Monday, July 10, 2017

All the latest from GameSpot On 07/11/2017

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In the 07/11/2017 edition:

Nintendo Files Application For Mystery Trademark, Reports Say

By Anonymous on Jul 11, 2017 12:24 am

Nintendo has filed a trademark application in Japan for something called "Nintendo Check-In," according to a bot on Twitter. @Trademark_bot is an account that automatically tweets out any public Japanese trademark applications. Take a look at the image below:

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There are no details from Nintendo at this time about what "Nintendo Check-In' is, but the tweet says the trademark falls under category 41. According to Nintendo Everything, that means it could be used for:

  • Screening and production or distribution of movies
  • Stage play performances
  • Musical performance
  • Planning and management of game tournaments
  • Providing games online
  • Providing entertainment facilities
  • Rental of toys

Check out the tweet about Nintendo below. The trademark application was filed on June 20, and we'll report back as soon as we get any more information about what "Nintendo Check-In" is, and if we'll be seeing it outside of Japan.

For the latest Nintendo news, check out GameSpot's full coverage of Nintendo Switch and 3DS.


Spotify-Like Video Game Subscription Service Announced, Now In Beta

By Anonymous on Jul 10, 2017 11:29 pm

Jump, a new video game subscription service that works a bit like Spotify, was revealed today alongside a closed beta.

The service, which is focused on highly rated and award-winning indie games at launch, gives subscribers unlimited access to a curated library of games. The games load in Jump's app in around a minute, depending on the size of the game and your internet connection, using technology that avoids the latency and quality issues of typical game streaming.

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Jump will launch on Windows, Mac, and Linux with 60 games. More will be added periodically, and developers can submit games for consideration.

The closed beta runs from today, July 10, through July 24. You can sign up on Jump's website. When it launches later this summer, subscriptions will start at $10 per month.


Monster Hunter Characters and Dungeon Come To Puzzle And Dragons Today

By Anonymous on Jul 10, 2017 11:09 pm

Monster Hunter is coming to the popular mobile game Puzzle & Dragons, developer GungHo Online announced today. The collaboration launches today and includes Monster Hunter characters, enemies, a multiplayer dungeon, and a campaign to the game.

The biggest addition is that of the multiplayer dungeon, which allows three players to team up and take on a Monster Hunter-themed campaign. It includes several new enemies from the Monster Hunter games, and it features battles ranging in difficulty from Intermediate to Ultra G.

In addition, the collaboration includes two new playable characters. You get the Male Hunter immediately upon logging in, and you can earn the Female Hunter by clearing part of the dungeon. According to a press release, these characters can also be strengthened by "performing an Ultimate Evolution using the material items from the Monster Hunter Collab dungeons." You can also simply buy the characters with its in-game currency.

If you've reached Rank 50 in Puzzle & Dragons, you'll also get a free pull on the Monster Hunter Egg Machine, which grants one random monster from the collaboration.

The crossover pack launches today, and it's a limited-time event that ends on July 23. You can download Puzzle & Dragons from the iOS App Store or the Google Play Store. In other Monster Hunter news, Monster Hunter: World was announced at E3 2017 for PS4, Xbox One, and PC. You can read more about it here.


Star Wars Battlefront 2's Open Beta Details Announced

By Anonymous on Jul 10, 2017 10:32 pm

EA has announced details for Star Wars Battlefront II's open beta. The beta begins on October 6 and runs until October 9, but those who pre-order the game can jump in two days earlier.

EA shared the details in a post on the PlayStation Blog. Participating players will be able to take part in the Galactic Assault on Naboo, the massive 40-player battle on the streets of Theed shown off at E3 2017 last month. Players can fight on either the side of the Separatist droid army or the Republic clones, with four trooper classes to choose from: Assault, Heavy, Officer, or Specialist. Players will also be able to control iconic Star Wars heroes and pilot prequel-era vehicles during the battle.

The open beta will also feature the multiplayer Starfighter Assault mode. While EA didn't share many details regarding this mode, the publisher says players will "be able to take part in an epic starfighter assault set during the original trilogy era, piloting an assortment of Star Wars' greatest ships in an objective-based, multi-stage battle." EA has confirmed that more details about Star Wars Battlefront II's starfighters will be revealed at Gamescom in August.

