By Mat Elfring on Sep 12, 2018 08:54 pm
On this week's roster reveal from 2K, Rusev and Lana revealed the latest WWE 2K19 playable superstars with Cesaro and Sheamus, also known as The Bar. The focus for this batch was legendary WWE wrestlers. The large reveal had a few new additions to the game, including Ted DiBiase, who has been only a manager in previous games. Additionally, fan favorites like Scott Hall, Kevin Nash, and Booker T will be included in the new game. Fans of both Daniel Bryan are going to be very happy as 2K is bringing back Showcase Mode for WWE 2K19, which follows the career of the superstar. From his first match as Bryan Danielson to his feuds with The Miz, it will be covered in the upcoming game. One of the selling points for WWE 2K series is the gigantic roster, which WWE 2K19 will have. This year's edition will undoubtedly have a plethora of superstars to choose from when the game releases on October 9, 2018. Last year's WWE 2K18 ended up with over 180 wrestlers--the largest in the history of the series--and while 2K isn't boasting this year's edition will topple that, yet, it should still be more than any player can handle. It's early, and there still aren't specific details about gameplay, aside from the Million Dollar Challenge, which takes place within the new Challenge Mode. However, there have already been a few announcements for characters on the roster, including cover star AJ Styles and pre-order bonus characters Ronda Rousey and Rey Mysterio. Additionally, the $130 Wooooo! Edition of the game has been announced which comes with a bunch of exclusives including a season pass, exclusive roster additions, a piece of Ric Flair's robe, early access to play, and more. This year's edition will be skipping Nintendo Switch, after last year's port featured a bevy of problems from frame rate issues to resolution dropping down to 540p, even in docked mode. However, the game will still be released in early October for Xbox One, PS4, and PC. If you're interested in pre-ordering WWE 2K19, check out our pre-order guide, with all the info about what each edition contains, where to buy it, and pricing. Over the course of the next few months, we'll keep you updated with all the newly confirmed superstars in the game, as well as a breakdown of which shows these wrestlers are from and how many new additions will be playable. You can find links to the latest updates below as well. Above, you can find every playable character we know about so far. Confirmed playable characters breakdown (so far): - Total wrestlers: 189
- New to the series: 29
- Raw superstars: 51
- Smackdown superstars: 48
- Legends: 54
- NXT superstars: 21
- 205 Live: superstars: 11
- Men's division: 152
- Women's division: 37
Jump ahead to the latest updates: AJ Styles (Smackdown)
Cover star. Ronda Rousey (Raw)
New to the series. Pre-order bonus character. Rey Mysterio (Legend)
New to the series. Pre-order bonus character. Ric Flair (Legend)
Deluxe edition contains exclusive Wrestlemania 24 attire. Charlotte (Smackdown)
Deluxe edition contains exclusive Wrestlemania 32 attire. Dusty Rhodes (Legend)
Deluxe edition contains '80s-inspired character. "Macho Man" Randy Savage (Legend)
Deluxe edition contains '80s-inspired character in his Wrestlemania VIII attire. Ricky "The Dragon" Steamboat (Legend)
Deluxe edition contains '80s-inspired character. "Rowdy" Roddy Piper (Legend)
Deluxe edition contains '80s-inspired character. 2002 Undertaker (Legend)
Deluxe edition contains the character in his 2002 Bikertaker outfit. Daniel Bryan (Smackdown)
2K announced that the Daniel Bryan's career will be the subject of WWE 2K19's Showcase Mode. There will be 11 different models of Bryan, each with its own unique moveset and look. Additionally, GameSpot talked to Bryan about his longtime feud with WWE superstar The Miz. Randy Orton (Smackdown) John Cena Kane (Smackdown) Kofi Kingston (Smackdown) Tyler Bate (NXT UK) Pete Dunne (NXT UK) Angelo Dawkins (NXT) Braun Strowman (Raw) Finn Balor (Raw) Kairi Sane (NXT) Liv Morgan (Raw) Montez Ford (NXT) Sarah Logan (Raw) Ruby Riott (Raw) The Velveteen Dream (NXT) Adam Cole (NXT) Akam (Raw) Aleister Black (NXT) Alexa Bliss (Raw) Alicia Fox (Raw) Apollo Crews (Raw) Baron Corbin (Raw) Bayley (Raw) Bianca Belair (NXT) Big Show (Raw) Bo Dallas (Raw) Bobby Fish (NXT) Bobby Roode (Raw) Bray Wyatt (Raw) Brock Lesnar (raw) Chad Gable (Raw) Curt Hawkins (Raw) Curtis Axel (Raw) Dana Brooke (Raw) Dash Wilder (Raw) Dean Ambrose (Raw) Dolph Ziggler (Raw) Drew McIntyre (Raw) Elias (Raw) Sasha Banks (Raw) Ember Moon (Raw) Fandango (Raw) Goldust (Raw) Heath Slater (Raw) Jason Jordan (Raw) Jinder Mahal (Raw) Johnny Gargano (NXT) Kassius Ohno (NXT) Kevin Owens (Raw) Konnor (Raw) Lana (Smackdown) Lars Sullivan (NXT) Matt Hardy (Raw) Mickie James (Raw) Mojo Rawley (Raw) Natalya (Raw) Nia Jax (Raw) Nick Miller (NXT) No Way Jose (Raw) Oney Lorcan (NXT) Otis Dozovic (NXT) Rezar (Raw) Titus O'Neil (Raw) Rhyno (Raw) Roderick Strong (NXT) Roman Reigns (Raw) Rusev (Smackdown) Sami Zayn (Raw) Scott Dawson (Raw) Seth Rollins (Raw) Shane Thorne (NXT) Shayna Baszler (NXT) Triple H Tucker Knight (NXT) Tyler Breeze (Raw) Viktor (Raw) Zack Ryder (Raw) Kyle O'Reilly (NXT) Aiden English (Smackdown) Akira Tozawa (205 Live) Alexander Wolfe (Smackdown) Andrade Cien Almas (Smackdown) Ariya Daivari (205 Live) Asuka (Smackdown) Becky Lynch (Smackdown) Big E (Smackdown) Billie Kay (Smackdown) Brie Bella (Smackdown) Carmella (Smackdown) Cedric Alexander (205 Live) Cesaro (Smackdown) Chris Jericho (Legend) Drew Gulak (205 Live) Epico Colon (Smackdown) Eric Young (Smackdown) Gran Metalik (205 Live) Harper (Smackdown) Hideo Itami (205 Live) Jack Gallagher (205 Live) Jeff Hardy (Smackdown) Jey Uso (Smackdown) Jimmy Uso (Smackdown) Kalisto (205 Live) Karl Anderson (Smackdown) Killian Dane (Smackdown) Lince Dorado (205 Live) Luke Gallows (Smackdown) Mandy Rose (Smackdown) Maryse (Smackdown) The Miz (Smackdown) Mustafa Ali (205 Live) Naomi (Smackdown) Nikki Bella (Smackdown) Noam Dar (205 Live) Paige (Smackdown) Peyton Royce (Smackdown) Primo Colon (Smackdown) Rowan (Smackdown) R-Truth (Smackdown) Samoa Joe (Smackdown) Sheamus (Smackdown) Shelton Benjamin (Smackdown) Shinsuke Nakamura (Smackdown) Sin Cara (Smackdown) Sonya Deville (Smackdown) Tamina (Smackdown) TJP (Smackdown) Tony Nese (205 Live) Tye Dillinger (Smackdown) Xavier Woods (Smackdown) Alundra Blayze (Legend) Andre The Giant (Legend) Bam Bam Bigelow (Legend) Batista (Legend) Beth Phoenix (Legend) Big Boss Man (Legend) Booker T (Legend) Bret "Hit Man" Hart (Legend) British Bulldog (Legend) Brutus "The Barber" Beefcake (Legend) Christian (Legend) Diamond Dallas Page (Legend) Diesel (Legend) Eddie Guerrero (Legend) Edge (Legend) Goldberg (Legend) Greg "The Hammer" Valentine (Legend) Ivory (Legend) Jacqueline (Legend) Jake "The Snake" Roberts Jim "The Anvil" Neidhart (Legend) Kevin Nash (Legend) Kurt Angle (Legend) Lex Luger (Legend) Lita (Legend) Mr. McMahon (Legend) Mr. Perfect (Legend) Papa Shango (Legend) "Ravishing" Rick Rude (Legend) Razor Ramon (Legend) Sycho Sid (Legend) Rick "The Model" Martel (Legend) Ricky Morton (Legend) Rikishi (Legend) Robert Gibson (Legend) Tatanka (Legend) Ted DiBiase (Legend) Scott Hall (Legend) Shawn Michaels (Legend) Stephanie McMahon (Legend) Sting (Legend) "Stone Cold" Steve Austin (Legend) The Godfather (Legend) The Rock (Legend) Trish Stratus (Legend) Ultimate Warrior (Legend) The Undertaker (Legend) Vader (Legend)
By Mat Elfring on Sep 12, 2018 08:40 pm
In real life, people talk to each other to resolve their problems. It can be very effective. However, in WWE, people get inside a ring, which then has a chain link enclosure placed over them, and then they beat the hell out of each other. This is also very effective. On Sunday, September 16, we'll see WWE superstars work out their issues at the PPV Hell in a Cell. The sports entertainment's yearly event pits superstars inside a fully-enclosed cage, and many times, the wrestlers break out, and someone jumps off the top of it. This year's event will surely have some incredibly memorable moments, as multiple titles are on the line. The event will air on PPV and the WWE Network at 4 PM PT / 7 PM ET / 12 AM BST (Sept. 17), coming to you live from the AT&T Center in Dallas, Texas. There will be a Kickoff Show airing one hour prior that should have a match or two on it as well. As of this writing, there are eight matches booked for the card, and there are bound to be a few more before the event kicks off. On the Raw side of things, the Shield will have their hands full in two matches, one for the Tag Team Championships and one for the Universal Championship. Additionally, Alexa Bliss gets her rematch with Ronda Rousey. On Smackdown, Becky Lynch gets her shot at the Women's Championship against Charlotte, and Jeff Hardy will face Randy Orton in a Hell in a Cell match. Obviously, we have a few opinions on what we think is going to happen during the evening as well. Check out all of our predictions for Hell in a Cell, which we will continue to update should new matches or new stipulations get added to the card. Hell in a Cell match card so far: - Jeff Hardy vs. Randy Orton (Hell in a Cell match)
- Dolph Ziggler & Drew McIntrye (c) vs. Seth Rollins & Dean Ambrose (Raw Tag Team Championships)
- Daniel Bryan & Brie Bella vs. The Miz & Maryse
- The New Day (c) vs. Rusev & Aiden English (Smackdown Tag Team Championship)
- Charlotte (c) vs. Becky Lynch (Smackdown Women's Championship)
- Ronda Rousey (c) vs. Alexa Bliss (Raw Women's Championship)
- AJ Styles (c) vs. Samoa Joe (WWE Championship)
- Roman Reigns (c) vs. Braun Strowman (Hell in a Call match for the Universal Championship with Mick Foley as guest referee)
Make sure to come back to GameSpot for live coverage of the event. Jeff Hardy vs. Randy Orton (Hell in a Cell Match)
Why is this a Hell in a Cell match? This is a bit of a head-scratcher. I guess it's so we can see Jeff Hardy jump off of things and attempt fate yet another time. There should be a lot of big spots in this match but neither of these men winning really does anything. Because Hardy lost the U.S. title and couldn't reclaim it, I'm giving him the win here. Our prediction: Hardy wins Daniel Bryan & Brie Bella vs. The Miz & Maryse
The Bryan/Miz saga continues, but this time, it's a family affair. Both of the men's wives will be joining the fight in this mixed tag match. After their incredibly entertaining match at this year's Summerslam, it'll be interesting to see how this plays out now that Brie and Maryse are part of the match. In order to keep this rivalry going, which is needs to, Bryan and Brie need the win here. Our prediction: Team Bryan wins The New Day (c) vs. Rusev & Aiden English (Smackdown Tag Team Championship)
The New Day just recently won the tag titles from the Bludgeon Brothers at Summerslam. However, they'll have to face Aiden English and Rusev, who have been extremely over during the past six months, at Hell in a Cell. This could go either way, as the New Day continues to be the tent-pole of Smackdown's tag division. However, it's time Rusev Day got a title, as the crowd still loves them--although some people could make the point his time has come and gone. Regardless, I'm giving the win to Rusev Day, in hopes that English will sing a fine song of victory. Our prediction: Rusev Day wins Charlotte (c) vs. Becky Lynch (Smackdown Women's Championship)
I don't think it's any secret that I'm a big fan of Becky Lynch, as well as this storyline with Charlotte. Lynch, as a heel, needs a little bit of work but there is a lot of potential for her character to grow. She and Charlotte are going to put on an amazing match, and there is no question there, but it may be a time for a title change. In typical fashion, I'm giving the win to Becky Lynch, in hopes she can finally have a victory at a PPV. I couldn't tell you the last time she had a singles match win at a major WWE event. Make sure to check out our video prediction as well. Our prediction: Lynch wins Ronda Rousey (c) vs. Alexa Bliss (Raw Women's Championship)
Bliss and Rousey's match at Summerslam was incredibly disappointing, as it was nothing more than a squash match. Rousey winning the title wasn't the problem, but Bliss getting not an ounce of offense in was. It made her look weak and Rousey overpowered. While I'm thinking Rousey will get the win here again, I'm truly hoping this will be an actual match and not just two minutes of Bliss getting beaten down. Our prediction: Rousey wins Dolph Ziggler & Drew McIntrye (c) vs. Seth Rollins & Dean Ambrose (Raw Tag Team Championship)
I'm not a big fan with the Shield reunion, but I'm also not a fan of Braun Strowman turning heel. However, putting the Shield up against Strowman, McIntyre, and Ziggler in two separate title matches is a pretty solid move for the PPV. By the end of the day, one of these two teams is going to walk out with both the Raw Tag Championship and the Universal Champion, and I'd personally like to see Ziggler and McIntyre have a longer run, so they're getting the win. Our prediction: Ziggler & McIntyre win AJ Styles (c) vs. Samoa Joe (WWE Championship)
The battle rages on between AJ Styles and Samoa Joe. Their Summerslam match obviously wasn't going to be where it all ended, so the two will fight once again at Hell in a Cell. Strangely enough, as of this writing, this is still a normal match, as the last one ended with a DQ. Because of Joe's taunting and messing with Styles' homelife, he's going to break during this match, and Joe will get the win. Our prediction: Joe wins by way of DQ Roman Reigns (c) vs. Braun Strowman (Hell in a Cell Match for the Universal Championship)
Hey, Roman Reigns is main eventing another PPV, but at least this time, he has a championship. As I stated earlier, either the Shield or Strowman's group will walk away from Hell in a Cell with both championships. I don't think Mick Foley as the guest referee changes anything about how the match will play out, but I do see Strowman dominating Reigns one more time. Our prediction: Strowman wins
By Dan Auty on Sep 12, 2018 02:43 pm
