Those who've yet to purchase Capcom's acclaimed horror game Resident Evil 7 will have a chance to pick up the entire experience in one package. Today, the publisher announced Resident Evil 7: Gold Edition, which is releasing for PlayStation 4, Xbox One, and PC this December.
Like other "definitive" collections, Gold Edition includes the base game and its three DLC expansions: Banned Footage Vol. 1, Banned Footage Vol. 2, and the forthcoming End of Zoe, which releases alongside the package. Capcom describes End of Zoe as a "shocking installment" in which players will learn the fate of Jack and Marguerite's daughter following the events of the main game. The DLC will take players through new swamp environments and pit them against new enemies.
Also releasing alongside the Gold Edition is the delayed Not a Hero DLC. This free expansion was originally slated to launch this past spring, but it was pushed back in order to improve the DLC so that it could "match the high quality of the main game," according to game director Koshi Nakanishi. Not a Hero takes place after Resident Evil 7 and stars series veteran Chris Redfield, who will have to face the "horrors that lurk underneath the Baker's mansion."
Resident Evil 7: Gold Edition and the End of Zoe DLC expansion both launch on December 12. Players who own the game's season pass will receive End of Zoe for no additional cost; everyone else will be able to purchase it separately $15/£12.
Sony has revealed the latest selection of PlayStation Store deals for the US. Headlining this week's batch of discounts is a Bandai Namco sale, which offers PS4, PS3, and Vita owners savings on many of the publisher's titles.
PS4 players have the wider range of deals to choose from. Most notably, Dark Souls II: Scholar of the First Sin and Dark Souls III are both on sale in the PlayStation Store this week. The former retails for $12, and the standard edition of the latter costs $24. PS4 owners can also pick up the Dark Souls III: Deluxe Edition for $42.49, while the game's season pass runs for $15.
Beyond those titles, RPG fans can download Tales of Berseria for $36. Dragon Ball Xenoverse 2 is also on sale; the standard game retails for $36, while its Deluxe Edition cots $54. Some other notable discounts include:
Beyond the Bandai Namco sale, players can find discounts on the Farming Simulator series, including the latest PS4 installment, Farming Simulator 17, for $25. The sales are available until 8 AM PT/11 AM ET on September 12. You can find the full list of this week's game deals on here.
Sony has also begun its "Day 1 Digital" promotion, which gives players a 20% coupon when they purchase two or more recent or upcoming titles like Destiny 2 and Uncharted: The Lost Legacy from the PlayStation Store. The offer runs until November 7; you can find a list of eligible games here.
Destiny 2 doesn't officially launch on PS4 and Xbox One until tomorrow, September 5, but some lucky players are in ahead of schedule. Bungie has apparently brought the servers online, allowing certain people to play early.
Before you go racing to your console to check, digital copies (except for those intended for reviewing the game) are exempt from this. But if you've somehow gotten your hands on an early physical copy, you can also start playing right now, according to reports from numerous players on places like Reddit. As such, you may want to be wary of spoilers, as there will undoubtedly be those who rush through the game and talk about it online. Of course, spoilers have already been circulating due to a number of leaks, including one that revealed all of Destiny 2's Exotics.
For everyone else, Destiny 2 unlocks at midnight in your respective region. That means, for instance, that those on the west coast in the United States can start playing at 9 PM PT tonight. But whether you get in early or not, everyone will be waiting for the Raid and Trials, which don't unlock until next week. The first Nightfall Strike, however, is available immediately.
Our Destiny 2 review-in-progress is now live, and we'll be playing more now that the game is live in order to deliver a full review. You can also check out our rundown on Destiny 2's five biggest changes for more of an idea for what to expect once you get online.
First appearance:Star Wars: Episode I - The Phantom Menace
With wings, large snouts, webbed feet and an attitude, Toydarians are very strange. Watto was the first of the series, as the owner of a young Anakin Skywalker and his mother Shmi.
While Jedi can use mental manipulation on many, it's ineffective on Toydarians.
