Tuesday, September 12, 2017

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In the 09/13/2017 edition:

iPhone X Announced With Specs, Release Date, And Price Revealed

By Anonymous on Sep 13, 2017 12:23 am

Apple has announced iPhone X, which will release on November 3 priced "starting at $999." The new handset made its debut during the Apple Keynote 2017 and features an edge-to-edge display with an all-glass design covering both the front and back. This glass is water and dust resistant "at a microscopic level," according to Apple.

The screen was described as a "super retina display" which uses an 2436 x 1125 resolution. This is the highest resolution in terms of pixel density ever in an iPhone. The display is an OLED which also supports HDR and Dolby Vision.

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The iPhone X does not feature the home button that has traditionally been on every handset. Instead functions such as waking are done by tapping the screen. You can swipe up from the bottom to go to the Home screen. By swiping up and then holding, you can activate multitasking. Of course, saying, "Hey Siri" will activate the digital assistant.

Unlocking your phone can now be done by looking at it using a "Face ID." The technology is enabled by a "TrueDepth camera system" which has an infrared camera, a dot projector, a proximity sensor, and an ambient light sensor, among other features.

An A11 bionic neural engine is used to process face recognition in real-time. This allows Face ID to learn who you are and adapt to the changes, whether that's through facial hear, glasses, or hats. Face ID, Apple claims, can't be spoofed by photographs or masks. Information is all processed on the phone, and not sent to a server.

Apple states that there's a 1 in 1 million chance that a random person could look at your iPhone X and unlock it. This is lower if the person shares genetic data with you, but still extremely unlikely. Face ID also works with Apple Pay, allow you to look at your phone to make payment. Other applications developed by third-parties will also support Face ID.

Another benefit the TrueDepth camera delivers is the ability to create and control emojis using your face. These can be shared through iMessage and there will be "a dozen different animated emojis." There's also integration with Snapchat, which lets iPhone X owners put more detailed masks on their faces.

iPhone X has dual 12 megapixel cameras with dual optical image stabilization, a Quad-LED True Tone flash, zero shutter lag, larger and faster sensors. The camera supports new portrait lighting features and is "tuned" for AR apps. The front camera lets you take portrait mode selfies that use portrait lighting, allowing you to have better selfies. All of this is powered by the A11 chip.

In terms of battery life it lasts two more hours more than the iPhone 7. It supports wireless charging and Apple has created a new matt called "AirPower" that uses Qi charging for iPhone 8, iPhone X, Apple Watch, and AirPods. AirPower launches in 2018.

The iPhone X release date is November 3 with pre-orders opening on October 27. iPhone X will be priced "starting from $999."

Click here to watch the Apple Keynote 2017 for the new iPhone 8 release date and see the other major announcements from Apple's big event. We'll report back with the major announcements, and you can also follow along with GameSpot sister site CNET.

During the event, Journey developer thatgamecompany announced Sky, a new game for Apple TV, iPhone, and iPad.


iPhone 8 Revealed, Release Date And Price Announced

By Anonymous on Sep 13, 2017 12:18 am

At today's Apple Event in California, USA, the company revealed its new iPhone 8 and 8 Plus. The new devices will launch in the US on September 22, with preorders starting seven days earlier. iPhone 8 will start at $699, while the larger 8 Plus will cost $799.

The new device will include a new, faster chip and 12 MP dual rear cameras, and Apple said it has been designed with 3D apps and games in mind. Other features include AR functionality and wireless charging--simply place it on top of the charging device rather than plugging it in.

In addition, the phone will ship with a new "Retina HD" display, as well as new speakers that are 25% louder than before. The company drew particular attention to the cameras, which will apparently capture the highest quality video ever in a smartphone, including 4K video. iPhone 8 will feature a 4.7" display, and 8 Plus a 5.5" one.

The company called the new device "a huge step forward for iPhone," 10 years after the original model launched worldwide.

