Toby Fox, creator of the critically acclaimed indie RPG Undertale, took to Twitter to tease an upcoming announcement for his next project. Fox will tweet out the announcement on the Undertale Twitter account on October 31.
"For those who completed Undertale, it's really important that you check [the Undertale Twitter account] 24 hours from now," Fox tweeted on October 30 at 6:02 AM PT / 9:02 AM ET / 2 PM BST. "I want to make something new," he continued, "and it all begins with your feedback." Fox provided no additional hints as to what the announcement might be, only that those who wish to participate in helping him with his next project will require Windows PC or macOS X.
The last major Undertale announcement was the reveal of a Nintendo Switch port, as well as a new physical collector's edition of the game that comes with a golden heart-shaped locket that plays music. Fox has kept further details about the game's future close to the chest, and fans have wondered if Undertale might be getting a sequel that spawns a franchise. The indie title has dozens of in-game secrets, a meta narrative, and references to the Mother series--some of which are still unexplained. Players have theorized these details might be explored in future Undertale games.
In our Undertale review, Tyler Hicks gave the game a 9/10, writing, "Without spoiling the many ways it will screw with your expectations, it isn't possible to truly capture how wonderful Undertale is. You wouldn't know it with a passing glance, but it's one of the most progressive and innovative RPGs to come in a long time, breaking down tradition for the sake of invention, with great success."
Undertale is available on PS4, Switch, PS Vita, and PC.
Beta tests for Bethesda's upcoming online RPG, Fallout 76, continue to take place, but as was the case with the first sessions, they have only been available on Xbox One. PS4 and PC players won't be left out for too much longer, however, as Bethesda has now shared the dates and times for a number of upcoming beta sessions.
Following the two betas that took place this past weekend, Bethesda will hold its first multiplatform beta session today, October 30, making that the first chance PS4 and PC players will have to jump into Fallout 76. As before, the beta will only be accessible during a brief window of time, beginning at 4 PM PT / 7 PM ET and ending at 8 PM PT / 11 PM ET.
Three other multiplatform beta sessions are planned throughout the rest of the week; you can see the full list of dates and times below. The reason for such a sporadic schedule, Bethesda says, is to "stress test and break the game," hence why the beta is only accessible during "targeted time frames."
In order to qualify for the beta, you'll need to pre-order Fallout 76 on your platform of choice. Once you've done that, you'll need to follow the steps outlined on Bethesda's FAQ page. If you're playing on PS4 or Xbox One, you'll also need to have an Xbox Live Gold or PS Plus subscription to participate.
Fallout 76 launches on November 14. If you've participated in the beta, you'll be able to carry your progress over to the full game. As another incentive to pre-order the title, players will receive 500 Atoms--Fallout's in-game currency--to purchase cosmetic items from the game's shop. For more, be sure to check out our roundup of everything we know about Fallout 76.
Capcom has released a new trailer for the Resident Evil 2 remake. The video showcases both protagonists, Claire Redfield and Leon S. Kennedy, in their respective alternate costumes that come included in the Deluxe and Collector's editions of the game.
Claire has a Military and Elza Walker outfit. Elza was the planned female protagonist for Resident Evil 1.5. However, when the game was ultimately scrapped, the motorcycle racer's backstory was reworked and used for Resident Evil 2's Claire. Meanwhile Leon only has one exclusive skin, the Arklay Sheriff. Both characters have a Noir costume, which can be paired with a Noir filter to give the game a classic vibe.
All of Claire and Leon's costumes come included in Resident Evil 2 remake's special editions. In the Deluxe Edition, you also get an exclusive pistol and the option to swap the remake's soundtrack with the music of the original Resident Evil. In the Collector's Edition, the costumes come with everything in the Deluxe Edition plus a 12-inch Leon statue, an art book, and R.P.D. renovation blueprints. The Collector's Edition is exclusive to GameStop and comes packaged in a special R.P.D. item box. Both the editions are available for pre-order.
The Resident Evil 2 remake releases on January 25, 2019 for Xbox One, PS4, and PC. The remake will make slight alterations to the original Resident Evil 2's formula, but will remain true to the gaming classic. Back in 1998, we gave Resident Evil 2 a 8.9/10 in our review, commending it as a game with "unique camera angles, storyline, graphics, sound effects, and music" that "surpasses its predecessor in nearly every aspect of gameplay..."
Sony has announced the full lineup of games included in the PlayStation Classic, the miniature version of the company's first console. Unlike Nintendo's SNES Classic, the PS Classic's appearance is the same regardless of where you buy it. However, the Japanese version of the console comes with a different game lineup.
