Tuesday, September 11, 2018

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Free Fortnite Loot For PS Plus Members

By Anonymous on Sep 12, 2018 12:13 am

Here's a heads-up for everyone who plays Fortnite: Battle Royale on PS4 and has a PlayStation Plus subscription: You can download an exclusive set of in-game loot right now for free. It's called the Fortnite Battle Royale: PlayStation Plus Celebration Pack, and it comes with three in-game items you won't find anywhere else.

What kind of items are we talking about? A glider, pickaxe, and skydiving trail. The glider is called the Flappy Glider, and it sports a blue and white design, with googly eyes and a smile forming an adorable face. The axe is the Controller Pickaxe, which features blue lightning bolts, with a pair of analog stick ornaments on top. As for the skydiving trail, it sends PlayStation colors out of your extremities as you plummet from the bus.

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Like with all Fortnite gear, the items in the pack are cosmetic only and do not affect gameplay (though the googly eyes might distract your enemies long enough for you to land a few shots). It's also important to note that you need a PS Plus membership to download the pack, seeing as Fortnite is one of the few games you don't actually need PS Plus to play online.

You can pick up the pack of freebies from the Fortnite PSN page, or by clicking here and adding it to your cart. This is the third set of free Fortnite gear for PS Plus members this year. The other two are no longer available, so you'll want to grab this one sooner than later to make sure you get it in time.

Fortnite is currently in its fifth season, with a whole bunch of weekly challenges still available for anyone who hasn't completed them yet. Read our full guide to Fortnite Season 5 Challenges for tips and tricks to help you get the most from the game.


Streets Of Rage 4 Is A Nostalgic Trip Back To A Classic Series

By Anonymous on Sep 11, 2018 11:58 pm

As one of gaming's respected and loved beat-em-ups, the Streets of Rage series was a hallmark of the Sega Genesis' vast library. Popularizing the brawler sub-genre on home consoles in the '90s, the original trilogy centered around a team of street fighters taking matters into their own hands to fight against gangs and corrupt politicians. Even after 24 years of dormancy, the Streets of Rage games have remained highly respected by fans, who've been anticipating the franchise's return. And now with Streets of Rage 4, the next entry in the series shows that it hasn't lost its touch after its long hiatus.

This isn't the first time developers have tried reviving the Streets of Rage franchise. Sega attempted a revival on the Dreamcast, and Ruffian Games--the developer behind Crackdown 2--also tried its hand at a reboot on Xbox 360 and PS3. But now, the next game in the beat-em-up series will be a true continuation of the Sega Genesis games. Coming from developers LizardCube and Guard Crush Games--who've worked on the Wonder Boy: The Dragon's Trap remake and Streets of Fury EX, respectively--Streets of Rage makes its big return with its predecessor's familiar side-scrolling beat-em-up gameplay, some smooth synth beats, and a brand new visual style for its debut on modern consoles.

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We had some hands-on time with the game at PAX West 2018 and came away impressed with how it's shaping up so far. Right from the beginning of the demo, the game reflects its predecessors' history and legacy. Not only does it pay due respects, it also introduces some new ideas--and a style all its own--that feels more like a natural progression for the series than you'd likely expect. Though the plot of SOR4 is still under wraps, it's clear that another crime wave has swept the city sometime after the events of Streets of Rage 3, forcing veteran brawlers Axel Stone and Blaze Fielding back into action. The developers weren't ready to share any details about other returning characters, but the upcoming game does pull from the familiar tropes, enemies, and style that made the previous games stand out during its day.

The core gameplay remains just as it was in the original games, with the developers citing the second and third titles as their touchstones. The team also stated that they were admirers of the unofficial fan game, Streets of Rage Remake, which offered some inspiration for the new entry. Many of the characters' more iconic moves, such as Axel's Grand Upper make a return. One persistent feeling throughout my time with Streets of Rage 4 was that it all felt very familiar. With that said, some of game's more contemporary changes were clearly apparent. One great feature that fans will dig in SOR4 is a modified super move system. Much like in SOR2, using a special move would deplete some of your health, making for a risk/reward system. In the new game, however, that depleted life can be recovered by immediately following up with regular attacks--similar to Bloodborne's health regen system.

One of the most striking things about Streets of Rage 4 is its new visual style, which is apparent in the game's debut trailer. While the original games featured detailed 2D sprite work, SOR4 uses hand-drawn art for its characters and backgrounds--similar to the style employed in LizardCube's Wonder Boy: The Dragon's Trap. Though some diehards may have reservations about the vastly different look, the new aesthetic still feels consistent with the spirit of past games. Moreover, it offers a much more dynamic look compared to its predecessor's vivid, yet still static cityscape. While brawling against waves of street thugs, we came across several stages in vastly different areas of the city, each showing of a surprising amount of detail and flavor.

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The build we got to play at PAX West was early, featuring some placeholder assets and reused music from the original games. However, the developers were quick to state that the final game will have its own unique score and effects to help make it stand out from the original game. While they were tight-lipped about whether the series' original composer, Yuzo Koshiro, was returning to create new synth-rock tracks for the game, they stated that they were in talks with him and the Sega about nailing the game's particular style.

Coming in 2019 to yet unannounced platforms,SOR4 already seems in great shape. Even from the short demo, action felt incredibly The series' impact on the beat-em-up genre, and its endearing style and presentation--which made it a hallmark of early-90s 2D gaming--have earned it a long-held respect among fans, who have waited patiently for a new game to fill in the void that it left behind. While SOR4 definitely has some big shoes to fill, the developers seem to be on the right track.


