eshop. A total of 11 titles are now available for Nintendo's new console, but the biggest of this week's releases arrives tomorrow, October 27.

In one more day, Switch owners will be able to pick up Super Mario Odyssey. This adventure sees Nintendo's iconic plumber journey to a variety of unusual sandbox-style Kingdoms on his quest to rescue Princess Peach from Bowser. Joining him is his new sidekick Cappy, a hat-like being that players can throw and use to possess other characters and objects. It's one of Mario's most delightful adventures yet, earning a rare 10/10 in GameSpot's Super Mario Odyssey review. You can get ready for the game by reading six things we wish we knew before starting Super Mario Odyssey, as well as our roundup of everything you need to know about the game.

Moon Hunters
Moon Hunters
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Before that, Switch owners can pick up a handful of new releases from the Eshop, including this week's requisite ACA Neo Geo game, the classic beat-'em-up Mutation Nation. Also available is Splasher, a 2D platformer in which you use paint to gain new abilities; Moon Hunters, a beautiful "personality test" cooperative RPG in which you explore a Mesopotamian-inspired world; and Violett, a stylish puzzle-adventure game.

Other notable Switch games out this week include The Mummy Demastered, Nights of Azure 2: Bride of the New Moon, Poi: Explorer Edition, and Just Dance 2018, all of which are available at both retail and in the Eshop. There's also a new demo available for the puzzler Piczle Lines DX, while those with a Japanese Nintendo Account can download a demo for Sonic Forces (though it has a bizarre restriction). You can see the full list of this week's Switch releases below; we've also put together a roundup of all the Nintendo Switch demos available now.

This Week's Nintendo Switch New Releases

October 24

  • Just Dance 2018
  • Knight Terrors
  • The Mummy Demastered
  • Nights of Azure 2: Bride of the New Moon
  • Poi: Explorer Edition

October 26

  • ACA Neo Geo Mutation Nation
  • Moon Hunters
  • Piczle Lines DX (demo)
  • Splasher
  • Time Recoil
  • Violett
  • Zombie Gold Rush

October 27

  • Super Mario Odyssey

November's Free Games With Gold For Xbox One And 360 Revealed

By Chris Pereira on Oct 26, 2017 08:58 pm

With the end of the month in sight, Microsoft has revealed the next batch of games that will be available for free to Xbox Live Gold subscribers. As always, November's Games With Gold lineup consists of four games spread across Xbox One and Xbox 360.

On the Xbox One side, the month starts out with the fun, fast-paced racing game TrackMania Turbo. That will be available for the entire month, and it will be joined on November 16 by Tales From the Borderlands. This is Telltale's episodic spin-off series of the Gearbox shooters, and arguably the studio's best adventure game.

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For those with an Xbox 360, Nights Into Dreams will be available during the first half of the month. During the second half, Deadfall Adventures will be free. Thanks to backwards compatibility--which now also supports original Xbox games--both of these are playable on Xbox One.

It's not too late to claim some of October's Games With Gold freebies, including Gone Home and Medal of Honor: Airborne; both of those return to their regular prices at the end of the month. Additionally, one of the Xbox One games, The Turing Test, will remain free until November 16. You can check out the full schedule for November's freebies below.

November 2017 Games With Gold

Xbox One

  • TrackMania Turbo (November 1-30)
  • Tales From the Borderlands (November 16 - December 15)
  • The Turing Test (now - November 15)

Xbox 360

  • Nights Into Dreams
  • Deadfall Adventures

New Justice League Trailer Delivers Non-Stop Action And New Footage

By Dan Auty on Oct 26, 2017 08:32 pm

DC's Justice League is now only a few weeks from release, and we're in the final stages of promotion. The superhero team-up sees Batman, Wonder Woman, Cyborg, The Flash, and Aquaman come together to fight the evil Steppenwolf, and a new trailer has been released.

This latest promo delivers quite a few new shots amongst the action--it's all very quick, but we see Amber Heard's Mera dispatching some Parademons with a single clap, and some new one-liners from The Flash. Check it out above.

The past few weeks have also seen the release of a pair of behind-the-scenes videos from the movie, featuring Cyborg and Aquaman. A series of stylish posters were also revealed.

Justice League was initially going to be directed by Zack Snyder, who previously helmed both Man of Steel and Batman v Superman: Dawn of Justice. However, Snyder left the movie after principal photography had been completed in May, following a family tragedy. Avengers director Joss Whedon has competed the movie, writing and directing the extensive reshoots that took place this summer.

The reshoot schedule also meant that Superman actor Henry Cavill was forced to work on both Justice League and Mission: Impossible 6 simultaneously, leaving DC no option but to edit the mustache he is wearing for M:I6 out of his Justice League scenes.

Justice League stars Ben Affleck as Batman, Gal Gadot as Wonder Woman, Jason Momoa as Aquaman, Ezra Miller as Flash, and Ray Fisher as Cyborg. It hits theaters on November 17, 2017.


GameSpot's Complete List Of 10/10 Reviews And How Those Scores Are Decided

By GameSpot Staff on Oct 26, 2017 07:55 pm

[UPDATE: We've re-published this story today, October 26 2017, to include Super Mario Odyssey.]

It's not often that a game gets a 10/10, so it's an understandably big deal. After all, since 1996, only fifteen games have earned that rare rank. In no particular order, they are:

Super Mario Odyssey

Review date: October 26, 2017

"Super Mario Odyssey displays a clear understanding of what makes Mario tick, and is neck and neck for top billing among its esteemed predecessors. It surprises you with not just inventive mechanics, of which there are many, but with expertly tuned level design and moments of charismatic wit. It is comfortable in absurdity and wields this attitude to cut through the limitations of its otherwise straightforward structure and keep you smiling all along the way." Read the full review.