Las week, an early version of Star Wars Battlefront II's hero roster appears to have leaked on Reddit. The user uninspired_zebra mined files for the game's closed alpha and posted a list of characters that were found. Along with classic heroes such as Luke Skywalker, Han Solo, and Princess Leia, the list includes new characters like Grievous, Lando, Yoda, and Phasma, who was already confirmed to arrive alongside Finn as a free DLC character following the game's launch.

Star Wars Battlefront II launches for PS4, Xbox One, and PC on November 17. While all of the game's DLC maps and characters will be released for free, it also includes a microtransaction system. One of the major new features in Battlefront II is its proper single-player campaign, which we got to play at E3.


This Fan-Made Mega Man Game Is Like Mario Maker, Comes Out This Week

By Anonymous on Jul 10, 2017 10:23 pm

There's been a lot of news about fan-made recreations, tributes, or sequels to popular game series, and recently, a trailer showed off a pretty awesome Mega Man fan game that's coming this week. Called Mega Maker, it's meant to be a Mario Maker-esque title for the Mega Man series, and it's currently scheduled to launch on July 15.

From the short look in the trailer, the game seems really cool. It allows players to build levels using the assets from the first six Mega Man games, and it contains twelve bosses you can choose from. It has its own, Mega Man-like soundtrack, as well. You can watch the trailer below.

The team of fans working on the game cannot charge for it, as that would violate Capcom's copyright terms since it uses Capcom-made assets. Mega Maker's website makes sure to say that the assets are property of Capcom, as well, and that the team won't commercialize the game. However, the developer is taking donations through a Patreon campaign to help fund server costs.

Capcom could still shut this down, as we've seen happen to many fan games in recent years. Titles that originated as Nintendo games seem particularly vulnerable, as Nintendo has shut down a Legend of Zelda: Breath of the Wild 2D remake, Pokemon Prism, and Pokemon Uranium, among others.

However, there are examples of fan games surviving and even being blessed by the original developers. Installation 01, for instance, is a Halo fan game that was just recently given the green light by 343 Industries, as long as the fans never receive payment or even donations for its development. In addition, Mega Man 2.5D has yet to be sent a cease-and-desist from Capcom, so Mega Maker may still survive.

As of now, Mega Maker is planned for launch on PC on Saturday, July 15. You can read more about it over at its website.


Metal Slug 2 Makes Its Way To The Switch

By Anonymous on Jul 10, 2017 10:15 pm
Join Erick and Richie as they jump back into their slugs as they try to stop Morden's Rebel Army.

Nintendo Switch Version Of WWE 2K18 Announced

By Anonymous on Jul 10, 2017 09:14 pm

Update: WWE has issued a correction regarding the release date for WWE 2K18 on Switch. The initial press release stated the game will arrive on Nintendo's console alongside the PS4 and Xbox One versions on October 17. However, WWE now says that the Switch version will launch "Fall 2017." The story has been updated to reflect that.

The original story is below.

The latest in WWE's annual 2K series, WWE 2K18, is scheduled to arrive for PS4 and Xbox One on October 17, but those won't be the only platforms to host the title. WWE has announced that the game is also releasing for Nintendo Switch sometime this fall.

The news came via a special video announcement featuring the game's cover star, Seth Rollins, who reveals that the wrestling series is making its return to Nintendo systems due to fan demand. You can watch the full announcement video at the top of this story.

WWE 2K18 marks the first time in five years that a WWE game is coming to a Nintendo console. The last one, WWE '13, released for Wii alongside PS3 and Xbox 360 in 2012. This is also the first time a WWE game will be available on a portable system in six years.

WWE 2K18 features a number of improvements over last year's installment, including a new MyCareer mode, updated customization options, and the largest roster in a WWE game to date. Players who pre-order the title will receive WWE Hall of Famer Kurt Angle as an exclusive bonus. Pre-orders of either the Deluxe or Collector's edition will include early access to the game on October 13, four days before its proper launch.


Marvel Films: How Much Money Did They Make At The Box Office?

By Anonymous on Jul 10, 2017 08:57 pm


Because other companies own the rights to some of Marvel's properties, characters from all across the Marvel universe have been featured in twice as many films as DC. This includes characters from The Avengers, Spider-Man, the X-Men, and more. Here are how all those films did in the box office, in order by worldwide totals, adjusted for inflation.

