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In the 06/27/2018 edition:

PS4 Console Exclusive Games Of 2018: Spider-Man, God Of War, And More

By Anonymous on Jun 27, 2018 12:29 am

Only on PlayStation 4


Last year was an amazing year to be a PlayStation 4 owner. On top of an well-rounded selection of multi-platform games like Prey, Wolfenstein II: The New Colossus, and What Remains of Edith Finch, you also had access to fantastic exclusives like Persona 5, Gravity Rush 2, Nioh, and Horizon: Zero Dawn. And for those with any interest in virtual reality, the release of PlayStation VR was the icing on the cake.

2018 has been a pretty good follow-up so far. Iconoclasts and God of War are just two of a number of new exclusives. The PS4's library has some excellent new multi-platform games as well, such as Celeste and Monster Hunter: World. Looking ahead, there are still plenty of new PlayStation 4 exclusives on the way that are well worth getting excited about. Insomniac's Spider-Man is primed to close out the PS4's 2018 roster of console exclusives.

There are tons of exciting exclusives for PS4 this year. Below is a full list of the biggest ones, and for more information on each game, click through to the slides ahead to find out what each game is and its release date.

PS4 Console Exclusive Games In 2018

We've compiled every one we know of so far here, and will continue to update this gallery with new games as they get announced. Be sure to check back often as we update this gallery with more exclusives. And if you're curious about other platforms, you can check out our features on Xbox One exclusives, PC exclusives, and Switch exclusives. In the meantime, which exclusives are you most looking forward to? Let us know in the comments below.


Digimon Story: Cyber Sleuth - Hacker's Memory


The latest game in the long-running Digimon series presents the mysterious backstory to the events that transpired in the first Cyber Sleuth game, and features 320 Digimon from the animated series.

Watch some gameplay.

Developer: Media.Vision | Release Date: January 19



Iconoclasts


Iconoclasts is a Metroidvania-inspired action puzzler where you play as Robin, an unlicensed mechanic in a world ruled by a corrupt theocracy that rules the world by controlling technology. When Robin's actions inevitably provoke the powers that be to hunt down everyone she loves, she becomes embroiled in a conflict that threatens not only the safety of her family but the entire world.

We gave the game a 9/10. Read our Iconoclasts review.

Developer: Joakim Sandberg | Release Date: January 23


The Inpatient


The Inpatient is an unlikely prequel to Supermassive Games' 2015 horror gem, Until Dawn. It's a PSVR experience set 60 years prior to the first game, inside the foreboding halls of Blackwood Sanatorium.

We gave the game a 8/10. Read our The Inpatient review.

Developer: Supermassive Games | Release Date: January 23


Dissidia: Final Fantasy NT


The Dissidia games found a lot of fans back during the PSP's heyday, and more recently in Japanese arcades. The latest in the series released on PlayStation 4, courtesy of Team Ninja, and promised wild mid-air battles between Final Fantasy's most beloved and infamous characters.

We gave the game a 5/10. Check out our Dissidia: Final Fantasy NT review.

Developer: Team Ninja | Release Date: January 30


Shadow of the Colossus


The magical PS2 game Shadow of the Colossus was given a new lease on life with a PS4 remake. Bluepoint Games completely rebuilt every aspect of the game's world while leaving the underlying structure and mechanics intact, making Shadow of the Colossus even better than before.

We gave the game a 9/10. Check out our Shadow of the Colossus review.

Developer: Bluepoint Games | Release Date: February 6


The Seven Deadly Sins: Knights of Britannia


The Seven Deadly Sins: Knights of Britannia lets you enjoy the destructive action and excitement from the anime. Battle your friends in memorable fights that feature the likes of Meliodas, Elizabeth, Ban, Hawk, and the other colorful assortment of characters that live in Britannia.

Watch some gameplay.

Developer: Bandai Namco Games | Release Date: February 9


Moss


Moss is a fetching adventure in a magical world starring a daring and capable mouse named Quill. This game has a lot of heart, but its storybook whims can only be experienced through a PSVR headset.

We gave the game a 8/10. Read our Moss review.

Developer: Polyarc | Release Date: February 27



Frantics


Frantics hopes to entertain you and a few of your closest friends with 15 oddball mini-games. Designed for PlayLink support, you use your smartphone, rather than a DualShock, to participate.

Developer: NapNok Games | Release Date: March 6


Bravo Team


Supermassive's PSVR game, Bravo Team, is a tactical shooter designed for two-player co-op, either locally or online; teamwork and communication are key to your success.

We gave the game a 4/10. Check our Bravo Team review.

Developer: Supermassive Games | Release Date: March 6


Ni No Kuni II: Revenant Kingdom


Ni No Kuni 2: Revenant Kingdom outdoes its predecessor. An ambitious title, it's a character-driven RPG that doubles as a kingdom simulator and even occasionally becomes a real-time strategy game.

We gave the game a 8/10. Check out our Ni No Kuni II: Revenant Kingdom review.

Developer: Leveil-5 | Release Date: March 23


MLB The Show 18


The most recent addition to Sony's annual baseball series features the formidable New York Yankee, Aaron Judge. MLB The Show 18 pushes the franchise's visuals, mechanics, and authenticity to new heights.

We gave the game a 9/10. Read our MLB The Show 18 review.

Developer: Sony San Diego Studio | Release Date: March 27


Yakuza 6: The Song of Life


Sega's serious-meets-slapstick open-world series continues its onslaught on the West with Yakuza 6: The Song of Life. It's also the first game to take advantage of the new Dragon Engine, which helps the game's lifelike renditions of Tokyo and famous Japanese actors look more convincing than ever.

We gave the game a 8/10. Check out our Yakuza 6: The Song of Life review.

Developer: Ryu ga Gotoku Studios | Release Date: April 17


God of War


With the pantheon of Greek gods behind him, Kratos' latest adventure takes him to the frozen Norse wilds. Though the series' familiar action remains intact, Kratos must now also care for his son, Atreus, as the two work together to overcome brutal obstacles and new opponents.

We gave the game a 9/10. Check out our God of War review.

Developer: Sony Santa Monica Studio | Release Date: April 20


Dragon's Crown Pro


The sumptuously illustrated beat-em-up from Vanillaware is making a comeback, and the Pro version of the game will feature new support for 4K (on PS4 Pro) and a newly recorded orchestrated soundtrack.

We gave the original game a 8/10. Check out our Dragon's Crown review.

Watch some gameplay of the Pro version of the game.

Developer: Vanillaware | Release Date: April 24


Megadimension Neptunia VIIR


Megadimension Neptunia VIIR is essentially a rerelease of Megadimension Neptunia VII, but the new version comes with special-made PSVR sections created in an entirely new engine for VIIR.

Watch the trailer.

Developer: Compile Heart | Release Date: May 8



Detroit: Become Human


Detroit: Become Human examines the potential complications that may arise if artificial lifeforms advance far enough to not just appear human, but convince us they feel human as well. Play through multiple outcomes based on the choices you make during calm and heated scenes alike.

We gave the game a 7/10. Check out our Detroit: Become Human review.

Developer: Quantic Dream | Release Date: May 25


Fighting EX Layer


Fighting EX Layer is a fighting game developed by Arika, a studio most known for its work on the cult-classic Street Fighter EX series. It includes many of the original characters from those games, as well as similar fighting mechanics.

Watch the trailer.

Developer: Arika | Release Date: June 28


Star Child


Star Child is a dreamy, narrative-driven platformer from a team of self-admitted sci-fi junkies for PSVR. Developer Playful Corp. is best known for the two Lucky's Tale games: Lucky's Tale for Oculus Rift and Super Lucky's Tale, an early Xbox One X title.

Watch the trailer.

Developer: Playful Corp. | Release Date: Summer 2018


Yakuza Kiwami 2


A remake of Yakuza 2, Yakuza Kiwami 2 continues the franchise's tradition of offering a staggering amount of different types of gameplay in a action-adventure open world.

Watch the trailer.

Developer: Sega | Release Date: August 28


Spider-Man


Developed by the folks behind the parkour-heavy and vibrant Sunset Overdrive, Spider-Man swings onto PS4 later this year. The game is both great looking and action packed, but we'll have to wait until September to see if the experience can truly do justice to our favorite wall-crawler.

Watch some gameplay.

