You'll see in the IGN video that the Tempest has a loadout station where you can customize your character's weapons and armor, and also tweak your Nomad to your liking. You can also visit the character Peebe to buy and sell items, research items, and access the Strike team missions. Every interaction with characters on the ship changes throughout the game as you make decisions in the campaign.
Additionally, BioWare is livestreaming Andromeda gameplay right now from PAX East. You can watch the broadcast and hear directly from the developers right here on Twitch.
The Nintendo Switch was released one week ago today. It got off to a hot start, becoming the fastest-selling Nintendo console ever at launch. Its release hasn't been completely smooth, however, as there have been reports about Joy-Cons desynching and other issues. With any hardware launch, there are bound to be problems for some people, considering the sheer volume of units that get produced.
Now, Nintendo has released a statement regarding Switch support issues. In a statement to Time magazine (via NeoGAF), the company said the Switch is not facing any widespread problems. Issues that are being reported are being routed to Nintendo's Support staff to sort them out.
"At Nintendo, we take great pride in creating quality products and we want our consumers to have a positive experience," Nintendo's statement said. "It is common with any new innovative consumer technology for consumers to have questions, and Nintendo Switch is no exception. There are no widespread technical problems, and all issues are being handled promptly, including the reports regarding the left Joy-Con Bluetooth connection.
"To best support our customers, we continuously update the online consumer support site and provide real-time answers to the questions we are receiving. We want our consumers to get up and running quickly to have fun with Nintendo Switch, and if anything falls short of this goal we encourage them to contact Nintendo's Consumer Service team."
People who have specific hardware and software questions can reach out to Nintendo through its support site.
There have been reports of the Switch dock scratching the tablet's screen. This is not an issue many are facing, Nintendo of America president Reggie Fils-Aime told Time.
"As soon as I heard of this report, I asked my teams, 'Have we seen this in our own experience?' And the candid answer has been no," he said.
Go to Timeto hear what Fils-Aime had to say on other Nintendo Switch support issues.
Twitch is holding a Power Rangers marathon. Starting on March 14, the streaming site will kick off its broadcast of all 831 episodes of the show from across its 23 seasons. The marathon ends 17 days later, on March 30.
You can watch every episode through Twitch's TV marathon channel, twitch.tv/TwitchPresents. People who subscribe to the channel will get Power Rangers-themed emotes. Twitch is also allowing people to co-stream the event, adding their own commentary.
"Guided by feedback from our community, Twitch has been focusing on content beyond gaming that nurtures the culture around their interests, whether it be anime, art, cooking, or pop culture, in general," Twitch marketing director Annie Berrones said in a statement. "Asan iconic sci-fi, superhero franchise that achieved legacy status over the past two decades, Power Rangers fits right into our community's wheelhouse."
This Power Rangers marathon is being held in the lead-up to the new film from Lionsgate that opens on March 24.
Sega today published a new trailer for Sonic Mania that shows off a brand-new area, Green Hill Zone Act 2. It looks aesthetically similar to Green Hill Zone 1, but you'll notice that there are now new item boxes and routes to take, as well as a zipline tool for traversal. Also on display is Sonic's new ability, Drop Dash, which allows him to perform a spin dash move immediately after hitting the ground following a jump. New enemies called Hard-Boiled Heavies are also seen.
You can see the gameplay video in the embed above (via DualShockers). If you'd rather see it narrated by Sega, you can watch this video.
Sonic Mania is scheduled to come out this year for PlayStation 4, Xbox One, PC, and Nintendo Switch, though a specific release date has not been announced.
A brand-new Sonic game is also in the works, but almost nothing is known about it. We do, however, know it's coming to the same platforms and is also due out this year.
Sega has teased new Sonic reveals for South by Southwest, which takes place later this month. Sonic voice actor Roger Craig Smith and Dr. Robotnik voice actor Mike Pollock will attend a panel on March 16 to share new details.
Rock Band developer Harmonix today announced its next game--and it's probably not what you expect. DropMix is music-based game that Harmonix is working on with toy company Hasbro.
"It's completely unlike anything else you've ever played," Harmonix said in a blog post.
DropMix is a card-based music game that ties into a free iOS and Android app. Every card represents a different component of a song, including vocal tracks, guitar, bass, and drums. When you place cards on a physical game board, a custom mix of a song will play in real time.