Divinity: Original Sin II

Review date: September 26, 2017

From lonely farmhouses through pitched battles with gods in far-flung dimensions, Divinity: Original Sin II is one of the most captivating role-playing games ever made. Its immaculately conceived and emotion-wrought fantasy world, topped by brilliant tactical combat, make it one of the finest games of the year thus far, and it has to be regarded as an instant classic in the pantheon of RPG greats. Read the full review

The Legend of Zelda: Breath of the Wild

Review date: March 2, 2017

"No matter how gorgeous its environments are, how clever its enemies are, and how tricky its puzzles get, the fact that Breath of the Wild continues to surprise you with newfound rules and possibilities after dozens of hours is by far its most valuable quality. It's a game that allows you to feel gradually more and more empowered yet simultaneously manages to retain a sense of challenge and mystery--which, together, creates a steady, consistent feeling of gratification throughout the entire experience. Breath of the Wild is a defining moment for The Legend of Zelda series, and the most impressive game Nintendo has ever created." Read the full review

Uncharted 4: A Thief's End

Review date: May 5, 2016

"As its final moments make clear, this is a story about storytelling--the importance we lend our idols, legends, and myths. How we pass down the ones that inspire us. How an old photo of three friends sitting on a pile of gold can unleash a flood of memories. Uncharted 4 is a challenge to the medium. In its writing, in its design, in its understanding of what makes games unique, Uncharted 4 is something to aspire to. It's a shining example. And we'll be talking about it for years to come." Read the full review.

Metal Gear Solid V: The Phantom Pain

Review date: August 23, 2015

"When it comes to storytelling, there has never been a Metal Gear game that's so consistent in tone, daring in subject matter, and so captivating in presentation. The Phantom Pain may be a contender for one of the best action games ever made, but is undoubtedly the best Metal Gear game there is." Read the full review.

Journey (PS4)

Review date: July 23, 2015

"If you are returning to Journey, a higher resolution and a higher frame rate are your ostensible rewards for returning--a return that doesn't cost you anything if you already own the game on the PlayStation 3. But Journey's real rewards aren't so pedestrian. Journey offers you comfort. It gives you companionship in a lovely but forsaken world. It gives you reason to dream even when facing loss." Read the full review.

The Witcher 3: Wild Hunt

Review date: May 12, 2015

"Where the Witcher 2 sputtered to a halt, The Witcher 3 is always in a crescendo, crafting battle scenarios that constantly one-up the last, until you reach the explosive finale and recover in the glow of the game's quiet denouement. But while the grand clashes are captivating, it is the moments between conflicts, when you drink with the local clans and bask in a trobairitz's song, that are truly inspiring." Read the full review.

Bayonetta 2

Review date: October 13, 2014

"Bayonetta 2's combat is so expertly constructed, and its presentation so joyously insane, that you'd have to try so very hard to get bored of it all." Read the full review.

Grand Theft Auto IV

Review date: April 28, 2008

"Yes, this is another GTA game in which you'll likely spend the bulk of your time stealing cars and gunning down cops and criminals, but it's also much more than that. GTAIV is a game with a compelling and nonlinear storyline, a game with a great protagonist who you can't help but like, and a game that boasts a plethora of online multiplayer features in addition to its lengthy story mode. It's not without some flaws, but GTAIV is undoubtedly the best Grand Theft Auto yet." Read the full review.

Soul Calibur (Dreamcast)

Review date: August 9, 1999

"Yes, it is a fighting game, a genre with a fairly limited scope, but insofar as fighting games go, Soul Calibur is mind-numbing perfection. Namco has taken the best and made it considerably better. The level at which the company has done so is practically unprecedented. Think state of the art. Absolutely brilliant in all aspects, as far as games of this type go, Soul Calibur is the undisputed king of the hill. It is essential in any gamer's collection." Read the full review.

Super Mario Galaxy 2

Review date: May 21, 2010

"Everything is so well designed and so entertaining that it's easy to get sucked into this world for hours. Super Mario Galaxy 2 is so phenomenal that it's difficult to imagine where Mario could possibly go in the future. But that's hardly your concern now. Mario proves that he is still the king of fun." Read the full review.

Tony Hawk's Pro Skater 3

Review date: October 29, 2001

"The Tony Hawk series has always had style. The first game reinvented a genre and set off a series of clones and pretenders that still flood the market today. The second game refined the formula, but its higher level of difficulty and steeper learning curve turned off casual players. Tony Hawk's Pro Skater 3 brings it all together in one package that makes everything before it almost unplayable by comparison." Read the full review.

Chrono Cross

Review date: January 6, 2000

"With Square agonizing over every detail of its flagship property, the Chrono Cross team was apparently left mostly to themselves. Consequently, the game shares an all-out enthusiasm and joie de vivre found in the best 16-bit titles -- back before games became multimillion dollar properties that had to answer to glaring shareholders. Chrono Cross may not have had the largest budget, but it has the largest heart." Read the full review.

Metal Gear Solid 4: Guns of the Patriots

Review date: June 13, 2008

"Metal Gear Solid 4: Guns of the Patriots is the most technically stunning video game ever made. It's also a fine example of storytelling prowess within its medium, combining gameplay and narrative so slickly and beautifully that it's impossible to extricate one from the other. It's likely you will emerge awestruck from your first play-through, wishing the experience would continue yet nonetheless satisfied with its conclusion. It's difficult not to sound hyperbolic when discussing MGS4 because every part of its design seemingly fulfills its vision, without compromise. There is no halfway." Read the full review.

The Legend of Zelda: Ocarina of Time

Review Date: November 23, 1998

"The Legend of Zelda: Ocarina of Time is the real thing. This is the masterpiece that people will still be talking about ten years down the road. This is the game that perfectly exhibits the 'quality not quantity' mantra that Nintendo has been touting since the N64 was released. In a word, perfect. To call it anything else would be a bald-faced lie." Read the full review.

You can read more about exactly what GameSpot's review scores mean in this post, but we also wanted to let Senior Reviews Editor Peter Brown answer some of your other big questions about review and how scoring works:

How long have you headed up GameSpot's reviews, and how did you get here?

