By Chris E. Hayner on May 30, 2018 11:07 pm Cobra Kai loves paying tribute to The Karate Kid
Now that Cobra Kai is out and the world has had a chance to watch it on YouTube Red, it's clear that the soul of The Karate Kid movie franchise is alive and well in this sequel series. Set over three decades after the first showdown between Daniel LaRusso and the villainous Cobra Kai dojo, the show pays tribute to the legacy of the films in smart ways that are sure to make any fan smile. Throughout Season 1 of Cobra Kai, there are not just mentions of The Karate Kid in flashbacks, but the story is structured in a way that the film is on your mind constantly--and that's a good thing. Given how seminal a movie The Karate Kid is, to not only fans but the stars who now reprise their roles on the show, it's important to pay respects to what came before. Still, it's a fine line to walk between properly paying tribute and flat-out copying without bringing anything new to the table. Thankfully, Cobra Kai relies on the former with nearly all of its homages helping to further expand the world its set in. If you haven't watched the show and don't want to be spoiled, you should stop reading now. We're diving into heavy spoiler territory for the entire first season of Cobra Kai to look at the ways it honors The Karate Kid and even expands on it. Besides, what are you waiting for? The first season is out now and waiting for you. If you have seen the show or don't care about finding out what happens, buckle up because we have a lot to talk about. If anything, it should get you excited for Season 2. 1. Right where we left him
From: Episode 1 When fans last saw Johnny Lawrence, he was face down on the mat after being defeated by Daniel at the All-Valley Karate Tournament. Naturally, the first shot of him in Cobra Kai is face down on the mat after being defeated by life. 2. Back in the valley
From: Episode 1 California's San Fernando Valley is as important a character in The Karate Kid as anyone or anything else, and Cobra Kai recognizes that right away. While the show was mostly filmed in Georgia, it's nice to see it returned to the Valley for some establishing shots.
From: Episode 1 When Mr. Miyagi taught Daniel how to care for Bonsai trees in The Karate Kid, chances are he didn't expect them to be used as gifts for anyone who bought a luxury car. That said, kudos to Daniel for keeping the hobby alive. 4. A glimpse at Karate Kid 2
From: Episode 1 While footage from the original Karate Kid is used throughout Cobra Kai, this blending of the movies and the show put Johnny right back in the moment his former sensei turned on him. Interesting that the reminder of his leaving Cobra Kai is what makes him restart it. 5. Three rules
From: Episode 1 And restart it he does. Taking the harsh lessons he learned from Sensei Kreese, Johnny brings back the yellow and black. 6. Cobra Kai is back
From: Episode 2 While the dojo may have a different location and design (though the original makes an appearance later) there's no mistaking that logo and what it means to this franchise. 7. A glimpse of Mr. Miyagi
From: Episode 2 Though Pat Morita died in 2005 and is unable to reprise his role as Mr. Miyagi, his presence is felt throughout the show. Beyond that, though, his face appears a number of times--including this newspaper clipping that touts the victory of a "mystery dojo" at the All-Valley tournament. 8. Washing windows means nothing in Cobra Kai
From: Episode 2 While waxing cars, painting fences, and sanding floors helped to teach Daniel karate in the first movie, Johnny's style is a bit different. For him, chores are chores and nothing else. It shows a stark contrast in Cobra Kai's version of karate and Miyagi-Do's. So get busy, Miguel. 9. Even after 35 years, a good Halloween costume doesn't go out of style
From: Episode 3 Yes, it's hard to believe that Johnny held onto a Halloween costume he wore in 1984--especially one that holds terrible memories like getting beaten up by an old man. Still, it's a nice homage to the original movie to have him dust of the old skeleton costume and offer it to his student. 10. We missed you, Ali
From: Episode 3 Though Ali (Elisabeth Shue) only appeared in the first Karate Kid, her absence is very noticeable in Cobra Kai. Thankfully, her high school still keeps a photo of her in a trophy case for some reason. Good work finding that, Johnny. 11. Miguel's new threads
From: Episode 5 You can only learn karate in your street clothes for so long. Johnny passing on his training gi from The Karate Kid to Miguel proves he's the star pupil--well, the only pupil at this point--of the new Cobra Kai. 12. The student catches up with his teacher
From: Episode 5 Giving Daniel the chance to speak with Mr. Miyagi, even in this way, shows the importance of their relationship. Even though he's grown now, with a wife and kids, he's still that teenager from New Jersey looking for a father figure in his sensei. 13. The return of Miyagi-Do
From: Episode 5 Daniel wearing that familiar headband just feels right. It also shows him getting back to his own karate roots, the way Mr. Miyagi trained him.
From: Episode 5 It's appropriate that this was the episode that paid tribute to Morita, who was the soul of the film franchise. Spending an episode largely on Daniel reconnecting with his mentor and the ideals he learned from him helps in bringing the character full-circle. 15. The Cobra Kai of old
From: Episode 6 While Johnny's Cobra Kai dojo looks quite different from the one he first learned karate in, it was nice of the show to resurrect that old place for a flashback. It also smacks of the late 1970s/early 1980s with that huge mural. 16. Johnny leading the class once again
From: Episode 6 Inside the new Cobra Kai dojo, Johnny is once again head of the class. This time, though, it's not because Kreese has him step in to teach the students--he's the sensei now. 17. Wash the windows, wax the car. The classics never go out of style for Daniel
From: Episode 7 When Daniel said he loves this part, he wasn't the only one. Using chores to teach karate, just like Mr. Miyagi did with him, serves Daniel well. It may not be Johnny's thing, but it certainly is his. 18. One student is all he needs
From: Episode 7 As Miyagi did with him, Daniel only needs one student to go up against Cobra Kai's army. 19. The All-Valley Karate Tournament
From: Episode 7 Let's be honest, everyone knew the series was going to build up to this. Seeing the advertisement for the same tournament that led to Johnny's downfall, though, was a special moment. 20. Shape the tree
From: Episode 7 The seventh episode of Cobra Kai is a treasure trove of throwbacks to the original film. It's this quiet moment when Daniel teaches Robby how to trim a bonsai tree that he seems most like his former sensei. 21. Golf N' Stuff lives
From: Episode 7 Miguel's first date with Samantha was as cheesy and fun as Daniel's outing with Ali back in The Karate Kid--and that's thanks to the destination. Golf N' Stuff makes its return to the Karate Kid world, packing just as much putt-putt excitement as ever. Kudos to the show for including the song from the movie, Young Hearts by Commuter, as well. Fun fact: Golf N' Stuff is a real place in the Valley that you can still visit, should you want to recreate these moments yourself. 22. A flashback to the tournament that started it all
From: Episode 7 As Johnny fights to get Cobra Kai's ban from the All-Valley tournament lifted, the council that makes the decision--which includes Daniel--looks at photos of the dojo's history in the competition. Naturally, that's where we see images of Daniel fighting Johnny from the movie. 23. A cobra in red
From: Episode 8 While this obviously isn't the same jacket Johnny wore in the movie, it's clear that this Cobra's sense of style has never really changed. 24. Ma's back!
From: Episode 8 Mr. Miyagi, Daniel's father-figure, may be unable to appear on the show. Thankfully, though, his mother did visit her boy during Season 1. Randee Heller reprised her role as Lucille LaRusso, the woman who first brought Daniel to the Valley, in this episode. 25. It's not a boat, but this will do the trick
From: Episode 8 As Daniel continues his lessons with Robby, they resemble Miyagi's teachings more and more. While he notes that the lake he and Mr. Miyagi trained on is no longer an option, the two of them practicing on a large rock created a similar visual. 26. Some rivalries never die
From: Episode 9 Daniel and Johnny bickered a bunch during Season 1, but this is the first time they nearly came to blows--recreating their final showdown at the All-Valley Tournament. It doesn't seem quite as intimidating when it's poolside. 27. Back at the South Seas
From: Episode 9 Though they don't come to blows, the two do go for a ride through the Valley, which brings Daniel back to his first Southern California home. This is the same run-down apartment complex he and his mom moved into in the first movie. 28. Some things have changed
From: Episode 9 Unlike when Daniel lived at the South Seas, the complex looks like it's been cleaned up--and there's actually water in the pool now. 29. Hitting the beach
From: Episode 9 What's the Karate Kid universe without a beach party? Unlike the one Johnny crashed in the movie, though, this one mostly goes off without a hitch. 30. Facebook stalking your ex is cool, right?
From: Episode 9 Johnny and Daniel's trip down memory lane leads them to a bar, which brings up the final mention of Ali this season. It seems Daniel is Facebook stalking his ex, though he won't add her as a friend. The audience learns that she went on to become a doctor, got married, and now lives in Colorado. 31. It's the final countdown
From: Episode 10 Some things never change--like the signage on a community center. The All Valley Sports Arena marquee looks incredibly dated. 32. This is a little awkward
From: Episode 10 While Daniel probably loved seeing a picture of himself on display this big, it's a little strange that the tournament had a poster printed of a moment from over three decades ago. 33. The yellow and black attack
From: Episode 10 If Cobra Kai is going to fight in a tournament, they're going to look good doing it. The classic sleeveless black and yellow gi makes its return in this episode and have the new class of Cobra Kai looking sharp. 34: Is he stealing Daniel's move?
From: Episode 10 Having the tournament start with the move that ended it in the movie is a really fun choice. Having star Cobra Kai student Miguel using it to taunt Daniel is even better. It's good to know the Crane Kick is still pretty devastating. 35. Hawk takes things too far
From: Episode 10 Just like Bobby in The Karate Kid, Hawk ultimately adheres to Cobra Kai's rule of showing no mercy and gets himself disqualified while attacking his opponent. Unlike Bobby in the movie, though, Hawk is thoroughly satisfied with his actions. 36. Kreese is always watching
From: Episode 10 Before the final fight between Miguel and Robby, Johnny is at odds with himself. After all, his star student is about to fight his son. Walking the hallways of the sports arena and seeing his old sensei's photo on the wall certainly doesn't help matters, though it does give Johnny a glimpse at who he's turning into. 37. That trick doesn't always work
From: Episode 10 While Miyagi was able to cure what was ailing Daniel with the heat from rubbing his hands together, Daniel clearly does not have the same talent. However, he does know how to call for a medic. 38. The students have become the teachers
From: Episode 10 It's Daniel vs. Johnny at the All-Valley one more time. However, now they're the senseis and not the students. Daniel is right when he says this will never be over. 39. It looks all too similar
From: Episode 10 The final fight is Cobra Kai vs. Miyagi-Do. Nothing has changed (except for the color of the mats). Even the scoreboard is the same. 40. The new Crane Kick
From: Episode 10 Since Miguel already unleashed a Crane Kick, Robby decided to up his game. Miyagi-Do is nothing if not creative when it comes to an attack. Daniel certainly couldn't pull this off. 41. Sweep the... shoulder?
From: Episode 10 Just like when Johnny swept Daniel's leg, Miguel targeted Robby's injured shoulder to get an advantage over his competition. 42. This looks wrong
From: Episode 10 In the end, the result wasn't what The Karate Kid prepared audiences for. Cobra Kai's ruthless ways won the trophy, leaving Robby defeated and Miguel and his crew standing tall. 43. Wait, isn't he dead?
From: Episode 10 Johnny clearly said that John Kreese was dead earlier in the season. That's simply not the case, though. In the final moments of the Season 1 finale, the former Cobra Kai sensei makes his grand return, puffing on a cigar and telling his student that the story is just beginning.
By Dan Auty on May 30, 2018 09:50 pm
While horror movies have never really gone out of style, their popularity has never been higher than it is right now. 2017 saw the release of the most successful horror movie of all time--the blockbuster Stephen King adaptation It--while the Oscar-winning satire Get Out was the year's most profitable movie in terms of the budget to box office ratio. This year has already had one massive horror hit in the shape of A Quiet Place, with a worldwide gross of $214 million to date, and a sequel is already in the works. In all, it's a great time to be a horror fan, and there are plenty more terrifying treats to follow over the rest of 2018. So from serial killers and demonics nuns to ghosts, ghouls, and witches, here's a look at the must-see chillers heading our way over the next eight months... 1. Hereditary
There's plenty of buzz about this tale of a family who move into the house of a dead grandmother and find themselves under threat from grandma's ghost. It might sound generic, but early reports suggest that Hereditary is anything but, and uses its familiar set-up to deliver something truly unexpected and terrifying. The cast is led by Toni Collette and Gabriel Byrne, and it's directed by first-timer Ari Aster. We'll find out just how scary it is when it arrives in June. Release date: June 8 2. The First Purge
The Purge series has proved to be one of the most successful horror franchises of recent years, and expectations are high for this fourth entry. The First Purge looks set to continue the mix of scares, action, and biting social commentary. As the title indicates, it's a prequel that looks at the creation of the single night of legalised crime known as The Purge, and the first trailer suggests that it's lost none of its gory, satirical bite. Purge creator James DeMonaco has handed the directorial reins over to Gerard McMurray, but he remains on board as the writer. Release date: July 4 3. Slender Man
Slender Man is the fictional horror character that first appeared as a viral internet myth in 2009 and has gone on to become a notable part of modern pop culture. It's somewhat surprising that it's taken nearly a decade for an official Slender Man movie to be made, but August finally sees Hollywood's take on this urban legend. The movie's first trailer makes it looks like a pretty traditional teen horror movie, with disappearing kids, freaky long-haired children, spooky woods, and lots of weird, quickly cut imagery. But there are plenty of horror fans who have been waiting a long time to see the character onscreen. Release date: August 24 4. The Little Stranger
Director Lenny Abrahamson is best known for acclaimed movies such as the absurd musical comedy Frank and the Oscar-winning drama Room, but The Little Stranger sees him step into spookier territory. Based on the 2009 novel by Sarah Waters, this is a ghost story set in the 1940s, about a country doctor who comes to work in an old hospital, where, inevitably, spooky things are afoot. Domhnall Gleeson--best known as Hux in the recent Star Wars movies--stars, and the cast also includes Will Poulter (Detroit) and Ruth Wilson (Luther). Release date: August 31 5. The Nun
James Wan's The Conjuring was one of the most successful horror movies of recent years, inspiring not only a prequel, but two spin-offs focusing on the spooky doll Annabelle. The latest movie in this horror series is The Nun. It's set before the other four movies in the series so far, and focuses on the investigation into the earlier life (and death) of Valak, the terrifying demon nun from The Conjuring 2. Wan co-wrote the screenplay, and it's directed by Corin Hardy, who previously helmed the acclaimed low-budget shocker The Hallow and is about to start shooting the remake of The Crow. Release date: September 7 6. The House with a Clock in Its Walls
After a brief diversion into action territory with this year's Death Wish remake, Eli Roth (Hostel, Cabin Fever) returns to the genre he is best known for with this gothic fantasy. It's an adaptation of the much-loved 1973 novel of the same name about a young orphan boy who helps his uncle and a friendly witch find a magical clock with apocalyptic powers. This is a more family-friendly slice of gothic chills than Roth's usual brand of gruesome horror and the impressive cast includes Cate Blanchett, Jack Black, and Kyle MacLachlan. Release date: September 21 7. Halloween
The Halloween series might be one of longest-running and most profitable horror franchises in movie history, but most fans would agree that every entry hasn't necessarily been a good one. The last time Michael Myers stalked the screen was in Rob Zombie's hugely divisive remakes a decade ago, but now, on the 40th anniversary of John Carpenter's original movie, the killer also known as The Shape is back. It's directed by acclaimed indie auteur David Gordon Green, with a script co-written by actor/comedian Danny McBride, and original star Jamie Lee Curtis has returned to the role that made her famous. The movie is reportedly a direct sequel to the original movie, and if that wasn't enough, Carpenter himself is providing another iconic soundtrack. Could this be the Halloween reboot that finally gets it right? Release date: October 19 8. Overlord
There were rumours earlier this year that this JJ Abrams-produced World War II horror film would form the next part of the Cloverfield universe. After all, 10 Cloverfield Lane and this year's The Cloverfield Paradox started life as unconnected movies with different titles before being rewritten to form part of Abrams' loose sci-fi series, so it wouldn't be surprising if he had the same thing in mind for Overlord. Abrams has subsequently denied this is the case, but either way, the movie sounds like a chilling treat, and it arrives just in time for Halloween. Last month, Variety got an early look at some footage and stated that the movie features "eerie shots of dead soldiers hanging from trees, genetically modified Nazis, and disembodied and fanged heads." Count us in. Release date: October 26 9. The House That Jack Built
Lars Von Trier remains one of the most provocative directors in the world, best known for such controversial, divisive films as Dogville, Nymphomaniac, Dancer In The Dark, and The Idiots. Von trier has made one horror movie to date--2009's harrowing Antichrist--and he returns to the genre in 2018 with The House That Jack Built. This is a '70s-set serial killer movie that follows the gory exploits of a man named Jack over the course of a decade. Matt Dillon plays the killer, and his victims include characters played by Uma Thurman and Riley Keough. Von Trier has said that the movie celebrates "the idea that life is evil and soulless," and its first screening at the Cannes Film Festival in May reportedly caused multiple walkouts. Expect something truly shocking. Release date: November 29 10. Suspiria
Halloween isn't the only late-70s horror classic getting a remake from an acclaimed director in 2018. Dario Argento's supernatural masterpiece Suspiria has been updated by Luca Guadagnino, the Italian filmmaker behind last year's Oscar-nominated Call Me By Your Name. This is a tale of a ballet school run by ancient, evil witches, and it stars Dakota Johnson and Chloë Grace Moretz as students who uncover the school's dark secrets. Argento's original movie is noted for its incredible visual style and thunderous soundtrack; we already know that Radiohead's Thom Yorke is providing the score for the remake, and hopefully Guadagnino will deliver something just as stylish. No footage has been publicly released yet, but a first poster was recently released, which you can see above. In addition, this report of a scene revealed at a recent convention sounds truly harrowing. Release date: Fall 2018 11. Mandy
Mandy is one of those movies that sounds so insane from early reviews that you wonder if it will truly deliver. But since there hasn't been an official trailer yet, we'll need to go from reports from festival screenings, and they make it sound like something truly unmissable. Nicolas Cage stars as a man living in a remote mountainous location who is forced to take revenge on an evil cult that kills his wife. The Hollywood Reporter said it is a "half dread-soaked psychotropic horror film, half subhuman bloody revenge flick," while Indiewire described it as a "stunning dose of psychedelia and derangement." If you've seen director Panos Cosmatos's first movie, Beyond The Black Rainbow, you'll know he isn't a filmmaker afraid to deliver something truly strange, and let's face it, no one does crazy better than Nic Cage. Mandy doesn't have a confirmed release date yet, but it is expected to hit theatres later this year. Release date: TBC 12. Tigers Are Not Afraid
This Mexican ghost movie has been compared to the work of Guillermo Del Toro in the way it mixes supernatural thrills and real-world horrors. It focuses on a group of orphaned children who are trying to survive amidst a brutal drug war, and who can also see the ghosts of the dead around them. It's picked up some tremendous reviews at festivals, with critics praising director Issa Lopez's skill at creating a scary, moving modern fairytale. Release date: TBC
By Kallie Plagge on May 30, 2018 06:47 am Top Tier
PC gaming has been around for quite a while, but it only continues to improve as technology gets more advanced and as more and more great games come out. But because so many games do come out on PC (especially Steam) all the time, it can be hard to know what to play. To help you out, we went back a few years and rounded up the best PC-exclusive games. For this feature, we included some (but not all) of the PC games that received a score of 8 or higher on GameSpot, with priority going to games that were nominated for awards at the end of their release years. To narrow the scope further, we only picked games that released in 2013 or later--sorry, CS:GO. Many of the games that released during this period are some the best release on the platform. You can spend tons of hours in classic CRPG-style games or immerse yourself in more narrative-driven indie adventure games. Suffice to say it, there's plenty of high-quality options available to you. What PC games from 2013 onward do you love the most? Let us know in the comments below. And for more PC recommendations, be sure to check out our new show, Steam Punks, where we pick out a few hidden gems on Steam for you to try each week. You can also see our list of the biggest PC games to play in 2018 for more of what's to come. Battletech -- 8/10
"Battletech is a game that selfishly takes its time to be meticulous in every respect, and pushing through the density and idiosyncrasies of its many, slow-moving parts can be tough. But if you have the will to decipher it, albeit, at a deliberate and punishingly plodding pace, you can find yourself completely engrossed in its kinetic clashes. Battletech's intricate components ultimately foster a fascinating wealth of nuanced systems that build a uniquely strenuous, detailed, and thoroughly rewarding tactical strategy game." [read the full review] -- Edmond Tran Total War: Thrones of Britannia -- 8/10
"Thrones of Britannia is an exciting experience despite the cuts to integral components of the Total War series, such as city planning hinging on military needs, specific building customization, and expanded intrigue options. But this has given Creative Assembly room to focus on enhancing parts of the strategy experience that aren't quite as impenetrable to newcomers, and to allow the series to return to some of the beloved parts of previous historical games to balance out its newer, slimmer form. While there are minor issues with AI, and pacing suffers when you've comfortably gotten the upper hand, this is still a worthy and engaging contribution to the Total War stable that has successfully taken its cues from history's winners and losers alike." [read the full review] -- Ginny Woo Far: Lone Sails -- 8/10
"Lone Sails is a transfixing, lovely experience, one that takes recurring indie game tropes and does something unique and fun with them. It's short enough that you could play through it in a single two or three-hour session, but it will likely stick with you for a long time. I can see myself going back in a few months just to revisit the ship, like checking in on an old friend." [read the full review] -- James O'Connor Pillars of Eternity II: Deadfire -- 8/10
"Deadfire is dense, and it isn't a small game, easily dwarfing its predecessor in terms of scale. There's a lot to do, and it's easier than ever to get lost in the little stories you find, without following the arcs that the game has specially set out for you. Still, it's worth taking your time. The richness of Deadfire takes a while to appreciate, and like the brined sailors that call it home, you'll be left with an indelible attachment to these islands when you do finally step away." [read the full review] -- Daniel Starkey Frostpunk -- 9/10
