Apple's much-anticipated iPhone event is happening today, September 12, and based on the (rather convincing) rumors out there, it could be one of the biggest launches for the company's mobile offerings yet. Top of mind is, of course, the successor to the iPhone X, reportedly called the iPhone XS. The rumors indicate there will be at least two versions: the iPhone XS, which will be 6.1 inches and will be the more affordable model, and the iPhone XS Max, which will be a whopping 6.5 inches (the biggest iPhone yet). [Update: Apple's event has wrapped up, and we did indeed get three new iPhones as expected. Check out all of the Apple keynote news in our roundup.]
GameSpot's sister website, CNET, will have full coverage of the event, featuring several longtime Apple watchers and coming to you live from the Steve Jobs Theater in Cupertino, California. The pre-show begins at 9AM PT / 12PM ET / 5PM BST, with the main event kicking off at 10AM PT / 1PM ET / 6PM BST. You can watch the livestream of CNET's coverage below, or you can head over there for a liveblog of all the big announcements.
Nothing has been confirmed by Apple, but 9to5Mac has shared tons of details about the new iPhones, including a new second-gen 5.8-inch model and rumors of an updated Face ID and improved rear camera. We may also learn about a new generation of Apple Watches, iPad Pros, and possibly get a first look at the successor to the Macbook Air. Here's what Apple is rumored to be announcing:
As expected, Apple revealed several new iterations of the iPhone during its Keynote 2018 address. In addition to the iPhone XS and the bigger XS Max--this year's follow-ups to the iPhone X--Apple unveiled the rumored "budget" version of the handset, the iPhone Xr.
As 9to5Mac reported ahead of the Keynote, the phone will feature a 6.1-inch, edge-to-edge LCD screen that Apple calls the Liquid Retina Display. This gives the device a bigger display than an iPhone 8 Plus in a smaller overall handset. The phone comes in three different storage sizes--64 GB, 128 GB, and 256 GB--and will be available in six finishes: black, white, red, yellow, blue, and coral.
Apple bills the iPhone Xr as "the iPhone X experience in an LCD display." It boasts the same set of features found in other iPhone X models. Like those, the phone doesn't have a home button; rather, you simply tap to wake it and swipe up to return to the home screen. It offers an hour and a half more battery life than the iPhone 8 Plus and features haptic touch and Face ID.
The iPhone Xr starts at $749. It launches on October 26, with pre-orders beginning on October 19. The other newly revealed iPhone models, the XS and XS Max, start at $999 and $1099, respectively, and launch later this month on September 21.
There were many other announcements during Apple's Keynote 2018 address, such as a new Apple Watch Series 4. You can catch up on all of the news from the presentation in our full Apple Keynote recap. You can also find more coverage of the Apple Keynote 2018 below and on GameSpot's sister site, CNET.
Apple held its annual September media event to announce, among other things, the new iPhones for 2018. Whether you're the type of person who buys the new iPhone every year or your current phone is getting creaky with age and it's time to upgrade, you're probably wondering when these new devices will come out. Let's break down the new iPhone release dates.
Three new iPhones are heading our way: the XS, XS Max, and the XR. The iPhone XS (pronounced "ten ess") and XS Max are the updated version of last year's iPhone X. The XS has a 5.8-inch OLED display, while the XS Max has a 6.5-inch display. Both devices have stereo audio output, a dual-camera system, True Tone displays, and Face ID security that lets you unlock your phone just by looking at it.
They come in gold, silver, and space gray. The price for the iPhone XS starts at $999 for the 64 GB model and goes up from there for 256 GB and 512 GB. The XS Max starts at $1,099 for the same amounts of storage
Apple also announced the iPhone XR during the presentation. It's a more affordable version of the XS, and it comes in a number of bright colors. It has an LCD screen instead of OLED and has a single camera instead of a dual camera. The XR has a 6.1-inch screen, which lands it right between the XS and XS Max in terms of size. It starts at $749 for the 64 GB model and will cost more for its 128 GB and 256 GB models.
iPhone XS, XS Max, and XR Release Dates
iPhone XS: September 21 (pre-orders start September 14)
iPhone XS Max: September 21 (pre-orders start September 14)
iPhone XR: October 26 (available for pre-order October 19)
You can find more information about Apple's iPhone keynote 2018, including information about the Apple Watch Series 4, in the stories below.
After many rumors, lots of speculation, and a name leak this morning, Apple has revealed the iPhone XS and Phone XS Max and confirmed their release dates. At its event in Cupertino, California, the company announced its latest product offerings in one of its biggest launches since the iPhone was first released.
The iPhone XS is made of "surgical grade stainless steel" with a gold finish on the front and back. It features a top to bottom, edge to edge screen with curved edges. It delivers 1P68 protection, keeping it safe underwater for 2 meters for 30 mins. The screen is 5.8" diagonally at a 2436x1125 resolution, which is being called the "Super Retina."
The 6.5-inch version is called the iPhone XS Max is the largest phone in Apple's history. Despite the bigger display size, the overall phone is about the same size as the iPhone 8 Plus. You'll be able to get a split view when looking at the contacts app if the phone is turned sideways, giving owners extra space to work with. The iPhone XS and XS Max also support Dolby Vision and HDR10.
At the heart of the device is the A12 Bionic, a seven nanometer chip featuring 6.9 billion transistors. Its 6-core CPU is designed by Apple with two performance cores that run 15% faster, while the four efficiency cores run at 50% faster. The 4-core GPU is also 50% faster than the A11 Bionic. It also has a Neural Engine with an 8-core design. The upshot is that everything from image signal processing and the depth engine, to the display engine, memory controller, and audio subsystems are significantly better performing. With 512 GB of internal storage, Apple describes it as "the smartest and most powerful chip ever in a smartphone."
iOS is also getting an update, being fitted with new features such as Siri shortcuts, which let you set reminders and instructions. Augmented reality is also a focus for the new version, and users will be able to use the camera to transform their surroundings with AR.
During the keynote, Bethesda's Todd Howard appeared on stage to talk about The Elder Scrolls Blades. The iPhone's OLED screen, Howard noted, pulls out little details in the game's environment and allows Bethesda to show off advance visual flourishes, the kinds of which were only possible on high-end consoles.
The camera has undergone some improvements for the newest iPhones too, thanks in large part to the A12 Bionic. It has a 12MP wide-angle camera, an improved True Tone flash, and a 12MP telephoto camera on the back. On the front there's an RGB camera, an IR camera for advance image sensing, and a dot projector. The A12 Bionic's image signal processor automatically sets exposure, noise reduction, focus, local tone mapping, highlights details. It also does face detection, facial landmarking, and segmentation.
One new feature for the camera is Smart HDR, which captures multiple images so you get the precise moment and merges them together to bring up the highlights. Since there's no shutter lag, images of things in motion are clearer. Portrait mode lighting has been improved and when you take a picture you can use a slider to adjust the depth of field. The new sensor and the power of the A12 Bionic chip, along with the faster sensor, is also beneficial to video, which now records sound in stereo, autofocuses, highlights shadow details, tone mapping, and improves color, among other things.
The impact all of this has on battery life isn't significant, with the iPhone XS offering 30 mins more battery than the iPhone X. And the iPhone XS Max providing an extra hour and a half. The XS and XS Mas now has Dual Sim Dual Standby and eSIM technology, which effectively allows owners to have two phone numbers and plans at the same time. Carriers such as EE, AT&T, Verizon, and T-Mobile have already pledged support to eSIM. For China, where eSIM isn't available, there's a special version of the phone with space for two physical sims.
iPhone XS and iPhone XS Max will be available in 64 GB, 256 GB, and 512GB starting from $999 and $1099 respectively. Preorders begin September 14 and shipping begins September 21.