While the big draw of the first movie in the Predator franchise was seeing the now iconic alien hunter do battle with the biggest '80s action star (Arnold Schwarzenegger), there is no doubt that seeing the Predator pick off Arnie's crew was also a huge part of why the movie was such a hit. Predator's effortless blend of sci-fi, action, and horror delivered on all levels and ensured that fans looking to see some seriously gruesome killings weren't disappointed. The film was essentially a slasher movie set in the jungle, with a high-tech alien hunter instead of a masked psychopath. The films that followed may have varied wildly in quality, but they all have one thing going for them--they continued to deliver the kills. The decision to set 1990's Predator 2 in the urban jungle, namely "futuristic" Los Angeles (it's set in 1997), provided the Predator with even more victims, and its increased selection of weaponry added plenty of variety to his kills. And although the next movie, Alien vs. Predator (2004), toned down some of the violence to get a PG-13 rating, Alien vs. Predator: Requiem (2007) brought the gore levels back up and delivered some of the nastiest deaths of the franchise. The fifth movie in the series, 2010's Predators, returned to the jungle. This time it was an alien planet where a group of assorted soldiers, violent criminals, and mercenaries assembled to take on the Predators with suitably bloody results. The Predator is the latest entry in the series, and we already know that it will deliver the gory goods. In GameSpot's The Predator review, Rafael Motamayor said that "those craving an R-rated The Predator will get their money's worth, as spines get ripped out and every part of the human body is shredded to pieces at one point or another." So to celebrate the latest addition to this gore-splattered franchise hitting theaters this week, here's a look at the series' most gruesome death scenes. 14. Net So Fast! (Alien vs. Predator)
The first Alien vs. Predator was also the first movie in the series to carry a PG-13 rating, so the gore is somewhat toned down compared to the two previous entries. Nevertheless, there are a couple of juicy moments. Gruff mercenary Max Stafford meets an unpleasant end when a Predator fires his Netgun at him. As the net contracts painfully over his face, cutting into his flesh, the Predator seals the deal by impaling him on his Combistick. 13. Berserker Beheaded (Predators)
While the Predators do most of the killing, occasionally one of their human prey does get the upper hand. At the end of Predators, surviving heroes Royce and Isabelle manage to defeat the fearsome Berserker. After Isabelle shoots the creature, Royce grabs its axe and chops off its arm and then its head in satisfyingly juicy close-up. 12. Jesse Gets Pinned (Alien vs. Predator: Requiem)
Young love doesn't stand much of a chance when a Predator is in town. Poor Jesse might have been introduced as the romantic interest for our hero Ricky in Alien vs. Predator: Requiem, but a flying shuriken thrown by the Xenomorph-hunting Predator Wolf quickly ends that relationship. Jesse is pinned nastily to the wall while Ricky runs after Wolf, guns blazing. 11. Cooper Is Blasted (Predator)
Played by former wrestling star Jesse "The Body" Ventura, gunner Blain Cooper is the second of the elite army squad to get picked off in the first movie. He is blasted from behind as he stalks the Predator through the jungle, his chest exploding in our faces. 10. Exploding Noland (Predators)
Laurence Fishburne's role as crazy survivalist Noland in Predators is relatively small but highly memorable and he has a great death scene. His attempts to kill the movie's heroes attract the attention of the Tracker Predator, who corners Noland and blasts him with his Plasmacaster, causing his entire body to explode. 9. Like Father, Like Son (Alien vs. Predator: Requiem)
Buddy Benson and his son Sam are on a woodland hunting trip when they encounter some Facehuggers that have escaped from the crashed Predator ship. Buddy and Sam both become hosts for the Alien and get to share a gruesome simultaneous chestburst. This is particularly noteworthy for the fact that Sam is a small child, usually off limits in this type of movie. 8. Jerry Very Dead (Predator 2)
Predators like their trophies, and where possible they remove the head and attached spinal column from their victims to display proudly on the walls of their spacecraft. In Predator 2, likeable loudmouth cop Jerry (played by the late, great Bill Paxton) meets an unpleasant end when he is dragged into the sewers of LA and has his spine ripped-out. The moment itself is shot at a distance, but director Stephen Hopkins then gives us a juicy close-up of Jerry's body just to make sure we didn't miss it. 7. Mac Checks Out (Predator)
Mac (Bill Duke) manages to last more than an hour into the original Predator, but his luck runs out when he attempts to sneak up on the creature. The three glowing laser sights move from his arm to his head, which then explodes as the Predator blasts him, splattering the camera with gore. 6. Keyes Gets Cut (Predator 2)
From the moment he steps on screen in Predator 2, it's quite clear that Gary Busey's snarling Federal agent Keyes is going to meet an unpleasant end. And the movie doesn't disappoint. During a confrontation with the Predator in a meat locker, the creature throws his Smartdisc at Keyes. It slices through a row of hanging animal carcasses before it does exactly the same to Keyes, cutting him cleanly in half. 5. Jaw-Dropping! (Alien vs. Predator)
With the exception the aforementioned Netgun scene, the best deaths in Alien vs. Predator occur--unsurprisingly--during the skirmishes between Predators and Xenomorphs. In a moment that fans of both franchises must have been waiting years to see on screen, one unlucky Predator is killed when a Xenomorph smashes its extendable jaws through his Biomask and into his head, sending fluorescent brain matter flying everywhere. 4. Screaming Willy (Predator 2)
We don't actually see the moment that mystical drug lord King Willy is killed in Predator 2, but the aftermath of his death is so good it deserves a mention here. Willy is confronted by the Predator in an alleyway and prepares to fight. Cut to what seems to be Willy screaming--until the camera pulls back and we see that it's actually his severed head, being carried away by the Predator. Bad luck Willy. 3. Spine Time (Predators)
One of the most spectacularly nasty deaths in the whole series, the demise of wisecracking serial killer Stans allows us to see the Predator's spine-rip in close detail. Stans is overcome by the Berserker Predator, who reaches down and in one swift, brutal motion, wrenches his entire spinal column and skull from his body. 2. Bellybuster (Alien vs. Predator: Requiem)
It might be the worst Predator movie, but Requiem does have plenty of satisfyingly splattery moments. Perhaps the most gruesome death comes in the sequence in which the Predalien (the movie's Predator/Alien hybrid) attacks the maternity ward of a hospital. It forces Alien embryos down the throat of a heavily pregnant woman, whose belly then erupts in disgusting detail. 1. Armless Dillon (Predator)
The first Predator gave '80s action fans the glorious team-up of Arnold Schwarzenegger with another of the decade's great action icons--Apollo Creed himself, Carl Weathers. Sadly Carl, playing Colonel Al Dillon, doesn't make it to the end of the movie, but he does get its most spectacularly nasty death. Cornered by the Predator, Dillon has his arm blasted clean off--we see the severed limb drop to the ground, still firing into the trees. Luckily he has a second weapon, so while his right stump spurts blood, he spins round ready to blast his attacker. Sadly it's all too late and The Predator spears him through his chest.
By Chris E. Hayner on Sep 12, 2018 05:12 am
With so much TV, it's very hard to know what to watch. Now, with the upcoming fall season, it's about to get a lot worse. Not only are there new shows on network TV and cable, but streaming services have their own new shows--and there's even a new streaming platform about to launch. So what should you watch this fall? It's a difficult question, but one GameSpot has the answers to. After digging through the fall season's new offerings, we've found there are plenty of things to get excited about--from horror, to sci-fi, to spin-offs, to some very interesting comic book adaptations. Whether it's Netflix's adaptation of The Chilling Adventures of Sabrina, or the latest series based on the works of George RR Martin--which appears to be very different from Game of Thrones--these are the shows you absolutely will not want to miss in the next few months. At the very least you're going to want to give them a shot. Follow along as GameSpot guides you through the 9 shows you need to be prepared for this fall. And if we missed something you're excited for, sound off in the comments! There's always room for another show, even if it means losing a few more hours of sleep. 1. Chilling Adventures of Sabrina
Premieres October 28 on Netflix Why you can't miss it: Hailing from the same producers as Riverdale, Chilling Adventures of Sabrina is anything but a spin-off of the CW series. Instead, this adaptation of the Archie Comics series is a dark and twisted thriller taking inspiration from a number of classic horror films, including The Exorcist. That it's premiering just before Halloween is all you really need to know about The Chilling Adventures of Sabrina. It's going to be scary, and that's a good thing. Who's in it: Chilling Adventures of Sabrina stars Kiernan Shipka (Mad Men) as the titular teenage witch. The series also stars Michelle Gomez (Doctor Who), Lucy Davis (Wonder Woman), and Miranda Otto (24: Legacy). 2. Mayans MC
Premieres September 4 on FX Why you can't miss it: It's been nearly four years since Sons of Anarchy ended, but the outlaw world created by Kurt Sutter is back. Mayans MC follows a new club filled with new characters, but the mayhem and motorcycles are still plentiful. What Mayans does different, though, is what matters most. With a Latino gang working for drug cartels on the border between the United States and Mexico, the Hispanic culture flowing through the veins of Mayans MC can be seen in every single frame. It helps it to stand out from what came before. Still, it delivers on the kind of action and MC calamities that Sons of Anarchy fans have been missing since the series ended. Who's in it: Mayans MC stars JD Pardo, Sarah Bolger, Michael Irby, Danny Pino, Carla Baratte, and Clayton Cardenas. It's Edward James Olmos you're going to want to pay attention to, though, as the acting legend puts in a fantastic performance. 3. Manifest
Premieres September 24 on NBC Why you can't miss it: We all miss Lost. There will never be another show like it, but Manifest sure is trying. The series revolves around the mystery of Montego Air Flight 828, which magically disappeared for five years before landing safely--with the passengers having lost mere hours. The best thing about shows like Manifest is the mystery behind it all. Whether it'll be able to engage viewers on the level that Lost managed to remains to be seen, but it's certainly worth a shot. Who's in it: Manifest stars Josh Dallas, Melissa Roxburgh, Athena Karkanis, and JR Ramirez. 4. The Purge
Premieres September 4 on USA Why you can't miss it: Blessed be our New Founding Fathers for letting us Purge and cleanse our souls! By now practically everyone should know what The Purge is. After four films, the franchise about a world where all crime is legal for a 12-hour period once a year is haunting. And now it's coming to TV once each week. The first season of The Purge takes place during a single year's event and follows several different characters as they attempt to survive--or celebrate--Purge night. What it does differently from the movies it put the spotlight on the wealthy, as well as the struggling. Who's in it: The Purge stars Gabriel Chavarria, Lee Tergesen, Amanda Warren, Colin Woodell, and Hannah Emily. 5. Nightflyers
Premieres in 2018 on Syfy Why you can't miss it: Game of Thrones won't be back until some time in 2019. There will be plenty of George RR Martin on TV this fall, though. Nightflyers is based on a novella by Martin. Instead of Westeros, though, this series is set in space, as the crew of an advanced ship looks for new life. Don't expect this to be your standard space adventure, as this psychological thriller pushes the boundaries of the crew's sanity. And based on a description of the series, the scariest moments and figures aren't what they'll find on their adventures, but are instead already on their ship. Who's in it: Nightflyers stars Gretchen Mol, Eoin Macken, Jodie Turner-Smith, and David Ajala. 6. Star Wars Resistance
Premieres October 7 on Disney Channel Why you can't miss it: It'll be a while before Star Wars: The Clone Wars returns on Disney's streaming service, but there is a new animated Star Wars series incoming. Star Wars Resistance is set before the events of Star Wars: The Force Awakens and follows a resistance pilot who is spying on the First Order. Who's in it: The series will feature a plethora of new characters, as well as guest appearances by Oscar Isaac (Poe Dameron) and Gwendoline Christie (Captain Phasma). BB-8 will also appear in the series. 7. Maniac
Premieres September 21 on Netflix Why you can't miss it: Someone gave Cary Fukunaga, the director and one of the producers behind the first season of True Detective, a Netflix show, and that alone is exciting. Maniac follows two people looking for answers to their mental health issues as they undergo an experimental new treatment. While that may seem straightforward, the trailers for Maniac paint a very different picture. The imagery looks like something out of a '70s sci-fi film and the story feels epic, as the two leads--Superbad stars Jonah Hill and Emma Stone, reunited for the first time since the film--venture through the drug trials and their own minds, looking for relief. Who's in it: In addition to Hill and Stone Maniac stars Justin Theroux, Sonoya, Mizuno, and Julia Garner. 8. The Haunting of Hill House
Premieres October 12 on Netflix Why you can't miss it: Based on a 1959 novel, The Haunting of Hill House is another scary show you're going to want to binge leading up to Halloween. While Netflix says their take is a modern reimagining of the source material, clearly some things will stay the same--including the horrifying nature of Hill House itself. The spooky mansion will be home to four siblings who grew up in it, only to reunite as adults and go back into the haunting above and face their fears. Given that the series is written and directed by Mike Flanagan, whose horror credits include Gerald's Game, Oculus, and Ouija: Origin of Evil, chances are this is going to be a very scary late night binge. Who's in it: The Haunting of Hill House stars Michiel Huisman, Carla Gugino, Henry Thomas, and Annabeth Gish. 9. Titans
Premieres October 12 on DC Universe Why you can't miss it: It's live-action Teen Titans and Robin says "F*** Batman" in the trailer. What more do you need to know? The jury is still out on Titans, but it's definitely something you'll want to keep an eye on. After all, this is the first original series for the DC Universe streaming service. It will be used as a measuring stick for the other shows the service plans to introduce. Besides, it's the live-action adventures of Robin, Starfire, Raven, and Beast Boy. The series comes from producers Greg Berlanti, Geoff Johns, Akiva Goldsman, and Sarah Schechter. If anyone should know how to build a good DC TV show, it's them. It should be interesting to see what they come up with when they don't have any network restrictions holding them back. Who's in it: Brenton Thwaites, Anna Diop, Teagan Croft, and Ryan Potter. Additionally, Alan Ritchson will appear as Hawk, while Minda Kelly plays Dove.
