Rick and Morty: Virtual Rick-ality is available both through Steam and the Oculus store for $30. The game is playable with either the HTC Vive or Oculus Rift (Oculus Touch is required) and mashes up the popular series with elements of Job Simulator. Like that game, it was developed by Owlchemy Labs.
It's somewhat difficult to describe what you actually do, as the trailer above attests. You'll shoot at aliens, turn knobs, and throw things as you solve puzzles and do what Rick asks of you.
Amid the release of AMD's new RX 500 series of video cards--which includes the budget-friendly RX 550--Nvidia reportedly plans to top off the GeForce 10 series with the cheap GT 1030. The new card will use the same Pascal architecture as the rest of Nvidia's 10 series.
According to Guru3D, the GT 1030 will be equipped with 512 shader processors and could use the GP107 core used in the GTX 1050 or an unreleased GP108 core. It's also said to be available sometime next month. And while a price has not been set for the card, it will compete with the RX 550, which can be found around $80. Nvidia is also rumored to release slightly faster version of the GT 1030, called the GT 1040.
These budget-level graphics cards are aimed to be a substantial upgrade over integrated graphics processors (IGP). While you won't be maxing out any modern games with the RX 550 and the upcoming GT 1030, they're designed to be sufficient for running less demanding but popular games like Counter-Strike: Global Offensive, League of Legends, and even Overwatch.
DC Comics revealed six new titles at a press conference at C2E2 today. These titles will fall under the banner "Dark Matter" and will begin to debut this summer.
It kicks off with Dark Knights: Metal in August. Former Batman creative team Scott Snyder and Greg Capullo reunite for this book, which will set the tone and world for the other series. The new banner will focus on what the publisher called Masterclass artists working with newer writers. It will "bring the sense of craft into storytelling," explained DC co-publisher Jim Lee during a press conference on Thursday morning.
The publisher wants to expand its universe and reach a new audience. co-publisher of DC Dan Didio explained that "It's a starting point for characters. It's a starting point for stories. We gotta keep building. We gotta keep introducing people to the DCU." The Dark Matter banner will exist alongside the regular DC Universe, and the issues will cost $3. Variant covers for the books will not be released.
Below is the list of upcoming books under the Dark Matter label.
September:
Sideways by Dan DiDio, Justin Jordan, and Kenneth Rocafort. A teenager comes into contact with dark matter and gains the ability to teleport through the dark dimension.
October:
Immortal Men by James Tynion IV and Jim Lee. Five siblings who were born at the beginning of time recruit the elite to stop Armageddon. This will be a horror series.
Damage by Robert Venditti and Tony S. Daniel. Ethan Avery is cursed with the ability to unleash a monster for one hour at a time.
December:
The Silencer by Dan Abnett with art by John Romita Jr. This book follows an assassin who moves to the suburbs for a normal life. Romita Jr. described the book as John Wick without the tragedy.
New Challengers by Scott Snyder and Andy Kubert. An adventure book in the vein of the classic DC series Challengers of the Unknown.
Below, you'll find character designs for the upcoming books.
Didio claimed that the real winners for this new banner are the fans. They want to have that same burst of creative energy that the publisher had when Jack Kirby introduced elements like Fourth World and Kamandi to DC back in the early '70s. Romita Jr. said that they have to keep trying new ideas, explaining that they can't remain stagnant. There needs to be some fearlessness when creating new ideas.
If you already own any of these, they should show up automatically in the My Games and Apps section of your Xbox One. If you don't, you can pick them up from the Xbox Store through the links below.
[Updated April 20 with Contra, RoboBLitz, Golf: Tee It Up, Gin Rummy, and 3D Ultra Minigolf Adventures]
The Xbox One's backwards compatibility feature, introduced in November 2015, lets you play Xbox 360 games on the new console. But what games are available? We've now rounded them all up--and we'll continue to update this post as new games are made available.
With so many graphics cards out on the market from both AMD and Nvidia, figuring out which GPU best suits your needs can be difficult. We're here to help steer you in the right direction. We've rounded up our reviews of all the modern graphics card below and have ordered them by performance.
We tested reference cards from AMD and Nvidia whenever possible, and included GPU specification charts below.
While these charts will provide you with a ton of detail on every video card, if you don't understand GPU jargon, we explain what each graphics card is capable of in laymen's terms below.
GeForce GTX 1080 Ti
What it's good for: The GeForce GTX 1080 Ti is currently the best gaming graphics card that money can buy. The GPU is geared for 4K (3840x2160p) and should be able to max out the most graphically-demanding games at that resolution with playable frame rates. You may want to lower some graphical settings like anti-aliasing if you want to hit 60FPS and above for the most taxing games at 4K, however.