For more on the new iPhones and Apple's event head over to CNET to watch the stream and follow their liveblog. Today's announcements follows some clever reporting by 9to5Mac, which seemed to confirm that new iPhones. There were many other new products revealed at Apple's event. Here is everything announced today.
Apple's big annual event to reveal new iPhones is ongoing, and as expected, it's begun to announce an array of new products coming in the near future. Apple led the event with the Apple Watch Series 4, a gorgeous-looking new version of its smartwatch. It followed that with a pair of new phones, the iPhone XS and XS Max.
Below, we're rounding up the essential information on all of the big announcements from the event. We'll continue to update this as the keynote continues, so stay tuned for much more news about any others iPhones and more.
Apple Watch Series 4
Apple led its event with the announcement of Apple Watch Series 4, the next evolution of its smartwatch. It features a refined look, with a display that extends further toward the edges and has curved corners. Series 4 watches are also larger--they come in 40mm and 44mm watch face sizes, although Apple says the overall volume of the devices are smaller than their predecessors.
A wide variety of new watch faces were showcased, including one that could feature as many as eight complications. There is also expanded support for third-party apps on the watch face; we saw how the MLB At Bat app could show the box score for a baseball game, for instance. Apple also highlighted the watches' louder speakers and other improvements, as well as new health-related features such as the ability to detect when the wearer falls down (triggering new options for altering emergency services or contacts).
Series 4 watches release on September 21 and will be priced at $399 or $499 for the cellular version.
Next during the keynote was the new iPhones. First up was the iPhone XS--pronounced "ten ess"--that serves as the follow-up to last year's pricier iPhone X. It features an edge-to-edge screen with curved sides, coming in three finishes: gold, silver, and space gray. It features a 5.8-inch screen when measured diagonally; despite being greater than the iPhone 8 Plus's screen size, it's actually a smaller overall phone.
The XS screen is a Super Retina OLED display featuring a 2436x1125 resolution with many of the expected features, like True Tone and HDR10 support. The phone offers Face ID, improved speakers, better CPU and GPUs, and more. It also boasts improved cameras on the front and back, which the company spent a great deal of time showcasing. The battery lasts up to 30 minutes longer than that of the iPhone X.
Pre-orders begin on September 14, with a release date set for September 21. It starts at $999 and comes in 64 GB, 256 GB, and 512 GB sizes.
Alongside the iPhone XS is the XS Max. This is the new name for what's previously been known as the Plus model--it's essentially a larger XS. It has a 6.5-inch OLED display with a 2688x1242 resolution. And again, despite a much larger screen than the 5.5-inch iPhone 8 Plus, it's roughly the same size as that phone. The battery life offers up to 90 minutes more than the iPhone X.
Similar to the XS, its release date is set for September 21, while pre-orders begin on September 14. The sizes are the same--64 GB, 256 GB, 512 GB--and it starts at $1099.
While not a new announcement, Bethesda's The Elder Scrolls: Blades was featured during the keynote. Todd Howard came on stage to showcase the game and what the iPhone XS's new A12 chip makes possible in terms of visual effects. He also reaffirmed Blades' release date is set for sometime this fall; it's available for pre-order now.
Alongside the iPhone XS and XS Max, which are Apple's high-end devices, the company is also introducing another new phone, the iPhone XR. This is said to offer an iPhone X-style experience (there's no home button, for instance), but it's equipped with an LCD screen, rather than the fancier OLED displayed offered on the XS and XS Max. The 6.1-inch display--with what's called Liquid Retina tech--does still extend to the edges, though.
The camera has the same tech as that of the XS and XS Max, even offering Portrait mode; it's equipped with the A12 Bionic chip; and the battery life compared with the iPhone 8 Plus can last 90 minutes longer.
XR pre-orders begin on October 19, with a release date on October 26. It starts at $749, making it cheaper than the iPhone 8 Plus.
With the launch of Marvel's Spider-Man, there's a lot of love going around for superhero games. After all, that game that exudes passion for the character at every turn, taking advantage of a wealth of iconic characters and story arcs to feed into your fantasy. But there's technically another superhero game coming out this year that displays the same fervor, if not more: Fist of the North Star: Lost Paradise.
Developed by the same studio behind the beloved Yakuza series, Lost Paradise is based on the incredibly influential Fist of the North Star manga and anime series. Set in a world devastated by nuclear war, it stars Kenshiro, the heroic practitioner and successor of Hokuto Shinken, a fighting style that utilizes pressure points to make foes implode (among a variety of other ridiculous possible effects). After having his fiancee Yuria kidnapped by longtime rival Shin, Kenshiro must embark on an adventure to rescue his beloved.
If you're unfamiliar with the Fist of the North Star series, you can take comfort in knowing that the game actually takes place in an alternate-timeline separate from narrative path of the original series, so newcomers are welcome to jump in without worry. However, Yakuza players will likely feel right at home with Lost Paradise. It's very much cut from the same cloth, packed full of serious melodrama juxtaposed with absurdist humor. Admittedly, Kenshiro and Kiryu are both similar in their ideals of heroism and honor, which should make for an easy transition for Yakuza fans experiencing Fist of the North Star for the first time.
It's worth noting that the game is actually built off the same engine used to make both Yakuza 0 and Kiwami. This might throw off fans who have become comfortable with series' new Dragon Engine in Yakuza 6 and Kiwami 2. However, this step backward shouldn't detract from what appears to be the best aspect of Lost Paradise: its handling of the Fist of the North Star property and how it elevates Kenshiro to superhero status.
Lost Paradise's delivery of Kenshiro's over-the-top fighting style is immediately impressive. The Yakuza series' uncomplicated beat 'em up-style fighting system seems like a perfect fit, offering you easy access to a flashy and deadly arsenal of attacks and pressure point techniques. Kenshiro's punching flurries, swift kicks, and graceful acrobatics are faithfully brought to life. The force of their impact in motion captures the empowerment of their execution from the series. Enemies are always a combo or QTE away from blowing up into a bloody mess, which is fitting given how effortless Kenshiro makes it seem in the series. It all made for a familiar yet satisfying combat system that hones in on making you feel like the messianic martial artist.
Despite the new timeline, Lost Paradise pulls from Fist of the North Star's treasure trove of colorful characters to fill in the blanks around Kenshiro. The fan-favorite Rei--practitioner of the elegantly lethal Nanto Suicho Ken style--made a brief appearance during a sub story to help me free children from an underground slavery market. I even encountered Bat, the charming young thief who often follows Kenshiro around during his travels. While I only got to spend a brief amount of time with them, the presence of familiar faces had me eager to see how they'd be further implemented into this game's fresh take of the universe.
Spider-Man developer Insomniac altered the famed crime fighter's history and relationships to iconic characters, like Doctor Octopus and Mary-Jane. These changes were unexpected, but refreshing to experience for both newcomers and Spider-Man fans. So, I'm curious as to how the Yakuza developers will handle Fist of the North Star in Lost Paradise. What will change? What will remain faithful? As a huge fan of the series, these questions are what excite me the most.
All this might not mean much if you've never read or watched Fist of the North Star, but whether you're a fan or not, Lost Paradise's incredible attitude and confident style are infectious. If Insomniac can entice non-Spidey fans to warm up to the hero by delivering high-flying acrobatics and a wealth of combat abilities, Sega may very well make Kenshiro a few new friends in the real world by giving him a game to do what he does best: punching baddies and making them explode.
Lost Paradise is coming to PS4 in just a few short weeks, so come back in early October to see if Kenshiro's latest adventure has shaped up to be everything we hoped it could be. If you want to get a taste of the game right now, you can also download a demo on PSN that includes a free PS4 theme as a bonus.
