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The latest News from GameSpot News On 05/30/2018

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In the 05/30/2018 edition:

Fortnite Adding A Shopping Cart Vehicle Soon

By Eddie Makuch on May 30, 2018 12:24 am

Fortnite doesn't currently have any rideable/drivable vehicles, but that is set to change soon, it seems. Fortnite's in-game news feed today shows that a Shopping Cart vehicle is on the way. "Roll into battle alone or with a buddy," reads its description. That suggests the cart will work both is Solo and Squads.

We don't know yet if you'll be able to drive the cart or if it has any special attributes to help you on the battlefield. At the very least, it may give you the element of surprise, as seeing a cart whizz by is not something Fortnite players are used to. Below is the image that shows Fortnite's new shopping cart in all of its glory. Behold:

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There is no word on when the Shopping Cart will be added to Fortnite, but Epic has a history of announcing items via the news feed and releasing them in short order. We'll report back with more details on the timing and availability as soon as they're announced.

While you have to wait a bit longer for the new Shopping Cart, Fortnite's newest cosmetic items--the Brite Bomber outfit and the Rainbow Smash pickaxe, are available now from the in-game store. The Brite Bomber outfit costs 1,200 V-Bucks, while the Rainbow Smash axe goes for 1,500 V-Bucks.

In other Fortnite news, developer Epic Games is being sued in Korea by PUBG developer PUBG Corp. on claims of copyright infringement. Check out GameSpot's story here to learn everything we know about what's going on.


E3 2018 PS4 Predictions: Death Stranding, From Software's New IP, And More

By GameSpot Staff on May 30, 2018 12:24 am

E3 2018 is approaching, and expectations for the big event are growing higher by the day. While it's looking like Microsoft, Nintendo, and several other publishers will have some compelling content for E3, a lot of eyes are on Sony. Recently, the company revealed that it'll have four major games to show at E3: Death Stranding, Ghost of Tsushima, Spider-Man, and The Last of Us: Part II. In addition to these titles, it'll also highlight several third-party games coming to the platform, but no new hardware will be shown.

Sony in particular has had a stellar showing at E3 in the last few years, revealing games like the Final Fantasy VII: Remake, God of War, Resident Evil 7, and Days Gone--some of which are still awaiting their release. On top of this, the publisher has also managed to secure impressive third-party exclusives, which includes content for Destiny 2 and Call of Duty. Because of this, there's been a lot of anticipation and speculation regarding what Sony could have in store for its press conference this year.

Here are our big predictions for what could be coming to the PS4, and what types of games have a chance of making a showing.

Kojima Will Debut Death Stranding's Gameplay, Confusing Everyone Even Further

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Three trailers in and we're pretty desperate to hear more about what Death Stranding is actually about. So far we've only gotten vague details about the story and how it'll play. While the surreal imagery of previous trailers have piqued people's' curiosity, we can't imagine that another teaser will do Death Stranding any favors. Intrigue can only take a game so far; we need something more substantial.

We're thinking Kojima will take the stage once again at this year's Sony press conference to go into explicit detail about Death Stranding, as well as show off actual gameplay footage. We'd love to see an in-depth demonstration of the life/death and timefall mechanics that Kojima discussed late last year. At the very least, we're can see Kojima will giving the audience more of a sense of how it'll feel to actually play the game, as well as what its combat and UI looks like.

Death Stranding has garnered massive interest due to the sense of mystery that veils its story and gameplay. We're hoping that Kojima and Sony will provide some answers to the questions that its initial trailers gave us. | Matt Espineli

A New Remaster Of A Classic Playstation Game Will Be Announced

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We know that Sony is going to put a big focus on four games at its E3 2018 press conference, but if the last few years are anything to go by, remakes and remastered versions of classic PlayStation games are almost a sure bet as well. Like, a sure, sure bet. At E3 2014, we got The Last of Us Remastered. The next year at E3 2015, the Final Fantasy VII Remake was finally announced, and at PSX we got Rez: Infinite. E3 2016: Crash Bandicoot remaster. PSX 2016: Parappa the Rapper, Loco Roco, Patapon, and Wipeout all had remasters announced. At PSX 2017, we also saw the reveal of MediEvil Remastered, another revival of a classic PS1 series.

Finally, the recent remake for Shadow of the Colossus, announced at E3 2017 was released this year and earned critical acclaim. The studio behind the title, Bluepoint Games, is already at work on another remake. So chances are very good that we'll hear about that project, or at least another remastered re-release. Is it going to be Ico? Ape Escape? Syphon Filter? The Getaway? The Bouncer? TOKYO JUNGLE? Ah look, they'll probably get to them all eventually anyway. | Edmond Tran

The Last Of Us: Part II Will Get A Release Date

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The Last of Us was one of Sony's most critically acclaimed titles from the previous generation, and many fans have been anxiously awaiting more info about the sequel. Though we've seen two trailers showcasing The Last of Us: Part II's new visuals and darker tone, Naughty Dog has avoided sharing too much about the continuation of Ellie and Joel's story. However, Sony has confirmed that Part II will be one of the four major titles that the publisher will focus on during this year's E3.

Sony has been on a roll as of late with their slate of exclusives like God of War and Horizon: Zero Dawn, both selling beyond expectations and earning wide praise. And while The Last of Us: Part II is expected to attract that same attention, Sony would do well to go beyond just presenting the gameplay demo and leaving fans hanging. To make Naughty Dog's return to its bleak and emotionally draining world all the more exciting, we predict that Sony will also reveal the game's release date. The timing seems just right for Naughty Dog's next game to show the beginning signs of its release, and E3 2018 would be the perfect place to do it. | Alessandro Fillari

From Software Will Debut A New IP

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At The Game Awards in 2017, From Software debuted a 30-second teaser trailer, giving us an incredibly brief hint at its next project. While a lot of people were naturally excited to assume it's new Dark Souls or Bloodborne game, a closer look suggests something completely different, at least thematically. The visuals we got showed a bony-looking contraption in front of a scroll of Japanese calligraphy. The device is cast in iron and wrapped in bloody string that's slowly pulled taut. This is accompanied by audio of rain, the sound of a shakuhachi (Japanese flute), and a taiko drum.

From Software has a few feudal Japan-themed franchises in its roster--most prominently, the stealth-action series Tenchu, hack-and-slash game Otogi, and the survival horror game Kuon--but it's also entirely possible that it'll launch a new title altogether. After all, Demon's Souls, Dark Souls, and Bloodborne were all new properties spawned in the last decade which caused huge waves, and we wouldn't put it past From Software to do it all again. | Edmond Tran

Sony Will Reveal Red Dead Redemption 2 Exclusive Content For PS4

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All the way back in 2016, PlayStation and Rockstar Games announced that some Red Dead Redemption 2 online content would be made available first on PS4. In the almost two years since then, we have not heard a peep about what form this content may take or how long it'll be exclusive to PS4 players. We think that we'll finally learn more about this during Sony's E3 2018 briefing. Rockstar does not usually do much of anything at E3 on its own. However, the company announced GTA V's PS4 edition on Sony's stage back in 2014, so there is precedent of Rockstar making announcements through Sony at E3.

Red Dead Redemption 2 is going to be one of the biggest games of 2018, and an announcement about exclusive content would be a big win for Sony to potentially help drive people to pick up the PS4 edition. This content will be for Red Dead Redemption 2's online mode (which we also don't know anything about), so it would be exciting to see a new trailer for the game at E3 that shows off how Rockstar is building upon the gargantuan success of GTA Online for the new Western. | Eddie Makuch

Another Surprise Exclusive For PS4 Will Be Announced

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Sony's PlayStation press conferences have been really fun to watch in the past few years, and part of the reason is because it always throws curveballs at us. Announcements and surprises of brand-new things it managed to keep secret--things we had no idea were coming and no idea we wanted. The announcement of Sucker Punch's Ghost of Tsushima, Insomniac's Spider-Man, Bend Studio's Days Gone, Kojima Productions' Death Stranding, Resident Evil 7, and Shenmue 3 were all things that caught us unaware. We know that Sony's E3 2018 press conference is going to put a big focus on four games, but that doesn't mean it doesn't have something else up its sleeve too. | Edmond Tran


Xbox One Adds 3 New Backwards Compatible Games

By Kevin Knezevic on May 30, 2018 12:23 am

Xbox One's steadily expanding library of backwards compatible games continues to grow. Major Nelson announced on Twitter that three more Xbox 360 titles are now playable on Microsoft's current-gen console, including two more installments from the Saints Row series.

Both the original Saints Row and the 360 version of Saints Row: Gat Out of Hell are now backwards compatible with Xbox One. That makes three Saints Row games to receive backwards compatibility support this month, following the addition of Saints Row II at the beginning of May. Rounding out the new BC games is the tabletop racer Toybox Turbos.

As always, if you own a physical copy of any of the aforementioned games, you can now pop it into your Xbox One to initiate a download and begin playing. Alternately, if you own any of the games digitally, you'll find them waiting automatically in the Ready to Download section of the My Games and Apps menu.

If you're interested in playing any of the new BC games but don't happen to own the 360 versions, you can also purchase them digitally from the Xbox Store. Saints Row and Toybox Turbos are available for $10 / £9 each, while Gat Out of Hell runs for $15 / £12.

Since it was first implemented back in 2015, backwards compatibility has been a very popular feature among Xbox One owners. Microsoft recently revealed that players have collectively logged nearly 1 billion hours playing backwards compatible games on Xbox One. You can see a full list of all the backwards compatibility games here.


Does Solo Have A Post-Credits Scene?

By Michael Rougeau on May 30, 2018 12:23 am

You're here for one simple reason: You want to know whether you need to stick around in the theater once the credits start rolling on Solo: A Star Wars Story. Star Wars movies have never had post-credits scenes before now, though, and the answer to this question is simple: No, Solo does not have any post-credits scenes, mid-credits scenes, or stingers of any type. Once the credits start rolling, that's it. Movie over. Go home.

Even as Disney has perfected the art of the credits scene in the Marvel Cinematic Universe, they've somehow resisted shoehorning them into Star Wars. Fans might argue that stingers would feel out of place in Star Wars--for decades, these movies have been over when the credits started to roll and the iconic theme music kicked in. The Marvel movies are newer, and they've had post- and mid-credits scenes from the start.

For now, Disney is playing it safe by keeping the Star Wars tradition going. That said, there are a couple of scenes toward the end of Solo that feel like they serve the same purpose in the film--one pays off a loose end from earlier in the movie, and another sets up potential entries in the franchise's future with these characters.