The American, UK, and Japanese versions of the PlayStation Classic all include Ridge Racer Type 4, Intelligent Qube, Jumping Flash, Super Puzzle Fighter II Turbo, Tekken 3, Battle Arena Toshinden, Resident Evil Director's Cut (referred to by its original Biohazard title in the Japanese version), Final Fantasy VII, Mr. Driller, Revelations: Persona, Metal Gear Solid, and Wild Arms. From there, the western and eastern versions of the console differ. The Japanese version focuses on RPGs and side-scrolling shooters, while the American and UK versions of the PlayStation Classic include more 2D action and puzzle games.
PlayStation Classic Japan Game Exclusives
Arc the Lad
Arc the Lad 2
Armored Core
Gradius Gaiden
XI [sai]
SaGa Frontier
G Darius
Parasite Eve
PlayStation Classic America And UK Game Exclusives
Cool Boarders 2
Destruction Derby
Grand Theft Auto
Oddworld: Abe's Oddysee
Rayman
Syphon Filter
Tom Clancy's Rainbow Six
Twisted Metal
We're happy to see two of the 14 PS1 games we wanted on the PlayStation Classic--Metal Gear and Oddworld: Abe's Oddysee--make it onto the western release of the console, as well as entries from Grand Theft Auto and Twisted Metal--two series we wanted to see. That said, we're jealous of Japan getting Parasite Eve and the first two Arc the Lad games, all three of which are critically acclaimed RPGs.
The PlayStation Classic releases worldwide on December 3, the anniversary of the launch of the original PlayStation in 1994. The console is already up for pre-order if you want one, whether you want to buy your country's version or import the one from another.
As is tradition at this point, a couple dozen new shows and movies are being added to Netflix at the start of the month. This November sees a lot of movies being added right at the start, with a few TV series and Netflix Originals following in the days after.
For this week, you'll see most of Netflix's newest add-ons going live on November 1. Marvel dominates the first day of the month with three new movies. 2016's Dr. Strange--starring Benedict Cumberbatch as the Sorcerer Supreme--is the only one that's a part of the Marvel Cinematic Universe, but that doesn't discount the quality of the other two. Planet Hulk--based on the storyline that inspired the events of Thor: Ragnarok--is an animated film that takes place just prior to Marvel's Civil War storyline. In Planet Hulk, the Illuminati are tired of cleaning up after the Hulk, so they trick him into a shuttle that sends him to another planet, Sakaar, where he's forced into competing in gladiator matches. Next Avengers: Heroes of Tomorrow, another animated film, is about Ultron killing every member of the Avengers except Iron Man, and the Avengers' children picking up the fight against the killer AI once they grow up.
Most of Netflix's original series and movies come to the streaming service on Friday, November 3. Most notable in the bunch is House of Cards Season 6, which finishes the critically acclaimed series. House of Cards returns without series' star Kevin Spacey, who was removed from the show following sexual abuse allegations. Instead, the new season follows Claire Underwood--who's played by Robin Wright--the President of the United States with an agenda all her own.
The full list of new series, movies, and Originals coming to Netflix this week can be found below. If you're already looking forward to following weeks, you can check out the entire November Netflix schedule too.
Everything Coming To Netflix October 28 To November 3
Avail. 11/1/18
Angela's Christmas-- NETFLIX ORIGINAL
Bram Stoker's Dracula
Bring It On: In It to Win It
Cape Fear
Children of Men
Close Encounters of the Third Kind
Cloverfield
Deuce Bigalow: European Gigolo
Doctor Strange
Fair Game - Director's Cut
Follow This: Part 3-- NETFLIX ORIGINAL
From Dusk Till Dawn
Good Will Hunting
Jet Li's Fearless
Julie & Julia
Katt Williams: The Pimp Chronicles: Pt. 1
National Lampoon's Animal House
Next Avengers: Heroes of Tomorrow
Planet Hulk
Scary Movie 2
Scary Movie 3
Sex and the City: The Movie
Sixteen Candles
Stink!