During Apple's 2018 iPhone keynote, Bethesda's Todd Howard took the stage to show how The Elder Scrolls: Blades will run on the new iPhone XS. The segment followed details about the improved technology in the newly announced XS and XS Max, including the new A12 Bionic chip, which has increased processing power and a GPU that's 50% faster than last year's chip.
The focus of the segment was how the new iPhone tech will enhance the mobile gaming experience. Howard discussed how the XS' OLED screen allows for a high amount of visual detail in both light and dark areas of the game; he also highlighted precision touch controls for sword movements and haptic feedback for attacks.
Originally announced at E3 2018, The Elder Scrolls: Blades is described as a "uniquely mobile experience" with "console-quality graphics." It has the same kind of combat as previous Elder Scrolls games as well as a town-building mechanic and PvP.
The Elder Scrolls: Blades is coming to iOS and Android this fall. It will be free and is currently available for pre-order on Bethesda's website.
Apple has shown off the next iteration of its Apple Watch, which has been "redesigned and re-engineered." Revealed during its keynote, the company showed off the Series 4's bigger screen, which utilises a new user interface to make use of the additional real estate. We also got a release date and prices for the various models.
To make the most of the extra space, there are now new customization options for faces and Complications. The modular face can now surface more detailed information from stocks and healths apps. The Breathe app will now be available as a watch face and will guide you through a deep breath exercise when you raise your wrist. Other dynamic watch faces that interact with the larger screen and its curved edges.
The Digital Crown now has haptic feedback and the speaker has been redesigned to be 50 percent louder, which is handy for phone calls and talking to Siri. The microphone has been shifted away from the speaker to reduce echo, while the back of the Series 4 Apple Watch is made of black ceramic and sapphire crystal. Radio waves can pass through the front and the back, which means better reception.
Inside the device is the S4 chip with a dual-core 64-bit processor, which deliverers 2x faster performance. The accelerometer gyroscope has been improved significantly too, to the point where it can tell when a wearer has fallen over. If it senses you're immobile for more than a minute it starts informing emergency services.
Three new heart features were also announced. The first is a notification when your heart rate is too low. Apple Watch can also screen your heart rhythm in the background and send you information if it detects atrial fibrillation. The final new feature is the ability to take electrocardiograms (ECG); this is the first time an ECG product has been offered over the counter to consumers, according to Apple. Built in electrodes in the back of the watch and the Digital Crown detect electrical signals from the heart and the S4 chip processes this information, before surfacing it to the wearer in the Health app. This information can be exported as a .pdf file and given to doctors. All this data, Apple says, will be protected, as the information is encrypted on the devices and in the cloud.
The Apple Watch Series 4's battery life has the same 18-hour battery life as its predecessors, even with the enhancements.
Series 4 will be available in silver, gold, and space grey. A stainless collection will also be available, alongside a gold stainless finish. Band colours and styles that are already available will still fit the new watch. Apple Watch Series 4 starts at $399 with GPS, $499 with cellular and will be available to order from September 14 and picked up from September 21. The Series 3 Apple Watch will drop in price to $279. The latest version of WatchOS, meanwhile, will launch on September 17.
[UPDATE] Warner has now released a statement following reports that Henry Cavill will no longer play Superman in the DC Universe. It reads: "While no decisions have been made regarding any upcoming Superman films, we've always had great respect for and a great relationship with Henry Cavill, and that remains unchanged."
Original story below.
Henry Cavill was first announced in the role of Superman back in 2011, and to date he has appeared in three DC movies--Man of Steel, Batman vs Superman: Dawn of Justice, and Justice League. However, it has now been reported that he is set to leave the DC Universe and will not play the character again.
According to The Hollywood Reporter, DC was looking to include a Superman cameo in next year's Shazam. However, negotiations with Cavill broke down, and with the studio increasingly moving away from the current version of their superhero universe, the actor is unlikely to reprise the role.
THR's sources state that negotiations failed due to scheduling issues, potentially with the Netflix adaptation of The Witcher that Cavill was recently cast in. However, there is also a suggestion that he took the Witcher job after failing to reach an agreement with DC. The site also states that there is a Supergirl movie in the works, which will be an origin story featuring a "teen superheroine," a storyline that is unlikely to have a place for an adult Superman.
In any case, it seems that the DC Universe is undergoing yet another shake-up. While Shazam, the upcoming Aquaman, and next year's Wonder Woman 1984 are technically part of the existing universe, the Joker origin movie that is about to start production is not. In addition, Ben Affleck is not expected to play Batman again, and the standalone Batman movie that is currently in development is likely to star another actor as the Caped Crusader.
Cavill's involvement with The Witcher TV show was confirmed last week, after the actor hinted about it last month. He will play Geralt in the Netflix show, which is expected to premiere in 2020. The eight-part show will be based on the fantasy novel series written by Andrzej Sapkowski, on which the games are also based..
The fifth and final season of Fox's Batman prequel series Gotham won't debut until 2019, but the show is currently in production in New York City and has just enlisted a very interesting new cast member. Nikita alum Shane West will appear as a villain in the final episodes of the show, in a role that opens the door to quite a bit of speculation.
According to Deadline, West will play Eduardo Dorrance. The character is a friend of Jim Gordon's (Ben McKenzie) from his days in the military. Now, with Gotham City having become No Man's Land, he has arrived with a group of elite soldiers to restore order. However, it becomes apparent that he has his own evil ends in mind with the task.
For those that know the Batman universe, the name Eduardo Dorrance might sound familiar. In the comics, Sir Edmund Dorrance is the villain known as King Snake. Edmund also happens to be the father of none other than Bane. While Bane's true first name has never been revealed in the comics, this new character could be a potential suspect.
After all, with Gotham ending, it seems logical to introducer another major Batman villain--and Bane might be the biggest one the show has yet to tackle. As it stands, Penguin, The Riddler, Catwoman, and Poison Ivy all play major roles in the show. What's more, the series has also woven in the likes of Ra's al Ghul, Mad Hatter, Solomon Grundy, Azrael, and Harvey Dent into its stories over four seasons. And, of course, the show has its own take on Joker with the dueling characters of Jerome and Jeremiah--both played by Cameron Monaghan. With a rogue's gallery of baddies like that, Bane could be a perfect fit.
Of course, Gotham could also try something completely new. With this being the final stretch of episodes, though, our money is on West becoming Bane. That should prove to be very interesting for the shows young Bruce Wayne (David Mazouz), as he continues his journey to become Batman. Hopefully, Bane doesn't break his spine too quickly.
As the weather starts to turn chilly, Hearthstone is offering a special bundle and in-game events to match. Next week Blizzard will kick off the "Days of the Frozen Throne" event, featuring a new Tavern Brawl, new quests and loot, and a specially priced bundle.
The event celebrates the Knights of the Frozen Throne expansion, which launched in August 2017. That expansion was the first to introduce the new Hero card type, in the form of nine distinct Death Knights. If you're still missing some Death Knights, you can pick up a "Bundle Up Bundle" next week that will offer 30 Frozen Throne packs for $20. That's roughly double the usual packs at that price, but keep in mind that those cards will rotate out of Standard play next spring when the new year launches.
The week will also mark a special Tavern Brawl, which has both players begin the game as one of the Death Knights. You can also score a free Golden Happy Ghoul card just for logging in, and two special Legendary quests will offer a whopping 300 gold apiece.
The event kicks off on September 19 and lasts through September 24. Knights of the Frozen Throne was one of the most impactful expansions in recent Hearthstone play, and many of the Death Knights still see regular competitive play. Since then Blizzard has been releasing new Hero cards as central characters of the stories in later expansions: Hagatha the Witch in The Witchwood expansion, and Dr. Boom, Mad Genius in The Boomsday Project expansion. One more expansion is planned for this Standard rotation year, which is likely to fall in this calendar year.