In our Solo review, we said, "It's valid for some fans to wish Disney would devote resources to telling fresher tales that don't rely so heavily on nostalgia and existing plots and characters...But Solo: A Star Wars Story is what we have right now, and if it's simply an enjoyably well-crafted side story, well, is that really so bad?"

Also check out our history of the Millennium Falcon, where Solo takes place in the Star Wars timeline, whether C-3PO gets his usual cameo, and everything you need to know about the Star Wars card game sabacc.


E3 2018 Microsoft Xbox One Predictions: Halo 6, Crackdown 3, Perfect Dark, And More

By GameSpot Staff on May 30, 2018 12:21 am

With E3 2018 right around the corner, we want to continue the annual tradition of making predictions; educated ones of course. Speculation is fun when it comes gaming's biggest show and we always appreciate pleasant surprises, so we corralled the GameSpot team to throw some ideas out there. This time, we're looking at Microsoft's press conference and what could be in store for Xbox One owners.

As we get closer to the show, developers and publishers slowly tease or reveal plans for E3, but Microsoft has played its cards closer to its chest than most. We can expect more about Crackdown 3, since it's one of the biggest 2018 games in Microsoft's rotation. It's been hit with several delays, but with the game scheduled to launch this year, more details and a definitive release date would make sense. A new entry in the Halo franchise is a possibility given the last mainline entry was in 2015. Perhaps another Gears of War? Based on series cadence, Forza Horizon 4 seems likely--unless you're Walmart Canada who's thinking ahead to Forza Horizon(s) 5. Those wouldn't really come as surprises, though. We're here to stretch the imagination, grounded in some sort of reality.

Microsoft is changing things up a bit this year by moving its E3 press conference and show presence to its own Microsoft Theatre at LA Live, which is right across from the LA Convention Center. Microsoft executive Mike Nichols said it'll be the company's biggest show yet. As to what that means, we'll find out on June 11 at 1PM PT. For now, read our predictions, and if you want more sweet speculation, check out what we're predicting from Sony and Nintendo for E3 2018.

Halo 6 Will Be Announced

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It has been nearly three years since the release of Halo 5: Guardians, so if we are to believe that Halo is on a three-year release pattern (Halo 5 came out three years after Halo 4), Halo 6 could launch in fall 2018. In any case, the time is right for Master Chief to return to battle. Halo 5 was a big success with the advancements it made to multiplayer and Forge and a story that, while underwhelming in parts for not entirely paying off, showed us a new and intriguing side of Master Chief.

Halo is one of Microsoft's oldest and best-known franchises, and it's time for Microsoft to try something new with Halo 6. I don't know what that might look like, and it would be a bit sad and uninspired of Microsoft to simply try to cash-in on the battle royale trend. Instead, I want to see something new and unexpected from Halo at E3 this year. We already know the game will have split-screen, which is great because Halo 5 didn't. But I want to see Microsoft completely blow fans away with story and gameplay advancements. | Eddie Makuch

A New Blue Dragon Is On The Way

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Blue Dragon was a little JRPG exclusive on Xbox 360 that released worldwide in 2007, made by Japanese developers Mistwalker and Artoon. With the the help of Microsoft's publishing arm, Blue Dragon brought something the console was short on: Japanese games. Famed artist Akira Toriyama (Dragon Ball, Chrono Trigger) also put his distinct touch on the game with character designs and artwork. Although it was a fairly by-the-numbers RPG and didn't do much to push the genre forward, it was still an enjoyable game that diversified the Xbox 360 library.

Support for Japanese game-makers on the Xbox platform hasn't really improved since then, especially after the cancellation of Scalebound; the PS4 has this aspect locked down with franchises like Yakuza, Persona, and Nier. However, earlier this year, head of Xbox Phil Spencer said in response to a Tweet about whether or not JRPGs would be highlighted at E3 2018, "As of now, yes. Things can change but like last year I wanted to make sure we supported our Japanese publishers on our stage and this year we are working to do the same. It's important to us."

Microsoft still holds the Blue Dragon name and it's one of the few existing franchises of Japanese origin that the Xbox can boast. It'd be exciting to see a revival on the Xbox One and if Mistwalker would be on board to develop it. | Michael Higham

Platinum Games Has Something In The Works For Xbox

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The cancellation of Scalebound was extremely disappointing for Xbox One owners since it had been touted for a long time as a top-tier exclusive. Also, the fact that Platinum Games was working on it made many believe it would live up to the hype, given the developer's track record (Bayonetta, Vanquish). Hideki Kamiya, the director behind Devil May Cry and Okami, was leading the charge, too.

But as believers in Platinum's work, we'd like to think that there's something that can be salvaged. It'd be a shame for everything from Scalebound to go to waste. Also, Xbox boss Phil Spencer stated that Microsoft wants to support Japanese games and do so this year at E3. Based on the critical reception of Nier Automata, which released for PS4 and PC, it'd be big for Microsoft to have its own Platinum hit. | Michael Higham

Crackdown 3 Will Have A Battle Royale-like Mode

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Alright, we know it's easy to name any game and say it's going to have a Battle Royale mode. It's been the topic of conversation since PlayerUnknown's Battlegrounds blew up and Fortnite: Battle Royale became the biggest topic in all of games. We're even seeing big name franchises like Call of Duty and Grand Theft Auto adopt elements of the genre and we're constantly thinking about who's next to do so. It could be Crackdown 3.

Microsoft is flexing Crackdown 3 as a super-destructive multiplayer experience where skyscrapers, city streets, and anything in the environment can be obliterated--this could be how it separates itself from competitors. Considering that Crackdown takes place within an open-world structure, it seems that the playground for battle royale is already set. Xbox boss Phil Spencer stated that Microsoft won't be making its own standalone battle royale game, which makes sense given that PUBG is a console exclusive on the Xbox platform. But that doesn't rule out having a mode in an existing game, and of all of Microsoft's IPs, Crackdown appears to have the makings for a last-person-standing deathmatch where the entire environment can be blown to smithereens. | Michael Higham

Xbox Streaming Service Revealed

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There have been rumblings and rumors of an Xbox game-streaming service for years now, and I think E3 2018 will be the year it gets officially announced. Given the expansion of reliable internet, the marketplace is better-suited now for a streaming service to work. It wouldn't be available for everyone, everywhere, but the market has unquestionably grown and become more capable and dependable in recent years.

Microsoft would be following in Sony's footsteps, as the company already has PlayStation Now. It is exciting to think about what Microsoft--which already owns data centers around the world--could do in the streaming space. It is especially interesting given that game sizes today are trending bigger and bigger, which makes streaming--which requires no installs--an attractive proposition for some. Pricing will be important, and it would be great to see Microsoft create a "Netflix for gaming" type service where you pay a monthly fee and play all the games you want. | Eddie Makuch

Perfect Dark 2 Is Rare's Next Game

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Rare just launched Sea of Thieves not too long ago and it looks like the game will have continual post-launch support and content updates moving forward. However, Rare's next big thing could be the return of Perfect Dark. The franchise began on the Nintendo 64 in 2000 as the follow-up to the classic Goldeneye 007, and made a comeback in 2005 with Perfect Dark Zero as an Xbox 360 exclusive after Microsoft acquired Rare. Now it's been 13 years since an entry in the sci-fi FPS series and now would be as good a time as any for another one.

Not only would we want to play as Joanna Dark in a new conspiracy-laden single-player campaign, we'd love to see what Perfect Dark multiplayer can be this generation. Laptop machine guns that turn into turrets and strange alien pistols you can dual-wield still seems like a whole lot of fun. This is more of a pipe dream than something we're realistically expecting. | Michael Higham


Roseanne Canceled By ABC After Racist Twitter Outburst By Roseanne Barr

By Chris E. Hayner on May 30, 2018 12:13 am

Though it was previously renewed for a second season, the Roseanne revival has officially been canceled. The move to end the show comes after star and co-creator Roseanne Barr tweeted comments that compared former President Barack Obama aide Valerie Jarrett to an ape. "Muslim brotherhood & planet of the apes had a baby=vj," she wrote.

Though Barr apologized for the racist outburst, it was too late. In a short statement, ABC President Channing Dungey announced, "Roseanne's Twitter statement is abhorrent, repugnant and inconsistent with our values, and we have decided to cancel her show." Robert Iger, chairman and CEO of The Walt Disney company, echoed Dungey's statement in a tweet. "There was only one thing to do here, and that was the right thing," he wrote.

The cancellation came after fallout from within the show's creative team over Barr's tweet. Comedian Wanda Sykes, who served as a consulting producer during Season 1, announced she would not return to the series. Meanwhile, executive producer and co-star Sara Gilbert condemned her TV mom's comments.

"Roseanne's recent comments about Valerie Jarrett, and so much more, are abhorrent and do not reflect the beliefs of our cast and crew or anyone associated with our show. I am disappointed in her actions to say the least," she wrote on Twitter. "This is incredibly sad and difficult for all of us, as we've created a show that we believe in, are proud of, and that audiences love--one that is separate and apart from the opinions and words of one cast member."

Previously, co-showrunner Whitney Cummings announced she was leaving the show due to her stand-up comedy touring schedule and work commitments. Barr has yet to respond to the show's cancellation. The second season of the series was originally scheduled to return in the fall for 13 episodes. The first season was a smash hit for ABC in the ratings, where it ended the season as the number one scripted series on broadcast TV--topping NBC's This Is Us and The Big Bang Theory on CBS.


PUBG Dev Sues Fortnite Studio For Copyright Infringement In Korea

By Eddie Makuch on May 30, 2018 12:07 am

After suggesting it might take action, the developer of PUBG has filed a lawsuit against the creator of Fortnite on the ground of copyright infringement. PUBG Corp., which is based in Korea, filed its lawsuit against US-based Epic Games with the aim of getting the courts to decide if Fortnite represents some kind of copy of PUBG. A PUBG Corp. representative told Korea Times that its lawsuit against Epic was actually filed back in January in the Seoul Central District Court. Epic Games Korea, a division of Epic Games, is the defendant.

Back in September, PUBG Corp. said it was "concerned that Fortnite may be replicating the experience for which PUBG is known." The Korean studio said PUBG is the "first standalone Battle Royale survival shooter game."

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The report does not mention any specific claims in lawsuit, but PUBG Corp. said previously that it had "concerns" about Fortnite's UI, gameplay, and "structural replication" as it relates to the similarities between the gameplay and systems in both PUBG and Fortnite.