Check out how DC's films did at the box office here.

Box office numbers and information came from IMDb and Box Office Mojo.

UPDATE 7/10/2017: Spider-Man: Homecoming added.


The Punisher (1989)


The late '80s Punisher film was full of bad dialogue, a cheesy plot, and many unmemorable moments. Somehow, the Dolph Lungren driven film found a cult following.

Worldwide total: $533,411 (Adjusted for Inflation: $1,036,873)

The Punisher was only released in Europe.


Man-Thing (2005)


Man-Thing went straight to the Syfy Channel in the States; however, it did get a small release in Europe.

Worldwide total: $1,123,136 (Adjusted for Inflation: $1,386,167)


Punisher: War Zone (2008)


The over-the-top, ultra-violent Punisher: War Zone didn't have the box office success it hoped for, even with the Punisher spinning from a chandelier, shooting people.

US: $8,050,977 (Adjusted for Inflation: $9,013,304)

Worldwide total: $10,100,036 (Adjusted for Inflation: $11,307,285)


The Punisher (2004)


Thomas Jane played Frank Castle in the highly-anticipated 2004 film, but it received mixed reviews, even with WWE wrestler Kevin Nash playing one of the villains.

US: $33,810,189 (Adjusted for Inflation: $43,142,087)

Worldwide total: $54,700,105 (Adjusted for Inflation: $69,797,797)


Elektra (2005)


Spinning out of 2003's Daredevil, Jennifer Garner starred as the titular Elektra in this critically panned film.

US: $24,409,722 (Adjusted for Inflation: $30,126,321)

Worldwide total: $56,681,566 (Adjusted for Inflation: $69,956,023)


Howard the Duck (1986)


Most people remember only a couple things from Howard the Duck: Lea Thompson having sex with the titular character and a topless female duck. It was a pretty weird film.

US: $16,295,774 (Adjusted for Inflation: $35,838,510)

Worldwide total: $37,962,774 (Adjusted for Inflation: $83,489,699)


Ghost Rider: Spirit of Vengeance (2012)


The Ghost Rider sequel didn't win over American moviegoers as much as the rest of the world, with the majority of its box office coming from other countries.

US: $51,774,002 (Adjusted for Inflation: $54,354,651)

Worldwide total: $132,563,930 (Adjusted for Inflation: $139,171,513)


Blade: Trinity (2004)


The third and final Blade film had the titular character joining up with the famed Nightstalkers to hunt vampires.

US: $52,411,906 (Adjusted for Inflation: $66,878,035)

Worldwide total: $128,905,366 (Adjusted for Inflation: $164,484,338)


Fantastic Four (2015)


Last year's Fantastic Four was a bit of a mess, but it still managed to pull in over $100 million from the rest of the world.

US: $56,117,548 (Adjusted for Inflation: $57,069,583)

Worldwide total: $167,977,596 (Adjusted for Inflation: $170,827,340)


Blade (1998)


Blade was the film that really kicked off the comic book movie craze that's been running for 18 years now.

US: $70,087,718 (Adjusted for Inflation: $103,642,965)

Worldwide total: $131,183,530 (Adjusted for Inflation: $193,989,053)


Blade II (2002)


The sequel to Blade did well, and it helped studios realize that mass audiences have a thirst for superheroes.

US: $82,348,319 (Adjusted for Inflation: $110,333,930)

Worldwide total: $155,010,032 (Adjusted for Inflation: $207,689,316)


Daredevil (2003)


The only superhero film to feature a fight on a see-saw didn't have a great reach to the international market.

US: $102,543,518 (Adjusted for Inflation: $134,330,893)

Worldwide total: $179,179,718 (Adjusted for Inflation: $234,723,482)


Spider-Man: Homecoming (2017)


The first Spider-Man film to exist within the Marvel Cinematic Universe had a good opening weekend, pulling in $117 million. It still has a long way to go to catch up with Sam Raimi's films from last decade.

US: $117,015,000

Worldwide: $257,015,000 (As of 7/10)


Ghost Rider (2007)


Nicolas Cage suited up as Johnny Blaze in what many comic book fans consider to be an entirely forgettable film.

