Ubisoft has staked its claim on a time and place for its E3 press conference this year. It will take place at the Orpheum Theater in Los Angeles on June 11 at 1 PM PT. The company will also host a live pre-show and post-show to couch the event.
We know that this year's show will serve as the coming out party for The Division 2. Ubisoft announced the sequel with very few details and promised more to come at E3. Also around that time, the first game, The Division, will be updated with a new Crests system, which unlocks rewards in the sequel. It wouldn't be surprising to see these plans outlined at the show to encourage players to jump back into the original.
Beyond that, we've seen sporadic teases of Beyond Good and Evil 2, which may get another look this year. Some likely contenders include Ubisoft's suite of franchises like Splinter Cell and Watch Dogs--or the company could pull out something completely unexpected like last year's Mario + Rabbids: Kingdom Battle.
Ubisoft has also taken to using some of its conference time in recent years to obliquely counter-message against a hostile takeover attempt from Vivendi. That threat has now ended thanks to a deal to acquire Vivendi's shares. with some going to Chinese company Tencent, which is set to act as a partner in the country. That means Ubisoft may take a moment to breathe a public sigh of relief as well.
Update: After removing Rusev from the announced casket match against The Undertaker at the Greatest Royal Rumble and replacing him with Chris Jericho, WWE has changed their minds once again. Jericho has now been removed, with Rusev once again slated against the Phenom. It's unclear why this decision was made--or the original decision to pull Rusev from the card, for that matter. While Rusev has remained silent on the issue, his wife Lana tweeted, "After much thought, I have notified [WWE] officials that I have changed my mind. [Rusev] will celebrate [Rusev Day] by burying The Undertaker in the sands of Saudi Arabi and will win the Casket Match." Original story continues below.
When WWE first started announcing matches for the upcoming Greatest Royal Rumble, which will take place in Saudi Arabia later in April, it was revealed that The Undertaker would once again return to the ring. After a quick victory over John Cena at Wrestlemania 34--following what is arguably the worst-booked story of the entire show--the Deadman was set to face Rusev in a casket match.
That was a questionable announcement, given Rusev's growing popularity. Were fans willing to boo him against The Undertaker? Is a loss to the Phenom what that particular character needs at this point? The answer to both questions, most likely, was no. However, WWE has now changed that match. Rusev is out, Chris Jericho is in. For his part, Rusev seems disappointed in the decision, tweeting, "Bury me softly, brother." He also alluded to the reports that his time in WWE could be coming to an end, writing, "Life is life..... it will be [Rusev Day] somewhere."
Jericho is the chosen one for this particular match, though. After making his last WWE appearance on the Raw 25th-anniversary special, self-proclaimed G.O.A.T. will now face Undertaker in the casket match and it's a really smart decision. Time and again, Jericho has proven he can excel as a hero and villain, easily weaving between the two depending on who his opponent is on any given day.
And in no time at all, Jericho has always begun slipping into his villainous role on Instagram, writing, "The last time I was in the ring with [The Undertaker], I beat him for the [WWE] world title. In a few weeks at the [Greatest Royal Rumble], I'm gonna beat him again and BURY his ass."
What's so exciting about this match is that it is a largely unknown quantity. While Jericho and Undertaker have worked together a number of times in multiple-man matches, they've only had a single televised one-on-one encounter. It was in 2009 when they faced off on an episode of Smackdown. The Undertaker left as the victor, but the fans left dying for more.
Now, nearly a decade later, they're going to get it when Chris Jericho and The Undertaker face off in a casket match at the Greatest Royal Rumble. And as if that's not enough, the rest of the card is worthy of its own Wrestlemania. With matches like John Cena vs. Triple H, Brock Lesnar vs. Roman Reigns in a steel cage, and AJ Styles defending his WWE Championship, the night is bound to be full of surprises--and that's before you consider the biggest Royal Rumble match of all time, with 50 WWE superstars partaking.
The Greatest Royal Rumble will air live on the WWE Network at 12 PM ET on Friday, April 27.
We're giving away 3,000 Early Access Keys for you to play PlayerUnknown's Battlegrounds' new map, Codename: Savage, on Steam. (Scroll down to enter below.)