Adding to the drama, PUBG Corp. apparently had a business relationship with Epic, as the Korea studio licensed Epic's Unreal Engine for PUBG.

For more on PUBG vs. Fortnite, check out GameSpot's video above where we explore the legal side of the issue and speak to talk to video game attorney Ryan Morrison. Bear in mind that the video dates back to October 2017, and there have been some notable developments since.

In March, PUBG creator Brendan Greene--the Playerunknown from the game's title--said Fortnite is good for the battle royale genre overall. "It's great that the battle royale space is expanding and Fortnite is getting battle royale game mode in the hands of a lot more people," he said, as reported by The Verge.

This time last year, PUBG was seen as the No. 1 battle royale game, but a lot of attention and awareness currently is around Fortnite. Epic's game has exploded in popularity, and is reportedly a money-making juggernaut. A recent report said the free game brought in almost $300 million in revenue during April alone from its various microtransactions.

PUBG Corp.'s lawsuit against Epic is apparently limited to Korea. We searched the United States courts database and found no results for a lawsuit against Epic from PUBG Corp. That being said, whatever happens in the Korean lawsuit could impact other parts of the world. This will be an ongoing story, so keep checking back for more.

An Epic Games representative told GameSpot, "We don't comment on ongoing litigation."


New GTA 5 Online Content Possibly Teased By Rockstar

By Eddie Makuch on May 30, 2018 12:07 am

It looks like some kind of new content is coming to Grand Theft Auto V's multiplayer mode. Developer Rockstar Games today published a cryptic tweet that lists off four electronic music artists: Solomun, Tale of Us, Dixon, and The Black Madonna.

Right off the bat, this looks like a reference to new music coming to GTA Online, either in an existing radio station or potentially a new one. Back in December 2017, Rockstar added a Frank Ocean radio station, so there is precedent for new music coming to GTA Online.

Another rumour is that Rockstar is planning a "Nightclub" update for GTA Online that would allow you to own and operate a nightclub to bring in extra money. This is an unsubstantiated rumour for now, tracing back apparently to Twitter user Yan2295.

It would be no surprise at all to see Rockstar add even more content to GTA Online, as the developer has released substantial updates for the game on a regular basis. That's part of the reason why the game has been so enduringly successful.

During a recent earnings call, Take-Two CEO Strauss Zelnick said Rockstar has "much more" content to bring to GTA Online in the future. While GTA Online continues to make lots and lots of money from microtransactions, Zelnick added that Take-Two believes the game's performance will "moderate" this year. This is no big surprise, as Rockstar's new game, Red Dead Redemption 2, launches in October and it is expected to drive a lot of interest.

What more would you like to see from GTA Online in the future? Let us know in the comments below!


Kingdom Hearts 3 At E3 2018: What We Know And Want

By Matt Espineli on May 30, 2018 12:07 am

Kingdom Hearts III has been a long time coming. While the series has had several spin-offs and side-stories since Kingdom Hearts II released 13 years ago, this is the game fans have been waiting for. To prepare you for what's ahead, here's what we know about Kingdom Hearts III today, and what we're hoping to see from it at E3 2018.

What We Know So Far

Kingdom Hearts III was confirmed to be in development at E3 2013. The game is set after the events of KH: Dream Drop Distance, and puts you in control of returning protagonist Sora, who is joined once again by Donald Duck and Goofy in their search for the Guardians of Light and the "Key to Return Hearts" as they attempt to thwart Master Xehanort's plan to bring about another Keyblade War. At the same time, King Mickey and Riku embark on a search for previous Keyblade wielders.

Kingdom Hearts III will feature a variety of worlds based on popular Disney franchises that are new to the series, which includes Tangled, Big Hero 6, Toy Story, and Monsters, Inc. However, nostalgic fans need not worry, as the game will also sport locations from previous games, like Twilight Town and Olympus.

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In terms of new features, Kingdom Hearts III introduces five-person parties, more intricate enemy AI, theme-park ride summon attacks, and a host of new keyblade transformations. Returning to the game are character summons and the Gummi Ship mini-game. In addition, an updated version of the Flowmotion mechanic from KH: Dream Drop Distance--called "Athletic Flow"--makes a return.

Unlike Kingdom Hearts and Kingdom Hearts II, which were developed by Square Enix's Product Development Division 1 team, Kingdom Hearts III is being developed by Square Enix's 1st Production Department, which has previously worked on side-stories KH: Birth by Sleep and KH: Dream Drop Distance. However, veteran Kingdom Hearts director Tetsuya Nomura is returning to helm the project.

What's Confirmed For E3?

Though Kingdom Hearts III is not technically confirmed to appear at E3 2018, the game is still scheduled to release sometime this year. And what with Square Enix holding an E3 press conference on June 11, it's likely that we'll be hearing more about the game in a few week's time.

What We Hope To See At E3

In recent months, Square Enix has ramped up its announcements for the game, often showcasing gameplay footage and clarifying details about its story and mechanics. With so much out there now, we're hoping that the company will finally reveal a firm release date. At a recent event, Nomura had alluded to the fact a release date could come next month.

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While some of the initial world reveals have been nice, we'd like for Square Enix to offer a glimpse at something even bigger. If the company was able to secure rights to use Marvel or Lucasfilm properties, its press conference would be an amazing time to confirm such tantalizing deals. Hardcore fans are already excited about the game, but if Square Enix is able to floor them with a larger-than-life reveal that's even grander than their current expectations, then all the better. After all, the thought of Sora, Donald, and Goofy rubbing shoulders with Luke Skywalker, Han Solo, Wolverine, and Iron Man still gives us goosebumps. It may be a pipe dream, but the possibilities are too exciting to ignore.

Lastly, it would be amazing to see Square Enix confirm that Final Fantasy 15 protagonist Noctis is in the game. Famitsu did a poll in 2017 for Kingdom Hearts' 15th anniversary, asking fans which Final Fantasy character they'd most like to see make an appearance in the franchise. Noctis Lucis Caelum won by a large margin. Plenty of Final Fantasy characters have already appeared alongside Sora and the gang, so it makes sense to include the newest member of the Final Fantasy family. The series is just as much a Final Fantasy crossover than anything else, so what better than to have Noctis enter the fray. Throw him in and maybe Balthier from Final Fantasy XII, and we're golden.

Further Reading


Call Of Duty Black Ops 4 At E3 2018: What We Want And Know

By Alessandro Fillari on May 30, 2018 12:05 am

Treyarch is planning some interesting changes to the familiar Call of Duty formula with Black Ops 4. While every game in the long-running FPS series has had their own spin on things over the years, this year's game is looking to buck some trends that has already made the community stand up and take notice. There was a lot to take in from the May 17 reveal event, so here's a more detailed breakdown of what's coming up for Blacks Ops 4, and we want to see at E3 2018.

What We Know So Far

For starters, the long-rumored removal of the traditional single-player campaign turned out to be true. In its place are a series of solo missions set between Black Ops 2 and 3 centering around the game's Specialist characters. These Specialists also make an appearance in the multiplayer mode, where they have a more tactical purpose than in Black Ops 3. While Treyarch's previous game featured a number of acrobatic moments of finesse and speed, the next game in the sub-series is much more grounded, opting for a more tactical approach focusing more on maintaining flow of combat. Moreover, Black Ops 4 also introduces some hero-shooter elements by placing a greater emphasis on the Specialist characters and their gear sets, requiring players to be more mindful who they pick and how they can fit into the makeup of the current team.

Moving on to the Zombies mode, which is celebrating its tenth anniversary this year, Treyarch is expanding on the horde-based shooter with even more weirdness. Set on three distinct maps; an Ancient Roman gladiator arena of The IX, the sinking Titanic in Voyage of Despair, and a remake of past Zombies maps in Blood of the Dead--featuring the original Zombies mode cast--there are plans to offer more variety in the off-the-wall game mode. Added to this are several customizable options and gametypes which can add buffs to zombies and player-characters, timed challenges on the global leaderboards, and for the first time in series history, bot support.

However, the biggest addition to Black Ops 4 is the brand new battle royale mode known as Blackout. It's described as something of a celebration of the Black Ops series where you can play as characters from the previous games and use any weapon throughout the Black Ops series--including the exploding RC car. In familiar battle royale style, you'll have to fight against others online to be the last person standing. Treyarch has not revealed the number of players in each Blackout match.

What's Confirmed For E3

Activision is confirmed to make an appearance at E3 2018, showcasing both Destiny 2 and Black Ops 4. While they've been tight-lipped about what exactly they'll be showing at E3, we can expect to see more footage of the multiplayer mode based on their presence in previous years. it's fair to say that the game's multiplayer mode will be the focus, which should have stations set up for fans to play on the show floor.

What We Want To See At E3

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While Treyarch revealed a great deal about the game during the May 17 event, we're in the dark about certain key details about the game. One big concern is the lack of a traditional COD campaign, which has been a hallmark of the series since its debut. If Treyarch is able to showcase the best of what solo missions can offer, it would go a long way to assuage community concerns. Call of Duty by tradition has always had a solid story campaign for players to dive into, which often offers the context for the setting of the core game and its multiplayer mode. While solo missions would be different from how the previous campaigns did things, potentially they can offer fans a quick way to experience a COD-style campaign with their favorite characters.

We'll likely see plenty of the multiplayer at E3 for Call of Duty: Black Ops 4, but one thing that would be great to see is what the game will look like in the hands of skilled players. League play will make a return in the Black Ops 4, and seeing the game in action with some of the world's best players would be a solid way to reintroduce high-level play for the general audience. Since combat is tactical and emphasizes more teamwork this time around, having fans experience what top-tier Black Ops 4 gameplay looks like can go a long way in showcasing the new systems at work. It would also be a good opportunity to show how to utilize Specialist abilities effectively, while also being quite entertaining to watch.

During the reveal event, Treyarch also announced the upcoming beta later this year. E3 is a great place to reveal the date of the beta as well as what will be available for players to dive into. While the contents of the beta will most likely be focused on traditional multiplayer, it would be an exciting announcement at E3 to have the Blackout mode also playable in the beta. When you announce a new battle royale game, you're already going up against some of the biggest games in the industry. So Black Ops 4 will need to showcase something very special for Blackout if it wants to stand up against the likes of Fortnite and PUBG.