The English Patient
The Judgement-- NETFLIX ORIGINAL
The Untold Tales of Armistead Maupin
The Water Horse: Legend of the Deep
Transcendence
Vaya
Avail. 11/2/18
Brainchild-- NETFLIX ORIGINAL
House of Cards: Season 6-- NETFLIX ORIGINAL
ReMastered: Tricky Dick & The Man in Black-- NETFLIX ORIGINAL
The Holiday Calendar-- NETFLIX FILM
The Other Side of the Wind-- NETFLIX FILM
They'll Love Me When I'm Dead-- NETFLIX ORIGINAL
Trolls: The Beat Goes On!: Season 4-- NETFLIX ORIGINAL
Ubisoft has announced the release schedule for the mid-season update for Rainbow Six Siege. The update was tested on the PC version of the game last week and is set to go live across all platforms this week.
Patch Y3S3.2 has already been deployed on the PC version of Siege. The update goes live on Xbox One and PS4 on October 31. The servers on the PC version of Siege faced about an hour of downtown due to maintenance when the update went live, so we can probably expect the same for the console versions of the game this Halloween. Ubisoft has not revealed the exact timeframe the update will go live on Xbox One and PS4.
The full patch notes for Siege's newest update can be found on the game's main website, but we've also listed the highlights below. The patch balances both Clash and Maestro, as well as two weapons. Most of the update fixes bugs in the game's level design and Operators.
Rainbow Six Siege is available for Xbox One, PS4, and PC. The game is currently in the midst of a limited-time, Halloween-themed event called Mad House. Mad House lasts until October 31 and adds a haunted variation of the House map to Siege. 10 of Siege's Operators--Finka, Jager, Vigil, Thermite, Valkyrie, Pulse, Hibana, Mira, Buck, and Ash--also get exclusive holiday skins that transform them into monsters.
Siege Y3S3.2 Patch Notes
Balancing
Clash
Reduced weapon swapping speed between CCE Shield and Sidearm.
Delay before refilling charge after usage ends increased to 2 seconds, from 1 second.
Attackers regain full mobility after 0.5 seconds, down from 1.5 seconds, after being shocked.
Maestro
ALDA 5.56 recoil aligned with other LMGs.
SMG-11
Reducing recoil to improve handling.
Vector
Reducing recoil to improve handling.
Bugfixes
General
Fixed – Deployable shields placed perpendicular to a window prevent vaulting.
It is now impossible to install deployable shields in front of windows in a way that would block vault or rappel in. Trying to do so will result in deploying the shield forward or backward depending on the player position, in a way that will always leave enough room for vaulting or rappelling in.
Fixed – The operator is invisible when players load into game.
Fixed – Pistols have their reticle misaligned with the center of the screen while shooting.
Fixed – No toggle for Montagne and Pulse special abilities (now comes with toggle).
Fixed – Cannot access Bulletproof Camera by pressing the secondary gadget button while prone.
Fixed – While prone, using melee and standing up will switch the knife animation to shield.
Fixed – The Stun Grenade VFX can be cancelled under certain conditions.
Fixed – The squad leader remains alone in a match after one squad member leaves when the leader starts the match.
Fixed – Latency, micro stutters and graphical issues after playing multiple matches and maps in the same Custom game session.
Fixed – End of round timer does not stop when initiating the defuser plant at the last moment.
Fixed – Red Dot scopes have thickened texture on the lens while ADS.
Level Design
Bank
Fixed – Valkyrie Black Eye can see through the ceiling when placed on in a spot on 2F Bank.
Fixed – Spot in 1F Tellers Office allows Valkyrie's Black Eye to see the corridor and staircase.
Fixed – Spot in 1F Archives allows throwable gadgets to reach 2F Skylight Stairwell.
Clubhouse
Fixed – Attacker drones can see through the ceiling underneath 1F Lobby and Bar.
Consulate
Fixed – Drone has no collision with the terrace edge from West Front Yard.
Hereford Base
Fixed – Ranked Match Action phase lasts for 4 minutes on Hereford Base.
Fixed – Equipping a shield drops the fps by 10–20 on Hereford Base.
Fixed – Unstable FPS in Hereford Base.
Fixed – Maestro's gadget is vulnerable by breaking cosmetic destruction, Small pinstripe carpets across the map.
Fixed – Players can hide under a desk in 1F Prep Area.
Fixed – Defuser cannot be picked up after being dropped between the wall and the ammo box in 1F Garage.
Fixed – Defuser cannot be picked up after being dropped between the wooden planks located in EXT Barnyard.
Fixed – Thatcher's EMP grenade does not turn off the faux volumetric glow from the ceiling lights in EXT Barn.
Fixed – Small gap in 2F bathroom ceiling on Hereford base rework.
House
Fixed – Players can clip inside a wall using a deployable shield at 2F Workshop.
Kafe
Fixed – Players cannot pick up armor plates if the armor bag is deployed on a kettle in 3F Cigar Lounge.