US: $115,802,596 (Adjusted for Inflation: $134,622,151)

Worldwide total: $228,738,393 (Adjusted for Inflation: $265,911,608)


The Incredible Hulk (2008)


The Incredible Hulk was the second film in Marvel's Cinematic Universe. This was the only film in which Edward Norton played Bruce Banner.

US: $134,806,913 (Adjusted for Inflation: $150,920,278)

Worldwide total: $263,427,551 (Adjusted for Inflation: $294,914,841)


Hulk (2003)


Ang Lee's Hulk was incredibly stylized and very ambitious. While it did well worldwide, it received mixed reviews.

US: $132,177,234 (Adjusted for Inflation: $173,150,739)

Worldwide total: $245,360,480 (Adjusted for Inflation: $321,419,561)


Fantastic Four: Rise of the Silver Surfer (2007)


The Fantastic Four sequel strayed a bit from its comic roots and may have added a bit too much humor for many purists' liking.

US: $131,921,738 (Adjusted for Inflation: $153,360,881)

Worldwide total: $289,047,763 (Adjusted for Inflation: $336,022,102)


X-Men: First Class (2011)


This 2011 X-Men film went back in time, to the '70s, to examine how the first X-Men team came together.

US: $146,408,305 (Adjusted for Inflation: $156,886,822)

Worldwide total: $353,624,124 (Adjusted for Inflation: $378,933,184)


Captain America: The First Avenger (2011)


Chris Evans made his debut as Steve Rogers in this World War II film, which featured a CG'ed Evans to make him look scrawny.

US: $176,654,505 (Adjusted for Inflation: $189,297,758)

Worldwide total: $370,569,774 (Adjusted for Inflation: $397,091,643)


Fantastic Four (2005)


Fox's Fantastic Four introduced the world to the famed comic book family and was as big of a hit ovearseas as it was in America.

US: $154,696,080 (Adjusted for Inflation: $190,924,903)

Worldwide total: $330,579,719 (Adjusted for Inflation: $407,999,356)


X-Men (2000)


Hugh Jackman made his debut as Wolverine in 2000's X-Men.

US: $157,299,717 (Adjusted for Inflation: $220,181,238)

Worldwide total: $296,339,527 (Adjusted for Inflation: $414,803,059)


X-Men Origins: Wolverine (2009)


Although many people consider it to be the worst of all the X-Men films, X-Men Origins: Wolverine still pulled in more money than the first X-Men movie.

US: $179,883,157 (Adjusted for Inflation: $202,103,489)

Worldwide total: $373,062,864 (Adjusted for Inflation: $419,146,005)


The Wolverine (2013)


The sequel to the worst X-Men film did a bit better, but mainly because it resonated more with a global audience.

US: $132,550,960 (Adjusted for Inflation: $137,148,994)

Worldwide total: $414,828,246 (Adjusted for Inflation: $429,218,142)


Thor (2011)


The god of thunder got his own solo film in 2011, which did very well overseas.

US: $181,030,624 (Adjusted for Inflation: $193,987,078)

Worldwide total: $449,439,994 (Adjusted for Inflation: $481,606,645)


Ant-Man (2015)


Once again, the world market came out in droves to see another Marvel film, which featured a superhero who controls ants.

US: $180,202,163 (Adjusted for Inflation: $183,259,297)

Worldwide total: $519,250,779 (Adjusted for Inflation: $528,059,882)


X2: X-Men United (2003)


X2 had some of the coolest scenes in all of the X-Men franchise.

US: $214,949,694 (Adjusted for Inflation: $281,581,762)

Worldwide total: $407,711,549 (Adjusted for Inflation: $534,097,697)


X-Men: Apocalypse (2016)


The latest X-Men film made the bulk of its money overseas.

US: $155,442,489

Worldwide total: $534,619,896


X-Men: The Last Stand (2006)


The final--and worst--of the original X-Men trilogy brought in the most money.

US: $234,362,462 (Adjusted for Inflation: $280,209,618)

Worldwide total: $459,359,555 (Adjusted for Inflation: $549,221,767)


Logan (2017)


Fox tries its hand at another Rated R comic book film, featuring Logan slashing his way through everyone.

US: $226,275,826

Worldwide: $616,189,858


Iron Man (2008)


Iron Man was the movie that kicked off the Marvel Cinematic Universe. Even though--at the time--mass audiences weren't very familiar with the character, it was still a box office success.