Entry is open worldwide. The good news is, the Early Access Key allows you to play the map even if you do not own PUBG.
You can access Codename: Savage on the Closed Experimental Server at these times:
Starts: Mon, April 16, 6pm PDT / Tues, April 17, 3am CEST / April 17, 10am KST
Ends: Wed, April 18, 6pm PDT / Thur, April 19, 3am CEST / April 19, 10am KST
Have you had the chance to see Rampage yet? Dwayne Johnson's new video game adaptation--though certainly not his first--is in theaters and performing well at the box office, taking in nearly $150 million worldwide during its opening weekend.
A large portion of that is certainly due to the simple idea of Johnson being best friends with a massive ape named George. Who doesn't want to see that? As GameSpot's Rampage review summed up, it's a big, dumb, and fun action movie--the perfect teaser of what's to come from the summer movie season. Did you happen to spot one of the most ham-fisted Easter eggs of all time, though?
So many films based on previous franchises drop in nods and tributes to the iterations that came before them, and Rampage is no different. However, its ode to the arcade game that started it all practically beats you over the head with the Easter egg that has absolutely no subtlety.
As the film's villains Claire Wyden (Malin Akerman) and her dumb-as-rocks sibling Brett Wyden (Jake Lacy) discuss the nerve agent they've developed to turn animals into weapons--called Project Rampage--a Rampage arcade cabinet can clearly be seen in the background. To be clear, while discussing Project Rampage in the head office of a high tech gene manipulation company, a Rampage arcade game just happens to be sitting in the background.
What's more, that's not the only time viewers see the game. Every single scene in the office, most of which is the siblings bickering about how to avoid responsibility for unleashing mutated animals on the world, the camera manages to find the Rampage cabinet.
While it was always practically guaranteed that the Rampage video game would pop up somewhere in the movie, it's surprising that they'd go with something so obvious. Then again, Rampage is very honest about what it is: big, dumb, and fun. It's the kind of movie you go just to enjoy, not necessarily to look for a deeper meaning. So perhaps this is the perfect way to integrate the game into it. After all, it was impossible to miss that big light-up box sitting in the background for so much of the movie--especially when the two evil masterminds, or one mastermind and her idiot brother, constantly talk about Project Rampage.
Are you ready to binge? There's plenty to watch on Netflix this week, including a collection of new original movies and TV shows. These originals join a massive, growing library owned by the streamer, and it's one that's not going to slow its growth anytime soon. Upon revealing it currently has 125 million subscribers, Netflix reiterated its plan to spend $8 billion on original content--including movies, TV shows, documentaries, comedy specials, and more.
As for what's available this week, the movie Dude makes its premiere on the service. Starring Lucy Hale, who can also be seen on the big screen right now in Truth or Dare, Dude follows four high school friends as they approach graduation while smoking a lot of weed.
Elsewhere on Netflix, the films Lakeview Terrace, Seven Pounds, and Friend Request are all being made available to stream. Additionally, new originals like Spy Kids: Mission Critical, Dope, Kodachrome, and Mercury 13 are premiering.
You can take a look at everything Netflix is offering this week below, then make sure to see everything coming and going from the streamer in April. You can also catch up on Hulu and Amazon Prime's offerings this month.
April 15
Lakeview Terrace
Seven Pounds
April 17
The Chalet: Season 1 (Netflix Original)
The Honeymoon Stand Up Special: Collection (Netflix Original)
Another big update is coming very soon to Monster Hunter World. Capcom will release a new patch for both the PS4 and Xbox One versions tomorrow, April 18, which will introduce new gear, another Elder Dragon, and a new type of quest to the game.
The update is scheduled to roll out at 5 PM PT / 8 PM ET (1 AM BST on April 19). Most notably, it introduces a new Elder Dragon to hunt: the gold-plated Kulve Taroth. "Cloaked in a heavy golden mantle, this dazzling threat is fast approaching and it's up to you and your Hunting Squad to work together and repel it at all costs," Capcom said in a post on the PlayStation Blog.