By Array on Sep 12, 2018 03:54 am The Best Xbox One Backwards Compatible Games
One of the best things Microsoft has done with Xbox One is make good on its commitment to backwards compatibility. New backwards compatible games are being added all the time. As with the most recent addition--Rumble Roses XX and Zone of the Enders HD Collection--these games are shared by Major Nelson on Twitter at 9 AM PT on Twitter, although there's no particular schedule for how many are released (if any) on a given day. It's always a mystery as to when we'll get more; we only know what time it'll be and that it'll come on a weekday, but the next batch of games usually isn't far off. Even without a proper schedule for new releases, the past few years have seen the list of backwards compatible games grow quite long--and, as a result, it can be extremely difficult to find those that are worthwhile. Not only are there 400+ Xbox 360 games that can be played on Xbox One, but more than 30+ original Xbox titles are also supported. Beyond the consistent rollout of games, Microsoft has publicly made it clear that backwards compatibility is a real priority for the company. "I see games as an art form," Xbox boss Phil Spencer said last year. "Console games can get lost when hardware generations go away. It can become more challenging to play the games of our past ... There's something to be learned from experiencing what I played as a kid. There's good business there for the content owners, but as players, it's nice to be able to understand how our art form has progressed." Spencer subsequently made it clear that backwards compatibility is--despite reports suggesting it's ignored--a feature that people do use. He wrote off data that said otherwise and pointed to an example of strong sales for an old Call of Duty game when it was added to the service: "I think the best signal we had so far is when Black Ops II landed and that month it hit NPD's Top 10 that month for game sales. An Xbox 360 game that's years old, that shows that people care." The feature has only gotten better with the release of the Xbox One X, as it offers much sharper visuals in these old games; some even have specific enhancements on top of a resolution increase. But whether you play on an X, an Xbox One S, or even the standard Xbox One, you're treated to a feature that is currently unmatched by both PS4 and Nintendo Switch. While not providing access to everything available on Xbox 360 and the original Xbox, the supported backwards compatible games from the two include classics ranging from expansive RPGs and thrilling adventures to XBLA gems and old arcade games refined for the big screen. Among these are all-time greats like Star Wars: Knights of the Old Republic, the Mass Effect Trilogy, and The Elder Scrolls IV: Oblivion to name a few. But if you want a challenge that's faster to jump into, the likes of Ikaruga or Super Meat Boy will do the trick. To help you parse through the giant list of supported games, we've compiled a list of our personal favorites to highlight which backwards compatible titles are worth your time. If you want to pick something out yourself, you can peruse the entire list of Xbox One backwards compatible games. Which Xbox One backwards compatible games do you love the most? Are there any games would you like to be added in the future? Let us know in the comments below. Alan Wake
Unfortunately, Alan Wake has been removed from all digital platforms, which includes the Xbox Store. However, if you can snag yourself a physical copy of it (or already own it digitally), then Alan Wake will take you on an adventure that you won't soon forget. Set in the Pacific Northwest town of Bright Falls (and taking significant inspiration from the television series Twin Peaks), Alan Wake features the titular character taking a vacation with his wife, who hopes the break will help her husband with his writing block. Things quickly take a turn for the worse, as Alan's wife disappears, and he's forced to confront the darkness that shrouds Bright Falls and ultimately question his own sanity. It's a compelling narrative that'll have you aching for a proper sequel. Thankfully, the two DLC story expansions are now free, so you'll at least have something to tide you over. | Mat Paget Assassin's Creed IV: Black Flag
Desmond Miles' trip through time ended with Assassin's Creed III, and Ubisoft's follow-up title put players into the role of a nameless Abstergo employee. It was a clean slate for the franchise, offering a great point for new players to jump in without having to start from Altair's story. Assassin's Creed IV: Black Flag steps back from the grand ideologies of the Assassins and Templars, as well as the convoluted Those Who Came Before storyline, to deliver a relatable tale of one man's quest for redemption. Edward Kenway isn't all that different from a young Ezio; he has a good heart but he's brash and selfish. Over the course of Black Flag, Edward grows from a greedy pirate into a humbled hero. The inclusion of both traditional assassination missions and new naval combat along with the lush islands and open seas of the Caribbean made for one of the best games in the franchise. | Jordan Ramee Bully: Scholarship Edition
Rockstar constantly refines its open-world action games, which we've seen through the Grand Theft Auto series and Red Dead Redemption. But the one that always stands out to me is Bully, because it traded gratuitous violence and adult stories for the rough-and-tumble fisticuffs and hijinx of a rambunctious high school. I vividly remember the theme song that plays while walking Bullworth Academy, rushing to make it to class on time, and scrapping with the bullies in missions to become the most respected student on campus. Bully expands beyond that with loads of fun mini-games, silly characters based on high school stereotypes, and an expansive open world. While it may be a bit wonky in terms of controls and technical performance compared to modern games, everything it does right comes together for a game worth playing today. | Michael Higham Castlevania: Symphony of the Night
Countless so-called Metroidvania games have drawn inspiration from Castlevania: Symphony of the Night, but more than two decades later, few can approach its greatness. It evolved the well-established Castlevania series in numerous ways, offering a non-linear castle to explore and RPG-style progression while maintaining the satisfying side-scrolling action of earlier titles. I came to it years after its original release and still thoroughly enjoyed it, and it's something that I still routinely find myself booting up. Exploring Castle Dracula is one of the great pleasures in gaming, and it's a testament to its design that fans of the game still have its layout memorized so many years later. I'll spare you a reference to the twist in case you've managed to avoid it all these years, but whether you're a fan of more recent Metroidvania-style games who missed out on this progenitor of the genre or someone who's never dabbled in these types of games, you owe it to yourself to see why Symphony of the Night is regarded as an all-time classic. | Chris Pereira Crackdown
Despite initially being written off by many as "that game with the Halo 3 beta," I was immediately taken with the concept of Crackdown--an open-world game where you play as a superhero special agent who can pick up and throw cars or leap over buildings. A decade later, the fairly basic set of goals you're given leave something to be desired, but the core gameplay remains extremely fun. Hunting down agility orbs and dealing with villainous gangs is still tremendously satisfying, particularly with a friend online. Its cel-shaded art style still looks good, and with backwards compatibility introducing some impressive Xbox One X enhancements to the visuals, Crackdown is a game that's well worth picking up. | Chris Pereira Dead Space
Let's face facts: there's practically no chance that EA will bring back Dead Space, at least not as we know it. While it's sad to think that one of the most intriguing sci-fi horror series out there has been pushed to the sidelines, the fact that Dead Space is backwards compatible on Xbox One is at least worth celebrating. I know, it's also on PC, but if you're in a console-only household, Xbox One is the only current-gen console you can look to. And why should you play Dead Space? In short: it's a spooky-as-hell third-person action game with fantastic art direction, and features one of the coolest "guns" in gaming. The enemies you face are drastically distorted humans with malformed and elongated limbs that make great targets for your Plasma Cutter--a maintenance tool that fires energy beams, making it an equally effective sidearm. Dead Space manages to juggle cool tech and a scary setting unlike any other game out there, and if you haven't tried it in the past, you really should if you have an Xbox One at home. | Peter Brown Fallout 3
Fallout 3 kicked off the series' modern era and helped cement Bethesda Game Studios' reputation as a leader in the field of open-world RPGs. The open-ended structure allows you to freely roam a post-apocalyptic wasteland (so long as you can survive) and seek out stories in the most unlikely and dangerous places. The dialogue choices are numerous, allowing you to shape the story and your character with a great amount of freedom, staying true to the series' RPG roots. Likewise, despite the shift to a first-person perspective, Bethesda implemented the Vault-Tec Assisted Targeting System, better known as VATS, to allow for strategic menu-based combat. It was an unusual mechanic but one that quickly gained favor for how it effectively bridged the gap between Fallout old and new. Fallout 3 was hugely ambitious at the time of its release, and persists as one of the all-time great open-world RPGs 10 years later. | Peter Brown Fallout: New Vegas
Obsidian has the magic touch when it comes to RPGs, and Fallout: New Vegas is a prime example. The vast brown deserts of Nevada might not sound very appealing, but New Vegas shines through incredibly clever writing and masterful quest design. Vaguely aligned factions and active societies fill the world with distinct charisma. I'll never forget the high-class casino that acts as a front to a secret bourgeois cannibalistic society and the reveal of Mr. House's true identity while overlooking the entirety of New Vegas. Quests like these are plentiful, and they're surrounded by such intricate lead-up and dialogue sequences that plant genuine curiosity in your head to see them to the end. Fallout can easily drop in swing tunes and old-time jazz for a great soundtrack, and it's all the more fitting with the Vegas theme. But since this is a post-apocalyptic wild west, classic country-western songs diversify the tracklist and are burnt into my memories of trekking the dangerous deserts with a big iron on my hip. | Michael Higham Far Cry: Blood Dragon
While I've personally grown tired of the franchise formula that was established with Far Cry 3, the one post-Far Cry 2 game in the series that I'm still quite taken with is Blood Dragon. The spin-off infuses Far Cry 3's gameplay with a dystopian '80s flavor. Despite being set in 2007, the game boasts a unique look, as it's essentially made to imitate the way '80s movies tended to imagine the future; there's fog everywhere, with neon colors and lasers paired with a matching synth soundtrack. You play as a stereotypical action hero named Rex "Power" Colt, who's voiced by Terminator and Aliens star Michael Biehn. It's all very over-the-top, satirical in nature, and it pairs quite nicely with Far Cry's gameplay. Blood Dragon's distinct enough to make it worth a try even if you find the Far Cry games somewhat rote. | Chris Pereira Grand Theft Auto: San Andreas
If I had to pick a favorite Grand Theft Auto game in the series, I will always point to San Andreas. As a sort of ode to '90s hip-hop culture and satire of Southern California street gangs, San Andreas was an odd reflection of home. Sure, it's a GTA game, violent and absurd overall, but the way characters talked, the music that played, and just the way the city streets looked were all too familiar. In addition, Rockstar layered some light RPG elements that made the streets of Los Santos feel more lived-in. Sometimes I wouldn't even do missions, and instead hit the gym or shop for clothes. Of course, San Andreas includes an expansive open world beyond Los Santos with Las Venturas, the Vegas stand-in, and San Fierro to imitate San Francisco. Some of the mission designs are dated and the shooting mechanics aren't refined like modern entries, but San Andreas is still a ton of fun and has a unique personality that few games can match. Carl Johnson (CJ) still stands as one of the best GTA characters, ever. | Michael Higham Halo: Reach
After Halo 3: ODST took a detour from John-117's story to focus on the mission of one squad of Orbital Drop Shock Troopers, Halo: Reach took that same format of working within a squad and reapplied it to a group of Spartans. Taking place prior to the events of Halo: Combat Evolved, the story of how the planet Reach fell is a rollercoaster of empowering firefights and emotional sacrifices. It was Bungie's last Halo title before handing the reins over to 343 Industries, and it shows. Halo: Reach takes the best online multiplayer and single-player campaign elements that Bungie spent perfecting over Master Chief's original trilogy and combines it into one incredible game. I'll still boot up Halo: Reach from time to time, and the servers for SWAT are still loaded with thousands of players waiting to vote to play on Sword Base. | Jordan Ramee Hitman: Blood Money
Before the 2016 franchise revival, Hitman: Blood Money was the peak of Agent 47 hijinx. At its core, Blood Money succeeds because of expertly designed missions; everything from creating a specific atmosphere for each level to weaving all the variables that can play out were on point. So many clever assassinations stand out to me, like loading a prop gun with real ammo that's supposed to be fired during an opera play or strangling a target with the handy fiberwire during mardi gras wearing a big yellow bird costume. This is where Hitman got its dark sense of humor, and it breathes life into an otherwise stoic assassin. Because it nails down the Hitman formula that's been refined with the recent entry, Blood Money has aged well and very much feels like a modern game. It's a little less forgiving and doesn't have the slew of interesting challenges from 2016's game, but Blood Money has some of the series' most memorable missions--and they remain just as fun today. | Michael Higham Ikaruga
Japanese developer Treasure has another game on this list that's also a vertical-scrolling arcade shooter, but Ikaruga's reputation is unlike any of its peers'. Where so many games of this type bank on nuanced mechanics and subtle differences to standout in the eyes of enthusiasts, Ikaruga's big mechanic is so well known that it's gone on to inspire other developers who make games in entirely different genres. I'm talking about the black-and-white color switching mechanic, which both gives you the ability to absorb incoming enemy shots of the same color and alter your affinity to impart greater damage to enemies of the opposite color. Getting to the end of a stage in a game with one-hit deaths is challenging enough, but if you are after the top spot on a leaderboard you also have to know how to maximize your score by chaining together attacks as the appropriate color. It's tough, but Ikaruga is also a beautiful game that showcases an amount of maturity that feels unique compared to the rest of Treasure's output. While it's not everyone's cup of tea, Ikaruga is still an easy game to appreciate. | Peter Brown Jet Set Radio
Jet Set Radio is a series that Sega may never bring back, but at least the HD port of the original Dreamcast hit is playable on Xbox One. It combines rollerblading and graffiti in a goofy cel-shaded metropolis, and apart from its sequel (which sadly isn't backwards compatible), there's no game like it. Jet Set Radio's expressive characters are only matched by the eclectic soundtrack that ranges from hip hop to Japanese rock, and it's so beloved that the lead composer, Hideki Naganuma, is regularly berated on Twitter to bring the series back, despite simply being in charge of music. Its reputation hasn't faded in 18 years, and if you don't know why, you owe it to play it and find out for yourself. | Peter Brown Mass Effect Trilogy
BioWare's famed trilogy is defined by choice, and you'll make hundreds across all three games. Some of these decisions will be incredibly difficult, even heart-wrenching; I've spent many an evening thinking through the possible moral ramifications of my decisions. The trilogy really begins to show your impact when choices you made in the first game snowball into increasingly dire situations across the next two entries. I've only played the original Mass Effect once, but poured close to a thousand hours into the second and several hundred in the third. Each title is a masterpiece in its own right, and the latter two are mechanically sound third-person RPG-shooter hybrids that still hold up years after release. Mass Effect 2 is my favorite video game of all time, mostly because it's the best interstellar dating sim on the market. Over the course of three games, you'll fall in love with these characters and the rich sci-fi universe of Mass Effect. | Jordan Ramee Metal Gear Rising: Revengeance