"Frostpunk is among the best overall takes on the survival city builder to date. Its theming and consistency create a powerful narrative through line that binds your actions around the struggle to hold onto humanity in uncertain times. Hope is a qualified good, but you may not always be strong enough (or clever enough) to shelter that flame from the cold." [read the full review] -- Daniel Starkey Into the Breach -- 9/10
"There is so much strategic joy in seeing the potential destruction a swarm of giant monsters is about to unleash on a city, then quickly staging and executing elaborate counter maneuvers to ruin the party. Into The Breach's focus on foresight makes its turn-based encounters an action-packed, risk-free puzzle, and the remarkable diversity of playstyles afforded by unique units keeps each new run interesting. It's a pleasure to see what kind of life-threatening predicaments await for you to creatively resolve in every new turn, every new battle, and every new campaign. Into The Breach is a pristine and pragmatic tactical gem with dynamic conflicts that will inspire you to jump back in again, and again, and again." [read the full review] -- Edmond Tran, AU Editor / Senior Video Producer Divinity: Original Sin II -- 10/10
"From lonely farmhouses through pitched battles with gods in far-flung dimensions, Divinity: Original Sin II is one of the most captivating role-playing games ever made. Its immaculately conceived and emotion-wrought fantasy world, topped by brilliant tactical combat, make it one of the finest games of the year thus far, and it has to be regarded as an instant classic in the pantheon of RPG greats." [read the full review] -- Brett Todd Note: Divinity: Original Sin II is coming to PS4 and Xbox One in August. Total War: Warhammer II -- 9/10
"With Warhammer II, Total War doesn't reinvent anything so much as it iterates on the ideas that made the first so special. At its heart there's still the marriage of Total War's big-scale strategy and Warhammer's precise tactical play. But, through a thousand tiny tweaks, they've refined the experience into one of the most intriguing and exciting strategy games ever." [read the full review] -- Daniel Starkey The Red Strings Club -- 9/10
"From the game's opening piano chords, The Red String Club's futuristic exploration of themes regarding human emotion, strong writing, and exciting situations create an experience that is deeply gratifying. The cast of relatable, three-dimensional characters elevate the stakes of every bullet fired, secret divulged and cocktail poured. They are flawed and dangerous, but also convey admirable human characteristics that feel inspirational. The Red Strings Club is a tense adventure about a cast of characters that endanger themselves for goals that aren't necessarily guaranteed, a rewarding journey into the human soul, and a game that pushes the limits of what a point-and-click adventure can do." [read the full review] -- David Rayfield Civilization VI -- 9/10
"Civ 6 has a few rough edges, but they're pushed far into the periphery by spectacular strategic depth and intricate interlocking nuances. Any frustrations I experienced were immediately eclipsed by my desire to continue playing. Just one more turn, every turn, forever." [read the full review] -- Scott Butterworth Note: Civilization VI's latest expansion, Rise and Fall, received an 8/10 on GameSpot and adds "several key features that both complement and change up the base game." You can read our full review for more. Endless Space 2 -- 8/10
"4X space sims have long been known as the territory of the serious strategy gamer, but Amplitude has broken away from the pack here. Outstanding depth and tactical challenge have been preserved, although not at the expense of the strong storytelling needed to emphasize the sense of awe and wonder in galactic exploration that's always been a huge part of the genre's appeal. Amplitude has done a masterful job combining these two elements into a single game, where the quests and strategy and politics and economy are all tied into a whole much greater than the sum of its parts." [read the full review] -- Brett Todd Warhammer 40,000: Dawn of War III -- 8/10
"An odd chimera of its forebears, there's a lot in this fast-paced RTS that's a little bit off. Parts of the interface don't work sometimes, inter-match army management is half-baked, and the micromanagement needed to use the game's signature hero units effectively doesn't jibe with the extensive base-building you'll need to support them. But those problems fall away when you're in the heat of battle. Dawn of War III builds and maintains an organic tension that yields huge pay-offs, and there's nothing else quite like it." [read the full review] -- Daniel Starkey Hacknet - Labyrinths -- 8/10
"The feeling of playing Hacknet in a dark room with headphones on and being absorbed by its engrossing puzzles and soundtrack--full of heavy beats and filthy synth sounds--feels as close as you can get to the Hollywood hacker experience. The puzzles are uniquely challenging without feeling inaccessible, and the Labyrinths expansion takes the formula further by integrating deeper investigations and adding more puzzle variety. Despite the stumbling climax and steady learning curve, Hacknet - Labyrinths is one hell of a ride that leads you down the rabbit hole and back again." [read the full review] -- James Swinbanks Orwell -- 8/10
"Orwell is a hard experience to pull back from, even as the dirtiness of your job sinks in. It uses simple mechanics to tell a complex and engaging story, one that feels particularly relevant right now. This is a game where your choices matter and resonate, and which will leave you with plenty to think about once it's over." [read the full review] -- James O'Connor World of Warcraft: Legion -- 9/10
"With Legion, it's hard to remember when WoW's narrative and questing were ever this strong before. Time will tell if Blizzard will serve up a healthy dose of new content to keep the expansion and game alive (a la Mists or Lich King) or if it will suffer the fate of Warlords of Draenor, but right now (about a month after the expansion's release) Blizzard has proven it can still craft an MMO experience as well as--if not better--than anyone else." [read the full review] -- Don Saas Quadrilateral Cowboy -- 9/10
"Quadrilateral Cowboy succeeds in astonishing ways: It makes you feel like an incredibly accomplished computer hacker and agent of espionage. It creates an eccentric, thorough world that feels good to exist in and creates characters you can empathise with, despite the lack of a clear plot thread. Quadrilateral Cowboy presents you with a spectrum of moments, and each moment makes you feel great." [read the full review] -- Edmond Tran, AU Editor / Senior Video Producer Total War: Warhammer -- 9/10
"When you're in the middle of a siege and you're coordinating an assault with a friend, Total War: Warhammer approaches perfection. You'll be tested on all fronts and asked to manage complex battles with broad, nuanced outcomes. Every system and piece feeds into others, and your choices make all the difference. It's a triumph of real-time strategy design, and the best the Total War series has ever been." [read the full review] -- Daniel Starkey Offworld Trading Company -- 9/10
"It's a bit chilling to think that in Offworld you're playing out the same obsessive pursuit of capitalism that led to the fall of its finctional Earth--an event hinted at in tutorial dialogue--yet it's so recklessly entertaining and biting with its satire that I couldn't help but get lost. When combined with truly deep and intricate strategic options, Offworld is a revelation. It's almost unparalleled in the genre. Each and every game is thrilling. Every moment is a challenge. And the brutality of the free market ensures that you can never rest on your laurels, less you be quashed by the invisible hand." [read the full review] -- Daniel Starkey Devil Daggers -- 8/10
"Most of the time, Devil Daggers finds elegance in its simplicity. By stripping the pomp of many modern shooters, it reveals the complexity beneath, molding the fundamentals into something exhilarating, something always worth one more try." [read the full review] -- Mike Mahardy, Video Producer Homeworld: Deserts of Kharak -- 9/10
"Homeworld was always about loneliness. It was always about clarity and focus. Kharak isn't new in that regard, but it is special. It shows us that when you get things right--and excel--that formula isn't easy to exhaust. Kharak does its part to add to that, though. Its use of voice acting and efficient visuals is a brilliant addition that's far from superficial. It helps narrow the scope of what you need to manage, so that it can load you up with as much as your brain can handle. It's a fast, daunting experience that's tough to shake, making Kharak as intoxicating as Homeworld has ever been." [read the full review] -- Daniel Starkey That Dragon, Cancer -- 9/10
"It's virtually impossible to not bring one's own biases into That Dragon, Cancer, because death and disease are universal. Just as it's impossible to quantify whether the exploration of those two heavy topics is worth the time and considerable emotional energy, it's impossible to truly quantify the immeasurable value of being able to not just forever present the best version of a person to the world, but being able to earn his presence in every way his parents did." [read the full review] -- Justin Clark The Beginner's Guide -- 8/10
"The Beginner's Guide is an absorbing journey into the thoughts and processes involved during the creation of a video game. It succeeds in helping you understand and sympathize with game developers as artists and people. It equips you with important tools to perceive and think about both video games and other mediums in intelligent ways. It's a game that lives up to its namesake--it's the beginner's guide to the meaning of video games." [read the full review] -- Edmond Tran, AU Editor / Senior Video Producer Her Story -- 8/10
"We have an intimate level of knowledge about this woman in the wake of her own personal tragedy, and the strength of Her Story as a narrative experience is that even as the right clips put the truth in sharp relief, your ability to uncover it is both satisfying and horrifying. This feat of intelligence and insight sticks with you long after the credits roll." [read the full review] -- Justin Clark Interloper -- 8/10
"Interloper distills the core elements of every good RTS and adds a little extra to put it over the top. No matter if you love or loathe traditional real-time strategy, the deep tactics and puzzle solving crammed into a nicely condensed package here come highly recommended." [read the full review] -- Brett Todd The Stanley Parable -- 9/10
"The Stanley Parable is both a richly stimulating commentary on the nature of choice in games (and in other systems, too, like our workplaces and our families) and a game that offers some of the most enjoyable, surprising, and rewarding choices I've ever been confronted with in a game. Going the wrong way has never felt so right." [read the full review] -- Carolyn Petit Arma 3 -- 8/10
"ARMA III is a game with few modern counterparts. The influence of Operation Flashpoint isn't felt in many current games, even the modern OF, leaving the ARMA series to lead a charge accompanied by Red Orchestra, Iron Front, and too few others. With that uniqueness comes a dedicated community willing to overlook the flaws because they crave a kind of tension and large-scale teamwork unavailable anywhere else. You should consider joining that crowd. ARMA III is a beast. It occasionally flails and moans, but once you learn how to balance yourself upon it, it gives you a marvelous, turbulent, and memorable ride." [read the full review] -- Kevin VanOrd Dota 2 -- 9/10
"The original Dota was an unexpectedly powerful blend of clashing genres and disparate elements that ended up taking over the world, and Valve's successor retains the original rules and characters while adding in a cheery free-to-play model and slick production values. The experience of playing Dota changes day by day--some evenings will be exhilarating, while others will kick your morale to the curb--but there are few games as worthy of your time investment as this. Those who choose to commit to Dota 2 will find many happy hours within this immaculate update." [read the full review] -- Martin Gaston Antichamber -- 8.5/10
"There are moments in Antichamber that remain with you long after you've uncovered your last clue and solved your last puzzle. What has been created within its barren walls is supremely intelligent and wildly inventive, and Antichamber doesn't give up its ideals for the sake of accessibility. The few spells of frustration are fleeting and never compromise Antichamber's powerful achievements in design and style. 'Every journey is a series of choices,' you're told at the beginning of your adventure. You should choose to begin yours in Antichamber: it really is quite unlike anything else." [read the full review] -- Mark Walton
By Kallie Plagge on May 30, 2018 06:46 am Best of the Best
It's been over four years since the launch of Xbox One, which means over four years of games! As such, it can be hard to decide what to play. From exclusives to the top multi-platform games to indies, there's a lot to choose from--and even though people joke that the Xbox One has no games, that's just not true! We've picked out the best Xbox One games so far. This includes many of the games that received an 8 or higher on GameSpot, and we've prioritized games that were nominated for our Best Xbox One Game list in the years those games released. It also includes Assassin's Creed: Origins, which was one of GameSpot's top Xbox One games of 2017 due to its performance on the Xbox One X. While there are plenty of new games, we haven't included the hundreds of backwards compatible games on Xbox One, which includes many original Xbox and Xbox 360 favorites. Xbox also has a subscription service called which lets you download and play a selection of over 100 games that varies slightly from month to month. For more Xbox One games, see our roundups of the best cheap games on Xbox One, and make sure to check out our gallery of the Xbox One exclusive games confirmed for 2018 as well as the biggest Xbox One games of 2018 for everything coming to the console. Monster Hunter: World -- 8/10
"Ever since the title was first announced last year, it was clear that Capcom was gunning for something grander than Monster Hunter Generations. It has succeeded, and this is likely the biggest and best that the franchise has ever been. It's not just the comparative depth of the narrative; it also boasts almost seamless integration between combat systems that were previously incomprehensible for amateurs. The Monster Hunter formula has definitely honed its claws, and all the above factors play their part in making Monster Hunter World a meaningful evolution for the series at large." [read the full review] -- Ginny Woo Celeste -- 9/10
"It's a testament to convincing writing and ingenious design that after playing Celeste I felt like I'd been on the same journey as Madeline. Her struggle is one made easy to empathize with, her low points painful to watch, and her high notes exhilarating to experience. Her tale is delicately told and beautifully illustrated, confidently coalescing with the satisfying, empowering game it lies within. Not bad for a game about climbing a mountain." [read the full review] -- Oscar Dayus, Staff Writer What Remains of Edith Finch -- 9/10
"Developer Giant Sparrow managed to strike the delicate balance between joy and sorrow in 2012's The Unfinished Swan, but What Remains of Edith Finch transcends even the latent sadness of that game, finding the beauty--even sometimes the fun--in what's always fundamentally a tragedy. It's not often that a game's plot slips past the bitterness of grief to finally get to the acceptance, but that's the triumph in What Remains of Edith Finch. Ultimately, if the game has any resemblance of a moral, it's that the bravest, most beautiful thing every one of us does is choose to keep going, despite knowing what's coming." [read the full review] -- Justin Clark Wolfenstein II: The New Colossus -- 9/10
"The New Colossus never lets you forget who and why you're fighting. Nazi brutality is on full display, from the blown-out, irradiated remains of Manhattan to each of the resistance members, who all carry mental scars if not physical ones. You're never given a chance between cutscenes, missions, and even downtime on the U-boat to lose sight of the Reich's cruelty. Wolfenstein's tense gameplay elevates this further by giving you the power to truly resist--and come out of each battle ready for another fight." [read the full review] -- Kallie Plagge, Associate Editor Sonic Mania -- 9/10
"Sonic Mania methodically uses its sentimental appeal to great effect, but in the process, it heals the wounds inflicted by its most disappointing predecessors and surpasses the series' best with its smart and interpretive design. An excellent 2D platformer, Sonic Mania goes beyond expectations, managing to be not only a proper evolution of the series' iconic formula, but the best Sonic game ever made." [read the full review] -- Matt Espineli, Associate Editor Cuphead -- 8/10
"Everything you've heard about Cuphead is true. It is a difficult side-scrolling shooter with relentless boss battles that demand rapid-fire actions and reactions. Think for too long, and you won't stand a chance against the game's toughest enemies. Battles may only last three minutes at most, but they feel far longer when you know that you can only absorb three hits before you have to start from scratch. When you are navigating your way around bullets, smaller enemies, and pitfalls, while simultaneously trying to damage your primary target, toppling Cuphead's imposing bosses is both a monumental and rewarding task." [read the full review] -- Peter Brown, Reviews Editor Assassin's Creed Origins -- 7/10
"Assassin's Creed has undergone many changes in its long and storied history, and Origins feels like the first step in the start of a new journey. It has its fair share of problems, but the vision for its future is one worth pursuing." [read the full review] -- Alessandro Fillari, Editor Stardew Valley -- 9/10
"On the surface, Stardew Valley is a game about farming, but there are more adventures awaiting curious players beyond cultivating a rich and bountiful garden. From mining and fishing to making friends and falling in love, Stardew Valley's Pelican Town is stuffed with rewarding opportunities. As modern day woes give way to pressing matters on the farm and within your newfound community, Stardew Valley's meditative activities often lead to personal reflection in the real world. It's a game that tugs at your curiosity as often as it does your heart." [read the full review] -- Mary Kish Resident Evil 7: Biohazard -- 8/10
"By the end of the campaign, I was ready for the game to be over, but that's okay. RE7 ends just as it starts to outstay its welcome, and after the fact, I felt like I'd survived a truly harrowing journey. The boss fights may be slightly inconsistent and certain sections might drag after a while, but RE7 is still a remarkable success. It has a clear vision and executes it with impressive patience and precision. By returning to horror, Resident Evil has once again become something special." [read the full review] -- Scott Butterworth Night in the Woods -- 9/10
"Both intensely personal and widely relatable, Night in the Woods doesn't just tell a story--it gracefully captures complex, often unpleasant feelings and experiences. From the quiet melancholy of doing nothing on a rainy day to the emotional vacuum of severe depression, I felt deeply, sometimes too deeply, while wandering through the cartoon-animal version of a small Midwestern town. Its witty writing and character development keep its crushing existential themes grounded, making Night in the Woods one of the most evocative games I've played in a long time." [read the full review] -- Kallie Plagge, Associate Editor Overwatch -- 9/10
"Overwatch is an exercise in refined chaos. There are multitudes of layers hiding beneath the hectic surface, and they emerge, one after another, the more you play. This is a shooter that knows how to surprise, one that unfolds at a frantic pace, one that takes a handful of great ideas, and combines them into something spectacular." [read the full review] -- Mike Mahardy, Video Producer Battlefield 1 -- 9/10
"EA DICE splendidly interprets the early 20th century as a world in technological transition while humanizing the war's participants through well crafted, albeit fictional, narrative vignettes. Combined with an enthralling multiplayer component, the overall result is the studio's best work since Battlefield: Bad Company 2." [read the full review] -- Miguel Concepcion Titanfall 2 -- 9/10
"Titanfall 2 demonstrates a vitality that its predecessor couldn't. Whereas the first Titanfall kept up its breakneck pace throughout the entirety of every match, Titanfall 2 understands that sometimes, dialing things back for a few moments can make the long run much more enjoyable. In many ways, Titanfall 2 feels like the game Respawn should have made in 2013. It's a fantastic sequel. It's a fluid shooter. It's a spectacular game." [read the full review] -- Mike Mahardy, Video Producer Dishonored 2 -- 8/10
"Any time I'm given a choice between stealth and action, I go stealth. I love the hold-your-breath tension of hoping a guard didn't spot you and the hard-earned triumph of executing a perfectly timed plan. Dishonored 2 delivers that sneaky satisfaction, arming you with stealth essentials like hiding bodies, peering through keyholes, and silent takedowns. But it's also an incredible engine for gleeful chaos, one so engrossing and amusing that I kind of accidentally beat the entire campaign raining hilarious, elaborate death on my enemies." [read the full review] -- Scott Butterworth Forza Horizon 3 -- 9/10
"With Forza Horizon 3, Turn 10 and Playground Games affirm the series' status as the driving game for everyone. The new emphasis on off-road options isn't at the expense of traditional races, thanks to the sheer volume of activities. All the while, Playground Games' calculated kitchen-sink design philosophy and rich reward system persistently tempt you to explore beyond your comfort zone, whether it's gifting your first Ariel Nomad buggy or reminding you that stunt races can impress thousands of fans. Enhancing your own brand might feel like a strange motivation to hit the road, but pulling off sick e-drifts on a mile-long series of curves makes the PR work worthwhile." [read the full review] -- Miguel Concepcion Inside -- 8/10
"This is a beautiful, haunting, and memorable game, a worthy follow-up to Limbo. Its puzzles, although rarely difficult, are engaging complements to the story. The real achievement of this game, though, is the way that it crafts its narrative: detailed environments convey the bizarre world that you travel through; introspective moments are filled with minimalist sound design and just the barest touches of music; and the things you must do to complete your journey force you to confront the realities of humanity, freedom, and existence." [read the full review] -- Alex Newhouse Dark Souls III -- 8/10
"Dark Souls III is a game of valleys and peaks, down through dungeons and up over castle walls. It's a plummet into places we shouldn't be--an escape from places we don't belong. But of course, we fight our way through the darkness, and find our way out. There are a few stumbles along the way, but in the end, Dark Souls III is well worth the riveting climb." [read the full review] -- Mike Mahardy, Video Producer The Witcher 3: Wild Hunt -- 10/10
"Where the Witcher 2 sputtered to a halt, The Witcher 3 is always in a crescendo, crafting battle scenarios that constantly one-up the last, until you reach the explosive finale and recover in the glow of the game's quiet denouement. But while the grand clashes are captivating, it is the moments between conflicts, when you drink with the local clans and bask in a trobairitz's song, that are truly inspiring." [read the full review] -- Kevin VanOrd Halo 5: Guardians -- 8/10
"Halo 5: Guardians is fueled by new ideas and propelled by some of the boldest changes to this storied franchise yet. Some of these changes fail, but others succeed, and although Halo 5 falters at times, it whisks us through black holes and across war torn tropical islands at a rapid pace. We can only surrender to its velocity." [read the full review] -- Mike Mahardy, Video Producer Rise of the Tomb Raider -- 9/10
"Rise of the Tomb Raider's first shot pans over the vast, foreboding landscape we'll soon come to know. In many ways, it functions as a promise on the part of Crystal Dynamics: there are big things ahead of us. And at the end of Lara's journey, after we've seen her through this adventure, and experienced everything the world has to offer, it's clear that promise was kept." [read the full review] -- Mike Mahardy, Video Producer Ori and the Blind Forest -- 9/10
"It consistently surprises you with new tricks: gravitational divergences, new ways to move through its spaces, and carefully designed levels that require you to think quickly and respond. It is not as snappy as, say, a typical Mario platformer, seeking instead a broader gameplay arc stretching across a single, interconnected world. It's a superb and thematically consistent approach that allows Ori and the Blind Forest to build joy on a bed of heartache, adding a new layer of mechanical complexity with each ray of hope." [read the full review] -- Kevin VanOrd Metal Gear Solid V: The Phantom Pain -- 10/10