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Elsewhere in the presentation, Apple announced another iPhone, the iPhone X, along with a new Apple TV device and more. The company also showed off Sky, a new game from the developer of Journey. Thatgamecompany's new game is coming exclusively to iPhone, iPad, and Apple TV this winter.

Click here to watch the Apple Keynote 2017 for the new iPhone 8 release date and see the other major announcements from Apple's big event. We'll report back with the major announcements, and you can also follow along with GameSpot sister site CNET.


Apple Keynote 2017: Watch Live As iPhone 8 Release Date, More Announcements Expected

By Anonymous on Sep 12, 2017 11:46 pm

Update: Along with a new Apple Watch and Apple TV, we got news a new game from Journey developed thegamecompany. More notably, Apple announced the new iPhone 8 and 8 Plus. We'll report back with all the details as they're shared. The original story follows.

Apple's latest keynote event is scheduled to take place today at its new Cupertino campus. Among other things, it's expected to reveal the new iPhone--or iPhones, as rumors have suggested for months--and we'll be bringing the biggest news to you here.

The Apple event is scheduled to begin at 10 AM PT / 1 PM ET / 6 PM BST today, September 12. You can watch along live through Apple's website here. Frustratingly, Apple still restricts who can actually watch this stream--if you're on Chrome (even on a Mac), for instance, you won't be able to tune in. You'll need to be using Safari on a Mac updated to v10.11 or later; an iPhone, iPad, or iPod Touch with iOS 9.0 or later; or an Apple TV with v6.2 or later.

We already know what feels like an inordinate amount about the new iPhones; there will reportedly be three of them, including the iPhone 8, iPhone 8 Plus, and iPhone X, the latter of which is a premium model meant to celebrate the iPhone's 10-year anniversary. It's rumored to have a large OLED screen and a bezel-less design that lacks a Home button, but it might be severely supply constrained.

Other possible announcements that we'll hear about today include new models of the Apple Watch, AirPods, and the Apple TV (which is expected to feature 4K support). We'll also get the final details about iOS 11. It remains to be seen if Apple will actually have any surprises amidst all of these leaks. We'll report back with the major announcements, and you can also follow along with GameSpot sister site CNET.


Taken Star Liam Neeson Says He's Finished With Action Movies

By Anonymous on Sep 12, 2017 11:45 pm

Liam Neeson has been one of Hollywood's best regarded leading men for nearly three decades, but in recent years has been known for popular action movies such as Taken, Non-Stop, and Run All Night. However, the star has now announced that his days as an action hero are over.

Speaking at the Toronto International Film Festival, Neeson explained that he was still being offered action movies. "They're still throwing serious money at me to do that stuff," he said, via Sky News. "[But] I'm like: 'Guys, I'm sixty-f******-five.' Audiences are eventually going to go: 'Come on.'"

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Neeson went on to explain that his re-emergence in his 50s as an action hero was "all a pure accident." He continued: "I've shot one that's going to come out in January sometime. There might be another. That's it. But not Taken, none of that franchise stuff."

It was 2008's Taken that kickstarted Neeson's action career. The movie was produced and written by Fifth Element director Luc Besson, and it grossed $226 million worldwide from a modest $26 million budget. It was followed by two sequels.

The movie that is receiving a January release that Neeson refers to is The Commuter. The thriller marks the fourth collaboration between Neeson and director Jaume Collet-Serra, following Unknown, Non-Stop, and Run All Night. Check out the new trailer below:


Destiny 2: Week 2 Reset Day Nightfalls, Challenges, Treasure Maps and More

By Anonymous on Sep 12, 2017 11:40 pm
Join us this week on our first livestream of Destiny's Children where we'll be playing every Tuesday when Destiny 2 resets to do the new activities including Nightfalls, Milestones, Challenges, and repping up the GameSpot Clan.