From our GeForce GTX 1080 Ti review: "The GTX 1080 Ti shattered nearly every benchmark I threw at it while being a very quiet card. At $699, it isn't cheap, but it's still a great value given the performance.
If you told me last year that we'd get a card this fast by now, I would have called you crazy. As I noted in my GTX 1080 review in 2016, I thought it wouldn't be until Nvidia's Volta GPU micro-architecture that we'd get a card that could truly handle 4K this well. The GTX 1080 Ti proved me wrong. It's that good."
Price: $699.99
GeForce GTX 1080
What it's good for: The GeForce GTX 1080 is a high-end GPU that serves as a good entry point for 4K gaming. It will be able to handle most games at 3840x2160p, but may struggle to max out the most taxing titles with smooth, consistent frame rates. Alternatively, it's also a viable GPU for maxing out graphically demanding games at 1440p with high refresh rate panels.
From our GeForce GTX 1080 review: "It easily gives the $1,000 Maxwell-based Titan X a run for its money. At 4K, where it's really able to flex its muscles, it can be 70 percent faster than its predecessor, which is insane when you consider that the GTX 980 is still a fantastic GPU."
Price: $499
GeForce GTX 1070
What it's good for: The GeForce GTX 1070 is an upper mid-range GPU that can handle moderately taxing games at 4K, but it really excels more as a fantastic card for maxing out games at 1440p on high refresh rate panels. It's also slightly faster than 2015's $1,000 Titan X graphics card.
From our GeForce GTX 1070 review: "If you were tallying the wins between the GTX 1070 and the Titan X in my suite of benchmarks, then you'll know that the 1070 beat the Titan X in all of the benchmarks with the exception of one test, where it was just one percent behind. Not only is this within the statistical margin of error, but it was a test done at 1080p with both cards averaging over 140 FPS. Like the Titan X and GTX 1080 before it, the GTX 1070 is overkill for 1080p gaming, unless you're running a really high refresh rate monitor. Also like the GTX 1080, it will be able to max out all 1440p games with playable framerates as well, though it won't achieve above 60 average FPS for the most taxing games. It's also a viable card if you want to dip your feet into 4K, but, again, it won't be able to max out the most graphically demanding games there.
...Sure, the GTX 1070 makes some concessions against the GTX 1080, but, for the most part, it performs admirably where it counts."
Price: $399
AMD Radeon RX 580
What it's good for: The RX 580 is essentially an overclocked RX 480. It's a great mid-tier GPU for maxing out games at 1080p. In a benchmark battle, it's really competitive with Nvidia's GeForce GTX 1060 and can also handle most games at 1440p.
The RX 580 comes in either 4GB or 8GB variants. We'd suggest sticking with a 4GB model, which start out at $199, if you plan on gaming at 1080p. If you plan on gaming at higher resolutions, we recommend an 8GB version, which you can find for around $230.
From our AMD Radeon RX 580 review: "Sapphire's slightly overclocked RX 580 trades blows with Nvidia's slightly more expensive GTX 1060. According to our benchmark data, it's really too close to declare a definitive winner. One downside to the RX 580 is that it consumes a lot of power for a mid-range card."
GeForce GTX 1060
What it's good for: The GeForce GTX 1060 is a highly recommended mid-range card for those who game with a high refresh rate 1080p monitor, which is the most popular gaming resolution. It can also handle many moderately-taxing games at 1440p with playable frame rates and is also a VR-capable card.
From our GeForce GTX 1060 review: "While Nvidia is marketing the GeForce GTX 1060 as a capable graphics card to run 1080p games maxed out, it can also handle many 1440p games well. According to my numbers, the $300 graphics card runs 1.6 percent faster than the GTX 980--which is a card that you'll still find online for roughly $100 more. While it isn't always faster than the GTX 980, my tests do validate Nvidia's assertions that the two cards are generally comparable."
Price: $299
AMD Radeon RX 570
What it's good for: The RX 570 is essentially an overclocked version of 2016's RX 470. This makes it roughly as fast as AMD's older, but more premium tier RX 480. Like the RX 480 before it, the card is a fantastic GPU for 1080p gaming, especially since it starts at a base price of $169. It will also be able to handle most games at 1440p with playable frame rates.
From our AMD Radeon RX 570 review: "The RX 570 will be able to run most games at 1440p with playable frame rates. You will most likely want to turn some settings down in the more graphically demanding games, however."
GeForce GTX 1050 Ti
What it's good for: The GeForce GTX 1050 Ti is a budget card that's geared for playing the most popular games at 1080p with high-to-very high settings.