Most people love Metal Gear for the series' stealth-centric games, but that doesn't mean the action-packed Rising should be ignored; far from it! Not only does it manage to fit right into the timeline and (in a roundabout way) the series' overall attitude, it is an excellent action game that, like Bayonetta and Vanquish, perfectly showcases why Platinum Games is so beloved. The standout feature of the blade-based combat system is Raiden's ability to literally slice through enemies--a process you can control, lopping off limbs or bisecting torsos with laser accuracy. It's an impressive feat of programming, and a unique mechanic that (as far as I know) has never been truly replicated. Worry not if you've always been turned off by Metal Gear's confusing storyline. Rising is all about over-the-top katana mayhem, and when it does make an effort to tell a story, it delivers goofy melodrama that anyone can appreciate. | Peter Brown Mirror's Edge
When Mirror's Edge released, the gaming world had never seen anything like it. First-person platforming was practically a no-no, but EA DICE proved it's possible under the right set of circumstances. The trick, at least the one that made Mirror's Edge such a revelation, was to simplify pathfinding by using clever visual cues and implement contextual animations to create a sense of flow. In one stage you will leap across rooftops, wall run, smash through windows, and slide under enemy fire before taking the aggressor out. It's basically Parkour: The Game. While its sequel, Mirror's Edge Catalyst, tried to go for a more open-world design, the original game is focused enough to be tackled in small sessions, which also encourages you to attempt run after run through a single level, chasing your best times and most stylish performances. It's an endlessly cool game that may never get old. | Peter Brown Ninja Gaiden Black
The original Ninja Gaiden reboot was something to behold back in 2004. As one of the fastest and most challenging action games of its era, Ryu Hayabusa's revenge mission where he fights ninjas, demons--and pretty much everything in between--was a knockout when it came to delivering thrills and moments of white-knuckle challenge. I'll even admit that I earned the lowly title of Ninja Dog on occasions, which was Ninja Gaiden's not-so-subtle way of saying 'git gud' back in the day. The game consistently delivered fast-paced action, and in the months after its release, it managed to get even better. As one of the early games on the original Xbox to use downloadable content, new weapons, monsters, and challenges were eventually added in, making the game even more of a stellar title. This culminated in the release of Ninja Gaiden Black, essentially the definitive edition of the core game. While Ninja Gaiden (2004) was remade again in the form of Sigma on PS3, I still think of Black as the best way to play Ryu Hayabusa's gory and over-the-top descent through the demonic underworld. Even after the releases of Bayonetta, Metal Gear Rising, and several installments Devil May Cry, Ninja Gaiden Black hasn't lost its touch, and it still stands still one of the greatest action games ever made. | Alessandro Fillari Panzer Dragoon Orta
I've always had a deep respect for Sega's strange shooter series Panzer Dragoon, and the last entry, Panzer Dragoon Orta, remains a stellar tribute to its bizarre world. The series' otherworldly presentation--along with its own fictional language--gave it a sense of depth and wonder that felt all its own. While much of the series had its home on the short-lived Sega Saturn, 2003's Panzer Dragoon Orta was released on the original Xbox, showing a noticeable visual and technical upgrade over its predecessors. Diving back into the game after all these years made me appreciate how much thought and craft went into the game, which has held up spectacularly. Along with a wealth of hidden lore and concept art to find, it also comes with an unlockable version of the original game--which stands as one of the greatest game rewards of all time. If you're at all curious about the Panzer Dragoon series, Orta is the most accessible point of entry, and it still brims with that sense of otherworldly wonder that the series is all about. | Alessandro Fillari Peggle
Peggle has received a sequel you can and should play on Xbox One, but more Peggle action is still a good thing. Fortunately, the original game is playable through backwards compatibility, and it holds up nicely. The basic Peggle formula--a sort of take on pachinko and pinball, but with tremendous sound design--is still as delightful as ever. You launch balls into a board filled with pegs and various obstacles in the hopes of hitting them and removing them from play. Finishing a round hilariously causes "Ode to Joy" to play as your ball sails across the screen one last time in slow motion, but the euphoric build-up of sound effects when you pull off an exceptional shot is one of the most satisfying experiences I've ever had in a game. | Chris Pereira Radiant Silvergun
Remember Sega Saturn? While not a powerhouse in the US or Europe, it found great success in Japan where arcade ports were plentiful. One of the most well-known Japanese-exclusive Saturn games is Radiant Silvergun, and thanks to Microsoft's effort years ago to pump up the Xbox Marketplace with Japanese games, westerners finally got an official release on Xbox 360 and can still enjoy the game on Xbox One today. The most notable feature of this vertical-scrolling shooter is the large number of weapons you can pick from, which differ more in behavior than you might expect. Like many games by developer Treasure, Radiant Silvergun is a technical showcase (for its time) that also manages to be a great game with timeless appeal. | Peter Brown Rainbow Six Vegas 1 and 2
In between its old-school tactical shooter phase and the current competitive multiplayer focus, Rainbow Six took a trip to Vegas and balanced its military sim roots with some more approachable shooter gameplay. Both Rainbow Six Vegas 1 and 2 captured the gaudy spectacle of the city's nightlife with bright lights and rows of slot machines, which often served as cover from enemy fire. I've had so many memorable multiplayer matches; taking cover and having the camera switch to third-person, rappelling down skyscrapers to crash through windows, or turning upside down on a rappel line to pop shots are a few of the amazing moments in competition. Servers are still online, so if you can get a group of dedicated players to play a few matches or terrorist hunt missions, you're guaranteed a great time. | Michael Higham Red Dead Redemption
Of all the games that are backwards compatible on Xbox One, Red Dead Redemption tops the list as the most exciting. When it was added to the program earlier this year, not only did people finally have a way to replay one of the best games of the last generation on a current-gen console, they also got the option to play it in 4K on Xbox One X. This open-world western proved that Rockstar Games is capable of more than just Grand Theft Auto, and with the sequel on the way, now is the perfect time to see why Red Dead Redemption is such a big deal. | Peter Brown Saint's Row: The Third
Saints Row was always a little silly, but The Third is clearly the point where Volition realized the franchise could no longer compete with Grand Theft Auto and chose instead to double down on the ridiculous. Saints Row: The Third is non-stop parody of open-world action games and pop culture references, and I love every second of it. There's something positively magical about playing as a loud-mouthed crime boss who's weaving between traffic on her motorcycle to save her friends from a ticking time bomb as government soldiers try to stop her while Bonnie Tyler's "I Need a Hero" plays over the radio. All of which occurs in what might be the most normal level in the game. Saints Row: The Third also does a good job recapping the events of the previous two games and introduces franchise favorite Kinzie Kensington, so it's a nice jumping on point if you're looking to play Saints Row IV or Agents of Mayhem. | Jordan Ramee Shadows of the Damned
Shadows of the Damned was a match made in heaven for me. The quirky Suda 51 brought his comedic writing chops and teamed up with Resident Evil 4 director Shinji Mikami and Silent Hill composer Akira Yamaoka to make a shooter that, at the time, felt more like a Resident Evil 4 sequel than any game before it, including Resident Evil 5. The buddy-demon hunter adventure saw Garcia Hotspur and Johnson, the trusty skull sidekick that also turns into a number of different guns, venture into Hell to rescue Hotspur's love. There is quite the variety of enemies, levels, and crude jokes. While a sequel is what I truly want, I'll gladly play through it again for the umpteenth time to revisit it all. | Mat Paget Skate 3
The Tony Hawk's Pro Skater series may go down as having the "best" skateboarding games of all time, but none of them capture the sport quite like the Skate series does. And while the first two Skate games had a more structured campaign the open-world skateboarding sandbox of Skate 3 is still as fun to flip, grind, and bail in as it was the day it came out. Tackling a specific spot over and over again in Skate 3 mirrors what real-life skateboarding is like, though I can actually pull off a darkslide or a benihana in Skate 3. And with its surprisingly breathtaking 4K enhancements on the Xbox One X, I can't recommend it enough. | Mat Paget Spec Ops: The Line
Six years after release, I'm still reeling from the emotional fallout of Spec Ops: The Line. This unsettling game tackles the mental and emotional cost of war, and its moral quandaries stick with you long after you've put the game down and had a good cry. Despite having third-person shooter mechanics that are okay at best, Spec Ops: The Line kept me playing. Long after it forced me to kill innocent civilians, I was frantically shooting enemy combatants in a desperate attempt to justify my own in-game atrocities. But war doesn't work that way. I don't think I'll ever forget what white phosphorus does to a person, and if you play this game, you won't either. | Jordan Ramee Star Wars: Knights of the Old Republic
Star Wars: Knights of the Old Republic is a gaming classic, and it was one of the best-written stories in the Star Wars canon prior to Disney neutering its relevance. The game utilizes similar combat, squadmate recruitment, and morality mechanics that BioWare would eventually use for both Mass Effect and Dragon Age: Origins. The game lets you fulfill your fantasy of living as a Jedi or a Sith, as you explore a galaxy far, far away, four millennia before the events of A Phantom Menace. I loved exploring ancient Tatooine and Kashyyyk on the Jedi path, but not nearly as much as seeing brand-new planets, like the ancient Sith homeworld Korriban, or flirting with Bastila. | Jordan Ramee Star Wars: Knights of the Old Republic II - The Sith Lords
Star Wars: Knights of the Old Republic II - The Sith Lords is one of the best Star Wars video games of all time. Although its gameplay is largely untouched from its predecessor, KOTOR II implements elements of grey to the previously black or white morality system. New lightsaber styles also add a level of strategy, and there's twice as many people you can try to smooch. My favorite Star Wars droid, HK-47, also returns from the original KOTOR, and he continues to deliver unparalleled levels of sarcastic murder puns and sass. Despite its removal from the Star Wars canon, if you love Bioware's RPGs and the adventures of a galaxy far, far away, you need to play this game. Its incredible narrative will hook you in 15 minutes. | Jordan Ramee Star Wars: Republic Commando
Prior to The Clone Wars animated series, the only hint that the clone army was more than a faceless batch of characters was Star Wars: Republic Commando. This video game moved past the uniform helmets to reveal each clone had their own personality, likes and dislikes, and skill set. I fell in love with the troopers through Republic Commando, and the clones have remained my favorite Star Wars characters ever since. Taking the lead of Delta Squad as the dependable Boss and directing the demolitions expert Scorch, computer-savvy Fixer, and weapons specialist Sev offered a more tactical experience than 2004's Star Wars: Battlefront. New enemy types and weapons keep the game fresh across its three different locations, and the story is one of the best in the Star Wars Legends universe. | Jordan Ramee Super Meat Boy
Super Meat Boy has become something of a reference point for games that have come after it--and with good reason, as it's an exceptionally well designed game. It's a tough platformer where death can come at any instant--and you will die many, many times. And as heartbreaking as those deaths can sometimes be, it's invariably your own fault; SMB offers extremely tight controls and a deeply satisfying wall-jumping mechanic (made all the better by the way Meat Boy leaves behind a trail of meat wherever he moves). With hundreds of levels and numerous secrets to uncover, there's a lot to enjoy here. But most importantly, playing this original Xbox 360 version means you get to enjoy the brilliant original soundtrack by Danny Baranowsky that's missing from SMB's most recent re-releases. | Chris Pereira Super Street Fighter IV: Arcade Edition
Capcom managed to do a lot of awesome things for Street Fighter V, but Street Fighter IV is still relevant for a lot of fighting game fans due to its massive roster and years' worth of competitive refinement. Super Street Fighter IV Arcade Edition marks the penultimate upgrade for the game, but you can also download the Ultra Street Fighter IV DLC to convert it into the ultimate version of the game on Xbox One. Whether you are a serious competitor or a casual fighting game fan who just likes to mash out a few combos with friends on the weekends, SFIV has loads of great characters to experiment with, and tons of personality to keep you entertained along the way. | Peter Brown The Elder Scrolls III: Morrowind
The Elder Scrolls III: Morrowind takes me back--to six-years-old Aiden. Even though I was far too young to be playing such an intense RPG, and 90 percent of the story went right over my head, I couldn't help but get utterly consumed in how fantastical and insurmountable Vvardenfell seemed. Maybe it was my child-like wonder, or maybe it was just Bethesda's magic. At the time, I hadn't really played anything like it, and boy were the giant mushroom houses and terrifying Cliff Racers just as cool as kicking tail during Lara's Tomb Raider adventures. Morrowind was the first RPG that really made me fall in love with the more serious and immersive side of gaming, and even though its graphics haven't aged particularly well, it still holds that obnoxiously special place in my heart that I can't let go of, a place where I forge my own story, and escape into some far-off land. And, you know, knock the daylights out of some cultists. That too. | Aiden Strawhun The Elder Scrolls IV: Oblivion
"Stop right there, Criminal Scum! You've violated the law!" Once you get past the potato faces, Oblivion's hyper-saturated graphics really are something special. Oblivion also took a lot of the annoying mechanics in Morrowind and made them just a little bit better. Any race could wear any armor, birthsigns could be changed, vampirism was part of the main game, the list goes on. One minute you have the incredibly lush, almost ethereal expanses of Cyrodiil, the next, there's an actual demon invasion. It's a wonderful contrast that I don't think the other Elder Scrolls games quite capture, as they're dark and morose, and somewhat brooding--but Oblivion is brimming with energy and color. | Aiden Strawhun The Witcher 2: Assassins of Kings
The beautiful thing about The Witcher series is that if you're looking to hop into the latest entry, you don't need to play the previous titles. However, they do add a considerable amount of context to the expansive cast of characters, and particularly to every one of Geralt's relationships. The Witcher 2 is a mostly on-rails, linear RPG. That doesn't stop it from being an incredible, dramatic, and enticing adventure, however. The world is detailed and lush, as you'd expect from the series, and the choices you make throughout the story determine some pretty major outcomes. Just make sure to spend some time between story missions to smell the roses--er, the monsters, rather. | Aiden Strawhun Viva Pinata
Rare's output under Microsoft has been uneven, but one bright spot shines above the rest. Viva Pinata is a sweet refuge from the norm--a sim that defies easy categorization. It bears a lot in common with farming sims like Harvest Moon or Stardew Valley. Instead of standard livestock, though, you're raising up beautifully designed candy-animals with punny names like "fudgehog" and "chewnicorn." The look is distinctly family-friendly, but under the surface the gameplay is surprisingly deep. I lost many nights to converting "sour" pinatas, facilitating my animals' feeding and mating habits, and even managing the food chain. (Some pinatas eat others, you see.) I'm partial to the first, but the semi-sequel Trouble in Paradise is mostly a revision for the better. Either way you can't go wrong, and they're both available on Xbox One. | Steve Watts
By Matt Espineli on Sep 12, 2018 03:50 am The Best Around