"There has never been a game in the series with such depth to its gameplay, or so much volume in content. The best elements from the past games are here, and the new open-world gameplay adds more to love on top. When it comes to storytelling, there has never been a Metal Gear game that's so consistent in tone, daring in subject matter, and so captivating in presentation. The Phantom Pain may be a contender for one of the best action games ever made, but is undoubtedly the best Metal Gear game there is." [read the full review] -- Peter Brown, Reviews Editor Fallout 4 -- 9/10
"Fallout 4 is an engrossing game that lures you in with mystery and the promise of adventure. Its wretched wasteland can be captivating, and you never know what odd person or settlement lies around the next bend. Fallout 4 uses its dark world as a canvas for exciting combat and gripping stories, and when you dig deeper into its post-nuclear-apocalypse version of Boston--defending yourself from violent scavengers and using your wits to climb social ladders--you become attached to the new you, and ultimately invested in the fate of your new world." [read the full review] -- Peter Brown, Reviews Editor Middle-earth: Shadow of Mordor -- 8/10
"This is a great game in its own right, narratively disjointed but mechanically sound, made up of excellent parts pieced together in excellent ways. I already knew what future lay in store for Middle-earth as I played Shadow of Mordor; I'm hoping that my own future might one day bring another Lord of the Rings adventure as stirring as this one." [read the full review] -- Kevin VanOrd Dragon Age: Inquisition -- 9/10
"Inquisition's characters and world recall the grand gestures of the original Dragon Age, even though the game as a whole is so structurally different to its predecessors. It offers the thrill of discovery and the passion of camaraderie. It features a glee club called The Sing-Quisition, and a dwarf with writer's block. It establishes connections with its world in big ways and small, with the sight of a titanous temple and the smirk of an Orlesian commander in love. Dragon Age: Inquisition is a wonderful game and a lengthy pilgrimage to a magical world with vital thematic ties to one we already know." [read the full review] -- Kevin VanOrd Tomb Raider: Definitive Edition -- 8/10
"Lara herself is so well crafted that I grew attached to her exploits and was sad to say goodbye when the credits rolled. And the exquisite visual design is so breathtaking that I continually found myself staring at the scenery instead of pushing onward. Tomb Raider is a great reinvention of this enduring franchise that made me eager to see where Lara goes in her future." [read the full review] -- Tom McShea Forza Motorsport 5 -- 9/10
"All of this combined makes Forza Motorsport 5 an outstanding improvement to an already excellent racing franchise. It's far more than just a great racing sim, or a gorgeous showcase for the types of feats the Xbox One hardware is capable of. This is a game built on the romantic thrill of motorsport in all its forms, and that love for its subject matter is all but impossible to resist." [read the full review] -- Shaun McInnis Assassin's Creed IV: Black Flag -- 9/10
"There's an incredible scope to what you can do in Black Flag, with a level of harmony between its component parts that encourages you to try it all, and a story that keeps you invested throughout the whole thing. If there was ever any question that Assassin's Creed needed something ambitious to get the series back on track, Black Flag is that game and then some." [read the full review] -- Shaun McInnis
By Matt Espineli on May 30, 2018 06:42 am Against All Odds
Not all games receive positive fanfare upon their announcement or in the lead up to release. Heavy skepticism can follow a game for one reason or another. Sometimes it occurs due to a game being a drastic shift from past entries of a long-established franchise. Other times it's a prolonged development cycle that colors our expectations, typically resulting in cynicism or apathy. While there are games that ultimately fall in line with our worst expectations, there are plenty that manage to defy the odds. Everyone loves a good underdog success story, so we've compiled 15 of the most amazing games that defied widely held skepticisms and turned out to be great after all. What are some of your favorite games that defied expectations? Let us know in the comments below. Otherwise, be sure to keep up on our upcoming E3 2018 coverage. With all the successes you read about here, be sure to keep an open mind to whatever this year's big show might have in store. You can get up to speed on the big press conferences through our E3 2018 schedule. DMC: Devil May Cry
When Ninja Theory's Devil May Cry reboot DmC: Devil May Cry was first revealed in 2010, people were understandably skeptical. It drastically redesigned the look of the frontman Dante, ditching the brash demon hunter's silver hair and red-leather in favor of a modern look and angsty demeanor. The change in art direction was instantly polarizing, resulting in a devout group of hardcore fans boycotting the game before it even released. Others worried the combat system wouldn't hold up to the high standard of quality set by past entries; Ninja Theory perceived lack of experience being the main culprit. While an early demo helped reassure some fans, expectations nevertheless remained low for others. However, when DmC eventually released in January 2013, the game was welcomed with positive critical reception and solid sales. At the time GameSpot gave the game an 8/10, and said: "DmC pulls off that unlikely reboot trick of feeling fresh and inviting while still holding onto what made the original series so appealing and so special." Despite its quality, some fans still rallied against DmC, going as far as petitioning to President Obama to remove the game from store shelves. However, the game continued to receive praise well after its initial release, and it's often cited now as one of the best entries in the franchise. DmC even received further acclaim with its subsequent remaster edition on PS4 and Xbox One. It just goes to show that looks can be deceiving. Mario + Rabbids: Kingdom Battle
When Mario + Rabbids: Kingdom Battle was first leaked, nobody thought it was going to be an exceptional game--much less a good game. When Nintendo fans saw an arm cannon-touting Mario accompanied by Ubisoft's polarizing Rabbids, they lamented the possibility. It seemed like another disastrous mini-game collection waiting to happen; people wished it wasn't true. Flash forward to E3 2017 and everything changed. When Shigeru Miyamoto took to the stage during Ubisoft's E3 press conference brandishing an arm cannon, it seemed like everyone's worst fears were about to come true. And then the game was shown: Rather than the mini-game collection that most people expected it be, Mario + Rabbids was in fact a turn-based tactical strategy experience. It was a shocking surprise that nobody saw coming. Initial first impressions towards Mario + Rabbids: Kingdom Rush were strong, and a positive reception followed into its release. GameSpot called it an "implausibly engrossing formula that is positively challenging and endlessly charming." Mario + Rabbids is an undeniably compelling game, and one of the most shocking and surprising entries in this list. Metal Gear Rising: Revengeance
When Metal Gear Rising: Revengeance debuted at the Spike Video Game Awards in 2011, it was a bit of a shock. Formerly titled Metal Gear Solid: Rising, the spin-off looked far more over-the-top than the initial version shown at E3 2009, which featured a tone and style reminiscent to mainline Metal Gear games. This was because the game was now being developed by Platinum Games, a studio most known for its work on fast-paced character action games. It turned out that the team at Kojima Productions weren't able to design a game completely based around the initially proposed "cutting" mechanic, so Platinum Games stepped in to pick up the pieces. While the studio was well-regarded for its games, there was skepticism from hardcore MGS fans over whether or not the studio could meet the series' standard of quality in both gameplay and narrative. Some fans felt its style sharply contrasted existing games in the series. Despite these reservations, Rising managed to live up to the series's legacy in all the right ways. Its stylish violence and hard rock soundtrack somehow seemed right at home in the occasionally ludicrous Metal Gear universe, proving that there was more to the franchise than Snakes and espionage. While Rising still has its detractors, it remains a substantial game well worth playing. Until Dawn
It's all to easy for horror movies to unintentionally step into the realm of cheesy. Whether it's poor acting, rough special effects, or sloppy editing, there's so much that could potentially sap a scene. The same can be said of horror games, so the odds were stacked against Until Dawn from the start. Making matters worse, the game was originally announced as a first-person PS3 game with Move controls. No one really cared when it blew past its release date, and when it was re-announced as a third-person PS4 game, most people shrugged. Such a turbulent development cycle almost always spells bad news for a finished game. And then Until Dawn launched--and it was fantastic. The setting was creepy, the characters were interesting, and the narrative twists kept on coming. It was like watching a really good horror movie, but with the outcome under your control. Not bad for a game that seemed doomed from the beginning. Doom (2016)
The Doom franchise had been largely dormant for the better part of a decade when id Software and Bethesda revealed what their plans were for the newest entry, simply titled Doom. With Doom 4 having been in development hell for years, our first good look at the new game showed what appeared to be a gorgeous technical demonstration--but one that suggested the game might be nothing but a gratuitous gorefest. While it's certainly no less violent than we were led to believe, Doom offers a shockingly enjoyable campaign. Multiplayer feels like an afterthought, but that is really of no concern because the single-player side proved to be one of the best first-person shooter experiences in years. Doom embraces some classic elements of shooters while integrating more modern concepts, like a progression system that allows you to upgrade weapons and your Praetor suit. Better yet, Doom offered what felt like a modernized version of classic FPS gameplay. Hiding behind cover for your shield to regenerate or relying on AI companions isn't what Doom is about; it instead focuses heavily on its shooting and movement. In a refreshing take, it forces you to stay on the move at all times in combat, making use of the environment and risking close-range melee kills (which restore health and ammo) to stay alive. The game is at its best when played at a high difficulty, where the combination of deadly enemies and the fantastic, intense soundtrack create a sense of urgency that can make Doom feel almost like a hybrid of arcade-style shooters and horror games. Despite the early concerns, Doom turned out to be a special game after all. Batman: Arkham Asylum
Coming off of a console generation that was littered with cheap, cash-in superhero games, many of us weren't expecting much from Rocksteady's Batman game. Sure it looked pretty and hearing Kevin Conroy reprise his role as Bruce Wayne was a huge plus, but aside from the fantastic Sunsoft-made games, the caped crusader didn't have the best track record when it came to video games. Boy, we couldn't have been more wrong. Borrowing design philosophies from Metroid, Arkham Asylum gave us a dark, detailed setting to explore, with certain pathways closed off until you acquired the proper gear to access them. The developers clearly understood Batman's long and rich history, and it could be seen around every corner, as well as in the gadgets and abilities you gained along the way. However, the best part of Arkham Asylum was that you truly felt like Batman. You would stalk criminals from the shadows, leap off tall buildings, disarm enemies with your batarang, and you were even able flex your muscles as a detective. Arkham Asylum wasn't just one of the best games from the last generation, but one of the best games ever made. Watch Dogs 2
Watch Dogs was a bit of a disappointment for those expecting it to be a revolutionary next-gen game. Its hacking premise captivated us, but in execution, it was fairly limited. The visually striking appearance of protagonist Aiden Pearce fascinated us. Beneath the vigilante's gruff exterior were interesting motivations, but he ultimately failed to be memorable. That's not to say that Watch Dogs was an awful game for these reasons; rather, it simply failed to live up to the promise of its initial reveal, managing to only be a decent open-world game and not the masterpiece that many had envisioned it in the lead up to its release. Flash forward to its sequel. Announced shortly before E3 2016, Watch Dogs 2 spurred trepidation in those burned by its predecessor. But not all people were so incredulous; after all, the original did have its share of fans. However, it was difficult to ignore the air of skepticism surrounding Watch Dogs 2 pre-release. Certain aspects of it seemed promising: hacking would be expanded, its protagonist's narrative background covered themes not seen in most action games, and its setting of San Francisco and Silicon valley was a perfect fit for the series. And Watch Dogs 2 overcame the odds. Instead of trying to make good on the high expectations that plagued the original's pre-release, the game focused on developing its own sense of style, while expanding upon the mechanics of its predecessor. GameSpot said the game "is a step up from the first game's dreary rendition of Chicago, and even though Watch Dogs 2 can't go toe-to-toe with genre heavyweights, it's hard to walk away from its fun-loving attitude and exuberant cast." The game didn't reach the sales of the original, but it managed to firmly establish Watch Dogs as a promising and worthwhile franchise. The Legend of Zelda: The Wind Waker
After the critically acclaimed Ocarina of Time and Majora's Mask, Zelda fans were eager to see what the next game in the franchise would be. But when Nintendo inevitable showcased the next entry for GameCube, titled The Legend of Zelda: The Wind Waker, fan response was deeply mixed. The vibrant cel-shaded visual style was a far cry from the more realistic style depicted in Ocarina of Time and the tech demo teased at the Space World 2000 event. Many had grown to accustomed to the visual precedent set by Ocarina of Time, so to not be able to see it displayed in a next-generation Zelda game disappointed many of series' most ardent fans. Unfortunately, this widespread skepticism followed Wind Waker to its release, affecting its sales. Despite receiving glowing critical reception, it sold much less than previous Zelda games. The poor sales can likely be attributed to anxiety among fans that Nintendo was losing its edge by focusing on games for children, as opposed to the more mature-rated games developed by its competitors. However, Wind Waker has since garnered acclaim among fans, often cited as not only one of the best Zeldas, but one of the best Nintendo games of all time. Time often heals the deepest of wounds, and Wind Waker is no exception. Hitman
For fans of the Hitman franchise, little faith was left after Hitman: Absolution. A series known for exercising your creativity with a limited toolset in cleverly designed levels resorted to a simpler stealth-action template when Absolution hit in 2012. Hitman: Blood Money, which came out in 2006 had been hailed is the best example of what a Hitman game should be, until we got the full picture of 2016's entry. It's a bit tricky to talk about 2016's Hitman game due to its episodic rollout. Even after the first episode, some fans remained suspicious, but once we had the chance to play through the second episode, Sapienza, we started to unpack the game's full potential. Each level was a huge playground where permutations of in-mission events unraveled and prompted players to adapt to emergent conditions to assassinate the necessary targets. The additions of challenges, escalation missions, elusive targets, and seasonal events uplifted the already great foundation. Replayability was at the heart of Hitman's lasting appeal and IO Interactive fostered that by continually supporting the game and giving you new reasons to jump back into missions you already finished. Metroid Prime
When a beloved franchise makes a dramatic shift from its original style, it's natural for it to be met with skepticism and worry. This appeared to be the case leading up to the release of Metroid Prime for the Gamecube back in 2002. We had become so attached to the side-scrolling exploration that the change to a first-person adventure-shooter hybrid seemed to be a decision made to chase trends, rather than to benefit Metroid as we knew it. However, developer Retro Studios, in collaboration with Nintendo, captured the essence Metroid by creating a 3D world full of wondrous secrets, intense boss fights, and foreboding atmosphere. Metroid Prime retained the core conceit of the franchise by gating sections of the game behind the requirement of certain powers and upgrades. But what Prime really nailed down was the environmental puzzles and uniquely challenging enemies that filled each region. Chozo lore was scattered across Tallon IV, the planet Prime takes place on, which gave a rich sense of world-building without being too in-your-face about it, and the light ambient electronica soundtrack set the tone for wandering a hostile planet alone. In 2018, the control scheme of Metroid Prime is the probably the only aspect that hasn't aged well. A remaster of the Prime trilogy came out for the Wii and implemented the motion controls from Corruption which are much more fluid, but still aren't ideal today. Regardless, Metroid Prime represents an evolution of one of Nintendo's biggest franchises that stayed true to its retro roots while taking a step forward into the modern era. Final Fantasy XV
Final Fantasy XV had a lot going against it well before release: major delays--the game was originally slated to release on PlayStation 3 back in 2006; changing directors--Tetsuya Nomura was swapped out for Hajime Tabata after several years of development; and, most alarmingly, the game started out as an offshoot title to Final Fantasy XIII's world. Originally titled Final Fantasy Versus XIII, the rebranding to a mainline Final Fantasy titled involved significant reworking of the plot, characters, and the game's mythos to take on its new identity. Yet FFXV's eventual release was an open-world triumph. GameSpot's Peter Brown praised the "impressive open-world that's equally beautiful and haunting." And the PC version of the game specifically made a stunning game look even better. While FFXV seemed like a game destined for either vaporware status or just flat out cancellation, the game continues to get new content and expansions even in 2018. And with the continual updates and content additions, FFXV is not just a game that surpassed our expectations, it's a better experience today than when it originally launched. The Last Guardian
Having the well-known creator leave their parent company halfway through a project is generally not a great sign. So it seemed when, after five years of development on The Last Guardian, director Fumito Ueda left Sony and founded his own company. However, Ueda stayed on as a creative consultant for the game, leaving the technical aspects of The Last Guardian's development to Sony. Some delays are due to a team taking more time with a project and adding necessary refinements, and while those postponements often lead to immediate disappointment, they're generally considered an overall positive. But when a project's delays stretch for years and is punctuated with drama behind-the-scenes, the game that comes out is all too frequently a disappointment (see high-profile flops like Duke Nukem Forever and Daikatana). Add in The Last Guardian's shift from PlayStation 3 development to PlayStation 4, and it seemed unlikely that the game would even be released much less be any good. But Ueda's vision ultimately shone through the fog of negativity, providing players with a gorgeous, mysterious world to explore and a heartfelt narrative between the young, helpless protagonist and a cat-like, winged beast. The Last Guardian went on to earn a 9/10 score in our review with Peter Brown writing, "Your affection for Trico and sympathy for both characters blossom nonetheless, culminating in an enrapturing series of revelations that cements your attachment to their personalities." Wolfenstein: The New Order
Before Wolfenstein: The New Order, it seemed like the World-War II-set shooter series had a difficult time trying to justify itself. With its predecessor Wolfenstein (2009) receiving mixed reviews and lackluster sales, enthusiasm for a follow-up was a low. Because of this, developer Machine Games (made up of ex-Starbreeze devs) wanted to switch things up by offering a more story-driven shooter set in an alternate-1960s under the rule of The Third Reich. In the reveal trailer for The New Order, an older Blazkowicz wielding two shotguns faces off against a squad of nazi-robots--complete with Jimmy Hendrix's cover of "All Along The Watchtower" blaring in the background to set the tone. Now an alternate-history narrative, there was a general worry that Wolfenstein would be moving to a setting that films and other games have ventured out to countless times. Moveover, Machine Games' focus on having a more relatable and nuanced Blazkowicz in the midst of his Nazi-killing rampage seemed almost counter to the series' pulpy action and set-piece moments--like facing-off against a gun-toting mecha-Hitler. But as it turned out, The New Order had a certain level of self-awareness when it came to managing its action and its story's tone. In keeping with tradition, the reboot was still an immensely satisfying run-and-gun shooter focusing on taking out Nazis in gruesome fashion. But underneath all that was a surprisingly earnest narrative about B.J. Blazkowicz and his reflections of a life in wartime--and what it said about his own mental well-being. Along with a set of memorable side-characters, The New Order features plenty of moments that channel Tarrantino-esque flair and moments of action--most of which were played to the tune of German covers of famous Rock-n-Roll songs. And all this happened while still showing an incredible amount of humanity and thoughtfulness to B.J. Machine Games' reboot turned out to be a pleasant surprise that showed the potential of what a new setting could offer, and how an old-school shooter can still feel fresh when given the right chance. Sonic Mania
For years the Sonic series chased the legacy of its early games, often delivering experiences that failed to capture the spirit that made the 16-bit originals classics. Whether it was by getting wrapped up in story or putting too much emphasis on speed instead of level design, the newer games felt lost. However, this all changed with Sonic Mania, a sequel designed to be a throwback to Sonic's first few games, created by people who knew exactly what that ought to look like. Designed and developed by members of the Sonic fan-hack community, Sonic Mania exudes passion and reverence in its recreation of nostalgic visuals, sounds, and levels. But the game isn't content with senselessly regurgitating the past; rather, it expands upon the familiar with new ideas of its own and delivers plenty of inventive concepts that diversify and build upon the series' fast-paced level design. Sonic Mania is smart and interpretive in its approach, leveraging the strengths of its design and visuals to craft not only the best Sonic game ever made, but an amazing platforming experience overall. Sonic Mania turned out to be a huge success, managing to sell over one million copies across all platforms. Its success has even paved way for an enhanced version of the game featuring additional characters and modes, which is slated for release this July. Sleeping Dogs
United Front Games' Sleeping Dogs experienced a prolonged and difficult development, which began in early 2008. The title was pitched as an open-world game incorporating dark tones with elements of comedy, similar to an HBO crime drama. However, publisher Activision felt it could be made part of its True Crime franchise. As a result, the game was revealed as True Crime: Hong Kong in November 2009, but due to issues in development, it was delayed. The extended development negatively impacted the project. Stiff competition from contemporary open-world franchises, like Grand Theft Auto and Red Dead Redemption, reduced hopes of the game's success based on the investment Activision was already putting into it. This inevitably lead to the game's cancellation in 2011 and massive layoffs at United Front Games. Despite its cancellation, the project didn't meet its end. Rather, publisher Square Enix stepped in to purchase the rights to the game, allowing the project to finally reach people's hands. Renamed Sleeping Dogs, the game released in 2012 to positive reviews. GameSpot's Carolyn Petit gave the game an 8/10 and praised its melee combat, varied mission design, and alluring atmosphere. While Sleeping Dogs' sales didn't meet Square Enix's expectations, it remains a fantastic open-world action-adventure in its own right that defied the odds and survived what seemed an inevitable cancellation.