Developer: Insomniac Games | Release Date: September 7



Blood & Truth


Blood & Truth is a PSVR game poised to build on The London Heist portion of Sony's PlayStation VR Worlds, with more immersive environments and massive shootouts.

Watch the trailer.

Developer: Sony London Studios | Release Date: TBA 2018


Golem


Golem is a PSVR game that gives you the power to create and control creatures made of stone. At first, you'll be limited to the confines of your virtual bedroom, but as you grow more familiar with your powers you'll eventually end up in the middle of an ancient abandoned city while controlling massive, 15-foot giants.

Watch the trailer.

Developer: Highwire Games | Release Date: TBA 2018


Dreams


Like Little Big Planet before it, Dreams aims to give you the power to create worlds with ease and share them with other players. Media Molecule claims that players, rather than the developers, will define what Dreams ultimately becomes.

We discussed Dreams at E3 2018.

Developer: Media Molecule | Release Date: TBA 2018


Concrete Genie


In Concrete Genie, players take on the role of Ash, a troubled teen who's bullied. Ash escapes his problems by painting beautiful landscapes and creatures, but when he finds some magical paint, his artwork begins to come to life.

We sat down with the PixelOpus at E3 2018 to talk about Concrete Genie.

Developer: PixelOpus | Release Date: TBA 2018



Xbox One Adds 3 New Backwards Compatible Games

By Anonymous on Jun 27, 2018 12:17 am

Since the feature was first introduced back in 2015, Microsoft has been steadily expanding Xbox One's library of backwards compatible games. That support continues with the addition of three more Xbox 360 titles, which are now playable on the current-gen console.

Microsoft's Major Nelson announced the new lineup of BC games on Twitter. First is the classic soccer sim Sensible World of Soccer, which arrives on Xbox One in time for the ongoing World Cup. Joining it is the racing sim Grid Autosport, as well as the Fable spin-off Fable Heroes. Unlike other entries in the RPG series, Heroes is a hack-and-slash game that features a cartoonier visual style and four-player co-op.

Fable Heroes
Fable Heroes
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If you still have a physical copy of Grid Autosport, you can simply pop its disc into your Xbox One and begin playing. Likewise, if you own Sensible World of Soccer or Fable Heroes digitally on Xbox 360, the games will automatically appear in the Ready to Download section of Xbox One's My Games and Apps area. You can also buy any of these games digitally from the Microsoft Store.

Microsoft has regularly been adding games to Xbox One's BC library. The most recent was the popular Xbox 360 shooter Call of Duty: Modern Warfare 3, which was updated with backwards compatibility last week. In addition to 360 titles, Microsoft recently began introducing original Xbox games to Xbox One's BC library, with 18 arriving back in April. You can see everything in our full list of backwards compatibility games.


Why Suspiria Is A Horror Movie Classic Worth Revisiting

By Anonymous on Jun 27, 2018 12:13 am

The next film from Call Me By Your Name director Luca Guadagnino is a supernatural horror movie called Suspiria. Set for release this November, it's scored by Radiohead's Thom Yorke, and stars Dakota Johnson, Tilda Swinton, and Chloë Grace Moretz. The recent trailer reveals little of the plot, choosing instead to present only a series of nightmarish images showing panicked ballet dancers, bloody silhouettes, and ominous glances exchanged wordlessly while queasy strings and distorted synthetic horns play over the footage.

Despite the talent associated with it, Suspiria's very existence has been met with a degree of suspicion--not because of its director or stars, but because it's a remake of a widely revered horror classic. The original, directed by famed Italian screenwriter and director Dario Argento, has enjoyed a hallowed reputation since its 1977 release. Its standing in the genre is well-earned.

Suspiria, like so many great movies, is more than the sum of its parts. Its plot is pretty simple: An American dancer named Suzy Bannion (Jessica Harper) arrives in Freiburg, Germany to attend a prestigious ballet school. On her first night, a student is murdered; on her first day, she contracts a mysterious illness. Strange, disturbing events happen one after the other in quick succession: Maggots rain from the school's ceiling, a blind pianist is mauled by his usually gentle guide dog, and a classmate disappears without explanation after investigating rumors that the school was founded by a woman accused of witchcraft.

Detailing Suspiria's plot does little to explain why it's so effective, though. From the opening scene onward, it's the movie's visual composition and soundtrack that make it so striking. As soon as the credits--black and white titles set to a crescendo of maddeningly squeaky violins and pounding drums--end, Suzy steps out of the airport into a torrential downpour. The theme song, used again and again throughout the film, begins playing as she sits, drenched, in a taxi.

No Caption Provided

Written and performed by Goblin (who also scored George A. Romero's Dawn of the Dead a year later), the theme consists of a spidery harpsichord, a bowed drum beat, incomprehensible whispers, and a man's voice echoing the haunting melody in a rasping, schoolyard taunt. Along with shots of Freiburg's deserted, nighttime streets and the forbidding, blackened woods the cab drives through, the effect is both immediately unsettling and evocative of horror as classic as Jonathan Harker's late night arrival at Count Dracula's castle.

In one of the best examples of Suspiria's look, a seemingly mundane conversation about the school director's strange way of snoring becomes incredibly threatening. The characters discuss the noise while reclining on cots in front of a sheet where the silhouette of the director's sleeping body lies framed between them the entire time. The room is cast entirely in red light, the shape of the director represented as an indistinct shadow. The music that plays just before their conversation starts--faintly, creeping in just beneath their words--is filled with anguished moans, more harpsichord, and a driving, loose-stringed acoustic guitar, priming the scene to be far more discomforting than a description of it warrants. The director, true to their discussion, breathes like a wolf with emphysema. The combination of the scene's otherworldly red lighting and Goblin's haunting score gives it the impression of a waking nightmare.

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Describing the construction of the film's best scenes and use of its exceptional soundtrack is the only way to capture why it's so admired. Suspiria's look and sound are what make it work so well, and why it's such a unique film. While it shares plot points with familiar supernatural horror movies about ghosts and demonic possession, it's too restrained to fit neatly within the same genre; at least two of its most gruesome character deaths resemble slasher movies, too, but the straightforward thrills of killer chase sequences and inventively repulsive gore scenes are only infrequently indulged. Suspiria doesn't belong to any category, really, other than the broadest possible one: horror.

This year's remake, wisely, doesn't look to be attempting a straightforward adaptation of Argento's original. Rather than copy Suspiria's singular visual style or reuse its soundtrack, Guadagnino's take on the movie seems to be inspired by its source material, rather than a strict recreation of it. This seems like the best possible approach. The 1977 Suspiria has become a classic because it stands apart from other horror movies in tone and style. To honor its legacy, more than four decades later, the 2018 version needs to follow in its predecessor's footsteps by, paradoxically, refusing to follow them too closely.


Preacher Season 3 Episode 1 "Angelville" Breakdown!

By Anonymous on Jun 27, 2018 12:00 am
Jesse Custer returns to Angelville for a good ol' family reunion in the Season 3 premiere of Preacher. Ryan and Gaj break down their favorite moments, easter eggs and how the season differs from the comics.

Anthem Dev Answers Gameplay Questions - GameSpot Daily

By Anonymous on Jun 26, 2018 11:24 pm
BioWare's Mark Darrah is answering fan questions about Anthem on PS4, Xbox One, and PC, while GTA Online will soon add nightclubs.

Overwatch's New Hero Might Be Revealed In This Teaser Video

By Anonymous on Jun 26, 2018 11:19 pm

Blizzard has been teasing something new for Overwatch lately, while staying ambiguous about what it actually is. The latest teaser does little to clear up whether we're getting a new hero, map, or something else entirely, but is interesting nevertheless. Taking place in the same back street (believed to be in the King's Row map) as the previous teaser, the six second video shows a large boulder rolling by very briefly.

However, on closer inspection it seems there's more to this boulder than initially meets the eye. It's clearly not your standard issue Raiders of the Lost Ark rock boulder, as there are small lights on it and it looks to be armoured. This boulder could be an ability that the prospective new hero--Hero 28--has, or actually be the new hero.

Thus far the speculation has been that the new hero may turn out to be Hammond, another animal that was experimented on alongside Winston. In the Horizon Lunar Colony map his whereabouts are listed as unknown, so he's out there somewhere. As for the rolling part of it, it could be a different take on Reinhardt's Charge, which is used for targeting single enemies and pinning them. A giant rolling hero would be pretty useful for breaking defences and scattering enemies.