The first announced mode for DropMix is called "Clash," which supports 1v1 or 2v2 variants.
"There's a lot of depth and strategy to Clash Mode, but the core idea is that you earn points by playing cards and it's a race to 21," Harmonix explained. "There's also an option to save your mix to your device, so when you're playing and you've got those cards sounding just right, you can save it for you and your friends to enjoy."
DropMix is scheduled to launch in September 2017, with more than 300 cards available. As is the case with the Rock Band series, a lot of genres are represented, as you can see in the setlist image below.
On the more immediate horizon for Harmonix is Rock Band VR, which launches on March 23. A lot of new songs for the game were announced this week--see them all here.
Buffy the Vampire Slayer is now 20 years old. The show debuted five years after the the theatrical version, which was not well-received or considered canon. The changes made for the TV version were enough to allow the show to air for seven seasons. Full of witty dialogue and heart-breaking scenes, it became a cult classic that produced collectibles, several comic book series, and almost spawned an animated series.
We revisited the show, re-watched several key episodes, and selected the ten best ones to watch.
Restless
Season 4, Episode 22
The fourth season finale written and directed by Joss Whedon. Buffy, Willow, Xander, and Giles have a relaxing night after their recent victory against Adam. Watching a movie, they fall asleep and have strange dreams that gives insight into the characters and hints at what themes may come in their future. And of course, the Cheese Man's appearance added to the bizarre situations each character finds themselves in. The cause of the dreams are a result of the spell they used during their last battle.
Chosen
Season 7, Episode 22
The final episode of the series. It's the last battle between the army of potential slayers and the First Evil. Angel returns to help in the fight, but Buffy sends him off, in case she falls. She prepares to enter the Hellmouth, and a spell is cast to make it so every girl that could be a slayer can be one, instead of there just being one. It's a brutal fight with sacrifices and deaths. The final scene leaves the future open for those that survived.
The Wish
Season 3, Episode 9
Xander and Cordelia are dealing with their break up. Cordelia figures her problems started when Buffy arrived. Anya, a former vengeance demon, gives Cordy a necklace that grants her wish that Buffy never moved to Sunnydale. That means there's no slayer in town and vampires have taken over. Xander and Willow have been killed and turned into vampires. Things really become hopeless and you wonder how they'll change things back.
Graduation Day, Parts 1 & 2
Season 3, Episodes 21 & 22
The evil Mayor of Sunnydale is preparing to unleash the Ascension on Graduation Day in order to become a pure demon. He's been able to get Faith to help carry out his dastardly plans and she poisons Angel to distract Buffy. The only way to cure him is to drain the blood of a slayer. Buffy plans on using Faith's blood. It's a brutal fight with Buffy stabbing Faith in the stomach. Faith still manages to escape. With no other cure, Buffy forces Angel to drink her blood, leaving her in a coma. She recovers and battles the Mayor along with her classmates after his transformation.
The Gift
Season 5, Episode 22
Glory, the powerful hell dimension goddess, was banished on Earth from her dimension. Her goal for several episodes was to find the "Key," in order to return home. It turns out the Key was transformed into the human guise of Dawn, Buffy's sister. Dawn's blood would have to be used to close the portal Glory would open that would unleash hell on Earth. Because Dawn was created from Buffy's essence, the Slayer was able to sacrifice herself in order to save her sister and the world.
Surprise/Innocence
Season 2, Episodes 13 & 14
It's Buffy's birthday. Drusilla and Spike plot revenge against Buffy and Angel. After an inense battle, Angel confesses his love for Buffy, and the two share an intimate moment. This results in the Gypsy curse turning him evil after he achieved true happiness. With his soul taken away, Angel is now back as the evil Angelus. He teams up with Spike and Drusilla, leaving Buffy's heart broken when Angel treats her like dirt after their night together. Once she finds out all the details and has time to process everything, she knows she has to kill him. It's a roller coaster ride of emotions.