US: $318,412,101 (Adjusted for Inflation: $356,471,651)

Worldwide total: $585,174,222 (Adjusted for Inflation: $655,119,641)


Thor: The Dark World (2013)


Thor: The Dark World wasn't a critical hit, but it did bring in around $180 million more than the first film.

US: $206,321,198 (Adjusted for Inflation: $213,478,233)

Worldwide total: $644,783,140 (Adjusted for Inflation: $667,149,896)


Big Hero 6 (2014)


While Big Hero 6 was a gigantic departure from the source material, this animated feature from Disney did great in the States and even better worldwide.

US: $222,527,828 (Adjusted for Inflation: $226,571,635)

Worldwide total: $657,127,828 (Adjusted for Inflation: $669,069,247)


Iron Man 2 (2010)


The followup to Iron Man did exceptionally well across the globe.

US: $312,433,331 (Adjusted for Inflation: $345,362,224)

Worldwide total: $623,933,331 (Adjusted for Inflation: $689,692,749)


Doctor Strange (2016)


Doctor Strange did decently in the United States, but it made the bulk of its money internationally.

US: $231,901,043

Worldwide total: $670,042,595


Amazing Spider-Man 2 (2014)


Amazing Spider-Man 2 may not have been a huge hit in the States, but it killed overseas.

US: $202,853,933 (Adjusted for Inflation: $206,540,223)

Worldwide total: $708,982,323 (Adjusted for Inflation: $721,866,049)


Captain America: The Winter Soldier (2014)


One of Marvel's best solo superhero films, Winter Solider made the bulk of its money overseas.

US: $259,766,572 (Adjusted for Inflation: $264,487,086)

Worldwide total: $714,766,572 (Adjusted for Inflation: $727,755,411)


X-Men: Days of Future Past (2014)


The time-travelling sequel to X-Men: First Class did very well.

US: $233,921,534 (Adjusted for Inflation: $238,172,389)

Worldwide total: $748,121,534 (Adjusted for Inflation: $761,716,504)


Deadpool (2016)


In a surprise to many people, an R-rated superhero film did very well in the box office.

US: $363,070,709

Worldwide total: $782,603,445


Guardians of the Galaxy (2014)


Many moviegoers consider Guardians of the Galaxy to be the best team movie Marvel has put out to date. Sorry, Avengers.

US: $333,176,600 (Adjusted for Inflation: $339,231,132)

Worldwide total: $774,176,600 (Adjusted for Inflation: $788,245,046)


Amazing Spider-Man (2012)


The Spider-Man reboot wasn't as great as fans hoped, but it still did well in the box office.

US: $262,030,663 (Adjusted for Inflation: $275,091,452)

Worldwide total: $757,930,663 (Adjusted for Inflation: $795,709,344)


Guardians of the Galaxy Vol. 2 (2017)


Guardians of the Galaxy Vol. 2 is turning out to be a hit. Star-Lord learns his father is from the stars and more than just a humanoid.

US: $385,546,006

Worldwide total: $857,745,049


Spider-Man 2 (2004)


Sam Raimi's Spider-Man follow-up also did great.

US: $373,585,825 (Adjusted for Inflation: $476,698,677)

Worldwide total: $783,766,341 (Adjusted for Inflation: $1,000,092,489)


Spider-Man 3 (2007)


While Spider-Man 3 made a ton of money, it's considered to be a terrible film.

US: $336,530,303 (Adjusted for Inflation: $391,221,224)

Worldwide total: $890,871,626 (Adjusted for Inflation: $1,035,650,832)


Spider-Man (2002)


Spider-Man was the first Marvel film to reach a billion dollars, when adjusted for inflation and held quite a few other records.

US: $403,706,375 (Adjusted for Inflation: $540,903,708)

Worldwide total: $821,708,551 (Adjusted for Inflation: $1,100,961,565)


Captain America: Civil War (2016)


The latest Captain America film has heroes fighting heroes, so of course, people went to the movie in droves.

US: $407,264,745

Worldwide total: $1,151,852,525


Iron Man 3 (2013)


The final Iron Man film did exceptionally well.

US: $409,013,994 (Adjusted for Inflation: $423,202,200)

Worldwide total: $1,215,439,994 (Adjusted for Inflation: $1,257,602,155)


Avengers: Age of Ultron (2015)


The Avengers sequel pulled in almost a billion dollars overseas alone.