Peter Brown: I became GameSpot's reviews editor in the summer of 2015, following the departure of Kevin VanOrd. My time at GameSpot began when I was hired to write strategy guides back in the fall of 2011. I quickly grew out of that role, however, and would go on to become both a general editor, and at one point, head of GameSpot's GameTech hardware coverage.

My experience writing about games goes all the way back to 1999, when I covered the Dreamcast launch for PC Magazine. I continued to write about games and gaming hardware for PC Magazine on an infrequent basis as a contractor, but eventually took a break to go to college to study visual effects. Shortly before graduating, I joined 1UP's sister site GameVideos as a contract video producer. When that dried up, I eventually worked odd jobs outside of the industry with only occasional freelance work related to tech and gaming.

What makes a game a 10, and has that definition changed over the years? Does a 10 mean it's "perfect"?

A 10 does not mean a game is perfect, but it does mean that it's a game we believe everyone should play. In my opinion, no game can be considered perfect. That means you may see a game getting a 10 despite having issues. It also means that games without obvious flaws may be scored below 10.

On the rare occasion when we publish a 10 review, that is our way of saying that no matter you preference for genre, developer, setting, or console, you owe it to yourself to find a way to play the game in question.

A review is obviously just one person's opinion, so how do you deal with conflicting thoughts on a game, both for high and low scores? What if someone else on GameSpot thinks a game deserves a much higher (or lower) score?

It's true that every review is an individual's take on a game, and sure enough, the many individuals within GameSpot often have differing opinions on the same game. This is something we accept, and we welcome diversity of opinion at the end of the day.

GameSpot's editorial team peer-reviews each other's work during the review process. This is not to determine whether we all agree on a score, but it allows us to ensure that the text we publish backs up the score that's issued. That means that there are reviews published where I may not agree with the editor's opinion, but I am otherwise confident enough in their argumentation to put my stamp on the review despite my own preferences.

When the time comes that a score fails to align with the text as submitted, we will work together with the author to determine if they were able to effectively convey their thoughts relative to the score, and vice versa. I always encourage our writers to put their words down first and determine the score after the fact.

You talk a lot with publishers, developers, and PR, so how do you make sure that reviews remain unbiased by those relationships?

Yes, talking to people who represent the games we cover is a part of my job, but I always try to limit these conversations and interactions to the discussion of review code availability and embargo coordination. You may occasionally find me joking around with a game developer on social media, but maintaining the sanctity of our reviews process and standards is something I take very seriously.

When the time comes to assign a review, I almost never give an assignment to somebody who has extensive experience previewing the game in question. This is to ensure that our review is based on the final product alone, and not colored by previous impressions or interactions. Everyone on GameSpot is onboard with this policy, and everyone who reviews games for us maintains open communication to ensure that we aren't surprised by any potential conflicts.

What are the plans for GameSpot's reviews in the coming year? Any big changes in store?

I'm constantly thinking about how we can improve GameSpot's reviews. This can be on the ground level, in terms of the quality of the writing we publish, but I also want to adjust our review policies as trends emerge and the industry adapts. That means that we are working on a means to review early access games with a score, to provide more formal insight, in a traditional format, for games that may take years to come out but are already available for purchase.

Most recently, we've enabled scores on reviews in progress--our term for a review that is near final, often used when a game arrives in our hands very close to launch, or when we determine that a game's online modes need to be tested in public, post-launch conditions. In the case where we are simply waiting to confirm something such as online stability, our review will be labelled as a review in progress, but will be assigned a score that is subject to change until further testing.

Other than that, we are simply working as hard as we can to deliver the most informative and well-argued reviews on a daily basis. That will never change.

Do you have more questions about reviews on GameSpot? Leave us a comment below, or use the site's messaging system to contact us directly!


Middle-Earth: Shadow Of War DLC Expansion Pass Announced, Here's What It Includes

By Kevin Knezevic on Oct 26, 2017 07:37 pm

Warner Bros. has announced a slate of DLC for Middle-earth: Shadow of War. The publisher detailed the additional content in a new trailer, which provides a look at the new tribes and story campaigns players can experience soon.

Developer Monolith will add four expansions to the game, two of which come in the form of new tribes. First is the Slaughter tribe, a "gruesome" tribe of Orcs that are "capable of ambushing players at any point." The expansion will launch this November and introduces new missions, a new fortress with an Overlord throne room, monuments, outposts, and new Epic and Legendary Orcs.

That will be followed by the Outlaw tribe, which is set to launch this December. The Outlaw tribe is "home to the most rebellious warriors in Orc society." Like the previous tribe expansion, it adds new missions, Epic and Legendary Orcs, and a new tribe fortress with Overlord throne room, monuments, and outposts.

The remaining two expansions are story campaigns that will launch in 2018. The Blade of Galadriel campaign releases in February and puts players in the role of Eltarie, an "elite assassin" who wields dual Elven blades and can "harness the Light of Galadriel with a host of deadly new combat abilities, skills, and gear." The expansion also adds new Nemesis characters like Flint and Tinder and the Slayer of the Dead.

The second story expansion launches in May and is dubbed Desolation of Mordor. In this campaign, players assume the role of Baranor and "command the forces of Man against a new Orc threat to the East." The expansion also lets players craft new gear and takes them to a brand-new region, the Desert of Lithlad

The Slaughter Tribe, Outlaw Tribe, and Blade of Galadriel expansions will be available to purchase individually for $15, while the Desolation of Mordor DLC will cost $20. Warner Bros. is also offering a $40 season pass that will net you all four expansions when they become available. Players who purchased the $100 Gold Edition of Middle-earth: Shadow of War will get the DLC packs for no additional cost.