Oregon
Fixed – Operators can get stuck inside a pile of boxes in 1F Office.
Fixed – Player can vault inside the washing machine on Oregon.
Operators
Buck
Fixed – If Buck mounts Tachanka's LMG Turret with the Skeleton Key on and leaves it, no interaction can be made with the turret afterwards.
Clash
Fixed – Clash can instantly go into ADS with her secondary after un–equipping her shield.
Fixed – Clash is not able to use Observation Tools while her CCE shield is extended.
Echo
Fixed – Instead of disappearing when Echo's Yokai hover drone is disabled, the "Jump" button appears greyed out.
Fixed – If a disabled Yokai hover drone is picked up and re–deployed, it will still be in the disabled state when redeployed.
Finka
Fixed – Finka's Spear308's damage falloff over distance is too high.
Maverick
Fixed – Maverick's blowtorch makes no sound on the first use on a wall.
Fixed – Blowtorch SFX persists after Maverick is killed while using it.
Mira
Fixed – Black Mirror can be destroyed from the other side of a reinforced wall.
Fixed – Mira can place her Mirror under another destroyed Black Mirror.
User Experience
Fixed – Clipping issue on Lion's uniforms.
Fixed – Hibana's face appears washed off when equipped with the Yurei headgear.
Fixed – Holding down both gadget buttons and releasing them in a certain order switches away from Pulse's Cardiac Sensor.
Fixed – The Chalkboard uniform for Hibana does not appear properly while in First Person.
Fixed – Blitz's arm is delayed when leaning, causing clipping issues with shield.
Fixed – The observation tool icon is missing from the select spawn location screen for attackers in preparation phase in Ranked.
Charms
Fixed – A second "Gold Lion Chibi" will float next to the weapon it is attached to.
Fixed – Equipping a country flag charm on the SPSMG9 will also apply on Clash's CCE shield.
Fixed – Chibi charms are not properly placed on Clash's CCE Shield in load out.
Fixed – Multiple charms are clipping through Blitz's and Clash's shields.
Fixed – Charms equipped on Clash's shield are not visible in 3rd person view.
Pick And Ban
Fixed – When Joining in Progress during a ban reveal, players will always see the blue smoke.
Fixed – Joining in Progress with previously selected operator does not update teammates blocked operators.
Fixed – During the ready screen, the sizes of the operator's cards are not consistent.
Fixed – The "Change floor" button is missing in the tactical map.
Fixed – The bullet point that indicates the currently voted OP disappears after changing display mode.
Treyarch has released another update for Call of Duty: Black Ops 4. This one balances Zombies mode and launches the Black Market across all platforms.
At Black Ops 4's launch, Zombies was slightly unfair for anyone tackling the mode solo or in a team of two. This new update primarily makes the game mode a little bit easier for players who don't have a full team of four, but it also adjusts Elixirs that were either overpowered or underpowered. According to the update's patch notes, solo players and two-person teams will now earn experience more quickly, and last zombie bleed-out time will be twice as long. Hellhounds also won't spawn as often in Blood of the Dead and Classified during mixed rounds, and players will be able to use four unique Elixirs per round from now on.
The update also makes the Black Market live across all platforms, so every Black Ops 4 player can now start earning the items offered in Operation: First Strike. The Black Market contains items specifically for multiplayer and Blackout, including signature weapons, gestures, outfits, calling cards, tags, stickers, and new characters. Starting October 27, a limited-time Halloween event will go live that offers cosmetic items with a "spooky seasonal" theme.
Call of Duty: Black Ops 4 is available on Xbox One, PS4, and PC.
Call Of Duty: Black Ops 4 October 26 Update Patch Notes
General
Black Market
Black Market and Operation: First Strike now live on all platforms.
Resolved a delay in displaying Black Market reward images in the After Action Report.
Miscellaneous
General stability fixes and improvements across Multiplayer, Zombies, and Blackout.
Zombies
Gameplay
Doubled the bleed-out timer on the last zombie per round from 5 to 10 minutes.
Increased the XP earn rate in solo and 2-player matches.
Reduced frequency of Hellhounds that spawn on mixed rounds in Blood of the Dead and Classified.
Elixirs
Increased maximum unique Elixir usage per round from 3 to 4.
Decreased cooldown time on Common, Rare, Legendary, and Epic Elixirs.
Decreased effective time on Aftertaste Elixir.
Reduced effectiveness of Head Scan Elixir.