From our EVGA GTX 1050 Ti Review: "EVGA's GTX 1050 Ti offers a great value"
Price: $149.99
GeForce GTX 1050
What it's good for: The GeForce GTX 1050 is a slightly slower version of the GTX 1050 Ti. The card is geared for running popular titles like Rocket League and Overwatch at 1080p, though it can run graphically demanding games like The Witcher 3 if you're willing to turn down some settings. It's a super cheap, good bang-for-the-buck 1080p option.
From our MSI GTX 1050 review: The card is capable of handling most games at 1080p with respectable settings and frame rates."
While there's still a lot we don't know about it, we've now learned that the new project from Assassin's Creed creator Patrice Desilets is no longer episodic.
Desilets shared the news about Ancestors: The Humankind Odyssey today at the Reboot Develop conference, GamesIndustry.biz reports. "It's a third-person adventure game set 10 million years ago," he explained. "Before it was episodic, and that changed the pace, but the content is the same. It's a bigger game, a bigger world. It was hour to hour; now it's open and I let the player tell their own stories. There are systems talking to each other, not me taking players by the hand. You'll create the story of your own ancestors, and maybe it will be different than what science claims."
Coinciding with this news, developer Panache Digital Games released a teaser trailer (above) for Ancestors. It opens with a Charles Darwin quote before showing brief glimpses of the game's setting of Africa 10 million years ago.
"Ancestors: The Humankind Odyssey is a third person action-adventure survival game," the accompanying description states. "The player will relive the early story of mankind with a documentary twist. Humanity is one idea away from evolution or extinction."
Capcom has revealed even more DLC for Street Fighter V with a new line of work-themed costumes for three characters.
With this DLC, Alex puts on a firefighter outfit, R. Mika dresses up like a cheerleader, and Chun-Li wears business attire. You can check out all three, along with concept art for each, in the gallery below.
These costumes don't come cheap: they'll be priced at $4/€4 each when they're released on April 25. They join the previously announced school costumes for Juri, Chun-Li, and Ryu, all of which carry the same price.
Also arriving on April 25 alongside those six costumes is the revived Thailand stage. It, too, is priced at $4/€4, though you'll alternatively have the option of spending 70,000 Fight Money to acquire it.
More substantial updates were expected later this month in the form of balance changes and a new DLC character. Those were recently delayed, as Capcom plans to host a second beta test for its revamped Capcom Fighters Network. Both the balance tweaks and new character are tied to that update and can't be released until it's ready for launch. They are currently without an official release date.
Many years have passed since the last arcade-style basketball game came out for home consoles, but it's a niche that NBA Playgrounds is hoping to fill. Gameplay videos of the in-development title have shown its ridiculously proportioned characters, an official NBA license, and high-flying aerial stunts. And now, we also know the complete character roster.
Playgrounds is being developed by Saber Interactive--one of the studios behind the Halo: The Master Chief Collection and a co-developer of the upcoming Quake Champions. An arcade-y basketball is a very different development direction to take for the development team, but it seems to have the full support of the NBA, and the game will include a roster of current and historic NBA superstars. Here's the full list:
Aaron Gordon
Al Horford
Al Jefferson
Alex English
Allen Iverson
Alonzo Mourning
Andre Drummond
Andrew Wiggins
Anfernee Hardaway
Anthony Davis
Ben McLemore
Ben Simmons
Bill Laimbeer
Bill Russell
Bill Walton
Billy Cunningham
Blake Griffin
Bradley Beal
Brandon Ingram
Brook Lopez
Buddy Hield
CJ McCollum
Carmelo Anthony
Chandler Parsons
Chauncey Billups
Chris Bosh
Chris Mullin
Chris Paul
Chris Webber
Clyde Drexler
Damian Lillard
Danilo Gallinari
Danny Ainge
David Robinson
DeAndre Jordan
DeMar DeRozan
DeMarcus Cousins
DeMarre Carroll
Dell Curry
Derrick Rose
Dikembe Mutombo
Dirk Nowitzki
Dominique Wilkins
Dragan Bender
Draymond Green
Dwight Howard
Dwyane Wade
Elfrid Payton
Emmanuel Mudiay
Enes Kanter
Eric Bledsoe
Evan Turner
Frank Kaminsky
George Gervin
George Hill
George Mikan
Goran Dragic
Gordon Hayward
Grant Hill
Greg Monroe
Hakeem Olajuwon
Harrison Barnes
Hassan Whiteside
Ian Mahinmi
Jabari Parker
Jahlil Okafor
Jakob Poeltl
Jamal Crawford
Jamal Murray
James Harden
James Worthy
Jason Kidd
Jaylen Brown
Jeff Teague
Jeremy Lin
Jimmy Butler
Joel Embiid
John Stockton
John Wall
Jonas Valanciunas
Jordan Clarkson
Jrue Holiday
Karl Anthony Towns
Karl Malone
Kawhi Leonard
Kevin Durant
Kevin Johnson
Kevin Love
Kris Dunn
Kris Humphries
Kristaps Porzingis
Kyle Lowry
Kyrie Irving
LaMarcus Aldridge
Larry Johnson
LeBron James
Luis Scola
Luol Deng
Magic Johnson
Marc Gasol
Marcus Morris
Marcus Smart
Marquese Chriss
Mason Plumlee
Matt Barnes
Maurice Cheeks
Michael Beasley
Michael Kidd-Gilchrist
Mike Conley Jr.