WWE 2K18: Every Confirmed Wrestler On The Roster

By Anonymous on Sep 12, 2017 11:38 pm


This October, 2K Games will release the next game in its WWE franchise: WWE 2K18. Seth Rollins was revealed as the cover star of this year's game, and more recently, John Cena's career will be highlighted in the deluxe edition of the game, which you can see the contents of above. The biggest news came from early July when it was announced the game will be available on Nintendo Switch. We also discussed some of the changes to this year's game with 2K devs.

For WWE 2K18, the publisher has stated this year's roster will be the biggest one yet, topping last year's edition, which had 177 playable characters, including DLC. Here are the playable characters revealed so far, and we'll be updating this gallery as more are revealed up until its release in October.

Click here to jump ahead to the first batch of roster reveals: 47 characters [August 16]

Click here to jump to the second batch: 35 characters [August 23]

Click here to jump to the third batch: 41 characters [August 30]

Click here to jump for the fourth batch: 45 characters [September 6]

Current number of playable characters: 174

New characters for this year (so far): 36


Seth Rollins (Raw)


Kurt Angle (Raw/Legend)


Preorder bonus


John Cena (Free Agent)


Batista (Legend)


Deluxe edition bonus


Rob Van Dam (Legend)


Deluxe edition bonus


Bray Wyatt (Raw)


The biggest surprise from the first batch of reveals came from all the members of NXT's Sanity appearing in this year's game.


Dolph Ziggler (Smackdown)


Sami Zayn (Smackdown)


Dean Ambrose (Raw)


Baron Corbin (Smackdown)


Kalisto (Raw)


Akira Tozawa (205 Live)


Sin Cara (Smackdown)


Hideo Itami (NXT)


Eric Young (NXT)


Jinder Mahal (Smackdown)


Bushwhacker Butch (Legend)


Bushwhacker Luke (Legend)


Konnor (Smackdown)


Viktor (Smackdown)


Cesaro (Raw)


Sheamus (Raw)


Karl Anderson (Raw)


Luke Anderson (Raw)


Nikki Cross (NXT)


Alundra Blayze (Legend)


Emma (Raw)


Lita (Legend)


Summer Rae (Raw)


Paige (Raw)


Brie Bella (Retired)


Nikki Bella (Smackdown)


British Bulldog (Legend)


Buddy Robert (Legend)


Diamond Dallas Page (Legend)


Big Boss Man (Legend)


Mark Henry (Raw)


Bam Bam Bigelow (Legend)


Bret Hart (Legend)


Dusty Rhodes (Legend)


Undertaker (Legend)


Big Show (Raw)


Andre The Giant (Legend)


Kane (Smackdown)


Diesel/Kevin Nash (Legend)


Luke Harper (Smackdown)


Erick Rowen (Smackdown)


Sawyer Fulton (NXT)


Alexander Wolfe (NXT)


Killian Dain (NXT)


Braun Strowman (Raw)


Goldust (Raw)


Goldberg (Legend)


The second batch of reveals didn't have any huge surprises aside from NXT's Ember Moon. There was quite a bit of last year's WWE 2K17 DLC included in this batch.


Earthquake (Legend)


Jim "The Anvil" Neidhart (Legend)


Larry Zbyszko (Legend)


Brutus "The Barber" Beefcake


Greg Valentine (Legend)


Edge (Legend)


Godfather (Legend)


Eddie Guerrero (Legend)


Daniel Bryan (Legend/Smackdown)


Maryse (Raw)


Naomi (Smackdown)


Sasha Banks (Raw)


Bayley (Raw)


Ivory (Legend)


Natalya (Smackdown)


Mickie James (Raw)


Becky Lynch (Smackdown)


Tamina (Smackdown)


Ember Moon (NXT)


Kerry Von Erich (Legend)


Kevin Von Erich (Legend)


Jey Uso (Smackdown)


Jimmy Uso (Smackdown)


Mojo Rawley (Smackdown)


Zack Ryder (Smackdown)


Shinsuke Nakamura (Smackdown)


AJ Styles (Smackdown)


Bobby Roode (Smackdown)


The Miz (Raw)


Roman Reigns (Raw)


The Rock (Legend)


Randy Orton (Smackdown)


Triple H (Legend)


Brock Lesnar (Raw)


Kevin Owens (Smackdown)


The third batch of stars for the game included a few new 205 Live and NXT stars.