Overwatch currently has 27 characters, the most recent being Brigitte, a Support hero that is capable of healing teammates, equipping a barrier shield, and stunning enemies. So far, Blizzard hasn't given any indication of what to expect from the next character or when we'll be able to play it.

Discussing the future of the game, Blizzard has said it isn't looking at moving on to an Overwatch 2. "What people might not realize is the team now is significantly bigger than what it was when we shipped the game, and we have put all of that into working on the live game and the new maps, heroes, and events like Anniversary," the studio said recently. "At least for the time being, [supporting Overwatch] is our focus right now, and we're excited to work on this game."


21 Of The Best WWE And WCW Wrestling Segments Of All Time

By Anonymous on Jun 26, 2018 11:04 pm


For those who are new to wrestling or who have watched it their entire lives, there are always moments from sports entertainment that are memorable and unforgettable. Whether it's one friend turning on another (which is usually the case) or something truly bizarre, professional wrestling can truly be wonderful at times. And that got the wrestling fans here at GameSpot wondering, "What are our favorite moments in wrestling?"

While there are plenty of amazing matches out there, the most memorable moments in wrestling aren't actually matches. They're what happens before and after the battles themselves. Whether it's Medusa dropping her WWF Women's Championship in the trash on WCW's Nitro or CM Punk (pictured above) airing his all-too-real grievances live on Raw in what was later called "the pipe bomb," we came up with 21 of our favorite moments throughout the years.

For more blasts from the past in the world of wrestling, check out Ridiculous Moments From WCW In The '90s, Awful Early Gimmicks Of Future WWE Superstars, and WWE/WCW's Weirdest Champions.

Here are our favorite wrestling segments and moments in chronological order. The vast majority of these moments can be seen on the WWE Network, and we'll have links to the ones that aren't there.


Shawn Michaels Turns On Marty Jannetty


(WWF Wrestling Challenge: January 12, 1992)

Back in 1992, one of the most memorable turns in all of history happened during the show WWF Wrestling Challenge. The team of The Rockers, which consisted of Marty Jannetty and Shawn Michaels, was on the verge of breaking up, and the two longtime teammates went on Brutus Beefcake's show "The Barber Shop" to hash things out. As the two talked on the show-within-a-show, it seemed like things were going well for the duo. They hugged, and then Michaels Superkicked Jannetty. The turn was followed by Michaels throwing his now former partner through the barbershop window. Michaels went on to have a stellar solo career, while Jannetty faded in the background. It is easily the most memorable and shocking heel turns in WWE's history. -- Mat Elfring

This segment is not available on the WWE Network, but you can watch it on YouTube.


NWO Forms At Bash At The Beach


(Bash at the Beach: July 7, 1996)

Who is the third man? It's the storyline and moment that catapulted WCW ahead of the WWF, kickstarting the Monday Night War. After jumping to WCW, Kevin Nash and Scott Hall claimed there was one more man involved in their takeover of the company. Nobody expected that man to be Hulk Hogan, when he made his way to the ring during the main event of Bash at the Beach. But when he dropped the big leg on Randy Savage and called the audience "crap," Hulkamania died. In its place, Hulk Hogan and the New World Order reigned supreme. -- Chris E. Hayner


The Man Of 1004 Holds


(Monday Night Nitro: March 30, 1998)

In March of 1998, Chris Jericho was feuding with Dean Malenko, a man whose nickname was "The Man of a 1000 Holds." Jericho came to the ring during an episode of Nitro, quickly beat Marty Jannetty, and read his own list of maneuvers he knew, claiming he was the man of 1004 holds. It was a literal list which was a piece of continuous printer paper from the '90s with wrestling holds supposedly written on it. Who could forgot some of Jericho's best holds like "armbar" or "armdrag" or "the moss-covered, three-handled family gradunza" or what about "armbar?" Jericho does comedy exceptionally well and knows how to get under people's skin. Because the NWO owned the airwaves on WCW, it was hard to stick out if you weren't wearing the black and white, but between this and Jericho's Washington Conspiracy segment, there's a reason his nickname is "The Greatest of All Time." -- Mat Elfring


Chris Jericho's WWE Debut


(Raw: August 9, 1999)

With Y2K on the horizon, WWE rolled a series of vignettes in 1999 consisting of a millennium countdown timer. This came to an end ahead of the actual millennium in August 1999, interrupting an in-ring promo by The Rock, who was at the peak of his powers. That set the stage for the debut of Chris Jericho, who had long been underutilized in WCW. While it was unsurprising to many that Jericho showed up (there were even signs in the crowd), his name appearing on the Titantron nonetheless resulted in a huge pop and an opportunity for him to rub shoulders with one of WWE's biggest stars. -- Chris Pereira


Ric Flair Debuts After The Invasion


(Raw: November 19, 2001)

The Invasion angle in 2001 ended with a whimper. It was poorly booked with oddly timed debuts. The WCW and ECW wrestlers were never given a real chance to dominate and make some noise. But the Monday after Survivor Series, just when it seemed that WWE was going back-to-business as usual. But then, "Sunrise" blared over the speakers, and Ric Flair walked to the ring, announcing himself as Vince McMahon's new business partner. The show took place in Flair's hometown of Charlotte, NC, and the crowd welcomed its hero with a roar. And then, to top it off, Steve Austin ran down to the ring and allied himself with Flair. It was a limousine driving, pickup truck riding, match made in heaven. -- Kevin Wong


The Rock Closes The "Vince McMahon Kiss My Ass" Club


(Smackdown: December 6, 2001)

To mark the end of the Invasion storyline, Vince McMahon started the "Kiss My Ass Club," where disgraced former employees had to kiss Vince's buttocks in order to keep their jobs. William Regal was the first entrant, which got a huge response from the audience. And so, this schtick carried on for several weeks; the Undertaker turned heel by forcing Jim Ross to kiss Vince's derrière. Finally, however, Vince got his comeuppance. In an extended segment, The Rock forced Vince to kiss Rikishi's massive bottom. It was an incredibly crass, endlessly entertaining segment, featuring Vince and Rock at the height of their comedic timing and charisma. -- Kevin Wong


Eric Bischoff Joins WWE


(Raw: July 15, 2002)

The old adage goes "never say never" when it comes to professional wrestling. Still, even the most optimistic fans had to be downright shocked when Vince McMahon introduced WWE Raw's first general manager, and it was none other than...Eric Bischoff? The former WCW boss made the jump to WWE after the end of the Monday Night War and kicked off his new gig by sharing a hug with Vince on live TV, in one of the most surreal moments of all time. Then, just in case you missed it, they hugged a second time. These two were at war for years trying to put each other out of business. Then, for the good of the business, they set it all aside to make some ridiculously memorable TV. Never say never, indeed. -- Chris E. Hayner


Hollywood Rock Has Steve Austin Ejects From His Rock Concert


(Raw: March 24, 2003)

When it comes to The Rock, there were many iterations of his character--from the People's Champion to, simply, Dwayne. It's hard to deny the magic of Hollywood Rock, though. He went from loved to hated in the blink of an eye, all because he wanted to give movies a shot. Upon embracing his new cocky heel persona, The Rock was unstoppable as a character, and used that to fuel one last Wrestlemania feud with Steve Austin. Every moment of this rivalry is practically perfect, but it gets no better than the night of the first Rock Concert, when Rocky has Austin ejected from the arena, then played the Elvis Presley classic "Jailhouse Rock" for him. The smug look on Rock's face as he strums the guitar is priceless and made waiting for Austin to pummel him worth it. -- Chris E. Hayner

Note: Portions of this segment are not available on the March 24 episode of Raw on the WWE Network, but it is available to view on YouTube.