US: $459,005,868 (Adjusted for Inflation: $466,792,915)

Worldwide total: $1,405,035,767 (Adjusted for Inflation: $1,428,872,237)


Avengers (2012)


Finally, sitting pretty at the top spot is the first Avengers film.

US: $623,357,910 (Adjusted for Inflation: $654,428,878)

Worldwide total: $1,518,594,910 (Adjusted for Inflation: $1,594,288,526)



New Poster For The Next Saw Movie Is Seriously Disturbing

By Anonymous on Jul 10, 2017 08:53 pm

The Saw series is one of the most successful horror franchises of all time, and it returns in October after seven year break. Last month, it was announced that the new Saw movie is called Jigsaw, and now, a seriously creepy first poster has been released. Check it out below:

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Jigsaw takes its title from the movies' psychotic, trap-setting villain, who is played by Tobin Bell. Bell is set to return for the new film--his character died in the third movie, but filmmakers has found a way to include him in every subsequent entry.

It is directed by Peter and Michael Spierig (Daybreakers, Predestination), and executively produced by James Wan and Leigh Whannell, who created the series. Wan has since become one of Hollywood's hottest directors, following the success of Furious 7 and The Conjuring and is currently making Aquaman for DC.

The Saw series has proven to be hugely profitable franchise for Lionsgate. The original movie was released in 2004 and made more than $103 million worldwide from a budget of just $1.3 million. In total, the series has grossed more than $870 million. The last movie to date was 2010's Saw 3D.

Jigsaw hits theaters on October 27, 2017.


White PS4 Pro Will Launch With Destiny 2 Bundle

By Anonymous on Jul 10, 2017 08:34 pm

The glacier white PlayStation 4 Pro will make its debut alongside Destiny 2 on September 6, Sony has announced. As detailed on the PlayStation Blog, the bundle will include a physical copy of Bungie's shooter, the white PS4 Pro, and a white DualShock 4 controller.

Also in the package is a voucher for a digital content pack that will give owners access to the Destiny 2 expansion pass and "premium digital content." Take a look at the gallery below to see images of the white PS4 Pro.

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Destiny 2 launches on September 6 for PS4 and Xbox One, and on October 24 for PC. Players can play in a beta for the game starting on July 18 for PS4, July 19 for Xbox One, and in late August for PC. You can read about why the PC version is coming out after the console versions here. In addition, we had a chance to talk with Bungie at E3 2017, and you can read our interview here.

Destiny 2 game director Luke Smith has teased the upcoming shooter's first raid. Raid 5, as it's known internally, will be set in a place that players "believe is real." He added that this raid, whatever form it takes, will be unlike the four that came before it.

Recently, Activision Publishing CEO Eric Hirshberg said Destiny 1 didn't release content fast enough to meet players' expectations. To address this, Activision is bringing in more studios to work alongside Bungie on Destiny 2.


Crash Bandicoot And The Issues With Nostalgic Remasters - The Lobby

By Anonymous on Jul 10, 2017 08:30 pm
The Crash Bandicoot N. Sane Trilogy has brought up the question for the Lobby crew of how much should remasters change vs staying faithful to the original.

Dragon Ball Xenoverse 2 For Nintendo Switch Gets Release Date

By Anonymous on Jul 10, 2017 08:15 pm

Bandai Namco has announced a release date for the upcoming Nintendo Switch version of Dragon Ball Xenoverse 2. The role-playing fighting game is coming to Nintendo's hybrid console in North America and Europe on September 22.

Despite arriving almost a full year after it released for other platforms, the Switch version of Dragon Ball Xenoverse 2 will contain some console-exclusive features. Along with the option to play against another player using a single system and a Joy-Con each, the Switch version also includes an exclusive multiplayer mode that supports up to six players locally. In addition to that, players can use motion controls to perform signature Dragon Ball attacks like the Spirit Bomb and Kamehameha.

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Dragon Ball Xenoverse 2 launched for PS4, Xbox One, and PC last October, and since then Bandai Namco has supported the game with a steady stream of downloadable content. The most recent DLC pack released last month and introduced two new characters from Dragon Ball Super--Fused Zamasu and Super Saiyan Blue Vegito--along with new costumes, skills, quests, and Super Souls.