PS4's Spider-Man's Ending, Mid-Credits, And Post-Credits Scenes Explained

By Anonymous on Sep 11, 2018 11:43 pm

PS4's Spider-Man makes dozens of references to the stories, allies, and enemies from the wall crawlers' comics. There are quite a few littered throughout the game's final moments, which all seem to be pointing towards a specific comic series.

Although Insomniac has not confirmed a connection, most of the characters in Spider-Man are similar to their counterparts from the Ultimate Spider-Man comics. As opposed to earlier stories that used radiation and pseudoscience as the basis for how Spider-Man and his rogue's gallery of super-villains came to be, Ultimate Spider-Man takes a more modern approach and uses genetic splicing, tinkering, and degradation as the origin story for its heroes and villains. The comic debuted in October 2000 and ran for nearly 11 years, making it the second longest continuous Marvel series that's created by only two people.

Like Ultimate Spider-Man, PS4's Spider-Man gives Peter Parker a larger background in science and mathematics, making him an engineering prodigy. Mary Jane is also the first to find out that Peter and Spider-Man are the same person. Plenty of other characters have similar personalities and appearances to their Ultimate counterparts too, including Aunt May, Rhino, Shocker, Kingpin, and more.

Admittedly, some of the game's characters do not match up with their Ultimate Spider-Man counterparts. Spider-Man's Vulture is Amazing Spider-Man's Adrian Toomes, and not Ultimate's Blackie Drago. The Vulture costume is similar in both the game and comics though, as is Toomes' poor health (he's initially not in Ultimate because he dies from an illness). There are enough similarities, though, to use Ultimate Spider-Man to help dissect the final scenes of the game.

Spoiler Alert: The rest of this article delves into the ending, mid-credits, and post-credits scenes of Spider-Man, as well as major plot points from the Ultimate Spider-Man comics.

The Ending: A New Ally

A lot happens in the final moments of Spider-Man, but one of the more puzzling developments is the departure of Silver Sable. After being prominently featured in promotional material for the game, Silver Sable has a pretty minor role in the overall story. She leads the private military force hired by Norman Osborn to keep order in the city, but after warming up to Spider-Man she just leaves. Moments before the final battle, she calls Peter to say she's gone home and we never see her again. It's odd she was included in the game at all with how minor a role she plays.

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That changes if this Silver Sable is inspired from her Ultimate counterpart. In Ultimate, Silver Sable is initially one of Spider-Man's villains, but only because she was hired to hunt him down. She has a begrudging respect for the wall-crawler and tolerates him when a job needs to get done. More importantly, Silver Sable and Spider-Man eventually team up in Ultimate, and it's to take down Venom in the "War of the Symbiotes" arc.

Spider-Man's post-credits scene reveals that Venom's origin might be on the horizon, and that lends more credence to the prediction that Silver Sable will return to New York. Silver Sable might have been introduced in this game so that she and Spidey can work together to hunt down Venom in a future expansion or sequel.

The Mid-Credits Scene: Peter's Successor

In Spider-Man's mid-credits scene, Miles reveals to Peter that his body is undergoing some changes, before showcasing that he can stick to the ceiling. Peter immediately jumps up to join him to reveal that he's Spider-Man. It's a touching, almost brotherly moment.

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Miles Morales was first introduced in 2011's Ultimate Fallout, which ties into Ultimate Spider-Man's final arc. Like Peter, he's bitten by a genetically enhanced spider from Oscorp's lab. This gives Miles similar powers to Peter, including the ability to stick to walls, super strength and reflexes, and an enhanced sixth sense. However, Miles is bitten by a different species of spider, so he ends up with a few more powers. Miles isn't as strong as Peter, but he can emit a paralyzing venom from his fingertips and camouflage himself against nearly any surface, rendering him invisible.

We'll have to wait and see whether or not Miles has inherited all of the powers he has in Ultimate, but the fact that he has powers at all might foreshadow a dark future. In Ultimate, Miles becomes a superhero to honor Spider-Man after New York watches Peter Parker give up his life to stop the Green Goblin in the "Death of Spider-Man" arc. There's no guarantee that Insomniac is moving towards that storyline, but the post-credits scene does hint at the rise of Green Goblin. In the game's final battle, Peter also lets himself get stabbed so he can stop Doctor Octopus and save the ones he loves, so it's not that big of a stretch to imagine him sacrificing himself in a future game.

The Post-Credits Scene: Two New Foes

As stated before, Spider-Man's post-credits scene hints at two possible supervillains appearing in Peter's future: Venom and Green Goblin. There's a lot to unpack in that final scene, including the fate of Harry Osborn. Earlier in the game, Peter and Mary Jane learn that Harry didn't go abroad for vacation but instead left the country to receive intensive treatment for a genetic disorder. In the post-credits scene, we find out that Harry didn't even leave. His father is keeping him in a tank that's filled with green liquid.