Image credit: Lucasfilm
Yuzzum
First appearance:Star Wars: Episode VI - Return of the Jedi
Like Ewoks, Yuzzum are native to the forest planet of Endor.
In the original Return of the Jedi, a lone Yuzzum appears in the background at Jabba's palace -- at the time, it was too expensive to create more than one physical model. In the movie's 1997 Special Edition release, a CGI-created Yuzzum plays with Max Rebo's band.
Image credit: LucasFilm
Geonosian brain worm
First appearance:Star Wars: The Clone Wars
It's hard to judge the brain worms based on how they look but their power is quite impressive. The parasites have the capability to take control of a host, using it to forward its own agenda--or their queen's, at least.
Image credit: Lucasfilm
Bendu
First appearance:Star Wars Rebels
This moose-like creature from the planet Atollon is just too unique to skip. The massive being is sensitive to Force powers and has befriended Kanan on Star Wars Rebels. He also acts as a mediator of sorts, helping Kanan and his padawan Ezra deal with their conflict, never taking a side.
Image credit: Lucasfilm
Sullustan
First appearance:Star Wars: Episode VI - Return of the Jedi
The multiple layers of Sullustan faces help these aliens stand apart for the rest.
Image credit: Lucasfilm
Rodians
First appearance:Star Wars: Episode IV - A New Hope
The green-skinned reptilian Rodians have a long history in the Star Wars franchise. Greedo, the most infamous member of the species, met his demise in A New Hope when he is shot and killed by Han Solo.
Image credit: Lucasfilm
Trandoshan
First appearance:Star Wars: Episode V - The Empire Strikes Back
The original Trandoshan designs might seem a bit dated due to the use of rubbery-looking masks, but the species has evolved over time. They're giant reptiles that also fancy themselves to be big game hunters -- what's not to love?
Image credit: Lucasfilm
Ortolan
First appearance:Star Wars: Episode VI - Return of the Jedi
These guys look like strange blue elephants with elongated noses and floppy ears. What would Star Wars be without Max Rebo and his band keeping Jabba the Hutt entertained in Return of the Jedi?
Image credit: Lucasfilm
Tusken Raiders
First appearance:Star Wars: Episode IV - A New Hope
The Tusken Raiders, also known as the Sand People, come from Tatooine and are very xenophobic about those who settle in their planet. Outside of A New Hope, the Tuskens don't play a major role in Star Wars. However, their interactions with Luke and Obi-Wan Kenobi -- along with their interesting look -- make them notable.
Image credit: Lucasfilm
Lasat
First appearance:Star Wars Rebels
Like Wookiees, the Lasat are a large and very strong species that you do not want to be on the opposite side of a fight from. Interestingly enough, their design is based on the original concept art for Chewbacca, before it was decided he would be covered in fur.
Image credit: Lucasfilm
Twi'lek
First appearance:Star Wars: Episode VI - Return of the Jedi
With long tentacles growing out of their heads and bright-colored skin, it's hard to confuse a Twi'lek with anything else in the galaxy. Many ended up as slaves, but some Twi'lek--including Jedi Knight Aayla Secura--rose to greatness.
Image credit: Lucasfilm
Zabrak
First appearance:Star Wars: Episode I - The Phantom Menace
They look almost human, except for the horns growing out of the top of their head. The most notable is Darth Maul, the Sith Lord that killed Qui-Gon Jinn in The Phantom Menace. While Maul's skin was black and red with yellow eyes, these physical attributes of the Zabrak vary.
Image credit: Lucasfilm
Mon Calamari
First appearance:Star Wars: Episode VI - Return of the Jedi
The Mon Calamari are a peculiar-looking bunch with their giant eyes and seemingly always smiling faces. The most recognizable member of the species is most certainly Admiral Ackbar. It's a trap!
Image credit: Lucasfilm
Jawa
First appearance:Star Wars: Episode IV - A New Hope
Nobody really knows exactly what Jawas look like under their hooded robes, but it's hard to mistake their glowing eyes with anything else in the Star Wars universe.