By Matt Espineli on May 30, 2018 06:40 am The Best Around
It feels just like yesterday, but PS4 launched over four years ago, and a ton of games have come out in that time. As such, it can be tough to sort through all of them and decide what to play. Luckily, we at GameSpot have played tons of PS4 over the years and have more than a few recommendations to start you off with--whether you're a new PS4 owner or have had the console and are just looking for something you might've missed. In this feature, we've collected the best PS4 games so far. This includes many of the games that have received an 8 or higher on GameSpot, and we've prioritized games that were nominated for our end-of-year Best PS4 Game lists. Check out our choices for the best games released on the PS4. And with the console's library continuing to expand, make sure to check back often as we update this feature over the coming weeks and months. For more PS4 games on a budget, see our roundups of the best cheap games on PS4, and make sure to check out our gallery of the PS4 exclusive games confirmed for 2018 as well as the biggest PS4 games of 2018 for everything coming to the console. Yakuza 6: The Song of Life -- 8/10
"Yakuza 6 reins in its scope, but doubles down on what has made the series great. It's a unique and fascinating representation of the modern Japanese experience, worth playing even if you're a newcomer. The narrative is dramatic and sincere, and the game's endearing characters--coming from all walks of life--are interesting studies. The world is dense and rewarding to exist in, the dynamic combat system stays exciting even after you've kicked the crap out of five thousand enemies, and perhaps most importantly, Yakuza 6: The Song Of Life serves as a fulfilling conclusion to the turbulent, decade-long saga of its beloved icon, Kazuma Kiryu." [read the full review] -- Edmond Tran, Senior Editor and Video Producer God Of War -- 9/10
"In many ways God of War is what the series has always been. It's a spectacular action game with epic set pieces, big-budget production values, and hard-hitting combat that grows more feverish and impressive as you progress. What may surprise you is how mature its storytelling has become. Like Kratos, God of War recalls the past while acknowledging the need to improve. Everything new it does is for the better, and everything it holds onto benefits as a result. Kratos is no longer a predictable brute. God of War is no longer an old-fashioned action series. With this reboot, it confidently walks a new path that will hopefully lead to more exciting adventures to come." [read the full review] -- Peter Brown, Reviews Editor Bloodborne -- 9/10
"The finest treasures are found within the city of Yharnam and the forests, lakes, and purgatories beyond it. Only Bloodborne would be so bold as to bury an entire factional player-versus-player mechanic within an optional region, which is in turn buried within a series of oblique steps you might miss if you aren't exploring every nook and cranny, or ignore the game's enigmatic hints. I finished Bloodborne in less time than I did Dark Souls II, yet I treasure it more in spite of its few missteps. In death there is life, and in blood, there is redemption. More hyperbole, yes, but for a game this theatrical, only hyperbole will do." [read the full review] -- Kevin VanOrd
Monster Hunter: World -- 8/10
"Ever since the title was first announced last year, it was clear that Capcom was gunning for something grander than Monster Hunter Generations. It has succeeded, and this is likely the biggest and best that the franchise has ever been. It's not just the comparative depth of the narrative; it also boasts almost seamless integration between combat systems that were previously incomprehensible for amateurs. The Monster Hunter formula has definitely honed its claws, and all the above factors play their part in making Monster Hunter World a meaningful evolution for the series at large." [read the full review] -- Ginny Woo Celeste -- 9/10
"It's a testament to convincing writing and ingenious design that after playing Celeste I felt like I'd been on the same journey as Madeline. Her struggle is one made easy to empathize with, her low points painful to watch, and her high notes exhilarating to experience. Her tale is delicately told and beautifully illustrated, confidently coalescing with the satisfying, empowering game it lies within. Not bad for a game about climbing a mountain." [read the full review] -- Oscar Dayus, Staff Writer What Remains of Edith Finch -- 9/10
"Developer Giant Sparrow managed to strike the delicate balance between joy and sorrow in 2012's The Unfinished Swan, but What Remains of Edith Finch transcends even the latent sadness of that game, finding the beauty--even sometimes the fun--in what's always fundamentally a tragedy. It's not often that a game's plot slips past the bitterness of grief to finally get to the acceptance, but that's the triumph in What Remains of Edith Finch. Ultimately, if the game has any resemblance of a moral, it's that the bravest, most beautiful thing every one of us does is choose to keep going, despite knowing what's coming." [read the full review] -- Justin Clark Wolfenstein II: The New Colossus -- 9/10
"The New Colossus never lets you forget who and why you're fighting. Nazi brutality is on full display, from the blown-out, irradiated remains of Manhattan to each of the resistance members, who all carry mental scars if not physical ones. You're never given a chance between cutscenes, missions, and even downtime on the U-boat to lose sight of the Reich's cruelty. Wolfenstein's tense gameplay elevates this further by giving you the power to truly resist--and come out of each battle ready for another fight." [read the full review] -- Kallie Plagge, Associate Editor Sonic Mania -- 9/10
"Sonic Mania methodically uses its sentimental appeal to great effect, but in the process, it heals the wounds inflicted by its most disappointing predecessors and surpasses the series' best with its smart and interpretive design. An excellent 2D platformer, Sonic Mania goes beyond expectations, managing to be not only a proper evolution of the series' iconic formula, but the best Sonic game ever made." [read the full review] -- Matt Espineli, Associate Editor Stardew Valley -- 9/10
"On the surface, Stardew Valley is a game about farming, but there are more adventures awaiting curious players beyond cultivating a rich and bountiful garden. From mining and fishing to making friends and falling in love, Stardew Valley's Pelican Town is stuffed with rewarding opportunities. As modern day woes give way to pressing matters on the farm and within your newfound community, Stardew Valley's meditative activities often lead to personal reflection in the real world. It's a game that tugs at your curiosity as often as it does your heart." [read the full review] -- Mary Kish Resident Evil 7: Biohazard -- 8/10
"By the end of the campaign, I was ready for the game to be over, but that's okay. RE7 ends just as it starts to outstay its welcome, and after the fact, I felt like I'd survived a truly harrowing journey. The boss fights may be slightly inconsistent and certain sections might drag after a while, but RE7 is still a remarkable success. It has a clear vision and executes it with impressive patience and precision. By returning to horror, Resident Evil has once again become something special." [read the full review] -- Scott Butterworth Night in the Woods -- 9/10
"Both intensely personal and widely relatable, Night in the Woods doesn't just tell a story--it gracefully captures complex, often unpleasant feelings and experiences. From the quiet melancholy of doing nothing on a rainy day to the emotional vacuum of severe depression, I felt deeply, sometimes too deeply, while wandering through the cartoon-animal version of a small Midwestern town. Its witty writing and character development keep its crushing existential themes grounded, making Night in the Woods one of the most evocative games I've played in a long time." [read the full review] -- Kallie Plagge, Associate Editor Overwatch -- 9/10
"Overwatch is an exercise in refined chaos. There are multitudes of layers hiding beneath the hectic surface, and they emerge, one after another, the more you play. This is a shooter that knows how to surprise, one that unfolds at a frantic pace, one that takes a handful of great ideas, and combines them into something spectacular." [read the full review] -- Mike Mahardy, Video Producer Titanfall 2 -- 9/10
"Titanfall 2 demonstrates a vitality that its predecessor couldn't. Whereas the first Titanfall kept up its breakneck pace throughout the entirety of every match, Titanfall 2 understands that sometimes, dialing things back for a few moments can make the long run much more enjoyable. In many ways, Titanfall 2 feels like the game Respawn should have made in 2013. It's a fantastic sequel. It's a fluid shooter. It's a spectacular game." [read the full review] -- Mike Mahardy, Video Producer Dishonored 2 -- 8/10
"Any time I'm given a choice between stealth and action, I go stealth. I love the hold-your-breath tension of hoping a guard didn't spot you and the hard-earned triumph of executing a perfectly timed plan. Dishonored 2 delivers that sneaky satisfaction, arming you with stealth essentials like hiding bodies, peering through keyholes, and silent takedowns. But it's also an incredible engine for gleeful chaos, one so engrossing and amusing that I kind of accidentally beat the entire campaign raining hilarious, elaborate death on my enemies." [read the full review] -- Scott Butterworth Dark Souls III -- 8/10
"Dark Souls III is a game of valleys and peaks, down through dungeons and up over castle walls. It's a plummet into places we shouldn't be--an escape from places we don't belong. But of course, we fight our way through the darkness, and find our way out. There are a few stumbles along the way, but in the end, Dark Souls III is well worth the riveting climb." [read the full review] -- Mike Mahardy, Video Producer The Witcher 3: Wild Hunt -- 10/10
"Where the Witcher 2 sputtered to a halt, The Witcher 3 is always in a crescendo, crafting battle scenarios that constantly one-up the last, until you reach the explosive finale and recover in the glow of the game's quiet denouement. But while the grand clashes are captivating, it is the moments between conflicts, when you drink with the local clans and bask in a trobairitz's song, that are truly inspiring." [read the full review] -- Kevin VanOrd Rise of the Tomb Raider -- 9/10
"Rise of the Tomb Raider's first shot pans over the vast, foreboding landscape we'll soon come to know. In many ways, it functions as a promise on the part of Crystal Dynamics: there are big things ahead of us. And at the end of Lara's journey, after we've seen her through this adventure, and experienced everything the world has to offer, it's clear that promise was kept." [read the full review] -- Mike Mahardy, Video Producer Metal Gear Solid V: The Phantom Pain -- 10/10
"There has never been a game in the series with such depth to its gameplay, or so much volume in content. The best elements from the past games are here, and the new open-world gameplay adds more to love on top. When it comes to storytelling, there has never been a Metal Gear game that's so consistent in tone, daring in subject matter, and so captivating in presentation. The Phantom Pain may be a contender for one of the best action games ever made, but is undoubtedly the best Metal Gear game there is." [read the full review] -- Peter Brown, Reviews Editor Fallout 4 -- 9/10
"Fallout 4 is an engrossing game that lures you in with mystery and the promise of adventure. Its wretched wasteland can be captivating, and you never know what odd person or settlement lies around the next bend. Fallout 4 uses its dark world as a canvas for exciting combat and gripping stories, and when you dig deeper into its post-nuclear-apocalypse version of Boston--defending yourself from violent scavengers and using your wits to climb social ladders--you become attached to the new you, and ultimately invested in the fate of your new world." [read the full review] -- Peter Brown, Reviews Editor Middle-earth: Shadow of Mordor -- 8/10
"This is a great game in its own right, narratively disjointed but mechanically sound, made up of excellent parts pieced together in excellent ways. I already knew what future lay in store for Middle-earth as I played Shadow of Mordor; I'm hoping that my own future might one day bring another Lord of the Rings adventure as stirring as this one." [read the full review] -- Kevin VanOrd Dragon Age: Inquisition -- 9/10
"Inquisition's characters and world recall the grand gestures of the original Dragon Age, even though the game as a whole is so structurally different to its predecessors. It offers the thrill of discovery and the passion of camaraderie. It features a glee club called The Sing-Quisition, and a dwarf with writer's block. It establishes connections with its world in big ways and small, with the sight of a titanous temple and the smirk of an Orlesian commander in love. Dragon Age: Inquisition is a wonderful game and a lengthy pilgrimage to a magical world with vital thematic ties to one we already know." [read the full review] -- Kevin VanOrd NBA 2K17 -- 9/10
"Despite its few drawbacks, NBA 2K17's excitement for basketball is contagious, and it's hard not to get wrapped up in it. Apart from the lacking 2KU mode and stiff recreations of commentators, the rest of the game looks great and plays even better. After finally devoting a significant amount of time to one of these games, I now see why it's such a well-regarded series, and it makes me wish that every sport got the same treatment that basketball does in NBA 2K17." -- Mat Paget Assassin's Creed IV: Black Flag -- 9/10
"There's an incredible scope to what you can do in Black Flag, with a level of harmony between its component parts that encourages you to try it all, and a story that keeps you invested throughout the whole thing. If there was ever any question that Assassin's Creed needed something ambitious to get the series back on track, Black Flag is that game and then some." [read the full review] -- Shaun McInnis Uncharted 4: A Thief's End -- 10/10
"Uncharted 4's gameplay pushes the narrative forward, the narrative feeds off its gameplay, and every detail coalesces to create something bigger. Uncharted 4 bounces between set pieces and personal moments with such grace, with such skill and poise and affection for its characters, that you don't mind when the guns stop firing, and the smoke clears, and Nathan gets a moment to breathe." [read the full review] -- Mike Mahardy, Video Producer Until Dawn -- 8/10
"I didn't expect to have so much fun with Until Dawn, and the depth with which my choices mattered and affected the final outcome encouraged repeat playthroughs. The visuals can be wonky at times, but in the end Until Dawn succeeds in being a thoughtful use of familiar mechanics, a great achievement in player-driven narrative, and a horror game you shouldn't miss." [read the full review] -- Alexa Ray Corriea The Last Guardian -- 9/10
"It isn't clear whether or not The Last Guardian means to be frustrating at times--if it's a concerted effort to test your patience for a lovable-yet-stubborn creature. Your affection for Trico and sympathy for both characters blossom nonetheless, culminating in an enrapturing series of revelations that cements your attachment to their personalities. Trico is the undeniable star of the show, exhibiting believable physicality and emotional range, but the boy is a valuable lesson in how to be patient and resilient when faced with unforeseen challenges. When the book closes on their story, it's hard not to open it up again and begin anew. The trials you overcome endear you to both characters, but the emotions Trico elicits make you want to give it another chance--to be the patient, effective partner it truly deserves." [read the full review] -- Peter Brown, Reviews Editor Rocket League -- 9/10
"The joy of Rocket League rests on the countless plans that are conceived and discarded every other second in any given match. Trying to predict where and how the ball will bounce next is a game within the game. Despite the use of cars, Rocket League emulates the emotional surges typical of The Beautiful Game, such as the rush of an unexpected fast break or a well-timed header into a goal. With Rocket League, the promising concept of combining two wonderful things--cars and soccer--is equally magnificent in execution. You can't say the same thing about, say, combining cake and fruit to make fruitcake, as the comedian Jim Gaffigan observed." [read the full review] -- Miguel Concepcion Hellblade: Senua's Sacrifice -- 8/10
"Hellblade's most notable achievement is the handling of an incredibly sensitive subject matter within an engaging and well-crafted action/adventure game. At its heart, the story is about Senua's struggle to come to terms with her illness. In the process, she learns to find the strength within herself to endure, and to make peace with her past. And in a profound and physical way, we go through those same struggles with her, and come away with a better understanding of a piece of something that many people in the world struggle with." [read the full review] -- Alessandro Fillari, Editor MLB The Show 18 -- 9/10
"Sony's flagship baseball franchise has never been better. With its best-in-class controls and visuals, and impeccable attention to detail for the small stuff, MLB The Show 18 is worth catching for any baseball fan." [read the full review] Horizon: Zero Dawn -- 9/10
"This is the first departure from the Killzone series for developer Guerrilla Games, and though you might think the team took a risk by stepping out of its FPS comfort zone to create a third-person open-world action game, you'd never know it was their first rodeo. For every minor imperfection, there's an element of greatness that recharges your desire to keep fighting and exploring Zero Dawn's beautiful and perilous world. Guerrilla Games has delivered one of the best open-world games of this generation, and redefined its team's reputation in the process." [read the full review] -- Peter Brown, Reviews Editor Nier: Automata -- 9/10
"Thanks to Platinum Games' knack for riveting and gratifying combat, Automata is Yoko Taro's most exciting game to date. The combat mechanics click after hurdling a low learning curve, and the end result is a skillful dance where balletic dodges complement wushu-inspired aggression. Moreover, this multi-ending trip is generously peppered with surprises and revelations, as well as easter eggs that call back to the first game and the Drakengard series from which Nier spun off. It's a meaty, often exhilarating trek that showcases Platinum Games' and Yoko Taro's unique blend of genius." [read the full review] -- Miguel Concepcion Persona 5 -- 9/10
"Within Persona 5 is a complex set of interconnected gameplay mechanics, and in almost every aspect Atlus has executed on its vision exceptionally, barring the pacing issues towards the end. At every turn, it presents something to marvel at, whether it's the fluid combat, vibrant world, or the many memorable characters. It's a game I could talk about for hours; I haven't mentioned the ability to connect to the Thieves Guild, which lets you see how other players spent their day or ask them for help answering questions at school. Or the thumping acid-jazz-infused soundtrack that I've not been able to get out of my head. Or even just the joy of seeing how it stylishly transitions between menus. But that encapsulates why Persona 5 is a game that shouldn't be missed. It's stuffed to bursting point with gameplay ideas and presentation flourishes--there's an overwhelming level of artistry in every part of Persona 5, making it a truly standout entry in the series. It's a refined, effortlessly stylish RPG that will be talked about for years to come." [read the full review] -- Lucy James, Video Producer Madden NFL 18 -- 9/10
"Overall, Madden 18 marks an unusually large shakeup in a series that, due to its annualized releases, rarely features much more than small, iterative changes. The Frostbite engine allows the game to reach new levels of realism in its visuals, and EA has put a lot of effort into constantly evolving the game to keep it in line with real-world events. But it is the Longshot story mode that defines Madden 18. Some of Longshot is unnecessary spectacle, but its lasting value comes from the humanity that it brings to the game. The moments of vulnerability and sincerity between Devin Wade and Colt Cruise during the story are worthy of celebration and give the overall game a weight that Madden hasn't had before. And if that's not enough to entice you, it's also simply a terrific football game." [read the full review] -- Alex Newhouse Far Cry 5 -- 9/10
"Despite some brief irritations and missed opportunities with its narrative, spending time in the world of Hope County remains absolutely delightful. Far Cry 5 boasts a wonderfully harmonious flow to its adventure, with its smart changes to exploration, discovery, and progression distinctly bolstering the enjoyment of creatively engaging and experimenting with its spectacular open world." [read the full review] -- Edmond Tran, Senior Producer/Editor Transistor -- 8/10
"Transistor is always a good-looking game, but in these instances, it demonstrates a rare knack for combining its visuals and music to powerfully convey both narrative information and tone, driving the story forward with Red's own unwavering resolve. So in the end, yes, Transistor is a fun action role-playing game with a neat combat system, but beautiful moments like these make it more than that. They make it a game with a soul." [read the full review] -- Carolyn Petit Yakuza 0 -- 8/10
"Unless you have a strong aversion to violence, sex, or middling graphics, you owe it to yourself to give Zero a chance. Its story will surprise you, its inhabitants will make you laugh at every turn, and its ambitious scope will redefine how you think about open-world games. It's a fascinating adventure no matter how you approach it, and it's proof positive that a game can be wildly inconsistent yet remain a great experience." [read the full review] Inside -- 8/10
"This is a beautiful, haunting, and memorable game, a worthy follow-up to Limbo. Its puzzles, although rarely difficult, are engaging complements to the story. The real achievement of this game, though, is the way that it crafts its narrative: detailed environments convey the bizarre world that you travel through; introspective moments are filled with minimalist sound design and just the barest touches of music; and the things you must do to complete your journey force you to confront the realities of humanity, freedom, and existence." [read the full review] -- Alex Newhouse
By Matt Espineli on May 30, 2018 06:39 am The Best Switch Games So Far
After the Wii U, the release of the Nintendo Switch marked the beginning of an new generation for Nintendo. The universally praised The Legend of Zelda: Breath of the Wild launched alongside it, giving the Switch all it needed to quickly rise to the top of console sales charts and dramatically increase Nintendo's revenue. In the year since its launch, there has been no shortage of fantastic games coming to the hybrid console, from huge first-party games like Mario and Kirby to indie darlings like Owlboy and Celeste. The library only seems to be expanding and improving with every consecutive release. In this feature, we're taking a look back at the best Switch games so far. This includes games that have received a score of 8 or higher on GameSpot since the console's release, as well as reviews for new games and updates to reviews of older games that were ported to Switch. Check out our choices for the best games released on the Switch. And with the console's library continuing to expand, make sure to check back often as we update this feature over the coming weeks and months. For an analysis of Nintendo Switch's first year, be sure to read our retrospective feature discussing the console's various successes and failures. In addition, you can also check out our features detailingall the Wii U games we ported to Switch, 13 things we want to see from the console. Hyrule Warriors: Definitive Edition -- 8/10
"Those returning to the fray will likely be a little disappointed as there just isn't enough new content to rouse fresh excitement. For newcomers, though, Hyrule warriors is a delightful, bizarre outing that opens up the Zelda series, taking us places we've been before, just with thousands of monsters and awesome, screen-clearing magical attacks." [Read the full review] -- Daniel Starkey Battle Chasers: Nightwar -- 8/10
"Beyond the challenge of combat, Battle Chasers is sustained through the strength of its story, a rollicking tale that takes our heroes literally to hell and back. It's bolstered by some sharp dialogue, gorgeous artwork, and an ensemble that plays extremely well off of each other. Lots of work has gone into Nightwar since its first release, and the balancing improvements make it an easy game to recommend on all platforms." [Read the full review] -- Justin Clark Donkey Kong: Tropical Freeze -- 9/10