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This green liquid is most likely OZ. In Ultimate Spider-Man, Norman Osborn develops the green goo as an experimental drug that boosts strength, reflexes, and intelligence. He's not completely successful in keeping the substance stable, and so he tests the drug on other animals, one being spiders. When the spiders bite Peter and Miles, they transfer the drug in a less volatile state into their systems, which is why Peter and Miles are enhanced without becoming deformed in the process. Perhaps in the game's continuity, Norman developed OZ as a way to strengthen his son and stabilize his genetic condition. However, it's clearly not enough as Norman also has a black substance webbed around Harry that's seemingly keeping him alive in suspended animation. The black web reacts to Norman when it senses the man's presence. It might be what's keeping the OZ from mutating Harry.

In Ultimate Spider-Man, the symbiote isn't an alien, but a man-made suit that's seemingly alive. Its primary purpose is to cure cancer by strengthening the host body's immune system and giving them superhuman levels of strength and endurance. Perhaps--much like the OZ--Norman builds the suit for his son, and the suit--much like its Ultimate counterpart--desires more humans to feed on in order to strengthen its host. If the suit's hunger for more humans is strong enough, or if it feeds on the OZ, it could break Harry out of his tank and transform him into the toothy black monster that pushes Silver Sable and Spidey to work together.

If that's the case, stopping the suit would kill Harry, as it looks like it might be the only thing keeping him alive. The loss of his wife and son would probably drive Norman to madness and cause him to try and take revenge on Spider-Man, who he'd see as a murderer. If Norman ingested unfiltered OZ, then like his Ultimate counterpart, he'd transform into the monstrous-looking Green Goblin. His war against Spider-Man might lead to Peter giving up his life to save the city, and pave the way for Miles to become New York's next friendly neighborhood wall crawler. Insomniac has already proven they're willing to kill off major characters--like Aunt May--in order to tell an emotional story, so killing off Peter at the end of Spider-Man 2 so that Miles can be the protagonist of Spider-Man 3 is not so far-fetched.

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But of course, that's just all speculation based on the information we can glean from Spider-Man's final scenes. We'd love to hear what you all think. Again, not all characters in Spider-Man follow the same beats as Ultimate Spider-Man so Insomniac could draw inspiration from a completely different comic--like Amazing, Spectacular, or All-New, All-Different--or create a completely unique storyline. What type of future do you think the final scenes of Spider-Man are hinting towards? Leave your responses in the comments below.

Spider-Man is currently only available for the PS4. We loved it, and gave the game a 9/10 in our review. Insomniac has revealed that the game is getting a New Game Plus mode in the future, as well as a three-part DLC expansion called The City That Never Sleeps.


Killer PS4 Game Deals In The PlayStation Picks Sale (US Only)

By Anonymous on Sep 11, 2018 11:18 pm

Each Tuesday, Sony kicks off a new weekly sale on the PlayStation Store. This week it's the PlayStation Picks Sale that's offering up big savings on all kinds of fantastic PS4 games across all genres. As usual, PlayStation Plus members get an additional 10% discount on most of the games in the sale.

Lots of big-name games got temporary price cuts, including Battlefield 1 for just $6. And as luck would have it, you can also pick up the game's Premium Pass for free this week on the PlayStation Store--a sweet deal, considering it normally runs $45 on its own.

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The narrative-focused game Detroit: Become Human was one of the year's big PS4 exclusives; it's on sale for $36. Another narrative game, What Remains of Edith Finch, is down to $10, as is the party-based RPG Divinity: Original Sin - Enhanced Edition. And for those times when you're in the mood to slay demons for loot, you can get Diablo III: Eternal Collection for $30.

Maybe you enjoyed the Mega Man 11 demo and want more of the Blue Bomber in your life. You can grab games 1-10 by picking up Mega Man Legacy Collection for $6 and Mega Man Legacy Collection 2 for $12. That will get you caught up on the robotic hero's exploits in time for the sequel's October 2 release.

You'll find more of our other picks for this week's best game deals below, or you can find the complete list of sale items here.


WWE 2K19 Week 3 Roster Reveal Includes Ted DiBiase, The Rock, And More

By Anonymous on Sep 11, 2018 11:07 pm

Every year, 2K's WWE series boasts an incredibly large roster, and this year will be no different. Before the newest announcement, there were already over 140 playable characters in WWE 2K19. Now, a new batch of legends have been revealed. Get ready to book some dream matches.

Smackdown superstars Rusev and Lana hosted the video from 2K once again, and they were joined by Cesaro and Sheamus. Throughout the presentation, some huge names from the past were revealed, including Ted DiBiase, Mr. Perfect, Big Boss Man, and more. In total, so far, there are over 180 playable in this game now. It's one of the largest rosters for the series to date.

This year's game features the return of Showcase mode, where you play through a WWE superstar's career. This time around, Daniel Bryan is featured. You'll start the story in his first WWE match against John Cena, when Bryan was called Bryan Danielson. From there, you'll traverse his journey to become WWE Champion, his early retirement from injury, and his triumphant return to WWE.

While WWE 2K19 is coming to PS4 and Xbox One, it will be skipping out on a Switch edition this year. "WWE 2K19 will not be available on Nintendo Switch," a 2K spokesperson said. "2K is focused on making the best possible experience for WWE 2K fans and will continue evaluating all opportunities to deliver the franchise across additional platforms."

WWE 2K19 will be available on October 9, but the Deluxe "Woo" Edition lets you play four days early.