Samoa Joe (Raw)


Big Cass (Raw)


Rusev (Smackdown)


Finn Balor (Raw)


Chris Jericho (Smackdown/Legend)


Rick "The Model" Martel (Legend)


Mick Foley (Legend)


Ricky "The Dragon" Steamboat (Legend)


Jacqueline (Legend)


Rikishi (Legend)


"Macho Man" Randy Savage (Legend)


Mr. Perfect (Legend)


Lex Luger (Legend)


Razor Ramon (Legend)


"Ravishing" Rick Rude (Legend)


Vader (Legend)


Ric Flair (Legend)


Chad Gable (Smackdown)


Alexa Bliss (Raw)


Carmella (Smackdown)


Nia Jax (Raw)


Tye Dillinger (Smackdown)


Apollo Crews (Raw)


Dana Brooke (Raw)


Neville (205 Live)


Shane Thorne (NXT)


Akam (NXT)


Rezar (NXT)


Michael Hayes (Legend)


Jimmy Garvin (Legend)


Tommaso Ciampa (NXT)


Cedric Alexander (205 Live)


Asuka (NXT)


TJP (205 Live)


Roderick Strong (NXT)


Johnny Gargano (NXT)


Jason Jordan (Raw)


Nick Miller (NXT)


Dash Wilder (NXT)


Scott Dawson (NXT)


JBL (Legend)


The fourth, and final, batch of reveals came from IGN, and 44 more stars were added to the roster. However, this does not include DLC, which has yet to be announced.


Tatanka (Legend)


Typhoon (Legend)


Yes, we're aware the picture above is Tugboat.


Tatsumi Fujinami (Legend)


Booker T (Legend)


Trish Stratus (Legend)


Sycho Sid (Legend)


Jake "The Snake" Roberts (Legend)


Christian (Legend)


"Stone Cold" Steve Austin (Legend)


Aiden English (Smackdown)


Goldust (Raw)


Big E (Smackdown)


Kofi Kingston (Smackdown)


Xavier Woods (Smackdown)


Sting (Legend)


Shawn Michaels (Legend)


Titus O'Neil (Raw)


Enzo Amore (205 Live)


The Brian Kendrick (205 Live)


Shane McMahon (Smackdown)


Alicia Fox (Raw)


Stephanie McMahon (Raw)


Ultimate Warrior (Legend)


Charlotte Flair (Smackdown)


Curtis Axel (Raw)


Bo Dallas (Raw)


Kassius Ohno (NXT)


Darren Young (Raw)


Rich Swann (205 Live)


Gran Metalik (205 Live)


Noam Dar (205 Live)


"Gentleman" Jack Gallagher (205 Live)


No Way Jose (NXT)


Primo Colon (Smackdown)


Epico Colon (Smackdown)


Tyson Kidd (Injured)


Billie Kay (NXT)


Peyton Royce (NXT)


Rhyno (Raw)


Curt Hawkins (Raw)


Heath Slater (Raw)


R-Truth (Raw)


Tyler Breeze (Smackdown)


Fandango (Smackdown)


Vince McMahon (Legend)


The head of WWE was announced for the game prior to his 9/12 appearance on Smackdown.



Journey Dev Reveals New Game Called Sky For Apple TV, iPad, iPhone

By Anonymous on Sep 12, 2017 11:31 pm

Journey developer thatgamecompany has revealed a new game for Apple TV, iPhone, iPad, and iPhone called "Sky." During Apple's keynote, Jenova Chen appeared on stage to discuss the game, which bears some striking similarities to Journey and Flower.