Goldberg Debuts And Takes Out The Rock


(Raw: March 31, 2003)

Goldberg's first run with WWE was nothing special. It was a mismatch on practically every level, as WWE failed to understand how to properly book Goldberg, while the former WCW megastar didn't seem to quite understand how things worked in WWE. Still, his debut was an incredibly special moment. Hot off his win over Steve Austin at Wrestlemania 19, The Rock--still in Hollywood mode--believed he'd done it all and was ready to call it a career. That is until Goldberg marched to the ring, let him know who was next, and speared the life out of him. The Rock has always been the master of selling finishing moves in unique ways and his reaction to the spear was no different. This was both Goldberg and The Rock in peak form. -- Chris E. Hayner


Kurt Angle Hates The "You Suck" Chant


(Raw: November 07, 2005)

The unique selling point of Kurt Angle's Olympic character is that he's almost a good guy; he's the type of All-American white meat babyface that a '70s or '80s era audience would have loved. Instead, WWE and Angle did something subversive. By contrasting him against anti-heroes like The Rock and Austin, Angle appeared to be an annoying, arrogant suckup, and the fans let him know it. Angle was masterful at responding to the audience's heckles and turning it back on them. During an episode of Raw in 2005, Kurt Angle yells, lectures, and threatens the audience after his entrance, and they simply chant louder, which was the point all along. It's a great example of reverse psychology; tell someone not to do something, and watch what happens. -- Kevin Wong


Jericho Returns


(Raw: November 19, 2007)

As great as Jericho's Raw debut was in 1999, for me, his return in 2007 exceeded it. WWE teased his return in the weeks prior by airing computer code interspersed with biblically-tinged language. And when the countdown clock finally ran down in November 19, 2007, a lone command prompt appeared on the Titantron: SAVE_US.Y2J. If the audience suspected something before, they now knew for sure that Jericho, Millennium Man, would soon be on his way to the ring. The fans didn't even wait for his entrance to start clapping and cheering. -- Kevin Wong


Scott Steiner Does Math


(Impact: May 1, 2008)

Don't worry, we didn't forget about TNA. Unfortunately, the segment is infamous, much like WCW's Shockmaster. In 2008, leading up to the PPV Sacrifice, Scott Steiner was being interviewed about his upcoming match against Kurt Angle and Samoa Joe. What happened next was bonkers. Steiner went on a tirade about his chances of winning and the percentages against his two opponents. Steiner was 141 ⅔% sure he'd win at Sacrifice. Sadly, Samoa Joe beat him. Was this supposed to be funny or was it Steiner's descent into madness? Either way, it's one of the more memorable moments from TNA, whether they like it or not. -- Mat Elfring

Enjoy a portion of this segment, transcribed for your pleasure.

"So Samoa Joe, you take your 33 ⅓ chance, minus my 25% chance, and you got an 8 ⅓ chance of winning at Sacrifice. But then you take my 75% chance of winning, if we was to go one-on-one, and then add 66 ⅔ percents, I got 141 ⅔ chance of winning at Sacrifice. See Joe, the numbers don't lie, and they spell disaster for you at Sacrifice."

Watch it on YouTube here.


CM Punk Dresses Up Like Jeff Hardy


(Smackdown: September 04, 2009)

Back in 2009, CM Punk and Jeff Hardy were involved in a feud, which was ultimately capped off with Punk pulling out a win over Hardy. This coincided with Hardy's contract ending and him leaving the company, but this well-known secret didn't stop Hardy fans from getting excited when he seemingly showed up at the start of the next episode of Smackdown. The music, the fireworks, the dancing routine--there was nothing odd at first, but the crowd slowly began realize this was, in fact, Punk dressed up in Hardy's signature attire, complete with face paint. This in turn led to a characteristically terrific promo from Punk, but the shots of angered fans in the crowd coming to terms with what they were seeing will forever remain etched in our memory. -- Chris Pereira


CM Punk's Royal Rumble Sermon


(Royal Rumble: January 31, 2010)

CM Punk is primarily known for his "Pipebomb" segment back in 2011, but one of his most underrated moments came in 2010 during the Royal Rumble match. During this time, CM Punk was in the middle of his "Straight-Edge Savior" gimmick, in which he tried to convert people to his way of life. During the actual Rumble Match, when Punk was alone in the ring, he'd grab a mic and deliver a sermon about his lifestyle and how he's better than everyone else. Strangely enough, although he was heel during this time, the crowd slowly gets behind him, as this was one of the most original and interesting things WWE has ever done during this match. Punk's 2010 Rumble sermon run lasted for 10 minutes before he was eliminated. -- Mat Elfring


Edge Retires


(Raw: April 11, 2011)

It was too soon. Edge, the reigning world heavyweight champion was forced to retire, thanks to a spinal injury that, if further aggravated by the rigors of professional wrestling, could have landed him in a wheelchair. Ther Rated-R Superstar came out to the ring, gave an incredible speech about how thankful he was to the fans. Then, with the audience's help, he performed his entrance again, so that he could feel that adrenaline rush one last time. It's heartbreaking to see these men and women, who are marketed to us as quasi-superheroes, laid so low. -- Kevin Wong


CM Punk Wins The WWE Championship And Leaves The Company


(Money in the Bank: July 17, 2011)

In the lead up to 2011's Money in the Bank PPV, CM Punk treated us to some of the best promos the company had seen in years. His self-proclaimed "pipe bombs" did a magnificent job of blending the real world and the wrestling world, taking shots at Vince McMahon and the way the company was run. Punk's contract was known to be expiring after MitB, so his loss to John Cena in the main event was all but inevitable. Instead, Punk--in his hometown of Chicago, which gave him a tremendous amount of support--pulled out the win. McMahon came out looking dazed and confused, and WWE briefly teased us by having Alberto Del Rio attempt to cash in his Money in the Bank briefcase, only for Punk to quickly dispatch him. With McMahon looking increasingly despondent, Punk made his way over the barricade, blew McMahon a kiss, and disappeared into the crowd, leaving the company with the championship. His departure wasn't carried on for as long as it could have been after the PPV, but on that night, his exit was as surreal and memorable as anything WWE has done in a long, long time. -- Chris Pereira


Chris Jericho Returns To WWE, Says Nothing


(Raw: January 09, 2012)

Following one of his sabbaticals from WWE, Chris Jericho returned with a particularly spectacular light-up jacket. He played up his return like an over-the-top face, making laps around the ring, excitedly shaking a camera, pumping up the crowd, and generally looking thrilled to be there. After getting his hand on a mic, he repeatedly teased that he was about to speak, only to stop--he acted as if he were overwhelmed by the moment, even coming to tears at one point. He did this for the better part of three minutes before making his way up the ramp, and ultimately he left without uttering a syllable. It was a memorable, unique moment, and one made better by a post-Raw WWE.com interview where he kept up the shtick, doing nothing but turning on his jacket, smiling, and walking away. -- Chris Pereira


The Miz Goes Off On Daniel Bryan


(Talking Smack: August 23, 2016)

Talking Smack was one of the greatest non-wrestling shows put together by WWE, and they canceled it. The weekly series, which aired on the WWE Network after Smackdown Live, allowed superstars to talk to Renee Young about their time in the ring and expand on their characters. On the August 23, 2016 episode of the show, Daniel Bryan--who wasn't cleared to wrestle at the time--told The Miz that he wrestled like a coward to his face. The Miz unleashed on Bryan saying that Bryan could quit and work the indies if he cared about wrestling, and that The Miz has done everything he can to make the Intercontinental Championship relevant again, which--in turn--upset Bryan and he walked off the set. It is one of the most passionate, emotional, seemingly real moments in WWE television. -- Mat Elfring


The Final Deletion


(Impact: July 6, 2016)

While WWE fans are very familiar with "Woken" Matt Hardy and the battle with Bray Wyatt at the Hardy Compound entitled "The Ultimate Deletion," TNA's original version of this "The Final Deletion," was pure brilliance. The almost 18-minute long segment was filmed at the Hardy Compound where "Broken" Matt Hardy fought his brother Jeff. The match was a departure from anything on Impact at the time. It was very DIY and put together like something a teenager would edit on the weekend with their friends. It incorporated more "Broken" mythos like a dilapidated boat, Senor Benjamin, and the lawn mower. The match was a complete dive into Matt Hardy's character. In essence, it was perfection. It brought back an element of fun and silliness to wrestling we haven't seen in years, and most importantly, it put eyes back on TNA. Because of all of this, we got The Hardys back in WWE, where Matt is doing similar version of his "Broken" character. The Final Deletion is one of the few times where a wrestling event truly captured the attention of those who haven't watched programming in years. -- Mat Elfring

Watch it on YouTube here.