Image credit: Lucasfilm
Ewok
First appearance: Star Wars: Episode VI - Return of the Jedi
It's easy to make fun of the Ewoks. They're tiny little teddy bear aliens in a war for the universe. They're more powerful than they look, though. Their fighting style may be primitive, but it sure proved effective against Stormtroopers.
They also like to party after winning, which is never a bad thing.
Image credit: Lucasfilm
Hutt
First appearance:Star Wars: Episode VI - Return of the Jedi
The slow-moving Hutts are part of a crime syndicate. They keep themselves quite protected without the need for doing their own fighting.
Image credit: Lucasfilm
Togruta
First appearance:Star Wars: Episode II - Attack of the Clones
Visually, the Togruta are a striking alien species--colorful skin and tail heads help them stand out. After being introduced in Attack of the Clones, it was Ahsoka Tano in Star Wars: The Clone Wars and Star Wars Rebels that became a breakout character, cementing her species as one of the franchise's best.
Image credit: Lucasfilm
Asogians
First appearance: E.T.: The Extra-Terrestrial
While they've only appeared in The Phantom Menace, Asogians play a fun role in the Star Wars universe, bridging the gap with Steven Spielberg's classic film E.T.: The Extra-Terrestrial.
Image credit: Lucasfilm
Wookiee
First appearance:Star Wars: Episode IV - A New Hope
This incredibly hairy species is native to Kashyyyk. Wookiees are fierce warriors, loyal to a fault and have very long lifespans--one that has lived for centuries appears in the canon novel Lost Stars.
Image credit: Lucasfilm
Yoda
First appearance:Star Wars: Episode V - The Empire Strikes Back
It's never been confirmed exactly what race of alien Yoda is. Still, even with all of the mystery, it's hard to deny that Yoda is the most interesting and important alien in the galaxy.
By Anonymous on Sep 05, 2017 11:30 pm We got to play Biomutant at PAX West 2017 and managed to get some time with everything from character creation to questing and combat as well!
FIFA 18 is launching on Switch simultaneously with its PS4, Xbox One, PC, and last-gen counterparts, but because of EA's somewhat short-lived support of portable FIFA games and of Nintendo consoles in the past, some fans worried this would be the first and last football game available on the console.
However, in an interview with GameSpot, FIFA supervising producer Andrei Lazarescu said he believes the series will return to Switch after FIFA 18. When asked whether we'll see more FIFA games on Nintendo's new console after this year's edition, he replied, "I think we are going to see more FIFA on Switch in the future."
"The Journey is a mode powered by Frostbite [the engine that current-gen versions of the game run on], it only exists because of Frostbite--they are not separate. You can't just [put it on Switch] without taking the whole Frostbite engine. So because this doesn't have Frostbite, it doesn't have The Journey."
When asked if a future edition of FIFA on Switch could include the mode, Lazarescu replied: "If we moved the [Switch] game over to Frostbite, then yes it could happen. But I don't know if that's going to happen. Frostbite is a very different beast."
Finally, despite previous reports that FIFA on Switch would lose functionality seen in other versions when playing with just one Joy-Con, Lazarescu informed us that different button combinations and modifiers mean only skill moves are lost when playing with a friend.
"[When playing with one Joy-Con,] obviously you don't have the [right] stick, he said. "You don't have as many buttons, [and] you only have the two bumpers, instead of triggers and bumpers. We created a custom scheme for this, called Four Button Mode. The advantage of it, is that with just one console, you can play FIFA 1v1, without buying anything else.
"You can knock the ball ahead of you by double tapping the sprint button. [For chipped shots and finesse shots,] you can use modifiers--[but] you can't use skill moves.
"Is this the ideal way to play the game? No," Lazarescu declared. "It's just a way for people to play the game."
We played the portable version of this year's football behemoth at E3, and you can check out our FIFA 18 on Switch impressions here. The version does include Ultimate Team, which EA revealed last month. The popular multiplayer mode will include a new feature called Stories, in which classic players will receive three rare cards for different stages in their career. Lots more is coming to FUT this year--check out all the new features here.