WWE 2K19 Roster Reveals

  • "Rowdy" Roddy Piper (Woo Edition)
  • Dusty Rhodes (Woo Edition)
  • "Macho Man" Randy Savage (Woo Edition)
  • Ricky "The Dragon" Steamboat (Woo Edition)
  • Undertaker (Woo Edition)
  • Ric Flair (Woo Edition)
  • Booker T
  • Kurt Angle
  • Rey Mysterio
  • Mr. Perfect
  • Jake "The Snake" Roberts
  • Batista
  • Alundra Blayze
  • Diamond Dallas Page
  • Eddie Guerrero
  • Lex Luger
  • Sting
  • Ricky Morton
  • Robert Gibson
  • Shawn Michaels
  • Ted DiBiase
  • Trish Stratus
  • Ultimate Warrior
  • Rikishi
  • Lita
  • Razor Ramon
  • The Rock
  • Kevin Nash
  • Bret "Hit Man" Hart
  • Andre The Giant
  • "Ravishing" Rick Rude
  • Christian
  • Papa Shango
  • Goldberg
  • Bam Bam Bigelow
  • Big Boss Man
  • Beth Phoenix
  • British Bulldog
  • Brutus "The Barber" Beefcake
  • Diesel
  • Edge
  • Greg "The Hammer" Valentine
  • Jacqueline
  • Ivory
  • Jim "The Anvil" Neidhart
  • Kane
  • Mr. McMahon
  • Rick "The Model" Martel
  • Scott Hall
  • Stephanie McMahon
  • "Stone Cold" Steve Austin
  • Tatanka
  • Sycho Sid
  • The Godfather
  • Vader


Apple's iPhone XS Event: How To Watch And What To Expect

By Anonymous on Sep 11, 2018 11:00 pm

Apple's much-anticipated iPhone event is coming on September 12, and based on the (rather convincing) rumors out there, it could be one of the biggest launches for the company's mobile offerings yet. Top of mind is, of course, the successor to the iPhone X, reportedly called the iPhone XS. The rumors indicate there will be at least two versions: the iPhone XS, which will be 6.1 inches and will be the more affordable model, and the iPhone XS Max, which will be a whopping 6.5 inches (the biggest iPhone yet).

GameSpot's sister website, CNET, will have full coverage of the event, featuring several longtime Apple watchers and coming to you live from the Steve Jobs Theater in Cupertino, California. The pre-show begins at 9AM PT / 12PM ET / 5PM BST, with the main event kicking off at 10AM PT / 1PM ET/ 6PM BST. You can watch the livestream of CNET's coverage here, where they'll also have a liveblog of all the big announcements.

Nothing has been confirmed by Apple, but 9to5Mac has shared tons of details about the new iPhones, including a new second-gen 5.8-inch model and rumors of an updated Face ID and improved rear camera. We may also learn about a new generation of Apple Watches, iPad Pros, and possibly get a first look at the successor to the Macbook Air. Here's what Apple is rumored to be announcing:

We could also see the below products announced on September 12, but they could easily make an appearance in October or even later:

For more on everything we're hoping for and everything that's expected, check out CNET's full preview of Apple's upcoming iPhone event.


PS4's Spider-Man Is Getting A New Game Plus Mode

By Anonymous on Sep 11, 2018 10:44 pm

Insomniac Games has announced that PS4's Spider-Man is getting a New Game Plus mode. The developer revealed that a team is currently working on the mode via a tweet.

New Game Plus will allow you to replay through Spider-Man with all of the wall crawlers' abilities and skills that have been unlocked in a previous save. Although it hasn't been confirmed for this game, most New Game Plus modes also increase enemies' health and damage output. A few, like the one in Batman: Arkham Knight, even make minor changes to certain cutscenes and add late-game enemies to the earlier fights. Insomniac doesn't have an estimate for the New Game Plus mode's release date yet.

New Game Plus isn't the only post-launch addition coming to Spider-Man. Insomniac has also revealed a three-part DLC expansion for the game titled The City That Never Sleeps. The first part, called The Heist, releases on October 23. The Heist focuses on the return of one of Peter Parker's former flames, Felicia Hardy. Also known as the Black Cat, Felicia is an ex-jewel thief who abandons a life of crime in an attempt to be worthy of Spider-Man's affection. Felicia is referenced throughout the main game in one of the side-quests, promising "her Spider" that she'll see him again soon.

The second part of The City That Never Sleeps is called Turf Wars and will be releasing in November. The final chapter, titled Silver Lining, launches in December. All three parts add new story missions, challenges, enemies, and suits to the game. You can purchase each one individually for $10, or buy The City That Never Sleeps collection for $25.

Spider-Man has been one of our favorite PS4 exclusives of 2018. In our Spider-Man review, we gave the game a 9/10. If you're going to pick up Spider-Man, read our list of 11 essential tips you should know before starting. We've also compiled a gallery of the most intriguing Easter eggs from the game, a guide for how to best use all of Spidey's new gadgets, and a list of the 12 most valuable combat and traversal skills.


Square Enix Pulls Game From Steam, Then Announces A PS4 Remaster

By Anonymous on Sep 11, 2018 10:30 pm

Last week, Square Enix discontinued physical and digital sales of its last-gen JRPG, The Last Remnant, on PC. The publisher didn't offer any explanation for the game's seemingly abrupt removal from Steam, but the reason has now become clear: Square Enix has announced The Last Remnant is being remastered for PS4.