Mitch Richmond
Monta Ellis
Nenê
Nerlens Noel
Nicolas Batum
Nikola Jokic
Nikola Vucevic
Oscar Robertson
Otto Porter Jr.
Patrick Beverley
Patrick Ewing
Pau Gasol
Paul George
Paul Millsap
Paul Westphal
Rajon Rondo
Ray Allen
Reggie Jackson
Ricky Rubio
Robert Parish
Roy Hibbert
Rudy Gay
Rudy Gobert
Russell Westbrook
Scottie Pippen
Shaquille O'Neal
Shawn Kemp
Shawn Marion
Spud Webb
Stephen Curry
Steven Adams
Thon Maker
Tim Hardaway
Trey Burke
Ty Lawson
Tyreke Evans
Victor Oladipo
Vince Carter
Walt Frazier
Willis Reed
Wilt Chamberlain
Zach LaVine
Zach Randolph
You can see a sampling of how a few of those characters will be portrayed in the gallery above. NBA Playgrounds is currently scheduled to release digitally for Xbox One, PS4, and PC sometime in May for $20.
Nintendo Switch owners looking for something new to play have a pair of new options this week on the eShop.
New today is yet another ACA Neo Geo release. This one is Fatal Fury, the classic 1991 fighting game from SNK. Like the other ACA games on Switch, such as Metal Slug and Samurai Shodown IV, it's priced at $8 (£6.29).
Fatal Fury follows a more significant eShop release on Tuesday, when Wonder Boy: The Dragon's Trap debuted for $20 (£18). Wonder Boy was one of quite a few remasters that launched this week, though it was the only one to come to Switch (at least for now). As our review states, it's still a strong game, maintaining the original's classic gameplay while offering an optional new visual style that looks absolutely fantastic.
Switch's next big release comes on April 28, when Mario Kart 8 Deluxe arrives. This enhanced port of the Wii U game packs in new characters and an expanded Battle mode, among other things. For more on that, check out GameSpot's Mario Kart 8 Deluxe review and review roundup.
Before it shifted to a traditional third-person perspective and became one of the biggest franchises in gaming, Grand Theft Auto featured a top-down camera view. Rockstar is bringing that back with Tiny Racers, a new take on the game's stunt races that forces an overhead perspective a la GTA and GTA 2.
Details are still scant; we know it's arriving on PS4, Xbox One, and PC on April 25, but we otherwise have no information beyond what's seen in the trailer above.
While we wait for that, Rockstar is offering one-day bonuses in GTA Online to mark today's 4/20 date. Today only, weed farm business and business upgrades are 50% off, and profits derived from weed sales will net 50% more money. Additionally, if you head over to LS Customs, the green tire smoke upgrade can be purchased for half price.
The latest Warhammer 40,000 game, Dawn of War III, is nearly upon us. The title is a follow-up to 2009's Warhammer 40,000: Dawn of War II, itself a sequel to the 2004 original, and it aims to combine the best bits of those two games and add in some larger-scale action in the form of super-sized units. But is it successful?
Well, with its April 27 launch just a few days away, reviews have started to go live for Relic Entertainment's RTS title. In GameSpot's review, critic Daniel Starkey said the game "builds and maintains an organic tension that yields huge pay-offs ... there's nothing else quite like it." Read more in our full Warhammer 40,000: Dawn of War III review, or watch some gameplay here. If you want to try it for yourself, meanwhile, you can try the open beta starting April 21.
For a wider view on Dawn of War III's critical reception, you can take a look at our roundup below, or check out GameSpot sister site Metacritic.