It feels just like yesterday, but PS4 launched over four years ago, and a ton of games have come out in that time. As such, it can be tough to sort through all of them and decide what to play. Luckily, we at GameSpot have played tons of PS4 over the years and have more than a few recommendations to start you off with--whether you're a new PS4 owner or have had the console and are just looking for something you might've missed. In this feature, we've collected the best PS4 games so far. This includes many of the games that have received an 8 or higher on GameSpot, and we've prioritized games that were nominated for our end-of-year Best PS4 Game lists. Check out our choices for the best games released on the PS4. And with the console's library continuing to expand, make sure to check back often as we update this feature over the coming weeks and months. For more PS4 games on a budget, see our roundups of the best cheap games on PS4, and make sure to check out our gallery of the best PS4 exclusive games confirmed for 2018 as well as the biggest PS4 games of 2018 for everything coming to the console. There are heaps of amazing PS4 games out there. Which PS4 games do you love the most? Doesn't matter if it's popular or incredibly underrated. Let us know in the comments below. Marvel's Spider-Man -- 9/10
"Minor shortcomings don't detract from Insomniac's achievement in creating a game that feels like an authentic interpretation of a beloved creation. The feeling of embodying Spidey and using his abilities is astonishing, and the time spent on exploring its major characters help make its story feel heartfelt, despite superhero bombast. There have been open-world Spider-Man games before, but none so riveting and full of personality, none that explore and do justice to this many facets of the universe. Insomniac has created a superior Spider-Man experience that leaves a lasting impression, one that has you longing for just one more swing around New York City, even after the credits roll." [Read the review] -- Edmond Tran, Senior Editor and Producer Divinity: Original Sin II Definitive Edition -- 10/10
"From lonely farmhouses through pitched battles with gods in far-flung dimensions, Divinity: Original Sin II is one of the most captivating role-playing games ever made in both its original and Definitive incarnations, with the latter proving that even the most complicated role-players can be ported successfully to gamepad-limited consoles. This immaculately conceived and emotion-wrought fantasy world, topped by brilliant tactical combat, make it one of the finest games of recent years, and it remains an instant classic in the pantheon of RPG greats." [Read the review] -- Brett Todd Guacamelee 2 -- 9/10
"Everything about Guacamelee 2 comes off as smarter and more thoughtful than the first game, even while indulging in its self-aware shenanigans and Rick & Morty-esque dimensional hijinks. The game never stops finding new ways to hook you in, to the point that even the most painstaking and intensive playthroughs feel like they just fly by. Saving the numerous timelines in Guacamelee 2 is just as much about partaking in a marvel of devious, meticulous game design as it is about saving Juan and his family from peril." [Read the review] -- Justin Clark Dead Cells -- 9/10
"Dead Cells is a fascinating amalgam of several of today's most popular indie genres. It juggles elements of tough-as-nails action games and Metroid-inspired exploration platformers, with the procedurally generated levels and random item allotments found in roguelikes. It's impressive how it all comes together without a hitch, especially given that the persistent character growth found in games like Dark Souls or Metroid squarely conflicts with the randomized resets emblematic of Rogue-inspired games." [Read the full review] -- Daniel Starkey Onrush -- 9/10
"When it comes to crumpling metal and high speed thrills, not all of Onrush's game modes are on equal footing in terms of consistent excitement. Yet its foundations are so strong, and so unique, that it's easy to lose hours upon hours barreling around these disparate tracks. The question of longevity will, of course, depend on post-release support, with new classes, game modes, and tracks potentially on the horizon. Considering you need 12 players to fill a full room, it would be a shame if Onrush doesn't find the kind of audience that will give it the lifespan it deserves. Part of this will depend on how Codemasters iterates on the game from here on out, but they've shown a proficiency in knowing how arcade racing games click, and Onrush is such a bold, refreshing twist on the genre that there should be little hesitation in putting your faith in them to succeed." -- Richard Wakeling Yakuza 6: The Song of Life -- 8/10
"Yakuza 6 reins in its scope, but doubles down on what has made the series great. It's a unique and fascinating representation of the modern Japanese experience, worth playing even if you're a newcomer. The narrative is dramatic and sincere, and the game's endearing characters--coming from all walks of life--are interesting studies. The world is dense and rewarding to exist in, the dynamic combat system stays exciting even after you've kicked the crap out of five thousand enemies, and perhaps most importantly, Yakuza 6: The Song Of Life serves as a fulfilling conclusion to the turbulent, decade-long saga of its beloved icon, Kazuma Kiryu." [read the full review] -- Edmond Tran, Senior Editor and Video Producer God Of War -- 9/10
"In many ways God of War is what the series has always been. It's a spectacular action game with epic set pieces, big-budget production values, and hard-hitting combat that grows more feverish and impressive as you progress. What may surprise you is how mature its storytelling has become. Like Kratos, God of War recalls the past while acknowledging the need to improve. Everything new it does is for the better, and everything it holds onto benefits as a result. Kratos is no longer a predictable brute. God of War is no longer an old-fashioned action series. With this reboot, it confidently walks a new path that will hopefully lead to more exciting adventures to come." [read the full review] -- Peter Brown, Reviews Editor Bloodborne -- 9/10
"The finest treasures are found within the city of Yharnam and the forests, lakes, and purgatories beyond it. Only Bloodborne would be so bold as to bury an entire factional player-versus-player mechanic within an optional region, which is in turn buried within a series of oblique steps you might miss if you aren't exploring every nook and cranny, or ignore the game's enigmatic hints. I finished Bloodborne in less time than I did Dark Souls II, yet I treasure it more in spite of its few missteps. In death there is life, and in blood, there is redemption. More hyperbole, yes, but for a game this theatrical, only hyperbole will do." [read the full review] -- Kevin VanOrd
Monster Hunter: World -- 8/10
"Ever since the title was first announced last year, it was clear that Capcom was gunning for something grander than Monster Hunter Generations. It has succeeded, and this is likely the biggest and best that the franchise has ever been. It's not just the comparative depth of the narrative; it also boasts almost seamless integration between combat systems that were previously incomprehensible for amateurs. The Monster Hunter formula has definitely honed its claws, and all the above factors play their part in making Monster Hunter World a meaningful evolution for the series at large." [read the full review] -- Ginny Woo Celeste -- 9/10
"It's a testament to convincing writing and ingenious design that after playing Celeste I felt like I'd been on the same journey as Madeline. Her struggle is one made easy to empathize with, her low points painful to watch, and her high notes exhilarating to experience. Her tale is delicately told and beautifully illustrated, confidently coalescing with the satisfying, empowering game it lies within. Not bad for a game about climbing a mountain." [read the full review] -- Oscar Dayus, Staff Writer What Remains of Edith Finch -- 9/10
"Developer Giant Sparrow managed to strike the delicate balance between joy and sorrow in 2012's The Unfinished Swan, but What Remains of Edith Finch transcends even the latent sadness of that game, finding the beauty--even sometimes the fun--in what's always fundamentally a tragedy. It's not often that a game's plot slips past the bitterness of grief to finally get to the acceptance, but that's the triumph in What Remains of Edith Finch. Ultimately, if the game has any resemblance of a moral, it's that the bravest, most beautiful thing every one of us does is choose to keep going, despite knowing what's coming." [read the full review] -- Justin Clark Wolfenstein II: The New Colossus -- 9/10
"The New Colossus never lets you forget who and why you're fighting. Nazi brutality is on full display, from the blown-out, irradiated remains of Manhattan to each of the resistance members, who all carry mental scars if not physical ones. You're never given a chance between cutscenes, missions, and even downtime on the U-boat to lose sight of the Reich's cruelty. Wolfenstein's tense gameplay elevates this further by giving you the power to truly resist--and come out of each battle ready for another fight." [read the full review] -- Kallie Plagge, Associate Editor Sonic Mania -- 9/10
"Sonic Mania methodically uses its sentimental appeal to great effect, but in the process, it heals the wounds inflicted by its most disappointing predecessors and surpasses the series' best with its smart and interpretive design. An excellent 2D platformer, Sonic Mania goes beyond expectations, managing to be not only a proper evolution of the series' iconic formula, but the best Sonic game ever made." [read the full review] -- Matt Espineli, Associate Editor Stardew Valley -- 9/10
"On the surface, Stardew Valley is a game about farming, but there are more adventures awaiting curious players beyond cultivating a rich and bountiful garden. From mining and fishing to making friends and falling in love, Stardew Valley's Pelican Town is stuffed with rewarding opportunities. As modern day woes give way to pressing matters on the farm and within your newfound community, Stardew Valley's meditative activities often lead to personal reflection in the real world. It's a game that tugs at your curiosity as often as it does your heart." [read the full review] -- Mary Kish Resident Evil 7: Biohazard -- 8/10
"By the end of the campaign, I was ready for the game to be over, but that's okay. RE7 ends just as it starts to outstay its welcome, and after the fact, I felt like I'd survived a truly harrowing journey. The boss fights may be slightly inconsistent and certain sections might drag after a while, but RE7 is still a remarkable success. It has a clear vision and executes it with impressive patience and precision. By returning to horror, Resident Evil has once again become something special." [read the full review] -- Scott Butterworth Night in the Woods -- 9/10
"Both intensely personal and widely relatable, Night in the Woods doesn't just tell a story--it gracefully captures complex, often unpleasant feelings and experiences. From the quiet melancholy of doing nothing on a rainy day to the emotional vacuum of severe depression, I felt deeply, sometimes too deeply, while wandering through the cartoon-animal version of a small Midwestern town. Its witty writing and character development keep its crushing existential themes grounded, making Night in the Woods one of the most evocative games I've played in a long time." [read the full review] -- Kallie Plagge, Associate Editor Overwatch -- 9/10
"Overwatch is an exercise in refined chaos. There are multitudes of layers hiding beneath the hectic surface, and they emerge, one after another, the more you play. This is a shooter that knows how to surprise, one that unfolds at a frantic pace, one that takes a handful of great ideas, and combines them into something spectacular." [read the full review] -- Mike Mahardy, Video Producer Uncharted 4: A Thief's End -- 10/10
"Uncharted 4's gameplay pushes the narrative forward, the narrative feeds off its gameplay, and every detail coalesces to create something bigger. Uncharted 4 bounces between set pieces and personal moments with such grace, with such skill and poise and affection for its characters, that you don't mind when the guns stop firing, and the smoke clears, and Nathan gets a moment to breathe." [read the full review] -- Mike Mahardy, Video Producer Titanfall 2 -- 9/10
"Titanfall 2 demonstrates a vitality that its predecessor couldn't. Whereas the first Titanfall kept up its breakneck pace throughout the entirety of every match, Titanfall 2 understands that sometimes, dialing things back for a few moments can make the long run much more enjoyable. In many ways, Titanfall 2 feels like the game Respawn should have made in 2013. It's a fantastic sequel. It's a fluid shooter. It's a spectacular game." [read the full review] -- Mike Mahardy, Video Producer Dishonored 2 -- 8/10
"Any time I'm given a choice between stealth and action, I go stealth. I love the hold-your-breath tension of hoping a guard didn't spot you and the hard-earned triumph of executing a perfectly timed plan. Dishonored 2 delivers that sneaky satisfaction, arming you with stealth essentials like hiding bodies, peering through keyholes, and silent takedowns. But it's also an incredible engine for gleeful chaos, one so engrossing and amusing that I kind of accidentally beat the entire campaign raining hilarious, elaborate death on my enemies." [read the full review] -- Scott Butterworth Dark Souls III -- 8/10
"Dark Souls III is a game of valleys and peaks, down through dungeons and up over castle walls. It's a plummet into places we shouldn't be--an escape from places we don't belong. But of course, we fight our way through the darkness, and find our way out. There are a few stumbles along the way, but in the end, Dark Souls III is well worth the riveting climb." [read the full review] -- Mike Mahardy, Video Producer The Witcher 3: Wild Hunt -- 10/10
"Where the Witcher 2 sputtered to a halt, The Witcher 3 is always in a crescendo, crafting battle scenarios that constantly one-up the last, until you reach the explosive finale and recover in the glow of the game's quiet denouement. But while the grand clashes are captivating, it is the moments between conflicts, when you drink with the local clans and bask in a trobairitz's song, that are truly inspiring." [read the full review] -- Kevin VanOrd Rise of the Tomb Raider -- 9/10
"Rise of the Tomb Raider's first shot pans over the vast, foreboding landscape we'll soon come to know. In many ways, it functions as a promise on the part of Crystal Dynamics: there are big things ahead of us. And at the end of Lara's journey, after we've seen her through this adventure, and experienced everything the world has to offer, it's clear that promise was kept." [read the full review] -- Mike Mahardy, Video Producer Metal Gear Solid V: The Phantom Pain -- 10/10
"There has never been a game in the series with such depth to its gameplay, or so much volume in content. The best elements from the past games are here, and the new open-world gameplay adds more to love on top. When it comes to storytelling, there has never been a Metal Gear game that's so consistent in tone, daring in subject matter, and so captivating in presentation. The Phantom Pain may be a contender for one of the best action games ever made, but is undoubtedly the best Metal Gear game there is." [read the full review] -- Peter Brown, Reviews Editor Fallout 4 -- 9/10
"Fallout 4 is an engrossing game that lures you in with mystery and the promise of adventure. Its wretched wasteland can be captivating, and you never know what odd person or settlement lies around the next bend. Fallout 4 uses its dark world as a canvas for exciting combat and gripping stories, and when you dig deeper into its post-nuclear-apocalypse version of Boston--defending yourself from violent scavengers and using your wits to climb social ladders--you become attached to the new you, and ultimately invested in the fate of your new world." [read the full review] -- Peter Brown, Reviews Editor Middle-earth: Shadow of Mordor -- 8/10
"This is a great game in its own right, narratively disjointed but mechanically sound, made up of excellent parts pieced together in excellent ways. I already knew what future lay in store for Middle-earth as I played Shadow of Mordor; I'm hoping that my own future might one day bring another Lord of the Rings adventure as stirring as this one." [read the full review] -- Kevin VanOrd Dragon Age: Inquisition -- 9/10
"Inquisition's characters and world recall the grand gestures of the original Dragon Age, even though the game as a whole is so structurally different to its predecessors. It offers the thrill of discovery and the passion of camaraderie. It features a glee club called The Sing-Quisition, and a dwarf with writer's block. It establishes connections with its world in big ways and small, with the sight of a titanous temple and the smirk of an Orlesian commander in love. Dragon Age: Inquisition is a wonderful game and a lengthy pilgrimage to a magical world with vital thematic ties to one we already know." [read the full review] -- Kevin VanOrd NBA 2K17 -- 9/10
"Despite its few drawbacks, NBA 2K17's excitement for basketball is contagious, and it's hard not to get wrapped up in it. Apart from the lacking 2KU mode and stiff recreations of commentators, the rest of the game looks great and plays even better. After finally devoting a significant amount of time to one of these games, I now see why it's such a well-regarded series, and it makes me wish that every sport got the same treatment that basketball does in NBA 2K17." -- Mat Paget Assassin's Creed IV: Black Flag -- 9/10