Arriving alongside Kulve Taroth is a new type of hunting quest: Sieges. These are limited-time hunts that all players in the Gathering Hub can participate in, meaning up to 16 hunters--divided into four teams of four--can work together to hunt the same Kulve Taroth and make progress toward the quest.
"The primary goal of this Siege is to repel Kulve Taroth, but its shimmering golden mantle happens to be a collection of shiny weapon relics it has gathered along its journey through the New World," Capcom said. "We don't have much information on when and where Kulve Taroth has amassed all these relics, so the nature and quality of these weapons (read: type and stats) are entirely up to fate."
In addition to the weapon relics, players will be able to acquire new materials from the Elder Dragon and use them to craft new Kulve Taroth α and β armor sets, as well as a new set of Palico gear. Capcom is also introducing two new layered armor sets in the update.
The Kulve Taroth Siege kicks off alongside the patch on April 18 and takes place in a new area called the Caverns of El Dorado. It will only be available for a limited time, although Capcom says it will return again sometime in the future. You can take a look at some screenshots of Kulve Taroth and its new armor sets above.
By Anonymous on Apr 17, 2018 11:13 pm Dark Souls Remastered won't be coming to Nintendo Switch until later, but at least God of War launches on PS4 this Friday.
It's nowhere near Halloween, but that's not stopping Microsoft from dropping prices on horror games for Xbox One. Not that any real horror fan needs to wait for October to turn out the lights, pick up a controller, and crank the terror up to 11. Here are the most noteworthy deals in the Xbox One's Un-Halloween Horror Spectacular Sale, which ends April 24.
If first-person frights are your jam, the Outlast series delivers them in spades. Outlast and Outlast 2 get huge discounts, with the first game dropping to $5 US/£4/$7 AU and the sequel sinking to $10 US/£8/$13 AU. Another first-person horror-fest--though with more story and less action than Outlast--is Layers of Fear. It's on sale for $6 US/£5/$8 AU.
Straight-up horror isn't everybody's thing. If thoughtful, creatively told stories about people dying is more your speed, you'll want to check out What Remains of Edith Finch. Not only did it win the BAFTA for best game of 2017, but it's also a gut-wrenching (and occasionally spooky) game. It's on sale for $12 US/£10/$16 AU.
The Jackbox Party Pack 3 contains a hilarious horror-themed trivia game that plays out like a Saw movie, and you can grab it for $17 US/£13/$22 AU. The Escapists: The Walking Dead, meanwhile, is on sale for $5 US/£4/$7 AU. Friday the 13th, a great multiplayer game, is discounted to $16 US/£13/$21 AU. And if you want to test out your rhythm skills, download Crypt of the NecroDancer for $5 US/£4/ $7 AU.
Check out the Un-Halloween sale page for the full list of discounted games. Now go get spooked.
By Anonymous on Apr 17, 2018 10:22 pm Join Nick and Erick as they drop back into the new 4x4 map in Playerunknown's Battleground on the test servers. Also we got codes to giveaway!
It's been a long wait, but the second round of original Xbox backwards compatible games have finally arrived on Xbox One. Eight more classic Xbox titles are now playable on Microsoft's current-gen console, with another batch set to follow next week.
If you still own the disc for any of these titles, you can pop it into your Xbox One and begin playing. The games are also available for purchase digitally from the Xbox Store. Most of them retail for US $10 / £9 / AU $14.95, while Morrowind and Hunter: The Reckoning are US $15 / £12 / AU $19.95 apiece.
It's time for another big WWE event, but this for this one, the show will be taking place in the Middle East. It's called Greatest Royal Rumble, coming to the rest of the world live from Saudi Arabia on Friday, April 27. Because of the time zone difference, the show will air in Saudi Arabia at 5 PM BST / 7 PM AST; however, in North America, it will come to the WWE Network at 12 PM ET / 9 AM PT, with a Kickoff Show airing one hour prior.
If you can't get around to watching the show live because you're at work, school, or whatever, don't worry. GameSpot will be covering Greatest Royal Rumble live, just like we do with all WWE PPVs. The Middle Eastern event revolves around one gigantic match for the evening: a 50-man Royal Rumble match. At this time, there's no prize for the winner, aside from bragging rights.