Originally released in 2008 for Xbox 360, The Last Remnant is a turn-based RPG set in a world filled with magical, power-granting artifacts known as Remnants. The game casts players in the role of Rush Sykes, a young man who embarks on a quest to rescue his kidnapped sister and becomes embroiled in a political struggle revolving around the aforementioned Remnants.

The original Xbox 360 version was praised for its intricate battle system and beautiful art, but it was held back by glaring technical issues. A PC port arrived in 2009 and addressed many of the problems that plagued the Xbox 360 version. GameSpot awarded the PC release an 8/10, writing in our Last Remnant review, "By fixing the frame rate and other technical issues that encumbered the Xbox 360 version, Square Enix has improved the entire experience, allowing the great story and fun gameplay to sparkle on their own terms."

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A PS3 version of The Last Remnant was also originally announced but never released, making this the first time the RPG will be available on a Sony console. Square Enix says the upcoming remaster uses Unreal Engine 4. You can take a look at some screenshots and a teaser trailer for the game above.

The Last Remnant Remastered releases digitally for PS4 on December 6. It can be purchased for $20. Despite originally launching on Xbox 360, neither an Xbox One nor a PC version have not been announced. Given its recent delisting from Steam, however, it seems likely the game will at least come to the latter platform sometime down the line.

This isn't the only surprise remaster Square Enix has announced recently. Earlier this week, the publisher revealed that a remastered version of the GameCube Final Fantasy spin-off, Final Fantasy Crystal Chronicles, is coming to PS4 and Nintendo Switch in 2019. Unlike the original GameCube version, which allowed up to four players to adventure together locally, but only if each one had a Game Boy Advance system, the upcoming remaster features online multiplayer.


Call of Duty: Black Ops 4 Blackout Beta Duos Live

By Anonymous on Sep 11, 2018 10:28 pm
Rob and Erick team up to try to get a victory in Call of Duty's new battle royale mode Blackout now in beta on PS4.

Captain Marvel Images: Skrulls, Two-Eyed Nick Fury, And More

By Anonymous on Sep 11, 2018 10:13 pm

Wednesday was a big day for those who have been impatiently awaiting the arrival of Marvel's next film, Captain Marvel. We got not just a look at Brie Larson in her superhero costume, but also a bunch of new information and photos from the upcoming movie. The next entry in the Marvel Cinematic Universe--and the only one standing between us and the Avengers: Infinity War sequel--is due out next year. As you can see below, it features a two-eyed Nick Fury and the Skrulls, among other things.

The new photos from the film were shared by Entertainment Weekly, where you can see all 10 images. They mark the first we've seen from Larson's superhero debut, and they don't disappoint. Not only can she be seen in her costume as the titular Captain Marvel--in an image featuring far less Photoshopping than the cover version--but several other details are given away.

Most notably, Captain Marvel brings back Nick Fury back--but in a major change, he actually has both of his eyes. As the movie is set in the 1990s, a younger version of the director of SHIELD will be introduced, long before he starts wearing his signature eye patch. Perhaps the movie will actually show how he loses his eye?

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Also seen in the photos are the introduction of the Skrull alien race. In one image, they are walking out of the ocean, led by Talos (Ben Mendelsohn). According to a caption from EW, the Skrulls are among the "nastiest and most notorious baddies" in all of Marvel comics. Take that, Thanos.

The last photo we want to highlight is the first look at Maria Rambeau (Lashana Lynch). As EW explains it, Maria is one of Carol Danvers' oldest friends and a fellow Air Force pilot, who flies under the call sign Photon. She's also a single mother to a young daughter, which is where things get interesting. In the comics, Maria's daughter is Monica, who ends up with superpowers and grows up to become an Avenger.

Monica has been known as Photon, but also Captain Marvel for a time. She's currently known as Spectrum. As Marvel plots out phase four of the MCU, it will be interesting to see if the introduction of Maria opens the door for Monica to become a big part of the franchise's future.

You can see the rest of the photos over at Entertainment Weekly. Captain Marvel is in theaters on March 8, 2019.


Mayans MC: That Sons Of Anarchy Gemma Cameo, Explained

By Anonymous on Sep 11, 2018 10:13 pm

The spirit of Sons of Anarchy is alive and well in Mayans MC. In fact, it's even more alive than most fans of the FX biker drama expected. It was already known that Emilio Rivera would be reprising his Sons role as Mayans godfather Marcus Alvarez in the new series. That's far from the only link to Sons of Anarchy that can be found in the first episode of Mayans MC, though. Warning: The following contains spoilers from the pilot episode of Mayans MC.

In one of the episode's flashbacks to eight years before the current time, none other than former biker queen Gemma Teller (Katey Sagal) appears. She can be seen in the background of a prison visiting room as a recently-incarcerated EZ (JD Pardo) breaks up with Emily (Sarah Bolger). When the split gets louder and more dramatic than is allowed in prison, Gemma is seen more clearly, reacting.

While this is an exciting moment for Sons fans, it's not just a throwaway cameo. In fact, it's a small piece of a bigger puzzle according to Mayans MC co-creator Kurt Sutter. "Having Gemma there in the pilot was fun for us and will speak to something we want to do later on," he explained at the Television Critics Association press tour in a small group interview. "It's a little bit of a nod to Sons, but I think also there's a reason why she was there and we'll find out what it is later on."

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As co-creator Elgin James told GameSpot, this isn't the last connection to the original series that will build to something more. "All these little things that [Kurt] plants all pay off somehow," he teased. "So that's all I know is that nothing is just thrown away."