"There's an incredible scope to what you can do in Black Flag, with a level of harmony between its component parts that encourages you to try it all, and a story that keeps you invested throughout the whole thing. If there was ever any question that Assassin's Creed needed something ambitious to get the series back on track, Black Flag is that game and then some." [read the full review] -- Shaun McInnis Until Dawn -- 8/10
"I didn't expect to have so much fun with Until Dawn, and the depth with which my choices mattered and affected the final outcome encouraged repeat playthroughs. The visuals can be wonky at times, but in the end Until Dawn succeeds in being a thoughtful use of familiar mechanics, a great achievement in player-driven narrative, and a horror game you shouldn't miss." [read the full review] -- Alexa Ray Corriea The Last Guardian -- 9/10
"It isn't clear whether or not The Last Guardian means to be frustrating at times--if it's a concerted effort to test your patience for a lovable-yet-stubborn creature. Your affection for Trico and sympathy for both characters blossom nonetheless, culminating in an enrapturing series of revelations that cements your attachment to their personalities. Trico is the undeniable star of the show, exhibiting believable physicality and emotional range, but the boy is a valuable lesson in how to be patient and resilient when faced with unforeseen challenges. When the book closes on their story, it's hard not to open it up again and begin anew. The trials you overcome endear you to both characters, but the emotions Trico elicits make you want to give it another chance--to be the patient, effective partner it truly deserves." [read the full review] -- Peter Brown, Reviews Editor Rocket League -- 9/10
"The joy of Rocket League rests on the countless plans that are conceived and discarded every other second in any given match. Trying to predict where and how the ball will bounce next is a game within the game. Despite the use of cars, Rocket League emulates the emotional surges typical of The Beautiful Game, such as the rush of an unexpected fast break or a well-timed header into a goal. With Rocket League, the promising concept of combining two wonderful things--cars and soccer--is equally magnificent in execution. You can't say the same thing about, say, combining cake and fruit to make fruitcake, as the comedian Jim Gaffigan observed." [read the full review] -- Miguel Concepcion Hellblade: Senua's Sacrifice -- 8/10
"Hellblade's most notable achievement is the handling of an incredibly sensitive subject matter within an engaging and well-crafted action/adventure game. At its heart, the story is about Senua's struggle to come to terms with her illness. In the process, she learns to find the strength within herself to endure, and to make peace with her past. And in a profound and physical way, we go through those same struggles with her, and come away with a better understanding of a piece of something that many people in the world struggle with." [read the full review] -- Alessandro Fillari, Editor MLB The Show 18 -- 9/10
"Sony's flagship baseball franchise has never been better. With its best-in-class controls and visuals, and impeccable attention to detail for the small stuff, MLB The Show 18 is worth catching for any baseball fan." [read the full review] Horizon: Zero Dawn -- 9/10
"This is the first departure from the Killzone series for developer Guerrilla Games, and though you might think the team took a risk by stepping out of its FPS comfort zone to create a third-person open-world action game, you'd never know it was their first rodeo. For every minor imperfection, there's an element of greatness that recharges your desire to keep fighting and exploring Zero Dawn's beautiful and perilous world. Guerrilla Games has delivered one of the best open-world games of this generation, and redefined its team's reputation in the process." [read the full review] -- Peter Brown, Reviews Editor Nier: Automata -- 9/10
"Thanks to Platinum Games' knack for riveting and gratifying combat, Automata is Yoko Taro's most exciting game to date. The combat mechanics click after hurdling a low learning curve, and the end result is a skillful dance where balletic dodges complement wushu-inspired aggression. Moreover, this multi-ending trip is generously peppered with surprises and revelations, as well as easter eggs that call back to the first game and the Drakengard series from which Nier spun off. It's a meaty, often exhilarating trek that showcases Platinum Games' and Yoko Taro's unique blend of genius." [read the full review] -- Miguel Concepcion Persona 5 -- 9/10
"Within Persona 5 is a complex set of interconnected gameplay mechanics, and in almost every aspect Atlus has executed on its vision exceptionally, barring the pacing issues towards the end. At every turn, it presents something to marvel at, whether it's the fluid combat, vibrant world, or the many memorable characters. It's a game I could talk about for hours; I haven't mentioned the ability to connect to the Thieves Guild, which lets you see how other players spent their day or ask them for help answering questions at school. Or the thumping acid-jazz-infused soundtrack that I've not been able to get out of my head. Or even just the joy of seeing how it stylishly transitions between menus. But that encapsulates why Persona 5 is a game that shouldn't be missed. It's stuffed to bursting point with gameplay ideas and presentation flourishes--there's an overwhelming level of artistry in every part of Persona 5, making it a truly standout entry in the series. It's a refined, effortlessly stylish RPG that will be talked about for years to come." [read the full review] -- Lucy James, Video Producer Unravel Two -- 8/10
"With its charming yarnlings and a newfound style of platforming, Unravel Two remains welcoming even at its most foreboding. Sure, a forest fire breaks out in one of the latter stages, but even then, the race to keep ahead of the blaze is fun and frantic instead of stressful. In almost every moment you're given ample time and space to breathe and take in the stunning photorealistic world from the viewpoint of the tiniest creatures. It's a game with boisterous birds, chases through meadows, and most importantly a cheerful partnership with a companion who's always got your back. With only six chapters that run roughly 30 minutes apiece, Unravel Two doesn't last long, but it's a game where the time you have is meaningful, memorable, and downright pleasant from beginning to end." -- Justin Clark Madden NFL 18 -- 9/10
"Overall, Madden 18 marks an unusually large shakeup in a series that, due to its annualized releases, rarely features much more than small, iterative changes. The Frostbite engine allows the game to reach new levels of realism in its visuals, and EA has put a lot of effort into constantly evolving the game to keep it in line with real-world events. But it is the Longshot story mode that defines Madden 18. Some of Longshot is unnecessary spectacle, but its lasting value comes from the humanity that it brings to the game. The moments of vulnerability and sincerity between Devin Wade and Colt Cruise during the story are worthy of celebration and give the overall game a weight that Madden hasn't had before. And if that's not enough to entice you, it's also simply a terrific football game." [read the full review] -- Alex Newhouse Far Cry 5 -- 9/10
"Despite some brief irritations and missed opportunities with its narrative, spending time in the world of Hope County remains absolutely delightful. Far Cry 5 boasts a wonderfully harmonious flow to its adventure, with its smart changes to exploration, discovery, and progression distinctly bolstering the enjoyment of creatively engaging and experimenting with its spectacular open world." [read the full review] -- Edmond Tran, Senior Producer/Editor Transistor -- 8/10
"Transistor is always a good-looking game, but in these instances, it demonstrates a rare knack for combining its visuals and music to powerfully convey both narrative information and tone, driving the story forward with Red's own unwavering resolve. So in the end, yes, Transistor is a fun action role-playing game with a neat combat system, but beautiful moments like these make it more than that. They make it a game with a soul." [read the full review] -- Carolyn Petit Yakuza 0 -- 8/10
"Unless you have a strong aversion to violence, sex, or middling graphics, you owe it to yourself to give Zero a chance. Its story will surprise you, its inhabitants will make you laugh at every turn, and its ambitious scope will redefine how you think about open-world games. It's a fascinating adventure no matter how you approach it, and it's proof positive that a game can be wildly inconsistent yet remain a great experience." [read the full review] Inside -- 8/10
"This is a beautiful, haunting, and memorable game, a worthy follow-up to Limbo. Its puzzles, although rarely difficult, are engaging complements to the story. The real achievement of this game, though, is the way that it crafts its narrative: detailed environments convey the bizarre world that you travel through; introspective moments are filled with minimalist sound design and just the barest touches of music; and the things you must do to complete your journey force you to confront the realities of humanity, freedom, and existence." [read the full review] -- Alex Newhouse Blazblue: Cross Tag Battle -- 9/10
"Whether playing through the story mode alone or against hardened opponents online, Cross Tag Battle is an absolute joy with a surplus of possibilities within its wide roster and versatile fighting system. Even with all the ridiculousness of the overarching plot, I reveled in the charm of my favorite characters and embraced the many moments of fan service. It's a masterful unification of styles and mechanics from four different universes that compels you to dig deeper and dedicate the time to getting the most out of the beloved members of this cast." [Read the full review] -- Michael Higham, Associate Editor The Crew 2 -- 8/10
"I'm annoyed by the game's lack of public interaction and meaningless gear system, but I'll fondly recall both the tension of flinging sprint boats back and forth through the narrow, artificial canals of The Venetian in Las Vegas, and the easygoing satisfaction of an hour-long hypercar race from New York to San Francisco, where I listened to a podcast and enjoyed the rolling scenery. Despite its shortcomings, The Crew 2 still displays admirable strengths, which lie in its player-friendly features, freedom of movement, and its willingness to bend the rules in order to make things exciting and varied for an accessible, American-themed thrillride." [Read the full review] -- Edmond Tran, Senior Editor and Video Producer Mega Man X Legacy Collection 1 + 2
"In a way, the entire collection itself is the museum--an entire series, with all its beauty and its blemishes, on display for its audience to judge and assess years later. Parts of this legacy have aged horribly, but they're still undeniably a piece of Mega Man X history. We've been told that the upcoming Mega Man 11 was greenlit thanks in part to fan interest in the original Mega Man Legacy Collection. If Capcom follows with a proper sequel to Mega Man X, this compilation provides valuable lessons on what the series is, what it isn't, and what it can be when given the chance." [Read the full review] -- Steve Watts No Man's Sky Next -- 8/10
"At its absolute best, No Man's Sky is a measured, gentle experience where you are rarely the agent of change, but a perpetual visitor who's constantly dwarfed by the magnitude of a universe neutral to your presence. It is not your job in these stories to colonize the universe. Your job is to comprehend it. Your job is to recognize the spirituality in it. The primary gimmick of No Man's Sky, since day one, has been awe. The best things about the Next update feed that gimmick. While features like multiplayer and base-building certainly put more proverbial asses in seats, they're also the least memorable additions to an otherwise thoughtful experience." [Read the full review] -- Justin Clark Dragon Quest XI: Echoes Of An Elusive Age -- 9/10
"Innovation in games is talked about a lot, but it's also great to see traditional gameplay formulas that have been around for decades presented exceptionally well. Dragon Quest XI is one of the best modern examples of this; its beautiful presentation, both visual- and story-wise, combines with a tried-and-true gameplay formula for a journey that's full of heart and soul. Once you find yourself sucked into the world of Dragon Quest XI, it's going to be hard to put down until you reach the grand finale." [Read the full review] -- Heidi Kemps
By Matt Espineli on Sep 12, 2018 03:34 am
Despite having its own unique interpretation of the web-slinger's established world, Insomniac's Spider-Man is deeply entrenched in Marvel's expansive lore. The game makes reference to several characters and entities from the comics and movies, which includes mentions of the Avengers, Damage Control, Crusher Hogan, and a lot more. If you're an avid comic book reader or even a fan of the Marvel Cinematic Universe, you're likely to catch onto these subtle nods and details. But if you're among the many who love the character but may not be familiar with the more obscure facets of his world and those inhabit it, these references might swing over your head. During our time spent playing the game, we discovered a wealth of references and easter eggs that we'd be remiss not to share. With so many clever details to notice and discover in Spider-Man's bustling world, we've highlighted the most fascinating Easter eggs and Marvel references. There's a lot of late game story details present in this feature, so if you haven't beaten the game, we recommend you bookmark this page and return once you've cleared the game. If that doesn't bother you, feel free to click ahead. Spider-Man is out now and it's a fantastic game that exudes passion for the character at every turn. For our full thoughts on the game, be sure to read our review. You can also check out our guides detailing all the tips we wish we knew before starting the game, as well as our in-depth skills guide. And if you're loving what you're playing, you're in luck. The game's first DLC expansion is set to launch on October 23. In the meantime, were there any Spider-Man or Marvel Easter eggs you discovered that you don't see here? Feel free to let us know about them in the comments below. Famous Landmarks
There's a ton of landmarks in Insomniac's take of Manhattan. Some are real--like Madison Square Garden and the Empire State Building--but others not so much. After all, this isn't our Manhattan, it's Marvel's version of the famous real-life burrough. As one of Marvel's central superhero (and supervillain) hubs, there are a ton of iconic locations packed in that Marvel fans will recognize. The first major one folks will notice is likely the Avengers Tower located in the Upper East Side district, but there's so much more scattered around! You can find the Wakanda Embassy in the Midtown district; Peter will make a comment about King T'challa aka Black Panther, wondering if he was bitten by a radioactive panther in order to get his powers. Dr. Strange's home--the Sanctum Sanctorum--is located exactly where it should be in Greenwich Village. And there's even some deeper, like Damage Control HQ, an organization specializing in cleaning up the wreckage of superhero fights. And The Bar With No Name, which is a hidden speakeasy where supervillains can drink and relax in peace. Spider-Man is littered with Marvel landmarks. We're only scratching the surface here, so we highly encourage you to explore and see the rest for yourself! Mr. Phillip Chang
One of the side-missions has you helping out a fella named Phillip Chang, an ESU student who has you looking for his missing classmates. He's a resourceful guy, having developed advanced facial recognition technology that allows him to track down people via their social media feeds. Okay, maybe that sounds a bit creepy, but it helped Spidey save the day. Anyway, Phillip Chang is actually a character from the comics; though, his origins are much different. Peter attended university with Chang and they were even labmates for a time. He was a pivotal character in a story arc involving a deadly gang known as the Tiger's Claw. In his teenage years, Chang lived a troubled life, becoming involved with an underworld organization in China. However, he renounced his ways when the effects of his criminal dealings tragically took the lives of his parents. Chang then moved to the U.S., attending college at ESU where he met Peter Parker. But this peace was soon disturbed by the Tiger's Claw, who noticed Chang's impressive fighting ability and wished to make him their leader. Of course, Chang was reluctant and refused, but this triggered a series of events that ended with Spider-Man saving Chang from the clutches of the Tiger's Claw. Otto's AIM Contract