Once More, With Feeling
Season 6, Episode 7
Everyone discovers they cannot help suddenly breaking into song and dance. The problem is they're also revealing their deepest, darkest secrets. The episode was groundbreaking for the time. There's been other series that have done the musical number episode as a result. It was a risky move and had a successful payout. The show wasn't just lighthearted singing and dancing. Buffy was also struggling with her return from the dead (from the Season 5 finale, "The Gift") and dropped a bombshell on her friends and loved ones. Buffy and Spike also come to a new understanding.
Hush
Season 4, Episode 10
Buffy has a strange dream during class and Giles hears about a group called The Gentlemen. A quarter of the way through the episode, everyone's voice is taken during the night when a box is opened. The entire town wakes up to discover they cannot talk. Because the show usually is full of witty dialogue and banter, new ways of communication are needed to deliver those funny moments. The whole town is at a loss and fear the "end" is coming. The Gentlemen are creepy old smiling dudes in suits that can float with two others shambling around in straightjackets. The Scooby Gang needs to figure how they can defeat them without the use of their voices.
The Body
Season 5, Episode 16
Buffy and her friends deal with death all the time. When her mother has a natural death, none of her training and experience can prepare her. The music-free episode really cranked up the emotions as death was really looked at. You see the shock and realization as Buffy finally registers what happened. Other tough moments include Buffy having to tell Dawn, Willow not knowing what to wear or how to handle the death, and Anya, as a former demon, trying to understand death and mortality.
Becoming, Parts 1 & 2
Season 2, Episodes 21 & 22
We get flashbacks to Angel becoming a vampire. With his return to evil in "Surprise," can Angel's soul be restored? Should he be killed? As Buffy struggles with putting a stop to Angel, her mom finds out she's a slayer. Willow casts spell to restore Angel's soul in the middle of the final fight. Angel returns but the hell portal he summoned is open. Buffy stabs him to close the portal. Buffy then leaves Sunnydale, only leaving a note for her mom.
There's our Top Ten. Let us know what you think, and which is your favorite episode.
According to the game's exploration trailer, Mass Effect: Andromeda's single-player campaign spans an entire galaxy, encompassing dozens of star systems and hundreds of planets. Though you won't be able to land on and explore every single one, the scope sounds undeniably ambitious.
Andromeda's online multiplayer, however, scales that scope down significantly, offering instead a series of tightly contained cooperative "horde mode" maps. Teams of four players must survive seven rounds, completing objectives or simply eliminating waves of varied enemies until the extraction round. Imagine a combination of Mass Effect 3's surprisingly enjoyable multiplayer and Gears of War 4's updated horde mode and you'll understand roughly what Andromeda's working towards.
During the opening hours of PAX East, I was able to play a single multiplayer match, which, while brief, showed off all the fundamental elements comprising Andromeda's co-op. Though clearly nowhere near as robust as the single-player's open-ended character customization system, you can adjust your loadout by picking a race, two weapons, and three powers. These powers range from equipment like grenades and assault turrets to biotic abilities like pull and throw. There's also a dedicated leveling system built into multiplayer, so in all likelihood, you'll unlock stronger options as you progress.
I ended up playing as a human female soldier, but I found myself fighting alongside a Krogan Vanguard and Asari Sentinel on a dusty desert outpost called Firebase Sandstorm. Surprisingly, the map actually seemed smaller than those found in Mass Effect 3, but it was dense with objects to duck behind and clamber over. If a teammate went down, darting over to his section of the map generally took just a few seconds due to both the size of the map and the jumpjet dashing that carries over from the campaign.
In the event that your teammates can't reach you, however, you can self-revive using a consumable revive pack, though these are limited. You also start each round with first aid packs, ammo packs, and Cobra RPGs, but these too are in short supply. You can refill your ammo at certain fixed locations within each map, but I never noticed any revive pack or Cobra RPG pickups. Thankfully, health regenerates quickly if you manage to stay behind cover for a few seconds, which made it relatively easy for my team to endure all seven rounds.
Our enemies did their best to make it difficult, though. Most of the bad guys were generic gun-toting soldiers or ferocious, dog-like creatures, but occasionally we'd encounter specialized units like durable mechs and sharpshooters with powerful sniper rifles (that also had conspicuous laser sights). Most interestingly, some enemies were members of various Milky Way species--at one point, I killed a particularly powerful Asari who was labeled "Assassin" in the heads-up display.