Just hours before Apple's 2018 iPhone event--which starts very soon--the names of its new products have seemingly leaked online ahead of the livestream. The source of the leak? Apple itself.
The tech giant's product sitemap XML file displayed the names iPhone XS, XS Max, and XR, reports All Things How. The names have since been removed, but nevertheless the leak seemingly confirms what we'll be seeing in Apple's livestream in a few hours' time.
The XS is supposedly the follow-up to last year's iPhone X and Apple's new flagship smartphone. The XS Max is simply a larger version of the XS, while the XR is reportedly a new "budget" option--with a rumored starting price of $699 in the US.
Rumors had also indicated Apple's plans to reveal a new Apple Watch, iPad Pro, and AirPod headphones at the event in Cupertino, California; the latest leaks did not mention any of those, so it's unclear if those reports are accurate.
Either way, we won't need to wait long to find out. The event kicks off at 10 AM PT / 1 PM ET / 6 PM BST on September 12 (3 AM AET in Australia). Here's how to watch the 2018 iPhone reveal event and what to expect; for more check out a full preview of the Apple event from GameSpot sister site CNET.
Every year, 2K's WWE series boasts an incredibly large roster, and this year will be no different. Before the newest announcement, there were already over 140 playable characters in WWE 2K19. Now, a new batch of legends have been revealed. Get ready to book some dream matches.
Smackdown superstars Rusev and Lana hosted the video from 2K once again, and they were joined by Cesaro and Sheamus. Throughout the presentation, some huge names from the past were revealed, including Ted DiBiase, Mr. Perfect, Big Boss Man, and more. In total, so far, there are over 180 playable in this game now. It's one of the largest rosters for the series to date.
This year's game features the return of Showcase mode, where you play through a WWE superstar's career. This time around, Daniel Bryan is featured. You'll start the story in his first WWE match against John Cena, when Bryan was called Bryan Danielson. From there, you'll traverse his journey to become WWE Champion, his early retirement from injury, and his triumphant return to WWE.
While WWE 2K19 is coming to PS4 and Xbox One, it will be skipping out on a Switch edition this year. "WWE 2K19 will not be available on Nintendo Switch," a 2K spokesperson said. "2K is focused on making the best possible experience for WWE 2K fans and will continue evaluating all opportunities to deliver the franchise across additional platforms."
WWE 2K19 will be available on October 9, but the Deluxe "Woo" Edition lets you play four days early.
Among the most exciting additions in Destiny 2's new Forsaken DLC is that of new subclass trees. While not a full-on new class or subclass, these branches do provide some variety for Titans, Warlocks, and Hunters to enjoy. You might be eager to start getting your hands on these--here's what you'll need to do to get your first one. If you're undecided about picking up the expansion, check out our Forsaken review-in-progress.
After completing the opening mission, you'll receive a milestone called New Powers. This tasks you with collecting Visions of Light, which are items that seem to be dropped exclusively by enemies with yellow health bars. You'll see an on-screen indication when you pick one up; on the ground, they look like bright blue feathers, and they're accompanied by a visual effect in the air above them that makes them fairly easy to spot. If you take part in a fight that covers a large area, just be sure to swing back around and pick up any you might have missed.
You'll need 100 Visions of Light to advance to the next part; you can track your progress from the Director. Be sure to keep a close eye on this--aside from a single pop-up notification, it can be easy to collect all 100 you need without realizing you're ready for the next step.
Once that is done, you'll get access to a new mission on Io called Visions of Light. We'll leave the specifics of the mission to you, but suffice it to say it involves taking down a lot of Taken and receiving a message from the Traveler.
Toward the end of the mission, you'll receive a new item, the Seed of Light. Once you've obtained this, you can go into each of your subclasses' Details screen to see a new, third tree. Like the other trees, it consists of four different upgrades that you'll receive in time. You start out by spending the Seed of Light to unlock the first of the four upgrades, but beware--the game makes it clear the seeds are "very rare," so you should be sure to pick the subclass you want to focus on first. In time, you'll get them all, but the others won't come until after you finish Forsaken's campaign and can successfully make it through the Blind Well activity, where Seeds are random drops.
With that choice made, you're left to kill a seemingly endless supply of Taken with an unlimited supply of Super energy. It's a fun sequence that also nets you some nice new upgrades for your subclass of choice.
Although Alan Wake was released in May 2010 for the Xbox 360, the gaming population hasn't forgotten Wake's adventure through idyllic Washington. And while that may have been eight years ago, Alan Wake is reportedly making a return to the big screen--the big TV screen.
According to Variety, a live-action Alan Wake television adaption is in development, with Peter Calloway (Cloak & Dagger, Legion) serving as writer and Sam Lake (Max Payne, Alan Wake) serving as executive producer. Remedy Entertainment--the developers of both Alan Wake and Max Payne--and Contradiction Films--the production company behind video game-to-movie adaptations Mortal Kombat: Legacy and Dead Rising: Watchtower--are allegedly collaborating on the project.
"Alan Wake was basically a TV series that was put into a game. That was Sam's vision. It was influenced by The Twilight Zone, Secret Window, Hitchcock, Northern Exposure, a lot of U.S. television," Contradiction partner Thomas Harlan said. "We plan to work closely with Sam on [this] show. Sam is a huge part of this. This is his baby."
Harlan noted that this Alan Wake TV adaptation won't tell a story that follows the game beat-for-beat. However, Lake declined to comment on whether the show's story will be part of the official Alan Wake universe. "In a story like Alan Wake, a story filled with mystery and questions, answering this one would be a spoiler," Lake said.
While there's no release date for the Alan Wake TV show yet, Harlan said he intends to pitch the show in October. Harlan's also confirmed that there's some interest from a number of studios, but he hasn't explicitly named these studios.
Furthermore, it seems Lake isn't ready to talk about an Alan Wake 2. "That would be a dream of mine," he said. "[But] at the moment, there is no news of any further Alan Wake games. As before, we're exploring these possibilities and hoping to make it happen when the time is right."
Week 9's challenges are now available in Fortnite, bringing us another week closer to the end of Season 5. As usual, there are seven new tasks to take on, and if you manage to finish all of them, you'll complete another Road Trip challenge and unlock a special loading screen. This time, however, the reward is a little different.
While previous Road Trip loading screens would hide the location of a secret Battle Star, which would level your Battle Pass up by one tier when collected, Week 8 and 9's screens point to the location of a free banner cosmetic. If you've kept up to date with all of the challenges in Season 5 up until now and complete the latest batch, you'll unlock a loading screen that features a group of characters gathered around the mysterious purple cube that recently materialized.
If you look close enough, you can spot the silhouette of the banner on the rock face near the bridge located south of Shifty Shafts. Head to the area at the start of the match and you'll find the banner floating in front of the cliff. Gather enough materials to build your way up to it and you'll be able to collect it just as any other item.
If you need a more detailed look at where to find the free banner, we've put together a video showing its exact location above. Like previous Road Trip rewards, however, you'll only be able to find it if you've completed nine weeks' worth of challenges and unlocked the corresponding loading screen; the banner won't appear on the map unless you've completed all the previous steps.
Destiny 2's Forsaken DLC expansion arrived last week, bringing with it a wealth of new content and changes. A number of adjustments went into effect with a patch released a week prior to Forsaken, but we're now getting to see exactly what Year 2 is going to be like for Destiny 2.
Whether you've already started Forsaken or are just beginning to dive in now, there are some notable tweaks and tips you should be aware of. In typical Destiny fashion, things aren't always spelled-out in-game, and you can easily shoot yourself in the foot and waste time if you aren't completely familiar with all of the game's systems.