Further Reading


Ghost of Tsushima PS4: What We Want At E3 2018

By Matt Espineli on May 30, 2018 12:03 am

Revealed at Paris Games Week 2017, Ghost of Tsushima is one of Sony's newest exclusives. There's much excitement around the upcoming open world game, as its premise as a historically authentic samurai action game is one its most unique aspects. To prepare you for what's ahead, here's what we know about Ghost of Tsushima, as well as what we're hoping to see from it at this year's E3.

What We Know So Far

Since Infamous: First Light released in 2014, the general public has been kept in the dark on what developer Sucker Punch Productions has been working on. Sony had confirmed in 2015 that the studio was working on a new game and that it was playable. While details were scarce, this all changed at Paris Games Week 2017 when Sucker Punch Productions finally unveiled Ghost of Tsushima, an open-world samurai-themed action game.

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Ghost of Tsushima is set on the island of Tsushima during the Mongol invasions of Japan in 1294. You play as a lone samurai turned vengeful assassin--likely fighting to drive out the Mongol army from Japan. The game appears to take you to numerous locales across Tsushima, which includes rural villages, bamboo forests, and wide-open fields. A brief instance at the end of the teaser showcased the ability to throw bombs and surprise enemies with a jumping attack from above.

Sony has said little about Ghost of Tsushima since its initial reveal trailer half a year ago. Similar to its approach to God of War, it seems the company is keeping the reveal of new details to a minimum.

What's Confirmed For E3?

Sony has confirmed that it'll talk more about Ghost of Tsushima at its E3 2018 press conference. It's one of the four games that the company will be showcasing in-depth at this year's show, alongside Death Stranding, Spider-Man, and The Last of Us Part II.

What We Hope To See At E3

The initial teaser only offered a brief glimpse of the areas you'll be exploring, as well as a couple of examples of the combat maneuvers you can execute. We're hoping Sony plans to debut gameplay at its upcoming press conference. An example of how a mission plays out would be preferable, as it could offer a showcase of both navigation and combat.

Speaking of combat, as a samurai action game, it's safe to assume that Ghost of Tsushima will have an in-depth melee combat system. After all, samurai are known for their skill and mastery as swordsman. However, it appears the main protagonist isn't simply a lone swordsman, but a ninja-like assassin as well. Based on his appearance and his use of explosives, the game will likely also feature elements of stealth. If this is true, we'd love to see how these two styles intermingle in gameplay and how freely you're able to switch between them during a given situation.

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Aside from Ghost of Tsushima's general premise, explicit details of its narrative have been left ambiguous. It would be great to hear more background about the game's protagonist and supporting cast. In addition, we'd love to know more about the antagonist, who you can hear giving the monologue during the reveal trailer.

Lastly, we're hoping Sony is able to provide a potential release date window for Ghost of Tsushima. With big-name first party exclusives like God of War and Detroit: Become Human already out, it would be in Sony's best interest to start giving rough launch estimates for its next wave of exclusives.


Metroid Prime 4: What We Know And Want At E3 2018

By Peter Brown on May 30, 2018 12:00 am

Knowing full well that it would leave fans wondering what's to come, Nintendo's E3 2017 reveal that Metroid Prime 4 is in development was short but sweet. All we got was a logo, and Bill Trinen's word that it is due to ship sometime "beyond 2017." We are well into 2018 now and there's still nary a word about what the game will look like, let alone what studio is currently piecing it together. Assuming that Nintendo makes a big show at this year's E3, here's what we hope to find out about the secretive sequel.

What We Know So Far

Nintendo has been pretty quiet about Metroid Prime 4 since the announcement. It was confirmed that Retro Studios, the team behind every other mainline Metroid Prime game to date, will not be developing the fourth entry. Trinen has said that longtime Nintendo producer Kensuke Tanabe will lead development with a team of talented individuals, but their identity thus far remains a mystery.

Metroid Prime 3: Corruption (2007)
Metroid Prime 3: Corruption (2007)

Inquisitive fans have discovered hints online, however, and the current theory is that a Bandai Namco team may be involved with development. Nintendo has of course remained silent in the face of these rumors. At the least, Tanabe has said that Prime 4 "returns to the first-person adventure roots of the original Metroid Prime game and introduces a new storyline that ties together the events of the Metroid Prime universe and takes the storyline in new directions."

Nintendo found great success collaborating with a third-party team for Metroid: Samus Returns on 3DS last year, so despite Retro Studios' absence, we're willing to keep our hopes up for the time being.

What's Confirmed For E3?

Nintendo hasn't announced anything regarding Metroid Prime 4 appearing at E3 this year, but there's a strong chance it will be a part of the publisher's annual showcase.

What We Hope To See At E3

Given that Metroid Prime 4 is such a highly anticipated game and that very little is known about it, we'd honestly love it if Nintendo would open the floodgates and answer the basic questions we all have. Gameplay footage is probably at the top of everyone's list. With Retro Studios out of the picture, it's anyone's guess as to what the game will look and feel like. Most fans would agree that the series' previous path worked well and that they'd like to see it return in similar shape, but it's been almost 10 years since Metroid Prime 3: Corruption came out, so I don't think anyone would complain if Nintendo evolved the game in some ways to defy our expectations.

Metroid Prime 2: Echoes
Metroid Prime 2: Echoes

We'd also like to learn more about the story and whether or not the rumored involvement of the little-known character Sylux will come to fruition. He appeared at the end of the last two Prime games (Metroid Prime 3 and Metroid Prime: Federation Force) so it would stand to reason that all of those teases were leading to something new and exciting, but only time will tell.

Finally, we want to know who exactly is developing Metroid Prime 4, and when we can expect to play it. It's nice to know that the game is coming, but a solid release date would be most appreciated at this stage. Metroid is a beloved, though somewhat niche series, but its fans are incredibly dedicated and passionate about seeing it continue. The least Nintendo could do is tell us all when we can expect to step into Samus' space boots for her next adventure.


Days Gone At E3 2018: What We Know And Want

By Chris Reed on May 29, 2018 11:57 pm

The setting is the Pacific Northwest. Freakers are on the loose. A biker gang rides on at the end of the world. This is Days Gone, the latest game from Sony's Bend Studio, the team behind the Syphon Filter series and the handheld Resistance and Uncharted games. But Days Gone is bigger than anything Bend has done before. It's an ambitious, open-world game in which you can travel vast distances while being stalked by hordes of zombie-like enemies. Here's what we know about Days Gone, along with what want to see at E3 2018.

What We Know So Far

Our first glimpse of Days Gone came during Sony's press conference at E3 2016. Sony showed an announce trailer and a gameplay demo that set viewers' expectations for a somber game about a bounty-hunting biker named Deacon St. John, who travels through a broken world after civilization has come to an end.

What caused the apocalypse is a mystery, though it probably has to do with some kind of pandemic or contagion. Though the enemies sure look and act like zombies, the developers swear up and down they aren't--they're Freakers, humans and animals that have become mindless and violent. They lust for blood and have a tendency to group together in fast-moving hordes, like the zombies in World War Z.

Though it was originally set to release in 2018, Sony announced in March that Days Gone has been be delayed until 2019. That's where we stand now.

What's Confirmed For E3?

Nothing at the moment. We know Sony's presentation is set for June 11 at 6 PM PT / 9 PM ET / 2 AM (June 12) BST. While speaking on the PlayStation Blogcast, chairman of Sony Interactive Entertainment Worldwide Studios Shawn Layden said the presentation will offer "exclusive looks and deep dives on four" upcoming titles: Death Stranding, Ghost of Tsushima, Spider-Man, and The Last of Us Part II.

Notice there's no mention of Days Gone. It will probably still appear in some form or other at E3, but we currently have no promises from Sony.

What We Hope To See At E3

Specific release dates are always nice, so it would be great if Sony could provide us with one for Days Gone.

Also, Sony is pitching Days Gone as a story-driven game, with a heavy emphasis on the "golden path" rather than on dozens of side quests like some other open-world games throw at you. With that in mind, it would be great if we could get a better idea of what the plot of this game is. What is Deacon trying to do in this ruined world?

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There's been a lot of talk about "zombie fatigue" in the run-up to Days Gone. While the developers have sworn up and down that Freakers are distinct from zombies, it's on them to convince us of why we want to play yet another game with zombie-like enemies.

On the subject of wondering why we should care, it's important to note Bend Studio hasn't released a game since 2012's Vita card game Uncharted: Fight for Fortune. Prior to that, the developer worked on four games for PSP and PS Vita. They were fine games, but they were significantly smaller in scale than a massive open-world game like Days Gone. Can Bend Studio pull off a game like this? It looks good in trailers and demos, but let's hope Bend does more at E3 2018 to convince us we want to play this game.

Further Reading


BioWare's Anthem At E3 2018: What We Know And Want

By Michael Higham on May 29, 2018 11:55 pm

There's a lot of excitement around Anthem leading into E3 2018 since it's BioWare's next big project and new IP. Expectations are high given this is a franchise debut from the same studio that brought us a slew of iconic RPGs: Star Wars Knights of the Old Republic, Mass Effect, and Baldur's Gate to name a few. To prepare you for what's ahead, here's what we know about Anthem, as well as what we're hoping to see from it at this year's E3.

What We Know So Far

Currently, we know that Anthem isn't going to be structured like the developer's previous story-based RPGs and instead will take on qualities of loot-based online shooters, like Destiny and The Division. However, BioWare boss Casey Hudson said the game "will feel very distinctly BioWare" and is more accurately described as "science-fantasy." While the initial reveal at E3 2017 kicked off with a few minutes of narrative and world-building, it quickly delved into a two-player co-operative PvE gameplay sequence where you fight robotic enemies and wildlife both big and small. Towards the end of the reveal trailer, a shaper storm (where weather turned hostile) formed and two additional players jumped in making a party of four. It has also been confirmed that the game will still be playable on your own.

When it comes to the world of Anthem, we understand that players belong to a faction of operatives known as freelancers who don mechanized suits called javelins--think the Fallout power armor, but much more flexible and with jetpacks. The first descent into a lush, tropical environment showed off the versatility of movement with the player weaving through the terrain. In combat, we saw the javelin suit capable of a lock-on rocket barrage--one of the abilities on cooldown at the bottom of the HUD. And we witnessed a co-op partner execute a sort of ground pound ability for area-of-effect damage.

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Given the style Anthem is going for, loot will be the centerpiece for equipment, which we had a glimpse of in last year's reveal; a level 35 legendary volt rifle called Jarra's Wrath was a reward at the end of big firefight. Based on information shown on-screen during the reveal, weapons will have specific statistics like range, damage, accuracy, rate of fire, and ammo count.