Assassin's Creed Origins Details: Release Date, Review, Gameplay Videos, Features, And Everything You Need To Know

By Matt Espineli on Oct 26, 2017 07:31 pm

Assassin's Creed Origins is the latest entry in the long-running Assassin's Creed franchise. Unlike past games, which continually pushed the ancestor timeline forward, this entry is a prequel. Set in Egypt, you play as Bayek, a warrior whose struggle against the corrupt forces of the time leads him towards becoming the first Assassin.

With the game's release date set for October 27 on PS4, Xbox One, and PC, we've compiled our most important features and gameplay videos detailing everything you need to know about Assassin's Creed Origins. Check back often as we update this article with our in-depth review, guides, additional articles, and videos.

Review

In our Assassin's Creed Origins review, Alessandro Fillari scored the game a 7/10. He writes: "While Assassin's Creed Origins reaches great heights in this new setting, it routinely runs into issues that bog down the overall experience. Technical issues make for an inconsistent experience and its new gameplay pillars wobble under the weight of its systems. But despite this, the world of Origins remains fresh and exciting to explore, which is a testament to the remarkable setting and compelling story. Assassin's Creed has undergone many changes in its long and storied history, and Origins feels like the first step in the start of a new journey. It has its fair share of problems, but the vision for its future is one worth pursuing."

Features

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Unlike its predecessors, Assassin's Creed Origins is an action-RPG; it sports a multi-faceted skill tree, damage hit points, and equipment with varying statistics. In addition, everything you do feeds into an overarching progression system that steadily improves your character's strength and abilities over time. For more about the game's mechanics and story, as well as our impressions of it thus far, check out the features below:

Gameplay Videos

For more on Assassin's Creed Origins, check out the news stories below.


Loads Of Xbox One And Xbox 360 Horror Games Are On Sale Now For Halloween

By Kevin Knezevic on Oct 26, 2017 07:30 pm

On top of this week's selection of deals for Xbox Live Gold members, Microsoft is holding another Shocktober sale in the Xbox Store. For a limited time, players can find a big range of discounts on some great horror games for both Xbox One and Xbox 360.

On the newer console, Xbox Live Gold and Silver members can save 50% on the acclaimed new entry in Capcom's survival-horror series, Resident Evil 7. The standard edition is available for $30/£26.50, while the Deluxe edition runs for $45/£35. The game's DLC is also discounted; the Banned Footage Vol. 1 and Vol. 2 expansions retail for $6/£4.79 and $9/£7.19, respectively, while the game's season pass is $27/£22.49.

A number of classic Resident Evil games are on sale for Xbox One, as well. Players can find discounts on Resident Evil HD ($8/£6.40), its prequel Resident Evil 0 ($10/£8), and Resident Evil 4 ($8/£6.40). Resident Evil Revelations and Revelations 2 Deluxe Edition are also on sale. The games run individually for $14/£11.19 and $12/£10. If you'd like to pick up both, you can purchase them together as a bundle for $30/£26.24.

Other notable games on sale for Xbox One right now include:

There are quite a few Xbox 360 games on sale, as well. On top of discounts on many of the aforementioned Resident Evil titles, Xbox Live Gold and Silver members can save on Devil May Cry HD Collection ($5/£3.74), Silent Hill HD Collection ($7.49/£6.24), Castlevania: Lords of Shadow 2 ($10/£8.74), and Alice: Madness Returns ($5/£3.74). All three Dead Space games are also on sale; the first runs for $3.74/£3.74, while Dead Space 2 and 3 are available for $5/£3.74 each.

You can find the full list of discounted titles on Major Nelson's blog. The Shocktober sale runs through Halloween, while this week's regular selection of Xbox Live Gold deals will be available until October 30. As an added bonus, players can get free metallic finishes for D-pads and triggers on any custom Xbox Design Lab controller purchased during the Shocktober sale. There's also a surprising number of major titles launching within the next few days, making this a particularly busy week for gamers on all platforms.


This Week's New PS4, PS3, And Vita Deals Revealed

By Kevin Knezevic on Oct 26, 2017 07:25 pm

The latest batch of deals are now available in the US PlayStation Store. This marks the second week of Sony's Sale of the Dead, which offers discounts on many PS4, PS3, and Vita games that are perfect for Halloween, while a new spotlight sale features Danganronpa and other titles from NIS America.

The spotlight sale offers some very sizable discounts on select NISA games across all of Sony's platforms, and those with a PS Plus subscription will save an additional percentage off many of the titles. On PS4, players can purchase the recently released Danganronpa V3: Killing Harmony for $45 ($51 without PS Plus). Danganronpa 1-2 Reload is also on sale for $24 ($28), while the series' spin-off Danganronpa Another Episode: Ultra Despair Girls for $10.49 ($13.49). Other PS4 games on sale include:

On PS3, players can find discounts on Disgaea D2: A Brighter Darkness ($13/$15), Disgaea 3: Absence of Justice ($4/$5), and Legasista ($3/$4). Those with a Vita, meanwhile, can save on Yomawari: Night Alone ($8/$10), Demon Gaze ($12/$14), and several Danganronpa titles, including Killing Harmony ($30/$34), Ultra Despair Girls ($10.49/$13.49), Trigger Happy Havoc ($10.49/$13.49), and Danganronpa 2: Goodbye Despair ($10.49/$13.49). Disgaea 3: Absence of Detention and Disgaea 4: A Promise Revisited are also on sale for $12/$15 each.

The NISA sale runs until October 31. You can find the full list of discounted titles here. You also have until October 31 to save on some great horror games for all Sony platforms, including Resident Evil 7 ($30/$36), Killing Floor 2 ($16/$20), and Dying Light: The Following ($21/$24), among others. You can find more discounted titles here.


Super Mario Odyssey: Switch Release Date, Review, Gameplay Videos, Features, And Everything You Need To Know

By Matt Espineli on Oct 26, 2017 07:24 pm

Super Mario Odyssey is the latest installment of Nintendo's tenured franchise starring the lovable Italian plumber. You once again control Mario as he works to rescue Princess Peach from Bowser. But this time around, he has the help of a new hat sidekick named Cappy, who he can throw at certain objects or enemies to temporarily possess them and use their unique abilities.