With that in mind, we've rounded up some key tips you'll want to be aware of, along with some other advice about how to approach the game and some notable issues the game is currently suffering from. No, it's not just you--the clan bounties are frustrating right now. Also be sure to check out our Gambit guide for some advice on how to excel in the cool new PvP/PvE hybrid mode, and our Forsaken review-in-progress for our thoughts on the game so far. Also expect the game to still change plenty, both as things like the Raid come online (on September 14) and new updates are released.
Dismantle Old, Unwanted Gear, Items, And Mods
When first diving in to Forsaken, there are a number of tasks you can take care of right away. Thanks to the introduction of new, more desirable gear and the introduction of an expanded Collection, you can feel free to dismantle your old gear and net yourself some Legendary Shards. The Collection allows you to peruse all weapons, armor, sparrows, shaders, and so on in the game. This lets you both see how to obtain things you don't have and pay to retrieve items you've previously gotten your hands on. The exception is Year 2 gear with randomized rolls; you'll need to earn those and hang on to them if you want to use them. But the bright side is you can now purchase an unlimited supply of shaders and dismantle things like ships and then get them back later.
As for mods, the system has been totally overhauled, and all of your existing mods have been deprecated. That means they're no longer usable and can be safely dismantled. While you might have some desire to hold on to old gear, the mods are something you have no reason to keep.
Grab Your Bounties Every Day
Another thing to do right away--and every day--is grabbing the appropriate bounties. Zavala and Shaxx at the Tower each offer five daily bounties for Strikes and Crucible, respectively, but you'll also want to hit up Hawthorne for clan bounties (some of which require you to do things in a fireteam with a clanmate), Tess for a weekly Eververse bounty (you'll also be able to periodically get additional bounties from her when you obtain an Eververse Bounty Note), and the Drifter for Gambit bounties. (The Drifter is found in the same area as Ikora, hiding in an alleyway to the right of the ramen shop--just crouch under the gate to get to him.) Each location's vendor, including the Tangled Shore's Spider, also has additional bounties specific to that area. Grab them as soon as you go somewhere to ensure you don't waste any effort.
Of course, bounties cost a small amount of glimmer to obtain. If you don't plan to play Gambit on a particular day, for instance, there's no sense in grabbing those bounties.
Check Your Challenges In The Director Regularly
Keeping an eye on the Director--that is, your map that lets you view the various locations and activities available to you--is critical for tracking desirable rewards. Raising your Power level to 500 is relatively easy in Forsaken; taking part in story missions, public events, and Crucible/Gambit can earn you Rare (blue) gear that can get you to that point. Getting past 500 is where the grind truly begins. One reliable way of increasing your Power level is by obtaining so-called Powerful gear, which will come with a Power level higher than your current overall number.
Powerful gear is rewarded for completing a number of different challenges. Unlike in the past, where these challenges could be seen by pulling up the "blade" on the left side of the Director, these are now primarily tied to specific locations and activity playlists. Jump into the Vanguard section of the Director, for instance, and you can hover over the Vanguard Strikes playlist to see what you have to do to earn a piece of Powerful gear. Be sure to check out everything in the Director that promises you a reward to ensure you're earning all of your Powerful gear rewards before the weekly reset, which happens each Tuesday. To make it easy, you'll see a yellow icon next to any area/playlist that has a challenge available.
Spend Glimmer At Spider
You'll inevitably hit the glimmer cap of 100,000 at some point; grinding out patrols and public events, in particular, will get you there fairly quickly. Rather than let your further earnings go to waste, be sure to spend that money. The first Tier upgrade on any piece of gear only costs glimmer, so that's one way to go about it. But with the removal of the old mod system, you no longer have Banshee-44 and his random mods to throw glimmer at.
The vendor you'll likely want to visit whenever your wallet is full is Spider, the new, Jabba the Hutt-esque NPC you encounter on the Tangled Shore early in Forsaken's campaign. Alongside the many bounties he offers, he also allows you to purchase a number of items, including planetary materials. While these are now quite easy to come across if you spend time doing patrols and public events, they do serve as the primary source of reputation gains with the respective location vendors and are now used in infusion. If you have no other use for your glimmer, grab a bunch of materials from Spider.
Considering Buying Masterwork Cores Daily
And while you're at Spider, you may want to buy yourself some Masterwork Cores. These are more valuable than ever; in addition to being a necessary aspect of upgrading an item past a certain point, they're also sometimes used for infusion, including doing so with Exotics. Obtaining Masterwork Cores can be done by breaking down a Masterwork item, but that of course requires one to drop for you in the first place.
Your alternative is to buy Masterwork Cores from Spider. Alongside the planetary materials mentioned above, glimmer, and Legendary Shards, he sells Masterwork Cores. They cost Legendary Shards, and each subsequent one you buy increases the cost. However, this price resets each day. Provided you have Shards to spare, it makes sense to buy at least one Masterwork Core per day to ensure you have some handy when you need them.
Understanding The New Infusion System
Bungie has overhauled the process of infusion, where you use the power of one item to increase that of another (destroying the more powerful one in the process). This change went into effect just prior to Forsaken, and the overriding point is that infusion is not something you'll blindly do for every item you get, as in the past. You'll need to be more thoughtful about what gets infused, as the price has increased, now requiring planetary materials and sometimes Masterwork Cores.
Unlike before, you no longer have to use a weapon or piece of armor from the same slot to infuse something. In other words, a pulse rifle can be infused using a hand cannon; it doesn't have to be another pulse rifle. But if you use a duplicate of an item, infusion merely costs glimmer. You'll of course want to be sure which version you want to keep, as the new random rolls system means two of the same weapon or armor can be significantly different (and you may actually want to keep duplicates due to their rolls). But if you're looking for a cheap way to infuse, using a dupe is the way to go.
Don't Miss Your New Subclass Trees
Among Forsaken's additions are new subclass trees. You get your first one through a milestone, New Powers (seen in the blade accessed through the Director), given to you early in the campaign. For this, you have to complete Visions of Light, which are items dropped by enemies with yellow health bars. Collect 100 and it'll unlock a mission on Io; a milestone notification will pop up when you do so, but it can be easy to miss, so be sure to keep a close eye on it. Complete the mission and you earn a Seed of Light, which is used to unlock your choice of a new subclass tree.
Be sure to think through your choice, because getting your other two subclass trees is not quite as easy or quick. Based on what players have reported, you'll earn additional Seeds of Light by completing the Blind Well activity, which is unlocked after finishing Forsaken's campaign. Manage to successfully finish the Blind Well, and a Seed will potentially drop.
Stop Deleting Shaders One By One
Among the many quality-of-life changes Destiny 2 has received recently is the ability to bulk delete shaders. Rather than getting rid of them one by one, you can now visit Rahool (the cryptarch who decrypts your engrams) to delete them five at a time. It truly is magical to see a bunch of awful-looking shaders go away in the blink of an eye. And, as noted above, don't forget you can now purchase the shaders you do like from the Collection.
Maybe Don't Get Excited About Xur
Ahead of Forsaken's release, Bungie made some changes to Xur, including where he shows up. You won't find him on the map, and he doesn't just go to whatever place has the current Flashpoint. For his first post-Forsaken appearance, his lineup of items is rather disappointing--two things are the same as the prior week, and none of them are Forsaken gear. He also doesn't have anything of note other than the standard lineup of one piece of Exotic armor for each class and one Exotic weapon; Three of Coins and the Fated engram are gone (the latter could return, but Three of Coins have been deprecated).
Whether things get better in future weeks remains to be seen; he could always show up for an exciting visit like when he offered Gjallarhorn or the current broken weapon du jour. But based on this first week, you may want to keep your expectations in check.
Known Issues To Be Aware Of
While the launch of Forsaken has been relatively smooth, some players on Xbox One and PS4 have had trouble purchasing a standalone version of the DLC, for instance. Those fortunate enough to be playing have also been experiencing issues, which Bungie keeps track of on its website.