Game: Dawn of War III
Developer: Relic Entertainment
Platform: PC
Release: April 27
Price: $60 / £40
GameSpot -- 8/10
"An odd chimera of its forebears, there's a lot in this fast-paced RTS that's a little bit off. Parts of the interface don't work sometimes, inter-match army management is half-baked, and the micromanagement needed to use the game's signature hero units effectively doesn't jibe with the extensive base-building you'll need to support them. But those problems fall away when you're in the heat of battle. Dawn of War III builds and maintains an organic tension that yields huge pay-offs, and there's nothing else quite like it." -- Daniel Starkey [Full review]
PCGamesN -- 8/10
"This is the most conventional RTS in an historically unconventional series. While this fact alone may divide players, its quality of presentation and polished mechanics mean that, as it inevitably expands with more content, Dawn of War III may yet become the champion of a genre that remains stubbornly resistant to evolution." -- Robert Zak [Full review]
Polygon -- 8/10
"Dawn of War 3 makes an admirable attempt to nudge forward a genre that has struggled in recent years to progress. The addition of Elites offers intriguing and complex challenges for those who are prepared to put in the necessary practice. Relic has obviously thought long and hard about how real-time strategy might best be improved--even if true evolution seems out of the game's grasp." -- Colin Campbell [Full review]
PC Gamer -- No score (review in progress)
"If I were to pass judgement on it now, I'd call Dawn of War III flawed but fun. The flashy animations might chase away Warhammer fans who can't bear the thought of guy in terminator armour flipping into battle. There's certainly fun here, though, and I'll be back with a fuller review explaining whether that means it represents a new dawn for the real-time strategy genre as a whole." -- Leif Johnson [Full review in progress]
GOG today launches DRM-free versions of the two most recent Saints Row games, and to celebrate, it's giving away an earlier title for free.
Over the next two days, you can add Saints Row 2 to your library for free. This is a DRM-free version of the game, meaning you don't have to use GOG or its Steam-esque Galaxy client in order to play it. Simply claim it on GOG's website before the deadline--this Saturday, April 22, at 3 AM PT/6 AM ET/11 AM GMT--and it's yours to keep forever.
As for the new releases, both Saints Row IV: Game of the Century Edition and Saints Row: Gat Out of Hell (a standalone expansion to Saints Row IV) are now available through GOG, marking the first time they've been offered DRM-free. Both games are 75% off right now, dropping their prices to $5 (£3.79) and $3.74 (£2.79), respectively.
If you already own Saints Row games on Steam but want DRM-free copies, you can use the GOG Connect feature to import them to your GOG library. This applies to Saints Row 2, The Third, IV, and Gat Out of Hell. The process leaves your Steam copies intact but allows you to also download the games from GOG, sans DRM.
After a successful launch, the Nintendo Switch is about to get its next big exclusive in the form of Mario Kart 8 Deluxe, a port of the 2014 Wii U game. This Switch version of the arcade racer includes all the original game's DLC, as well as some new characters and a completely revamped Battle Mode.
With its April 28 launch drawing ever closer, reviews have now begun to surface for the Nintendo title. In our review, critic Kallie Plagge awarded the game a 9/10, stating that the changes made "refine an already great racing game." Read more in our full Mario Kart 8 Deluxe review, or check out some more of our recent coverage below.
For a wider view on critics' opinions, check out our roundup below. Alternatively, you can take a look at GameSpot sister site Metacritic.
Game: Mario Kart 8 Deluxe
Developer: Nintendo
Platform: Nintendo Switch
Release: April 28
Price: US $60 / £50 / AU $80
GameSpot -- 9/10
"Even if you didn't really care about Battle Mode, the smallest changes in Mario Kart 8 Deluxe refine an already great racing game. But the huge overhaul to the original's afterthought of a Battle Mode is a chaotic, varied opportunity to play very differently than in Grand Prix mode and well worth reinvesting yourself in Mario Kart 8 on Switch." -- Kallie Plagge [Full review]
IGN -- 9.3/10
"Mario Kart 8 Deluxe is an amazing game for all the same reasons I mentioned in our original review. It's still a gorgeous kart racer and every bit as addictive as it was in 2014. This is the best entry in the series so far, and it has all the content you'll need. Returning players have seen a lot of this game before, but the overhauled Battle Mode and its five additional ways to play are a great reason to pick it up. Nintendo didn't do enough to make the online experience better, but the rest of this game holds up well." -- Jose Otero [Full review]
Destructoid -- 9.5/10
"Mario Kart 8 Deluxe is straight-up a better version of the game without compromise. It looks crisper, there's more to do, it's portable, and it might even outsell the Wii U version to ensure a healthier long-term community. With Battle Mode firmly in place, it's one of the best kart racers ever made." -- Chris Carter [Full review]
Game Informer -- 9.25/10
"Mario Kart 8 Deluxe is primarily a re-release of an acclaimed game from three years ago, but by adding new content and addressing the biggest complaint of the original, this version is unquestionably the best way to experience Nintendo's great racer. Battle Mode is back to its original glory, and when combined with the rest of the robust Mario Kart 8 package, it creates a great addition to the fledgling Switch library." -- Brian Shea [Full review]
The fifth and final entry in Injustice 2's Shattered Alliances video series has arrived, and this time the focus is squarely on Brainiac.