FIFA 18 was first revealed in June, and it launches for PS4, Xbox One, Nintendo Switch, PS3, Xbox 360, and PC on September 29. Customers who preorder the Ronaldo Edition or Icon Edition will get to play it three days early, while EA Access and Origin Access members can enjoy a 10-hour trial on Xbox One/PC starting September 21.
Blood Orchid's main features include three new Operators: Ying, Lesion, and Ela. The former two match the expansion's Hong Kong theme, while Ela is a carryover from the canceled Poland update. All three are available now for Year 2 season pass holders, while everyone else will be able to purchase them beginning on September 12. The new map, Theme Park, on the other hand, is playable for free now for all players.
Alongside the new content, there's a wide variety of fixes, changes, and improvements also included in this version 3.0 update. As detailed in the Blood Orchid patch notes, weapons have been rebalanced, lighting has been improved, and facial animations (among many other visual details) have been enhanced. New servers are being implemented that "bring significant improvements to stability, connectivity, FPS, rubberbanding, and overall performance." Additionally, a new physics system will further mitigate rubberbanding, as well as teleporting.
Blood Orchid caps off Operation Health, the series of updates intended to improve nagging issues with the game. Although Operation Health will be done after this, Ubisoft vowed to continue addressing problem areas. "In the future, we are still keeping the core pillars to focus on game optimization, top community issues reported by the community, and improving player experience. The groundwork in Operation Health will help us to continue to improve the game for the distant future."
While we can all keep our fingers crossed for a smooth launch, Destiny 2's release is likely to be huge. As such, the influx of players may bring with it something that MMO players are used to seeing at new game or expansion launches: server queues.
With Destiny 2's servers online and more countries getting in, Bungie has warned that players may not be able to immediately access the game. In order to "regulate player population to provide stable conditions for Destiny gameplay," server queues can pop up in Destiny 2 just as they could in the previous game. In other words, you may have to wait in line before you can play.
A page on Bungie's website notes that these queues are separate from the original Destiny, so don't blame your friend still playing that game if you get stuck in line. Bungie also points out several things you'll want to be aware of--namely, that you shouldn't back out of a queue in an attempt to speed things up, because you'll then start at the back of the line. Here's what Bungie says:
If a player loses connection or is removed from the queue, their placement will not be retained
If a player reaches the front of this queue and is unable to connect to Destiny servers, they will have to re-enter the queue to try again
Queue times may vary, depending on server traffic and concurrent population
Creating a brand new Pennywise may have been the most difficult task the filmmakers behind It faced. Say what you want about the 1990 mini-series version overall, but there's no denying that Tim Curry's portrayal of the murderous clown is downright iconic.
There was one thing the 2017 movie's producers and director knew all along: They didn't want to attempt to recreate Tim Curry's version of Pennywise.
"[We knew] we were going to have to honor and not get close to the Tim Curry performance, which we all remember. I had never seen anything like that on TV. It scared the hell out of me," It Producer Seth Grahame-Smith told GameSpot during group interviews in Los Angeles. "That's an iconic performance, and that's Pennywise in people's minds."
"People did come in [to audition] with very similar takes to the Tim Curry version. It definitely was not the direction we were looking to go in," added Producer David Katzenberg. "We couldn't touch Tim Curry, and we knew that we had to reimagine what our Pennywise was going to look like and sound like."
That's where actor Bill Skarsgard (Hemlock Grove, Atomic Blonde) and It director Andy Muschietti came in. Skarsgard told GameSpot he can't even remember what was going through his head when he first auditioned. "It feels like a lifetime ago," he said. But he recalled that the city of Los Angeles was buzzing about the role.
"The audition itself was something that I was really excited for. The entire city of LA, actors, were just excited about the read, because it was just room for so much creativity. I've never had a role like this," he said. "I spent three days just playing around with different things and voices and facial expressions to figure out something that was unique to me and something that I could enhance."