On the less serious (but nonetheless annoying) side, the new clan bounties offered by Hawthorne have not been rotating as they should; instead, the same set has been available every day. Given these bounties are the new way to complete your weekly clan challenge (netting you a piece of Powerful gear), that's proven to be a hassle because of how many of them have to be done in Crucible.
Other issues of note include the Ace of Spades quest line. The step requiring Gambit kills requires you to kill an invader five times using a hand cannon. Additionally, Bungie is looking into an issue where you don't get your Oracle Offerings if your consumables inventory is full. To prevent that, Bungie says to ensure you have space in your consumables inventory.
Epic Games has released the patch notes for Fortnite's 5.40 content update, confirming everything that is being tweaked, changed, and added to the game's Battle Royale and Save the World modes on PS4, Xbox One, PC, Nintendo Switch, and mobile. The most notable part of the update is the introduction of the Suppressed Assault Rifle.
The new Suppressed Assault Rifle will let Battle Royale players take out enemies quietly. On Epic's official Fortnite website, the weapon is said to reward precision over rapid fire. It can be found in Vending Machines, floor loot, Treasure Chests, and Supply Drops, and is also available in Epic and Legendary variants. If you manage to score one of these versions, you'll do 32/33 damage per shot.
To make way for the Suppressed Assault Rifle, the Drum Gun has been vaulted, which means it is no longer available to use.
In Save the World, meanwhile, Field Agent Rio joins the battle, and there's also a new set of Weekly Horde Challenges. For these, shields are considerably less useful as Husks are more aggressive. You can see the full patch notes for Save the World here and take a look at the Battle Royale notes below.
LTM: The Getaway
Bug Fixes
Players in the Getaway LTM can no longer land on the van without building.
Reduced the Victory music at the end of a match.
Jewel will no longer appear in inventory hotbar after being put in the Down-But-Not-Out state.
Player models will no longer get stuck under the van after winning a match.
Player models and items will no longer fall to the ground after winning a match.
Enforcer Outfit no longer appears distorted to other clients from certain distances.
Weapons And Items
Suppressed Assault Rifle Added.
Sneaky weapon that rewards trigger discipline with precision.
Can be found in Vending Machines, floor loot, Treasure Chests, and Supply Drops.
Earlier today Epic launched a separate client update for Fortnite which addressed a number of unspecified issues. The downtime started at 11 PM PT (2 AM ET / 7 AM BST on September 11) and finished an hour later, providing minimal disruption for players.
This week will also see the launch of Fortnite's Week 10 challenges, barring any unforeseen delays. This will be the last batch of weekly challenges for Season 5, so if you haven't done previous week's challenges, you don't have much longer left to complete them. To speed things up, you can use our guides in our complete Fortnite Season 5 challenge roundup.
It may be the middle of the month, but Netflix is still releasing a ton of content to keep its subscribers busy during the week. There is something for everybody, including the return of a couple fan favorite Netflix originals and a former SNL cast member who has a new TV show.
The biggest thing coming out this week is the second season of the mockumentary series American Vandal. In Season 1 of the Netflix original, the series tried to figure out who at a local high school painted penises on the faculty's cars. With Season 2, the series attempts to uncover who made everyone at another school poop their pants. The trailer for the new season--coming out on September 14--is hilarious. Additionally, BoJack Horseman returns for Season 5, and surely, the adult animated series will provide some laughs and ridiculous situations.
Former Saturday Night Live cast member Norm MacDonald has a new series on Netflix and it's aptly named Norm Macdonald Has A Show. On the series, MacDonald interviews celebrities like a traditional late night series, but he does it his way, which is a bit more laid back, and at times, he doesn't hold back. The new series launches on September 14.
Check out all of this week's releases for US Netflix subscribers below.
September 10
Call the Midwife: Series 7
September 11
Daniel Sloss: Live Shows
The Resistance Banker
September 12
Blacklist: Season 5
Life
On My Skin
September 14
American Vandal: Season 2
Bleach
Boca Juniors Confidential
BoJack Horseman: Season 5
Car Masters: Rust to Riches
Ingobernable: Season 2
Last Hope
Norm Macdonald has a Show
Super Monsters Monster Party: Songs
The Angel
The Dragon Prince
The Land of Steady Habits
The World's Most Extraordinary Homes: Season 2 Part A
Assassin's Creed Odyssey's release date is now just under a month away now. With launch approaching, Ubisoft has finally shared the list of specifications to get it to look and play its best on PC--as well as what you'll need at a bare minimum.
Come October 5, you'll be able to set out on a Greek odyssey of your own as Kasandra or Alexios, but to make sure that odyssey of yours is running at peak performance, you'll want to make sure you've got a setup that can handle your epic, Spartan journey. Especially since Assassin's Creed Odyssey on PC isn't just a port of the console games.
For those with PCs that aren't quite up to date with 4K just yet, you won't have to fear. Assassin's Creed Odyssey can be played in as low as 720p, but it's recommended you're playing on a setup that can handle 1080p.
Because it's not a port of the console games, PC versions of Assassin's Creed Odyssey will have two special settings that you won't find on the console versions. Each set of recommendations in this list says the game will run at 30 FPS--but that's not entirely set in stone. In the PC versions of the game, you'll have access to a set of tools to play with graphics settings, and a toggle option to uncap the framerate.
Minimum Requirements
OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
Video: AMD Vega 64, NVIDIA GeForce GTX 1080 (8GB VRAM with Shader Model 5.0)
Memory: 16GB RAM
Resolution: 4K
Targeted framerate: 30 FPS
Video Preset: High
Storage: 46GB available hard drive space
DirectX: DirectX June 2010 Redistributable
Sound: DirectX 9.0c compatible sound card with latest drivers
Assassin's Creed Odyssey is out on PC, Xbox One, and PS4 on October 5. For more coverage on this latest iteration of the Assasin's Creed universe, head on over to our Assassin's Creed Odyssey hub.
There is something interesting about hearing all the backstage rumors about WWE, especially when it revolves around what could happen at an upcoming PPV, like Sunday's Hell in a Cell. More often than not, these rumors are totally bunk, but most wrestling fans enjoy knowing more about what's going on backstage, even if the info isn't 100% accurate.
Things are sure to get chaotic when WWE's PPV Hell in a Cell comes to the WWE Network and PPV on Sunday, September 16. This year's event will be hosted by the AT&T Center in Dallas, Texas, and the show will begin at 7 PM ET / 4 PM PT with a Kickoff Show starting one hour prior. There will be multiple title matches and at least two confirmed Hell in a Cell matches at the show.
So far, there aren't any huge rumors leading into Hell in a Cell yet, but WWE programming still has to get through this week's episodes of Raw and Smackdown to push forward, which is usually when the rumor mill really starts moving. Below, you can see the latest rumors for the upcoming PPV. If you'd like to know more, check out the updated match card for the show and our predictions.
As rumors get confirmed or debunked, we'll keep you updated.
Becky Lynch and Charlotte have been battling back and forth on Twitter, and Charlotte posed the idea that their match should be a Hell in a Cell match. As of this writing, that would make three of the event's matches contested inside the cage.
The AT&T Center has revealed some of the card for the PPV. One match has not been confirmed by WWE, and the card is always subject to change. The new addition is Rollins & Ambrose vs Ziggler and McIntyre for the Raw Tag Team Championships. [UPDATE]Match confirmed and recently added to the card.
Shawn Michaels may be coming out of retirement for the next Saudi Arabia show on November second, according to Wrestling Observer. Apparently, he would be involved in a tag match.
It's looking like Kevin Owens vs. Bobby Lashley will be added to the card, according to how Owens' storyline is going, with his most recent attack on Lashley.
Make sure to come back to GameSpot on Sunday for live coverage of Hell in a Cell.