After losing their support from the grant committee and having all their resources revoked from them by Norman Osborn, Otto calls in some favors and takes on a few grants in order to fund his research. One of the funding partners should be instantly recognizable to Marvel fans. If you examine some of the new equipment in the lab, you'll discover paperwork detailing a grant from A.I.M. aka Advanced Idea Mechanics. Peter remarks that their reputation is a tad shady, which is a bit of an understatement if we're talking about the very same organization from the comics. A.I.M. is a privately funded organization of terrorist arms dealers and scientists whose sole mission is to overthrow the governments of the world through the use of technology and scientific advancement. Their list of clientele and allies includes big-name supervillains, like Red Skull, Hydra, General Thunderbolt Ross, and the Serpent Society--which is an enterprise of criminals and mercenaries dressed as snakes. So yeah, pretty shady. The Taskmaster
About halfway through the game you'll run into a shadowy figure who challenges you to complete some difficult tasks involving beating/sneaking up on goons, disarming bombs, and chasing drones. This menacing foe is none other than Taskmaster, a supervillain who battles Spider-Man every once in a while in the comics. Though, he has also made appearances in the comics of The Avengers, Deadpool, Daredevil, and more. Fighting game fans will likely recognize this skull-faced mercenary, as he was featured several years ago in the roster of Marvel vs. Capcom 3. As you complete Taskmaster's challenges, you'll start to learn that he has what's called "photographic reflexes," which allows him to duplicate almost any physical activity he sees by simply seeing it performed once. It's literally the reason why he's setup these challenges throughout Manhattan; he wants to take you down by learning your every move. What a creep! Screwball
In the side-mission, Internet Famous, you get wrapped up in an internet challenge that takes a turn for the worse. After scanning a QR code, you're forced to complete combat and puzzle trials under a strict time limit in order to reveal the location of a kidnapping victim. The individual forcing you to do all this is a social media personality known as Screwball, who is only trying to take advantage of your involvement with the challenge to wrack up more subscribers. Screwball definitely has some screws loose, that's for sure. Her whole shtick is the same in the comics, committing crimes while a camera crew films her and then uploading the footage on YouTube to earn money. She makes it a point to get Spider-Man in the footage, as she acknowledges that her internet hits are even better with him around. It's worth noting that Screwball was first introduced in 2008 right around the early years of YouTube; her antics are more relevant now than ever before. Spider-Man 2 Reference
During the latter half of the game, Spider-Man needs to make a quick save in order to stop a speeding subway train after dispatching Mr. Negative. His first attempt should be a familiar one to Spider-Man fans, as it's the same method that he used to save a subway train in Spider-Man 2. The game makes a very clear nod to this, even going as far as to having Spider-Man say "That totally worked the first time!" when it inevitably fails. Nice one, Insomniac, we see watchu doin'. Backpack Collectibles
The game's 55 backpacks are more than just mindless collectibles you grab to upgrade Spider-Man's abilities. They each represent and inform a little about Peter Parker's life and history as a superhero. For example, you can find the last pair of glasses Peter used before he got his powers and even his Mk I web shooters! But there's a lot of other fascinating references and tidbits in-between, like a business card for Daredevil's law practice, and vials containing the blood of The Lizard and the sand of..well, Sandman--both are iconic supervillains from the comics. There's even a lovely nod to the past with the Arm Web collectible, which Peter comments he tried to use to glide short distances, but never worked. This Arm Web is an iconic aspect of Spider-Man's early designs in the comic books by artist Steve Ditko, who often drew the character with these underarm webs for aesthetic purposes. The references don't stop at characters and in-universe lore, though. There's a pin for the Spidey Squad, a real-life Spider-Man fan club. Peter acknowledges their presence in-game as his one and only fan club who always supports him when J. Jonah Jameson attempts to attack his reputation. The backpack collectibles are rich with narrative details that reference both Spider-Man and Marvel history. Don't hesitate to grab them in your travels! Yuri Watanabe's Potential Secret
Yuri Watanabe is one of your closest allies in the game. As you'd expect, she exists in the comics, but she has a much more fascinating alter ego that's not yet confirmed to exist in this game's universe. In a similar vein, Yuri is an NYPD captain and ally of Spider-Man, but at night she acts as a ghostly vigilante known as the Wraith. She's technically the fourth person to take on the mantle of Wraith, but we won't go too hard on the specifics of the history of that. What matters is that there exists a possibility that this version of Yuri could very well become the Wraith. But will it happen? Time will tell. The Black Cat
As you'll gather, the stakeout side activity centers around a thief named Black Cat, who is alluded to have quite the history with Spider-Man. In the comics, Black-Cat is a major character. She started out as a supervillain to Spider-Man, but this ended when the two eventually fell in love. Acting as on-again, off-again romantic partners, the couple worked together on several occasions to fight crime. However, the relationship inevitably ended when Black Cat eventually fell back into her thieving ways. Black Cat is considered one of Spider-Man's most trusted allies. However, at this point in the game's universe, she appears to be going through that same lapse she experienced in the comics. Though, were they romantic partners in this universe? That much remains unsaid. We imagine these stakeouts are a teaser for the upcoming Spider-Man DLC, titled The Heist, where Black Cat is to be prominently featured. Dr. Morgan Michaels
In your quest to stop the "Devil's Breath" attack, you meet an Oscorp biochemist by the name of Dr. Morgan Michaels. Aside from showing remorse for his actions, you don't get much more out of him. However, this scientist is a lot more in the Marvel universe. In the comics, Michaels is better known as Morbius the Living Vampire. That's right, a vampire. A brilliant scientist, Michaels suffered from a rare blood disease, which he attempted to solve with an experimental treatment involving vampire bats and electroshocks. Of course, this didn't work out, instead instilling in him a thirst for blood and an intense aversion to sunlight. The resulting shift in his physiology rendered him into an unstable creature of the night. He would go on to fight Spider-Man a few times, but would ultimately become an anti-hero who preys on the blood of criminals. Those Spider-Suits!
You unlock a multitude of suits as you progress through the story. A few of them are canonical to the story, but the others are all based on Spider-Man suits from the comics and movies. Some standouts include the Stark Suit from Spider-Man: Homecoming; the Scarlet Spider suit from the infamous Clone Saga arc; and the Spirit Spider suit, which is based on an alternate-universe version of Spider-Man who returns from the dead with supernatural abilities. For the full rundown on where each Spider-Man is from, check out our feature highlighting each one and their background.
By Matt Espineli on Sep 12, 2018 03:34 am
When you first jump into Marvel's Spider-Man, you're likely going to be taken aback by the complexities of its combat and web-swinging. Developer Insomniac has done a great job at making each system an interesting one that allows you to be creative while also expressing yourself as a player. While web-swinging will undoubtedly be easier to pick up, you're likely going to run into some issues properly executing the right combat moves during the right situations in a fight. There's a lot to the mechanics at work and it might catch you off guard, especially if you're more accustomed to the systems of other superhero games. Spider-Man is a much more agile and acrobatic character to play as than, say, Batman from the Arkham games. So, if you're thrown off by that, don't worry: we were too. But with enough practice, you can embrace and learn all the skills and abilities that Spider-Man has to offer and more. To help prepare you for the challenges ahead, we've compiled 11 tips you should know before starting Spider-Man. In this feature, we outline the best practices in combat, the types of skills you should prioritize unlocking in the game's skill tree, and other habits you should follow in order to come out successful. Spider-Man releases on September 7 on PS4. GameSpot reviewer Edmond Tran said the game is "a superior Spider-Man experience that leaves a lasting impression." You can read more in our full review. As the day goes on, look out for our in-depth guide highlighting the best skills, as well as our feature about the coolest best mods and suits mods in the game. And if you're loving what you're playing, you're in luck. The game's first DLC expansion is set to launch on October 23. In the meantime, were there any Spider-Man any tips you have that you don't see here? Let us know about them in the comments below. Repair The Security Towers ASAP
This might seem a given, but the sooner you can repair all of the Oscorp security towers, the better. Otherwise, you're going to be staring at a completely fuzzed out map for a decent chunk of the game. An effective crimefighter needs to have full awareness of their environment, so make repairing the police towers the first thing you do. Practice The Basics of Combat
While web-swinging is pretty easy to understand and execute, combat takes a while to wrap your head around. Spider-Man has a pretty wide range of attacks and dodges at the start of the game that require quick reflexes to properly execute. Some moves are situational, but others have to be linked together with another move to be effective. For example, the Air Launcher (Hold square) can be combined with Yank Down (Hold triangle) for a powerful slam attack to the ground that knocks back nearby enemies. Take time to study the move list menu to watch footage of what each one does and the types of situations they're most useful in. It's best not to button mash, as later you'll acquire upgrades that reward perfectly-timed hits and dodges. If you're looking for a great venue to practice, then seek out Thug Crimes and Fisk Hideouts; there are plenty of enemies there you can test your skills against. Mastering the basics puts you in good shape for when you start unlocking gadgets and suit upgrades, which require intimate understanding of Spider-Man's repertoire to find the most powerful combinations (More on that later). Unlock Enemy-Focused Combat Skills
Your early runnings as Spider-Man can be a bit tough when fighting against brutes and enemies equipped with shields or firearms, as they can easily fluster and overpower you if you're not careful. To help shift the odds in your favor, it's a good idea to unlock combat skills focused on hurting the different enemy types. Do you hate it when shielded enemies knock you back? Bunker Buster allows you to do the same to them and even launch them off buildings. Are you powerless to the Brute's constant pummeling? Wrecking Ball allows you to grab these meatheads and spin throw them, hurting surrounding enemies in the process. These enemy-focused skills tend to be a bit higher up on their respective skill trees, but they're well worth getting. After all, nothing is more satisfying than dismantling the tactics of the bad guys and showing them what's what. Web Slinging Skills Are Essential and Cool
While combat skills and defensive maneuvers are essential aspects of your repertoire, there really isn't anything more essential to the Spider-Man Experience™ than web-slinging. So if you're into that kind of thing, we would recommend diving straight into that particular skill tree first. You'll earn some very useful abilities to help you traverse the city more efficiently and make the opening hours of the game much more invigorating. Aim to get the Point Launch, Quick Recovery, and Charge Jump as soon as possible, and you'll be flying through the city in record time. Don't Forget To Craft Suit Powers And Mods
It can be easy to get lost in the action of Spider-Man's exploits and the ensuing drama of his double life--so much so that you neglect to upgrade his suit's capabilities. There's a wealth of equippable suit mods that each grant you special combat capabilities, like slow down time after a perfect dodge, instantly shock enemies who hit you, or generate Gadget refills after performing Finishers. And suits are more than just cosmetic unlockables, they actually give you access to special suit powers that can you equip no matter which suit you wear. These powers give Spider-Man special attributes, like bulletproof armor or the ability to throw enemies without having to web them up. All of these upgrades will be completely lost on you if you ignore them or simply stick to the ones assigned to you during the game's tutorial. Take advantage of suit powers and mods to enhance your Spidey tactics and abilities, but just make sure to check in every once in a while to see what you've unlocked for upgrade. Diversify Your Side Activities
As you complete side activities and nab more of the game's myriad collectables, you'll earn special tokens used to upgrade Spider-Man's gadgets and craft new suit mods and powers. These upgrades require all manner of tokens to unlock, so when you're out in the world, try to diversify the types of activities you do. This way you'll always be racking in enough tokens to unlock the best Spider-Man's arsenal has to offer. When you hover over an activity on the map screen, it'll tell you the type of tokens you'll be rewarded, as well as how many you'll get. Some activities can even be repeated for additional token rewards. As a crimefighter, you'll want to keep yourself preoccupied, but try to avoid doing the same thing over and over. Build A One Man Army: Be Creative
As Uncle Ben once said, with new suits, comes new suit powers. Or something like that. Our memory is a bit hazy. But by combining Suit powers with your gadgets, along with the three Suit Mod slots, you're able to create some spectacular combos. For example, if you're fighting a bunch of goons, you could shoot a loaded-up Web Bomb, then let out an ear-splitting solo with the Rock Out power to send them all flying. Maybe you want to take to the skies and pair the suspension matrix with low gravity for some serious hangtime. Or you could just let your robots to do the dirty work for you: use the Spider Drone and Spider Bro for a tag team takedown. Spider-Man's combat is all about creatively combining the effects of your gadgets, suit powers, and suit mods together for disastrous results. Be a responsible crime fighter and take time to mix n' match to see what works best. That's how Uncle Ben would've wanted it. You don't want to let him down, do you? Ground Floor
As much fun as it is to swing through the city, there's still a whole world out there on the sidewalks to New York to explore, so take some time out of your friendly neighborhood Spider-Manning to appreciate the details on the ground floor. Give people high fives! Eavesdrop on the chatter! Check out the iconic New York City landmarks! Read the Daily Bugle! And sometimes, folks on the street might inform you about nearby crimes in the area. Stop The Crime, Or Pay With Time
If you're a completionist and can't possibly imagine yourself NOT getting all of Spider-Man's spiffy new suits, then you're going to want to listen up. In order to unlock the final outfit (which we won't spoil here), you'll need to complete each of Manhattan's nine districts. That means finishing every single side quest, completing all the activities, and finding every collectible. This is why we cannot emphasize enough: do not skip crime activities. If you see a red exclamation icon pop up on your mini-map, make that your top priority. You'll want to complete as many as you can over the course of the main story, otherwise you're going to be spending a whole lot of time wandering the streets, searching for thugs to beat up. See a crime happening? Take 'em down. That's the Spidey way. Seek Out Challenges
Later on, you'll come across stations that allow you to take on challenges. They might be combat or stealth focused or might have you chasing a drone across the city rooftops. Make sure not to skip these, as they'll reward you valuable tokens needed to acquire high-level upgrades for your gadgets and suit powers, especially when you break the high score record. You Never Know What Nerdy Stuff You Might Find
Spider-Man is deeply entrenched in the character's extensive lore. As you advance the game's story, you'll notice a variety of references to the comics and movies. But if you take time to explore and look more closely at Insomniac's take on Spider-Man's Manhattan, you'll discover an abundance of Marvel references scattered all around. For example, there are several landmarks that are direct nods to famous Marvel characters and organizations. When you're not out fighting crime, be sure to set aside time to search for these references. It may not benefit your progression directly, but it's well worth doing--if only to be in awe of all the little details packed into the world.