BioWare stated that it's solely focused on development for Anthem after making it clear that Mass Effect: Andromeda will not have new content or story-based DLC. Despite the all-hands-on-deck approach, Anthem was delayed from its initial Fall 2018 release window to sometime in Early 2019. As with many EA-published games, there will be a period in which subscribers to EA/Origin Access can play the game ahead of its full launch date. EA CEO Andrew Wilson also stated, "Anthem is a fundamentally social experience, and we will open new ways for fans to join the community and play early, enabling us to shape and refine the game with their input and feedback." This could imply a beta period, which is common for multiplayer-centric games. If anything, EA is anticipating continually tweaking the game with post-release updates and content.

Even though it was specifically showcased during Microsoft's E3 press conference last year, Anthem will release for PS4, Xbox One, and PC. Oh yeah, and there was a sweet trailer where game director Jon Warner takes us to a corn maze.

What's Confirmed For E3?

Anthem will be heavily featured at EA Play, which is EA's own off-site E3 event that runs from June 9 to June 11. Alongside the upcoming Battlefield V, Anthem is one of the focal points according to publisher. It hasn't been confirmed if the game will be playable to those who attend, but EA said it'll offer a closer look at the game. And even though Anthem was revealed during Microsoft's stage show in 2017, it's unclear if it'll be part of the Xbox showcase again this year.

What We Hope To See At E3

With this being a new BioWare IP, we hope to see how the developer's knack for storytelling is woven into a multiplayer experience. This could come in many forms; perhaps some backstory to accompany playable sections or a more in-depth showcase of the world that the freelancers inhabit. What exactly is it they're fighting for? What is the prevailing force behind its hostile world? BioWare isn't a stranger to this given its work on the MMORPG Star Wars: The Old Republic, but it's a whole other challenge when building a franchise from scratch.

Another important aspect we hope to be addressed is the depth and breadth of content that makes up Anthem. That's to say, we hope the game is taking note of where Destiny 2 falls short. It's fair to say that many players are concerned about having meaningful goals to work towards. Almost anyone going into E3 with Anthem excitement wants to know about quest structure, mission types, how progression works, and how it can be more than just compilation of combat sequences. It'd also be nice to know about the loot system and what types of weapons or javelin modifications we can mess with. It appears that javelin suits come with their own set of powers and could be a factor in making combat more complex. The teaser trailer focused a great deal on these suits, which has us thinking that Anthem's progression system is centered around building these suits and customizing their capabilities. We'd love for BioWare to unpack what javelin suits can do seeing as their abilities affect both combat and traversal.

We had a taste of Anthem's world in E3 2017, and its scale, verticality, and varied terrain certainly caught our eye. The ability to fly through the sky and take huge leaps across the environment has piqued our interest, but we want BioWare to tell us more about what there is to see on the other end.

Further Reading


The Division 2: What We Know And Want At E3 2018

By Array on May 29, 2018 11:51 pm

Tom Clancy's The Division came out in 2016 and it seemed like an ideal cross between shooter and MMORPG. The game immediately set itself apart with its contemporary setting, a realistic depiction of a snow-covered New York City enveloped in a pandemic crisis. Two years later, Ubisoft has announced that a sequel is in the works and that it's set to appear at E3 2018. To prepare you for what's ahead, here's what we know about Tom Clancy's The Division 2, as well as what we're hoping to see from it at this year's E3.

What We Know So Far

The Division 2 was first revealed when news of the game leaked through stock website 4-Traders in March 2018. While seemingly dubious on its own, an image showing The Division 2's logo was soon discovered on Ubisoft's own website. Ubisoft eventually got in front of the speculation not long after and confirmed the game's existence in a livestream.

The original developer, Massive Entertainment, is working on the upcoming sequel in collaboration with Red Storm Entertainment and a number of Ubisoft studios (including Reflections, Anney, Shanghai, Bucharest). The game will run on an updated version of the Snowdrop engine, which was used to make the first game.

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In a blog post, Massive Entertainment expressed its desire to build off the lessons learned working on the original, and has proved its attitude to keep improving by continually updating the first game. This is evident in The Division's 1.8 update that added global events, Dark Zone changes, and tons of new gear.

Massive has remained vague about the setting of the next game saying, "we've always envisioned the story in the game we launched in 2016 as the beginning chapter in a larger saga." It seems this statement implies the possibility of branching out of New York City to paint that bigger picture Massive envisions..

Currently, The Division 2 doesn't have a firm release date. According to an Ubisoft earnings report, the game is expected to release by the end of the 2019 fiscal year, which ends before April 2019. While no platforms have been confirmed, it's likely The Division 2 will release on PS4, Xbox One, and PC.

What's Confirmed For E3?

The Division 2 is scheduled to appear at E3 2018--likely at Ubisoft's press conference on June 11. Ubisoft says a "full reveal" is planned; though, what exactly that entails hasn't been discussed.

What We Hope To See At E3

Since its initial announcement, we've heard next to nothing about The Division 2. We'd love to hear more about what the game is adding to the experience that isn't in the original. Some of the major features on our wishlist are ones that were revealed in early trailers for The Division 1, like destructible environments, a larger map, a more personal story, as well as a companion app that lets you drop bombs on your friends game when you're not playing.

In addition, we're hoping to see tough choices incorporated into your character's journey, potentially involving a faction system that gets away from the shoot-all-comers approach of the first game, so as to better complement its global public events. Based on Massive Entertainment's approach to The Division 1, they're likely to focus on expanded endgame content this time around, which they previously identified as an area of growth. The original's Underground DLC introduced randomly generated levels and could prove a very creative foundation for improving on Incursions and Legendary missions in the sequel. We're also hoping the developer focuses in on better loot and places to find it.

Tom Clancy's The Division (2016)
Tom Clancy's The Division (2016)
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Ideally, we'd like to see a more cohesive vision for co-op and PvP areas. The first game was an odd mix of wandering an empty world, instanced Safe Houses full of other players, and the very unbalanced PvP Dark Zone. Although it's tough to have it both ways, we'd love to see Massive Entertainment find clever ways to make both approaches work seamlessly with The Division 2.

A post-pandemic world, New York City in winter was fantastic in The Division 1, especially in the Survival DLC. However, we never got to know the survivors or see them begin to rebuild their lives outside of one personal base. For the game's sequel, it would be great have a new environment to explore and an extensive cast of meaningful NPC characters to meet.

Further Reading


Borderlands 3: What We Know And Want At E3 2018

By Chris Pereira on May 29, 2018 11:50 pm

A new Borderlands game has been expected for some time now. The series is among 2K's most successful franchises, and Borderlands 3 has been teased time and again. We know 2K has a new (but as-of-yet unannounced) game for one of its big franchises in the works, although it was recently delayed--rather than releasing by the end of March 2018, it's not due until sometime between April 2018 and March 2019. That suddenly makes it less likely that E3 2018 is where we get a look at Borderlands 3--or whatever the game ends up being called. Nevertheless, here's what we know about the potential project, as well as what we'd hope to see from an E3 reveal.

What We Know So Far

Borderlands 3 has not yet been announced, but series creator Gearbox has not been shy about suggesting it's in the works. Gearbox's last entry was 2012's Borderlands 2; that was followed by 2K Australia's Pre-Sequel and Telltale's Tales From Borderlands. Back in 2015, Gearbox began openly recruiting for a new Borderlands, with studio head Randy Pitchford calling it "the big one." Publisher 2K soon after clarified that this was being designed "specifically for next-gen consoles," which is what PS4 and Xbox One were still referred to as at the time.

There was little word for the next year, but in 2016, Pitchford reaffirmed, "Obviously, there is going to be another Borderlands." He also added that it wouldn't necessarily be called Borderlands 3. Subsequently, he said whatever it's called, it's unlikely to be released on Nintendo Switch--although it's not impossible the platform sees some kind of Borderlands title one day.

In 2017, the studio showed off some new technology it was working on to demonstrate "what a future game from Gearbox might look like." The tech demo strongly resembled the art style of Borderlands, and a character's face was deliberately obscured, presumably to avoid spoiling something. Pitchford again said, "If you're a customer that's looking forward to a future Borderlands game, we're working on it. We'll get you soon."

2K itself has been generally tight-lipped about the new game, although it has repeatedly said "a highly anticipated new title from one of 2K's biggest franchises" is due out during the current financial year, meaning by the end of March 2019. Pitchford later said something even more on the nose, stating that 90% of Gearbox is "working on the thing I think most of you guys want us to be working on."

What's Confirmed For E3?

At this point, there's no word that the new Borderlands will be unveiled at E3. 2K doesn't traditionally have its own press conference to announce such a project, but it could easily show up during Microsoft or Sony's respective showcases. An E3 reveal for 2K's "highly anticipated new title" made E3 seem like a decent bet for a reveal until it was delayed. Recently, Pitchford and Gearbox have tried to deny the game will be at E3, but that could all be in an attempt to set us up for some surprise--the specific use of the name Borderlands 3 may have been meant to throw us off.

What We Hope To See At E3

It's been a long wait since Borderlands 2 and The Pre-Sequel, so any reveal would hopefully show what's taken Gearbox this many years to come up with. Assuming that classes are still in place, we'd like to see some new ones along with returning favorites, like the Gunzerker and Siren. But most importantly, we're hoping for a large number and wide variety--four just doesn't seem like enough. For a series that offers up so many weapon choices, expanded character customization options would also be welcome.

That's not to say the weapons themselves should stay as-is. Borderlands is known for offering a huge arsenal of weapons, but a more diverse array of weapon types, including the melee weapons Gearbox dabbled with in Battleborn, would be great.

That diversity could also extend to the locations you visit. As noted above, Pitchford talked about technology that "allows the scene to simulate in real time as time of day changes or conceivably we have different physics, if we, for example, were to explore different planets. There might be different physics, and the sun and the moons might be in different positions than we're used to on Pandora." That wasn't a promise of what Borderlands 3 will offer, but that's precisely what we'd hope to see. Don't just settle for different-looking areas of the same planet.

Whatever planet we're on, vehicles could be of much greater use. Those allowing your entire party (not just two people) to ride inside would be a start, but we'd also like for vehicles to serve a real role in combat, rather than just a means of transportation.

And while an E3 reveal might not show us everything, there's one thing we don't want to see: a heavy reliance on meme-centric humor. You can be funny without leaning on that quite so much.