"Tropical Freeze isn't a heavy-hitter from Nintendo in the same way Breath of the Wild or Super Mario Odyssey are, but it's a fantastic platformer that's bursting with creativity and expertly designed challenges. It's tuned just right--always tough but rarely frustrating--to ensure that even the most common moments feel great. If you missed out when the game first debuted back in 2014, give it a shot today. It easily stands the test of time." [Read the full review] -- Peter Brown, Reviews Editor Bayonetta 2 -- 10/10
"But it's a challenge you'll want to experience again as soon as you put down the controller. Bayonetta 2's combat is so expertly constructed, and its presentation so joyously insane, that you'd have to try so very hard to get bored of it all. In a year filled with the promise of ever more elaborate experiences on all the shiny new hardware, that Bayonetta 2--a homage to classic game design and escapism--should be the most fun I've had playing a game all year is unexpected. But maybe it shouldn't have been. After all, its predecessor still stands as one of the finest games of its genre. To have surpassed that with Bayonetta 2, and to have created a game that will be remembered as an absolute classic, is nothing short of astonishing." [Read the review] -- Mark Walton Celeste -- 9/10
"It's a testament to convincing writing and ingenious design that after playing Celeste I felt like I'd been on the same journey as Madeline. Her struggle is one made easy to empathize with, her low points painful to watch, and her high notes exhilarating to experience. Her tale is delicately told and beautifully illustrated, confidently coalescing with the satisfying, empowering game it lies within. Not bad for a game about climbing a mountain." [Read the full review] -- Oscar Dayus, Staff Writer Dragon Quest Builders -- 8/10
"The excellence of Dragon Quest Builders illustrates the versatility of this 30-year-old franchise as much as it speaks to the engrossing appeal of Minecraft-inspired creation. The story-advancing draw of quests goes hand-in-hand with the depth of a crafting system that cleverly uses monster drops as some of the game's building tools. Whether you want to focus on completing assignments or build with no specific purpose, the game is feature-rich enough to suck up untold hours, even if this happens to be your first Dragon Quest experience." [Read the review] -- Miguel Concepcion, Editor The Elder Scrolls V: Skyrim -- 8/10
"The original version of Skyrim is still an immense, engrossing RPG, and the quality, number, and variety of its quests makes it as easy to become lost in its world as ever. With the addition of Zelda-themed gear that's actually useful--and the fact that you can play anywhere--the Switch version of Skyrim is a great excuse to revisit a much-loved RPG." [Read the full review] -- Kallie Plagge, Associate Editor Golf Story -- 8/10
"It can take a little while for the narrative to ramp up in Golf Story and for you to feel like you've really cultivated the skills of a champion, but based on the sheer scope of what the game delivers, there's likely something for everyone to enjoy whether their shtick is mini-golfing or terrorising delinquents with frisbees. It has successfully captured the trappings of yesteryear's RPGs, and the witticisms and idiosyncrasies of the characters you encounter are a great palate cleanser between rounds. Switch has had a swathe of indies hit its eShop recently, but if you're looking for something that'll give you satisfaction in terms of an interesting story and a rewarding mechanic, then Golf Story is certainly par for the course." [Read the full review] -- Ginny Woo Gorogoa -- 8/10
"Few games take the concept of altering reality to as artistic a level as Gorogoa. This labor of love made chiefly by one developer is a gorgeous and intriguing puzzle game that works because of its stunning art and intelligent puzzle design. Far from a traditional game, Gorogoa is a slow and methodical trip into the surreal." [Read the full review] -- Jason D'Aprile Kirby Star Allies -- 8/10
"Star Allies is yet another Kirby game, but it's up there with some of the best. It's an artistic showcase, and a great opportunity for co-op platforming. The one real complaint you can levy at it is that it gates off its more challenging aspects, but the fact that they are present to begin with will please anyone who's grown weary of the series' painless platforming." [Read the full review] -- Peter Brown, Reviews Editor The Legend of Zelda: Breath of the Wild -- 10/10
"No matter how gorgeous its environments are, how clever its enemies are, and how tricky its puzzles get, the fact that Breath of the Wild continues to surprise you with newfound rules and possibilities after dozens of hours is by far its most valuable quality. It's a game that allows you to feel gradually more and more empowered yet simultaneously manages to retain a sense of challenge and mystery--which, together, creates a steady, consistent feeling of gratification throughout the entire experience. Breath of the Wild is a defining moment for The Legend of Zelda series, and the most impressive game Nintendo has ever created." [Read the full review] -- Peter Brown, Reviews Editor Mario + Rabbids: Kingdom Battle -- 9/10
"Mario + Rabbids: Kingdom Battle exudes off-beat optimism that never dissolves. It's a consistent delight, no matter how challenging the road becomes, because Kingdom Battle's unique turn-based tactics system is in every way a pleasure to engage with. Coupled with the annoyingly infectious allure of Rabbids, and the always delightful, colorful world of the Mushroom Kingdom, Mario + Rabbids: Kingdom Battle is an implausibly engrossing formula that is positively challenging and endlessly charming." [Read the full review] -- Edmond Tran, Editor Mario Kart 8 Deluxe -- 9/10
"For Mario Kart fans, Mario Kart 8 Deluxe might look like more of the same with small Double Dash-inspired tweaks. But thanks to a series of updates both big and almost unseen, it's the version of Mario Kart to get. If you don't own a Wii U or skipped out on Mario Kart 8 the first time around--or even if you've played it before--Mario Kart 8 Deluxe is worth your time. It plays beautifully on Switch in both handheld and docked mode, and its core racing is as exciting as ever. And, most notably, it completely revamps the original's lackluster Battle Mode, rounding out an already great racing game." [Read the full review] -- Kallie Plagge, Associate Editor Mr. Shifty -- 8/10
"Mr. Shifty isn't a huge game in terms of length, but the three- to four-hour campaign is ample. It's like a shot of adrenalin, offering an exciting, intense experience, and it's easy to forgive the game's performance flaws when it so consistently makes you feel like a badass." [Read the full review] -- James O'Connor NBA 2K18 -- 8/10
"NBA 2K18 is a hardcore sports simulation. If you want to get good, you have to put in the work. Fortunately, there are plenty of ways to improve your skills no matter how you want to play. And the fact that there's so much to do is a bonus, because on the court, NBA 2K18 is also an amazingly well-crafted experience." [Read the full review] -- Seth Macy Night in the Woods -- 9/10
"From beginning to end to epilogue, Night in the Woods is ultimately open to individual interpretation. How you relate to it depends on your own experiences and choices, including Mae's dialogue and who you decide to spend time with. Though its charming and angsty story works well on its own merits, it's special because of how it prioritizes conveying emotion over telling a straight narrative." [Read the review] -- Kallie Plagge, Associate Editor Owlboy -- 9/10
"Owlboy is consistently charming and surprising, and when its final act doubles down on every front, it's bittersweet to see it end. As you relish the outcome of the final battle and watch the closing cutscene, you can't help but reflect on the beginning of your adventure and how far the world and its inhabitants have come. You'll never be able to play Owlboy for the first time again, but the memories of its magic moments stick with you. This is more than a treat for fans of old-school games; Owlboy is a heartfelt experience that will touch anyone with an affinity for great art and storytelling." [Read the review] -- Peter Brown, Senior Reviews Editor Pac-Man: Championship Edition 2 Plus -- 8/10
"Pac-Man: Championship Edition 2 creates an exciting dynamic where ghosts are still dangerous, but the overall game is more forgiving than the original--and it's more entertaining as a result. Arcade ports tend to be games we play in short bursts--mostly for the nostalgia factor. Pac-Man: Championship Edition 2 certainly relies on that nostalgia to a point, but it handles the classic game in a way that plays with expectations to surprise you. It's the same game enhanced in the right directions to be make an old concept fun, innovative, and challenging all over again." [Read the review] -- Jason D'Aprile Puyo Puyo Tetris -- 8/10
"Overflowing with colorful personality, Puyo Puyo Tetris revels in its weirdness. It provides solid versions of both puzzle games and merges the two in bizarre, frantic ways that adds a fresh dash of style to these long-running series. With an array of game variations spanning single-player, along with on- and offline multiplayer, it's an incredibly meaty package that should satisfy gamers for a long time to come." [Read the full review] -- Jason D'Aprile Rive -- 8/10
"Rive is demanding, but it pushes the kind of near-thoughtless play that shoot-em-ups strive to achieve. When faced with an onslaught of enemies and environmental hazards, you'll have to think fast or die. Rive also doesn't run all that long, but what's here is excellent, top-notch action, and the game delivers some of the most memorable moments in a shoot-em-up in years." [Read the full review] -- Daniel Starkey Rocket League -- 9/10
"For people new to the game, they have a lot to look forward to regardless, as it's one of the most fascinating sports games in memory. Nevermind if you don't like soccer or couldn't care less about the growing esports community. Rocket League is a unique game that redefines the concept of what a sports game can be, and Psyonix continues to support it with new content on a regular basis. It's been around for a while, but now that it's on Switch, there's no better time to give it a shot." [Read the full review] -- Peter Brown, Reviews Editor Shovel Knight: Specter of Torment -- 8/10
"Specter of Torment is a finely-crafted 2D platformer that is satisfying in all respects. Simply controlling Specter Knight--flying through the air and slicing through enemies--is a joy in itself, and being able to push your ability to control these skills in overcoming the game's cleverly-designed and challenging levels is always an exhilarating feeling. Specter of Torment is a focussed, polished, and satisfyingly challenging game that's well worth experiencing whether or not you've had the pleasure of playing Shovel Knight." [Read the full review] -- Edmond Tran, Editor Sonic Mania -- 9/10
"Sonic Mania methodically uses its sentimental appeal to great effect, but in the process, it heals the wounds inflicted by its most disappointing predecessors and surpasses the series' best with its smart and interpretive design. An excellent 2D platformer, Sonic Mania goes beyond expectations, managing to be not only a proper evolution of the series' iconic formula, but the best Sonic game ever made." [Read the full review] -- Matt Espineli, Associate Editor Splatoon 2 -- 8/10
"At first glance, Splatoon 2 seems very similar to the first game. But all the small changes, and even the bigger ones in single player and League Battles, make for a fresh take on the already unique shooter. If you played a lot of the original, the sequel has enough to keep you coming back, and if you're new to the game, it's a fantastic place to jump in." [Read the full review] -- Kallie Plagge, Associate Editor Stardew Valley -- 9/10
"The sheer number of things to accomplish in Stardew Valley can keep you interested beyond the original three in-game years you need to reach the end of your story--you may just want to start over rather than continue on. You'll work quite hard to gather enough money for your first horse, so that you can quickly move to the mines to get a mineral to complete a bundle at the community center. It's all centered around whatever it is you want to accomplish that day. And that's truly what makes Stardew Valley such a lovely experience, it encourages you to go out and be the best you can be, in whichever task that brings you the most joy. Stardew Valley motivates naturally, with blissful optimism." [Read the full review] -- Mary Kish SteamWorld Dig 2 -- 9/10
"Every advancement Dig 2 makes to its story and mechanics strengthens your initiative to progress. There's an overwhelming sense of momentum that runs through the adventure; as if developer Image & Form sifted the original in a pan, removing its redundancies while expanding upon what made it so fun to persistently play. In your quest to acquire every upgrade and explore every nook and cranny, there's no shortage of hidden collectables to discover. And with post-game content that unlocks after you unearth every secret, the desire to keep digging intensifies. Dig 2 manages to not only be an exceptional successor, but a great adventure in its own right. Where the first game was a diamond in the rough, Dig 2 is a polished jewel." [Read the full review] -- Matt Espineli, Associate Editor Super Mario Odyssey -- 10/10
"Odyssey is sustained beyond its major milestones not only through colorful worlds and hidden challenges, but through the sheer joy of controlling Mario, who's never felt more responsive or dynamic in action. Even with everything new that's been introduced, Nintendo's forward-thinking platformer retains the series' classic handcrafted appeal, which is even more impressive when you realize how densely packed each kingdom is. Mario's latest outing is big, bold, and bursting with new ideas, and like Breath of the Wild, is another instance of Nintendo going above and beyond to redefine our expectations. It's a shining example of refined creativity, and another crown jewel for Switch that is without equal." [Read the full review] -- Peter Brown, Reviews Editor
By Matt Espineli on May 30, 2018 06:35 am Going Battle Royale
After the smash success of PlayerUnknown's Battlegrounds and Fortnite, battle royale games are quickly evolving, moving past the genre's humble beginnings as mods for large-scale survival games, like ARMA 2 and Minecraft, and into new territory. This year alone is packed with a slew of new battle royale games that aim to push the genre further by expanding its most well established tenets. To keep you informed of all the latest games in the genre, we've compiled 14 of the biggest battle royale games releasing in 2018. While there's plenty of battle royale games out there, we've decidedly narrowed it down to the ones most worth looking into this year. Many of the latest battle royale games are expanding upon it by throwing new mechanics into the mix. Some games add in spectator elements and dynamic environmental effects, while others are taking the experience to VR. It's exciting to see how some developers are pushing the genre to entirely new directions. There are also battle royale games this year are opting for a more traditional approach. Games like Europa and Mavericks: Proving Grounds are sticking to the last person standing approach but across different scales and with additional mechanics, like dynamic environmental effects and higher player counts. These games offer veteran players fascinating situations to test their skills. Even the biggest gaming franchises are incorporating battle royale into its repertoire. The upcoming Call of Duty: Black Ops 4 has a battle royale-like mode. We can only imagine what other popular franchises plan to introduce the mode at E3 2018. Regardless of what you prefer, it's safe to say that there is likely a new battle royale game for you. But which one are you looking forward to the most? Let us know in the comments below. And be sure to check back often as we update this feature with even more new battle royale games as they get announced. Call of Duty: Black Ops 4 | PS4, Xbox One, PC
The upcoming Call of Duty: Black Ops 4 is going to feature a battle royale mode. Dubbed Blackout, the new mode pits players against each other in a fight to be the last one standing. Where it differs from other battle royale games, however, is that it draws heavily on previous Black Ops titles. Developer Treyarch says it wanted to create a battle royale mode "the Black Ops way," and to that end, it has incorporated elements from the entire series into the mode. Release Date: October 12 Battlerite Royale | PC
Battlerite Royale is an upcoming mode for the team-based arena brawler where 20 players fight on a map 30 times larger than the game's standard arena mode map. You can play solo or as a pair, with 27 distinct heroes to choose from. The rules are standard fair as a battle royale game: drop in, gather supplies, kill people, and come out as the last person alive. Platforms: PC | Release Date: Summer 2018 (Standard Game is Available Now) Maelstorm
Maelstorm offers an interesting spin on the battle royale genre. Rather than take on the format of a first-person or third-person shooter, the game focuses on naval combat in a fantasy setting. You're pitted against 15 other players in a a battle to be the last "ship" standing. While you fight off other players and NPC ships, there are also sea monsters to worry about that'll attempt to sink you. And if the game's premise isn't enough to pull you in, it also offers progression and loot systems to keep you invested in and outside of battle. Release Date: Available Now via Steam Early Access Egress
Egress is an RPG battle royale game with a Soulsborne-like combat system. It's set in an alternate universe that combines visuals elements from Victorian-era architecture, Lovecraftian mythology, and Retrowave. Release Date: TBA 2018 H1Z1 | PC (PS4 and Xbox One Versions Coming Soon)
Formerly known as H1Z1: King of the Kill, H1Z1 is the battle royale version of the zombie-survival sandbox game, Just Survive. It pits 150 players against each other in a last-man-standing deathmatch; players can choose to play solo, with a partner, or in groups of five. In addition to the game's standard battle royale mode, H1Z1 features a mode called Auto Royale, where four players drive a car into battle, collecting power-ups in order to emerge the last team driving. Platforms: PC | Release Date: Available Now Proxima Royale
Proxima Royale is a sci-fi-themed battle royale where up to 60 players duke it out in a last "robot" standing conflict on an alien planet. The game is in early access, having had a few closed alphas over the past month or so. Release Date: TBA SOS | PC
SOS offers something unique: it requires a microphone, and your social skills and sense of showmanship will be put to the test. Each player has to present themselves in an interesting way to stand out and earn the favor of a live audience. Each game is broadcast live online via the social gaming platform Hero, with spectators voting on possible in-game events like supply drops or bombing runs. The main goal is to find one of four relics spread across the map, and then signal for extraction and make it onto a helicopter. This sounds simple on paper, but 15 other players are also striving to accomplish the same goal, and with only a few seats on the helicopter, you're going to need to be clever and ruthless if you want to survive. Release Date: Available Now via Steam Early Access Paladins: Battlegrounds | PC, PS4, Xbox One
Paladins: Battlegrounds is a 100-player battle royale standalone expansion of Paladins: Champions of the Realm. It takes on qualities similar to other battle royale games, but attempts to redefine them by introducing mechanics from hero shooters, with myriad playable characters, each with their own unique skills and abilities. Release Date: TBA 2018 The Darwin Project | PC, Xbox One
The Darwin Project is a third-person competitive multiplayer battle royale game with more of an emphasis on survival than its competitors. In order to win, you must endure extreme weather conditions, while tracking opponents and setting up traps in order to be the last one left alive. It's most noteworthy quality is that it incorporates reality TV show elements into its gameplay, like spectator interaction and a show director who controls varying aspects of the arena. Release Date: Available Now via Steam Early Access and Xbox One Game Preview program Mavericks: Proving Grounds | PC
Mavericks: Proving Grounds is an first-person battle royale game where up to 400 players do battle in a highly dynamic environment. For example, you can set fire to a map, tactically spreading it to others parts of the map to either damage other players or cut them off. In addition, the game promises more intelligent mission systems, social hubs, and a player-driven narrative that informs your experiences playing the game. Release Date: TBA 2018 (Beta opens Summer 2018) Islands of Nyne | PC
Islands of Nyne is a sci-fi-themed first-person battle royale game that's more skill-driven than its competitors. Based on how well you play, you'll earn special armor sets and weapon skins for your character. There's also a player betting system, which allows you to use in-game credits to place bets on individual players or teams during a match to win more equipment or skins. Release Date: TBA 2018 (Currently in Closed Alpha, which you can get into by pre-ordering the game) Dying Light: Bad Blood | PC, PS4, Xbox One
Dying Light: Bad Blood is a standalone battle royale-esque expansion of the critically acclaimed Dying Light. It seems an almost unexpected release, but apparently it was made by developer Techland due to numerous fan requests. In Bad Blood, six players are dropped into random locations around the map in a race to acquire enough samples from several powerful infected zombies. As you take down these special zombies, you'll collect samples and potentially level up your character--boosting their health, agility, and attack power. The first one to acquire all the samples and escape in the evac chopper wins. Release Date: TBA 2018 (a Global Playtest is schedule for sometime this year, which you can sign up for via the Dying Light website) Europa | PC
Europa is Chinese publisher Tencent's contribution to the battle royale genre. Unlike its competitors, the game will feature real-time weather, underwater exploration, environmental kills, and destructible cover. Whether Europa releases anywhere besides China remains to be seen. Release Date: TBA 2018 in China only Survival Games: Battle Royale | PC
Survival Games: Battle Royale retains the genre's tried and true premise, but provides some twists of its own. Maps are procedurally generated and you must keep track of your stats and hunger as you fight to be the last one standing. In addition, the game sports a map editor that allows you design your own custom battle royale arenas. Release Date: Available Now via Steam Early Access Stand Out: VR Battle Royale | PC (Oculus Rift, HTC Vive)
Playing a battle royale game in VR sounds like a huge challenge, but developer raptor lab is looking to make it happen with Standout: Battle Royale VR. In order to survive a match, you'll literally have to crouch down to avoid enemy and lean in and out of cover to get a clear line of sight on opponents; you can even reach out and snatch a magazine from a player's hands. Release Date: Available Now via Steam Early Access
By GameSpot Staff on May 30, 2018 06:33 am
Whether they're direct continuations that carry on the events of the previous game or unrelated follow-ups that share a general theme, gamers love--and love to hate--video game sequels. While you can argue that the emphasis on sequels seems to overshadow the creation of new, original IP, sometimes sequels produce unique experiences in their own right. Like the Legend of Zelda: Breath of the Wild--the characters and themes are the same, but the game was a refreshing take on the entire open-world genre. Sequels are a huge part of game development, but most creators shy away from revealing what they have in the works too early. With E3 2018 coming up, there are potentially some big-name sequels primed to be revealed. So in this feature, we've gathered together our wishlist of games that deserve sequels, or unannounced games that potentially could be announced at this year's E3. Some are a little more far-fetched than others; Grand Theft Auto VI, outside of Rockstar Games seeming like it always disappears off the face of the planet, is going to happen someday soon. Bethesda will likely make an Elder Scrolls 6, and there are already rumors circulating of a new Bioshock. But Bloodborne 2, Bully 3, and Portal 3? Those aren't necessarily guaranteed. This isn't a definitive list of every game that we want a sequel to, but it represents some of the titles the GameSpot editors feel most strongly about and would love to see appear at E3 2018. What unannounced games do you hope get a surprise announcement at this year's E3 or other gaming event? Let us know in the comments below! Otherwise, be sure to keep up on our upcoming E3 2018 coverage. You can get up to speed on the big press conferences through our E3 2018 schedule.