Festival Of Friendship


(Raw: February 13, 2017)

Once upon a time, The Rock and Mankind's "This is Your Life" segment was the highlight of WWE's absurdity. Thanks to Kevin Owens and Chris Jericho, though, it doesn't hold a candle to the festival of friendship. Both WWE superstars had teased dissension in their best friendship. However, the festival was created by Jericho to celebrate how close they truly were--complete with a painting, a sculpture, and even dancing showgirls. Owens had other ideas, though, when he surprised Jericho with The List of KO, leading to his turning on his best friend and utterly destroying him. Owens even smashed his former friend's head through the obscenely expensive Jeri-tron 500, harkening back to Jericho doing the same to Shawn Michaels years earlier. The Festival of Friendship was, instead, a celebration of Owens' betrayal. -- Chris E. Hayner


Braun Strowman Destroys Roman Reigns After WrestleMania 33


(Raw: April 10, 2017)

Roman Reigns is a divisive figure in WWE. He is simultaneously the most detested man on the WWE roster and one of WWE's top merchandise sellers. But there was a time when everyone--even Reigns' own fans--legitimately hated him: after Wrestlemania 33, when Reigns beat and seemingly retired The Undertaker. And a week later, when Braun Strowman attacked Reigns backstage, it felt cathartic; Strowman was beating up The Big Dog for us and on our behalf. He hurled Reigns, tied to a stretcher, off a backstage ledge. He tipped over ambulance over with Reigns inside. This was truly a Monster Among Men. -- Kevin Wong



Cardboard-Themed Nintendo Switch Up For Grabs

By Anonymous on Jun 26, 2018 10:51 pm

Nintendo is offering several Labo-themed prizes for the company's upcoming Creators Contest. The contest begins July 19 and continues through August 20. Some of the prizes are collectible Nintendo Switch accessories with custom cardboard paint designs.

One grand prize winner will receive a collectable Nintendo Switch system with a cardboard-themed paint job, a Labo Creators jacket, and a framed award certificate. Four runner-ups will win a pair of Joy-Con controllers with a cardboard-themed paint job and a Labo Creators jacket.

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There are two categories that contestants can enter: Best Toy-Con Musical Instrument and Best Gaming Experience Using Toy-Con Garage. The first asks for musical instruments created with Toy-Con Garage, whether the instrument already exists or comes from a contestant's imagination. The latter category accepts games created in Toy-Con Garage that display both quality and creativity. Regardless of which category you choose, Nintendo asks entrants submit a YouTube video of their creation in action to enter the contest. If you've previously submitted a creation to a past Creators Contest, you can resubmit it into this one if you want.

This contest is only the most recent development in Nintendo's continued support of the Labo. The company also released a trailer for a Mario Kart 8 Deluxe update that adds Toy-Con compatibility to the game, allowing players to drive with the Motorbike Toy-Con from the Nintendo Labo Variety Kit as they race around the track.

What other games do you want to see get Toy-Con support? Leave your answer in the comments section below.


The 20 Raddest Teenage Mutant Ninja Turtles Toys You Probably Had

By Anonymous on Jun 26, 2018 10:21 pm


The Teenage Mutant Ninja Turtles action figures from 1988 to 1997 were in a class of their own. They were bigger than your average action figure from the time, and they were colorful, both literally and figuratively. Many of the toys had additional, gimmicky functions aside from the standard limb articulation.

There was a sense of whimsy and humor to the whole thing; the heroes had smirking facial expressions and geeky outfits, and the mutant villains had an unusual amount of gross detail. Both types suited most elementary schoolers just fine; they were tailored to that age group's sense of humor.

Here are the gems of the line--the most eye-popping Teenage Mutant Ninja Turtle action figures from your childhood. And if you enjoyed this, check out The Weirdest Marvel Merchandise and the 22 Craziest Themed Cereals for additional nostalgia fixes.


20. Bebop (First Wave)


The first wave of Turtles toys consisted of all four turtles--Leonardo, Michelangelo, Donatello, and Raphael--and Splinter, April O'Neil, Shredder, Bebop, Rocksteady, and a Foot Soldier. And the best one of them was punk warthog Bebop, the only one with a Rubber head. He had a trash can lid for a Shield, and he looked the closest to his animated cartoon counterpart.


19. Baxter Stockman (Second Wave)


The mad scientist who created the Mousers, Baxter Stockman was half-human, half-fly. Stockman was part of the second wave of toys, and already, the designers had increased the visual detail considerably. He came with a with a fly swatter and an attachment to his back, which gave him two additional appendages and a pair of wings.


18. Leatherhead (Second Wave)


A mutated crocodile from the Florida Everglades, Leatherhead seemed more animal than human. He's one of the shortest figures in the line--he's leaning forward, as if he just learned to walk on his hind legs yesterday--and his mouth opens and snaps shut. He's one of the Turtles' most memorable villains, although he's formed uneasy alliances with the Turtles when their interests align with his.


17. Metalhead (Second Wave)


Shredder built Metalhead as an evil mecha-turtle, but the Turtles captured him and Donatello reprogrammed him to be good. Maybe it's the Transformers crossover appeal that made Metalhead so popular, but it seemed that every boy in my elementary school had a Metalhead action figure. The best part of Metalhead was his eyes. There was a hole at the top of his head where you could see his robo-brains, and if you shined a light on them, his eyes would glow bright red.


16. Samurai Leo (Third Wave)


The third wave of toys was the peak of the line. The toys had more detail than ever before (or since), and the turtles themselves received new costume variations that were cool and humorous without getting too goofy. This samurai-clad Leonardo looked appropriately fierce, with fitted armor that corresponded to his turtle anatomy.


15. Mike The Sewer Surfer (Third Wave)


Just look at how the colors pop on this action figure! Mike the Sewer Surfer is wearing a wetsuit, and he has friendly crustaceans hanging off of him. His surfboard had a spinning blade on its fore and pegs on its surface, so that he can slice up foot soldiers and hang ten all at the same time. We could easily imagine that Mike would have a costume like this; later in the toy line, things got way out of hand.


14. Undercover Don (Third Wave)


In the cartoon and in the movies, the Turtles wore trench coats and snap-brim fedoras to explore Manhattan undetected. The disguise's effectiveness became a self-aware joke over time, similar to how Clark Kent fools all of Metropolis with a pair of glasses. Donatello was the only turtle who wore this classic disguise as an action figure. His accessories included a novelty prop gun and a Groucho mask for extra concealment.


13. Slash (Third Wave)


Slash was an evil mutant from Dimension X, the war-torn wasteland that Krang hails from. He was a Bizarro-esque snapping turtle, with spiked nunchucks, a jagged sai, and a distinct dislike for pizza. Everything, from the crooked, sharp-toothed grin to the weathered skin, made Slash one of the toy line's best, outwardly evil additions.


12. Wingnut (Third Wave)


Wingnut was a bat. His little buddy Screwloose was a mosquito. And both of them looked wild beyond compare. Playmates did a thorough job with the biography card on the back of their packaging: Wingnut and Screwloose were two of the last survivors from the planet Huanu. Krang destroyed the planet, and Wingnut and Screwloose were sucked out of a portal and into the Earth realm. According to the biography, Wingnut is also a bit of a klutz. Like most bats, he cannot see well, but his echolocation is also overly sensitive, which means he bumps into a lot of things. Poor guy.


11. Mutagen Man (Third Wave)


This was the stuff of nightmares. There was very little that's whimsical or fun about Mutagen Man, the end result of Krang's laboratory experiments. Unlike the other toys, you could fill this one to the brim with water. His guts and organs could then float around whenever you shook him or moved him around. This action figure grossed out my parents and my sister, much to my delight.


10. Pizzaface (Third Wave)


There's something very wrong with Pizzaface, who has a particularly upsetting backstory printed on his profile card. The words can speak for themselves: "Pizzaface--Shredder's crazed culinary creator--had a plan to become the most powerful pizza chef ever. So he zapped himself in his Retro mutagen oven, hoping the energy would bake him with badness. But the hungry Turtle Teens burst into the parlor and pulled Pizzaface out." What, exactly, did Pizzaface envision as the end result of this experiment? If this is what half-baked looks like, imagine what full-baked looks like and shudder.


9. Muckman (Third Wave)


The grossness hit its peak with Muckman and his sidekick Joe Eyeball, a pair of trash monsters. Muckman was lumpy and covered with assorted rotting food and garbage. He had a manhole cover stuck to his left foot. In a funny bit of meta-humor, he has a clothespin pinching his nose; he's so dirty that he can't even stand the smell of himself. Muckman is also unusually interactive; if you pour Mutagen Ooze (sold separately) into his back cavity, it'll flow out of his stomach. You can also fill his head with Ooze, and it'll dribble out of his mouth.