Increased cooldown time on Classic Elixirs to balance increased last zombie bleed-out time.
Adjusted cooldown for all Elixirs in Rush Mode.
Corrected the Elixir cooldown reduction effect granted by the Time Slip Perk.
Challenges
Resolved an issue preventing players from completing the "Coming Through" Challenge.
Resolved an issue where the "Up Close" and "Death Slider" Prestigious Challenges would reward the same Calling Card.
Miscellaneous
Resolved a crash that occurred when triggering Brain Rot on underwater Zombies.
Multiplayer
Miscellaneous
Resolved an issue where joining a match after a round switch would record a Loss if your team lost the match.
Create-a-Class
Resolved an issue preventing the Reactive Camo for the GKS Damascus from properly unlocking.
Resolved an issue allowing the Access Denied Camo for the Strife to display as brighter than intended.
Capcom has announced Resident Evil, Resident Evil 0, and Resident Evil 4 are getting Nintendo Switch ports. All three ports are currently scheduled for 2019, but a specific release dates haven't been revealed yet. Capcom tweeted that more info is coming "soon."
The original Resident Evil first released in 1996, and it went on to spawn an entire franchise of zombie-killing video games. Some, like the 2002 prequel Resident Evil 0, are also third-person survival horror games, while others are more action-centric or play out in first-person. 2005's Resident Evil 4 is widely considered as the best in the series, and received critical acclaim upon release.
When Resident Evil first released, we gave it an 8.2/10 in our review, praising it for "the gorgeous, photorealistic, dilapidated rooms and abomination-filled corridors" and describing it as a "genuinely" scary experience. In our Resident Evil 0 review, we gave the prequel an 8/10, wishing the game had acknowledged all "the things that have made Resident Evil a nuisance to some" but enjoying the gameplay and story all the same. We awarded a 9.6/10 in our Resident Evil 4 review, assuring that the game would blow away anyone who's "entertained by any other mature-rated action game."
While Switch owners may appreciate them, this certainly won't be the first time these games been ported to another platform. The original Resident Evil is available on Playstation, PC, and Nintendo DS. There's also an HD remaster for GameCube and Wii, as well as a remake for Xbox One, Xbox 360, PS4, PS3, and PC. Resident Evil 0 is available on GameCube and Wii, with an HD remaster on Xbox One, Xbox 360, PS4, PS3, and PC. Resident Evil 4 can be played on GameCube, PS2, PC, Wii, and mobile, with a HD remaster available for Xbox One, PS4, Xbox 360, and PS3.
The last new game in the main-line franchise was Resident Evil 7: Biohazard, which went first-person but retained the survival horror roots of the original game. A remake for Resident Evil 2 is in the works and scheduled to release for Xbox One, PS4, and PC on January 25 in 2019.
Bethesda has announced the minimum PC system requirements you'll need in order to run Fallout 76. You'll be able to try Fallout 76 on PC for the first time during the October 30 beta, and the progress you make will carry over into the full game when it launches.
The PC specs for Fallout 76 are more demanding than the ones for Fallout 4, so if your setup could barely run the latter, you might want to consider upgrading before playing the former. At the very minimum, you'll need to be playing on Windows 7 and running on an Intel i5 Core processor. Bethesda recommends you go Windows 8.1 or 10, though, and run the game on an Intel Core i7 processor.
The minimum and recommended PC specs can be found on Fallout 76's FAQ page, but we've listed everything you need to know below.
The second Fallout 76 beta is exclusive for Xbox One and starts on October 27 at 2 PM PT / 5 PM ET / 10 PM BST. This beta won't go for as long as the first one, only lasting two hours. However, another two-hour Xbox One beta will start the very next day at 9 AM PT / 12 PM ET / 5 PM BST. The next beta after that is the one scheduled for October 30, and it will be live for Xbox One, PS4, and PC.
Bethesda tweeted out that the first Xbox One beta for Fallout 76 was an "amazing start." You can watch us play through the first beta, which we thought went pretty well all things considered. We did suffer one game crash and there was a bit of trouble when we tried to join an in-game party, but we only had severe frame rate drops when there were dozens of enemies on the screen. Prior to the beta's launch, Bethesda published a statement that lag issues are to be expected.
Fallout 76 launches on November 14 for Xbox One, PS4, and PC.
Update #2 is now live in the Xbox version of PlayerUnknown's Battlegrounds. The new update implements several features and items that are already live in the PC version of the battle royale game, but it adds limited-time Halloween-themed skins as well. Because the maintenance period around the update went on longer than expected, PUBG is giving away free items and BP to players who log into the game in the next week.