Sky is a multiplayer social game where up to eight players from around the world can come together to explore the world above the clouds. Players take control of the Children of Light, and their goal is to bring the light "where it is needed the most." This, based on the short gameplay video, is done through exploring and finding hidden areas.

For those playing on Apple TV, everything can be done with one finger using the Siri Remote. This, according to Chen, makes Sky incredibly approachable to everyone. Sky will have an orchestral soundtrack and, thanks to the 810X fusion chip on the new Apple TV, looks beautiful. Sky is scheduled to launch "this winter."

Click here to watch the Apple Keynote 2017 for the new iPhone 8 release date and see the other major announcements from Apple's big event. We'll report back with the major announcements, and you can also follow along with GameSpot sister site CNET.


Destiny 2 Removing Item That "Shares Elements With A Hate Symbol"

By Anonymous on Sep 12, 2017 11:16 pm

While Bungie is at work on delivering new content to Destiny 2, it's also taking action to remove an inadvertent reference to a hate symbol. The studio announced today that it's removing an item from the game.

"It's come to our attention that a gauntlet in Destiny 2 shares elements with a hate symbol," Bungie said in a pair of tweets today. "It is not intentional. We are removing it. Our deepest apologies. This does NOT represent our values, and we are working quickly to correct this. We renounce hate in all forms." Bungie CEO Pete Parsons added in a separate message, "At Bungie, our company values place the highest emphasis on inclusion of all people and respect for all who work with us or play our games."

Bungie did not specifically call out what the item in question is, but Reddit user xxbiohazrdxx suggested it's the Hunter's Road Complex AA1. This features a logo similar to that of the flag adopted by a particular hate group.

It's unclear how soon this change will be made or whether it will be gone when today's maintenance period concludes. A new update is now available, possibly to introduce the content for the Raid that launches tomorrow, but official patch notes have not yet been released. We also don't know if the item will be removed entirely or if its design will simply be modified. We'll report back as we learn more.


Destiny 2 Servers Down Right Now For Scheduled Maintenance; Bungie Extends Downtime

By Anonymous on Sep 12, 2017 10:53 pm

Update 2: Bungie has announced that it is extending the downtime by an additional hour. Destiny 2's servers are now expected to come back online at 12 PM PT / 3 PM ET / 8 PM BST. Additionally, a new update is now available, although no details regarding it have been shared. It's possible it includes the content for the Raid, which launches on Wednesday.

Update: Destiny 2's servers remained online for a bit longer than expected, but they're now offline. They're expected to remain down for the next four hours or so for Bungie to complete its maintenance period, which follows some instability last night and ahead of the launch of new game modes later this week. The original story follows.

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Destiny 2's servers will go offline today for four hours as part of scheduled maintenance. The process will begin at 7 AM PT/3 PM BST/12 AM AEST, when players will no longer be able to log into Destiny 2 or the first Destiny.

Those that are already in the game will be removed an hour later at 8 AM PT/ 4 PM BST/ 1 AM AEST. The server maintenance is expected to end at 11 AM PT/7PM BST/4 AM AEST. The downtime comes ahead of the first wave of new content for Destiny 2, which includes a refresh of the Nightfall, the Flashpoint on Nessus, the arrival of Xur, and a new Raid.

Destiny 2's first Raid will be available on Wednesday and, if the first game is any indication, will require players to be at the top of their game to complete. To help players get there, we've put together class guides for the Warlock, Titan, and Hunter. We've also got guides on how to get the Sturm, Coldheart, and MIDA Multi-Tool Exotics, which will give you a big advantage.

For lots more on Destiny 2, check out GameSpot's roundup of everything you need to know. It covers our review in progress and many other key details.