Much of the video focuses on setting up the story--Brainiac has arrived to seek Superman, whom he believed had been eradicated with the rest of Krypton--and emphasizing how much of a threat he is.
We also get a glimpse of what Brainiac looks like in combat, where he makes ample usage of the robotic arms protruding from his back. You can check it all out in the video above.
Injustice 2's release is now just a few weeks away. Developer NetherRealm will broadcast its latest Watchtower stream on Twitch later today, April 20, at 1 PM PT / 4 PM ET / 9 PM GMT. It will focus on Poison Ivy, Deadshot, and Catwoman.
To celebrate the upcoming release of Prey, you can enter for a chance to wintwo (2) tickets for you and a friend to see The Matrix at The Regent Theater in Los Angeles on Tuesday, April 25th. Five (5) winners, plus their friends, will be chosen on Sunday, April 22nd, and contacted via email. Winners will have to travel to the event at their own cost.
Perks: Attendees of the event will be able to play the game Prey, enjoy food/drinks, and get a chance to win a custom Prey Xbox One or PlayStation 4. This event is sponsored by Bethesda Softworks.
Where: The Regent Theater | 448 S. Main St. Los Angeles, CA 90013
When: Tuesday, April 25, 2017. The Matrix begins at 7:00 pm PT and the Prey game demo starts at 9:15pm PT.
As part of a recent update, developer Blizzard changed how Overwatch ties are resolved in competitive Assault games. After "a tremendous amount of feedback," the developer has decided to tweak the system again.
Before the patch, draws were decided by racing to capture a tie-breaker point. The update changed that to a progress-based system: "If neither team successfully captures the objective, a winner can be determined based on which team captured the largest portion," Blizzard said at the time.
This created a problem, however. As Blizzard explains in a new blog post, it meant that teams only needed to reach 1% capture to potentially win a match.
"If Team A is on Hanamura defense and prevents Team B from ever gaining any capture progress, then when Team A is on offense they only need to reach 1% capture progress to win the game," writes principal designer Scott Mercer. "This means Team B needs to always have someone contesting on the capture point, or they risk losing."
To prevent this, the system will soon change slightly, meaning you'll now need to reach at least 33% capture to win a tiebreak. So if Team A gains 10%, then Team B captures 20% in the next round, the match will end in a stalemate as neither team reached 33% capture. Conversely, if Team A reaches 90% on offense before Team B attacks to gain 40%, Team A wins as they had more progress than their opponent and a minimum of 33%.
Blizzard admits the tweak will result in more ties than the old arrangement, but feels "the additional clarity of the victory moment and ability for the defense to react to the offense are worth it." The change will arrive in a future patch.
"We are extremely open-minded about releasing a map editor for Overwatch someday," he said. "But because Overwatch was made with a brand new engine, this is not a small task or one which can happen any time soon."
For more on Overwatch, you should definitely check out our own interview with Kaplan. He discusses an abandoned idea for a cat-with-a-jetpack hero, patching out Genji, bad Google images, Fast and the Furious, and more.
In an interview with Variety, Whedon stated that he wasn't thinking about casting for now. "I feel like I'm creating this character, I'm going to dialogue with her, and then we'll see who joins that later on," he said
"I doubt it will be a name. This is somewhere where you go and find Batgirl and then you cast her".
The director explained that although he wouldn't avoid a star, it wasn't his main focus. "I'm not against movie stars, they're great, but you need somebody who's going to be just right," he said. "And a situation like this, the name carries a lot of weight so it's not as critical."
Whedon is no stranger to star-studded superhero movies, having helmed The Avengers and Avengers: Age of Ultron for Marvel. He is also known as the creator of TV shows such as Firefly, Buffy the Vampire Slayer, and Agents of SHIELD.
It's early days for the Batgirl film, and no producers are attached at this point. It will be DC's second standalone female superhero movie, following the upcoming Wonder Woman, which releases in June. The studio is also at work on a Gotham City Sirens movie focusing on a number of female supervillains.
Following a report from last week, Bandai Namco today officially announced Code Vein, a vampire game of sorts where you "feast on the blood of enemies" in a "massive interconnected world."
The third-person action-RPG is scheduled to launch on "major home consoles" in 2018. This is likely a reference to PlayStation 4 and Xbox One; there is no word on a PC version.
Bandai Namco also released the official synopsis for Code Vein. You play as a Revenant in a world "full of vicious enemies and monstrous bosses." More from the synopsis follows below:
"In the not too distant future, a mysterious disaster has brought collapse to the world, as we know it. Towering skyscrapers, once symbols of prosperity, are now lifeless graves of humanity's past pierced by the Thorns of Judgment. At the center of the destruction lies a hidden society of Revenants called Vein. This final stronghold is where the remaining few fight to survive, blessed with Gifts of power in exchange for their memories and a thirst for blood. Give into the bloodlust fully and risk becoming one of the Lost, fiendish ghouls devoid of any remaining humanity."