Animal Crossing | Switch
Nintendo hasn't said explicitly it's working on a Switch version of Animal Crossing, but one is almost definitely in the works. With Animal Crossing: Pocket Camp on mobile last year, the company only whetted the appetite of fans who want a full-fledged entry in the relaxing life sim. And although Pocket Camp is surprisingly robust for a mobile game, it's still missing many of the most important elements of the Animal Crossing franchise: a large list of collectible wildlife, the ability to write letters and notes to your townsfolk, and customization options for your villagers' catchphrases. Pocket Camp is Animal Crossing in spirit, but not quite in execution. But that mobile release does seem to portend that the next chapter on Animal Crossing, this time on Switch, is imminent. Nintendo has stated that the core purpose of its mobile games is less about making money and more about keeping people engaged with its core franchises. For Animal Crossing, all that's left is the follow-through. What new features a Switch release of the game could bring is anyone's guess, but we imagine a large roster of potential neighbors and a more active way to connect and interact with other Animal Crossing players online. | Justin Haywald BioShock 4 | PS4, Xbox One, PC
Where the original BioShock launched to praise from fans and critics alike, the third and most recent game in the series--BioShock Infinite--divided opinion somewhat when it came out in 2013. While some--including our own reviewer--loved it, others felt it turned the series too far towards shooter territory, and the story felt muddled. Time, then, for a new game in the series to unite everyone behind BioShock once again. One that can bring BioShock back to what everyone loved in the first place--its mystery, its atmosphere, its storytelling, and yes, its inventive powers--while also taking it to new frontiers. We've now done underwater and above the clouds; perhaps BioShock 4 could deliver another shock to our systems by taking us to space? | Oscar Dayus Bloodborne 2 | PS4
From Software's Bloodborne forces Souls players to step outside of their comfort zone; to stop peeking at horrors from behind a shield and instead charge headfirst into them. Its gameplay focuses on bluster and brutality, but feels like a delicate dance of sword swings, explosive gunshots, and timed dashes. However, what really elevates Bloodborne is Yarnham, the mysterious gothic city where disease-ridden inhabitants wander around squalid streets, mindlessly attacking all that approach. It's also a place where science clashes with faith, factions battle over ideologies, and the presence of an unseen cosmic evil pervades. Bloodborne was both critically and commercially successful and, most importantly, fans of it are desperate for more. From Software recently teased a new project that adopts the studio's distinct style, but the use of the phrase "shadows die twice" could be hinting at something entirely new. A new From Software game is exciting, but we can't help but hold on to hopes of returning to the Bloodborne universe. The sweet blood, it sings to us. | Tamoor Hussain Bully 2 | PS4, Xbox One, PC
Leading up to Bully (2006), Rockstar had been best known for hyper-violent games like Grand Theft Auto, Max Payne, and Manhunt. Then the developer adapted many of the core tenets that made those games great to craft an earnest, yet over-the-top tale of a troublemaker thrust into a private boarding school. Stereotypical cliques filled the student body at Bullworth Academy and painted a lively caricature of high school. It was your job as Jimmy Hopkins to navigate the dangerous waters of Bullworth and try not to get kicked out, all while trying to become the baddest, most respected fool on campus. Getting to class on time (presented as minigames), getting in fights, and causing all sorts of mischief makes up most of the game, but Bullworth and its surrounding town is also a believable place full of life. Not many games have topped the soundtrack's funky basslines and whimsical xylophone melodies either. Despite being twelve years old and one of Rockstar's best games, it never got a follow-up (although it was remastered). There have been rumblings throughout the years of a possible sequel; producer and lead writer Dan Houser said he had ideas for a Bully 2 back in 2013, and concept art believed to be tied to a sequel was shown last year. That's the extent of our hopes, though. Rockstar's portfolio has evolved since 2006: GTA continues to succeed, Red Dead emerged as a huge franchise, and LA Noire showed that action can take a back seat to story. With a resume like that, it's a lot of fun to imagine what Bully 2 could be.| Michael Higham Bushido Blade 3 | PS4, X1, PC, Switch
Bushido Blade was a 3D, one-on-one sword-fighting game for PlayStation that was uniquely unforgiving. With no health bars, landing a clean hit on your opponent meant a crippled limb, if not instant bloody death. Tension was the name of the game, where every standoff was a strenuous task of reading your opponent, playing mind games and exercising quick reflexes. It was also a game concerned with maintaining honorable disposition and respecting your opponent. Bowing formally before a match, fighting fair, and never stabbing your opponent in the back was encouraged, and enhanced the game's zen-like appeal. But, you could also do the exact opposite: throw dirt in someone's face, kick them when they're down, and run frantically through the game's large, open arenas to search for an environment that could put your opponent and their choice of weapon at a disadvantage--a bamboo thicket could restrict naginata slashing maneuvers, a deep river could mask the movements of your katana, for example. Although Bushido Blade got a sequel in 1998, there hasn't been a a game in the last 20 years that has successfully come close to matching its understated qualities and strict mechanics. Its nearest neighbour today would be Nidhogg, if Nidhogg could be slowed to a snail's pace. In a post-Dark Souls era where players celebrate pure, unforgiving game experiences, a true Bushido Blade sequel with online competitive multiplayer is just the thing Square Enix should think about bringing back. | Edmond Tran Diablo 4 | PS4, X1, PC
While Blizzard had a rough start with Diablo 3, they made great strides with improving the game in the years since its release. Once the expansion Reaper of Souls launched, Diablo 3 had earned its spot as one of the most impressive loot-focused action-RPG games on the market. Even now, regular updates are still ongoing, and with successful launches on PS4 and Xbox One, there's plenty of loot to go around for would-be adventurers traveling through Tristram and the underworld. Though Blizzard is still going strong with Diablo 3--along with Overwatch, World of Warcraft, and Hearthstone--the developers should look to the future of loot-oriented action-RPG games and get started with Diablo 4. The series scratches a certain itch that not many other games can, and Diablo 4 can take advantage of the second-wind the series has experienced in D3's post-launch life. | Alessandro Fillari
Elder Scrolls 6 | PS4, Xbox One, PC
There's no question that Elder Scrolls 6 is happening--Todd Howard has said as much a few times now. But between myriad ports of Skyrim and Elder Scrolls Online's recent Morrowind expansion, the questions are: "What kind of game will Elder Scrolls 6 be?" and, "Where will it be set?" The series has already explored several regions of Tamriel, but there are still places we haven't been: the Argonians' Black Marsh and the wooded region of Valenwood, just to name a few. But perhaps it's time to leave Tamriel behind and explore the rest of the world of Nirn. Yokuda is a continent destroyed by an unknown cataclysmic event. Could that be a chance to marry the gameplay of Elder Scrolls with the story trappings of Bethesda's other premiere RPG franchise, Fallout? Another possibility is the land of Akavir: a continent that rivals Tamriel in size, populated by four new races at war with each other. That covers the Elder Scrolls trope of multiple factions, and thanks to several mentions throughout the franchise, we already know that those four races--snow demons, snake people, monkeys, and tiger dragons--are important to the history of the world. Plus, it's easy to fit a fancy Roman numeral into the title, as Bethesda already did once with Obl(iv)ion. Elder Scrolls: Aka(vi)r, anyone? | Tony Wilson Elite Beat Agents 2 | Switch
There's no reason to think that a sequel to Elite Beat Agents is in the works, but with the newfound success of Nintendo Switch, the quirky rhythm game from developer iNiS is a cult classic that's due for a revival. EBA was actually a localization of the cheerleading game Osu! Tatakae! Ouendan (which got a Japanese sequel on DS), but while the two versions are the same gameplay-wise, the soundtracks and overall themes were changed drastically to make the series fit into a Western archetype. But either way, both versions were solid games that took advantage of the DS' touch screen to let you tap out rhythms in time to the music. Ports of the originals would be great for a new generation of gamers to experience, though it's likely the music licensing deals make that a difficult process. But a new version of the game that takes advantage of either the traditional controls or the unique joy-con capabilities of the Switch would be delightful--maybe a Just Dance-style game that tracks your hand movements as you go through the game's on-screen choreography? | Justin Haywald GTA 6 | PS4, Xbox One, PC
The last Grand Theft Auto game doesn't feel like it came out almost five years ago. Of course, that's partly due to the fact that its roll-out across Sony and Microsoft's consoles and then PC took three years. But it's also because the game is still consistently in the top 10 best-selling games of every month (here it is as number 10 for December and number 6 for the best-selling game of 2017). Although the GTA games are known for their multi-layered, single-player stories, GTAV's continued success is primarily driven by its multiplayer GTA Online mode. A sandbox set in GTAV's world, the game has captured such a large portion of Rockstar's resources that the long-ago promised single-player expansion has been dumped. But surprisingly, it's both not something that gamers seem to be clamoring for, and it hasn't affected the adoption of the game sales-wise. GTAV casts a long shadow, and it'll be interesting to see how its open-world model will affect the upcoming Red Dead Redemption 2. But it'll also be worth keeping an eye on how it affects the inevitable GTA VI. At some point, V's popularity will start to wane and we'll get another entry in the GTA world. But will this next game be a multiplayer-only experience that borrows both from elements that make GTA Online such a continuing success and other popular online games like Destiny 2? Or will GTAVI be a return to the single-player narrative with an even more robust online mode that just happens to exist alongside it? It's also worth noting that the gap between GTAIV and GTAV was only five years, so it's possible a new chapter in the rampant crime saga might be closer than you'd expect. | Justin Haywald Horizon: Zero Dawn 2 | PS4
Despite exclusively making shooters for its first decade-and-a-half of existence, Guerrilla Games tried something very different with Horizon: Zero Dawn, and it more than succeeded. Guerrilla's debut open-world effort was impressive on a number of fronts, including its Monster Hunter-style combat and gorgeous visuals. But as with the first entry in any series, it had a number of areas that stand to be improved. Although combat encounters could be intense and memorable, that was only really the case at range--melee combat was simplistic and boring. Navigating anything but flat surfaces could be a frustrating chore, particularly in comparison to Zelda: Breath of the Wild, which made climbing so effortless. The bulk of the narrative, while interesting, was told through exposition dumps where you'd stand around and simply listen to someone talk. Improvements to these areas, combined with Guerrilla continuing to amaze from a technical standpoint (which we got a taste of with Zero Dawn DLC The Frozen Wilds' improved snow effects), would make Horizon 2 something really special. | Chris Pereira
Metal Gear Solid 6 | PS4, Xbox One, PC
After Metal Gear creator Hideo Kojima left Konami in 2015, fans began to question the series' future and whether a new entry would be warranted. Months passed until publisher Konami finally revealed the next game in the long-running franchise: a survival-focused co-op spin-off with zombies, called Metal Gear Survive. As you'd expect, fan backlash was understandably negative, as it seemed diametrically opposed to the series' lineage. At the same time, it left questions as to whether or not Konami would ever develop a true successor or reboot. While a new mainline Metal Gear Solid game not directed by Kojima raises alarms for hardcore fans, it's difficult to rule out how awesome it would be if Konami managed to let an ambitious studio build upon the series' foundations or provide a completely new vision of what Metal Gear can be for its sixth entry. After all, a Metal Gear game doesn't necessarily need Kojima to be good or interesting. You need only look to franchise spin-offs like Metal Gear Rising and Metal Gear Solid (GBC), which each played incredibly well despite lacking Kojima's involvement. But imagine the possibilities of what Metal Gear Solid 6 could be: a game starring The Boss during WWII, that Grey Fox spin-off we always wanted, or maybe an entirely new game starring a fresh face mercenary/government agent in a far-future, post-MGS4 world? The Metal Gear series' universe is ripe with characters and concepts that could be used to create a fascinating new entry in the tenured franchise. Regardless of whatever shape or form it takes, we're hoping Konami takes full advantage of Metal Gear's rich history for whatever it has in mind for the series now that Metal Gear Survive is out. | Matt Espineli No One Lives Forever 3 | PS4, Xbox One, PC
Even before the saturation of first-person shooters in the mid-to-late 2000s, there were so many great single-player FPS games on PC. Medal of Honor: Allied Assault and the original Call of Duty were staples of the genre, but nothing had quite the charm of No One Lives Forever 2: A Spy in H.A.R.M.'s Way. For those not familiar, imagine the grandeur of James Bond and the absurdity of Austin Powers wrapped in an espionage tale with the highly capable operative Cate Archer at the helm. This was the foundation for a well-crafted shooter set in the Cold War era that took you across the world for hilariously ridiculous missions. Anyone who played it will never forget its incredibly adorable soundtrack, which so perfectly captured the campy spy theme. That was 2002, and 16 years later, little-to-no hope is out there for Cate Archer's return. NOLF 2 and its predecessor The Operative: No One Lives Forever are cult classics, but over time, the rights to the franchise went into a sort of limbo. Both games were developed by Monolith (known for the recent Middle-earth games), but were published by Fox Interactive. Fox was acquired by Vivendi, which merged with and separated from Activision. However, Monolith is now under Warner Bros. So, who the hell knows which company can even revive the series. Regardless, we're holding out hope that this series lives to die another day. | Michael Higham Portal 3 | PS4, Xbox One, PC, Switch
Why hasn't this happened already? Portal and Portal 2 are masterpieces, with the 2011 sequel successfully expanding on the first game's amazing puzzle game base with an intriguing story, improved script, and more diverse environments. A third game would surely be even better. It wouldn't even have to do much! It's been long enough that just more Portal would likely be satisfactory for a lot of people. But this is Valve we're talking about. As we all know, this company doesn't just make games for the sake of it. The developer even seems happy to almost troll its own fans by allowing other companies to use the Portal license in their own games: the past few years have seen Rocket League and Lego Dimensions recieve Portal-related content, and last year we even got a full game crossover with Bridge Constructor. And yet, still no proper sequel. We might be waiting a long time for Portal 3. If only those wormholes allowed us to travel through time... | Oscar Dayus
Silent Hills | PS4, Xbox One, PC
Despite game director Hideo Kojima's very public departure from Konami, the company is still seems adamant about supporting the auteur's Metal Gear series. Kojima was also tied to the next game in Konami's Silent Hill franchise, and while that project (a collaboration with film director Guillermo del Toro and actor Norman Reedus) is canceled, Konami has publicly stated that the Silent Hill franchise will continue on at some point. And despite Konami's issues, Silent Hill is still a tortured video game location that we'd want to visit again. Spanning multiple developers and a wide range of protagonists, the series is uniquely positioned for a follow-up that doesn't strictly adhere to the games of the past. And a success with the long-running horror franchise could potentially mitigate the disastrous PR left by Kojima's departure. It seems like a sure thing that Konami will get around to making another entry in the franchise, and even though it would've been fascinating to see what a horror mashup between Kojmia and del Toro would have been like, we'll likely get a taste of that in Death Stranding. The next Silent Hill will be a new creature, but what form it takes has yet to be decided. Hopefully, it can return to its critically acclaimed roots, and avoid being another average spin-off like Downpour and Book of Memories. | Justin Haywald Star Wars: Knights Of The Old Republic 3 | PS4, Xbox One, PC
Though there have been many games that have taken advantage of the Star Wars brand to great effect, one title in particular has stood out for many fans of the storied franchise. Bioware's narrative-focused RPG Star Wars: Knights of the Old Republic followed the adventures of an up-and-coming Jedi and their crew as they explored the galaxy, thousands of years before the rise of the Empire. At its time, it was a rather seminal game for the Star Wars series. Instead of shoehorning new characters into established lore and repeating moments from the films, this RPG title told its own story with a memorable cast of characters. While KOTOR had two sequels, one of which was the moderately successful MMO The Old Republic, there's been a yearning for a third game focusing on the single player experience with modern visuals and systems. However, much has changed with the Star Wars IP in recent years, and making a direct sequel isn't so clear cut. With Disney having acquired the Star Wars license, while also jettisoning much of the material from the 40-years of expanded universe fiction--including the plot of KOTOR--a follow-up would have to be a reboot. While this may draw the ire of hardcore fans, this also presents a wonderful opportunity to tell fresh stories with new characters. A Star Wars RPG seems well overdue, and with Bioware a part of EA--and with the publisher currently possessing the exclusive rights to produce Star Wars games--the timing seems perfect for the original developers to return to the Star Wars universe. Which should totally happen sooner, rather than later. | Alessandro Fillari Super Mario Maker 2 | Switch
Mario Maker was one of the last hurrahs for Wii U owners, and what an event it was. It offered a chance for people to get creative with one of gaming's greatest icons, share Mario levels they've created online, and browse through thousands of levels made by other passionate players across the globe. If you followed game culture in 2015 and 2016, you probably saw plenty of people sharing videos of tremendously difficult stages being bested by skilled (or lucky) players; a testament to the game's widespread popularity and its effectiveness as a game creation tool. The Wii U GamePad touchscreen made the process of creating and editing levels a breeze, and all it takes is one look at your Switch to realize that it's built for a game like Mario Maker. Given that Switch's online environment is still a work in progress, it's understandable why Nintendo isn't rushing to make it happen, but given the massive Switch install base (relative to Wii U), it's easy to imagine that we'll see the next Maker game sometime down the road. | Peter Brown Super Mario RPG 2 | Switch
Super Mario RPG: Legend of the Seven Stars blessed the SNES back in 1996, where our franchise favorite characters banded together to fight common enemies throughout the Mushroom Kingdom… in the form of a turn-based RPG. Squaresoft had created Final Fantasy VI, Chrono Trigger, and Secret of Mana by this time, but to wrap its refined RPG elements in the Mario universe made for one of the best mash-up/collaborations ever. Bowser was driven out of his castle, Peach was fed up with being held captive, and newcomers Geno and Mallow joined Mario in an adventure through new places that gave a nod to what we've seen in previous Mario games. What tied everything together and ingrained this game into our memories was the catchy, joyful soundtrack full of songs with layered instrumentation. You've probably heard the infectious "Beware the Forest Mushrooms" before. And shout out to those that fought Culex to the rearrangement of Final Fantasy IV's boss battle theme. Paper Mario, and its follow-up The Thousand Year Door, are incredible games in their own right, but are essentially spiritual successors separate from the world that was built in Legend of the Seven Stars. In this day and age however, the appetite for Mario spin-offs is strong; we got a tactical strategy game with Rabbids, and a remake of Superstar Saga on 3DS just in the last year. A proper follow up RPG should be on the shortlist for future Switch games. Of course, this is just wishful thinking given that there are no rumors, leaks, or cryptic messages from Nintendo that would indicate a true successor to one of its greatest games. | Michael Higham
By GameSpot Staff on May 30, 2018 05:20 am
We're several years into the the life cycle of the PS4 and Xbox One, and Nintendo just released the Switch last year, which means one thing for E3 2018: it's going to be all about the games. Sure, there's always the possibility of some of kind of big tech or hardware tease, but it's more likely that the major console companies will save any of those types of announcements for another time. Instead, the focus is going to be on gameplay and trailers for many of the games we already know are fast-approaching this holiday, as well as a slate of new and unannounced games. Here, in alphabetical order, are some of the biggest games we're pretty sure are going to be at E3 in some form another. Hopefully most of them are playable, but even if some only show up as a trailer, it's another chance to get a feel for what lies ahead. Many of these titles have been announced, but others are titles we're guessing at based on the list of companies on the official E3 homepage (as well as our infallible intuition). The first potential look we'll get at most of these games will be during the press conferences before E3 even begins. To if make sure you're up to date with the times as well as the location for our E3 video streams, we have a hub rounding up all of that info as well. The following games are only a potential sampling of all the exciting titles that will come out of E3, and in the coming weeks, we'll also reveal our editor's picks for the games we're personally hyped to hear more about. But in the meantime, what games do you hope to learn more about at the show? Let us know in the comments below! Ashen (Xbox One, PC)
BioWare is one of the most beloved developers in the industry. It's best known for single-player RPGs, but with Anthem, it appears to be trying its hand at crafting a competitor to Destiny. That's an intriguing prospect in its own right, although at this point BioWare and EA have shared very little about what we can actually expect. Destiny appears to be the best comparison based on what we know, which is that you're playing in a shared world as a "freelancer" wearing an exosuit. However, BioWare has confirmed that multiplayer is optional. It promises "you can choose to play through the story with only your friends, or even on your own." Games have often struggled with making the story in a multiplayer game feel like you are truly the central character, but BioWare is "taking this problem head-on and structuring the entire game design to provide a specific solution for this." That's...vague, but BioWare is at least saying the right things. EA Play should provide us with a much better sense of how the studio is blending open-world action and third-person shooter gameplay, as well as whether it can avoid the pratfalls that have held Destiny back. Anthem is due out early in 2019. Battlefield V (PS4, Xbox One, PC)
We now have a ton of information around the next Battlefield game, which will be set in WWII. Although we haven't been able to play yet in order to confirm what was shown in the first reveal trailer, we have an extensive breakdown of what we know so far. Battlefield V introduces a large number of new mechanics that drive squads together and get them playing objectives. This includes the idea of ammo scarcity, the ability to build and fortify objectives, the ability to tow weapons with vehicles, and a new squad commander radio in order to call in powerful attacks. The campaign will focus on more personal stories from WWII, and some locations already shown are the mountains of Norway, French Countryside, and North Africa. The game will also have a co-op campaign with randomly generated elements called Combined Arms. Battlefield V will launch for everyone on October 19 and will not have a premium pass. New content is planned to roll out on a regular schedule through the Tides of War live service starting in November. Players will be able to participate in timed events and challenges to unlock a large variety of customization for their soldiers not seen in previous Battlefield games, including individual items of clothing. We should get our first hands-on at E3. Bayonetta 3 (Switch)
Bayonetta 3 is the latest entry in the critically acclaimed action game series by developer Platinum Games. Revealed at The Game Awards 2017, little has been said about the game since. In the years before its reveal, series creator Hideki Kamiya had often discussed the possibility of a third game. Both Kamiya and Bayonetta 2 director Yusuke Hashimoto expressed interest in a new entry and stated that they still had ideas they'd love to pursue in future games. Bayonetta 3 will be a Switch exclusive, as Nintendo is funding its development--similar to Bayonetta 2 for Wii U. With so little known about Bayonetta 3, there's still so much to learn, and we're hoping that E3 2018 will be the platform that both Nintendo and Platinum Games uses to discuss it. Beyond Good and Evil 2 (PS4, Xbox One, PC)
Beyond Good and Evil 2 is the long-awaited successor to the 2003 original by acclaimed developer Michel Ancel. Revealed at Ubisoft's E3 2017 press conference, the game was long believed to be vaporware after having been stuck in development since at least 2007. The game takes place several generations prior to the events of the first game. You play as a space pirate who starts the game at the bottom of the world's social ladder. Unlike the original, Beyond Good and Evil 2 plays more like a traditional RPG where you complete activities and increase your stats. As you progress, you assemble a crew, explore various planets, and create your own society of like-minded pirates. The game also features multiplayer elements, though not much has been revealed about how they'll work. Unlike recent games in its catalog, Ubisoft has been focused on involving people in Beyond Good and Evil 2's development via the Space Monkey Program, a community forum where people can contribute ideas and offer feedback to developers. While Beyond Good and Evil 2 only entered active development just before its reveal at E3 2017, we're hoping that Ancel will offer another look at how the game is shaping up at this year's big show. Bloodstained: Ritual of the Night (PS4, Xbox One, PC, Switch)