By Array on Sep 12, 2018 03:33 am Classic Suit (Damaged)
Spider-Man on PS4 has finally arrived and the word is in: the game is practically every bit the superhero simulator we were hoping for. Insomniac Games nailed the traversal, which effectively means that every moment in the game makes you feel like Spider-Man. The dramatic camera angles, the sense of speed, and the characterization of Spidey are easy qualities to love. The sheer number of unlockables also ensures that you're never far away from a new look or skill to add to your Spider-Man fantasy. In this feature, we are going to take a look at every suit that you can earn while leveling up and completing challenges, as well their relevant reference points and suit powers. If you're still early in the game, beware: you will be spoiled if you continue through the gallery. That said, you can also check out our beginner guides for the game, including a look at the best skills to prioritize in your unlock tree, and useful tips to keep in mind as you start off. But if you're here for suits and have no interest in our advice, read on. The first suit we're going to look at is the one you wear at the start of the game, the classic Spider-Man suit, although it's quickly in need of repairs after the opening missions. This kicks off the beginning of a series of upgrades, all thanks to your unlikely patron, Otto Octavius. Advanced Suit
The Advanced Suit is the first new suit that you unlock, and was designed exclusively for the game by Insomniac. Its suit power, Battle Focus, allows you to generate a charge that can be used to either heal yourself or use powerful finishing moves. Classic Suit (Repaired)
Once you get your Classic Suit back, it comes with the suit power, Web Blossom. Trigger it to watch Spider-Man leap in the air and spray webbing on almost everything in his immediate surroundings. Noir Suit
This suit, inspired by 2009's Spider-Man Noir comic-book run, looks cool and grants you an effective suit power. With Sound of Silence activated, enemies that become alerted to your presence will refrain from calling backup. Scarlet Spider Suit
The origins of this particular suit are a bit unusual. It's the suit of Ben Reilly--a mysterious clone of Peter Parker--who at one point fought crime in Manhattan alongside Spider-Man during the events of infamous comic book arc, The Clone Saga. Its suit power, Holo Decoy, spawns figments of Spider-Man as he moves for a short period of time, and enemies that attack them will wind up stunned as a result. Spider Armor MK II
This black and yellow suit was designed back in 2011 to help protect Spider-Man from gunfire, and that's exactly what it does when you activate the Bullet Proof suit power. Secret War Suit
This suit is in reference to the 2004 Secret War comics, and its suit power is one of the most effective in the game. Trigger the Arms Race power to emit an EMP blast that stuns every enemy within a short range, freeing yourself from a swarm of bad guys and opening them up to attack. Stark Suit
This suit made its debut in the 2016 Captain America: Civil War film and has since appeared in subsequent Marvel films: Spider-Man: Homecoming and Avengers: Infinity War. Its suit power is the Spider-Bro, a mechanical friend that can zap enemies during combat to make them drop their guard. Negative Suit
The Negative Suit is designed to mimic the game's major villain, Mr. Negative. In addition to its unusual look, its suit power emits a devastating shockwave of negative energy. Electrically Insulated Suit
This lightly padded suit debuted in issue #425 of The Amazing Spider-Man in 1997 when Spider-Man and the X-Men fought Electro. Activating its Electric Punch suit power charges your fists with electricity and lets you stun enemies on impact. Spider-Punk Suit
Rock Out to blast enemies with a wave of "righteous sound" with the Spider-Punk's suit power, or simply enjoy his unorthodox superhero costume. Spider-Punk first appeared in comics in 2015, and is the alter ego of an alternate-universe version Hobie Brown aka The Prowler. Wrestler Suit
Throwing enemies into other enemies is one of the great joys during combat in Spider-Man, and the King of the Ring suit power granted to you by the Wrestler Suit allows you to snag bad guys without having to web them up first. It seems to be the game's version of the wrestling gear Spider-Man wore on the night Uncle Ben was murdered. Fear Itself Suit
If you just want to punch villains really hard and not bother with a lot of footwork during a fight, using the Fear Itself's suit power, Quad Damage, is the way to go. The suit itself is based on Spider-Man's appearance from the Marvel crossover Fear Itself, which ran in 2011. The outfit has Spider-Man sporting bracelets made from Asgardian uru, the same magical metal used to create Thor's hammer. Stealth ("Big Time") Suit
This black and green suit gives you a power that, when activated, makes you invisible to non-alerted enemies. This is a popular suit that's appeared in a lot of games since its comic debut in 2010. In the comics, Peter developed the suit using new technology he created from his job at Horizon Labs. It's closely associated by fans with the "Big Time" storylines. Spider Armor Mk III
If you recall what the previous Spider Armor Mk model did, then it makes perfect sense that this suit takes bullet proofing one step further. Though it won't work for sniper fire, every other incoming bullet will bounce right off of this suit and fire back at the shooter when you activate the Titanium Alloy Plates suit power. In the comics, the Spider Armor Mk III was developed by Peter as a last resort suit to combat the Sinister Six. How fitting given its power and armored appearance. Spider-Man 2099 Black
Spider-Man 2099 was a popular 1992 comic series that jumped ahead in time and presented a new hero behind the mask, Miguel O'Hara. The Low Gravity suit power associated with it increases your hang-time while activated. Iron Spider Suit
The Iron Spider suits is one of the coolest in the game. It looks awesome, and comes with a suit power that causes metallic arms to rise from Spider-Man's back and attack nearby enemies. Though the original Iron Spider suit debuted back in 2006, this version was popularized in Avengers: Infinity War. Velocity Suit
If you have a need for speed, this Velocity Suit's power Blitz will make you spring away from danger faster in combat, and send enemies flying farther than usual based on your momentum. The suit was designed specifically for the game by artist Adi Granov, who is known more famously for his art in the classic Iron Man: Extremis storyline. Spider Armor Mk IV
This Spider Armor Mk series returns to a sleeker look for the fourth model. Its suit power can generate a temporary forcefield that protects you from all incoming damage. In the comics, the suit was created by Peter for his friend, Hobie Brown, to use in order to impersonate him. There's more to that story, but we'll spare you the details. Comics amirite? Spirit Spider Suit
And now for something completely different. This out-there suit is based on a 2011 comic that more or less resulted in Peter Parker becoming infused with the power of the damned. This manifests itself when you use the Spirit Fire suit power, which sets enemies ablaze with mysterious blue flames. Spider-Man 2099 White Suit
The alternate Spider-Man 2099 suit has a very useful suit power, Concussive Blast, that can send enemies flying off of buildings, making them easy one-hit-kill targets. The suit itself is the second one that O'Hara wears and it was designed by Peter during the All-New, All-Different Spider-Man arc. Vintage Comic Book Suit
This understated suit is still rather impressive given how its rendered with a cel-shaded visual style that makes it pop. As an homage to its roots in classic Spider-Man comics, its suit power causes Spider-Man to release a series of bad jokes and one-liners that are so cringeworthy that they effectively stun nearby enemies. Last Stand Suit
This leather-clad suit comes late in the game, which is probably for the better given how impactful its suit power can be. Using Unrelenting Fury prevents enemies, even those with shields, from blocking your attacks. This suit is a reference to a short-lived look at an alternate-future Peter Parker that appeared in 2003. Undies
More Peter Parker than Spider-Man, swinging and kicking around in your underwear is a thing you can do if you need a laugh, but the suit power you get when you unlock this suit is no laughing matter: activate Equalizer to take out enemies with a single blow, but watch out as this punishing rule will also apply to you. Tread lightly, true believer. Homemade Suit
This kitchy suit comes from Spider-Man: Homecoming and it can be yours if you take the time to find the 55 backpacks scattered across the map. Without a suit power, this one is more for the entertainment value of seeing Spider-Man in a funny outfit that it is a useful addition to your repertoire. ESU Suit
Completing all of the photography challenges in Spider-Man will net you this collegiate outfit so you can proudly rep Peter Parker's alma mater--its unofficial suit power. Anti-Ock Suit
This great-looking suit is unique to the game, and offers the very helpful Resupply suit power, which can be used to refill your gadgets when activated. Dark Suit
The Dark Suit is earned after you complete all of the Black Cat activities in the game, and is a striking red-and-black suit with looks that make up for its lack of a suit power.
By Matt Espineli on Sep 12, 2018 03:32 am
In the beginning of Marvel's Spider-Man, you're not armed with many special moves in combat and web-swinging. And when you gain access to the skill tree, there are so many skills to choose from that you might wonder where to even start. Spanning three separate trees (Innovator, Defender, and Webslinger) with 11 skills in each, you're free to prioritize however you wish. Amidst all of these skills, there are some that we believe to be absolutely worth getting. To help you be the most effective crime fighter there is, we've gathered 12 of the best skills to unlock first. In this feature, we discuss some of the most worthwhile skills and the reason why they're so useful. Though, if none of these skills suit your fancy, feel free to use our suggestions as a basis to figure out what works best for your playstyle. It's worth noting that you can unlock all of the skills by the end of the game. However, with so few skill points to go around early on, you're going to want to spend wisely. If all this talk of skills is getting you pumped, you can play Marvel's Spider-Man on September 7. According to GameSpot reviewer Edmond Tran, the game is "a superior Spider-Man experience that leaves a lasting impression, one that has you longing for just one more swing around New York City, even after the credits roll." You can read more in our full review. But if you're looking for more guides, you can also check out our feature detailing all the tips we wish we knew before starting the game. Which skills do you think are most worth unlocking first? Shout your opinions in the comments below. Perfect Dodge (Defender)
As one of the first skills you can unlock, you'd be hard-pressed not to nab Perfect Dodge an hour or two after the skill tree is made available. But we cannot understate the importance of this skill, as it clues you in on the moment an attack is about to land. Not only that, but it generates bonus Focus and automatically makes Spider-Man counter with a Web Shot to an enemy's face. Master this skill and it'll get you out of trouble more times than you can count. Quick Zip (Webslinger)
Quick Zip is a must if you're looking to pick up some serious speed while you're web-swinging. It basically allows you to Web Zip a second time without losing altitude, which comes in handy during tense chases or the web-swinging challenges you'll take on throughout the game. Point Launch Boost (Webslinger)
Point Launch Boost is another brilliant web-swinging skill that helps you continually build up speed and momentum by hitting jump as soon as you make contact with a point. As a souped-up version of the standard Point Launch, it massively increases the distance traveled, further contributing to your general mood of feeling like the king of the world. It's always a good idea to use if you're lagging behind in a chase, and when performed in conjunction with Quick Zip, you'll close the distance in no time. Wrecking Ball (Innovator)
Brutes can be a handful early on, locking you out of basic punching combos with their guard and overwhelming you with constant pummeling. Aside from throwing objects at them or webbing them and punching them back, there's not much you can do to physically hurt them. But with Wrecking Ball, these once frustrating foes can be webbed and thrown with ease. It's just about as functional as a typical Web Throw, but gosh if it's not just rewarding to finally do away with these meatheads. Bunker Buster (Webslinger)
Like brutes, shield enemies can be a bit of a hassle. While they're easy to counter with a well-executed Dodge Under, shield enemies are generally a stressor in combat that can cause you to change your attack strategy by simply existing on the field. If you're like us and hate changing plans last-minute, then invest in the path to unlock the Bunker Buster Skill. It allows your Swing Kick to knock these well-guarded nuisances on their butts. Though, let's be real, the best time to use Bunker Buster is when you're on a rooftop where you can just knock shield enemies right off the edge. There's nothing malicious about that, right? Throw (Defender)
Throw is...well, a throw. Performed by pressing square and then holding triangle, this tactical maneuver tosses your opponent in any direction you please. It's useful when you want to do some quick crowd control in a fight or throw any annoying brutes or gunmen off a roof. Hmm, we're starting to notice a theme here... Payback (Defender)
Those pesky gunmen are the bane of our existence in combat, and it seems the game acknowledges this. You need only look to the appropriately named Payback skill, which lets you to perform an instant takedown on rifle and pistol enemies after a Perfect Dodge. If that sounds like your idea of a good time (we know it does), then invest in this skill ASAP. Yank And Throw (Innovator)
Piggybacking off that sentiment of gunmen being quite annoying, Yank And Throw is another way to vent out your frustrations. All the skills preceding it are incredibly useful for disarming these enemies, but it's Yank And Throw that reigns supreme, completely disarming their weapons and hurling it right back them with concussive force. Ground Strike (Defender)
Ground Strike allows you to smash down on the ground with explosive force--either after an air combo or when you're high up enough in the air. When a fight starts to get hectic, Ground Strike is a great way to throw enemies off balance, buying you time to retreat or set up a devastating Gadget combo. It also comes in handy when you want to land on a dime in the middle of web-swinging. Chain Finisher (Defender)
Who doesn't want to perform two instant K.O.s in a row? Chain Finisher is a powerful skill that lets you to perform a second Finisher on basic enemies regardless of the Focus you have after performing the first one. If you're able to keep generating Focus consistently, this skill can make short work of large groups. That, and it's just straight up satisfying. Air Yank (Webslinger)
Air Yank provides a useful way to initiate an air combo after a jump. It's also great after performing an air combo, allowing you to yank an additional enemy up to your level for another fruitful beating. You can even use it a few inches out from the edge of a rooftop to grab a foe from the safety of their perch and leave them to fall… Okay, that's the last time, we swear! Air Tricks (Webslinger)
Air Tricks isn't so much useful as it is awesome. Have you ever wanted to feel even more cool while web-swinging? Is that even possible? Yes! Yes, it is! Air Tricks lets you perform aerial tricks to earn extra Focus and XP. While you could realistically use it to grind out XP, know that it doesn't offer you that much and that it specifically locks you out of leveling up with its earnings alone. Still, doing moonsaults all the way down after jumping off the Empire State Building has a special charm that's too difficult to pass up, especially if you're able to launch right back into a web-swing just before you hit the ground!
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