I later found out these characters were supposed to be renegade members of the Andromeda Initiative who defected, and it's up to players to bring them to justice. It's a simple but effective bit of narrative framing, though it's important to note multiplayer doesn't meaningfully tie into the main campaign's story. You can earn unspecified "rewards" that you can use when sending your NPC allies on strike missions in single-player, but you don't have to increase your Galactic Readiness like you did in Mass Effect 3. You can choose to play co-op or just ignore it completely.
Either way, the multiplayer component's focus on intimate, frantic combat could make it a welcome complement to the heavy themes and nuanced conversations of the single-player. Still, I hope co-op becomes more complex and challenging the more you play. Even the rogue Andromeda Initiative characters weren't particularly difficult to take down, and our two objective rounds--which essentially required us to reach specific points around the map and hold a button--were simplistic. Without deeper mechanics like Gears of War 4's base-building Fabricator, I worry Andromeda's co-op could end up feeling superfluous and superficial.
Mass Effect: Andromeda is due out on PC, PS4, and Xbox One on March 21 in North America and March 23 in Europe.
Look out for our Mass Effect: Andromeda documentary series next week--we'll be taking a look at Mass Effect's journey, how the original trilogy's ending sparked controversy amongst its fanbase, and to what extent Andromeda is a fresh start for the franchise. Keep an eye on GameSpot for Episode 1 on March 17 and Episode 2 on March 18.
Psyonix's hit soccer-with-cars game Rocket League has passed a new sales milestone. VP Jeremy Dunham told Kinda Funny Games that the game has now hit 10.5 million copies, with the total number of registered players hitting almost 29 million. That figure includes free copies of the game given to PlayStation Plus subscribers on PlayStation 4 at launch in July 2015, as well as split-screen players.
About a fourth of the 29 million registered players (around 7 million) played Rocket League in February, Dunham said. More than a year-and-a-half after launch, the game's playerbase continues to grow, he said, which is part of the reason why Psyonix is not going to make Rocket League 2 anytime soon.
"Why would we want to take this huge community that we've already built, that's still growing, and say, 'What you're playing now is going to be irrelevant in 12 months, but we want you to stop what you're doing, giving us money all over again, and move over to this other game,'" Dunham explained. "That's not the right way to do things. I think that era of games has passed."
Dunham added: "Our goal was to keep making Rocket League better and better so that we don't lose any of the people that want to play. If they're playing our game, we're not going to penalize them and make them buy our game again just because we want to add a couple new features. We want to let them know we're in it for the long haul, if they're in it for the long haul."
The executive went on to say that Psyonix is thinking of new features for Rocket League that are one or two years away from release, so you can expect ongoing support for a while to come.
Also in the interview, Dunham said that Psyonix is approached by publishers on a regular basis regarding partnerships. With an influx of resources from Rocket League's ongoing sales, Psyonix does not necessarily need to partner with outside companies as much as it used to, Dunham said. Before breaking out with Rocket League, Psyonix did a lot of contract work, included contributing to the multiplayer modes for Bulletstorm and Mass Effect 3.
Rocket League is currently available on PS4, Xbox One, and PC.
The footage shows off the classic Crash Bandicoot 2 level Hang Eight, which is based around a bunch of waterfalls and rapids. Enemies such as the Venus Fly Trap are featured, as are a mid-level switch to a 2D segment and some classic platforming action--who doesn't love hopping on the back of a hippo? Take a look at the full video below.
Check out the first gameplay of the 'Hang Eight' level from Crash Bandicoot 2, now fully remastered in the Crash Bandicoot N. Sane Trilogy! pic.twitter.com/JbhLrDLnnw
The Crash Bandicoot N. Sane Trilogy includes three old-school Crash games: Crash Bandicoot, Crash Bandicoot 2: Cortex Strikes Back, and Crash Bandicoot: Warped. They were all originally made by Naughty Dog, though Activision's Vicarious Visions is making the PlayStation 4 game.
Vicarious Visions used the original games' level geometry, but the gameplay is rebuilt from scratch. Some new features for the updated versions include a unified checkpoint and save system (including manual and auto-saving), as well as a unified menu system. There will also time trials available for each game.
After ending its run in theaters, the video game film Assassin's Creed arrives on home video today, March 10. The game is available on digital stores, with a Blu-ray/DVD version coming on March 21.