Destiny 2's new Forsaken DLC introduces a wide variety of new content to take part in. We're still waiting for the Raid to unlock, but once you've made your way through the campaign, you will get access to an entirely new area called the Dreaming City. From there, you can take part in activities like the Blind Well and what's known as the Ascendant Challenge weekly bounty. Here's where to go and how to complete the bounty for Week 2.
Week 2's Ascendant Challenge (which you can buy from Petra) again revolves around dealing with the Taken, but the particulars of what you're doing are entirely different. To start out, you'll need a consumable item called the Tincture of Queensfoil. These can be obtained in a variety of ways while in the Dreaming City; you can open chests and complete Public Events, for instance.
However you obtain it, your next step is to head for the Garden of Esila area near the bottom of the map, as seen in the image below. Consuming the Tincture of Queensfoil will provide you with a buff that allows to see a Taken portal that's somewhat hidden on a cliffside. Jump in, and you'll be teleported to the Ascendant Plane's Forfeit Shrine.
Once you're there, you'll have to fend off Taken--or just avoid them--while trying to secure three Arc Charges around the area. Grab one and make your way back to the center area, near the giant Blight ball. Underneath that is a bright point; walk over it with the Arc Charge to dunk it. Repeat the process two more times and you'll receive Super energy that will help you to kill all of the remaining Taken. Manage to survive that, and you'll complete the bounty (netting you Dark Fragments and Powerful gear) and receive a chest to open.
Given that the bounty (not the chest) offers Powerful gear--a reliable way of increasing your Power level--this is an activity you'll definitely want to take part in once you're able. But bear in mind it is a challenge, so be sure to come prepared.
Bungie has released the first real post-Forsaken update for Destiny 2 on PC, PS4, and Xbox One. Unlike the two major patches we've seen over the past few weeks, this one (hotfix 2.0.2) doesn't introduce new features, instead focusing on eliminating some of the nagging issues the game has suffered from.
Many of these things involve unintended functionality centered around specific items and classes. Issues have been resolved where players could make 10 Deadfall Void Anchors with the Orpheus Rigs and Moebius Quiver equipped; Shards of Galanor wasn't giving players energy when a knife hit a distant target; Lord of Wolves would lose ammo; and the Explosive Payload dealt less damage than it should have. That's just for starters.
For PC players, inconsistencies with certain skills have been fixed. Previously, your framerate could dictate how much health Phoenix Dive granted, while Exploding Knives could deal less damage due to the framerate.
For Titan players, leveling up the new subclass tree, Code of the Commander, will now count kills with the Sentinel Super, which should make that process easier. Bungie has addressed problems with bounties not sorting correctly in your Pursuits tab; Lost Sector bounties not registering correctly when playing in a fireteam; and an incorrect objective listing for the Fist of Judgment bounty. A number of Triumph-related bugs have also been resolved.
What isn't fixed is the accidental weekly reset that took place over the weekend, which resulted in players not receiving Powerful rewards at the correct levels. Additionally, the Ace of Spades quest's first step--where you are asked to get invasion kills in Gambit with a hand cannon, but must instead kill invaders--remains broken. Regarding the exploit to farm Prime engrams, Bungie recommends avoiding it, as it could cause the game to prevent you from receiving further ones for several weeks. And the Raid chests--which players managed to access despite the Raid not yet being available--have been removed, though the gear they offered won't be taken away. These are among the variety of known issues as outlined on Bungie's website.
The middle of the month is approaching, which can mean one thing and one thing only: time is running out to download two of September's free Xbox One Games with Gold. That's right, if you haven't picked up these two freebies, you're going to lose out after September 15, when a new pair of games becomes available.
The Xbox One game that's going away September 15 is For Honor, Ubisoft's big-budget online game of melee combat. In it, three factions--Knights, Samurai, and Vikings--battle each other for supremacy across a variety of modes. Now is a great time to get into For Honor, because next month the Marching Fire update lands, bringing a new faction and a new castle siege mode called Breach.
The Xbox 360 game going back to regular price after September 15 is Lego Star Wars III: The Clone Wars. It's a fairly standard action game that involves building and destroying Lego creations from the animated TV show The Clone Wars. It's also playable on Xbox One.
Once those games go away, starting September 16, Xbox Live Gold members will be able to download the Xbox One game Livelock (available through October 15) and the 360 game Sega Vintage Collection: Monster World (free until the end of September). Additionally, Prison Architect is free through the entire month of September.
Sunday, September 16 could be a very happy Rusev Day indeed, as Rusev and Aiden English have a chance to win the Smackdown Tag Team Championships when they take on the New Day. This is happening at WWE's next PPV, Hell in a Cell, where people inside of cells will experience hell.
The event will be coming to you live from the AT&T Center in San Antonio, Texas. Competitors will be locked in a gigantic chain-linked enclosure and have to duke it out. Many times, the fight explodes out of the cell, and for some reason, the superstars climb to the top of it, and someone falls or jumps off the top. It's terrifying. As of this writing, there are two Hell in a Cell matches, and there may be even more.
The event will air on PPV and the WWE Network at 4 PM PT / 7 PM ET / 12 AM BST (Sept. 17). Just like every PPV, there will more than likely be a Kickoff Show before the main card starting one hour prior. There will be at least one match on the pre-show, which hasn't been announced yet.
Almost every year, fans remain on the edge of their seats as WWE superstars perform in the enclosed structure, then break out, climb to the top, and almost kill themselves jumping off of it. Considering that Jeff Hardy is fighting Randy Orton in the cell this year, that may mean Hardy will swanton off the top, and fans will collectively have a heart attack.
It's still early, but there have been a few matches already booked for the card, outside of Hardy/Orton. Brie Bella--who I thought was on Raw--teams up with her husband Daniel Bryan to take on Maryse and her husband The Miz. Both Miz and Bryan put on a fantastic match at Summerslam, so this should be a fun one. In additional, three title bouts have been booked. Former Raw Women's Champion Alexa Bliss gets her rematch against Ronda Rousey, and hopefully, Rousey won't ragdoll her around again like the squash match at Summerslam. There's also both the WWE Championship and Universal Championship matches as well.
At the time of this writing, there are eight matches booked for the event, but you can expect this card to fill up exceptionally quickly in the next week or so, including matches for the United States Championship.
Hell in a Cell match card:
Jeff Hardy vs. Randy Orton (Hell in a Cell match)
Dolph Ziggler & Drew McIntrye (c) vs. Seth Rollins & Dean Ambrose (Raw Tag Team Championship)
Daniel Bryan & Brie Bella vs. The Miz & Maryse
The New Day (c) vs. Rusev & Aiden English (Smackdown Tag Team Championship)
Charlotte (c) vs. Becky Lynch (Smackdown Women's Championship)
Ronda Rousey (c) vs. Alexa Bliss (Raw Women's Championship)
AJ Styles (c) vs. Samoa Joe (WWE Championship)
Roman Reigns (c) vs. Braun Strowman (Hell in a Call match for the Universal Championship with Mick Foley as guest referee)
Make sure to come back to GameSpot on Sunday, September 16 for live coverage of the event.
Nintendo has finally confirmed that online services for Switch will be available from September 18 in America and September 19 in the UK. Additionally, people will be able to sign up for a free seven-day trial on the Eshop at launch. As previously detailed, the service gives subscribers the ability to play games online, enjoy a library of NES titles that'll be regularly updated, and back up some save data to the cloud.
Memberships can be purchased for one, three, and 12 month increments for $3.99 / £3.49, $7.99 / £6.99, and $19.99 / £17.99 respectively. These options are one per Nintendo Account holder; a family membership is also available for $34.99 / £31.49, and this allows up to seven others to benefit from the Nintendo Switch Online service.