With Super Mario Odyssey's release date set for October 27 on Nintendo Switch, we've compiled our most important features and gameplay videos detailing everything you need to know about the game. Check back often as we update this article with our in-depth review, guides, additional articles, and videos.

Review

In our Super Mario Odyssey review, Peter Brown scored the game a 10/10. He writes: "Odyssey is sustained beyond its major milestones not only through colorful worlds and hidden challenges, but through the sheer joy of controlling Mario, who's never felt more responsive or dynamic in action. Even with everything new that's been introduced, Nintendo's forward-thinking platformer retains the series' classic handcrafted appeal, which is even more impressive when you realize how densely packed each kingdom is. Mario's latest outing is big, bold, and bursting with new ideas, and like Breath of the Wild, is another instance of Nintendo going above and beyond to redefine our expectations. It's a shining example of refined creativity, and another crown jewel for Switch that is without equal."

Features

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As a 3D-style Mario game, the emphasis is on exploration in Super Mario Odyssey. The game sports a multitude of open sandbox environments to navigate, which are each packed with enemies and platforming challenges. For more about our impressions about the game thus far, check out the features below:

Gameplay Videos

For more on Super Mario Odyssey, check out the news stories below.


Microsoft Finally Kills Off Xbox One's Kinect

By Chris Pereira on Oct 26, 2017 07:21 pm

Microsoft's Kinect sensor, which sold millions across its Xbox 360 and Xbox One iterations but was often criticized, is officially dead. Ahead of its next earnings report later this week, the company has revealed that it has put an end to manufacturing of the device, meaning those still sitting on store shelves will be the last ones available for purchase.

The news was shared by Kinect creator Alex Kipman and Xbox Devices Marketing GM Matthew Lapsen in an interview with Fast Company. Support for the device will continue, so there's no need--at least in the short term--to worry if you're someone who still enjoys playing the odd game that uses it or pausing Netflix with a voice command.

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This comes as little surprise. Originally launched partway through the Xbox 360's life cycle, Kinect sold millions and opened the platform to new types of games, like Dance Central. Microsoft then decided to make it a mandatory part of the Xbox One package, driving up the price of the system at launch to $500. It would later be made optional, allowing Microsoft to bring the price down and attempt to appeal to those with no interest in voice controls or motion sensors, though seemingly too late for the system to catch up to Sony's competing PS4 in terms of sales.

If it had not already been clear, the future of Kinect came into focus when Microsoft released the Xbox One S, the first new iteration of Xbox One. The system revision lacked the necessary port for Kinect, necessitating the use of an adapter for those who still had one laying around. Similarly, the upcoming Xbox One X lacks an integrated Kinect port.

Kinect's non-gaming applications have proven to arguably be more useful, even providing medical uses. And while the device itself may now effectively be dead, the technology behind it will live on, as aspects of it are used to power Microsoft's HoloLens augmented reality device.


Nintendo Switch's First Sim-Style Racer, Gear Club Unlimited, Offers Something Different From Mario Kart 8

By Chris Pereira on Oct 26, 2017 07:19 pm

There have been a handful of racing games released on Nintendo Switch so far, but those have primarily skewed toward a more unrealistic style. Mario Kart 8 is a kart racer like its predecessors, while Fast RMX offers the closest thing to F-Zero that we may see on a Nintendo system in the near future. Those looking for a different flavor of racing may get just what they want with Gear Club Unlimited.

As featured in the video above, Gear Club seeks to fill that simulation-style racing game void on Switch. While not quite on par with Gran Turismo in terms of realism, it does distinguish itself from the obvious choices for racing action on the platform. Most notably, it does so by featuring licensed, real-world cars.

More than 400 different races are included in Gear Club, and it features split-screen multiplayer support for up to four players. Although you won't be adjusting gear ratios and other truly hardcore elements of simulation racers, it does allow you to customize various components to tune the vehicle's performance.

Gear Club Unlimited arrives for Switch on December 1 and carries a price tag of $45. You can get a better sense of what to expect in the video feature above.


Destiny 2 PC Launch Issues: Clan Roster, Trumpet Error, Crashes, And More

By Chris Pereira on Oct 26, 2017 07:16 pm

As was the case with its launch on consoles, things appear to be going pretty smoothly for Destiny 2 now that it's available on PC. There are, of course, inevitable issues that have begun to pop up, and Bungie has offered a rundown on those that it's aware of and some possible workarounds that you can try to resolve them. [Update: More emergent issues have been revealed by Bungie, including clan rosters not appearing, TRUMPET errors, missing beta emblems, and crashes on sub-spec CPUs. You can find the rundown on these at the bottom of this post.]

Above all else, Bungie provides some standard advice when troubleshooting a PC game: ensure you've installed any pending Windows updates and update your drivers--new Nvidia and AMD ones were released just ahead of Destiny 2's launch. The developer also recommends shutting down both the game and the Blizzard Battle.net launcher and re-opening them to see if that helps. Further, it suggests deleting the CVARS.xml file, which will be recreated when you launch Destiny 2. The file can be found in the following directory: \Users\*USER_NAME*\Appdata\Roaming\Bungie\DestinyPC\prefs\

In terms of specific problems, Bungie has laid out quite a few on its website. Laptop users may be unable to play in fullscreen, but can avoid that by choosing a windowed option. If you're not running the game at the maximum resolution of your display, you may encounter problems when using SLI or HDR or disabling V-Sync. Crossfire users may find that the game crashes when Alt-Tabbing out of it, so you should avoid switching tasks for long. Launching the game directly from its .exe file will yield a Saxophone error; instead, open the game from the Battle.net launcher itself. The Buffalo error may pop up if you're logged into Destiny 2 on another computer and try to log in. And the Windows 10 Game Bar may not work when playing in fullscreen, so you'll need to run the game in a window if you're looking to take advantage of that.