Muschietti gravitated to Skarsgard immediately, even before the producers came on board with his unique vision for Pennywise.
"I picked him because I saw him in the audition and he blew my mind, basically. Without any direction or anything he brought something that I was looking for, which was the madness, the sense of madness and unpredictability," Muschietti said. "[Pennywise] is bait, basically, disguising himself as something that is sweet and cute, but there's something very, very dark about him. And that's the balance that Bill brings. He's wired like that, and the performance he chose to bring to that first reading already contained that."
"For us, what jumped out about Bill was he was clearly going to commit to it in a total mind, body, and spirit manner. The things that he can do with his face, with his body, that he showed us even early on, the things that he can do with his voice," Grahame-Smith explained. "Andy saw something in him that it took the rest of us an extra beat to see."
Where Tim Curry's Pennywise is instantly recognizable by his gruff New York accent, Skarsgard's take is decidedly more infantile. His face can seem downright cherubic--before his teeth start to come out, at least. That new look is close to some concept sketches Muschietti created early on, the director said. Overall, Pennywise's new appearance and Skarsgard's performance work in tandem to lend the new Pennywise an air of innocence that makes his explosions of violence all the more terrifying.
And there's the drool, my personal favorite new dimension to Pennywise's menace. Lustrous, goopy globs of saliva drip from the clown's mouth constantly. And that was all Skarsgard.
"Just ask Jack Grazer [who played Eddie] if he's really drooling," said Grahame-Smith. "That's the first day we shot with Pennywise--in the kitchen, when he's hovering over Jack, about to bite his face off, and drooling, drooling. And this is how great our kids are: When he was drooling on Jack's face, Jack just went "PTOOEY!" and spit right in his face. These kids are not afraid!"
Skarsgard's Pennywise is terrifying, but not in the same way as Curry's. Skarsgard has his own ideas when it comes to what scares people, and he brought a unique energy to the role.
"What scares me is unpredictability," he said, yelling that last word to make the reporters in the room jump. "You know when you're about to pop a balloon?...It's this tension of explosiveness that's about to happen."
Suffice to say, Skarsgard nailed that particular aspect. See for yourself when It hits theaters this Friday, Sept. 8. Watch out for our full review soon.
In honor of Rick And Morty Season 3, we're giving away a Birdperson Funko Pop! One (1) winner will be chosen after the giveaway closes on Sunday, September 10th at 12:00PM PT.
Open to US residents only, void where prohibited. If you do not win this time, you'll be automatically entered in the next giveaway.
Enter below (the additional entries are optional to increase your chances of winning):
Today is the first Tuesday of the month, and that means new PlayStation Plus games are now available on PS4, PS3, and Vita. Plus subscribers have a lot to look forward to this month, as there is more than the usual selection of six games across the three platforms.
PS4 owners, in particular, are in for a treat, as they'll receive five games this month. Infamous: Second Son and Strike Vector EX (or Child of Light, if you're in Europe) represent the normal lineup for the platform, but both Vita games--Hatoful Boyfriend and We Are Doomed--support Cross-Buy with PS4. Additionally, PSVR game Rigs will be free for the next two months. PS3 owners, meanwhile, get just two games: Handball 16 and Truck Racer.
These games will remain free for Plus members until October 3 (except for Rigs, which will be free until November 7). As yet another added bonus on PS4, Plus members will be able to play Dead by Daylight for free from September 15-18. It will also be on sale for 30% from then until September 22. A free Neverwinter Plus pack will be available from September 16 through October 16.
You can claim September's freebies from the PlayStation Store on your system or through the official website here. A full list of games follows below.
Ubisoft has announced it's expanding its operations in Quebec and plans to create 1,000 new jobs in the Canadian province by 2027. The company made the announcement earlier today, revealing its plans to open a brand-new studio in Saguenay, east of Montreal. The studio, which plans to hire around 125 people, will focus on online services and technologies.