The Evil Within 2's New Trailer Showcases More Story Details And Horrific Monsters

By Anonymous on Sep 12, 2017 10:26 pm

Bethesda has shared a new trailer for The Evil Within 2, the upcoming survival horror game from Resident Evil creator Shinji Mikami's studio, Tango Gameworks. The intense video provides another look at the game's dark storyline and the gruesome creatures players will encounter on their journey back into the STEM world.

Set three years after the events of the first title, The Evil Within 2 puts players once again in the role of Sebastian Castellanos. After learning that his daughter Lily is still alive, Sebastian enters the STEM world once again to rescue her. This time, however, he'll be faced with new horrors--among them a twisted photographer named Stefano Valentini--and will have to find Lily before STEM is completely destroyed.

We got a chance to play through an early portion of The Evil Within 2 last month. While the game feels similar to the first Evil Within, we found it places more of a focus on survival and exploration than its predecessor. The game also features a more flexible upgrade system, giving players a greater degree of freedom in how they customize Sebastian and his arsenal.

The Evil Within 2 releases for PlayStation 4, Xbox One, and PC on October 13. We got a chance to speak with the game's creative team at QuakeCon last month about its greater emphasis on exploration and Shinji Mikami's thoughts on Resident Evil 7.


Metroid: Samus Returns Review Roundup

By Anonymous on Sep 12, 2017 10:25 pm

Despite being one of Nintendo's biggest franchises, the Metroid series has lain dormant now for nearly a decade, making this week's release of Metroid: Samus Returns a major occasion for 3DS owners. Notwithstanding last year's cooperative spinoff, Metroid Prime: Federation Force, Samus Returns is the first proper game in the series since 2010, not to mention the first traditional side-scrolling entry in over 13 years.

Rather than continuing the series' story, Samus Returns retells the events of Metroid II. With the aid of developer MercurySteam, Nintendo has completely reimagined the Game Boy title, revamping its visuals, expanding the scope of its map, and introducing new power-ups to the adventure.

Reviews for Metroid: Samus Returns have begun appearing online, and judging by the game's critical reception thus far, it appears to have been worth the long wait for Metroid fans. GameSpot critic Peter Brown called it "both a return to form and a look to the potential future for 2D Metroid games" in our Metroid: Samus Returns review. We've rounded up a sample of other reviews below; for a broader look at the game's reception, be sure to visit GameSpot sister site Metacritic.

  • Game: Metroid: Samus Returns
  • Developer: MercurySteam/Nintendo
  • Platform: 3DS
  • Release date: September 15
  • Price: $40/£35

GameSpot -- 9/10

"As the first 2D Metroid game in over a decade, Samus Returns faces unfairly high expectations. Mercury Steam's involvement, a team known to play fast and loose with classic game traditions, was also a potential red flag for some. In hindsight, there was never anything to worry about, and a lot to look forward to. Samus Returns is both a return to form and a look to the potential future for 2D Metroid games, where combat plays a bigger role and exploration involves clever thinking rather than persistent guessing. Fans get more than they bargained (and hoped) for, and everyone else gets an excellent 2D action game with one of the most captivating and capable video game heroes around." -- Peter Brown [Full review]

IGN -- 8.5/10

"While it's been marketed as a remake of Metroid II: The Return of Samus for Game Boy, Metroid: Samus Returns is more of a much-needed reboot of the 2D Metroid games we know and love. It's a safe, modern take on Super Metroid, one of the greatest games of all time. Aside from some repetitive boss fights and hand-cramping controls, it's nearly everything I could ask for as a fan of old-school Metroids." -- Sam Claiborn [Full review]

Polygon -- 9/10

"To call Metroid: Samus Returns a remake feels unfair. Remakes are old games with new coats of paint: an upgrade in resolution here, reworked artwork there. Samus Returns is far more than that. It's a top-to-bottom reimagining, bringing the bones of a game that's over 25 years old into the modern era with fantastic results." -- Russ Frushtick [Full review]