As a Revenant, players can make use of items called Blood Veils, which drain the blood of enemies to enhance the player's abilities, known as Gifts.
"Players can change their form to increase their strength, weaken enemies, and utilize new weapon abilities with overpowered attacks," Bandai Namco said. "Utilizing the vast array of weaponry along with each character's Gift, players can adapt and strategize to a variety of battle conditions that suit their play styles."
Bandai Namco VP of marketing Eric Hartness said in a statement that Code Vein will offer a "fresh anime aesthetic and blood-curdling gameplay twists."
The game is being developed by Bandai Namco Studios.
The ongoing alpha for the Xbox Game Pass service will wrap up on April 28, Microsoft has confirmed. A message in the Xbox Insider app on Xbox One reveals the end-date.
"Thank you for participating in the Xbox Game Pass Alpha Preview," the message reads. "You feedback has been invaluable and will make the service better for all gamers....We're getting close to launch and Xbox Game Pass will be available for all gamers later this Spring."
Xbox Game Pass is expected to launch for all Xbox One owners this Spring. Though an official release date has not been announced, the fact that the Alpha is ending soon suggests that the release may be right around the corner. The official last day of Spring is June 20.
Guardians of the Galaxy Vol. 2 hits theaters soon. While you have to wait a little while longer to see the Marvel sequel, you can now listen to the movie's entire soundtrack.
The "Awesome Mix Vol. 2" has a number of popular licensed songs such as Norman Greenbaum's "Spirit in the Sky" and "The Chain" by Fleetwood Mac. Also on the album are songs like "My Sweet Lord" by George Harrison, "Surrender" by Cheap Trick, and The Jackson 5's "I Want You Back."
According to Rolling Stone, the second Guardians of the Galaxy movie had a bigger budget, which allowed the producers to get better-known songs. Guardians of the Galaxy Vol. 2 starts with a scene set to Electric Light Orchestra's "Mr. Blue Sky"--and it's the "most hugely insane shot I've ever done," Gunn told Rolling Stone.
"It's the perfect song to start the movie," says Gunn. "Because it's really joyous, but there's a really dark underpinning to it."
Gunn explained that he thinks that if the Guardians had a house band, it would be ELO. He pushed hard to get the rights to "Mr. Blue Sky"--but it wasn't easy. ELO singer Jeff Lynne approved a song for the first movie, but it was cut, which complicated the negotiating process for the sequel, apparently.
"We had to really fight to get the song, and I personally appealed to Jeff Lynne. I think we made him an offer he couldn't refuse," Gunn said.
Read the full Rolling Stone story here to hear directly from Gunn about the songs on the soundtrack and what they mean to Guardians of the Galaxy Vol. 2. You can listen to the soundtrack right now through the Spotify embed below.
The fourth episode of The Walking Dead: A New Frontier, "Thicker Than Water," will launch on April 25, Telltale Games announced today on Twitter.
Additionally, a trailer for Thicker Than Water will premiere on April 20. We'll post that here on GameSpot when it's made available, along with any further details that are shared.
The new season is available for PlayStation 4, Xbox One, PC, and mobile devices. You can read GameSpot's reviews of the first three episodes below. There will be five episodes in all.
NetherRealm will announce the next character for the fighting game sequel Injustice 2 on April 28, the developer announced on its website. This is all we know for now, as the page doesn't contain any sort of teaser for who the character might be.
Before the character is revealed, NetherRealm will conduct the next Watchtower event tomorrow, April 20, starting at 1 PM PT / 3 PM CT / 4 PM ET. This broadcast will focus on Poison Ivy, Deadshot, and Catwoman. You'll be able to watch through NetherRealm's Twitch account. GameSpot will report back with any news or videos as they're made available.
It appears that Nintendo has nerfed the controversial "fire-hopping" technique for Mario Kart 8's upcoming Deluxe version for Nintendo Switch.
The video below from GameXplain (via Eurogamer) appears to show that fire-hopping, a technique that lets you extend a power slide boost, is significantly less effective in Deluxe. It may even slow you down, the video explains through a comparison to the Wii U version. This is not 100 percent definitive proof that fire-hopping, or whatever else you might call it, has been nerfed, but the video is compelling.
GameSpot has contacted Nintendo in an attempt to get more details on fire-hopping's role in Mario Kart 8 Deluxe.
Xbox boss Phil Spencer spent a part of his day today with the team at Minecraft developer Mojang, he said on Twitter. While he didn't get into specifics about what he saw, Spencer said it was a "Great day with the team [at] Mojang seeing the future work on Minecraft."