There are eight matches on the card so far, but the show will surely get larger with the Cruiserweight and WWE Championship matches yet to be booked. Here is who is on the card and our predictions for the event. Don't expect any huge surprises as Greatest Royal Rumble feels almost like a large house show with the way it's being booked and promoted.
The Miz vs. Seth Rollins (c) vs. Finn Balor vs. Samoa Joe
(For the Intercontinental Championship)
Seth Rollins won the IC title from Miz at Wrestlemania 34 in a triple threat match, which included Finn Balor. Then, on the Raw after Mania, Samoa Joe returned to action, by yelling at Roman Reigns. Now--somehow--Joe will join the battle for the IC championship at Greatest Royal Rumble. As much as I love Joe, he needs to be in the main event and not on the midcard holding onto this title. For that reason, I'm giving the win to Rollins.
Our prediction: Seth Rollins wins
Jeff Hardy (c) vs. Jinder Mahal
(For the United States Championship)
Monday's Superstar Shakeup featured the Raw debut of United States Champion Jinder Mahal, who quickly lost his newly acquired championship to Jeff Hardy. Considering that Matt Hardy is off doing his own thing, this is a good time for Jeff go on his own run, and for that run to matter, he needs to retain the title. So I'm giving the win to Jeff. Jinder will be hindered once again.
Our prediction: Jeff Hardy wins
The Bar vs. Matt Hardy & Bray Wyatt
(For the Raw Tag Team Championship)
Raw's tag team division has been a bit of a mess the past six months.Think about it. The best moment from the division is when Braun Strowman and an 11-year-old won the titles at Wrestlemania. The Greatest Royal Rumble match should shakeup the division, and the only way for that to happen is if Wyatt and Hardy win. The titles need new blood, even if the tag team is a bit weird. And frankly, although Wyatt and Hardy are a new team, they'll be able to grow together as champions.
Our prediction: Matt Hardy & Bray Wyatt win
The Bludgeon Brothers (c) vs. The Usos
(For the Smackdown Tag Team Championship)
The Usos are getting their rematch for the Smackdown Tag Team championships against the duo that beat them at Wrestlemania, the Bludgeon Brothers. It'll be a combination of pure, brute force versus two of the most talented and exciting men on Smackdown. However, I don't expect Harper and Rowen to lose their new titles at this show, as their championship run just started, so I'm giving them the win.
Our prediction: Bludgeon Brothers win
Undertaker vs. Rusev (Casket Match)
Boy meets girl. Boy loses girl. Boy gets girl. That's been the storyline for this match, where the boy is Rusev and the girl is Undertaker. For some odd reason, Rusev was taken off of this match and replaced with Chris Jericho recently. Now, the Bulgarian Brute is back on. Much like I originally said during the Taker/Jericho prediction, I'm giving the win to Undertaker because this is his match and Wrestlemania was about reasserting his dominance, which this match will also establish.
Our prediction: Undertaker wins
Secondary prediction: This will be a short match
John Cena vs. Triple H
While the average WWE fan may find this match confusing, both of these names will be draws for the show in the Middle East. At this point, we don't know how it will play out, as to whether Triple H will go the heel route or whether it will be two faces battling it out. Regardless, I'm going to give the win to John Cena as he's the face that runs the place.
Our prediction: John Cena wins
Brock Lesnar (c) vs. Roman Reigns
(For the Universal Championship)
WWE fans were shocked when Lesnar beat Reigns at Wrestlemania, as we were all expecting the end of Lesnar's reign that night. Now, there's a rematch at Greatest Royal Rumble, and once again, it's for the Universal Championship. There is a small part of me that thinks WWE will troll us all again and have Lesnar win, but I need to have some hope that Reigns will win, and this will be the end of the part-timer champion.
Our prediction: Roman Reigns wins... please let him win.
Greatest Royal Rumble
As of this writing, there's no prize for winning the 50-man Rumble match, but that doesn't mean it won't be a long yet entertaining bout. There are plenty of wrestlers that have yet to be announced for this match--like Rusev--so I'm giving the win to Braun Strowman, for now.