8. Ray Fillet (Third Wave)


The half-stingray, half-man, former marine biologist had one of the most broadly appealing faces of the toy line. Just look at those big eyes and that smile. The gimmick behind this action figure was that it changed color, depending on whether it was run through cold water (purple and pink) or hot water (green and yellow).


7. Rappin' Mike (Fourth Wave)


The fourth wave of toys was still well-made, but any seriousness was by and large gone; by this point, the line had become a parody of itself, and mostly consisted of dressing the turtles in increasingly silly costumes. Rappin' Mike came with a portable turntable, a microphone designed to look like nunchucks, and a Flava Flav-esque clock around his neck. Yeeeeah boooy! You know what time it is!


6. Punker Don (Fourth Wave)


The Rocker line depicted Mikey as a rapper, Leo as a classic rocker, Raph as a heavy metal guitarist, and Donnie as a punk rocker. Donnie had the best look out of the four of them; he came with a badass leather jacket, ripped jeans, and an orange mohawk. His Bo was repurposed as a flute, which is more Jethro Tull than Sex Pistols, but we went with it anyway.


5. Dirtbag (Fourth Wave)


Dirtbag made me laugh as a kid. It was such an appropriate name for a villainous, mutant mole. According to the profile card, Dirtbag's archenemy was Splinter; the evil construction worker would tunnel and jackhammer through the sewers in pursuit of the ancient rat.


4. Sergeant Bananas (Fourth Wave)


This is simultaneously the laziest and most awesome toy of the fourth wave. I's big and bold and bright, but stylistically, it doesn't look anything like the others; it's more broadly cartoonish than, say, Slash or even Wingnut. The biography is extra weird: Sergeant Bananas was apparently an average primate until Shredder dumped Ooze all over his jungle gym. And then somewhere along the line, he picked up a military obsession? Whatever. Just go with it.


3. Space Usagi Yojimbo (Fourth Wave)


Usagi Yojimbo was a comic star from outside the TMNT universe created by Stan Sakhai. An anthropomorphic rabbit, Yojimbo was a wandering samurai hero from the Edo period of ancient Japan. He and the turtles had several crossovers in both the comics and the animated series; sometimes the turtles would be transported to Yojimbo's universe, and sometimes, Yojimbo would be transported to Manhattan. This action figure, which re-imagines Yojimbo as a space samurai, has a dangerous-looking cybernetic eye and a perfectly matched color scheme.


2. Wyrm (Fourth Wave)


Another "gross" character, Wyrm was a normal sanitation worker until he slipped in Shredder's garbage. Every new origin story gets increasingly mundane; apparently, Shredder throws out any extra Mutagen Ooze he's got lying around along with the rest of the week's trash. The resulting abomination was Wyrm, who had a worm-like appendage for one foot and normal (albeit blue) foot for the other. Wyrm also came with tiny, plastic worms, which you could hang on the corners of his mouth for extra repulsiveness.


1. Super Shredder (Fourth Wave)


Up until the fourth wave, the only standard-sized Shredder that Playmates released was from the first wave. There were endless Turtles variations, but there was only one, solitary Shredder. And if we're being honest? It wasn't a very good action figure. It didn't have Shredder's signature body armor. The face was sort of simple and basic looking. And the legs were bent into a weird, squatting formation. It looked fine when you posed it, but good luck trying to stage a battle with that pose.

Finally, to promote the release of TMNT II: The Secret of the Ooze, Playmates released a second Shredder action figure called Super Shredder in 1991. He was big and scary, with massive spikes and mutated muscles. Now this was more like it.

Do you have a favorite TMNT toy from back in the day? Let us know in the comments!



Opening Hour Of Nier: Automata Become As Gods Edition For Xbox One - Live Gameplay

By Anonymous on Jun 26, 2018 10:16 pm
One of the best games of 2017 arrives on the Xbox One, with Nier: Automata Become as Gods Edition. Michael and Jean-Luc play though the opening of the game and gush about how great Nier is.

Mario Kart 8 On Switch Can Now Be Played With A Nintendo Labo Toy-Con

By Anonymous on Jun 26, 2018 10:00 pm

Nintendo has rolled out a new update for Mario Kart 8 Deluxe on Switch. On top of resolving a small handful of bugs, the patch introduces an unexpected new feature to the mascot racer: Toy-Con compatibility.

After installing the update, players will be able to use the Motorbike Toy-Con from the Nintendo Labo Variety Kit to play Mario Kart 8 Deluxe. The cardboard controller can be selected from the new Toy-Con icon that appears along the bottom of the game's main menu screen, and it works with all of the game's modes and vehicles. Provided you have four Toy-Cons laying around, up to four players can play together using the new control method locally.

Nintendo shared a short video demonstrating how the Toy-Con works with Mario Kart 8 Deluxe. Players accelerate by twisting the Motorbike's right handlebar and steer their kart around the track by moving the handlebars side to side. Selecting the Toy-Con also sets the camera closer to your character, which Nintendo says "increas[es] immersion." Drifting, braking, and throwing items are all handled by pressing their corresponding Joy-Con buttons.

In addition to Toy-Con compatibility, the new Mario Kart 8 Deluxe update addresses a couple of bugs in the game. Specifically, it resolves an issue that would cause the "Search by Code" function to stop working after setting up a tournament. It also fixes a bug that would prevent players from continuing after they collide with a Star Thwomp. You can read the patch notes for the update on Nintendo's support website.

With this patch, Mario Kart 8 Deluxe has become the first game outside of Labo to support Toy-Cons, although Nintendo teases that it won't be the last. The patch also coincides with the announcement of a new Nintendo Labo contest. Players have from July 19 through August 20 to create either a musical instrument or gaming experience using the Toy-Con Garage feature. Those with the best creations will earn a number of prizes, potentially including a cardboard-themed Nintendo Switch.


Free GTA Money And Other Deals Are Live In GTA 5

By Anonymous on Jun 26, 2018 09:37 pm

If you play Grand Theft Auto V, you may have heard about the big nightclub update that's set to hit next month. But what you might not know is that there are a bunch of good deals and freebies you can take advantage of right now.

For starters, if you log into GTA Online between now and July 2, you'll be added to the "guest list," which gives you special access to exclusive liveries, new t-shirts, discounts, and weekly bonus GTA$ beginning next week.

Lots of other in-game deals are going on now or will be in the near future. If you're looking to expand your real estate empire, you can get Biker Clubhouses and Businesses for 50% off between now and July 2. This includes hangars, executive offices, warehouses, and facilities.

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Also between now and July 2, GTA Online is also offering double GTA$ on Smuggler's Run, Biker Business, and Special Cargo Sell Missions. There's also a 2x Speed Boost to Bunker Research projects during the same time period.

Play Motor Wars between now and June 28, and you'll get double GTA$ and RP. Then, from June 29 to July 2, Rockstar will offer triple GTA$ and RP payouts for Motor Wars. Also, all players who log in this weekend will receive a free Hawk & Little cap and t-shirt.

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Log into GTA Online between July 3-9, and you'll get an exclusive Orange Wireframe Bodysuit for free. On top of that, players on the guest list will get other weekly login bonuses later in July. Some of the bonuses Rockstar outlined on its blog include:

  • Bonus cash each week ranging between GTA$100,000 to GTA$350,000
  • Exclusive discounts on forthcoming vehicles like the powerful MTL Pounder Custom--a highly customizable asset for your lucrative business deliveries
  • Exclusive liveries on new vehicles like the Ocelot Swinger classic sports car
  • New nightclub themed t-shirts

As for the nightclub update, it's scheduled to release sometime next month. Rockstar hasn't explained exactly how they'll work, but players will be involved in designing, staffing, and promoting their establishments. The developer has also revealed that the nightclubs will feature new music from the electronic artists Solomun, Tale Of Us, Dixon, and The Black Madonna.


Disney Parks Are Getting Gamified With A New App

By Anonymous on Jun 26, 2018 09:30 pm

When you visit Disneyland or Walt Disney World, there's a couple of things you probably expect: thousands of people standing between you and a Dole Whip, and, of course, a lot of time spent in line for various rides. Though theme park technology has advanced as far as cutting-edge visuals and over-the-top thrills go, a way to get rid of lines simply hasn't been invented yet.

A new app from Disney aims to make the experience much easier to handle, though. Play Disney Parks, which will be available on iOS and Android devices on June 30 with support for Disneyland and Walt Disney World, introduces games to play while waiting in certain lines, music to listen to while you roam the parks, location-specific trivia challenges, and even a bevy of achievements to add a competitive edge to your adventure.