Renowned Castlevania developer Koji Igarashi is almost ready to launch his first project after striking out from Konami, and if you're familiar with Igarashi's past, Bloodstained: Ritual of the Night shouldn't come as too much of a surprise. This side-scrolling action game is set in an anime-tinged gothic world built on top of a sprawling map, with plenty of puzzles, boss battles, and upgrades to uncover. Originally pitched on Kickstarter back in 2015 (a campaign that was fully funded in a single day), Bloodstained is currently set to launch on Switch, PS4, Xbox One, and PC sometime in 2018. Igarashi and his co-developers from Inti Creates might as well take advantage of E3 to keep spreading the word, but a recent surprise announcement has already captured the attention of fans of old-school side-scrollers. A few weeks before E3, an original 8-bit Castlevania-esque game was given to backers for free and put up on most digital storefronts for about $10. Anyone interested in Bloodstained's ongoing development can follow the latest announcements over at the game's Kickstarter page. Be sure to keep an eye on the date next to the posts! Igarashi and co pulled a fast one when they announced that Bloodstained would passively mine digital currencies. Thankfully, this one was just an April fool's joke. Call of Duty: Black Ops 4 (PS4, Xbox One, PC)
As part of the Black Ops 4's big announcement event in May, we learned that this year's entry in the juggernaut shooter series does not have a traditional campaign. In lieu of that, the game will offer an assortment of solo missions that revolve around each of the game's Specialist characters. Activision says these missions--which are set between Black Ops 2 and 3--will deliver the franchise's iconic set-piece moments, while also diving into some backstory. In another first for the series, Black Ops 4 will offer a Battle Royale-type mode called Blackout where players will fight to the death to become the last person or squad standing. We don't know all the details yet, but Activision is promising to do battle royale "the Black Ops way," and we're likely to hear more about that soon. Traditional head-to-head multiplayer is also back, along with an all-new Zombies experience. Developer Treyarch created the fan-favourite mode, and this year it looks bigger and better than ever with three distinct maps offering experiences that pull from wildly different things like the ill-fated Titanic and Roman battle arenas. Black Ops 4 launches on October 12 for PS4, Xbox One, and PC (through Battle.net). Crackdown 3 (Xbox One, PC)
Crackdown 3 has been in development for at least four years; we first heard about it back in 2014 after Microsoft used the game to demonstrate its cloud-based server technology, which would allow for environmental destruction on a large scale. The sight of giant buildings crashing down within the context of Crackdown's open world was an exciting prospect, but the game has largely gone dark. After another delay, Crackdown 3 is currently slated for release in 2018. As such, it's fair to expect to see a sizable portion of it during Microsoft's E3 presentation. The company has been criticized in recent years for lacking exciting exclusives. An open-world game with impressive destruction and the same delightful blend of superhero powers and action would be a terrific showcase for Xbox One. Cyberpunk 2077 (PS4, Xbox One, PC)
It feels like CD Projekt Red has been working on this game forever. First announced in 2012, Cyberpunk 2077 is the developer's next major game after The Witcher 3--which means it has a lot to live up to. It, too, is a massive open-world RPG, but this one is set in the future, just like Cyberpunk 2020, the tabletop game it's based on. The game takes place in Night City, California, a fictional metropolis between San Francisco and Los Angeles. The developer has been fairly tight-lipped about Cyberpunk 2077 since the initial announcement, but we do know it aims to be even bigger in scope than The Witcher 3 and will support some kind of multiplayer component. But CD Projekt Red has been clear that fans of Witcher-style solo campaigns don't need to worry--the game will still feature a meaty single-player experience. CD Projekt Red is confirmed as an E3 2018 attendee, so we hope to learn more soon. Days Gone (PS4)
We first learned about Days Gone during Sony's press conference at E3 2016. The publisher showed an announce trailer and a gameplay demo that revealed a somber game about a biker trying to make his way in a post-apocalyptic Pacific Northwest. You play as Deacon St. John, a bounty hunter traveling through a broken world that's infested with zombie-like creatures called Freakers. What caused the apocalypse is a mystery, as is much of the game's plot. But we've seen plenty of the enemies that sure do look like zombies, despite developer Bend Studios swearing up and down that they're not. These creatures lust for violence and have a tendency to group together in fast-moving hordes, just like the zombies in World War Z. Though it was originally set to release in 2018, Sony announced in March that Days Gone would be delayed until 2019. That's where we stand now, but we hope to see more of the game at E3 2018. Death Stranding (PS4)
Hideo Kojima is in a class of his own when it comes to making you want something you know next to nothing about. Ever since the debut of Death Stranding at E3 2016, the year following Kojima's very public post-Metal Gear Solid V departure from Konami, we've been trying to understand what exactly is going on with Norman Reedus and the enigmatic and near-lifeless world where the laws of time and space are in flux. So far we've seen only three incredibly cryptic trailers that showcase some amazing visuals, but they have left us even more confused. According to Kojima, his upcoming game--published by Sony and running on the same engine as Horizon: Zero Dawn--is an open-world action game with online elements. Other than that, we have next to no clue regarding how it will play. What we do know is that Norman Reedus plays a character named Sam who's exploring a world where the very rain--known as Timefall--will cause people to rapidly age upon exposure. Oh yeah, and there's a baby in a high-tech container, and Mads Mikkelsen--who can control a group of skeleton soldiers wielding weapons from World War II--may or may not be the villain. It was recently confirmed that Death Stranding will be one of the four major titles to be presented at Sony's E3 2018 press conference, and Kojima himself has even been sharing some teases of the game on social media. We'll likely see some actual gameplay of Death Stranding this time around, and we'll probably be just as confused as before. And that's OK. We're looking forward to Kojima sharing some even more ridiculous and grotesque footage. The Division 2 (PS4, Xbox One, PC)
2016's The Division got off to a hot start, but it quickly fell off the map due to lingering issues that pushed players to different games. To its credit, Ubisoft kept updating The Division to make it better, releasing more content to keep existing players pleased. Many would agree that the game eventually got to a better place. But for many others, it wasn't enough to bring them back. With The Division 2, which is in the works at the same developer--Massive Entertainment--we'll hopefully get a better-realized, more fully fleshed out multiplayer shooter experience. The first game did many things well, from its intuitive co-op and matchmaking, to its tense and thrilling Dark Zone. It was set in a post-disaster Manhattan and offered a faithfully recreated version of the iconic city. We don't know yet if The Division 2 will also be set in Manhattan or what other advancements it may make, but it's definitely one of our most anticipated games. Dragon Quest XI: Echoes of an Elusive Age (PS4, PC, Switch)
Will the eleventh core entry in the Dragon Quest saga finally be the one to break through to mainstream western success? The last major DQ game was back in 2010--Sentinels of the Starry Skies on the Nintendo DS--and Nintendo's 3DS handhelds have gotten reissues of the earlier entries in the series since then. But outside of the offshoot Dragon Quest Heroes games, this'll be the first entry on home consoles since the PS2 era and the first time the series will be available on PC (in the West) ever. The alliterative title illustrates Dragon Quest's playful nature, and the colorful enemies and turn-based combat are mainstays of the series. But longtime fans know that Dragon Quest's charm comes from its endearing stories and puns that rival Monster Hunter's loquacious wordplay. And the possibility of yet another great game on Switch makes the wait for DQ11 all the more difficult. Final Fantasy VII Remake (PS4)
Since it was announced in 2015, the most notable headline regarding the Final Fantasy VII Remake was that Square Enix's partner studio on the project, Cyberconnect2 (.Hack, Asura's Wrath, Naruto Shippuden) would be relegated to the sidelines. This shift was the result of a decision to make the remake a multi-game project in order to avoid making cuts to the original story. The current aim is to make each game roughly the same size as Final Fantasy XIII. The best look we've had at the game thus far was the PSX 2015 trailer, which landed a mere few months after the game's announcement. In that two-minute-plus trailer, we got a look at the opening scene where Cloud, Barret, Biggs, and Wedge infiltrate an energy plant, as well as a glimpse at the real-time combat system. By all appearances, Final Fantasy VII Remake will play a bit like Final Fantasy XV, but it's difficult to say without hands-on experience, and there's no telling what's changed since Cyberconnect2 handed over key development to Square-Enix. Hopefully, if we end up seeing Final Fantasy VII Remake at E3, we will have more definitive answers. Ghost of Tsushima (PS4)
Since Infamous: First Light released in 2014, the public has been kept in the dark as to what developer Sucker Punch Productions has been working on. Sony had confirmed in 2015 that the studio was working on a new game and that it was playable. We finally learned what it has in development at Paris Games Week 2017 when Sucker Punch Productions unveiled Ghost of Tsushima, an open-world samurai-themed action game. Ghost of Tsushima is set on the island of Tsushima during the Mongol invasions of Japan in 1294. You play as a lone samurai turned vengeful assassin--likely fighting to drive out the Mongol army from Japan. The game appears to take you to numerous locales across Tsushima, which includes rural villages, bamboo forests, and wide-open fields. A brief instance at the end of the teaser showcased the ability to throw bombs and surprising enemies with a jumping attack from above. Sony hasn't said much about Ghost of Tsushima since its initial reveal trailer half a year ago. However, the company has confirmed that it'll talk more about Ghost of Tsushima at its E3 2018 press conference. Kingdom Hearts III (PS4 and Xbox One)
It's important to remember that the original Kingdom Hearts came out in 2002. Back then, the absurd premise was initially laughed off as a too-weird-to-work idea, but upon playing it, players were introduced to an incredibly heartfelt and charming story that coupled the cheerfulness of classic Disney with some engaging action-RPG gameplay. While exploring several classic Disney worlds with Sora, Donald Duck, and Goofy, they'd battle some well-known Disney villains and discover the almighty power of friendship. As cheesy as that sounds, it all worked, and Kingdom Hearts is a game that stuck with fans over the years. Its direct-sequel was released in 2006, and while we've had a number of games that covered several side-stories and events with Sora and his friends in the meantime, Kingdom Hearts III wasn't officially announced until E3 2013. It's been many years since we've seen Sora and crew in a mainline entry of the series, and the characters' time away has shown us some remarkable growth. With many of Kingdom Hearts' most diehard fans growing into adulthood, Sora has grown up as well, showing a newfound level of maturity. It'll interesting to see how E3 2018 will turn out for Kingdom Hearts III. We'll likely see more gameplay and the reveal of some upcoming worlds at the show, but there is one thing coming up that will excite fans even more. During a recent event, Kingdom Hearts' director, Tetsuya Nomura, stated that the official release date will be revealed. It's been a long time coming for the next major game in the series, and it now looks like the end is in sight. The Last of Us Part II (PS4)
Naughty Dog's follow-up to 2013's The Last of Us may be one of the most highly anticipated games of E3 2018. The Last of Us Part II sees the return of Ellie and Joel, with Ellie as the main playable character. A brutal trailer unveiled at last year's Paris Games Week didn't show Joel or Ellie at all, though; it instead featured an unknown young woman who is tortured by a mysterious group of people, and it concluded with Infected rushing the scene. We haven't seen much of the game itself, but we do know some background details. The first game's director, Bruce Straley, isn't returning to direct the sequel. Naughty Dog's Neil Druckmann has also stated that if the first game's theme is love, the theme of Part II is hate--and that neither Joel nor Ellie is safe from harm. Mario Tennis Aces (Switch)
Mario might dabble in a lot of sports, but Tennis seems to be his true passion. Mario Tennis Aces marks the eighth dedicated Mario tennis game, putting it on the same level as the Mario Kart series. And while this version will include the same in-depth playing mechanics as previous entries, it will also incorporate some Wii Sports-like physicality. Players will be able to swing their joy-con like a racket to serve up a more visceral on-the-court experience. Aces will include new characters (including a large but surprisingly spry-looking Chain Chomp), but the biggest change comes from the outfits. Mario is finally getting rid of the overalls in order to play tennis in shorts and a polo shirt. In every previous game, Mario has retained his trademark plumbers outfit, but this time, he's going for a comfortably sporty look. Just kidding. The bigger change is the adventure-like RPG mode. There's a story to explore that centers around a mystical racket along with bosses to battle and minigames to conquer. But those outfits are pretty fun too, right? Metro Exodus (PS4, Xbox One, PC)
Metro Exodus continues the legacy of the post-apocalyptic first-person shooter series from Ukrainian developer 4A Games. What makes Metro special is its foreboding atmosphere; the underground metro tunnels are home to the human race as the surface is far too hostile and radiated, and the setting truly evokes a sense of vulnerability and desperation. Exodus appears to be continuing this tradition by picking up two years after the events of Last Light's "good" ending. However, it seems as though series protagonist Artyom is spending much more time on the surface as he flees the Metro system alongside fellow rangers to head eastward and start a new life. But it wouldn't be Metro without irradiated beasts roaming the surface, in and around the city streets that once harbored human life. The challenge has always been surviving radiation by scavenging for gas masks and conserving your limited ammo, all while managing the threat of the deformed creatures. Although it was recently announced that Metro Exodus' launch was delayed to early 2019, publisher Deep Silver is going to be present at E3 2018, so we expect to see a bit more of the game at the show. Exodus was first revealed during Microsoft's Xbox press conference at E3 2017 and will be launching for PS4, Xbox One, and PC. Metroid Prime 4 (Switch)
Beyond the fact that Metroid Prime 4 exists and is coming to Switch at some point in the future, there's very little we can say about the game with absolute certainty. We also know that longtime Prime producer Kensuke Tanabe will lead a new team of talented developers for the project, but what that studio is and who is on the team beyond Tanabe remains a mystery. With nary an official word from Nintendo following the announcement at E3 2017-- consisting of a teaser video set against a star field, with familiar Metroid music, and the reveal of a logo--we are left to sift through rumors and wonder. The current working theories include: Bandai Namco is co-developing, it is scheduled to launch in 2018, and it may feature the character Sylux, who was confirmed by Tanabe to be in a spaceship featured in the special ending of Metroid Prime 3: Corruption. What we know about Sylux is mostly based on lore introduced in Nintendo DS's Metroid Prime: Hunters and, oddly enough, Super Smash Bros. Brawl (in a trophy description). But at the end of 2017's Metroid Prime: Federation Force, we also caught a glimpse of Sylux releasing a metroid from captivity. Is it a hint? Only time will tell. Ori and the Will of the Wisps (Xbox One, PC)
The 2015 game Ori and the Blind Forest is like what you'd get if you mixed a Pixar movie with Super Metroid. It's a drop-dead gorgeous game that's clearly inspired by the sprawling side-scrollers of the '90s. It has modern game features like an ability tree and an orchestral score, but it maintains an "old-school hard" level of challenge. In a teaser trailer that debuted at E3 2017, we got our first glimpse of the sequel, Ori and the Will of the Wisps. It looks more or less like the original, and it still stars Ori, the glowing guardian of the forest. We also get a look at what seem to be bosses that are dozens of times bigger than the diminutive hero. The teaser closes with a shot of a sad owl looking at the statues or bodies of two larger owls. While it's not stated outright, this seems to be a child of Kuro, the villain of the first game. As the owl mourns, Ori comes in and puts an arm around its shoulder. That's all we know so far about this sequel, but we will probably learn more at E3 2018. Pokemon Switch (Switch)
At last year's E3, Nintendo announced a new Pokemon game for Nintendo Switch. The tease didn't include a title, logo, key art, or really any details at all--just that series developer Game Freak would be making the game, which will be a "core RPG" that "may not release for over a year." It's been a year now, of course, and although nothing has been confirmed for E3, it would make sense for Nintendo to give more details soon. Rage 2 (PS4, Xbox One, PC)
Maybe it's a coincidence, or maybe it's impressive damage control on Bethesda's part, but the recent reveal of Rage 2 and the release of two trailers came hot on the heels of the unusual leak from Walmart just weeks prior to E3. So what has Bethesda shown thus far? A lot, surprisingly. The first trailer didn't feature any gameplay, but it set the stage for Rage 2's new tone with a fun track by rocker Andrew W.K. and a lot of neon-tinted actors in punk-ish, post-apocalyptic armor rocking out. The gameplay trailer was obviously more revealing and gave us a glimpse into a dreary yet-oddly enticing wasteland. Compared to the original Rage, the sequel doesn't seem to take itself too seriously, and will take advantage of that fact by giving you access to outlandish vehicles and weapons with which to battle twisted mutants and other deranged survivors. All of this is set to take place in an open world. The gameplay seen thus far seems reminiscent of Destiny or Borderlands' first-person action, but with Avalanche Studios behind the wheel it's safe to say that Rage 2 will have a feel all its own. For a more reasonable example of what the team may do with the world, we can look to two of its previous projects: Just Cause 3 and Mad Max. It's also been confirmed that id Software (Doom, Rage, Quake Champions) will co-develop Rage 2, hopefully to keep an eye on the shooting mechanics. We should find out a lot more during Bethesda's E3 press conference on June 10. Red Dead Redemption 2 (PS4, Xbox One)
Rockstar typically doesn't have a big presence at E3; the company's games are big enough to draw hype on all their own without the need to share the spotlight with other companies. But there's always the chance that there'll be a new trailer or feature announcement during someone's stage show for Red Dead Redemption 2. As many teases as we've seen around the game's Western story, there are even more unexplored mysteries. What's the gunplay like? What new features will the game introduce? And most importantly, how will multiplayer work? Don't expect to get a full demo or even to see much gameplay, but another Red Dead tease is always possible. Shadow of the Tomb Raider (PS4, Xbox One, PC)
Shadow of the Tomb Raider is the third entry in the Tomb Raider reboot series. Square Enix officially revealed the game was in development March 2018, though it was technically leaked last year when a Square Enix employee was spotted in a subway train working on a Microsoft PowerPoint presentation with the game's name. While the game will be developed primarily by Eidos Montreal, it's worth noting that original reboot developer Crystal Dynamics will provide additional development on the project. You once again play as Lara Croft, who is on an expedition to Latin America in search of a Mayan relic. However, Trinity, a paramilitary organization who tried to hunt down Lara in the previous game, is also seeking the relic for its own gain. During the expedition, Lara sets off a Mayan apocalypse, which throws her down a journey to save the world. Shadow of the Tomb Raider sports a few key additions to the series formula, which includes revamped swimming controls for underwater exploration as well as more sophisticated stealth and AI systems. The game is scheduled to release on September 14, but we're hoping Square Enix intends to offer more details about the game at this year's E3. Skull & Bones (PS4, Xbox One, PC)
Inspired by the best part of Assassin's Creed IV: Black Flag--the sailing--Skull & Bones is a standalone adventure on the high seas. While there will be a multiplayer treasure-hunting component, and you'll also be able to challenge other pirates in their customized galleys, S&B will include a single-player campaign if you'd prefer to go it alone. Ubisoft has revealed very few gameplay details so far, and there's little chance that the game will even be released this year. But for anyone who might've gotten a taste for piracy in Sea of Thieves (or who really miss AC4), there are going to be a lot more looting adventures to learn about during E3. SoulCalibur VI (PS4, Xbox One, PC)
The announcement at The Game Awards of SoulCalibur's return was a big, awesome surprise. The weapons-based fighter was once a leading series, and the original was the game to have for every Sega Dreamcast owner. But the series was relegated to secondary status for years while Bandai Namco's other franchises dominated the spotlight. With SoulCalibur VI, it's getting a new lease on life that many would argue is justly deserved. It's also got a few new tricks up its sleeve. Following in the footsteps of other contemporary fighting games, the introduction of the Reversal Edge mechanic in SoulCalibur VI is designed to give players a more accessible and punishing means of fending off their opponent to turn the tide of battle. It's the biggest addition to the SoulCalibur formula that we know of so far, but there's one big surprise to look forward to: Geralt of Rivia is joining the cast. There's no word on a specific release date yet, but SoulCalibur VI is on the books for 2018, and that hopefully means we will get a bunch of new info during E3. Spider-Man (PS4)
Though Spider-Man has had a spotty history when it comes to video game adaptations, Sony's upcoming exclusive looks to be one of the rare standouts. Developed by Insomniac Games--the creators of Spyro the Dragon, Ratchet and Clank, and Sunset Overdrive--the studio has paired its talents for open-world action and solid-platforming mechanics with the agility and finesse of Spider-Man's moves. Fun and verticality are some of the key things to have in a good Spider-Man game, and those are on full display in the upcoming one. According to the developer, we've only seen a fraction of what you can expect to do in the game. It picks up with Spider-Man at the top of his crime-fighting game, and the wallcrawler will still have his work cut out for him when new villains start popping up in New York City. But when he isn't battling multiple armed robbers and stopping super-powered bad guys, he'll stop to take selfies with civilians and help the locals out with their errands. Though helping kids find their balloons doesn't seem to be a thing in the game, Marvel's Spider-Man looks to fulfill the fantasy of being web-slinger quite accurately. Star Wars | Respawn (PS4, Xbox One, PC)
Titanfall developer Respawn Entertainment is working on a new third-person Star Wars game that's being directed by a of War III director Stig Asmussen. According to publisher EA (which owns Respawn as of last year), the game is an "all-new third-person action-adventure game set in the Star Wars universe." That's all we know about the game for certain, but it's intriguing to think about what the team behind one of the most trailblazing shooters in recent years may do with such a big and beloved sci-fi license. Fans may be happy to know that Respawn boss Vince Zampella met with The Force Awakens director JJ Abrams to talk about their respective works; oh to be a fly on that wall. EA would do well to give an update on all of its upcoming Star Wars projects at E3 this year, so hopefully we will know more about Respawn's game soon. Star Wars Project | EA Vancouver (platforms unconfirmed)
We actually know quite a bit about the Star Wars project that's in development with EA Vancouver--at least, the history of what it was, thanks to a detailed Kotaku report. But it's very likely that the single-player adventure game, codenamed "Ragtag" and formerly led by Uncharted director Amy Hennig, has gone the way of Star Wars 1313 and all but completely evaporated. In late 2017, the primary studio behind the Ragtag project, Visceral Games, was sadly closed. It had been working on this untitled Star Wars adventure since 2013, but the original game it set out to make has been effectively cancelled. EA Vancouver has since taken over completely and will pivot the game to become a "broader experience" and one that will "deliver an experience players will want to come back to for a long time to come," according to executive vice president of EA Worldwide Studios Patrick Söderlund. Super Smash Bros. Switch (Switch)
After a bit of a wait, the next Super Smash Bros. game was confirmed for Switch. Details are scarce, but we do know that Splatoon's Inklings will join the roster for the first time, and there are of course characters we expect to return (including Mario and Bowser, judging by the silhouettes in the reveal trailer). We also know that Nintendo will be holding a Smash Bros. Switch invitational tournament during E3, and it will be playable on the show floor for attendees. As a result, we can expect to get more information about the game--like whether it's a souped-up port of Smash Bros. on Wii U or an entirely new entry from the ground up--very soon.