The update adds two new weapons to PUBG. The first, the MK47 Mutant, is an assault rifle that can be found on Erangel, Miramar, and Sanhok. It takes 7.62mm bullets and can be fired in single shot or two-round burst modes. It's ideal for mid- to long-range combat. The new Beryl M762 is also an assault rifle that can be found on all three maps. It also uses 7.62mm ammo but has much lower bullet damage. It does have a much higher fire rate, though--even faster than the AKM--making it ideal for close-range combat.
New vehicles have been added to Sanhok as well. The scooter is a two-seat vehicle that offers an increased turning circle in comparison to the motorcycle, at the cost of overall speed. The new Tukshai is even slower, but it sits three people and is specifically designed to maneuver through Sanhok's hill and forest covered terrain.
Update #2 includes seven Halloween-themed items and costumes as well, which will only be available until November 20 at 6 PM PT / 9 PM ET / November 21 at 2 AM BST. One of the items, a haunted pumpkin mask, is available for free when you log into the lobby, but only until November 6 at 4 PM PT / 7 PM ET / November 7 at 12 AM BST. The other six items and costumes will need to be bought from PUBG's in-game store. We've listed them, and their prices, below.
Purchasable PUBG Halloween Items
Maniacal Butcher Set – 10,000 BP
Killer Clown Set – 1,800 G-Coin
Ancient Mummy Set – 1,600 G-Coin
Bloody Nurse Set – 2,100 G-Coin
Sinister Skull Mask – 7,000 BP
Pumpkin RIP-cord – 500 G-Coin
The new update also implements several general gameplay changes and bug fixes. The full patch notes can be found on PUBG's main website, but we've listed the highlights below.
PUBG Xbox One Update #2 Patch Notes
Training Mode
Added a Training Mode where you can practice all aspects of PUBG gameplay
The Training Mode map is 2×2 in size
You can join through matchmaking by clicking on the "Training Mode" button in the lobby.
When there are more than 5 players in the matchmaking queue, the session will start immediately. Players will continue to join open sessions for up to 5 minutes after they start. (Up to 20 per session)
If there are less than 5 players in the matchmaking queue, matchmaking will continue for 5 minutes
If there are still less than 5 players after 5 minutes, the session will start with the original number of players present and other players cannot join the session.
Total play time is 30 minutes (e.g. in case of number 1, where you immediately enter a session, you have 5 minutes where other players can join the session + regular training mode playing time of 25 minutes)
Players cannot drop below 1hp in Training mode
Gameplay
Bluezone effect has been changed
Added "TPP Aim Camera Position" to options
Reset to Right Shoulder (default setting)
Camera will always be positioned above the character's right shoulder
Reset to Left Shoulder
Camera will always be positioned above the character's left shoulder
Latest Peek Shoulder
Camera position automatically moves to the direction you last leaned
Latest Aim Shoulder
Camera remains in the last ADS direction
In this setting, the camera position won't be changed by leaning while not in ADS or scoping
Bug Fixes
Lost Connection to Host
We are testing out some potential fixes related to the "Lost Connection to Host" error, and in this update we rolled out a fix for an issue with data loading with skins that was causing this bug. Please leave us your feedback and reports if you continue to experience this bug. Thank you for your patience as we actively work to fix this issue.