"We are entrusting Ubisoft Saguenay with a mandate that is resolutely focused on the future," said Yannis Mallat, CEO of the Ubisoft Montreal, Quebec, and Toronto studios. "The development of connected experiences that allow millions of players to meet and interact on online game platforms is a leading growth and innovation driver not only for Ubisoft, but for the entire video game industry as a whole."
Ubisoft's Montreal and Quebec City studios are responsible for the Assassin's Creed series and games like Far Cry Primal, Far Cry 4, and Watch Dogs 2. In today's announcement, both of those studios announced they'd be expanding with the addition of 675 and 200 jobs, respectively. Ubisoft also said it will be opening yet another studio, somewhere in Quebec, in the future.
Rockstar has announced the latest batch of rewards and bonuses for Grand Theft Auto V. This week, players can earn extra cash and RP from GTA Online's new Motor Wars mode, as well as snag discounts on some powerful cars and vehicle armor.
From today until September 11, players can earn double GTA$ and RP by playing Motor Wars, a new Adversary mode that was introduced in last week's free Smuggler's Run expansion. Motor Wars drops four teams of up to 28 players into a warzone and has them vying for control of a weaponized vehicle while the battleground shrinks around them.
All players who log in this week will receive a free Shrewsbury logo t-shirt. You can also get a 25% discount on the following vehicles and vehicle armor:
Pegassi Reaper
Progen Itali GTB (base price + upgrade)
Imponte Nightshade
Invetero Coquette Classic (both models)
Bravado Half-Track (both prices)
Body Armor
Vehicle Armor including Aircraft
Bulletproof Tires
Standard Ammo (does not include Mk II specific ammo)
Finally, the Premium Race this week is Criss Cross, which is restricted to the Ruiner 2000. As usual, all players will earn triple RP, but those who finish within the top three will earn a hefty GTA$ payout. The Time Trial during the same timeframe is Route 68. Players who manage to best the target time will receive a significant GTA$ and RP reward.
With Destiny 2's launch upon us, the release of Kotaku news editor Jason Schreier's new book, Blood, Sweat, and Pixels, has dived into the rocky development of the original game. Along with many other things, it reveals an early version of Destiny apparently shared a lot in common with what would become Blizzard's Overwatch.
Known as Project Tiger at the time, Destiny went through many different forms in the late 2000s, as reported in Blood, Sweat, and Pixels. While seeking to outdo its work on the Halo series, among the concepts Bungie came up with were those that resembled Blizzard's Diablo and Overwatch--or, rather, Titan, the MMO that Blizzard was working on at the time and would ultimately be canceled, with many of its ideas turning into Overwatch.
Jaime Griesemer, a designer on the first three Halo games who came up with the idea of Bungie creating a shared-world shooter, recounted his discovery of the similarities between Titan and the early iteration of Destiny: "I went to Blizzard for a while, and played Titan, and I was like, 'Holy s***, you guys are working on the same game, down to character classes.'" Destiny would end up being a much different game, but at the time, Bungie hadn't even yet decided on a first- or third-person perspective.
Griesemer also recalled how there were multiple total resets on Destiny, as Bungie was intent on creating something that would be bigger than Halo. The game increasingly became more Halo-like, which is something Griesemer had hoped to avoid from the start. He spoke out later about perceived issued with the project, hoping to "obstruct things to the point where they're either going to have to change [the way] they're going or get rid of me." Bungie's board of directors opted for the latter, asking him to resign.
Blood, Sweat, and Pixels releases today. It dives much further into the creation of Destiny, along with nine other games, including Star Wars 1313, The Witcher 3, and Uncharted 4. It's well worth a read for anyone with an interest in game development; it's a fascinating read and doesn't require you to have any knowledge about how the industry operates. It focuses a great deal on individuals and the challenges they face, and like any look behind the curtain, it will invariably result in you wondering how games ever actually end up being released.
By Anonymous on Sep 05, 2017 07:30 pm Destiny 2 is a big game, and we want to make sure we cover everything we possibly can. In the mean time here are Kallie's thoughts on the game so far as we work on the full GameSpot review!
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