By Kevin Knezevic on May 30, 2018 03:41 am Tracer, Brigitte, and more get new looks for Overwatch's second Anniversary
Blizzard's popular hero shooter Overwatch is celebrating its second birthday, and the developer is commemorating the milestone with the return of the Overwatch Anniversary event. The event is underway now on all platforms--PS4, Xbox One, and PC--and introduces a variety of new content to the game, but as always, the most exciting additions are all the new skins. Blizzard has added 11 new Legendary skins to Overwatch, a number of which were revealed in the days leading up to the game's second anniversary event. We got early peeks at new looks for Tracer and Soldier 76, but Doomfist, McCree, and Overwatch's latest hero, Brigitte, are all also the recipients of new outfits. You can take a look at all of the new skins above. The skins can be obtained in Anniversary Loot Boxes, which contain over 190 Anniversary event items, more than 60 of which are brand-new. Everyone who logs in during the Anniversary Event will receive one Anniversary Loot Box for free, which is guaranteed to contain at least one Legendary item. Additional Anniversary Loot Boxes can be earned by playing the game or purchased with real-world money. In addition to the new skins, Blizzard has introduced a new free-for-all Deathmatch map called Petra. The developer has also made past seasonal brawls available to play again in Arcade for the duration of the Overwatch Anniversary Event. The event runs from now until June 11. Tracer Lightning Skin Tracer Lightning Weapon Bastion Stealth Skin Brigitte Shieldmaiden Skin Doomfist Formal Skin Junkrat Buccaneer Skin Junkrat Buccaneer Weapon Junkrat Buccaneer Detonator Lucio Bitrate Skin Lucio Bitrate Weapon McCree Sherlock Skin McCree Sherlock Weapon Orisa Forest Spirit Skin Orisa Forest Spirit Weapon Soldier 76 Venom Skin Soldier 76 Venom Weapon Symmetra Magician Skin Symmetra Magician Weapon Symmetra Magician Turret Torbjorn Cybjorn Skin Torbjorn Cybjorn Weapon Torbjorn Cybjorn Mallet
By Mat Elfring on May 30, 2018 02:45 am
Netflix is dominating the streaming service landscape, providing a plethora of entertainment for its subscribers. However, it releases so much content that it can be a real pain to keep track of it all. Don't worry, we have you covered throughout all of 2018. While we won't be seeing the next season of Stranger Things this year, there are still quite a few series to check out. Starting with January, we're detailing every Netflix original series the company releases this year and including a few of our thoughts about the shows we've seen. Yes, that even includes the bizarre documentary series most people pass over, time and time again, as we watch Altered Carbon for a tenth time. Here are the original series you can currently watch on Netflix, right now. Jump ahead: February, March, April, May Lovesick: Season 3
Release Date: January 1 Genre: Sitcom Originally a Channel 4 series, Lovesick found a new home on Netflix in 2016. The show follows a group of friends living together in Glasgow, who are ultimately trying to find love and live their lives. The End Of The F***ing World
Release Date: January 5 Genre: Dark Comedy Also originating on Channel 4, The End of the F***ing World found its way to Netflix in the new year. The show follows a young man who believes himself to be a psychopath. He wants to kill someone and settles on a young woman, who befriends him. Before jumping in to this series, there are a few things you need to know about the show. Rotten
Release Date: January 5 Genre: Documentary Rotten dives into the American food industry and problems that have risen in the past few years, like the rise in demand for honey, while bees are disappearing in record numbers. Surprisingly, Rotten is pretty great. It's not bathed in conspiracy theories, like I originally thought it would be, and feels very grounded in reality. It's not trying to enforce a point of view on people. It simply explains the problem and backs it up with credible evidence. Disjointed: Second Half Of Season 1
Release Date: January 10 Genre: Comedy Kathy Bates stars as the owner of a Los Angeles marijuana dispensary who employs her son and his friends to help run it. The first half of the first season was released in August 2017, with the second half dropping in January. Netflix cancelled the series in February. My Next Guest Needs No Introduction with David Letterman
Release Date: January 12 Genre: Interview David Letterman returns in this new Netflix series that releases episodes monthly. The former Late Night host interviews people of note, which includes former President Barack Obama in Episode 1. The first season will consist of six episodes. Somebody Feed Phil
Release Date: January 12 Genre: Travel/Food Everyone Loves Raymond creator Philip Rosenthal's new Netflix series is essentially a revamped version of his PBS show I'll Have What Phil's Having. Rosenthal travels the world, eats food, and cracks jokes along the way. Putting aside the fact that the intro music is the most annoying thing I've ever heard--and I used to listen to grindcore--Somebody Feed Phil is bland, unfunny, and feels pointless. There is no point-of-view or purpose. It's just a man travelling the world and eating. There's no catch nor anything that makes it enjoyable. Drug Lords
Release Date: January 19 Genre: Documentary Drug Lords documents the life and crimes of cartels and its kingpins. The series interviews those who fought against the cartels and others who were a part of the cartels themselves, which--at times--creates conflicting stories. Grace and Frankie: Season 4
Release date: January 19 Genre: Comedy Grace and Frankie find themselves living together after their husbands leave the women, for each other. The series has been nominated for multiple Emmys. Dirty Money
Release Date: January 26 Genre: Documentary The Netflix series Dirty Money documents corporate corruption with each episode focusing on a single event, like the Volkswagen emissions scandal, which was featured on Episode 1. One Day At A Time: Season 2
Release Date: January 26 Genre: Sitcom One Day At A Time--a reboot of the 1975 CBS series--follows a a United States Army Nurse Corps who separates from her husband to raise her kids with her mother. Altered Carbon
Release Date: February 2 Genre: Sci-Fi A former mercenary's mind is placed in a new body, 250 years after his body died, and he's tasked with solving the murder of a wealthy man. GameSpot's Mike Rougeau said in his review, "Altered Carbon isn't hardcore sci-fi because it's set on a spaceship or there are weird-looking aliens running around; it's because the show recognizes that revolutionary new technologies don't exist in a bubble. They alter the fabric of the world, like cars, air travel, the internet, and cell phones have." Queer Eye
Release Date: February 7 Genre: Reality A revamp of Queer Eye for the Straight Guy, Queer Eye features five gay men who makeover someone and change their lives by having them dress better, learn to cook, update their homes, and take better care of themselves overall. While GameSpot doesn't have an official review, the Queer Eye revamp has a lot of heart and it's fun. Sure, hairstylist Jonathan Van Ness can be a bit much, but Karamo Brown usually reigns him in. Greenhouse Academy: Season 2
Release Date: February 14 Genre: Drama A brother and sister enroll in a private school for gifted students after losing their mother. The siblings join different houses within the school and quickly become rivals. Everything Sucks
Release Date: February 16 Genre: Dramedy During the 1990s, a freshman A.V. club member falls in love with a young girl and their relationship has a few roadblocks, primarily because she's gay. The series is filled with '90s nostalgia, and you can check some of those things and learn their history here. GameSpot's Mike Rougeau said in his review, "Everything Sucks won't be for everyone, and it's far from perfect. But for those who can get past the cringey assault of forced '90s references and discover what the show is actually about, the prospect of a second season--which the final scene sets up in the most obvious way possible--won't seem so bad."
First Team: Juventus
Release Date: February 16 Genre: Sports Documentary The series follows the renowned soccer club Juventus as the team goes for its seventh straight Italian title. First Team follows the club both on and off the field, so viewers get a sense of what it's like to be a player. The Joel McHale Show with Joel McHale
Release Date: February 18 (New episodes on Sundays) Genre: Clip Show Yes, there are way too many shows where someone stands in front of a green screen and watches video clips, but no one (sorry, Bob Saget and John Henson) did it better than Joel McHale on E!'s The Soup. The Joel McHale Show is pretty much The Soup with less coverage of E! shows. There isn't an official GameSpot review, but if you loved The Soup, this will be right up your alley. The comedy is still top-notch. Seven Seconds
Release Date: February 23 Genre: Crime Drama A teenager is killed in a hit-and-run incident, which is covered up, and tensions flare as there is no resolution to the case and no justice for the teen's family. Ugly Delicious
Release Date: February 23 Genre: Travel/Food Chef and author David Chang travels around the globe, discussing food and culture with friends, scholars, and entertainers, as well as his own experiences growing up in America as someone of Korean descent. It's amazing to see Netflix release the worst travel/food series I've ever seen (Somebody Feed Phil) followed by Ugly Delicious a month later, which is undoubtedly the best I have yet to see. Ugly Delicious and David Chang aren't trying to be something they're not and putting on airs when it comes to all the topics this show covers, from racial stereotypes to the many different facets of American culture to food sustainability. It's honest, sincere, and at times, funny. It may also be the only travel/food show where the host not only admits he eats fast food on occasion but actually goes on a ride-along with a Domino's driver. This is a must see series. Flint Town
Release Date: March 2 Genre: Docuseries A film crew follows police officers in Flint, Michigan, covering the day-to-day struggles with being a resident of that city--one with an undrinkable water supply. Girls Incarcerated
Release Date: March 2 Genre: Docuseries In Indiana, at a juvenile correctional facility, the lives of girls are chronicled as they try to turn their lives around before they become adults. Jessica Jones: Season 2
Release Date: March 8 Genre: Superhero The hard-drinking Jessica Jones is back for Season 2 of her Netflix series. The super-powered private eye continues to run her detective agency while dealing with ghosts from her past, including where her powers came from. GameSpot's Mike Rougeau said in his review of the first five episodes, "Jessica Jones Season 2 doesn't leap gracefully toward the future, even without the need to build up to The Defenders that previously dragged the entire Netflix Marvel universe down. Even across five whole episodes, it fails to present an intriguing new villain." Nailed It!
Release Date: March 9 Genre: Cooking Contestants compete to make the best meals in the kitchen with the winner taking home $10,000. However, these home chefs have a terrible track record when it comes to cooking. Love: Season 3
Release Date: March 9 Genre: Romantic Comedy Love follows Mickey (Gillian Jacobs) and Gus (Paul Rust), a couple very much in love with each other. The show follows their lives together and gives a realistic look at relationships. Season 3 is the last season of Love. Edha
Release Date: March 16 Genre: Drama This Argentinian series follows a successful fashion designer--and single mother--who meets a mysterious man. This, in turn, leads her to being pushed to her limits as dark secrets are revealed. On My Block
Release Date: March 16 Genre: Comedy The coming-of-age series On My Block follows a group of teens entering high school in inner-city Los Angeles. The series comes from Awkward creator Lauren Iungerich. Wild Wild Country
Release Date: March 16 Genre: Docuseries Wild Wild Country follows controversial Indian guru Bhagwan Shree Rajneesh, who created a cult in the '80s in rural Oregon. Many have called his group a New Age "sex cult." The recounting of the events in Antelope, Oregon is beyond crazy. The story of the Rajneesh cult's rise to power in Wasco County is one of the most enthralling stories I've ever heard. What Wild Wild Country does exceptionally well is that it remains unbiased. It presents the events as told by the Rajneeshes and those who wanted them out of Antelope. It doesn't present this group in the best light, but the docuseries doesn't feel like it's trying to overly sway you one way or another, like many other Netflix documentaries. Alexa & Katie
Release Date: March 23 Genre: Sitcom Best friends Alexa and Katie are about to start high school, but Alexa ends up developing cancer and starts treatment. O Mecanismo (The Mechanism)
Release Date: March 23 Genre: Political Drama This Brazillian series recounts the Lava Jato investigation, which began as a money-laundering investigation in Brazil in 2014. It's also known as Operation Car Wash. Requiem
Release Date: March 23 Genre: Supernatural Thriller Originally a BBC One production, Requiem is a six-part series that follows a cellist whose mother commits suicide, which leads her to question events in her past. Santa Clarita Diet (Season 2)
Release Date: March 23 Genre: Comedy Santa Clarita Diet returned in March. The series follows a suburban real estate agent (Drew Barrymore) who turns into a zombie. Check out what we thought about the first season here. A Series of Unfortunate Events (Season 2)
Release Date: March 30 Genre: Dark Comedy The Baudelaire children are back, along with their distant relative, Count Olaf. The second season of the Netflix series adapts books five through eight in the Daniel Handler novel series. If you enjoyed the first season of the series, which is oh so much better than the big screen version starring Jim Carrey, you'll love the second as well. It's well-written, witty, and Neil Patrick Harris is fantastic as Count Olaf. Rapture
Release Date: March 30 Genre: Docuseries The new Netflix docuseries Rapture delves into the world of hip-hop, highlighting a different person in each episode. The first season follows Logic, Nas & Dave East, T.I., 2 Chainz, and more. The series does a great job at chronicling these musician's lives and how they got to where they are in the music industry. However, the show primarily talks to more contemporary stars, so there's a void with '80s and '90s hip hop, which older viewers, like myself, would appreciate more. Fastest Car
Release Date: April 6 Genre: Car Reality Series If you have motor oil running through your veins, see a doctor. However, if you love shows about cars going fast, Fastest Car may be up your alley. Drivers of supercars race automobiles that have been modified and are deceptively fast. AMO
Release Date: April 9 Genre: Crime Drama In this series from the Philippines, the country's government is cracking down on drugs, while a high schooler expands his drug operation, under the nose of his corrupt police officer uncle. The show has been called controversial and extremely gruesome. Chef's Table (Season 4)
Release Date: April 13 Genre: Cooking Each episode of Chef's Table is a profile of a single chef. Season 4 of the series follows Christina Tosi, Corrago Assenza, Jordi Roca, and Will Goldfarb. Lost In Space
Release Date: April 13 Genre: Sci-fi Netflix reboots the classic science fiction series, which follows a family who--believe it or not--become lost in space. The Robinson family get stranded on an alien planet and attempt to survive the environment and each other. GameSpot's Mike Rougeau said in his review, "Enjoy one of the best sci-fi shows in recent memory--with your whole family, if you want." The Who Was? Show
Release Date: April 20 Genre: Sketch Comedy Based on a best-selling book series, The Who Was? Show is a sketch comedy series revolving around history. While the show is geared towards kids, it does feature H. Jon Benjamin and Andy Daly, which are notable names for comedy nerds. Dope (Season 2)
Release Date: April 20 Genre: Docuseries Dope revolves around the drug war in the United States and Mexico. The series follows multiple perspectives from the dealers to the police to the people using the drugs. The second season consists of four episodes. 3% (Season 2)
Release Date: April 27 Genre: Sci-Fi Drama This Brazilian series is set in a dystopian future where people are cast into one of two classes: the exceptionally poor and those who live in the Offshore--and they have it good. In order to to get to the Offshore, candidates must go through a series of tasks where only 3% succeed. Arrested Development Season 4 Remix
Release Date: May 3 Genre: Comedy Did the original release of Season 4 of Arrested Development bug you? The highly anticipated return, which debuted on Netflix in 2013, changed the format a bit by having each episode follow one of the characters on an interweaving journey with others on the show. Many people didn't like it, so the season was recut--five years later--and presented in a more traditional format. It's actually a bit better remixed. Dear White People (Season 2)
Release Date: May 4 Genre: Comedy Based on the movie of the same name, Dear White People is a comedy that follows black students at a school that is predominantly white, with each episode focussing on a specific character. Safe
Release Date: May 10 Genre: Thriller Netflix collaborated with France's Canal+ for this new series. It follows a surgeon who has two daughters. His wife passed away, and he's struggling to come to grips with it. One day, one of his daughters goes missing. The Rain
Release Date: May 11 Genre: Drama This Danish series takes place in a world where a rain-carried virus killed almost everyone in Scandinavia. Simone and Rasmus, two Danish siblings, leave their bunker to find most of civilization destroyed. The join other survivors and search for others. Evil Genius: The True Story of America's Most Diabolical Bank Heist
Release Date: May 11 Genre: Docuseries As the title suggests, this true crime story follows a pizza man who robs a bank while wearing a bomb around his neck. As the investigation moves forward, things become more and more bizarre. 13 Reasons Why (Season 2)
Release Date: May 18 Genre: Drama Season 1 of 13 Reasons Why took the country by storm last year. Following the events of a young woman named Hannah's suicide, Clay--an acquaintance of hers--finds audio tapes left by Hannah, detailing what led up to her decision to kill herself. Season 2 takes the story into the courtroom for those who caused her pain are on trial. Explained
Release Date: May 23 Genre: Docuseries Explained is a new docuseries that spends 15-20 "explaining" something about the world. Each week, a new episode is released that covers topics like the racial wealth gap or monogamy. The series is produced by Vox Media. The Break with Michelle Wolf
Release Date: May 27 Genre: Talk Show The Break is a half-an-hour weekly talk show hosted by Wolf (Late Night With Seth Meyers, The Daily Show). The series follows a typical late-night format with Wolf wrapping up weekly events in a monologue and interviewing guests.
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