Further details about the Nintendo Switch Online service will be provided during a Direct event being held on September 13. This event was originally announced for September 6, but was delayed after a powerful earthquake hit Hokkaido. During the rescheduled Direct Nintendo will also discuss more information about upcoming Nintendo Switch and 3DS titles.
The Direct is expected to last around 35 minutes, which indicates it will feature a few announcements and trailers. Nintendo says the broadcast will focus on upcoming titles for both Switch and 3DS, but beyond that no further details have been revealed.
The Direct begins at 3 PM PT / 6 PM ET in North America, while the stream will start at 11 PM BST in Europe. It'll be available to watch on Nintendo's official website and Twitch channel, and GameSpot will also have a stream of the presentation, so you can see it and read all the news from it here.
Nintendo has announced new timing details for its next Nintendo Direct broadcast. The presentation, which was originally scheduled to air last week but was delayed due to a severe earthquake in Hokkaido, Japan, will now air around the world this Thursday, September 13.
As Nintendo previously revealed, the upcoming Direct will run approximately 35 minutes, suggesting it will be filled with a lot of announcements and trailers. Nintendo says the broadcast will focus on upcoming titles for both Switch and 3DS, but beyond that, the company hasn't shared any specifics on what to expect from the presentation.
North America's Direct kicks off at 3 PM PT / 6 PM ET, while Europe's stream begins at 11 PM BST. You'll be able to watch the presentation directly on Nintendo's official website and Twitch channel. GameSpot will also have a stream of the presentation, so you can tune in right here and watch it unfold.
Among the topics we know Nintendo will discuss during tomorrow's Direct is the upcoming paid Nintendo Switch Online service. Nintendo confirmed on Twitter that the service will officially launch next week, on September 18, and that more information will be revealed during Thursday's presentation.
While Nintendo has already announced many details about Nintendo Switch Online, including its pricing tiers and the various benefits subscribers will receive such as cloud saves for most Switch games, there are still many things we don't know about the service. Most notably, Nintendo still hasn't revealed the full lineup of games available in Nintendo Switch Online's NES library. Subscribers will have access to 20 classic NES titles--with added online play--right when the service launches, with more to be added "regularly," but the company has only revealed half of the selection.
As far as what games Nintendo will showcase during the broadcast, we'll presumably get another look at some titles that were conspicuously missing from Nintendo's E3 2018 presentation, such as the untitled Yoshi game for Switch. We'll also likely learn new details on some of this season's biggest Switch titles, such as Pokemon: Let's Go, Pikachu and Let's Go, Eevee and Super Smash Bros. Ultimate.
Capcom's popular monster hunting series arrived on Nintendo Switch this week with the worldwide release of Monster Hunter Generations Ultimate, an expanded port of 3DS's Monster Hunter Generations. If you've already sunk a considerable amount of time into the 3DS version and don't want to start over, you can transfer your progress to the Switch game and carry on with the same hunter. Doing so is a fairly straightforward process, but there are quite a few steps you'll need to follow, which is why we've put together this handy guide to help you along.
To transfer your 3DS save data to the new Switch game, you'll first need to install the Monster Hunter Generations Ultimate Save Data Transfer App on 3DS. You can download the app for free from the 3DS Eshop or directly on Nintendo's website. Once that has been installed, launch the Save Data Transfer App, then choose the option to link your 3DS and Switch systems. This will generate a transfer password. Be advised that you'll need to have an internet connection in order to generate a password.
Once that step has been completed, the Save Data Transfer App will display a new option that says "show transfer password." Select this, then choose the Data Transfer option from the main menu of Monster Hunter Generations Ultimate on Switch. Select the option to link your 3DS and Switch, then input the transfer password when prompted to establish a link between the consoles.
With those preliminary steps out of the way, you'll now be able to actually send your save data over to the Switch game. Return to the Sava Data Transfer App on 3DS. Click the "save data transfer" option, then choose to send your data when prompted. Back on Switch, select Data Transfer from Monster Hunter Generations Ultimate's main menu once again and choose the option to "receive save data." Your progress will then be carried over.
Once you've transferred your save file, you'll be able to use your same hunter and equipment in Monster Hunter Generations Ultimate on Switch. While most of your data carries over, there are a small handful of exceptions, such as Hunters for Hire quest and Meownster Hunter expedition progress. You can read more about the process on the official Monster Hunter Generations Ultimate website.
Monster Hunter Generations Ultimate is available now for Nintendo Switch. GameSpot awarded it a 7/10 in our Monster Hunter Generations Ultimate review and said, "Monster Hunter Generations Ultimate game is not for the faint of heart. It is a commitment, and it's not something that you genuinely play casually. You can sink dozens of hours into the game and still not get close to conquering the full set of monsters contained within. For those that are down for such an extraordinary adventure, there's more than enough here to thrill and delight."
Capcom is kicking off Monster Hunter World's second seasonal event very soon. The Autumn Harvest Fest begins on PS4 and Xbox One later this month, on September 21, and it features a new set of quests to complete along with special Halloween-themed items and equipment to get your hands on.
During the event, the Celestial Pursuit will be adorned with colorful Halloween and autumn-themed decorations like leaves and pumpkins. You'll receive two Lucky Vouchers as part of your daily login bonus throughout the Autumn Harvest Fest, as well as one Autumn Harvest Ticket. You'll need to collect enough of the latter to craft the new Autumn Harvest Fest gear.
In addition to that, Capcom says that "almost all" previous Event Quests will be available during the Autumn Harvest Fest, as will a handful of event-exclusive quests. Limited-time bounties will rotate daily; completing these will earn you either Harvest Fireworks or Autumn Harvest Tickets. All facilities will also hold sales during the event, and the Gathering Hub will offer "special seasonal platters."
Finally, all players will receive the Pumpkin's Revenge costume for their Poogie. The Handler will also have a special Halloween-themed clothing option for the duration of the event in the form of the Mischievous Dress. You can take a look at those two costumes, along with some of the Autumn Harvest gear you can get, in the gallery above. The Autumn Harvest Fest event runs until October 4.
Capcom rolled out Monster Hunter World's big 5.0 update on PS4 and Xbox One back in August, which introduced a variety of Final Fantasy XIV-inspired content, including Behemoth as a new monster to battle. Meanwhile, the PC version of the game recently received its first major update, adding the fearsome Deviljho and its corresponding equipment.
Super Smash Bros. Ultimate arrives on Nintendo Switch this December, but some fans will have a chance to go hands-on with the highly anticipated fighting game before then. Electronics retailer Best Buy will hold several Super Smash Bros. Ultimate demo events around the US during September and October, allowing attendees to try the mascot brawler out ahead of its release.
The demo event will come to two different cities every weekend for the next several weeks. The first was hosted at participating Best Buy stores in New York and San Jose this Saturday and Sunday, September 8-9. The event runs from 10 AM to 7 PM local time on Saturday, and 11 AM to 5 PM local time on Sunday.
The following weekend, on September 15-16, the demo event will be hosted in Los Angeles and Chicago, with additional events scheduled to come to Dallas, Minneapolis, Miami, and other cities after that. You can find the complete event schedule, courtesy of Best Buy's official blog, below:
Demo units will only be available at one particular location in each city; you can see the participating stores by clicking on the corresponding links above.
Outside of recent events like E3 and PAX West, this marks the first chance most fans will have to try Super Smash Bros. Ultimate before it launches, so if you're interested in checking the game out and live near one of the participating cities, this is a good opportunity to see why it was one of our favorite games from E3 2018.
Super Smash Bros. Ultimate releases for Nintendo Switch on December 7. Nintendo recently unveiled the game's special edition, which retails for $140 and includes a steelbook case featuring the Smash Bros. logo along with a nice-looking Smash Bros.-themed Switch Pro Controller. The controller will also be sold separately for $75. You can read more in our Super Smash Bros. Ultimate pre-order guide.
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