Additionally, there are some other notable problems. You can't currently bind number pad keys in the game's controls. And if you're playing with a controller, you can't exit out of the game--you'll need to swap over to a mouse to do that. Lastly, if you're kicked offline for going idle, you may be unable to log back in. Should that happen, just close the game and re-open it.

There's no word on when any of this will be resolved. You can check out the full list below or refer to Bungie's website for the latest changes, or refer to our guide to improving Destiny 2 FPS. The developer also offers instructions for those who want to inform the studio of any problems they encounter.

Destiny 2 PC Known Issues

Emergent Issues

  • TRUMPET Errors: Players who are encountering TRUMPET errors on PC may attempt to work around this issue by changing Blizzard Region, or unfriending deleted Battle.net accounts from their Battle.net friends list. More info: https://www.bungie.net/en/Help/Article/46138
  • AMD Vega Crashes: We are aware of player reported crashes at Mission Six for players using AMD Vega GPUs, and are working with our partners to investigate this issue.
  • Fullscreen on Laptops: Fullscreen mode is unable to be selected on some laptops. Affected players may use Windowed Fullscreen mode to work around this issue.
  • SSSE3 Required: Destiny 2 will not run on processors without Supplemental Streaming SIMD Extensions 3 (SSSE3).
  • PLEASE NOTE: We've seen a number of reports of crashes on CPUs that fall below our stated minimum specs (E.G. AMD Phenom II series). We are investigating the issue and will attempt to fix the crash, but these CPUs are below minimum spec and are not officially supported.
  • Clan Roster: We are aware of player reports describing the Clan Roster not appearing in Destiny 2 on PC. We are investigating this issue.
  • Continuous Sign On: We are actively investigating reports of players blocked from signing in to Destiny 2.
  • Beta Emblems: We are aware that players who participated in the Destiny 2 PC Beta have not received the appropriate emblem within the Collection. We will provide additional information once available.

Original List

  • Windows Updates: Before playing Destiny 2 on PC, players should ensure that their version of Windows is up-to-date. The player experience may vary on versions of Windows that are not up-to-date.
  • SLI, HDR, and V-Sync: Players may experience some rare issues when enabling SLI, HDR, or disabling V-Sync in some non-native resolutions. For the best experience, players are encouraged to use these features while running at their display's maximum available resolution.
  • Crash after Task Switching: The Destiny 2 client may crash after switching tasks (ALT+TAB) when AMD Crossfire is enabled. To avoid this issue, players should avoid switching tasks for extended periods of time when the AMD Crossfire feature is enabled.
  • Saxophone Errors when Launching: Players may erroneously encounter Saxophone errors when launching the Destiny 2 application directly from the .exe file. Players who encounter this issue must close the application and relaunch through Blizzard's Battle.net app.
  • Idling to Title Screen: In some activities, players who are returned to the title screen due to idling may be unable to log back in. Players who encounter this issue must close and relaunch the Destiny 2 application.
  • Login after Disconnects: A generic error code may appear to players who lose internet connection, which may block an affected player from logging back in even after reconnecting. Players who believe they are encountering this issue should close the Destiny 2 application and relaunch.
  • Buffalo Errors on multiple PCs: Players may encounter Buffalo errors when logging in to Destiny 2 on multiple PCs at the same time. To prevent this issue, players must ensure that they are logged out of Destiny 2 on any PC that they do not currently intend to play on.
  • Cursor in Tri-Monitor Configurations: Changing resolution between 5760x1080, 4080x768, and 3072x768 may trap the mouse cursor in the right-most monitor. Players who encounter this issue should ALT+TAB out of the Destiny 2 application, then back. Players may also toggle Windowed Mode by pressing ALT+ENTER.
  • Tri-Monitor Depth of Field: DOF effects may be overly aggressive on some tri-monitor configurations. Players who encounter issues with DOF can disable this feature in the Graphics Settings.
  • Windows 10 Game Bar: The Windows 10 game bar may not work in Fullscreen Mode. Affected players who wish to use this feature should use Windowed or Windowed Fullscreen Mode.
  • NumPad Binding: Players are not able to bind controls to most NumPad keys.
  • Screen Bounds on AZERTY Keyboards: Players may receive an incorrect key prompt when adjusting screen bounds on an AZERTY keyboard.
  • IME in Fullscreen: Players who are running Input Method Editors may encounter a black screen or delay when inputting characters in Fullscreen Mode. For the best experience, these players are encouraged to play in Windowed or Windowed Fullscreen Modes.
  • Closing Application: When closing Destiny 2 on PC, players must close the application via mouse input. Controllers cannot select the in-game button to close the Destiny 2 application.
  • Corporate and University Networks: Some players may be unable to play Destiny 2 on corporate or university networks. Players who encounter this issue must contact their IT department, to meet the connectivity standards outlined in our Network Troubleshooting Guide.


Prior To Wolfenstein 2's Release, Explore The History Of Wolfenstein

By Chris Pereira on Oct 26, 2017 07:07 pm

It's not often thought of in these terms, but Wolfenstein is one of gaming's oldest active franchises. Its origins go back more than 35 years, when it started out as a rudimentary top-down action game. But it wasn't until 1992, when Wolfenstein 3D was released, that it truly rose to prominence.

In our latest "History Of" episode, GameSpot's Jean-Luc explores the entire Wolfenstein series, which--with the upcoming release of Wolfenstein II: The New Colossus--now spans more than eight games, depending on how you count them. None of these have been as impactful as Wolfenstein 3D, which effectively established the first-person shooter genre, leveraging experiments with 3D graphics conducted by legendary designer John Carmack. But the contributions of Silas Warner--an early game developer who designed the original Castle Wolfenstein--should not be forgotten, as outlined in the video.

Despite the post-Wolfenstein 3D years seeing the series focus almost exclusively on single-player first-person shooters, there have been some offshoots. Most notably, there's Wolfenstein RPG (a twist on Wolfenstein 3D) and Wolfenstein: Enemy Territory (a free multiplayer spin-off).