Making sure nothing is a simple cameo is what helps Sutter to ensure Mayans MC doesn't trample on the mythology built by Sons, which is the one unbreakable rule James says he was given. As for what Gemma's appearance means, there's no telling. After all, while she was alive eight years ago, she's dead now. So anything they do to include Gemma in the Mayans storyline will have to remain in the past.

She's also not necessarily the last Sons character fans will see pop up on Mayans MC. Truthfully, anyone is on the table--even Jax Teller (Charlie Hunnam) himself. That is, as long as it means something. "Whomever I bring back, I can't do it for a sensational one hit kind of thing," Sutter said. "There has to be an integral part of why it's important to the new mythology."

Still, Jax is a long shot. Hunnam has yet to appear on a TV series since the conclusion of Sons of Anarchy and has a number of films in the works. However, if it makes sense from a plot standpoint, Sutter isn't opposed to calling on his former star. "For me to bring Jax back in a flashback, it would really have to be integral to the story," he said.

Mayans MC airs Tuesdays at 10 PM ET on FX.


The Predator Deletes Scene Featuring Registered Sex Offender

By Anonymous on Sep 11, 2018 10:12 pm

As The Predator prepares for its world premiere screening at the Toronto International Film Festival, it's now been revealed that a sizable change has been made to the film. A scene featuring star Olivia Munn has been deleted from the final cut due to one of the actors it featured.

According to the LA Times, the scene in question featured actor Steven Wilder Striegel, a longtime friend of The Predator director Shane Black who appeared in a scene where he hits on Munn's character. It was removed after 20th Century Fox, the studio behind the movie, learned that Striegel is a registered sex offender. In a statement, Fox said, "Our studio was not aware of Mr. Striegel's background when he was hired. We were not aware of his background during the casting process due to legal limitations that impede studios from running background checks on actors."

His status as a sex offender stems from pleading guilty to charges of risk of injury to a child and enticing a minor by computer in 2010, for which he served six months in jail. Following his release, Black cast him in small roles in both The Nice Guys and Iron Man 3.

In a statement to the Times, Black defended his casting choice. "I personally chose to help a friend," he said. "I can understand others might disapprove, as his conviction was on a sensitive charge and not to be taken lightly."

The director, however, changed his stance after reading the story in the Times. "Having read this morning's news reports, it has sadly become clear to me that I was misled by a friend I really wanted to believe was telling me the truth when he described the circumstances of his conviction," Black said, according to The Hollywood Reporter. "I believe strongly in giving people second chances--but sometimes you discover that chance is not as warranted as you may have hoped."

Black continued, "After learning more about the affidavit, transcripts and additional details surrounding Steve Striegel's sentence, I am deeply disappointed in myself. I apologize to all of those, past and present, I've let down by having Steve around them without giving them a voice in the decision."

For her part, Munn thought it was "both surprising and unsettling that Shane Black, our director, did not share this information to the cast, crew, or Fox Studios prior to, during, or after production." However, she credits the studio for removing this piece of the movie. "I am relieved that when Fox finally did receive the information, the studio took appropriate action by deleting the scene featuring Wilder prior to release of the film," she told the Times in a statement.

Additionally, Striegel himself has spoken out. "I've known Shane Black 14 years, well before this incident, and I think it's worth noting that he was aware of the facts," he said to the Times. "Shane can speak for himself, but I'm quite certain that if he felt I was a danger in any way to have around, he would not have."

Now, with the scene removed and the picture locked, The Predator is ready for audiences to see. It hits theaters on September 14.

Original story has been updated to include a second statement from director Shane Black.


WWE Hell In A Cell 2018: Updated Match Card, How To Watch, Date, And Mick Foley's Return

By Anonymous on Sep 11, 2018 09:17 pm

Mick Foley is headed back into action! However, he won't be fighting anyone in the ring. He'll be the referee for the main event of the evening, which is Roman Reigns vs. Braun Strowman for the Universal Championship. And just like the title of the WWE PPV, this will be a Hell in a Cell match.

On Sunday, September 16, WWE will host its annual PPV Hell in a Cell, coming to you live from the AT&T Center in San Antonio, Texas. Competitors will be locked in a gigantic chain-linked enclosure and have to duke it out. Many times, the fight explodes out of the cell, and for some reason, the superstars climb to the top of it, and someone falls or jumps off the top. It's terrifying. As of this writing, there are two Hell in a Cell matches, and there may be even more.

The event will air on PPV and the WWE Network at 4 PM PT / 7 PM ET / 12 AM BST (Sept. 17). Just like every PPV, there will more than likely be a Kickoff Show before the main card starting one hour prior. There will be at least one match on the pre-show, which hasn't been announced yet.

Almost every year, fans remain on the edge of their seats as WWE superstars perform in the enclosed structure, then break out, climb to the top, and almost kill themselves jumping off of it. Considering that Jeff Hardy is fighting Randy Orton in the cell this year, that may mean Hardy will swanton off the top, and fans will collectively have a heart attack.

It's still early, but there have been a few matches already booked for the card, outside of Hardy/Orton. Brie Bella--who I thought was on Raw--teams up with her husband Daniel Bryan to take on Maryse and her husband The Miz. Both Miz and Bryan put on a fantastic match at Summerslam, so this should be a fun one. In additional, three title bouts have been booked. Former Raw Women's Champion Alexa Bliss gets her rematch against Ronda Rousey, and hopefully, Rousey won't ragdoll her around again like the squash match at Summerslam. There's also both the WWE Championship and Universal Championship matches as well.