Fixed an issue where tooltips for the stun grenade did not accurately reflect its in-game effects
Fixed an issue where characters were seen moving fast while prone when moving on slopes a certain way
Fixed an issue where item mesh is sometimes difficult to distinguish from the floor in the police station in El Azahar in Miramar
Fixed an issue where a dead player's loot box is sometimes buried in certain locations in Miramar
Fixed an issue where characters can sometimes get stuck between the wall and vehicle while leaving the passenger seat when the vehicle is touching a wall
Fixed an issue where in some situations in FPP, players could see through walls
Fixed an issue where the sawed-off wasn't listed in the attachable weapon list tooltip of the shotgun choke
Fixed an issue where sometimes players would not get transferred to the starting plane, and instead start the match from the initial spawn location
Fixed an issue where the under certain conditions, character models could appear stuck in the crouch position
Fixed an issue where sometimes the fuel gauge of vehicles wasn't in sync with the visual display on the dashboard
Fixed an issue where in rare instances, players could be teleported to an entirely different location while on Sanhok
Fixed the issue where a character on board a vehicle would sometimes be shown as immobile in a very different location
Fixed the issue where a character who is driving in a vehicle is created in an unspecified location
Fixed the issue where the gun of the person you are spectating is sometimes not rendered, causing problems when the gun goes into ADS mode
Fixed the issue where weapons are sometimes shown in locations different from where the character is holding them
Fixed the issue where approaching a window with glass and throwing a throwable could sometimes cause the camera to temporarily zoom in and out
Fixed the issue where approaching a corpse while lying down could sometimes cause the camera to zoom in
Fixed the issue where sometimes a character standing at the very edge of the sea on Sanhok would be shown as falling out of the sky
Fixed the issue where the Bluezone UI timer occasionally decreases by 2 seconds
Fixed the issue where an underwater character is unable to move to land because the terrain is shown as stuttering
Fixed the issue where colliding with an object while driving in a UAZ deals comparatively more damage than other vehicles
Fixed the issue where the firing mode of a gun that has been dropped and picked up again is reset to default settings
Fixed the issue where the vaulting action was not working properly with certain building windows in Sanhok
Fixed the issue where an afterimage sometimes remains on other players' screen when repeatedly arming/unarming
Fixed the issue where the AR compensator on the SLR was not reducing the horizontal recoil
Fixed the issue where a character cannot peek while over a gas can
Fixed the issue where frame drop occured when the weather was rainy and the character was swimming in the water when the perspective changed from under to above water
Fixed the issue where the HP gauge was displayed red in certain conditions
Fixed an issue where grenade impact sounds were not played when interacting with certain surfaces on Sanhok
Fixed an issue where in some specific situations there was less weapon recoil than intended
Fixed the issue where after exiting the game while armed, the character model would appear to shake
Fixed the issue where picking up sound was output, but was not able to pick up the item from a certain distance
Fixed the issue where the exact direction of other player's footstep sound was hard to comprehend
Ubisoft has announced a limited-time Halloween-themed event for Rainbow Six: Siege. Called Mad House, the event is going on right now and will continue until October 31.
The Mad House event adds a new haunted variation of the House map to Siege. It gives the classic map a ghoulish glow and covers the walls in Halloween-themed decorations, such as spooky paintings and cobwebs. The event also adds special skins that transform 10 of Siege's Operators--Finka, Jager, Vigil, Thermite, Valkyrie, Pulse, Hibana, Mira, Buck, and Ash--into monstrous versions of themselves. Jager becomes a living skeleton, for example, and Valkyrie transforms into a possessed nun with demonic eyes.
Playing on the haunted House map allows you to unlock up to two Crimsonveil packs through Ubisoft Club Challenges. The first pack is unlocked for killing 30 enemies in the haunted House, while the second is for killing 60. You'll also unlocked a pack just by logging in during the event, and additional packs can be purchased with R6 credits. Opening packs unlocks one of the 10 special Operator skins, or one of the 12 Halloween-themed weapon skins and unique charms.
Ubisoft has confirmed that Crimsonveil packs will not offer duplicates. So after unlocking your one free pack, buying the 21 Crimsonveil pack bundle for 6300 R6 credits will be enough to unlock everything. It will be more than enough if you get the two packs from completing the haunted House map's challenges. If you can't earn enough credits to unlock all the packs you need prior to Halloween, you can purchase R6 credits with real money. 6300 R6 credits translates into $50 USD.
Rainbow Six: Siege is available for Xbox One, PS4, and PC.
Microsoft has announced another four games have been added to the Xbox One backwards compatibility list. You can now play Just Cause, Castlevania: Lords of Shadow, Castlevania: Lords of Shadow 2, and Castlevania: Lords of Shadow - Mirror of Fate HD on Xbox One, regardless if you own the physical or digital versions of the games. If you do own the games digitally already, just head to the Ready to Download section on the My Games and Apps page of your Xbox One dashboard. They should be there.
In our Just Cause review, Ryan Davis gave the game a 7.2/10, writing, "Just Cause will evoke strong love-it-or-hate-it reactions from people for a lot of reasons. The game's amoral stance on the complicated issues surrounding US-sponsored regime changes in third-world countries will rub some people the wrong way, while others will be annoyed by its fast-and-loose approach to basic physics." Now that the first game has been added to Xbox One backwards compatibility, all four Just Cause games are available to play on the console.
For the Castlevania games, Peter Brown gave Lords of Shadow a 7/10, Mirror of Fate HD an 8/10, and the third game a 7/10. He described the first game as "a good start for a series in need of some new blood," the second as "a great addition to the series," and Lords of Shadow 2 as a finale that "wraps up the Lords of Shadow trilogy with authority..."