Wolfenstein II releases on October 27 for PC, PS4, and Xbox One--it's just one of multiple big game releases this week. With open, real-world support of Nazis seemingly on the rise, publisher Bethesda has not shied away from the anti-Nazi imagery and message that has long underpinned the entire series. For more, check out our roundup of everything you need to know about Wolfenstein II.


Super Mario Odyssey Guide: 6 Things I Wish I Knew Before Starting

By Tamoor Hussain on Oct 26, 2017 06:51 pm

Super Mario Odyssey returns to the open-area design of Super Mario 64 and Super Mario Sunshine, which means it's a game bursting with worlds to hop, skip, and jump through, as well as secrets to discover within them.

Over the course of the game, you'll collect hundreds of Power Moons as you attempt to chase down Bowser and rescue Peach. While many of these Power Moons are on the game's main path, the majority are hidden away, so you'll need to play smart and play well to get them.

To make things a little bit easier for you, we've come up with a collection of essential tips to keep in mind. These are intended to inform you about some of the mechanics you can use to get more Power Moons, and best practices for leaping around Odyssey's vibrant worlds, so you won't be spoiled.

In the video above we discuss specific jumping manoeuvres that we find useful, the best way to sniff out Power Moons, and how you can use Amiibo to your advantage, among other things; check it out. If you'd like a written version, check out our 10 Essential Super Mario Odyssey Tips gallery.

For more Super Mario Odyssey related content take a look at the list below.


Super Mario Odyssey Tips, Guides, And Things We Wish We Knew

By Matt Espineli on Oct 26, 2017 06:30 pm

Compared to past 3D Mario games, Super Mario Odyssey is far more open in its level design. As a result, the game is packed with collectables and secrets to discover. To help you better your skills and find the coolest stuff the game has to offer, we've compiled all of our in-depth guides and accompanying video versions below. Make sure to check back often as we update this article with even more guides. And be wary, there are light spoilers ahead.

For more about the game, check out our roundup article containing features, guides, gameplay videos, and everything you need to know about Super Mario Odyssey. And if you want to see the game's costumes, then check out our feature showcasing all the ones we've found so far in Super Mario Odyssey.

9 Things I Wish I Knew Before Starting

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[10 Things I Wish I Knew Before Starting]

Unlike the last few Mario games, Odyssey fits into the same gameplay mold as Super Mario 64 and Sunshine. It presents large, open areas and lets players hop, skip, jump, and buttstomp their way around in search of collectibles. Nintendo has put in subtle little gameplay mechanisms that can help you on your quest to get Power Moons--both obvious and hidden. Some of these systems are explained in-game but may be easy to miss, while others are left a bit vague. We've put together a collection of tips that'll give you a little leg-up, and get you skipping on your way to rescuing Peach.

The Best Costumes And Where To Find Them

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[Super Mario Odyssey: The Best Costumes And Where To Find Them]

From a regal King's garb to a full set of samurai armor, there are a multitude of costumes to find and wear in Super Mario Odyssey. Many of the game's best outfits can be bought at a local Crazy Cap Store. With so many awesome costumes to unlock, we've gathered some of the best ones here, as well as details on how to get them.

Amiibo Unlock Guide

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[Super Mario Odyssey Amiibo Unlock Guide]

Like many of Nintendo's games in recent years, Super Mario Odyssey supports Amiibo functionality. The game allows you to scan in not only Odyssey Amiibo, but other Mario Amiibo as well. Each figure unlocks a special costume themed around the character scanned. Here's what each amiibo can get you.

Possession Showcase

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[Super Mario Odyssey: See Everything Cappy Can Possess]

One of the central mechanics of Super Mario Odyssey is possession. Thanks to his new companion, Cappy, Mario is now able to take control of enemies and objects in his environment. This works on everything from a lowly plodding Goomba to ... well, it's best if you see for yourself in the video above.



Assassin's Creed Origins Review Roundup

By Tamoor Hussain on Oct 26, 2017 05:39 pm

It's a huge week for game releases, with Wolfenstein II: The New Colossus and Super Mario Odyssey launching at the same time. Of course, there's also Assassin's Creed Origins, and reviews for Ubisoft's newest entry in the series have started to appear online.

In GameSpot's Assassin's Creed Origins review, Alessandro Fillari awarded it a 7/10, describing its depiction of Egypt as "a beautifully realized setting, showing off distinct cultures and activity." However, he also noted that "persistent technical issues" and "awkward, clumsy combat and stealth systems" let it down.

We've collected a variety of other reviews and put them below. Take a look and you'll get a broader sense of how it is being received, and for more a much wider look at what critics have to say, be sure to check out GameSpot sister site Metacritic.

  • Game: Assassin's Creed Origins
  • Developers: Ubisoft
  • Platforms: PS4, Xbox One, and PC.
  • Release date: October 27
  • Price: $60 / £49.99

GameSpot -- 7/10

"While Assassin's Creed Origins reaches great heights in this new setting, it routinely runs into issues that bog down the overall experience. Technical issues make for an inconsistent experience and its new gameplay pillars wobble under the weight of its systems. But despite this, the world of Origins remains fresh and exciting to explore, which is a testament to the remarkable setting and compelling story. Assassin's Creed has undergone many changes in its long and storied history, and Origins feels like the first step in the start of a new journey. It has its fair share of problems, but the vision for its future is one worth pursuing." -- Alessandro Fillari [Full review]

IGN -- 9.0

"Assassin's Creed Origins is a deep-dive into a truly stunning realization of ancient Egypt, with a rich series of cultures, genuine characters, and more mission variety than any other game in the series. The combat is challenging and thoughtful, and while the loot system doesn't match up to games like Destiny 2, there are enough different weapon types and enough enemy variety to keep you swapping between weapons, catered to the situation. The RPG elements encourage challenges of their own, and even despite a handful of bugs, I desperately wanted to keep playing." -- Alanah Pearce [Full review]