Dragon Ball Xenoverse 2 was well-received when it first debuted. GameSpot awarded the game 7/10 in our review and called it "among the best games to emerge from this beloved franchise." Meanwhile, the latest fighting game based on the series, Dragon Ball FighterZ, is scheduled to arrive on PS4, Xbox One, and PC early next year, though Bandai Namco hasn't announced if that title will likewise come to Switch.


Rakuen Review

By Anonymous on Jul 10, 2017 07:30 pm

Hospitals are emotionally complicated places, especially if you have to stay longer than a trip to the emergency room. It might be nosy, but when you're surrounded by other patients, bored in curtained-off rooms, it's natural to wonder about your neighbors--and worry about them, too. It's not always easy to tell who's on the mend or the decline, but you feel connected to them through the shared environment, often filling in the gaps of their story with your imagination to pass the time.

It's this feeling, this sense of a web of individual stories connected by pristine white hallways and the persistent smell of hand sanitizer, that Rakuen chooses as its stage. You take on the role of an ill boy confined to a hospital and kept company by his mother. Unlike nearly every other character introduced, their names and backgrounds are withheld. In their minds, their story isn't the most interesting one in the building. Not compared to the man down the hall who can't remember where he is, or the little girl with the sullen face and a big jar of marbles at her bedside.

The tales of every other patient, not to mention the hospital itself, are woven into a fabled, storybook world, the titular Rakuen. Forged in the minds of the mother and her son during bedtime stories, the bright, pastel-hued setting is populated with a variety of creatures. The most important one, a slumbering forest spirit who can grant the boy a wish, compels you to search for the missing verses of a rousing melody. The boy and his mother explore Rakuen in search of this song and solve problems for a cast of characters that are based on other patients in the hospital. There's no combat to speak of--just a map opened up, bit by bit, through straightforward puzzle-solving and story progression.

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The real world and magical realm interact with each other in a way that makes it difficult to discern how much of it is really intended as metaphor, and Rakuen doesn't exactly strain to define that boundary. The question of whether or not this magic is real, whether or not the boy and his mother are stepping into another world, whether or not the problems resolved for the catlike creatures on the other side actually bear out in real life is left more or less unanswered.

Video games have a lot of good examples of dads taking the spotlight, but moms are still a little harder to come by in the medium. Even if that weren't the case, the mother in Rakuen would still undoubtedly stand out. She's so much more than an accessory to her son's story--and so much more than a passive companion to the player. Some of the game's most exceptional moments are her moments, and they take what might have been a trite, predictable set of story twists and render them impactful and important again. Without her presence, Rakuen wouldn't be half the story it is.

Rakuen--the place--is sweet and idyllic, full of clever details and locations that are cozy and comforting, and it matches the hopeful tone of the story well. But unavoidable shades of sadness and fear are present, too, and a stripe of a haunting, uneasy, not-quite-horror-but-damn-close aesthetic runs through the game to drive that aspect home. It strikes a good balance, offering well-timed reminders that no one can hide from reality between the pages of a book forever.

As appealing as meandering through a fantastical pastel landscape can be, an inordinate amount of backtracking and the lack of a sprint button combine to make it a bit tiresome.

The beauty of the artwork only makes the limited resolution options in the game all the more disappointing. Your can either play Rakuen fullscreen with the artwork stretched and looking rough, or you can opt for a very small window at the game's native resolution. Given that Rakuen was made in RPG Maker, this is an issue that isn't surprising given the outdated nature of the engine, but that doesn't make it any less unsatisfying.

As appealing as meandering through a fantastical pastel landscape can be, an inordinate amount of backtracking and the lack of a sprint button combine to make it a bit tiresome. Much of the world is gated behind the gradual acquisition of new tools and abilities, so the tedious movement will likely stifle your curiosity and dissuade you from poring over every part of the environment.

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Unfortunately, there are also occasions when the rules for interacting with the world become lax without warning, creating undue confusion in the process. You might get stuck early on if you fail to realize that you can walk through a barrier made of caution tape. It doesn't break, and you don't need to duck or otherwise interact with it--you just walk through it somehow. Moments like this aren't uncommon, and while far from game-breaking, they blur conceptions of rules and logic that normally go hand in hand with puzzle solving.