Further Reading


Pokemon On Nintendo Switch: What We Know And Want At E3 2018

By Kallie Plagge on May 29, 2018 11:45 pm

E3 2018 is fast approaching, which means excitement for big announcements is building. Sony, Microsoft, Nintendo, Bethesda, Ubisoft, and more will be bringing trailers and (hopefully) some surprises to the show, so now it's time for some speculation! Though not confirmed to appear during Nintendo's E3 2018 presentation, the upcoming Nintendo Switch Pokemon game is high on our wishlist this year. Here's everything we know about the game and everything we really want to see come June.

What We Know So Far

A new Pokemon game for Nintendo Switch was announced at E3 2017. Tsunekazu Ishihara, president and CEO of The Pokemon Company, appeared during Nintendo's presentation to tease the game. He called it "a core RPG Pokemon title" developed by Game Freak for Nintendo Switch, saying it might not release for over a year. Game Freak has developed all the main Pokemon RPGs; the spinoff games are made by other studios.

What's Confirmed For E3

Currently, it's not known whether the Pokemon Switch game will appear during Nintendo's E3 2018 presentation. Nintendo has previously stated that its briefing will focus more on games releasing soon, rather than those launching after 2018; however, this is the same structure as the 2017 presentation in which Pokemon Switch was announced, so there's room for some future-focused reveals.

What We Hope To See At E3

Because we know so little about this game, the least we can ask for is some basic details: what it's called, where it's set, and whether it introduces new Pokemon would be a good starting point. But one of the biggest questions is how this next generation of Pokemon will look on Switch, which means getting a proper trailer. 3D Pokemon games are relatively new--at least for the main RPGs--and because Switch is far more powerful than 3DS, there's more potential for some big changes to the look of the game.

If we're really going all-out with our wishlist, then we'd love it if the game were playable on the show floor--and in that case, why not get a release date or window for good measure? Maybe it's not exactly likely, but we can hope.

Further Reading


Death Stranding: What We Want And Know At E3 2018

By Matt Espineli on May 29, 2018 11:43 pm

Death Stranding is one of the most exciting upcoming games appearing at E3 2018. The next project from famed developer Hideo Kojima has had us intrigued ever since its provocative E3 2016 reveal trailer. With the game confirmed as one of the four major games Sony intends to primarily focus on during its press conference, our hype and anticipation only continues to build. To prepare you for what's ahead, here's what we know about Death Stranding, as well as what we're hoping to see from it at this year's E3.

What We Know So Far

After a long-standing corporate conflict, Kojima parted ways from publisher Konami in July 2015 and reformed his longtime studio Kojima Productions as an independent developer. During the same month, Kojima announced he was collaborating with Sony to create a new PlayStation game. This ultimately turned out to be Death Stranding, which was first shown at Sony's E3 2016 press conference. Two subsequent teasers were shown at The Game Awards 2016 and 2017.

There aren't many concrete details about Death Stranding's narrative aside from the provocative imagery of its trailers and Kojima's musings on Twitter. It stars actor Norman Reedus (The Walking Dead, The Boondock Saints) as protagonist Sam, and Mads Mikkelsen (Casino Royale, Hannibal) as a bizarre unnamed antagonist. Oscar-winning director Guillermo del Toro will contribute his likeness to another unnamed character. In addition, voice actors Troy Baker and Emily O'Brien are confirmed to appear.

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Death Stranding is being made with the DECIMA engine, the same game engine used to make Horizon Zero Dawn. Kojima has stated that it will be an action game set in an open world with multiplayer functionality. According to Kojima, the game aims to eschew some of gaming's most time-honored traditions--in this case the mechanics that dictate life and death. When Sam dies, you're sent to an upside-down world submerged in water that you can explore in first-person. But once you return to the world of the living, anything you've done or any damage you've caused in the world persists.

Another major mechanic in Death Stranding involves a type of rain known as "Timefall." This substance has the ability to age or deteriorate whatever it hits. It's likely the reason why the characters in the third teaser trailer are wearing hoods, and why the one who isn't ages rapidly--and quite painfully--in a matter of seconds.

Of course, the most bizarre aspect of every Death Stranding trailer is the baby that Sam and others can be seen holding. Kojima has confirmed that this mysterious infant is more than just a plot device, and that it actually relates to the game's narrative and gameplay mechanics.

What's Confirmed For E3?

Sony has confirmed that it'll discuss Death Stranding in detail at its E3 2018 press conference. It's one of the four games the company had stated it'll be showcasing in-depth at this year's show. According to a recent post on Kojima's Twitter account, it also appears that he's creating another big trailer for the game. In addition, he shared an cryptic image of the game--likely a shot from the trailer.

What We Hope To See At E3

Three trailers in and we're pretty desperate to hear more about what Death Stranding is actually about. So far we've only gotten vague details about the story and how it'll play. While the surreal imagery from the previous footage has piqued our curiosity, we can't imagine that another teaser like that will do Death Stranding any favors--lest it wants to turn out like No Man's Sky, in the sense that intrigue can only take a game so far; we want something more substantial.

We're hoping that Kojima will take to the stage at this year's Sony press conference to go into explicit detail about what you'll be doing in Death Stranding, as well as show off actual gameplay footage. We'd love to see an in-depth demonstration of the life and death mechanic that Kojima discussed late-last year. At the very least, we want to get a sense of how it'll feel to play the game, as well as what its combat and UI looks like.

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Aside from gameplay, it would be great to see more story and characters. It's doubtful that Death Stranding's star-studded cast stops at Reedus and Mikkelsen. We'd love to see the presence of other high-profile actors. Rumors and theories have circulated suggesting that Emma Stone, Diane Kruger, Kevin Durand, and even Idris Elba could potentially join the cast. However, none of this has been confirmed and is mostly based on hearsay. Regardless, the possibility of more big-name actors and actresses potentially being in Death Stranding has us excited.

Death Stranding has garnered massive interest due to the sense of mystery that veils its story and gameplay. We're hoping that Kojima and Sony will at least provide some answers to the questions its initial trailers gave us.

Further Reading


New Predator Movie Expands The Franchise's Universe And Canon

By Mat Elfring on May 29, 2018 11:38 pm

With a fourth Predator movie--sixth if you count the two Alien crossovers--coming out this September, fans of the franchise are wondering if it will in fact reboot the series. According to one of the stars of The Predator, it is a standalone film that doesn't undo anything within the Predator Universe.

Keegan-Michael Key, who plays ex-Marine Coyle in The Predator, recently discussed the plot and how the movie fits in to the rest of the franchise's universe. Many have been under the assumption that the film is a reboot of the entire franchise, wiping away previous installments, but this is not the case.

"What we're doing is a chapter of a larger story that we could call The Predator Universe," Key told CNET. "There are five movies in the Predator canon, and this will be the sixth. You could watch them in any order you want because they all exist in their own right."

Every Predator film brings something new to the table, reinventing itself for a new audience, so it doesn't necessarily need a reboot. Each story is about the hunter and the hunted, and that can be told numerous ways. Unlike the original film, The Predator will not take place in the jungle. As you can see in the trailer above, it seems to take place in North America; however, there are still people hiding from the Predator in the forest.

Not only will this movie stand on its own, but the two AvP movies, according to Key, exist within this canon. The first Predator movie was released in 1987 and followed a team of commandos in Central America who were being hunted by an alien. Since then, it has spawned numerous sequels, a toy line, and a few video games, including the 1994 arcade game Alien Vs. Predator.

Additionally, Key stated that in the movie he and Thomas Jane play ex-Marines who team up with a scientist--played by Olivia Munn--and she's developing technology to find alien life. "We become a kind of dirty half dozen of burned-out soldiers suffering from PTSD," explained Key. "[Director] Shane Black sent us a memo that was quite poetically written prior to shooting, and the gist of the memo was, 'I want a bunch of knights--a bunch of knights who were rejects from the Round Table--knocking the rust off their armor and going back into battle.' It's not about a bunch of heroes that are at the top of the game. It's about people who have been through life and are at the end of their careers. And for them to pick up their mantle again is part of the excitement of the film."

This isn't director Shane Black's first time dealing with this alien race; he appeared as Hawkins in the original Predator in '87. Black spoke to SlashFilm about expanding the franchise through the new movie: "[W]e just tried to take the existing mythology and take it a step further," explained Black. "Ask some questions about why? Why Predators do what they do? What would be the next step for them? How do we up the stakes so that there's not just a single Predator hunting a group of soldiers?"

The Predator comes to theaters on September 14.


PS4 Days Of Play Sale Announced For US And Canada

By Chris Reed on May 29, 2018 11:37 pm

If you follow these sorts of things, you'll know Sony is always happy to put on a sale. This year, between June 8-18, Sony is bringing back the Days of Play sale, a promotion that, according to a blog post, "celebrates the passionate PlayStation community and your endless support by offering epic deals at participating retailers across the US and Canada, while supplies last." You can find details about the European version of the sale here.

What kind of deals are we talking about? On the hardware side, you can get a PS4 Pro for $350--which is $50 off its normal price. PlayStation VR bundles will be available starting at $200. All colors of DualShock 4 wireless controllers will be $40 instead of $60.

In terms of games, you can get some of the biggest PS4 exclusives for decent discounts. The recent releases God of War and MLB The Show 18 will be on sale for $50 and $40 respectively. Horizon Zero Dawn, Gran Turismo Sport, and Shadow of the Colossus will be on sale for $20 each. PSVR owners can grab Bravo Team for $30 or Farpoint and The Inpatient for $15 each.

As for which retailers will be participating, that has yet to be announced. You can probably expect Sony to get major video game retailers like Best Buy and GameStop on board, but we'll keep you informed as any new information arises.

Additionally, Sony is also introducing a limited-time Days of Play model of the PS4. It's blue and gold, and it comes with a 1TB hard drive and a blue controller. You can pre-order it now from GameStop.