At the time of this writing, there are only six matches booked for the event, but you can expect this card to fill up exceptionally quickly in the next week or so, including matches for the United States, Intercontinental, Raw Tag, and Smackdown Tag Championships.

Hell in a Cell match card:

  • Jeff Hardy vs. Randy Orton (Hell in a Cell match)
  • Dolph Ziggler & Drew McIntrye (c) vs. Seth Rollins & Dean Ambrose (Raw Tag Team Championship)
  • Daniel Bryan & Brie Bella vs. The Miz & Maryse
  • Charlotte (c) vs. Becky Lynch (Smackdown Women's Championship)
  • Ronda Rousey (c) vs. Alexa Bliss (Raw Women's Championship)
  • AJ Styles (c) vs. Samoa Joe (WWE Championship)
  • Roman Reigns (c) vs. Braun Strowman (Hell in a Call match for the Universal Championship with Mick Foley as guest referee)

Make sure to come back to GameSpot on Sunday, September 16 for live coverage of the event.


How Life Is Strange 2 Aims To Surpass The Original By Finding Its Own Voice And Identity

By Anonymous on Sep 11, 2018 09:15 pm

The original Life is Strange from Dontnod Entertainment turned out to be one of the biggest surprises of 2015. As an episodic adventure game focusing on the everyday struggles of Max, a high-schooler and outcast in a small town, her life gets even more complicated when she discovers the ability to turn back time. Subverting the mundanity of everyday life with a supernatural undercurrent, the twists and turns that its story took while simultaneously telling an incredibly heartfelt and tragic tale of young love between Max and fellow outsider Chloe, it earned itself a lot of praise from fans. After the release of its prequel Before The Storm, the developers were ready to move onto the next game in the series, now centering around the story of two brothers on the run.

Set three years after the first game, Life is Strange 2 focuses on the new central characters Sean and Daniel Diaz. After a tragic run-in with the police, Sean and his younger brother flee from home, leaving everything they know behind. With some ties to The Awesome Adventures of Captain Spirit, and some connections to the first game, the story of the two brothers and their loyalty to one another will be tested. With every choice leaving an impression, the sequel's story will offer more branches than the original, leading to some unexpected consequences for the young duo. We sat down with Life is Strange 2's lead writer Christian Divine and voice-over director Philip Bache, who talked about the daunting task of living up to the original, while also expressing their excitement on crafting a new story.

No Caption Provided

Though this is a sequel, it's also its own unique story. Can you talk about what it was like coming up with something brand new, that retains a similar dynamic, while also not stepping on the toes of the original? It must have been challenging trying to follow up the first game.

Christian Divine: Yeah. Michel Koch [co-director] and Jean-Luc Cano [co-writer], who came up with the original story, they wanted to move forward with this game. We all love Max and Chloe and all the other characters, but we wanna be ambitious and keep moving forward and expand the universe. It's not just those characters. So the exciting thing is just to explore a different kind of relationship, the sibling relationship, which evolves. Education and experience, in a road trip format. We all love this kind of road trip format because it opens you up to all these really cool narrative experiences you can have, and other characters you meet along the way.

We all knew we were gonna do something different and weren't gonna do the same characters, same story. So I think it was not so much a challenge for us in that sense, but it was more of a challenge when it came to the players, because they love those characters so much, to get them to embrace these characters on this journey was the biggest challenge I think in terms of it.

Philip Bache: We also have the same core team from the original, and there's a lot of trust among the different departments [at Dontnod]. But it's a challenge in that we know how much Life is Strange 1 is loved and we're pushing it. For me, I think we're all beating up what we're doing so much more now. So I definitely feel the pressure in the voiceover booth. I can feel the pressure from the team. But we're taking it head on. I do appreciate the challenge. If it was to keep going the same way and we were gonna keep doing that, it's like we can't--but there is a threshold for everyone for a story. For one person it might be like, "Oh, I could have fun with Max and Chloe for 10 years."

Other people might be like one year. For me, what's interesting is the new characters, you're gonna fall in love with just as much. If we did our jobs, you will. If we didn't, people aren't gonna enjoy it. But from what I've seen, it's been great. I'm a tough critic, but I've loved everything we've been working on, everything I've seen that was written, everything.Christian Divine: I think the main thing is that as an artist and creator--it may sound cliché or pretentious but it's not--you wanna challenge yourself and you wanna move forward. Art is like evolution. You should move forward.

No Caption Provided

To speak on challenges a little more, did you have to come up with a lot of ways to not disrupt one player's view of what the LiS canon was? Since the original had multiple ending, and this game is set years after and some characters from the original will return, did you feel you have to make story choices that wouldn't go against certain decisions fans made?

CD: Right, well--there's no canon to us. There's definitely a canon for the player. The player is the one that determines the outcome. The player is the one that says, "it's bae or bay" [a reference to the defining choice in LiS1]. They decide that and that's what they care about. It's not up to anybody, us to say no. Because it's not canon. Otherwise you'd have one ending only. That would be canon. The point of a choose-your-adventure book or a genuine adventure narrative, is for you to dictate what the outcome is, all based on your choices. So I think you're always gonna have, based on the amount of choices, several different endings. We're gonna have different branches in Life is Strange 2.