The home video comes with 90 minutes of bonus features, including a five-part documentary series about how the movie was made. Another bonus feature sees director Justin Kurzel and stars Michael Fassbender and Marion Cotillard talk about adapting the video game for the big screen.
There are also deleted scenes, as well as a gallery of images for things like costumes and concept art. You can see a full rundown of what's in the home video version here in GameSpot's previous coverage.
Assassin's Creed, which came out at the end of December, made more than $211.6 million at the worldwide box office. It performed much better internationally, taking in $157 million from foreign markets, compared to $54 million in the United States, according to Box Office Mojo.
The PC MMO Tera is coming to PlayStation 4 and Xbox One this year, publisher En Masse Entertainment announced today. Like the PC edition, the console version will be free-to-play, supported by microtransactions.
Tera bills itself as the only MMORPG that offers "true action combat." The PS4/Xbox One edition has been "redesigned and rebuilt from the ground up" for gamepad controls, the publisher said.
"The past five years of Tera have been fantastic," En Masse Entertainment CEO Sam Kim said in a statement. "We have an amazing and ever-growing player base on PC and we can't wait to share Terawith a brand-new audience on consoles."
More details about Tera's console edition, including information about a closed beta, will be discussed in the coming months. You can register for a place in the beta here on Tera's website.
The console edition of Tera is in development at Bluehole, which is the same studio that works on the PC version. The game originally launched in South Korea in 2011 before coming to North America the next year. The game was relaunched in 2013 as Tera: Rising, adopting a free-to-play business model.
By Anonymous on Mar 10, 2017 08:49 pm The time has almost come for you to take up the mantle of Pathfinder. Mass Effect: Andromeda launches on March 21 in North America and March 23 worldwide.
The video highlights how humanity and Andromeda's other species are capable of working together and fighting each other. It also heavily features the song "Human" by British singer Rag'n'Bone Man. Take a look at the trailer for yourself below.
A video game based on Quentin Tarantino's 1992 breakout hit crime movie Reservoir Dogs is in the works, it was announced today. The game, a top-down shooter called Reservoir Dogs: Bloody Days, aims to combine "all the drama and tension of the movie" with a gameplay feature called "Time Back."
This gameplay mechanic lets players rewind time, allowing them to "control each and every tactical move and splattering shot for all members of the team." When players rewind time, the outcome of the game's heist missions can change.
Reservoir Dogs the movie told the story of a heist gone wrong, with viewers piecing together what happened as the plot unfolds. It was Tarantino's first full-length movie, and starred Michael Madsen, Harvey Keitel, Steve Buscemi, Lawrence Tierney, Tim Roth, and Chris Penn.
The game lets you play as characters from the movie, including Mr. Blonde, Mr. Blue, Mr. Brown, Mr. Orange, Mr. Pink, and Mr. White. There are "several" heists based on the movie in the game.
Bloody Days is in development at Big Star Games through a partnership with film company Lionsgate, which holds the rights to the movie.
The game is scheduled to launch this year, first on PC through Steam and later on Xbox One. There was no mention of a PlayStation 4 version.
"As huge fans of Reservoir Dogs, we're very focused on creating a highly addictive experience that stays true to the tense, dramatic vibe of this unforgettable movie," Big Star Games CEO Liam Patton said in a statement. "By taking control of different characters for overlapping bursts of time, players must utilize the strengths of each squad member to carry out the game's missions, with every move and shot creating a butterfly effect on the overall outcome."
You can see Bloody Days in action through the gameplay video above. If you're attending PAX East this weekend in Boston, you can play the game at Dell's booth on the show floor.
Androids are a vital part of the Alien movies, and the latest addition to the franchise's roster of robots is Walter. The character will feature in the upcoming Alien: Covenant, played by Michael Fassbender. He is the subject of a new promotional video--check it out below:
Walter is from the same line of androids as Prometheus's David, also played by Fassbender. In an interview last year, the actor revealed that David would make an appearance in Alien: Covenant too.
Alien: Covenant stars also Katherine Waterston, Billy Crudup, Demian Bichir, and Danny McBride. It hits theaters on May 19 in the US and May 12 in the UK. Check out the latest trailer here.
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