The chances of a sequel to 2015's acclaimed Mad Max: Fury Road are looking increasingly unlikely. Although director George Miller has spoken about his plans for a follow-up numerous times over the last couple of years, it was reported last November that Miller was suing Warner, the studio that produced the movie. The case has now started, and things aren't looking hopeful for fans of the action franchise.
According to Sydney Morning Herald, Miller is suing over what he alleges is Warner's non-payment of a $7 million bonus that was guaranteed if the movie's budget came in at under $157 million. Although it went overbudget, Miller states that it was decisions by Warner that caused delays and cost overruns, such as insisting on new scenes and an alternative ending. In addition, Miller says that an additional production company was brought on board without the knowledge of him or his producing partners.
Warner's defence is that the delays and overruns--which resulted in a final budget of $185 million--were largely caused by Miller's production company. The studio claims that the additional photography was necessary to finish the film, and states that the new ending was merely a request, not a demand.
The case is being heard in Australia, where it was first brought. Although Warner initially argued that it should be heard in the US, the Australian Supreme Court ruled in November that it would be litigated there.
Miller was asked about the case during a Q&A at a college this week, and he revealed he had been working on multiple scripts since Fury Road's release. He also confirmed that there were two scripts for further Mad Max scripts ready, but that he had no idea if they would ever happen. "They're there but that's all I can say," he said. "That's in the future."
The God of War series has, until now, stuck very close to the standards set in the original 2005 game. More than a decade (and many games) later, it makes sense that Sony would want to mix things up for the aged hack-and-slash series. Like so many popular franchises that have reinvented themselves in recent years, the new God of War dips into the well of open-world RPG tropes. It also shifts its focus to Norse mythology, casting off the iconic Greek gods and legends that provided the basis for every previous game.
These major shifts don't signal the end of God of War as we know it, rather they allow the series' DNA to express itself in new ways. There are many reasons why the structural transformations are a good thing, but it's what's become of Kratos, the hulking death machine, that leaves a lasting impression. A furious, bloodthirsty icon has transformed into a sensitive father figure. Part of him retains the old violent tendencies that made him a star long ago. However, with his young son Atreus to protect and guide, we also see Kratos take a deep breath and bury his savage instincts in order to set a positive example.
Watching Kratos take care in nurturing his child's sensibilities does feel a bit jarring at the start, but thanks to the natural writing, fitting voice actors, and flawless animation, it's easy to get sucked into the duo's journey and buy into their mutual growth. Though he is a teacher, Kratos carries a mountain of grief and self pity that only the innocence of his son can help him overcome. And Atreus experiences his own ups and downs that might have set him down a very different path if not for Kratos' guiding hand.
Atreus was raised in isolation from the dangers of the wild world around him, and rightfully fails to grasp his place in it when confronted with the realities of a land protected by and under siege from gods. It's the death of his mother prior to the start of the game that thrusts Atreus and Kratos outward; her dying wish was to have her ashes spread atop the highest peak in the land. As if wild predators and ghastly fiends weren't obstacles enough, representatives from the pantheon of Norse mythology arise in an attempt to disrupt their mission, establishing the amplified stakes and the clash of impressive forces that you expect from God of War.
And like its predecessors, God of War is a technical and artistic showcase. It is without a doubt one of the best-looking console games ever released, with every breathtaking environment and mythical character exhibiting impressive attention to detail and beautifying flourishes aplenty. The vision behind all of this is evident in Kratos' meticulously grizzled physique and weathered equipment, in the atmospheric effects that transform believably rustic environments into the stuff of dreams, and in the overall design and structure of the world itself.
The majority of the journey is set in the realm of Midgard. At its heart lies a wide lake that you can explore by canoe, with a coastline dotted by optional puzzles, formidable opponents, and entrances to the map's primary regions. Your mission will carry you through to most of these places, and along the way you'll likely take note of inaccessible pathways and glimpses of sealed treasures. There's always ample room to explore off the main path and good reasons to give into curiosity regardless, but these teases in particular spur you to re-examine previously visited areas as your capabilities expand.