US Gamer -- 5/5

"All told, Samus Returns is a strong comeback that stakes a legitimate claim on being the best game on the 3DS. MercurySteam has executed on this remake wonderfully, sliding in seamlessly with the rest of the series. It's been a long, frustrating seven year wait, but it's great to have Metroid back. Here's hoping it won't be leaving again any time soon." -- Kat Bailey [Full review]

Game Informer -- 9.75/10

"Samus' last 2D adventure was in 2004 with the GBA release Metroid: Zero Mission, which was a remake of the original Metroid. Despite the lengthy hiatus between 2D entries, I was initially disappointed to hear that MercurySteam's Metroid project was another remake. However, Samus Returns has enough unique content that it feels like a worthy sequel. MercurySteam's first outing with the franchise is also different enough from the recent fan remake AM2R, so fans shouldn't hesitate to pick up this rare gem. This might be Samus' first 2D adventure in more than a dozen years, but it's a great reminder of why we fell in love with the franchise in the first place." -- Ben Reeves [Full review]

Destructoid -- 8/10

"Maybe the next 2D Metroid will take more chances, but Returns is far better than I expected it to be. The faux magic system, while shallow, adds some panache to the action, as do the combat animations that work within the confines of the engine." -- Chris Carter [Full review]


Star Wars Battlefront's DLC Season Pass Is Free Right Now

By Anonymous on Sep 12, 2017 09:54 pm

Ahead of the launch of its upcoming sequel, Star Wars Battlefront's season pass has gone free for a limited time. While an official promotion has still not been announced by EA, you can download the DLC for free right now.

This offer is available on PC (through Origin), PS4, and Xbox One. However, if you're on the latter platform, it seems like you'll need an Xbox Live Gold membership to grab the season pass; PlayStation Plus doesn't appear to be required for the PS4 version. You can claim the season pass through the links below

Whichever platform you grab it on, the season pass will entitle you to all of the DLC expansions released for Battlefront. That includes some solid ones, such as the excellent Death Star-themed DLC. These consist of new maps, modes, and Hero units, among other things.

Star Wars Battlefront II is slated for release on November 17. Unlike its predecessor, it will not have a season pass--all of Battlefront II's maps, modes, and characters will be free. However, a microtransaction system will be present.


Nintendo's NES Classic Mini Edition Returns To Stores Next Year

By Anonymous on Sep 12, 2017 09:34 pm

Alongside plans to expand on the planned availability of the SNES Classic Edition, Nintendo has announced that it will revive last year's NES Classic Edition. Assuming you haven't yet resorted to buying the system at an exorbitant price, you'll have a chance to pick one up at retail price in stores next year.

Few specifics were shared, but we know the NES Classic Edition is coming back to at least North America and Europe. It's still a ways off, however, as it won't hit stores until sometime next summer. In a press release, Nintendo said, "More information about the timing of the return of NES Classic Edition will be announced in the future."

Nintendo didn't provide any indication that the system itself, its selection of 30 games, or its price would be any different than before. However, it wouldn't be a shock if it finds a way to block the hack that allowed users to load additional games on the system, which Nintendo didn't intend to be possible.

The NES Classic Edition first arrived last November. Pre-orders sold out in advance of launch, and those available on release day similarly disappeared in the blink of an eye, quickly leading to a price spike on sites like Ebay. Additional shipments delivered in subsequent months also rapidly sold out--this resulted in a frustrating loop where it would briefly come back in stock but be gone long before everyone could get one. Nintendo ultimately discontinued the NES Classic in April.

These supply issues have been cause for concern to those seeking an SNES Classic, which Nintendo has previously said would be available in far greater supply than the NES Classic. That didn't stop SNES Classic pre-orders from selling out, making it begin to look like getting one--at least without paying an outrageous price--was unlikely, given Nintendo's plans to only offer the system during 2017. Nintendo of America president Reggie Fils-Aime recently tried to assuage concerns, going so far as to "strongly urge" people not to spend more than $80 to get their hands on one. That was followed by today's news that production on the SNES Classic will continue into 2018.