For the developers behind the app, Play Disney Parks is all about giving those who want to play a deeper and more interactive experience while visiting the parks. "This app allows our guests to feel a powerful and emotional connection to their favorite parks in a whole new way, which is always our goal," Dan Soto, Vice President, Digital Experience, Disney Parks and Resort Digital, tells GameSpot.

Ahead of the app's release, GameSpot was given the exclusive chance to test out Play Disney Parks and speak with the developers to find out how exactly it works, and what it brings to the theme park experience.

What does it look like?

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The experience starts with the launch of the app. After you select the park you're visiting, a map will appear--the game board--which looks very reminiscent of the style of art seen in the ride It's a Small World. "Mary Blair is a Disney Legend and one of the original Imagineers--she created the iconic style for It's a Small World and her work was absolutely an inspiration to the design team," Walt Disney Executive R&D Imagineer Josh Gorin says.

Game on

The biggest feature of the app is the introduction of a series of mini-games themed to specific rides and areas of the park. "A major transformative aspect of Play Disney Parks is turning wait time into play time," Soto says.

At launch, there are four different games designed to help pass time in line, each themed to individual ride queues--unlockable when near the queues thanks to Bluetooth connectivity. Peter Pan's Flight, Toy Story Midway Mania, and Space Mountain each have new games park-goers can play at both the Disneyland Resort and Walt Disney World. Additionally, Walt Disney World's new Toy Story Land gets an added game themed to the Slinky Dog Dash Roller Coaster.

GameSpot had the opportunity to play the Peter Pan's Flight game--Off To Never Land--at Disneyland, and it really does keep you engaged while waiting in line. It's not a particularly difficult game--none of them are--but they take your mind off of the wait and keep you engaged with whoever is in your group. You search out physical items in the line queue, answer questions with your group, and ultimately unlock a small animatronic experience in line just before boarding the ride.

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To make this happen, the app team didn't just rely on what already exists in the intricately-designed queues. Instead, it added new physical elements to the area, ranging from items hidden throughout the queues that are specifically tied to the app and lanterns that are part of the finale experience. They won't stand out if you're not using the app, though. It came as a surprise to learn that these new touches weren't always part of the queue.

The other games, which are pinned to Space Mountain and Toy Story Midway Mania, are similar in that the goal is more for a fun experience, rather than a difficult challenge. They're designed to keep you busy and engaged in whatever story the ride is about to tell, rather than browsing social media or staring into space. The added incentive of the in-line physical experiences--Space Mountain has you race spaceships you build against others in line, while the Midway Mania mini-game unlocks a physical effect near the front of the queue--acts as your reward for making it to the front of the line.

The app has also integrated games previously available in various Disney parks, including Agent P's World Showcase Adventure at Epcot Center and the Colorwheel Challenge at Disney's California Adventure. Additionally, there are a series of trivia challenges included in the app throughout all of the parks, themed to different lands. They're not easy, though. Still, if you don't score well--I didn't--it'll just make you want to try again or give another test a try elsewhere in the park.

How to prove you're the best

With so many games and challenges throughout the app, you might be wondering how you keep track of your score or progress. That's where the achievement system comes in. Users will get achievements for completing games, winning trivia challenges, riding rides, and even simply walking through various places within the park. The app will track them, but users can also share them via social media. Earning ride achievements is as simple as having Bluetooth enabled on your phone and the app running in the background.

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While the app is launching with an initial set of achievements, Gorin says the Play Disney Parks team is planning a more complex set of achievements in time, which will allow repeat Disney parks visitors the opportunity to battle it out with each other to see who can unlock the most. "We have a lot of ideas," he says.

Songs in the key of Disney

A big component in setting the mood when it comes to Disney parks is the music. Whether it's songs associated with Disney movies, music from rides themselves, and even unique audio specific to the parks--like Walt Disney's dedication speech for Disneyland, which is the first track of the Main Street USA playlist.

Thanks to a partnership with Apple Music, users on iOS devices will have access to playlists in the park that are customized to whatever land you happen to be in. "The Disney Music Group and Imagineering music teams were able to tap into Apple Music's massive library of songs to create a ton of unique playlists of tracks from, inspired by, and evocative of our park lands, attractions, and characters," Gorin says. There's even a road trip playlist to listen to on your way to the parks.

Looking to the future

While Play Disney Parks is launching with mini-games themed to rides like Peter Pan's Flight and Space Mountain, the team is already working on updates to introduce more in-park experiences. While that includes existing rides and lands, Play Disney Parks is also looking toward the future--or rather a long time ago in a galaxy far, far away.

The upcoming Star Wars: Galaxy's Edge, the Star Wars-themed section being built in both Disneyland and Disney World, is being designed with the app in mind. "The Play Disney Parks team has been working side by side with the Star Wars: Galaxy's Edge team to build these kinds of interactive layers from the very start," Gorin teases. "We have some very special things planned for Star Wars: Galaxy's Edge."

And it's not just the new Star Wars land that will expand the app's functionality. "This launch is only the beginning, as we have plans to continue evolving the experience with more content, new technology and expanded experiences--including more in-queue games, new challenges, and achievements," Soto explains.

The bottom line

Play Disney Parks is launching on iOS and Android devices on June 30 and they are available for pre-order now. To connect to the majority of the games and experiences, you'll simply need a data connection and Bluetooth capabilities. It's also not a requirement for enjoying your day in the park.

While it brings a new shade of fun to waiting in line or passing time until a parade begins, the standard park experiences also are not dependent on it. Instead, the entire goal of the app is to bring a new layer of interactivity to those who want to play along--especially as the parks move into the future and continue to integrate it. Just make sure you bring a spare phone charger with you--or you can rent them in the parks.

Images proved by Disney Parks.


Fortnite's Troubled Shopping Carts Are Now Back In The Game

By Anonymous on Jun 26, 2018 09:17 pm

It's not uncommon for Fortnite items to be added and removed, but the game's first vehicles--shopping carts--have been in and out an inordinate amount. Issues with the shopping cart saw the vehicle removed once again recently, but Epic has announced it has been re-enabled in Battle Royale across all platforms: PC, PS4, Xbox One, Nintendo Switch, and mobile.

Epic shared the news on Fortnite's Twitter account, though that's inevitably led to quips from players asking how long this will be the case for. This most recent period saw it disabled for almost a full week, and this is just one of multiple instances where Epic has temporarily pulled the vehicle from the game.

Being Fortnite's first vehicle, it seems as if its introduction has been a learning process for Epic. Players have been able to use the shopping cart to reach areas they should not be able to (specifically, underneath the map), which is problematic for a competitive PvP game.

The shopping cart can be used solo; it also allows for one player to push around another who sits in the basket (where they can fire a weapon). It might not be the best way to win a match--though the meta around that may be changing--but it is a hell of a lot of fun.

Fortnite's most recent update introduced the Stink Bomb, a new type of grenade that deals damage over time in an area. Meanwhile, the current season is nearly set to conclude, but there's still time to complete Season 4 challenges.


From Marvel's Infinity War To Avengers 4 And Beyond: Everything We Know

By Anonymous on Jun 26, 2018 08:53 pm


Avengers: Infinity War blew our minds, as it changed the landscape of the Marvel Cinematic Universe forever. And the craziest part about it is that the story isn't even finished being told. Avengers 4, which should wrap up the Thanos storyline, hits theaters in May 2019. While it's a bummer that we have to wait so long to figure out what happens to our favorite characters in future Marvel movies, we already have a few clues to as to what's coming down the line. Warning: There are Infinity War spoilers ahead.

Over the next year, along with a couple other Marvel movies, we'll be learning a lot about what Avengers 4 has to offer, so GameSpot will keep you updated with the most important news and information that connect Infinity War to the upcoming 2019 movie, as well as tidbits that give us an idea as to what Avengers 4 will be about. So here's a roundup of everything we know about these two movies as well as a look into what Marvel has coming for Phase 4.

What some Infinity War fans are waiting to hear about is what's going on with Ant-Man and Hawkeye. Well, Ant-Man's next solo film is coming to theaters on July 6, and the movie takes place after Civil War. However, we're still not sure what's going on with Hawkeye right now. Additionally, the only other Marvel movie with a set release date is Captain Marvel--which takes place in the '90s--and it's set to come out March 8, 2019.