With the boy fighting by your side, firing arrows or choking unsuspecting enemies, you will team up against corrupted cave trolls, face towering beasts, and fight hundreds of intelligent supernatural warriors during your travels. Kratos prefers to use an axe these days, which functions very differently than the chained Blades of Chaos he's known for. This comes with the very satisfying and cool ability to magically summon your weapon to your hand (like Thor and his hammer), a move that never gets old.
And really, neither does combat in general. The new over-the-shoulder camera brings you directly into the fray, and consequently limits your view. You can't see enemies from all angles at once and must be on guard at all times. By default the game provides proximity icons to alert you of incoming attacks, but it's worth tinkering with the UI for a more immersive experience as you get the hang of how fights flow.
It's rare that you can actually spam combos without putting yourself at risk, and this emphasis on mindfulness solidifies God of War's graduation from the traditional hack-and-slash doldrums. The realities of fighting with an axe also makes skirting away from harm an exacting process. But when variables align and you get to lay into an enemy, Kratos' dexterous axe handling allow him to hit hard, and give you the opportunity to flex his might with a bit of style.
The basic set of close-range combos and weapon behaviors can be expanded by pouring experience points into a skill tree and by activating magical rune abilities that bind to your two attack inputs. There are a lot of options to consider and tactics to learn, including skill trees for fighting empty-handed. There's a wonderful rhythm to be found when switching from axe to fists, and then into Kratos' satisfyingly brutal execution moves, all the while ducking and rolling out of harm's way.
God of War's combat is already great at the start, but it gets better as it steadily introduces one new layer after another. You can absolutely stumble into incredibly punishing enemies that are made easier with adept timing and mastery of every available skill, but you can also succeed at any level so long as you've mastered the art of parrying and dodging incoming attacks.
Atreus can't be configured to the same extent that Kratos can, but there are still a lot of ways to tailor his capabilities to your liking. The arrows he fires can be laced with different types of magic, with multiple elemental and functionality upgrades, and he eventually gains the ability to summon spectral animals that can harm and distract enemies, or collect items. Thanks to the smart button layout, it's actually very easy to both attack and defend as Kratos while also commanding Atreus. God of War gives you plenty to do in any given moment and makes you feel like an experienced warrior in the process.
The armor that Kratos and Atreus wear can influence a range of character stats, elemental affinities, and may include slots for enchantments that grant further bonuses. Armor can be purchased or crafted using the few resources scattered about the world, and can be upgraded by the game's two blacksmiths: two dwarven brothers constantly at odds with each other. There's Brok, the foul-mouthed blue dwarf, and Sindri, a far more gentle yet tragically germophobic fellow--a gag that is usually funny, though occasionally pushed a bit too hard.
As enjoyable as those two can be, it's Mimir that ultimately steals the show. The horned, one-eyed sage accompanies you and Atreus for the majority of the game, serving as your guide to Midgard, and an inside source into the ins and outs of Norse politics. Mimir and the blacksmiths have strong individual personalities, as with every other character you meet during the course of the game. We're keeping other identities vague in general to avoid spoilers, but regardless of who you bump into, God of War's cast is strong, convincing, and oddly enchanting. But the real accomplishment is how, even though there are just a handful of characters to interact with, their big personalities color your adventure with tantalizing anecdotes that draw you into the world and imbue the land with a tangible sense of history.
If there's any piece of the overarching mission that feels like a letdown, it's the final battle against the primary antagonist. He's great from a narrative standpoint, unraveling in a manner that changes your perspective, but it's the fight itself that leaves you wanting. There are plenty of big boss battles and tests of skill throughout the course of the game, yet this fight doesn't reach the same heights, and feels like it was played a little safe. It could be an effect of configuring Kratos and Atreus just so, or it may just be too easy to begin with. Thankfully, that's not all the game has up its sleeve.
Two optional areas in particular seem designed with the endgame in mind. The first, Muspelheim, offers a series of battles in arenas surrounded by lava flows and scorched earth. Some trials are merely fights against strong enemies, while others require you to defeat waves in quick succession--if even one enemy remains alive, it only takes a few seconds for others to resurrect automatically. The other realm, Niflheim, is randomly generated every time you visit, but it's always filled with poisonous gas. The goal there is to survive for as long as possible while racking up kills and collecting treasure, and escape before the poison takes hold. Both locations offer tense and rewarding pursuits that are only accessible if you play at your best.