PlayStation hardware deals

  • Days of Play PS4 -- $300
  • Jet Black PS4 Pro -- $350 USD / $450 CDN
  • PlayStation VR bundles – starting at $200 USD / $250 CDN
  • DualShock 4 wireless controller (all colors) -- $40 USD / $50 CDN
  • PlayStation Move motion controller (2 pack) -- $80 USD / $100 CDN
  • PlayStation VR Aim controller (US only) -- $50 USD

PS4 game deals

  • God of War -- $50 USD / $60 CDN
  • Gran Turismo Sport -- $20 USD / $30 CDN
  • Horizon Zero Dawn -- $20 USD / $30 CDN
  • MLB The Show 18 -- $40 USD / $49.99 CDN
  • Shadow of the Colossus -- $20 USD / $30 CDN
  • Bravo Team (PS VR) -- $30 USD / $40 CDN
  • Farpoint (PS VR) -- $15 USD/ $20 CDN
  • The Inpatient (PS VR) -- $15 USD / $20 CDN

Additional deals

  • PlayStation Plus membership - $50 USD / $60 CDN
  • PlayStation Vue (US only) -- $10 off Core plan for two months

PS4 Gets New Limited Edition Blue Console For Days Of Play

By Patrick Faller on May 29, 2018 11:25 pm

Sony is bringing back Days of Play this year, offering tons of deals on games and hardware. Alongside the great offers, the company is also releasing a new limited-edition PlayStation 4. The console and controller are blue, featuring iconic PlayStation details in gold in several places.

The Days of Play Limited Edition PS4 has a 1TB hard drive in the US and Canada, with a big gold PlayStation symbol on the top of the console. It comes with one matching DualShock 4 wireless controller, which also features gold PlayStation symbols on the touchpad. In Europe and Australia, the console is 500GB and includes two controllers. The blue and gold PS4 will be available starting on June 8, but Sony says it will only be around for a "limited time." It will cost US $300 / £250.

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The special edition PS4 comes alongside a host of hardware deals for Days of Play. From June 8-18, you can get yourself a Jet Black PS4 Pro for $350 and a PSVR bundle for $200. There are also deals on controllers, including all colors of DualShock 4 controllers going for $40.

Of course, there are also deals on some big PS4 games too. God of War is the standout; you'll be able to purchase it for $50 during Days of Play. Gran Turismo Sport, Horizon Zero Dawn, and Shadow of the Colossus will all be on sale for $20, while MLB The Show 18 will be available at the sale price of $40. There are also deals on PlayStation Plus and other subscriptions, and you can see all the details on PlayStation's site.


Mega Man 11 Release Date Confirmed, Showing A More Modern Style For Its Comeback

By Alessandro Fillari on May 29, 2018 11:14 pm

Capcom's Mega Man series is ready for its comeback with the release of the newest installment for the classic series. Coming October 2 to PC, PS4, Xbox One, and Nintendo Switch, Mega Man 11 brings back the old-school incarnation of the Blue-Bomber as he takes on another set of Robot Masters--all of whom have some new tricks up their sleeves for the leading man to inevitably take for himself. While the fairly recent Mega Man 9 and 10 kept the traditional 8-bit style, 11 shows off brand-new 2.5D visuals that gives a more unique presentation--while still channeling that same retro charm. We recently had the chance to go hands-on, and fans of classic Mega Man will finally have a worthy follow-up for the legendary series after such a long wait.

Mega Man 11 brings back a number of developers and artists who worked on the original games for the series' return, which aims to balance that classic style with some more modern mechanics. Much like its predecessors, Mega Man and his allies Roll, Dr. Light, and Rush do battle with the persistently nefarious Dr. Wily as he plots to take over the world--again. This time around, the Mad Scientist has stolen experimental robot upgrades from the Robot University to power up his cyborg lieutenants, making them more dangerous than past villains. However, Mega Man has got some new skills of his own, boosting his trademark shoot and jump abilities as he takes out each of the Robot Masters one by one.

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Based on our hands-on time with the game, playing through the Block Man and Fuse Man stages, it all felt like a familiar, yet still fresh revisit to the old-school series. Though the game's new visuals are a departure from that 8-bit look---which may draw the ire of purists--Mega Man 11's new 2.5D aesthetic not only retains that same structure and feel of the classics, but the upgraded graphics also present a far more detailed and vivid look. Showing off a number of in-jokes and nods to current bosses, such as Block Man's stage showing off hieroglyphics dedicated to his accomplishments, there's a much stronger sense of personality and tone throughout each level.

As is tradition with Mega Man games, you'll work your way through several levels shooting robots and jumping over tough obstacles to face-off against the stage's unique boss. During these battles, you'll have to use their weaknesses against them to defeat them and gain their powers--which also earns Mega Man a new costume that matches the style of the power-up. Moreover, Mega Man can call upon his allies, such as the cyborg hound Rush, to make use of gadgets to reach secret areas and hard-to-reach spots.

While that classic formula is intact, Mega Man 11 also includes four unique difficulty levels--Newcomer, Causal, Normal, and Superhero--to ease in fresh players and vets alike. As the name implies, Newcomer mode lets players not accustomed to the series play through the game with some light challenges. This setting also allows players to overcome deadly pitfalls with the help of Mega Man's flying-ally Beat, preventing death from those hazards entirely. The hardest difficulty, Superhero, offers the game's toughest challenge, with Mega Man only able to sustain a few number of hits before dying.

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The biggest change to the gameplay is the Double Gear system. At any time, Mega Man can activate two special power-ups that can amplify his attack strength or his overall speed. The Power Gear will increase the effectiveness of his blast attacks--offering faster energy shots and even a double charge shot--while the Speed Gear slows down time, allowing the Blue Bomber to evade projectiles and make challenging jumps with ease. When you're low on health, you'll be able to activate both gears at once to enter a powered up state that restores some of Mega Man's health. Overuse of these skills however will cause Mega Man to overheat, preventing him from using any of these buffs for a short time. This can be especially bad during boss battles or some tricky platforming sections that require some extra precision, leaving you at a loss.

This added mechanic may seem a bit unnecessary, especially when paired with the time-tested formula of the Mega Man series, but it surprisingly adds a new layer of strategy to many of the smaller engagements, along with the bigger set-piece platforming and boss battle scenarios. During one section during Block Man's stage, the speed buff came in handy trying to maneuver past his many traps. As more of a risk-reward system, it's usually most effective when used sparingly. With that said, purists can rest easy knowing that the developers made a point of allowing players to finish the game without having to use any of the special buffs. But they do help when things get tough.

Mega Man 11 looks to have its heart in the right place when it comes revisiting the old-school series. It feels more like a natural evolution of the classic, side-scrolling action of the original games, while still showing off what some modern flair can do for the series. With its release coming October 2, fans of the franchise--which seemed like it couldn't catch a break for a long time--will finally be able to play through the next installment that's focused on bringing Mega Man back to its roots, while still showing that it's still got the moves to keep up.


Fallout News Teased By Bethesda; Livestream Happening Now

By Oscar Dayus on May 29, 2018 11:12 pm

With E3 just around the corner, Bethesda is currently teasing something Fallout related. The company first tweeted a gif of a TV test card displaying words long associated with the Fallout series--"Please stand by"--and now it is livestreaming a similar picture on its Twitch channel.

The stream shows a television showing the same test card as was seen in the tweet, with a figure of Vault Boy standing in the foreground. Additionally, a man walked on set drinking an unidentified beverage, before walking off. Your guess is as good as ours. Take a look at the stream below.

It's not yet clear exactly what the company is teasing, nor when we will find out more. Bethesda's E3 2018 press conference is set for Sunday, June 10 at 6:30 PM PT / 9:30 PM ET (2:30 AM BST / 11:30 AM AET on June 11), so we should find out more then at the very latest. For more, check out the full E3 2018 press conference schedule.

The most recent game in the post-apocalyptic series is 2015's Fallout 4, which later came to VR as an HTC Vive exclusive in 2017. October 2018 also marks the 10-year anniversary of Fallout 3's original launch. What do you think Bethesda is teasing, and where would you like to see the series go next? Let us know in the comments below.


This Week's Best Xbox One Game Deals

By Chris Reed on May 29, 2018 10:30 pm

If you're in the market for digital Xbox One games, you've come to the right place. We have the full rundown on all the best video game sales live on the Xbox Store this week. You can save money on everything from newer games like Fe to classics like Red Dead Redemption.

The current sale isn't as extensive as some other recent weeks, but a good number of genres are represented. If you're into shooters, you might want to take a look back at one of the most iconic series from the previous generation with BioShock: The Collection, on sale for $20 / £15. Racing fans can get Need for Speed: Ultimate Bundle for $33 / £30. It comes with the core game from 2015, plus all the DLC and expansions. And fans of futuristic sports can rev their engines on the field in Rocket League for $11 / £9. All of Rocket League's DLC packs are on sale as well.

Looking back a little further, the Xbox 360 still has a massive catalog of great games, many of which are backwards compatible on Xbox One. A handful of those games are on sale now, including Castlevania: Symphony of the Night and Braid (both half off at $5 / £3). Or, if you want to brush up on Red Dead Redemption before its much-anticipated sequel launches later this year, you can for $10 / £25.

Here are the rest of our picks for the best games on sale at the Xbox Store.

  • BioShock: The Collection -- $20 / £15
  • Blood Bowl 2 -- $5 / £4
  • Blood Bowl 2: Legendary Edition $11 / £9
  • Borderlands: The Handsome Collection -- $20 / £15
  • Castlevania: Symphony of the Night -- $5 / £3
  • Deer Hunter: Reloaded -- $12 / £10
  • Fe -- $10 / £9
  • Need for Speed: Ultimate Bundle -- $33 / £30
  • NHL 18 -- $16 / £18
  • Red Dead Redemption -- $10 / £25
  • Rocket League -- $11 / £9

Last Chance For These Free Xbox One Games With Gold

By Kevin Knezevic on May 29, 2018 10:30 pm

June is right around the corner, which means a new selection of free Games with Gold will soon be available for Xbox Live Gold members. That makes this week your last opportunity to grab May's free titles for Xbox One and Xbox 360 before they return to their regular prices.

On Xbox One, Gold members can still download two free games: Super Mega Baseball 2 and Metal Gear Solid V: The Phantom Pain. The former will only be available until May 31, while the latter will be up for grabs through the first half of June, giving you a bit of time to download the critically acclaimed stealth game if you haven't yet.

On the 360 side, Platinum Games' cult favorite shooter, Vanquish, is free to download until May 31. Like other 360 titles offered through the Games with Gold program, Vanquish is also backwards compatible with Microsoft's newer console, giving Xbox One owners three potential freebies to grab right now.

You can see the full list of May's free Games with Gold below. They'll be replaced by a new lineup of freebies for Gold members on June 1. On the Xbox One side, the Assassin's Creed spin-off, Assassin's Creed Chronicles: Russia, will be free to download for the entire month, while Sega's Xbox 360 racer, Sonic & All-Stars Racing Transformed, will be available until June 15.