A Mind-Bending Stealth System Will Make You Question Everything In Echo

By Anonymous on Sep 12, 2017 09:30 pm

One look at Echo and it's easy to fall under its spell. Its large and ornate environments are unreasonably pristine. The lead character En dons a pitch-black, high-tech outfit that emits a faceted neon sphere that glows when danger is near. It's a visually stunning game, without a doubt. But to understand the challenges facing En, and the potential in a game like Echo, one look simply isn't enough.

Developed by Ultra Ultra, a team comprised of several ex-IO Interactive employees, Echo is a game conceived with an eye towards stealth--but with something far more interesting under the hood. Deep in space, in an impossibly shiny and decadent palace, En is searching for a loved one. Along the way, she's forced to confront veritable clones. And you are in effect your own worst enemy because you teach them everything they know.

The core conceit can be summed up as AI management and manipulation. If you let yourself get distracted by food while moving from point A to point B, for example, your clones will similarly stop to eat whenever the opportunity arises. Teaching them this can open a path for you to move about unnoticed while they snack away. Conversely, shooting an enemy may make an immediate threat disappear, but it will also clue in other enemies to shoot first and snack later.

The number of actions that you can teach the parade of clones that stand in your way is surprisingly large. Thankfully, enemies will also forget actions over time. Echo's environments operate on a cycle of darkness and light. During the first period of light, the AI will study your every move. In darkness, your actions are yours alone, and you can act freely without imparting any knowledge to your enemies. But when the lights come back on, the AI will put its knowledge to use. It's only when the lights turn off again that their memory is wiped to make room for the next round of behaviors.

Needless to say, this can all get a bit confusing, but it's this complexity which makes Echo so enticing, in addition to its presentation. Carelessness will make your tasks incredibly difficult, but is it not also difficult to be mindful of your every action, and calculate how it will impact you in the future? We should have a better idea when Echo releases on Steam next week (Sept. 19), and down the road when it comes to PlayStation 4.


Destiny 2 Weekly Reset: What You Need To Know

By Anonymous on Sep 12, 2017 09:29 pm

If Destiny 2 is your first Destiny game, or you simply didn't play much of the original, one thing you may be unaware of is how certain parts of the game run on a schedule. By now, you may have noticed that certain things reset daily, but more significant are the those that happen on a weekly basis--the aptly named weekly reset.

A number of activities--and their corresponding rewards--are tied to the weekly reset. In other words, once you complete them, you'll have to wait for the following week in order to complete them again for a new set of rewards. (Among other things, that includes the Nightfall, a high-level Strike that offers some of the consistently best loot you can get your hands on.) It also means you always want to be sure those activities are finished before the weekly reset occurs.

The reset happens at a fixed time, not a week after you complete any given activity. As listed on Bungie's help site, the daily "Ritual" reset occurs at 2 AM PT / 5 AM ET / 10 AM BST / 7 PM AEST during Daylight Saving Time (March to November) and an hour earlier when we're not in DST (November to March). The weekly reset happens at that same time each Tuesday.

Each Tuesday's reset therefore serves as the deadline to finish the Nightfall, Meditations, and the Raid (once that's available). It's also when certain Milestones are refreshed, including weekly Challenges, the Flashpoint, Clan XP, and Crucible's Call to Arms, as well as Clan XP rewards. Additionally, the Eververse inventory of items that can be purchased with Bright Dust changes then; presumably other vendors will cycle out their wares at that point, too.

We're still digging deep into Destiny 2, but there are some basic things you should know (and habits from Destiny 1 you might need to break). Those include not waiting to decrypt Engrams and saving some of your Upgrade Points. You can check out more in our Destiny 2 beginner's guide or our roundup of Destiny 2 guides, tips, and tricks.


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