And odds are that you'll be so hooked by the story's pacing and procession of events that there will be plenty of other side activities left in Midgard after the credits roll. God of War isn't set in a massive open world, but it is stuffed with secrets and quests. Where most games with long and diverse quest opportunities tend to run a bit stale by the end, God of War has the opposite effect. It's far longer than it needs to be, though you hope you never run out of things to do.
In many ways God of War is what the series has always been. It's a spectacular action game with epic set pieces, big-budget production values, and hard-hitting combat that grows more feverish and impressive as you progress. What may surprise you is how mature its storytelling has become. Like Kratos, God of War recalls the past while acknowledging the need to improve. Everything new it does is for the better, and everything it holds onto benefits as a result. Kratos is no longer a predictable brute. God of War is no longer an old-fashioned action series. With this reboot, it confidently walks a new path that will hopefully lead to more exciting adventures to come.
The BioWare Store is closing at the end of April, and in an effort to unload inventory, it's having a big sale on nearly every item in stock. It looks like things are selling fast, so jump over to the site quickly to see what Mass Effect and Dragon Age goodies you can scoop up at big discounts. BioWare says the closure is temporary until it finds another partner to run the store.
Until then, you can get tons of apparel on sale at steep price drops. You can snag an Andromeda logo hoodie, with a zipper or without, for $20 instead of the usual $60. Ditto N7 hoodies, jackets, and even messenger bags. The sale also features ball caps, beanies, and tees on sale for $5 each.
Lots of figures and plushes are also available. Dragon Age Titans figures are only $1, down from $20. Pin collectors can find sizable discounts on a variety of Mass Effect pins. The store even sells adult coloring books, puzzles, and models of Mass Effect ships.
Some of the biggest savings are on bust statues. These busts, for Dragon Age characters like Cassandra, Sara, and Iron Bull, were made from the actual modeling files used for the in-game cutscenes. They normally retail for $70, but you can get them now for $5 each.
So hit up the BioWare Store before all these clothing items, collectibles, and accessories get bought out. You won't find better deals this side of the Citadel.
Bandai Namco has announced the Nintendo Switch release of Dark Souls: Remastered has been delayed. The game was originally scheduled to launch alongside the PlayStation 4 and Xbox One versions on May 25, but it has now been pushed to summer 2018. The Solaire of Astora Amiibo has also been postponed into the same timeframe. The PS4 and Xbox One versions, meanwhile, are unaffected.
Dark Souls: Remastered was announced for Nintendo Switch during a Direct event held in January. The Switch version displays the game at 1080p resolution with 30 FPS when played in TV mode. Nintendo also clarified that the Dark Souls Remastered "includes the Artorias of the Abyss DLC, as well as improved framerate and resolution from the original."
Those playing on PS4, Xbox One, or PC will be able to "experience the rich world of Dark Souls in upscaled 4K resolution with 60FPS when playing on a PlayStation 4 Pro system, Xbox One X, and PC," according to the original press release.
Dark Souls Remastered will also support "up to six players" for online multiplayer, which is one of the major changes from the original versions of the game. You can read about all the differences between the original Dark Souls and Dark Souls: Remastered here.
In GameSpot's original Dark Souls review Kevin VanOrd awarded it a 9.5/10, describing it as "riveting."
"Dark Souls requires intense focus," he said. "This isn't a lighthearted romp in a bright and colorful fantasy world; it's a methodical journey into the frightening unknown. And that's what makes it so riveting. Some games try to scare you with bump-in-the-night shocks and far-off howls, but Dark Souls doesn't require such predictable methods of terror. Its terrors emanate from its very core, each step bringing you closer to another inevitable death.
"How amazing that such a terrible place could be so inviting. The game's world is so memorable, and its action so thrilling, that it might invade your thoughts even when you aren't playing, silently urging you to escape the real world and return to this far more treacherous one. Dark Souls doesn't just surpass other dungeon crawlers; it skewers them with a razor-sharp halberd and leaves behind their soulless corpses."
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