PB: You know what's tough about that is it would almost kinda stink for a player in a way to say, yeah you played the game, you made a choice but this one was right or this one was wrong. That kinda takes away everything of what the gameplay and the experience is of Life is Strange. So if I made a choice and then it turned out canon was the other thing, it would kinda stink.

Also, that's a huge challenge for any sequel now, to creatively come up with a story that fits within the universe, while also allowing the player to still have that choice. It's tough but I prefer it that way. Who's to say what other properties under the Life is Strange umbrella will do with some of the story, or what could be considered canon. Also to follow up what I said earlier, there's also still the supernatural element as well. There's still core characters that hopefully you'll fall in love with. But I think a lot of what Life is Strange is about is supernatural, core characters you can really fall in love with. A very grounded story. That's what I loved about the first one.

It's usually challenging to come up with ways to offer a decent balance for those types of stories.

PB: Yeah, but it's also like the groundwork of the story, which is what I want. Then it feels real.

CD: That's actually how you make people believe the supernatural. You create a very similar to that and then you can pull them in. I mean, Stephen King is the master and he became literally popular in the '70s because he was literally creating blue collar supernatural horror and nobody had ever done that before. Nobody had ever said, "What if the washing machine might eat you? What if the beer can has a hole in it and you start getting toxified? What if your dog goes rabid?" It's a very mundane, suburban situations and he pulls in that supernatural element into it. So you buy it based on the setting of it.

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You've kept a lot of the game under wraps for a while, and it's already going to be released fairly soon. Can you talk about of the biggest successes you've had with creating the game, while also some of the challenges you had?

CD: Good question; I'd say the biggest challenge of course was writing varied, diverse characters, and make them believable. As a writer, your job is to make these characters that are so different and unique, believable. So that to me is always a challenge. But what I'm proud of the most with this game is that I think we've hit that level of engagement in terms of the characters and their relationships in creating a world that has these social issues that we're gonna deal with, along with elements of the supernatural story. So I feel like we're nailing this particular new world where the player can decide its fate. The acting of the kids are wonderful and the team did a great job directing them. It's hard to direct kids by the way. It's one of the hardest things, literally the hardest thing to do I think is direct kids.

But I'm also proud of the narrative expansion of our game. I am proud of the fact that I really feel like we're pushing narrative boundaries and hopefully creating something new. And it's a wonderful new wave of this. Not just for Life is Strange. It's a wonderful new era of storytelling. So it's fantastic to be part of it and it's great to see storytelling finally reflect and start evolving to the place where it should be. Games are a very young industry when you look at it. It's only 30 years old technically. From palm to digital is only 30 years and now we're at this point we have the technology and now the narration needs to jump up and start matching. The storytelling needs to rise to the technology.

PB: The thing I've been most proud about has been a lot of people don't know that my job exists. A lot of people, it's disregarded. If I did my job correctly, hopefully it stands out. I think I've been lucky, not just with the Life is Strange projects, but with other projects and be able to show that, "Well, if I've been able to do it this many times, hopefully there's something to it for the people who are good at it."

That's been the thing I've been most proud of, is pushing performances in games to mean something. Because a game like this really, I think, it needs it. If it doesn't have it as much as in other games like this, or any other game, then our fans are gonna make that clear. So I've pushed the performances pretty hard with everybody else. That's difficult. But maybe the most difficult is knowing how much people are gonna have a closer eye on Life is Strange 2 because of how much they love Life is Strange 1. We're all pushing ourselves, I think, harder than before.


New To Netflix This Week: Netflix Originals, TV Series, And Movies (US)

By Anonymous on Sep 11, 2018 09:12 pm

It may be the middle of the month, but Netflix is still releasing a ton of content to keep its subscribers busy during the week. There is something for everybody, including the return of a couple fan favorite Netflix originals and a former SNL cast member who has a new TV show.

The biggest thing coming out this week is the second season of the mockumentary series American Vandal. In Season 1 of the Netflix original, the series tried to figure out who at a local high school painted penises on the faculty's cars. With Season 2, the series attempts to uncover who made everyone at another school poop their pants. The trailer for the new season--coming out on September 14--is hilarious. Additionally, BoJack Horseman returns for Season 5, and surely, the adult animated series will provide some laughs and ridiculous situations.

Former Saturday Night Live cast member Norm MacDonald has a new series on Netflix and it's aptly named Norm Macdonald Has A Show. On the series, MacDonald interviews celebrities like a traditional late night series, but he does it his way, which is a bit more laid back, and at times, he doesn't hold back. The new series launches on September 14.

Check out all of this week's releases for US Netflix subscribers below.

September 10

  • Call the Midwife: Series 7

September 11

  • Daniel Sloss: Live Shows
  • The Resistance Banker

September 12

  • Blacklist: Season 5
  • Life
  • On My Skin

September 14

  • American Vandal: Season 2
  • Bleach
  • Boca Juniors Confidential
  • BoJack Horseman: Season 5
  • Car Masters: Rust to Riches
  • Ingobernable: Season 2
  • Last Hope
  • Norm Macdonald has a Show
  • Super Monsters Monster Party: Songs
  • The Angel
  • The Dragon Prince
  • The Land of Steady Habits
  • The World's Most Extraordinary Homes: Season 2 Part A

September 15

  • Inside The Freemasons: Season 1

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