He added: "Very cool to see the new ideas the team has come to life."
Great day with the team @Mojang seeing the future work on Minecraft. Very cool to see the new ideas the team has come to life.
Right now, you can again play as the "Dangerous Ariana" character, whose look is inspired by the world-famous pop singer's trademark bunny ears outfit. You need to complete the "Dangerous Woman Tour" stage to unlock the special character.
There are also "various pieces of equipment" for the Ariana Grande character that you can use in battle.
On top of that, a new "elite difficulty" stage has been added to Final Fantasy Brave Exvius. According to Square Enix, this will provide a new challenge for "veteran players."
Like the first event, this one is also only available for a limited time, Square Enix said.
Additionally, Square Enix and developer Gumi have announced a special promotion where players who post screenshots from the boss battles in the Dangerous Woman stages can get in-game rewards.
Additionally, you can win tickets to Grande's Dangerous Woman show in Paris on June 7 by posting a comment and a boss battle screenshot on the Exvius Facebook Page.
You can download Final Fantasy Brave Exvius through the links below:
18 years after the release of the the workplace comedy Office Space, a video game based on the Mike Judge film has arrived. Called Office Space: Idle Profits, the free-to-play game is out now for iOS and Android.
Idle Profits features characters from the game such as Michael Bolton, Bill Lumbergh, Samir, Peter, and Milton (with this red stapler, of course). You play as a "lowly Initech corporate drone" who is about to lose their job to a recent college grad. Just like in the movie, you'll work with your fellow disgruntled employees to install a virus on the company's mainframe to steal money.
As the money piles up, players will unlock new departments of Initech and new characters.
"Everyone, at least once, has felt underappreciated at their job," developer Ultrabit GM Cooper Bachman said in a statement. "When we started working on Office Space, everyone on the development team knew we were onto something special. Even 18 years later, the film's themes are still relatable to all ages. And when we paired the film's story and hilarious cast of characters with idle mechanics, it fit incredibly well."
And don't worry, Idle Profits will indeed pay homage to Office Space's famous printer-destroying scene. As you can see in the image below, Peter, Michael, and Samir deal out their own brand of justice on the device in the middle of a field, just like it happened in the movie.
Ultrabit is a subsidiary of GameStop's mobile game unit, Kongregate. The studio worked on Pocket Politics and Raid Brigade.
A successful new speedrun of Diablo II manages to distinguish itself from existing ones in a very significant way: the game was beaten without attacking any enemies.
This pacifist run by streamer DrCliche can be watched in full in the video below. The game is completed on Normal difficulty through Act V's Baal boss in just over 7 hours and 41 minutes (though the video continues on for a bit after that point). Put simply, the strategy involves equipping gear that causes attackers to suffer damage, leaving the player to consume health potions that allow them to tank their way through fights.
DrCliche said in a post on Reddit that this is the second time they've done a run like this. With it being a new concept, they laid down some ground rules for a Diablo II pacifist run. These include not hiring a mercenary (an AI companion that fights for you), disregarding actions taken by NPCs you have no control over, and not taking advantage if you attack due to a bug.
"There's a bug that sometimes causes your mouse buttons to revert to attack when any of your equipment changes," DrCliche explained. "As a result, it's easy to unwittingly swing at an enemy, or to accidentally [use telekinesis on] something while aiming for a chest, portal, waypoint, shrine, seal, or altar. If that happens, simply apologize and don't allow that enemy to die. If that enemy needs to die, respawn it unprovoked in a new game."
The Reddit post goes on to highlight the items you need to shoot for while doing this and the strategy for each act and its boss. The choice of the Sorceress class was made due to an otherwise forgettable enemy in Act IV, Lord de Seis. Because he's unskippable, doesn't have a melee attack, and can heal himself, this leaves the Sorceress' Chilling Armor as perhaps the only efficient way of taking him down as a pacifist.
Publisher Nicalis teased the possibility on Twitter, sharing the image below of what looks like a mock-up of an Amiibo figure of Isaac.
The tweet reads, "What's that? You really want an Amiibo from The Binding of Isaac: Afterbirth+ on Nintendo Switch?" Given the phrasing, Nicalis may simply be trying to drum up support for such a figure rather than confirming one is officially on the way.
While Nintendo has obviously since allowed the game on its platforms, a Binding of Isaac Amiibo would be funny to see considering Nintendo blocked the game from release on 3DS back in 2012. Designer Edmund McMillen noted at the time this was due to the game's "questionable religious content." It was later released on the New 3DS and Wii U before arriving for Switch last month.
Recent Articles:
You are receiving this email because you opted in at our website.
No comments:
Post a Comment