Castlevania's story has reached a new audience with its popular Netflix animated series, which just debuted with its second season. In our Castlevania Season 2 review, Michael Rougeau wrote, "One thing Castlevania Season 2 definitely does have is buildup. All the intrigue and tension is leading somewhere--there's never doubt of that. By the end of the sixth episode, with just two more to go, the pieces seem to finally be falling into place. Belmont is fighting demons, Sypha is doing magic, and Dracula is--well, Dracula is still brooding, but the rest of his forces are finally at war. The action is still creatively executed, and fights look cool."
By Anonymous on Oct 30, 2018 10:30 pm Our Ganondorf Demon Hunter heads into a Nephalem Rift to find that a cow problem needs to be dealt with in Diablo 3: Eternal Collection on Nintendo Switch.
It's the Destiny 2 patch we've been waiting for. The October 30 patch for the game, which drops alongside the weekly reset, brings a load of quality-of-life improvements to Destiny 2, including a handful that should make getting the best loot in the game a little less frustrating.
Along with Update 2.0.5 itself, Bungie released patch notes that detail some behind-the-scenes alterations that won't be super obvious to players, but should lessen the grind for some Exotics and unique weapons a little less grindy.
The change that's likely to affect the most players is the alteration to Exotic drops. Right now, there's a low chance that players will get Exotic engram drops from enemies while they play through the game, but the item that comes out of those drops is random, which results in a lot of duplicate Exotics. Bungie has altered those drops so that Destiny 2 takes your collection of Exotics into account when determining which item is in the engram you receive. Exotics you don't have will be weighted higher than those you do, which should increase the chance of getting something new out of random drops. Bungie also changed things so that when you do get a duplicate Exotic, the chances that it's a piece of armor, rather than a gun, will be higher--because armor has random perks and guns don't. That way, even if you do get a duplicate Exotic armor, there's a chance it'll be different or better than what you already have.
More players should have a chance at getting another new Exotic that came with Forsaken, Destiny 2's latest expansion: Malfeasance. The Exotic hand cannon can only be earned through a series of quests, and those quests only kick off when players happen to encounter and kill a specific Primeval enemy when playing Gambit matches, called the Ascendant Servitor. Update 2.0.5 ups the likelihood that the Ascendant Servitor will appear in Gambit matches, which should give more players a chance at unlocking Malfeasance.
In the area of non-Exotic unique loot, Bungie has made grinding Nightfall Strikes more fruitful. Each Nightfall has specific loot that only drops in it, but the chances of receiving that stuff are usually pretty low. Destiny 2 now tracks how many Nightfalls you've played without receiving a unique drop, and each time you don't get one, the chances you will in the next Nightfall are increased.
There are a bunch of other balancing and rule changes that come in Update 2.0.5, which you can read about on Bungie's website. They also include a nerf to Sleeper Simulant, a gun that has dominated Gambit and Crucible matches since Forsaken came out, that's sure to bum out a few players--and probably make several more happy to use a different weapon for a change.
Red Dead Redemption 2 hearkens back to a simpler time when America's paper money wasn't yet inflated. Ten dollars was a lot of money back then! But with one weird trick you can render the game economy functionally meaningless by roping in thousands of dollars in seconds.
As found by Mida Life Crisis on YouTube, you can exploit a glitch to trick the game into thinking you haven't picked up a gold bar, even as it repeatedly gets added to your inventory. It basically boils down to finding the sheriff's office in the ruined town of Limpany. As detailed in the video, the desk in this office has a gold bar, but you can break it by saving your game just as Arthur bends down to pick it up and then reloading the save. That puts several duplicates of the gold bar in the desk overlapping, so you can pick up 30 of them at a time. That sells for a cash value of $15,000, which basically makes you the Old West version of a lottery winner.
When we tested this for ourselves, we used a slightly different method. Instead of bending down and saving, we simply saved after opening the lockbox, but before taking either of the two items--a gold bar and a pamphlet. Traveling back to the lockbox revealed only the gold bar without the pamphlet. It's crucial to hold the Take button so that Arthur picks up gold bars continuously. Also, be sure to load up the correct save, because in another of our tests, hitting the wrong one seems to have broken the glitch from then on.
Of course, be warned that like any bug, taking advantage of this could have unforeseen consequences, so use at your own risk. If you do want to take advantage, keep in mind that exploits like this tend to be patched or hotfixed relatively quickly to secure the integrity of the game. If you want to ill-got some gains, you'd better be hasty.
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