For the first hour, nuisances like the one described above rise to the top, even so far as to overpower Rakuen's striking aesthetic. But shortly thereafter, when music becomes central to the story, your grievances begin to fade and you settle back into the world's charms. Rakuen's soundtrack (particularly the vocal tracks, many of which developer Laura Shigihara performs herself) will catch you off guard. Individual tracks act as stirring, truly endearing rewards for completing sections of the story. And when the game's theme music swells, and you finally to piece together the song you've been working towards all along, waking up the forest spirit feels like a genuine resolution.

There's no denying that Rakuen has some incredibly strong components. At the same time, it's hard to shake its more basic shortcomings, be it the technical limits of its engine or the plodding exploration. Its most brilliant and glowing scenes stand out and stick with you, but Rakuen remains just a dose or two short of healthy.


Here's When Nioh's Defiant Honor DLC Releases

By Anonymous on Jul 10, 2017 07:19 pm

Nioh's Defiant Honor DLC will be available on PlayStation 4 from July 25, developer Team Ninja has confirmed. Speaking on the PlayStation Blog, creative director Tom Lee said new weapons, armor, magic items, and enemies will be introduced in the update.

New difficulty levels and trophies will also be added, in addition to Sanada Yukimura, a legendary character who came to be revered as "the greatest warrior of all Japan." Lee added, "All this action takes place within exciting new stages and numerous sub-missions. So there's plenty of combat to be held and new challenges to be mastered."

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"Defiant Honor takes us to Osaka Castle, the largest and most impregnable castle of Sengoku era," he explained. "This add-on features the legendary warrior Sanada Yukimura, serving Tokugawa Ieyasu's archenemy Toyotomi clan, who values honor above all else.

"As tensions brew between the Tokugawa and Toyotomi clans, Sanada Yukimura prepares his men for imminent conflict against the Tokugawa's forces by building a stronghold called the Sanada Maru on the outskirts of the Osaka Castle. With the castle fortified, Tokugawa's forces were faced with a difficult and bloody challenge."

Nioh's Defiant Honor DLC will be available for $9.99 / £9.99 or free if you own the season pass. The previous DLC, Dragon of the North, was released on May 2.

In GameSpot's Nioh review, Miguel Concepcion awarded it a 9/10, saying it offered a "unique perspective and depiction of Japan's warring states period" and an "effective and engrossing spin on Dark Souls-inspired combat and exploration."


Bullets Fly In The New Dark Tower Trailer

By Anonymous on Jul 10, 2017 07:01 pm

A new international trailer for The Dark Tower has been released. The long-awaited adaptation of Stephen King's classic fantasy series hits theaters next month and this latest trailer showcases the conflict between the Gunslinger (Idris Elba) and the evil Man in Black (Matthew McConaughey). Check it out below:

This trailer follows a behind-the-scenes promo that was released month. We also had a full trailer back in May, plus a pair of short teasers.

The movie also features Tom Taylor as young protagonist Jake, plus Katheryn Winnick (Vikings), Jackie Earle Haley (Watchmen), Dennis Haysbert (24), and Abbey Lee (Mad Max: Fury Road). It's directed by Nikolaj Arcel.

In a recent interview with IGN, King hinted that the movie might not be an entirely faithful adaptation of the novels. "What I've always enjoyed is seeing my stories serving as a launching pad of some new or adapted vision," he said. "The people involved in the movie all had the latitude, which I was happy to give them, to reinvent it."

Nevertheless, the author is happy with the end result. "It was great to see Idris Elba as Roland," he said. "He has terrific focus and tremendous energy as Roland. Mathew McConaughey is very scary and very intense as Walter.

"[It] expresses a throwback to fantasy elements and the western iconography of the good guy, the bad guy, and the stakes being set high. People go in expecting to see a hell of a showdown, and that's what they get."

There has also been talk of a Dark Tower TV show. In September last year, it was reported that an adaptation of 1997's Wizard and Glass, the fourth book in the series, was being planned.

However, more recently, producer Ron Howard stated that while a show was in development, it was far from definite. "[There's] not a commitment on the television side," he told TV Guide. "But creatively, it could work very well, hand in hand with what we'd like the movies to be."

The Dark Tower hits theaters on August 4, 2017.


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