Two more freebies will follow partway through the month. Beginning June 16, Xbox One owners will be able to grab the Smite Gold Bundle, which includes gods, skins, and other extra content for the free-to-play game. 360 owners, meanwhile, will be able to download Lego Indiana Jones 2: The New Adventures, which will also be backwards compatible with Xbox One. You can see June's free Games with Gold here.

May 2018 Games With Gold

Xbox One

  • Super Mega Baseball 2 (May 1-31)
  • Metal Gear Solid 5: The Phantom Pain (May 16-June 15)

Xbox 360 (playable on Xbox One)

  • Streets of Rage (May 1-15)
  • Vanquish (May 16-31)

Free FIFA 18 World Cup Update Out Now, Here's What's Included

By Oscar Dayus on May 29, 2018 10:28 pm

With the 2018 FIFA World Cup just around the corner and soccer/football fever gripping the globe, you're probably hungry for anything related to the huge sports tournament. Luckily, FIFA 18's free World Cup update is available now, adding some new officially licensed teams and modes, as well as new Ultimate Team content.

The expansion adds all 12 of the tournament's Russian stadiums, all 32 licensed teams--as well as a further 17 who didn't qualify, such as the USA, Netherlands, and Italy--and the official broadcast branding for scoreboards, replay graphics, and more.

In terms of modes, the World Cup section of FIFA 18 allows you to play through the entire finals tournament, playing as one team in a similar manner to the base game's Career Mode. There's also a Custom World Cup mode, which allows you to change, for example, the teams involved--helpful if you're a fan of one of those teams that didn't manage to qualify. PS4, Xbox One, and PC players can also play Online Tournaments and Online Friendlies within the World Cup mode, though these are not available in the Nintendo Switch version.

Finally, Ultimate Team will be adding four new Icon cards--Gary Lineker, Bobby Moore, Miroslav Klose, and Hidetoshi Nakamura-- and updating all its World Cup cards every day of the tournament with true-to-life player form. EA will also be running limited time SBCs and more to celebrate the world's celebration of soccer.

Being an expansion, the update is built upon the core of the FIFA 18 base game. We awarded that game a 7/10 in our FIFA 18 review. "It's off the pitch that EA excels," we said. "From the variety of game modes on offer and how everything's presented, to the constant updates in FUT's Team of the Week, Daily Objectives, and discussion of real-world happenings in commentary, FIFA 18 captures the world of football and confidently translates it into a video game. On the pitch, however, EA's soccer series is still lagging far behind PES 2018's more fluid, satisfying football. This year's improvements are welcome, but more needs to be done in the coming years if FIFA is to be a world-beater once again."


Hereditary Review: Gripping, Shocking Horror

By Michael Rougeau on May 29, 2018 10:20 pm

A dysfunctional family isn't a particularly original source of horror, and Hereditary doesn't blow the genre open with some revolutionary new take. It's just gripping, white-knuckled, old school horror that never, over more than two hours, lets you get comfortable for long, despite the familiarity of its themes and tropes.

How do you deal with grief? It's different for everyone, and if you've never experienced a major loss, you can't really know how you'll respond. Some people blame themselves; others lash out at loved ones; some people close up and just try to keep it together. The reactions of the Graham family--Toni Collette's Annie, Gabriel Byrne's Steve, Alex Wolff's Peter, and Milly Shapiro's Charlie--run the gamut when Annie's mother (Peter and Charlie's grandmother) dies. The tragedy slowly unravels them, but it's not the only factor, and they're not free from blame themselves.

Hereditary takes its major cues from classic horror movies like The Shining and Rosemary's Baby. In terms of contemporaries, it has plenty in common with The Babadook. The Grahams' house, full of dark wood paneling and darker hallways, is impeccably designed for maximum claustrophobic horror. A treehouse glimpsed from bedroom windows, lit space heater red, resembles nothing more than a smoldering furnace, summoning thoughts of cremation. Like all great horror, Hereditary is full of tiny details, foreshadowing, and hints that give it a sense of inevitability. It will benefit from multiple viewings.

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That's if you have the constitution. Hereditary isn't a gratuitous slasher or gore fest, but it will test your mettle nevertheless. Its structure is unpredictable for a horror movie; every time you think the build-up will finally give way to all-out terror, the movie instead dips into another tense lull. There's no slow build to a chaotic final act, because it's all build, and it never lets up.

Hereditary can feel slow at times, but it always snaps you back to attention. At one point in my screening, the woman sitting next to me screamed, "Oh, god, no!!" at the top her lungs--and that was in the first act. When it's over, there's no catharsis. You won't gratefully let out a huge breath you didn't know you were holding. You'll still be holding it as you leave the theater.

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The horror doesn't come from jump scares, of which there are very few. It's more the sense of reality coming undone--of forces beyond control manipulating the characters into acts of self-destruction. Hereditary isn't overly concerned with its own metaphors, but it does leave things open to interpretation.

Nuanced performances from the leads sell every moment of it. Wolff turns in a very different performance than in last year's Jumanji: Welcome to the Jungle, while Milly Shapiro hides a lot of complexity behind her distinctive mask of a face. She plays a 13-year-old girl, but you're never quite sure how much she knows--whether she's in on the overarching plot, or simply another victim of it. Ann Dowd supports by doing what she does best--layering meaning and menace under things that sound benign on the surface, much as she does in The Handmaid's Tale. As the bereaved family matriarch, Collette plays out all possible versions of the story at once: Is this all really happening, or is it a grief-induced breakdown? Does she love her family, or hate them, or a little bit of both?

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As the supernatural scares become more prominent, those questions get harder to answer. But it's a gradual shift. Afterward, you won't know quite how to process what you've just seen. But if you love great horror, you'll be dying to see it again.

Hereditary hits theaters June 8.

The GoodThe Bad
Unpredictable pacingCan feel slow toward the beginning
Complex lead performancesRelies on some familiar tropes
Detailed set and visual design
Consistently, shockingly scary
Good balance between plot and metaphor

New Ant-Man And The Wasp Trailer Reveals Hilarious Crime-Fighting Plan

By Dan Auty on May 29, 2018 10:00 pm

Avengers: Infinity War is still doing big business at the box office, but there's another Marvel movie right around the corner. Ant-Man and The Wasp is the sequel to 2015's Ant-Man and sees Paul Rudd's Scott Lang team up with Evangeline Lily's Hope van Dyne (aka The Wasp) to fight a mysterious villain known as The Ghost. A new TV spot has now been released.

This latest promo contains a variety of action-packed shots and is structured around the three-point plan that Lang has drawn up to stop The Ghost. Well, four points technically, the last one being "save the world." Check it out below:

Ant-Man and The Wasp also stars Michael Douglas as Hank Pym and Michael Peña (The Martian, Fury) is back as Lang's criminal pal Luis. New cast members include Michelle Pfeiffer, Laurence Fishburne, and Randall Park (The Interview, Trainwreck) as SHIELD agent Jimmy Woo. It's directed by Peyton Reed, who helmed the first movie.

In a recent interview with Comicbook.com, Reed spoke about the relationship between the two title characters. "The movie is absolutely about Scott Lang and Hope van Dyne, and Hope becoming Wasp," he said. "At the beginning of our movie their relationship has some distance in it, and their relationship is a little fractured. It really is about whether these two people can come together and work together as heroes, and also as people.

"I think for Hope particularly, the question is out there: 'Do I need this guy in my life? I'm a fully formed hero in my own right, do I need a partner?' That was really a fun kind of premise to start from."

The movie hits theaters on July 6 in the US, with the UK release set for August 3. Check out the previous Ant-Man and The Wasp trailer here.


Sea of Thieves' The Hungering Deep Update Out Now

By Jeremy Winslow on May 29, 2018 09:29 pm

Avast ye, matey, for Sea of Thieves' new content, The Hungering Deep, is now available. The free update adds a plethora of new features, including a speaking trumpet to alert other players of your presence, ship flags, a drum to add percussion to chanties, cosmetics like tattoos and scars, and more. In addition to adding content to the game, The Hungering Deep also fixes issues like pop in, server stability, and CPU performance when loading objects.

More importantly, Sea of Thieves finally gets something that resembles a story. As stated on the official The Hungering Deep page, you "follow the trail of riddles and rumours to piece together what happened to 'Merry' Merrick, the proud owner of a pair of matching peg legs." There isn't much to go on, but you might be able to find a group of adventure-seekers called the Bilge Rats in taverns who may provide more details. Unfortunately, this new story content is "time-limited," so gather your crew, raise the anchor, and set sail to see if Merrick is in Davey Jones' locker or not. Head over to the Sea of Thieves page to read the full patch notes.

In our review of Sea of Thieves, we gave the game a 6/10, saying, "For now, it's a somewhat hollow game that can be fun for a handful of hours when played with friends, and something worth trying out if you happen to be an Xbox Game Pass subscriber." Seems Rare's committed to making this the ultimate pirate fantasy.

Sea of Thieves is available for Xbox One and PC.


Madden NFL 19 Release Date / Pre-Order Guide

By Chris Reed on May 29, 2018 09:23 pm

It may not be a surprise, but it's official: Madden NFL 19 is coming to PS4 and Xbox One on August 10. This year's installment features improvements to the graphics and animation, thanks to Real Player Motion Technology. Players will also have better tools for building their roster and new ways to train and develop the players. You can find more details here.

Whether you buy the new edition each year or you're looking to get into the franchise for the first time in 2018, you might be wondering what editions are available, how much they cost, and where to pre-order Madden NFL 19. We have you covered below.

Madden NFL 19 Standard Edition

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Suggested retail price: $60

This is the standard version of the game. Pre-ordering it from Best Buy gets you a $10 reward certificate, but Newegg has it for $10 off. The cover athlete hasn't been revealed at the time of this writing.

Where to buy the Standard Edition:

Madden NFL 19 Hall of Fame Edition

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Suggested retail price: $80

The Hall of Fame Edition has 2018 Pro Football Hall of Fame inductee, wide receiver, Terrell Owens on the cover. It costs $20 more than the standard edition, but it gets you the core game, plus a number of extras. It also lets you choose between Owens or four other NFL legends (Brian Urlacher, Rod Woodson, Dan Marino, and Terrell Davis) to add to your team. Additionally, you get 12 Gold Team Fantasy Packs, one Elite Madden 19 cover athlete (TBA), and two All-Madden Uniforms.

As above, pre-ordering from Best Buy gets you a $10 reward certificate redeemable at Best Buy, but Newegg gives you $10 off the price from the start. And if you pre-order it anywhere, you get access to the game three days early (August 7).

Where to buy the Hall of Fame Edition:


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