Polygon -- 8.5

"In essence, Assassin's Creed Origins is much the same game as the original Assassin's Creed, which came out a decade ago. It's a formula that people like to play, and it's certainly been honed and improved over the years. Origins is, then, undoubtedly the best iteration of this formula yet. But I yearn for a fresh approach and new ideas, something that astounds the senses as much as the wondrous world this game inhabits." -- Colin Campbell [Full review]

Game Informer -- 8.5

"Origins doesn't completely rebuild Assassin's Creed, but makes a number of smart, significant changes to a formula that, despite yearly updates, was showing its age. The increased freedom in how you approach targets, the more active combat, and alluring world not only make exploring Egypt a rewarding experience, but also offer a strong direction for the series going forward while still remembering what made it unique in the first place." -- Suriel Vazquez [Full review]

GamesRadar+ -- 5/5

"Everything is present and correct and the campaign conclusion will send Assassin's Creed lore fans suitably giddy while simultaneously teasing a new era of Creed for the years ahead. Confident, exhilarating and utterly deadly, Assassin's Creed Origins is now, finally, the one to beat." -- Louise Blain [Full review]

Eurogamer -- Recommended

"Last night I moved in on the final boss fight. Then, I moved past the final boss fight and into the most bizarre endgame I can imagine in a big budget affair. And it was bizarre because of the scale Ubisoft was willing to reach for, even now, the places it was willing to take me, even at the end of an adventure, and its sheer unwillingness to stop making improbably lavish new stuff. As dawn rose, I wondered whether this would ever end, and I realised that I didn't really want it to. Assassin's Creed remains a wonderfully foolhardy game in terms of its ambition and its generosity, even if it it is no longer quite as distinct as it once was." -- Christian Donlan [Full review]

USGamer -- 4/5

"Assassin's Creed Origins is continued improvement for the series. Unity was a misstep, but Syndicate recovered from that and Origins stands as an improvement. There are still a few issues here and there: combat is better, but could stand for some tightening and assassination needs a dedicated, consistent button. But overall, this is a very good game and stands near the top of the series. Bayek's story is an excellent one and as a soft reboot for the franchise, Origins does its job. I'm looking forward to seeing where they go from here." -- Mike Williams [Full review]


See The 5 Biggest Changes Assassin's Creed Origins Makes To The Series

By Kevin Knezevic on Oct 26, 2017 05:30 pm

Ubisoft's new Assassin's Creed game, Assassin's Creed Origins, makes its long-awaited debut in one more day. The series returns after taking a year off following 2015's Assassin's Creed Syndicate, and Ubisoft has sought to revamp the franchise in some notable ways.

Unlike previous Assassin's Creed titles, Origins takes place in Ancient Egypt, where players assume the role of the last Medjay, Bayek, and learn about the origins of the Assassin order. It also features a number of new features and mechanics to go along with the setting, like the ability to ride camels and slide down pyramids.

The setting isn't the only thing that's different about Origins, however. The game makes a number of major changes to the series, from its revamped combat system to its beginner-friendly story, which makes it a great starting point for those who may not have played an Assassin's Creed game before. In the video above, we explore the five biggest changes in Assassin's Creed Origins.

Assassin's Creed Origins launches for PlayStation 4, Xbox One, and PC on October 27. GameSpot awarded the title a 7/10 in our Assassin's Creed Origins review. Critic Alessandro Fillari praised the game's world and story, but he also said it "routinely runs into issues that bog down the overall experience." For more about the title, be sure to check out our roundup of everything you need to know about Assassin's Creed Origins before its release.


Assassin's Creed Origins Tips, Beginner's And Abilities Guides, And Walkthroughs

By Matt Espineli on Oct 26, 2017 04:30 pm

Assassin's Creed Origins shifts away from the series' action-adventure formula to that of an open-world action-RPG. With an abundance of quests and secrets to discover, the game is more complex than its predecessors in a lot of ways. To help you better equip yourself with the knowledge to survive and excel in this new adventure, we've compiled all of our in-depth guides below.

Check back often as we update this article with even more guides. And be wary, there are light spoilers in some of our guides, so tread carefully.

Assassin's Creed Origins is out now for PS4, Xbox One, and PC. For more about the game, check out our feature detailing everything you need to know about the game. And if you're looking to get caught up on the series' narrative, read our Assassin's Creed story recap.

Beginner's Guide - Tips And Tricks

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[Assassin's Creed Origins Beginner's Guide: Tips And Tricks]

Assassin's Creed Origins is an immense game packed with an abundance of quests to complete and new systems to experiment with. From the get-go, the game quickly pushes you forward, lightly familiarizing you with its mechanics and expansive skill trees, while putting you on a path towards the numerous regions of its vast world. With so much to do all at once, you're likely to get overwhelmed--or even worse--you're likely to neglect essential information that could be of great help to you.

That's why we've put together a beginner's guide focused on helping you through the game's early hours. Put these handy tips into practice and you'll be a master Assassin in no time.

11 Tips We Wish We Knew Before Starting

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[Assassin's Creed Origins: 11 Tips We Wish We Knew Before Starting]

As a dense action-RPG, the game has no shortage of mechanics to master and interesting details within its world that don't make themselves readily apparent. After spending numerous hours with the game, we've learned a fair number of tips that we wish we knew before starting the game. Click the link above to see what we discovered.

12 Best Abilities

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[12 Best Abilities In Assassin's Creed Origins]

There are a lot of abilities to choose from in the game, and you obviously want to choose wisely. While you can eventually get every abilities, doing so takes a lot of time, so you want to take care with what you pick first. Abilities are divided across three major categories: Warrior, Hunter, and Seet. Each accommodates different play styles ranging from stealth to full offensive. Whether you want to be a master of combat or a skilled wielder of tools, there's a wealth of abilities that'll benefit your experience. To help you get the most out of your adventure, we've gathered our recommendations of the most useful abilities in the game.


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