We're kicking this off with everything we know about Infinity War that either wasn't in the movie or most people might have missed. To jump ahead to Avengers 4 information, click here. Be patient, as we won't get to see Avengers 4 in theaters until May 3, 2019.

Jump ahead to our June updates here.


What Were Groot's Final Words?


Obviously, he said, "I am Groot," but what does that translate to? According to James Gunn, his final words, before disintegrating, translate to "Dad." Considering the only core Guardian member to survive was Rocket, it makes the scene all the more sad.




Thor Purposely Didn't Kill Thanos


Why didn't Thor throw Stormbreaker at Thanos' head instead of his chest? According to Joe Russo, it was so Thor could brag that he was getting his revenge to the man he was trying to kill. How will this decision affect Thor in Avengers 4? Better yet, how will Star-Lord feel--if he comes back to life--knowing his anger over Gamora's death led to Thanos killing half the life in the universe?



One Scene That Didn't Make The Cut Was A GotG Joke


Usually, the Director's Cut is exceptionally longer than the Theatrical Cut. However, the Russos revealed that most of what the brothers shot was used for the movie, with one exception being a Guardians scene. In the scene, the Guardians are deciding where to go but don't know what to do. It was more of the Guardians being comedic. Personally, I would have been fine with that staying in.




There Almost Wasn't An End-Credit Sequence


End-credit sequences have become a big part of Marvel's movies. We all know they're coming. However, Infinity War almost didn't have one. Joe and Anthony Russo debated not having one as the film's ending was already so heavy that it didn't need an extra tag on the end.



Infinity War Is Filled With Easter Eggs


Fans of Marvel Comics probably realized there are a ton of references to specific comic book stories within Infinity War, including how Mantis and Drax's bodies were warped when battling Thanos on Knowhere. Additionally, there are tons of pop culture references as well, including one for Arrested Development.



Mark Ruffalo Completely Spoiled Infinity War Last Year


During an interview with GMA in July, 2017, Mark Ruffalo completely spoiled the ending to Infinity War by saying, "Wait till you see this next one, half... everybody dies." Obviously, none of us believed him at the time, but after the third Avengers film came out, we realized Ruffalo totally blew it. So, make sure to watch every Ruffalo interview between now and Avengers 4 just in case he accidentally leaks something again.



Guardians Member Kraglin Is Still Around


One of the newest members of the Guardians of the Galaxy didn't appear in Infinity War. Kraglin, who was wearing Yondu's mohawk to control the Yaka Arrow during the mid-credit sequence of Vol. 2, is still a part of the team though, according to Guardians director James Gunn. His whereabouts will eventually be revealed, but we don't know, at this time, whether it will be in Avengers 4 or Guardians of the Galaxy 3.




Hulk Shots From The Trailer Weren't In The Theatrical Cut For A Reason


If you watched all the trailers for Infinity War, you probably remember the Hulk--not Bruce Banner--at the battle in Wakanda, which took place at the end of the actual film. However, if you saw Infinity War, Hulk refused to come out after Thanos beat him up early on in the movie. There's a reason for that. Co-director Joe Russo stated those scenes were only meant to be in the trailer, never the actual film. That's actually a pretty genius move, which throws off people trying to figure out the entirety of the movie from the trailers and promos.


If Dead Characters Are Revived, It Will Come At A Great Cost


While Infinity War ended with 26 well-known characters dying off--along with half the life in the universe--and considering Black Panther and Spider-Man have sequels coming out sometime in the future, we know some of these characters are coming back to life. However, it won't be as easy as Thanos snapping his fingers again. Joe and Anthony Russo both said there are real stakes to what happens at the end of the movie, and while this is a fantasy world where anything can happen, remarkable feats come at a great cost.



Many Infinity War Deaths Are Very Real


Infinity War was a pretty big departure from the two previous Avengers films. There wasn't a lot of hope to it. Screenwriter Christopher Markus stated that many of the deaths in Infinity War are very real, so there won't a 100% happy ending to Avengers 4. Looks like the next Avengers film will break our hearts as well.



Warlock Won't Be In Avengers 4


Although Adam Warlock's cocoon appeared in the mid-credit sequence of Guardians of the Galaxy Vol. 2 and the character is a major part of the Infinity Thanos saga in the comics, he will not be appearing in Avengers 4. Additionally, the character isn't even confirmed for Guardians of the Galaxy 3 yet.



There Won't Be Any 20th Century Fox Surprises


While there were a lot of rumors surrounding whether or not Silver Surfer was going to appear in Infinity War--he didn't--don't expect any big surprise characters whose movie rights are owned by Fox. While Disney has been working on buying assets from the company, which includes X-Men and Fantastic Four, the deal is not finalized, and Comcast just stepped in and made a $60 billion bid. Fox could scrap the deal with Disney and accept Comcast's offer, but as of this writing, it's unknown what Fox will do. Regardless, Infinity War and Avengers 4 were shot back-to-back, and the chances of them including a character whose rights they don't own are slim-to-none.




Captain Marvel Will Make Her Avengers Debut


While Captain Marvel's solo film comes out on March 9, 2019, Avengers 4 will be her team debut. The post-credit sequence of Infinity War was our first indication of Captain Marvel's existence, as her logo appeared on Nick Fury's pager. Considering her solo film takes place in the '90s, what's she been up to for 20 years?


The Real Title To Avengers 4 Hasn't Been Revealed For Good Reason


Early on, we knew the title for the third Avengers film would be Infinity War, but we still don't know the title for the fourth film, which comes out in less than a year. There's a reason for that. Marvel Studios president Kevin Feige stated that they wanted to keep the focus on Infinity War, not on the movie coming out next year. Most likely we won't know the title of the movie until Infinity War is out of theater rotation, but many of us still wonder if Avengers 4's actual title is an Infinity War spoiler.



Gamora May Be Dead For Real


Going back to dead characters, one hero that died during Infinity War did so in an unsual way. Thanos sacrificed Gamora in order to get the Soul Stone for his gauntlet. Her soul became trapped in the stone, but does that help her chances to come back to life? While there's no confirmation of Gamora's future, it's not looking bright. Actress Zoe Saldana discussed learning about her character's death early on, and she said she suffers from "fear of missing out." That's not confirmation, and while this is pure speculation, it's not looking good for Gamora's return.


Spider-Man: Homecoming 2 Title Revealed


Spider-Man: Homecoming 2 officially has a title, but it was completely revealed by "accident." Star Tom Holland was discussing the upcoming movie in an Instagram video and claimed there's no real news about the movie. Then, he held up an iPad with the title of the movie on it: Spider-Man: Far From Home. He did this twice, so we're thinking this accident wasn't much of an accident. Additionally, Peter Parker was one of the heroes that died after the Thanos Snap, so we can all assume he'll be coming back to life in Avengers 4. Spider-Man's next solo adventure, Far From Home, hits theaters on July 9, 2019.


Drax Will Live On After Avengers 4


Everyone is wondering who will continue forward in the MCU after the fallout of Avengers 4. One character we know will live on is Guardians of the Galaxy character, Drax. During a recent interview, actor Dave Bautista revealed that he will be in Avengers 4 as well as Guardians of the Galaxy Vol. 3. Additionally, we learned that GotG3 won't take place between GotG2 and Infinity War. Director James Gunn recently wrote on Twitter that the third film in the Guardians franchise will take place after Infinity War. Drax lives!


Brand-New Types Of Heroes Post-Avengers 4


Don't expect everything to return to the status quo in a post-Avengers 4 world. Things are going to be different, but we don't know how different yet. GameSpot recently spoke to Movie Studios boss Kevin Feige about the future of the MCU, and he said fans will see "brand-new heroes, new types of heroes, continuing what we see in Ant-Man and the Wasp, and Black Panther, and Captain Marvel. Who a hero can be, and should be, and seeing all different types of heroes."

The Avengers of the past films will no longer be the focus and the spotlight will be elsewhere for Phase 4, which is actually pretty awesome.


We Won't Know The Official Title For Avengers 4 For A While


Do you want to know the real title for Avengers 4? Sure, we all do. However, while talking with Collider, Kevin Feige said that we won't know the specific title of the movie until after the Captain Marvel teaser is released. Captain Marvel hits theaters on March 8, 2019, so we won't know the real title of Avengers 4 until the end of this year, more than likely.

Image credit: Just Jared



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